<86>Apr 14 03:18:40 userdel[14301]: delete user 'rooter' <86>Apr 14 03:18:40 userdel[14301]: removed group 'rooter' owned by 'rooter' <86>Apr 14 03:18:40 userdel[14301]: removed shadow group 'rooter' owned by 'rooter' <86>Apr 14 03:18:40 groupadd[14313]: group added to /etc/group: name=rooter, GID=585 <86>Apr 14 03:18:40 groupadd[14313]: group added to /etc/gshadow: name=rooter <86>Apr 14 03:18:40 groupadd[14313]: new group: name=rooter, GID=585 <86>Apr 14 03:18:40 useradd[14319]: new user: name=rooter, UID=585, GID=585, home=/root, shell=/bin/bash <86>Apr 14 03:18:40 userdel[14335]: delete user 'builder' <86>Apr 14 03:18:40 userdel[14335]: removed group 'builder' owned by 'builder' <86>Apr 14 03:18:40 userdel[14335]: removed shadow group 'builder' owned by 'builder' <86>Apr 14 03:18:40 groupadd[14351]: group added to /etc/group: name=builder, GID=586 <86>Apr 14 03:18:40 groupadd[14351]: group added to /etc/gshadow: name=builder <86>Apr 14 03:18:40 groupadd[14351]: new group: name=builder, GID=586 <86>Apr 14 03:18:40 useradd[14361]: new user: name=builder, UID=586, GID=586, home=/usr/src, shell=/bin/bash <13>Apr 14 03:18:58 rpmi: xorg-xproto-devel-7.0.28-alt1 1448272470 installed <13>Apr 14 03:18:58 rpmi: xorg-kbproto-devel-1.0.6-alt1 1332531883 installed <13>Apr 14 03:18:58 rpmi: libxshmfence-1.2-alt1 1420972191 installed <13>Apr 14 03:18:58 rpmi: libexpat-2.2.4-alt0.M80P.1 1503871120 installed <13>Apr 14 03:18:58 rpmi: libpciaccess-1:0.13.4-alt1 1431681688 installed <13>Apr 14 03:18:58 rpmi: libdrm-1:2.4.89-alt1.M80P.1 1516609380 installed <13>Apr 14 03:18:58 rpmi: libX11-locales-3:1.6.3-alt1 1431956885 installed <13>Apr 14 03:18:58 rpmi: libXdmcp-1.1.1-alt1 1334617699 installed <13>Apr 14 03:18:58 rpmi: libXau-1.0.8-alt1 1369565807 installed <13>Apr 14 03:18:58 rpmi: libxcb-1.12-alt2 p8.218219.300 1545313310 installed <13>Apr 14 03:18:58 rpmi: libX11-3:1.6.3-alt1 1431956911 installed <13>Apr 14 03:18:58 rpmi: libXext-1.3.3-alt1 1409902932 installed <13>Apr 14 03:18:58 rpmi: libXxf86vm-1.1.3-alt1 1369984824 installed <13>Apr 14 03:18:58 rpmi: libXdamage-1.1.3-alt4 1297162596 installed <13>Apr 14 03:18:58 rpmi: libXfixes-5.0.1-alt1 1369809606 installed <13>Apr 14 03:18:58 rpmi: libGL-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed <13>Apr 14 03:18:58 rpmi: libGLU-4:9.0.0-alt1 1347643776 installed <13>Apr 14 03:19:01 rpmi: libxcb-devel-1.12-alt2 p8.218219.300 1545313310 installed <13>Apr 14 03:19:01 rpmi: libX11-devel-3:1.6.3-alt1 1431956911 installed <13>Apr 14 03:19:01 rpmi: libGL-devel-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed <13>Apr 14 03:19:01 rpmi: rpm-macros-ghc7.6.1-common-7.6.1-alt6.1 1449015073 installed <13>Apr 14 03:19:01 rpmi: rpm-build-haskell-1.1-alt0.M80P.1 1513267782 installed <13>Apr 14 03:19:01 rpmi: libgmp-devel-6.1.0-alt2.M80P.1 1494393041 installed <13>Apr 14 03:19:01 rpmi: libffi-devel-1:3.2.1-alt1 1454005025 installed <13>Apr 14 03:19:01 rpmi: haskell-filetrigger-0.0.5-alt2 1445446241 installed <13>Apr 14 03:19:01 rpmi: libGLU-devel-4:9.0.0-alt1 1347643776 installed <13>Apr 14 03:19:01 rpmi: ghc7.6.1-doc-7.6.1-alt6.1 1449015073 installed <13>Apr 14 03:19:09 rpmi: ghc7.6.1-7.6.1-alt6.1 1449015893 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-openglraw-1.3.0.0-alt2 1356210426 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-common-7.6.1-alt6.1 1449015073 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-cpphs-1.15-alt2 1356201039 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-gluraw-1.3.0.0-alt2 1356222666 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-hscolour-1.20.3-alt2 1356206229 installed <13>Apr 14 03:19:10 rpmi: ghc7.6.1-objectname-1.0.0.0-alt2 1356209554 installed <13>Apr 14 03:19:11 rpmi: ghc7.6.1-statevar-1.0.0.0-alt2 1356213391 installed <13>Apr 14 03:19:11 rpmi: ghc7.6.1-tensor-1.0.0.1-alt2 1356215624 installed warning: File /usr/src/RPM/SOURCES/ghc7.6.1-opengl-2.6.0.1-alt2.patch is smaller than 8 bytes Installing ghc7.6.1-opengl-2.6.0.1-alt2.src.rpm Building target platforms: x86_64 Building for target x86_64 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.44961 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf ghc7.6.1-opengl-2.6.0.1 + echo 'Source #0 (ghc7.6.1-opengl-2.6.0.1.tar):' Source #0 (ghc7.6.1-opengl-2.6.0.1.tar): + /bin/tar -xf /usr/src/RPM/SOURCES/ghc7.6.1-opengl-2.6.0.1.tar + cd ghc7.6.1-opengl-2.6.0.1 + /bin/chmod -c -Rf u+rwX,go-w . + echo 'Patch #0 (ghc7.6.1-opengl-2.6.0.1-alt2.patch):' Patch #0 (ghc7.6.1-opengl-2.6.0.1-alt2.patch): + /usr/bin/patch -p1 + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.44961 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ghc7.6.1-opengl-2.6.0.1 + '[' -f configure.ac -a '!' -f configure ']' + runghc-7.6.1 Setup configure --prefix=/usr --libdir=/usr/lib64 --docdir=/usr/share/doc/ghc7.6.1-opengl-2.6.0.1 '--libsubdir=$compiler/lib/$pkgid' --docdir=/usr/share/doc/ghc7.6.1-opengl-2.6.0.1 --datadir=/usr/share --datasubdir=ghc7.6.1-opengl-2.6.0.1 --enable-split-objs --enable-library-profiling --enable-library-for-ghci --disable-executable-profiling --enable-shared -O2 --ghc Configuring OpenGL-2.6.0.1... + runghc-7.6.1 Setup makefile -f cabal-rpm.mk unrecognised command: makefile (try --help) + runghc-7.6.1 Setup build Building OpenGL-2.6.0.1... Preprocessing library OpenGL-2.6.0.1... [ 1 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 2 of 100] Compiling Graphics.Rendering.OpenGL.GL.GLstring ( Graphics/Rendering/OpenGL/GL/GLstring.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLstring.o ) [ 3 of 100] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [ 4 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [ 5 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [ 6 of 100] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o ) [ 7 of 100] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [ 8 of 100] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o ) [ 9 of 100] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [ 10 of 100] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [ 11 of 100] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o ) [ 12 of 100] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [ 13 of 100] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [ 14 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [ 15 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [ 16 of 100] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o ) [ 17 of 100] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [ 18 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [ 19 of 100] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o ) [ 20 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o ) [ 21 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o ) [ 22 of 100] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o ) [ 23 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o ) [ 24 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o ) [ 25 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shaders.o ) [ 26 of 100] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o ) [ 27 of 100] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o ) [ 28 of 100] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o ) [ 29 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o ) [ 30 of 100] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o ) [ 31 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o ) [ 32 of 100] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [ 33 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o ) [ 34 of 100] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o ) [ 35 of 100] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o ) [ 36 of 100] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o ) [ 37 of 100] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o ) [ 38 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o ) [ 39 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o ) [ 40 of 100] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o ) [ 41 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o ) [ 42 of 100] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o ) [ 43 of 100] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [ 44 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o ) [ 45 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o ) [ 46 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o ) [ 47 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o ) [ 48 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o ) [ 49 of 100] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o ) [ 50 of 100] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o ) [ 51 of 100] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [ 52 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o ) [ 53 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o ) [ 54 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o ) [ 55 of 100] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o ) [ 56 of 100] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o ) [ 57 of 100] Compiling Graphics.Rendering.OpenGL.GL.Colors ( Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o ) [ 58 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o ) [ 59 of 100] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o ) [ 60 of 100] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o ) [ 61 of 100] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o ) [ 62 of 100] Compiling Graphics.Rendering.OpenGL.GL.Fog ( Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o ) [ 63 of 100] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o ) [ 64 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o ) [ 65 of 100] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o ) [ 66 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o ) [ 67 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o ) [ 68 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o ) [ 69 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o ) [ 70 of 100] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o ) [ 71 of 100] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o ) [ 72 of 100] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o ) [ 73 of 100] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o ) [ 74 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o ) [ 75 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o ) [ 76 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o ) [ 77 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o ) [ 78 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o ) [ 79 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o ) [ 80 of 100] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o ) [ 81 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o ) [ 82 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o ) [ 83 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o ) [ 84 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o ) [ 85 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o ) [ 86 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o ) [ 87 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o ) [ 88 of 100] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o ) [ 89 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o ) [ 90 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o ) [ 91 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o ) [ 92 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o ) [ 93 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o ) [ 94 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o ) [ 95 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o ) [ 96 of 100] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o ) [ 97 of 100] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o ) [ 98 of 100] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o ) [ 99 of 100] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o ) [100 of 100] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, 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[ 12 of 100] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.p_o ) [ 13 of 100] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.p_o ) [ 14 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.p_o ) [ 15 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.p_o ) [ 16 of 100] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.p_o ) [ 17 of 100] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, 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Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.dyn_o ) [ 6 of 100] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.dyn_o ) [ 7 of 100] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.dyn_o ) [ 8 of 100] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.dyn_o ) [ 9 of 100] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.dyn_o ) [ 10 of 100] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.dyn_o ) [ 11 of 100] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.dyn_o ) [ 12 of 100] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.dyn_o ) [ 13 of 100] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.dyn_o ) [ 14 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.dyn_o ) [ 15 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.dyn_o ) [ 16 of 100] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.dyn_o ) [ 17 of 100] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.dyn_o ) [ 18 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.dyn_o ) [ 19 of 100] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.dyn_o ) [ 20 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.dyn_o ) [ 21 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.dyn_o ) [ 22 of 100] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.dyn_o ) [ 23 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.dyn_o ) [ 24 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.dyn_o ) [ 25 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shaders.dyn_o ) [ 26 of 100] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.dyn_o ) [ 27 of 100] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.dyn_o ) [ 28 of 100] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.dyn_o ) [ 29 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.dyn_o ) [ 30 of 100] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.dyn_o ) [ 31 of 100] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.dyn_o ) [ 32 of 100] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.dyn_o ) [ 33 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.dyn_o ) [ 34 of 100] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.dyn_o ) [ 35 of 100] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.dyn_o ) [ 36 of 100] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.dyn_o ) [ 37 of 100] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.dyn_o ) [ 38 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.dyn_o ) [ 39 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.dyn_o ) [ 40 of 100] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.dyn_o ) [ 41 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.dyn_o ) [ 42 of 100] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.dyn_o ) [ 43 of 100] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.dyn_o ) [ 44 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.dyn_o ) [ 45 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.dyn_o ) [ 46 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.dyn_o ) [ 47 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.dyn_o ) [ 48 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.dyn_o ) [ 49 of 100] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.dyn_o ) [ 50 of 100] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.dyn_o ) [ 51 of 100] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.dyn_o ) [ 52 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.dyn_o ) [ 53 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.dyn_o ) [ 54 of 100] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.dyn_o ) [ 55 of 100] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.dyn_o ) [ 56 of 100] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.dyn_o ) [ 57 of 100] Compiling Graphics.Rendering.OpenGL.GL.Colors ( Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.dyn_o ) [ 58 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.dyn_o ) [ 59 of 100] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.dyn_o ) [ 60 of 100] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.dyn_o ) [ 61 of 100] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.dyn_o ) [ 62 of 100] Compiling Graphics.Rendering.OpenGL.GL.Fog ( Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.dyn_o ) [ 63 of 100] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.dyn_o ) [ 64 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.dyn_o ) [ 65 of 100] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.dyn_o ) [ 66 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.dyn_o ) [ 67 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.dyn_o ) [ 68 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.dyn_o ) [ 69 of 100] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.dyn_o ) [ 70 of 100] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.dyn_o ) [ 71 of 100] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.dyn_o ) [ 72 of 100] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.dyn_o ) [ 73 of 100] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.dyn_o ) [ 74 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.dyn_o ) [ 75 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.dyn_o ) [ 76 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.dyn_o ) [ 77 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.dyn_o ) [ 78 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.dyn_o ) [ 79 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.dyn_o ) [ 80 of 100] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.dyn_o ) [ 81 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.dyn_o ) [ 82 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.dyn_o ) [ 83 of 100] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.dyn_o ) [ 84 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.dyn_o ) [ 85 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.dyn_o ) [ 86 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.dyn_o ) [ 87 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.dyn_o ) [ 88 of 100] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.dyn_o ) [ 89 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.dyn_o ) [ 90 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.dyn_o ) [ 91 of 100] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.dyn_o ) [ 92 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.dyn_o ) [ 93 of 100] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.dyn_o ) [ 94 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.dyn_o ) [ 95 of 100] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.dyn_o ) [ 96 of 100] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.dyn_o ) [ 97 of 100] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.dyn_o ) [ 98 of 100] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.dyn_o ) [ 99 of 100] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.dyn_o ) [100 of 100] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.dyn_o ) In-place registering OpenGL-2.6.0.1... + runghc-7.6.1 Setup haddock Running Haddock for OpenGL-2.6.0.1... Preprocessing library OpenGL-2.6.0.1... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: rts-1.0 Haddock coverage: 80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.GLstring' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.GL.BufferMode' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.DataType' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke' 8% ( 2 / 26) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName' 9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink' 18% ( 2 / 11) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shaders' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag' 5% ( 2 / 40) in 'Graphics.Rendering.OpenGL.GL.QueryUtils' 89% ( 8 / 9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' 24% ( 4 / 17) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' 9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.GL.StringQueries' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.Capability' 47% ( 16 / 34) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' 18% ( 6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' 24% ( 9 / 38) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' 14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint' Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. 40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' 80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' 29% ( 5 / 17) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program' 72% ( 13 / 18) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' 40% ( 17 / 42) in 'Graphics.Rendering.OpenGL.GL.Shaders' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 33% ( 13 / 39) in 'Graphics.Rendering.OpenGL.GL.PerFragment' 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget' 15% ( 6 / 39) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter' 5% ( 1 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' 40% ( 4 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' 4% ( 2 / 51) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' 100% ( 43 / 43) in 'Graphics.Rendering.OpenGL.GL' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.StringQueries: could not find link destinations for: Graphics.Rendering.OpenGL.GL.StringQueries.ContextProfile' Warning: Graphics.Rendering.OpenGL.GL.TransformFeedback: could not find link destinations for: Graphics.Rendering.OpenGL.GL.TransformFeedback.VaryingIndex Graphics.Rendering.OpenGL.GL.TransformFeedback.MaxLength Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: Graphics.Rendering.OpenGL.GL.PixellikeObject.TextureTargetFull Graphics.Rendering.OpenGL.GL.PixellikeObject.FramebufferTargetAttachment Documentation created: dist/doc/html/OpenGL/index.html + runghc-7.6.1 Setup register --gen-pkg-config=opengl.pkg Creating package registration file: opengl.pkg + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.63593 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/ghc7.6.1-opengl-buildroot + : + /bin/rm -rf -- /usr/src/tmp/ghc7.6.1-opengl-buildroot + cd ghc7.6.1-opengl-2.6.0.1 + runghc-7.6.1 Setup copy --destdir=/usr/src/tmp/ghc7.6.1-opengl-buildroot Installing library in /usr/src/tmp/ghc7.6.1-opengl-buildroot/usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1 + '[' -f opengl.pkg ']' + install -m 755 opengl.pkg /usr/src/tmp/ghc7.6.1-opengl-buildroot/usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1 + mkdir -p /usr/src/tmp/ghc7.6.1-opengl-buildroot/usr/lib64/ghc-7.6.1/package.conf.d + install -D -m 644 opengl.pkg /usr/src/tmp/ghc7.6.1-opengl-buildroot/usr/lib64/ghc-7.6.1/package.conf.d/opengl-2.6.0.1.conf + /usr/lib/rpm-build-haskell/hs_gen_filelist.sh /usr/src/tmp/ghc7.6.1-opengl-buildroot /usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1 /usr/src/RPM/BUILD/ghc7.6.1-opengl-2.6.0.1 ghc7.6.1-opengl 2.6.0.1 /usr/lib64/ghc-7.6.1/package.conf.d/opengl-2.6.0.1.conf ~/tmp/ghc7.6.1-opengl-buildroot ~/RPM/BUILD/ghc7.6.1-opengl-2.6.0.1 find: './usr/bin': No such file or directory find: './usr/share/ghc7.6.1-opengl-2.6.0.1': No such file or directory ~/RPM/BUILD/ghc7.6.1-opengl-2.6.0.1 + /usr/lib/rpm/brp-alt Cleaning files in /usr/src/tmp/ghc7.6.1-opengl-buildroot (auto) mode of './usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) Verifying and fixing files in /usr/src/tmp/ghc7.6.1-opengl-buildroot (binconfig,pkgconfig,libtool,desktop) Compressing files in /usr/src/tmp/ghc7.6.1-opengl-buildroot (auto) Adjusting library links in /usr/src/tmp/ghc7.6.1-opengl-buildroot ./usr/lib64: ./usr/lib64/ghc-7.6.1/lib: Verifying ELF objects in /usr/src/tmp/ghc7.6.1-opengl-buildroot (arch=normal,fhs=normal,lfs=relaxed,lint=relaxed,rpath=normal,stack=normal,textrel=normal,unresolved=normal) verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: RPATH contains several entries: /usr/lib64/ghc-7.6.1/lib/Tensor-1.0.0.1:/usr/lib64/ghc-7.6.1/lib/StateVar-1.0.0.0:/usr/lib64/ghc-7.6.1/lib/ObjectName-1.0.0.0:/usr/lib64/ghc-7.6.1/lib/GLURaw-1.3.0.0:/usr/lib64/ghc-7.6.1/lib/OpenGLRaw-1.3.0.0:/usr/lib64/ghc-7.6.1/base-4.6.0.0:/usr/lib64/ghc-7.6.1/integer-gmp-0.5.0.0:/usr/lib64/ghc-7.6.1/ghc-prim-0.3.0.0:/usr/lib64/ghc-7.6.1 verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_newMutVarzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_5_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_n_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppp_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pppv_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_0_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_gc_unpt_r1 verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pp_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppv_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pppp_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_v_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_noDuplicatezh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_2_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppppp_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppp_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_gc_unbx_r1 verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_4_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_CAF_BLACKHOLE_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pv_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_putMVarzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pppppp_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_unmaskAsyncExceptionszh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_bh_upd_frame_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_maskAsyncExceptionszh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pp_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_gc_f1 verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_takeMVarzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pppp_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_newMVarzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pv_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_catchzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_sel_0_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_newPinnedByteArrayzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_p_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_p_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_gc_ut verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_n_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_sel_1_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_pppv_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_newAlignedPinnedByteArrayzh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_v_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_3_upd_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppv_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_upd_frame_info verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_ap_ppppp_fast verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: stg_getMaskingStatezh verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: resumeThread verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: newCAF verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: suspendThread verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: dirty_MUT_VAR verify-elf: WARNING: ./usr/lib64/ghc-7.6.1/lib/OpenGL-2.6.0.1/libHSOpenGL-2.6.0.1-ghc7.6.1.so: undefined symbol: freeHaskellFunctionPtr Hardlinking identical .pyc and .pyo files Processing files: ghc7.6.1-opengl-2.6.0.1-alt2 warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/LICENSE warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html warning: File 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/usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Clipping.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Clipping.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-ColorSum.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-ColorSum.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Colors.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Colors.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-CoordTrans.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-CoordTrans.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-DisplayLists.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-DisplayLists.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Evaluators.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Evaluators.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Feedback.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-Feedback.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-FlushFinish.html warning: File listed twice: /usr/share/doc/ghc7.6.1-opengl-2.6.0.1/html/Graphics-Rendering-OpenGL-GL-FlushFinish.html warning: File listed twice: 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(alternatives,debuginfo,haskell,lib,pam,perl,pkgconfig,python,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.zG9N6j find-requires: running scripts (cpp,debuginfo,files,haskell,lib,pam,perl,pkgconfig,pkgconfiglib,python,rpmlib,shebang,shell,static,symlinks) Provides: ghc7.6.1(OpenGL) = 2.6.0.1, ghc7.6.1(OpenGL-2.6.0.1-d3a25a4c5af774ad902006a174dcffa4) Requires: /usr/lib64/ghc-7.6.1/base-4.6.0.0/libHSbase-4.6.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/ghc-prim-0.3.0.0/libHSghc-prim-0.3.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/integer-gmp-0.5.0.0/libHSinteger-gmp-0.5.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/lib/GLURaw-1.3.0.0/libHSGLURaw-1.3.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/lib/ObjectName-1.0.0.0/libHSObjectName-1.0.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/lib/OpenGLRaw-1.3.0.0/libHSOpenGLRaw-1.3.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/lib/StateVar-1.0.0.0/libHSStateVar-1.0.0.0-ghc7.6.1.so, /usr/lib64/ghc-7.6.1/lib/Tensor-1.0.0.1/libHSTensor-1.0.0.1-ghc7.6.1.so, ghc7.6.1(GLURaw) = 1.3.0.0, ghc7.6.1(GLURaw-1.3.0.0-e0b346901eeea03f67e16107aa6a671a), ghc7.6.1(ObjectName) = 1.0.0.0, ghc7.6.1(ObjectName-1.0.0.0-d1d2e08f0a58d7bb7bd7637e129272a1), ghc7.6.1(OpenGLRaw) = 1.3.0.0, ghc7.6.1(OpenGLRaw-1.3.0.0-53834fcd8c4ac954d96f4adfb59bf888), ghc7.6.1(StateVar) = 1.0.0.0, ghc7.6.1(StateVar-1.0.0.0-792e2c5c9bafc7f728aa6b0c911771df), ghc7.6.1(Tensor) = 1.0.0.1, ghc7.6.1(Tensor-1.0.0.1-dd1cad4625a9e7ff476950d1f941924e), ghc7.6.1(base) = 4.6.0.0, ghc7.6.1(base-4.6.0.0-9108e251636b0c8499261c52a7809ea1), libc.so.6(GLIBC_2.2.5)(64bit), rtld(GNU_HASH) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Hnbsyq Creating ghc7.6.1-opengl-debuginfo package Processing files: ghc7.6.1-opengl-debuginfo-2.6.0.1-alt2 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.H29d0z find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.XBzSkM find-requires: running scripts (debuginfo) Requires: ghc7.6.1-opengl = 2.6.0.1-alt2, /usr/lib/debug/usr/lib64/ghc-7.6.1/base-4.6.0.0/libHSbase-4.6.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/ghc-prim-0.3.0.0/libHSghc-prim-0.3.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/integer-gmp-0.5.0.0/libHSinteger-gmp-0.5.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/lib/GLURaw-1.3.0.0/libHSGLURaw-1.3.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/lib/ObjectName-1.0.0.0/libHSObjectName-1.0.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/lib/OpenGLRaw-1.3.0.0/libHSOpenGLRaw-1.3.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/lib/StateVar-1.0.0.0/libHSStateVar-1.0.0.0-ghc7.6.1.so.debug, /usr/lib/debug/usr/lib64/ghc-7.6.1/lib/Tensor-1.0.0.1/libHSTensor-1.0.0.1-ghc7.6.1.so.debug, debug64(libc.so.6) Wrote: /usr/src/RPM/RPMS/x86_64/ghc7.6.1-opengl-2.6.0.1-alt2.x86_64.rpm Wrote: /usr/src/RPM/RPMS/x86_64/ghc7.6.1-opengl-debuginfo-2.6.0.1-alt2.x86_64.rpm 196.88user 92.69system 9:46.29elapsed 49%CPU (0avgtext+0avgdata 537236maxresident)k 0inputs+0outputs (0major+49094040minor)pagefaults 0swaps 209.53user 96.57system 10:24.36elapsed 49%CPU (0avgtext+0avgdata 537236maxresident)k 6592inputs+0outputs (0major+49357903minor)pagefaults 0swaps