86>Apr 21 02:18:12 userdel[27423]: delete user 'rooter'
<86>Apr 21 02:18:12 groupadd[27443]: group added to /etc/group: name=rooter, GID=663
<86>Apr 21 02:18:12 groupadd[27443]: group added to /etc/gshadow: name=rooter
<86>Apr 21 02:18:12 groupadd[27443]: new group: name=rooter, GID=663
<86>Apr 21 02:18:12 useradd[27463]: new user: name=rooter, UID=663, GID=663, home=/root, shell=/bin/bash
<86>Apr 21 02:18:12 userdel[27498]: delete user 'builder'
<86>Apr 21 02:18:12 userdel[27498]: removed group 'builder' owned by 'builder'
<86>Apr 21 02:18:12 userdel[27498]: removed shadow group 'builder' owned by 'builder'
<86>Apr 21 02:18:12 groupadd[27512]: group added to /etc/group: name=builder, GID=664
<86>Apr 21 02:18:12 groupadd[27512]: group added to /etc/gshadow: name=builder
<86>Apr 21 02:18:12 groupadd[27512]: new group: name=builder, GID=664
<86>Apr 21 02:18:12 useradd[27525]: new user: name=builder, UID=664, GID=664, home=/usr/src, shell=/bin/bash
<13>Apr 21 02:18:15 rpmi: perl-Encode-2.83-alt1 1459157776 installed
<13>Apr 21 02:18:15 rpmi: libexpat-2.2.4-alt0.M80P.1 1503871120 installed
<13>Apr 21 02:18:15 rpmi: ca-certificates-2016.02.25-alt1 1462368370 installed
<13>Apr 21 02:18:15 rpmi: libcrypto10-1.0.2n-alt0.M80P.1 1512766129 installed
<13>Apr 21 02:18:15 rpmi: perl-HTTP-Date-6.02-alt1 1348645274 installed
<13>Apr 21 02:18:15 rpmi: libpng15-1.5.28-alt1 1484572014 installed
<13>Apr 21 02:18:15 rpmi: libwayland-client-1.14.0-alt0.M80P.1 1502720500 installed
<13>Apr 21 02:18:15 rpmi: perl-XML-NamespaceSupport-1.11-alt3 1322003535 installed
<13>Apr 21 02:18:15 rpmi: libjpeg-2:1.3.1-alt0.1 1388074033 installed
<13>Apr 21 02:18:15 rpmi: libsqlite3-3.15.2-alt1 1480432212 installed
<13>Apr 21 02:18:15 rpmi: libtasn1-4.9-alt1 1469555628 installed
<13>Apr 21 02:18:15 rpmi: libidn2-2.0.4-alt3.M80P.1 1520307194 installed
<13>Apr 21 02:18:15 rpmi: libopenblas-0.2.14-alt1.git20150324 1433158855 installed
<13>Apr 21 02:18:15 rpmi: liblcms2-2.8-alt1 1471601528 installed
<13>Apr 21 02:18:15 rpmi: libwayland-server-1.14.0-alt0.M80P.1 1502720500 installed
<13>Apr 21 02:18:15 rpmi: perl-LWP-MediaTypes-6.02-alt1 1329754558 installed
<13>Apr 21 02:18:15 rpmi: perl-Compress-Raw-Zlib-2.069-alt1.1 1448470036 installed
<13>Apr 21 02:18:15 rpmi: perl-libnet-1:3.08-alt1 1458419902 installed
<13>Apr 21 02:18:15 rpmi: perl-URI-1.71-alt1 1455181348 installed
<13>Apr 21 02:18:15 rpmi: perl-XML-SAX-Base-1.08-alt1 1317871344 installed
<13>Apr 21 02:18:15 rpmi: libnettle6-3.4.1-alt1 p8.217493.100 1544204548 installed
<13>Apr 21 02:18:15 rpmi: libgdbm-1.8.3-alt10 1454943313 installed
<13>Apr 21 02:18:15 rpmi: libhogweed4-3.4.1-alt1 p8.217493.100 1544204548 installed
<13>Apr 21 02:18:15 rpmi: perl-WWW-RobotRules-6.02-alt1 1329756211 installed
<13>Apr 21 02:18:15 rpmi: libjasper-1.900.1-alt3 1391718482 installed
<13>Apr 21 02:18:15 rpmi: libtiff5-4.0.3-alt1 1348347498 installed
<13>Apr 21 02:18:15 rpmi: libwayland-cursor-1.14.0-alt0.M80P.1 1502720500 installed
<13>Apr 21 02:18:15 rpmi: perl-File-Listing-6.04-alt1 1329758996 installed
<13>Apr 21 02:18:15 rpmi: perl-Encode-Locale-1.05-alt1 1444608613 installed
<13>Apr 21 02:18:15 rpmi: perl-IO-HTML-1.001-alt1 1404821752 installed
<13>Apr 21 02:18:15 rpmi: python-module-z3c-3.0.0-alt2.a2.dev0.git20130313.1.1.1 1460417103 installed
<13>Apr 21 02:18:15 rpmi: python-module-pycares-0.6.3-alt1.1.1 1459598195 installed
<13>Apr 21 02:18:15 rpmi: pytz-zoneinfo-1:2015.4-alt1.1.1 1460413776 installed
<13>Apr 21 02:18:15 rpmi: python-module-certifi-2015.04.28-alt1.1 1457893771 installed
<13>Apr 21 02:18:15 rpmi: libnumpy-1:1.12.1-alt0.M80P.1 1496160663 installed
<13>Apr 21 02:18:15 rpmi: libxblas-1.0.248-alt1 1322010716 installed
<13>Apr 21 02:18:15 rpmi: libxkbcommon-0.7.2-alt0.M80P.1 1503524837 installed
<13>Apr 21 02:18:15 rpmi: libgudev-1:231-alt0.M80P.1 1487052830 installed
<13>Apr 21 02:18:15 rpmi: udev-rules-1:239-alt1.M80P.1 p8+226956.200.2.1 1555431539 installed
<13>Apr 21 02:18:15 rpmi: libquadmath0-5.3.1-alt3.M80P.1 p8+225520.100.3.1 1553688800 installed
<13>Apr 21 02:18:15 rpmi: libgfortran3-5.3.1-alt3.M80P.1 p8+225520.100.3.1 1553688800 installed
<13>Apr 21 02:18:16 rpmi: liblapack-1:3.5.0-alt1 1401382194 installed
<13>Apr 21 02:18:16 rpmi: libepoxy-1.4.3-alt0.M80P.1 1498727071 installed
<13>Apr 21 02:18:16 rpmi: libdatrie-0.2.8-alt1_5 1410185969 installed
<13>Apr 21 02:18:16 rpmi: libthai-0.1.24-alt1_1 1459282110 installed
<13>Apr 21 02:18:16 rpmi: publicsuffix-list-dafsa-20190329-alt1 p8+226349.100.1.1 1554128046 installed
<13>Apr 21 02:18:16 rpmi: libpsl-0.18.0-alt0.M80P.1 1502785107 installed
<13>Apr 21 02:18:16 rpmi: libnghttp2-1.8.0-alt1 1456818805 installed
<13>Apr 21 02:18:16 rpmi: libusb-1.0.21-alt0.M80P.1 1485147102 installed
<13>Apr 21 02:18:16 rpmi: libpixman-3:0.32.8-alt1 1447610691 installed
<13>Apr 21 02:18:16 rpmi: libbrotlicommon0-1.0.4-alt0.M80P.1 1528205024 installed
<13>Apr 21 02:18:16 rpmi: libbrotlidec0-1.0.4-alt0.M80P.1 1528205024 installed
<13>Apr 21 02:18:16 rpmi: libgraphite2-1.3.10-alt0.M80P.1 1496411360 installed
<13>Apr 21 02:18:16 rpmi: libxshmfence-1.2-alt1 1420972191 installed
<13>Apr 21 02:18:16 rpmi: libpciaccess-1:0.13.4-alt1 1431681688 installed
<13>Apr 21 02:18:16 rpmi: libdrm-1:2.4.89-alt1.M80P.1 1516609380 installed
<13>Apr 21 02:18:16 rpmi: libgbm-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed
<13>Apr 21 02:18:16 rpmi: perl-IO-Socket-IP-0.37-alt1 1444921335 installed
<13>Apr 21 02:18:16 rpmi: perl-Compress-Raw-Bzip2-2.069-alt1.1 1448470068 installed
<13>Apr 21 02:18:16 rpmi: perl-IO-Compress-2.069-alt1 1444618007 installed
<13>Apr 21 02:18:16 rpmi: perl-HTTP-Message-6.11-alt1 1444616672 installed
<13>Apr 21 02:18:16 rpmi: perl-HTTP-Cookies-6.01-alt1 1329759964 installed
<13>Apr 21 02:18:16 rpmi: perl-HTTP-Negotiate-6.01-alt1 1329760563 installed
<13>Apr 21 02:18:16 rpmi: perl-Net-HTTP-6.09-alt1 1432310023 installed
<13>Apr 21 02:18:16 rpmi: perl-HTML-Tagset-3.20-alt2 1317725093 installed
<13>Apr 21 02:18:16 rpmi: perl-HTML-Parser-3.72-alt1 1455170565 installed
<13>Apr 21 02:18:16 rpmi: perl-libwww-6.15-alt1 1449505512 installed
<13>Apr 21 02:18:16 rpmi: libgdk-pixbuf-locales-2.36.11-alt0.M80P.1 1507198237 installed
<13>Apr 21 02:18:16 rpmi: gtk+3-themes-incompatible-3.20-alt3 1461944560 installed
<13>Apr 21 02:18:16 rpmi: libproxy-0.4.14-alt0.M80P.1 1491211278 installed
<13>Apr 21 02:18:16 rpmi: libnspr-1:4.20-alt1 p8.216526.40 1542382588 installed
<13>Apr 21 02:18:16 rpmi: libnss-3.40.0-alt0.M80P.1 p8.216526.44 1542814585 installed
<13>Apr 21 02:18:16 rpmi: libatk-locales-2.24.0-alt0.M80P.1 1504535386 installed
<13>Apr 21 02:18:16 rpmi: libatk-2.24.0-alt0.M80P.1 1504535253 installed
<13>Apr 21 02:18:16 rpmi: rpm-build-xdg-0.2-alt1 1250461503 installed
<13>Apr 21 02:18:16 rpmi: shared-mime-info-1.9-alt0.M80P.1 1506021412 installed
<13>Apr 21 02:18:16 rpmi: gsettings-desktop-schemas-data-3.24.1-alt0.M80P.1 1504768054 installed
<13>Apr 21 02:18:16 rpmi: liblz4-1:1.7.5-alt1 1488766699 installed
<13>Apr 21 02:18:16 rpmi: libgpg-error-1.31-alt1.M80P.1 1529024730 installed
<13>Apr 21 02:18:16 rpmi: libgcrypt20-1.8.3-alt4 p8+219793.200.6.1 1551112986 installed
<13>Apr 21 02:18:16 rpmi: libsystemd-1:239-alt1.M80P.1 p8+226956.200.2.1 1555431492 installed
<13>Apr 21 02:18:16 rpmi: libdbus-1.10.24-alt4.M80P.1 1518773282 installed
<13>Apr 21 02:18:16 rpmi: libavahi-0.6.31-alt7.M80P.1 1526318593 installed
<13>Apr 21 02:18:16 rpmi: libxslt-1.1.28-alt4 1448210404 installed
<13>Apr 21 02:18:16 rpmi: libX11-locales-3:1.6.3-alt1 1431956885 installed
<13>Apr 21 02:18:16 rpmi: libXdmcp-1.1.1-alt1 1334617699 installed
<13>Apr 21 02:18:16 rpmi: libXau-1.0.8-alt1 1369565807 installed
<13>Apr 21 02:18:16 rpmi: libxcb-1.12-alt2 p8.218219.300 1545313310 installed
<13>Apr 21 02:18:16 rpmi: libX11-3:1.6.3-alt1 1431956911 installed
<13>Apr 21 02:18:16 rpmi: libXext-1.3.3-alt1 1409902932 installed
<13>Apr 21 02:18:16 rpmi: libXrender-0.9.8-alt1 1371312110 installed
<13>Apr 21 02:18:16 rpmi: libXfixes-5.0.1-alt1 1369809606 installed
<13>Apr 21 02:18:16 rpmi: libat-spi2-core-2.24.1-alt0.M80P.1 1504536015 installed
<13>Apr 21 02:18:16 rpmi: libXdamage-1.1.3-alt4 1297162596 installed
<13>Apr 21 02:18:16 rpmi: libXcursor-1.1.15-alt1.M80P.1 1512373713 installed
<13>Apr 21 02:18:16 rpmi: libXrandr-1.5.0-alt1 1431936188 installed
<13>Apr 21 02:18:16 rpmi: libXtst-1.2.2-alt1 1369984880 installed
<13>Apr 21 02:18:16 rpmi: libXxf86vm-1.1.3-alt1 1369984824 installed
<13>Apr 21 02:18:17 rpmi: libGL-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed
<13>Apr 21 02:18:17 rpmi: libEGL-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed
<13>Apr 21 02:18:17 rpmi: libwayland-egl-4:18.0.5-alt1.M80P.1 p8+226404.100.1.1 1554206332 installed
<13>Apr 21 02:18:17 rpmi: libXi-1.7.9-alt1.M80P.1 1515766146 installed
<13>Apr 21 02:18:17 rpmi: libXinerama-1.1.3-alt1 1369984571 installed
<13>Apr 21 02:18:17 rpmi: libXcomposite-0.4.3-alt3 1297306939 installed
<13>Apr 21 02:18:17 rpmi: libtinfo-devel-5.9-alt8 1456756459 installed
<13>Apr 21 02:18:17 rpmi: libncurses-devel-5.9-alt8 1456756459 installed
<13>Apr 21 02:18:17 rpmi: python-modules-curses-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:17 rpmi: libverto-0.2.6-alt1_6 1455633234 installed
<13>Apr 21 02:18:17 rpmi: libkeyutils-1.5.10-alt0.M80P.2 p8+216694.100.6.1 1547827915 installed
<13>Apr 21 02:18:17 rpmi: libcom_err-1.42.13-alt2 1449075846 installed
<13>Apr 21 02:18:17 rpmi: libgio-2.52.3-alt0.M80P.1 1504533271 installed
<13>Apr 21 02:18:17 rpmi: gobject-introspection-1.52.1-alt0.M80P.1 1504533480 installed
<13>Apr 21 02:18:17 rpmi: libssl10-1.0.2n-alt0.M80P.1 1512766129 installed
<86>Apr 21 02:18:17 groupadd[41639]: group added to /etc/group: name=_keytab, GID=499
<86>Apr 21 02:18:17 groupadd[41639]: group added to /etc/gshadow: name=_keytab
<86>Apr 21 02:18:17 groupadd[41639]: new group: name=_keytab, GID=499
<13>Apr 21 02:18:17 rpmi: libkrb5-1.14.6-alt1.M80P.1 1525355673 installed
<13>Apr 21 02:18:17 rpmi: libgdk-pixbuf-2.36.11-alt0.M80P.1 1507198160 installed
<13>Apr 21 02:18:17 rpmi: libp11-kit-0.23.8-alt1.M80P.1 1504877563 installed
<86>Apr 21 02:18:17 groupadd[42173]: group added to /etc/group: name=messagebus, GID=498
<86>Apr 21 02:18:17 groupadd[42173]: group added to /etc/gshadow: name=messagebus
<86>Apr 21 02:18:17 groupadd[42173]: new group: name=messagebus, GID=498
<86>Apr 21 02:18:17 useradd[42221]: new user: name=messagebus, UID=499, GID=498, home=/run/dbus, shell=/dev/null
<13>Apr 21 02:18:17 rpmi: dbus-1.10.24-alt4.M80P.1 1518773282 installed
<13>Apr 21 02:18:17 rpmi: gobject-introspection-x11-1.52.1-alt0.M80P.1 1504533480 installed
<13>Apr 21 02:18:17 rpmi: gsettings-desktop-schemas-3.24.1-alt0.M80P.1 1504768052 installed
<13>Apr 21 02:18:17 rpmi: libgusb-0.2.11-alt0.M80P.1 1503526571 installed
<13>Apr 21 02:18:17 rpmi: libcolord-1.3.5-alt0.M80P.1 1488875506 installed
<13>Apr 21 02:18:17 rpmi: libharfbuzz-1.6.3-alt0.M80P.1 1509918814 installed
<13>Apr 21 02:18:17 rpmi: libfreetype-2.8-alt0.M80P.3 1505462817 installed
<13>Apr 21 02:18:17 rpmi: fontconfig-2.12.6-alt1.M80P.1 1506008910 installed
Updating fonts cache: <29>Apr 21 02:18:18 fontconfig: Updating fonts cache: succeeded
[ DONE ]
<13>Apr 21 02:18:18 rpmi: libcairo-1:1.14.4-alt1 1447005495 installed
<13>Apr 21 02:18:18 rpmi: libcairo-gobject-1:1.14.4-alt1 1447005495 installed
<13>Apr 21 02:18:18 rpmi: perl-XML-SAX-0.99-alt2 1384805188 installed
<13>Apr 21 02:18:18 rpmi: perl-XML-Simple-2.22-alt1 1449506808 installed
<13>Apr 21 02:18:18 rpmi: icon-naming-utils-0.8.90-alt1 1236573102 installed
<13>Apr 21 02:18:20 rpmi: icon-theme-adwaita-3.24.0-alt0.M80P.1 1504567873 installed
<13>Apr 21 02:18:20 rpmi: libXft-2.3.2-alt1 1409902650 installed
<13>Apr 21 02:18:20 rpmi: libpango-1.40.14-alt0.M80P.1 1510824230 installed
<13>Apr 21 02:18:20 rpmi: libpango-gir-1.40.14-alt0.M80P.1 1510824230 installed
<13>Apr 21 02:18:20 rpmi: dbus-tools-gui-1.10.24-alt4.M80P.1 1518773282 installed
<13>Apr 21 02:18:20 rpmi: at-spi2-core-2.24.1-alt0.M80P.1 1504536015 installed
<13>Apr 21 02:18:20 rpmi: at-spi2-atk-2.24.1-alt0.M80P.1 1504536077 installed
<13>Apr 21 02:18:20 rpmi: libgnutls30-3.6.7-alt0.M80P.1 p8+225835.100.2.1 1554226496 installed
<13>Apr 21 02:18:20 rpmi: glib-networking-2.50.0-alt1.M80P.1 1503575484 installed
<13>Apr 21 02:18:20 rpmi: libsoup-2.62.2-alt0.M80P.1 1528058397 installed
<13>Apr 21 02:18:20 rpmi: libsoup-gnome-2.62.2-alt0.M80P.1 1528058397 installed
<13>Apr 21 02:18:20 rpmi: librest-0.8.1-alt0.M80P.1 1509920808 installed
<13>Apr 21 02:18:20 rpmi: gtk-update-icon-cache-2.24.31-alt1 1473461609 installed
<13>Apr 21 02:18:20 rpmi: libgdk-pixbuf-gir-2.36.11-alt0.M80P.1 1507198160 installed
<13>Apr 21 02:18:20 rpmi: libcups-2.1.0-alt2.M80P.4 p8+223280.100.1.1 1551372192 installed
<86>Apr 21 02:18:20 groupadd[55755]: group added to /etc/group: name=sasl, GID=497
<86>Apr 21 02:18:20 groupadd[55755]: group added to /etc/gshadow: name=sasl
<86>Apr 21 02:18:20 groupadd[55755]: new group: name=sasl, GID=497
<13>Apr 21 02:18:20 rpmi: libsasl2-3-2.1.26-alt7 1479477445 installed
<13>Apr 21 02:18:20 rpmi: libldap-2.4.45-alt1.M80P.1 1513980376 installed
<13>Apr 21 02:18:20 rpmi: libcurl-7.64.0-alt1 p8+220788.100.1.1 1549495393 installed
<13>Apr 21 02:18:20 rpmi: libatk-gir-2.24.0-alt0.M80P.1 1504535253 installed
<13>Apr 21 02:18:20 rpmi: libdconf-0.26.1-alt0.M80P.1 1507197872 installed
<13>Apr 21 02:18:20 rpmi: dconf-0.26.1-alt0.M80P.1 1507197872 installed
<13>Apr 21 02:18:20 rpmi: libgtk+3-schemas-3.22.26-alt0.M80P.1 1510825424 installed
<13>Apr 21 02:18:20 rpmi: libpolkit-0.113-alt2 1469643478 installed
<86>Apr 21 02:18:20 groupadd[56412]: group added to /etc/group: name=colord, GID=496
<86>Apr 21 02:18:20 groupadd[56412]: group added to /etc/gshadow: name=colord
<86>Apr 21 02:18:20 groupadd[56412]: new group: name=colord, GID=496
<86>Apr 21 02:18:20 useradd[56502]: new user: name=colord, UID=498, GID=496, home=/var/colord, shell=/dev/null
<13>Apr 21 02:18:20 rpmi: colord-1.3.5-alt0.M80P.1 1488875506 installed
<13>Apr 21 02:18:20 rpmi: libjson-glib-1.2.8-alt0.M80P.1 1489956779 installed
<13>Apr 21 02:18:21 rpmi: libgtk+3-3.22.26-alt0.M80P.1 1510825302 installed
<13>Apr 21 02:18:21 rpmi: libgtk+3-gir-3.22.26-alt0.M80P.1 1510825302 installed
<13>Apr 21 02:18:21 rpmi: perl-XML-LibXML-2.0124-alt1 1458750523 installed
<13>Apr 21 02:18:21 rpmi: libp11-kit-trust-0.23.8-alt1.M80P.1 1504877563 installed
<13>Apr 21 02:18:21 rpmi: dbus-tools-1.10.24-alt4.M80P.1 1518773282 installed
<13>Apr 21 02:18:22 rpmi: python3-base-3.5.4-alt2.M80P.1 1527753911 installed
<13>Apr 21 02:18:22 rpmi: python-modules-compiler-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:22 rpmi: python3-module-py-1.4.34-alt0.M80P.1 1503506764 installed
<13>Apr 21 02:18:23 rpmi: python3-3.5.4-alt2.M80P.1 1527753911 installed
<13>Apr 21 02:18:23 rpmi: python-modules-email-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: rpm-build-python3-0.1.10.10-alt1.M80P.1 1530521451 installed
<13>Apr 21 02:18:23 rpmi: python-modules-unittest-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python3-module-pytest-3.2.1-alt0.M80P.1 1503499784 installed
<13>Apr 21 02:18:23 rpmi: python3-module-setuptools-1:18.5-alt0.M80P.1 1497527461 installed
<13>Apr 21 02:18:23 rpmi: python-modules-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-modules-xml-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-module-six-1.10.0-alt7 1496087616 installed
<13>Apr 21 02:18:23 rpmi: python-modules-encodings-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-modules-ctypes-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-modules-json-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-module-webencodings-0.5.1-alt0.M80P.1 1507185481 installed
<13>Apr 21 02:18:23 rpmi: python-modules-multiprocessing-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-modules-logging-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-module-cycler-0.10.0-alt1 1493854024 installed
<13>Apr 21 02:18:23 rpmi: python-modules-hotshot-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-modules-bsddb-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-strict-2.7.11-alt6.M80P.1 1527682534 installed
<13>Apr 21 02:18:23 rpmi: python-module-dateutil-2.6.0-alt0.M80P.1 1507185893 installed
<13>Apr 21 02:18:23 rpmi: python-module-pyparsing-2.0.3-alt1 1423469752 installed
<13>Apr 21 02:18:23 rpmi: python-module-pycurl-7.19.5.3-alt1.1.1 1459598459 installed
<13>Apr 21 02:18:23 rpmi: python-module-zc-1.0.0-alt6.2 1458024144 installed
<13>Apr 21 02:18:23 rpmi: python-module-pygobject3-3.24.1-alt1.M80P.1 1504561842 installed
<13>Apr 21 02:18:23 rpmi: python-module-pycairo-1.13.3-alt0.M80P.1 1504561359 installed
<13>Apr 21 02:18:23 rpmi: python-dev-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-module-backports-3.5.0.1-alt0.M80P.1 1525453027 installed
<13>Apr 21 02:18:23 rpmi: python-module-backports.ssl_match_hostname-3.5.0.1-alt0.M80P.1 1525453027 installed
<13>Apr 21 02:18:23 rpmi: python-module-functools32-3.2.3.2-alt1.git20150711 1438148996 installed
<13>Apr 21 02:18:23 rpmi: python-module-simplejson-3.15.0-alt1.M80P.1 1528995430 installed
<13>Apr 21 02:18:23 rpmi: python-modules-wsgiref-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:23 rpmi: python-tools-2to3-2.7.11-alt6.M80P.1 1527682470 installed
<13>Apr 21 02:18:24 rpmi: python-module-numpy-1:1.12.1-alt0.M80P.1 1496160663 installed
<13>Apr 21 02:18:24 rpmi: python-module-zope-3.3.0-alt8.4 1458261152 installed
<13>Apr 21 02:18:24 rpmi: python-module-tornado-4.2.1-alt2.M80P.1 1496088637 installed
<13>Apr 21 02:18:24 rpmi: python-module-numpy-testing-1:1.12.1-alt0.M80P.1 1496160663 installed
<13>Apr 21 02:18:24 rpmi: python-module-zope.interface-4.1.3-alt1.dev0.git20150601.4 1459629874 installed
<13>Apr 21 02:18:24 rpmi: python-module-html5lib-1:0.999999999-alt1.M80P.2 1507185603 installed
<13>Apr 21 02:18:24 rpmi: python-module-lxml-4.0.0-alt0.M80P.1 1507163741 installed
<13>Apr 21 02:18:24 rpmi: python-module-cssselect-0.9.1-alt1.1 1457858257 installed
<13>Apr 21 02:18:24 rpmi: python-module-docutils-0.13-alt4.git20150716.1.1 1460400317 installed
<13>Apr 21 02:18:25 rpmi: python-module-matplotlib-gtk3-2.0.0-alt3.M80P.1 1498628280 installed
<13>Apr 21 02:18:25 rpmi: python-module-matplotlib-2.0.0-alt3.M80P.1 1498628280 installed
<13>Apr 21 02:18:25 rpmi: python-module-matplotlib-cairo-2.0.0-alt3.M80P.1 1498628280 installed
Installing python-module-OpenGLContext-2.3.0-alt2.b1.1.src.rpm
Building target platforms: x86_64
Building for target x86_64
Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.90817
+ umask 022
+ /bin/mkdir -p /usr/src/RPM/BUILD
+ cd /usr/src/RPM/BUILD
+ cd /usr/src/RPM/BUILD
+ rm -rf OpenGLContext-2.3.0b1
+ echo 'Source #0 (OpenGLContext-2.3.0b1.tar.gz):'
Source #0 (OpenGLContext-2.3.0b1.tar.gz):
+ /bin/gzip -dc /usr/src/RPM/SOURCES/OpenGLContext-2.3.0b1.tar.gz
+ /bin/tar -xf -
+ cd OpenGLContext-2.3.0b1
+ /bin/chmod -c -Rf u+rwX,go-w .
+ rm -rf ../python3
+ cp -fR . ../python3
+ exit 0
Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.90817
+ umask 022
+ /bin/mkdir -p /usr/src/RPM/BUILD
+ cd /usr/src/RPM/BUILD
+ cd OpenGLContext-2.3.0b1
+ CFLAGS='-pipe -Wall -g -O2'
+ export CFLAGS
+ CXXFLAGS='-pipe -Wall -g -O2'
+ export CXXFLAGS
+ FFLAGS='-pipe -Wall -g -O2'
+ export FFLAGS
+ /usr/bin/python2.7 setup.py build
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGLContext
copying OpenGLContext/wxvrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxtestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/vrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/visitor.py -> build/lib/OpenGLContext
copying OpenGLContext/vectorutilities.py -> build/lib/OpenGLContext
copying OpenGLContext/utilities.py -> build/lib/OpenGLContext
copying OpenGLContext/triangleutilities.py -> build/lib/OpenGLContext
copying OpenGLContext/texturecache.py -> build/lib/OpenGLContext
copying OpenGLContext/texture.py -> build/lib/OpenGLContext
copying OpenGLContext/testingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/quaternion.py -> build/lib/OpenGLContext
copying OpenGLContext/pygamevrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygametestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygameinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygamecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/plugins.py -> build/lib/OpenGLContext
copying OpenGLContext/interactivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutvrmltestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutvrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/gluttestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/frustum.py -> build/lib/OpenGLContext
copying OpenGLContext/framecounter.py -> build/lib/OpenGLContext
copying OpenGLContext/extensionmanager.py -> build/lib/OpenGLContext
copying OpenGLContext/drawcube.py -> build/lib/OpenGLContext
copying OpenGLContext/doinchildmatrix.py -> build/lib/OpenGLContext
copying OpenGLContext/displaylist.py -> build/lib/OpenGLContext
copying OpenGLContext/contextdefinition.py -> build/lib/OpenGLContext
copying OpenGLContext/context.py -> build/lib/OpenGLContext
copying OpenGLContext/atlas.py -> build/lib/OpenGLContext
copying OpenGLContext/arrays.py -> build/lib/OpenGLContext
copying OpenGLContext/__init__.py -> build/lib/OpenGLContext
creating build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/volume.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/shadowcontext.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/pinfperspective.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/passes.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/edgeset.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/__init__.py -> build/lib/OpenGLContext/shadow
creating build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/viewpoint.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/vertex.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/transform.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/timesensor.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/texturetransform.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/teapot.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/switch.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/spherebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/simplebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/shape.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/shaders.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/scenegraph.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/quadrics.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygontessellator.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygonsort.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygon.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/pointset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/nurbs.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/nodepath.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/mouseover.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/material.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/lod.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/light.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/interpolators.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/inline.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedpolygons.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedlineset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedfaceset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/imagetexture.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/grouping.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/group.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/gear.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/extrusions.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/cubebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/coordinatebounded.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/coordinate.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/collision.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/box.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/boundingvolume.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/billboard.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/basenodes.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/background.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/arraygeometry.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/appearance.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/__init__.py -> build/lib/OpenGLContext/scenegraph
creating build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wxfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wglfontprovider.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wglfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/ttfregistry.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/toolsfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/text.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/pygamefont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/glutfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/fontstyle3d.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/fontprovider.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/font.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/_toolsfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/__init__.py -> build/lib/OpenGLContext/scenegraph/text
creating build/lib/OpenGLContext/resources
copying OpenGLContext/resources/simpleshader_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/simpleshader_frag_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/red_arrow_right_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/pygame_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/phongweights_frag.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/phongprecalc_vert.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/lights_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/legacy_lighting_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/green_arrow_right_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/disk_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/disk_icon_hi_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/directlight_frag.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/context_icon_small_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/context_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/available_contexts_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/__init__.py -> build/lib/OpenGLContext/resources
creating build/lib/OpenGLContext/passes
copying OpenGLContext/passes/rendervisitor.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/renderpass.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flatcore.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flatcompat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/_flat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/__init__.py -> build/lib/OpenGLContext/passes
creating build/lib/OpenGLContext/move
copying OpenGLContext/move/viewplatformmixin.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/viewplatform.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/trackball.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/smooth.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/movementmanager.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/fps.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/examinemanager.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/dragwatcher.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/direct.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/__init__.py -> build/lib/OpenGLContext/move
creating build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/vrml97.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/vrml2pklgz.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/obj.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/loader.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/gzpickle.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/base.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/__init__.py -> build/lib/OpenGLContext/loaders
creating build/lib/OpenGLContext/events
copying OpenGLContext/events/wxevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/tkevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timer.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timeevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timeeventgeneratormanager.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/systemtime.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/pygameevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/mouseevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/keyboardevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/internaltime.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/glutevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/fxevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/eventmanager.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/eventhandlermixin.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/event.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/default_config.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/__init__.py -> build/lib/OpenGLContext/events
creating build/lib/OpenGLContext/debug
copying OpenGLContext/debug/state.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/logs.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/logcontext.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/leaks.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/bufferimage.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/__init__.py -> build/lib/OpenGLContext/debug
creating build/lib/OpenGLContext/browser
copying OpenGLContext/browser/vpcurve.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/visual.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/vector.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/proxy.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/passes.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/nodes.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/interactivity.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/homedirectory.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/geometry.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/defaultbindings.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/crayola.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/browsercontext.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/__init__.py -> build/lib/OpenGLContext/browser
creating build/lib/OpenGLContext/bin
copying OpenGLContext/bin/vrml_view_shadow.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/vrml_view.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/visualshell.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/profile_view.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/lorentz.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/keyboardevents.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/gltest.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/choosefonts.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/choosecontext.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/__init__.py -> build/lib/OpenGLContext/bin
+ pushd ../python3
~/RPM/BUILD/python3 ~/RPM/BUILD/OpenGLContext-2.3.0b1
+ find -type f -name '*.py' -exec 2to3 -w -n '{}' +
RefactoringTool: Skipping optional fixer: buffer
RefactoringTool: Skipping optional fixer: idioms
RefactoringTool: Skipping optional fixer: set_literal
RefactoringTool: Skipping optional fixer: ws_comma
RefactoringTool: No changes to ./OpenGLContext/browser/defaultbindings.py
RefactoringTool: Refactored ./OpenGLContext/browser/crayola.py
RefactoringTool: Refactored ./OpenGLContext/browser/browsercontext.py
RefactoringTool: No changes to ./OpenGLContext/browser/__init__.py
RefactoringTool: No changes to ./OpenGLContext/browser/vpcurve.py
RefactoringTool: Refactored ./OpenGLContext/browser/visual.py
RefactoringTool: Refactored ./OpenGLContext/browser/vector.py
RefactoringTool: No changes to ./OpenGLContext/browser/proxy.py
RefactoringTool: No changes to ./OpenGLContext/browser/passes.py
RefactoringTool: No changes to ./OpenGLContext/browser/nodes.py
RefactoringTool: No changes to ./OpenGLContext/browser/interactivity.py
RefactoringTool: Refactored ./OpenGLContext/browser/homedirectory.py
RefactoringTool: No changes to ./OpenGLContext/browser/geometry.py
RefactoringTool: Refactored ./OpenGLContext/bin/vrml_view_shadow.py
RefactoringTool: Refactored ./OpenGLContext/bin/vrml_view.py
RefactoringTool: No changes to ./OpenGLContext/bin/visualshell.py
RefactoringTool: Refactored ./OpenGLContext/bin/profile_view.py
--- ./OpenGLContext/browser/crayola.py (original)
+++ ./OpenGLContext/browser/crayola.py (refactored)
@@ -3,7 +3,7 @@
class _ColorSystem( object ):
def __init__( self ):
"""Pull csscolors in as attributes"""
- for name,rgb in csscolors.cssColors.items():
+ for name,rgb in list(csscolors.cssColors.items()):
setattr( self, name, rgb )
color = _ColorSystem()
--- ./OpenGLContext/browser/browsercontext.py (original)
+++ ./OpenGLContext/browser/browsercontext.py (refactored)
@@ -41,7 +41,7 @@
try:
sg = loader.Loader.load( url )
callback( self, url, sg )
- except Exception, err:
+ except Exception as err:
if errorBack:
errorBack( self, url, err )
else:
--- ./OpenGLContext/browser/visual.py (original)
+++ ./OpenGLContext/browser/visual.py (refactored)
@@ -233,7 +233,7 @@
del _buildPlatformForward
def set_scale( self, value, field, *arguments, **named ):
"""Scale is just a 1/range thing, so update range instead"""
- if isinstance( value, (int,long,float)):
+ if isinstance( value, (int,float)):
value = (value,value,value)
if 0.0 in value:
r = []
--- ./OpenGLContext/browser/vector.py (original)
+++ ./OpenGLContext/browser/vector.py (refactored)
@@ -35,14 +35,14 @@
x = x._base
if isinstance( x, (list,tuple,ArrayType)):
value = asarray(ravel( x ),'d')[:3]
- elif isinstance( x, (int,long,float)):
+ elif isinstance( x, (int,float)):
value = array((x,y or 0.0,z or 0.0),'d')
else:
raise TypeError( """Don't know how to convert %r to a vector type"""%(x,))
else:
value = asarray( (x,y,z), 'd' )
self._base = value
- def __nonzero__( self ):
+ def __bool__( self ):
"""Is the vector non-null"""
return len(self._base) > 0
--- ./OpenGLContext/browser/homedirectory.py (original)
+++ ./OpenGLContext/browser/homedirectory.py (refactored)
@@ -6,7 +6,7 @@
shell = None
try:
## raise ImportError
- import _winreg
+ import winreg
except ImportError:
_winreg = None
import os, sys
@@ -18,15 +18,15 @@
def _winreg_getShellFolder( name ):
"""Get a shell folder by string name from the registry"""
- k = _winreg.OpenKey(
- _winreg.HKEY_CURRENT_USER,
+ k = winreg.OpenKey(
+ winreg.HKEY_CURRENT_USER,
r"Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders"
)
try:
# should check that it's valid? How?
- return _winreg.QueryValueEx( k, name )[0]
+ return winreg.QueryValueEx( k, name )[0]
finally:
- _winreg.CloseKey( k )
+ winreg.CloseKey( k )
def shell_getShellFolder( type ):
"""Get a shell folder by shell-constant from COM interface"""
return shell.SHGetFolderPath(
@@ -72,5 +72,5 @@
if __name__ == "__main__":
- print 'AppData', appdatadirectory()
+ print('AppData', appdatadirectory())
--- ./OpenGLContext/bin/vrml_view_shadow.py (original)
+++ ./OpenGLContext/bin/vrml_view_shadow.py (refactored)
@@ -19,6 +19,6 @@
"""
import sys
if not sys.argv[1:2]:
- print usage
+ print(usage)
sys.exit(1)
TestContext.ContextMainLoop()
--- ./OpenGLContext/bin/vrml_view.py (original)
+++ ./OpenGLContext/bin/vrml_view.py (refactored)
@@ -28,7 +28,7 @@
"""
import sys
if not sys.argv[1:2]:
- print usage
+ print(usage)
sys.exit(1)
return TestContext.ContextMainLoop()
--- ./OpenGLContext/bin/profile_view.py (original)
+++ ./OpenGLContext/bin/profile_view.py (refactored)
@@ -28,12 +28,12 @@
"""
import sys, os, cProfile
if not sys.argv[1:2]:
- print usage
+ print(usage)
sys.exit(1)
try:
raise ImportError( "Don't want to use KCacheGrind any more" )
from lsprofcalltree import KCacheGrind
- except ImportError, err:
+ except ImRefactoringTool: Refactored ./OpenGLContext/bin/lorentz.py
RefactoringTool: Refactored ./OpenGLContext/bin/keyboardevents.py
RefactoringTool: Refactored ./OpenGLContext/bin/gltest.py
RefactoringTool: Refactored ./OpenGLContext/bin/choosefonts.py
portError as err:
return cProfile.run(
"TestContext.ContextMainLoop()", 'OpenGLContext.profile'
)
--- ./OpenGLContext/bin/lorentz.py (original)
+++ ./OpenGLContext/bin/lorentz.py (refactored)
@@ -29,7 +29,7 @@
coord = coord,
color = color,
)
- self.ils = IndexedLineSet( coordIndex=range(len(points)), coord=coord, color=color )
+ self.ils = IndexedLineSet( coordIndex=list(range(len(points))), coord=coord, color=color )
self.switch = Switch(
whichChoice = 1,
choice = [
@@ -56,8 +56,8 @@
# register key 's' to switch rendering types...
self.addEventHandler( "keypress", name="s", function = self.OnSwitch)
- print 'Should display a Lorentz Attractor'
- print ' s -- switch between IndexedLineset and Pointset presentation'
+ print('Should display a Lorentz Attractor')
+ print(' s -- switch between IndexedLineset and Pointset presentation')
timer = ts.getTimer( self )
timer.addEventHandler( "fraction", function = self.OnTime )
def OnTime( self, event ):
@@ -73,7 +73,7 @@
line2,
[0]*len(line)
)
- self.ils.coordIndex = range(len(points))
+ self.ils.coordIndex = list(range(len(points)))
@@ -90,7 +90,7 @@
c = 8.0/3.0
x0,y0,z0 = start
points = []
- for n in xrange( 0, iterations ):
+ for n in range( 0, iterations ):
# lorentz linear function set
x1 = x0 + h * a *(y0-x0)
y1 = y0 + h * (x0*(b-z0) - y0)
--- ./OpenGLContext/bin/keyboardevents.py (original)
+++ ./OpenGLContext/bin/keyboardevents.py (refactored)
@@ -15,7 +15,7 @@
self.addEventHandler(
'keyboard', name=None, function = self.OnKeyBoard
)
- print 'strike keys to see generated events'
+ print('strike keys to see generated events')
self.keypressText = Text(
string=["Keypress events"],
fontStyle = FontStyle(
--- ./OpenGLContext/bin/gltest.py (original)
+++ ./OpenGLContext/bin/gltest.py (refactored)
@@ -1,6 +1,6 @@
#! /usr/bin/env python
"""Automated test runner for OpenGLContext contexts"""
-import optparse,sys,os, logging, ConfigParser
+import optparse,sys,os, logging, configparser
log = logging.getLogger( 'gltest' )
from OpenGLContext import testingcontext, context, plugins
@@ -53,7 +53,7 @@
else:
configs = []
if configs:
- cfg = ConfigParser.ConfigParser()
+ cfg = configparser.ConfigParser()
cfg.read( *configs )
cls = context.Context.fromConfig( cfg )
else:
@@ -82,13 +82,13 @@
# now, execute the script...
try:
os.makedirs( options.output )
- except (IOError,OSError), err:
+ except (IOError,OSError) as err:
pass
sys.path.insert(0, os.path.dirname(script))
g = {}
g['__name__'] = '__main__'
g['__file__'] = script
- execfile( script, g )
+ exec(compile(open( script ).read(), script, 'exec'), g)
if __name__ == "__main__":
logging.basicConfig(level=logging.INFO)
--- ./OpenGLContext/bin/choosefonts.py (original)
+++ ./OpenGLContext/bin/choosefonts.py (refactored)
@@ -28,13 +28,13 @@
try:
from OpenGLContext.scenegraph.text import toolsfont
registry = self.getTTFFiles()
- except ImportError, err:
+ except ImportError as err:
log.warn( """Unable to import fonttools-based TTF-file registry, no TTF font support!""" )
else:
fontprovider.setTTFRegistry(
registry,
)
- self.families = registry.DEFAULT_FAMILY_SETS.keys()
+ self.families = list(registry.DEFAULT_FAMILY_SETS.keys())
self.families.sort()
self.family = self.families[0]
try:
@@ -46,11 +46,11 @@
except ImportError:
log.warn( """Unable to import GLUT-based TTF-file registry, no GLUT bitmap font support!""" )
def OnInit( self ):
- RefactoringTool: Refactored ./OpenGLContext/bin/choosecontext.py
RefactoringTool: Refactored ./OpenGLContext/atlas.py
RefactoringTool: No changes to ./OpenGLContext/arrays.py
RefactoringTool: Refactored ./OpenGLContext/__init__.py
RefactoringTool: No changes to ./OpenGLContext/wxvrmlcontext.py
RefactoringTool: No changes to ./OpenGLContext/wxtestingcontext.py
RefactoringTool: Refactored ./OpenGLContext/wxinteractivecontext.py
RefactoringTool: Refactored ./OpenGLContext/wxcontext.py
print """You should see a 3D-rendered text message"""
- print '
previous fontstyle'
- print ' next fontstyle'
- print ' next font-family'
- print ' set current font as default font for family'
+ print("""You should see a 3D-rendered text message""")
+ print(' previous fontstyle')
+ print(' next fontstyle')
+ print(' next font-family')
+ print(' set current font as default font for family')
self.addEventHandler( "keypress", name="n", function = self.OnNextStyle)
self.addEventHandler( "keypress", name="p", function = self.OnPreviousStyle)
self.addEventHandler( "keypress", name="d", function = self.OnSetDefault)
--- ./OpenGLContext/bin/choosecontext.py (original)
+++ ./OpenGLContext/bin/choosecontext.py (refactored)
@@ -29,7 +29,7 @@
def OnInit( self ):
"""Setup callbacks and build geometry for rendering"""
self.choices = self.loadChoices()
- print 'Available Contexts', self.choices
+ print('Available Contexts', self.choices)
current = self.getDefaultContextType()
for i,name in self.choices:
if name == current:
--- ./OpenGLContext/atlas.py (original)
+++ ./OpenGLContext/atlas.py (refactored)
@@ -23,7 +23,7 @@
"""
last = 0
for map in self.maps:
- referenced = map()
+ referenced = list(map())
if referenced is not None:
if referenced.offset[0]-last >= x:
return last
@@ -54,7 +54,7 @@
if referenced is None:
try:
self.maps.remove( mapRef )
- except ValueError, err:
+ except ValueError as err:
pass
update = True
@@ -283,7 +283,7 @@
for atlas in atlases:
try:
return atlas.add( image )
- except AtlasError, err:
+ except AtlasError as err:
pass
atlas = Atlas( d, max_size=self.max_size or self.calculate_max_size() )
atlases.append( atlas )
--- ./OpenGLContext/__init__.py (original)
+++ ./OpenGLContext/__init__.py (refactored)
@@ -37,7 +37,7 @@
try:
import OpenGLContext_qt
-except ImportError, err:
+except ImportError as err:
pass
Loader( 'vrml97', 'OpenGLContext.loaders.vrml97.defaultHandler', ['.wrl','.wrz','.vrml','model/vrml','x-world/x-vrml','.wrl.gz'] )
--- ./OpenGLContext/wxinteractivecontext.py (original)
+++ ./OpenGLContext/wxinteractivecontext.py (refactored)
@@ -15,7 +15,7 @@
"""
if __name__ == '__main__':
- from drawcube import drawCube
+ from .drawcube import drawCube
from OpenGL.GL import glTranslated
class TestContext( wxInteractiveContext ):
def Render( self, mode=None):
--- ./OpenGLContext/wxcontext.py (original)
+++ ./OpenGLContext/wxcontext.py (refactored)
@@ -51,7 +51,7 @@
if definition is None:
definition = contextdefinition.ContextDefinition( **named )
else:
- for key,value in named.items():
+ for key,value in list(named.items()):
setattr( definition, key, value )
glcanvas.GLCanvas.__init__(
self, parent, id=id, pos=pos,
@@ -259,7 +259,7 @@
"""
try:
from OpenGLContext.resources import context_icon_png, context_icon_small_png
- except ImportError, err:
+ except ImportError as err:
return None
else:
bundle = wx.IconBundle( )
@@ -295,8 +295,8 @@
def getIcon( data ):
"""Return the data from the resource as a wxIcon"""
- import cStringIO
- stream = cStringIO.StringIO(data)
+ import io
+ stream = io.StringIO(data)
image = wx.ImageFromStream(stream)
icon = wx.EmptyIcon()
icon.CopyFromBitmap(wx.BitmapFromImage(image))
@@ -305,7 +305,7 @@
if __name__ == '__main__':
- from drawcube import drawCube
+ from .drawcube import drawCube
class TestConRefactoringTool: Refactored ./OpenGLContext/vrmlcontext.py
RefactoringTool: Refactored ./OpenGLContext/visitor.py
RefactoringTool: No changes to ./OpenGLContext/vectorutilities.py
RefactoringTool: Refactored ./OpenGLContext/utilities.py
RefactoringTool: Refactored ./OpenGLContext/triangleutilities.py
RefactoringTool: Refactored ./OpenGLContext/texturecache.py
RefactoringTool: Refactored ./OpenGLContext/texture.py
text(wxContext):
def Render(self, mode):
glTranslated(0, 0, -3)
--- ./OpenGLContext/vrmlcontext.py (original)
+++ ./OpenGLContext/vrmlcontext.py (refactored)
@@ -36,7 +36,7 @@
try:
from OpenGLContext.scenegraph.text import toolsfont
registry = self.getTTFFiles()
- except ImportError, err:
+ except ImportError as err:
log.warn( """Unable to import TTFQuery/FontTools-based TTF-file registry, no TTF font support!""" )
else:
fontprovider.setTTFRegistry(
--- ./OpenGLContext/visitor.py (original)
+++ ./OpenGLContext/visitor.py (refactored)
@@ -15,7 +15,7 @@
def parents( c, seen=None ):
"""Python class base-finder"""
- if type( c ) == types.ClassType:
+ if type( c ) == type:
if hasattr(c,'_old_style_class_parents_'):
return c._old_style_class_parents_
if seen is None:
@@ -122,10 +122,7 @@
try:
return self._visitor_cmethods[ objType ]
except (KeyError):
- names = filter(
- None,
- map(self._vmethods.get, parents(obj.__class__))
- )
+ names = [_f for _f in map(self._vmethods.get, parents(obj.__class__)) if _f]
self._visitor_cmethods[ objType ] = [getattr(cls,name) for name in names]
return self._visitor_cmethods[ objType ]
--- ./OpenGLContext/utilities.py (original)
+++ ./OpenGLContext/utilities.py (refactored)
@@ -3,7 +3,7 @@
from OpenGLContext.arrays import *
from OpenGLContext import vectorutilities
-def rotMatrix( (x,y,z,a) ):
+def rotMatrix(xxx_todo_changeme ):
"""Given rotation as x,y,z,a (a in radians), return rotation matrix
Returns a 4x4 rotation matrix for the given rotation,
@@ -11,6 +11,7 @@
x,y,z should be a unit vector.
"""
+ (x,y,z,a) = xxx_todo_changeme
c = cos( a )
s = sin( a )
t = 1-c
@@ -42,8 +43,9 @@
result[3] = - dot(normal, point)
return result
-def plane2PointNormal( (a,b,c,d) ):
+def plane2PointNormal(xxx_todo_changeme1 ):
"""Get a point and normal from a plane equation"""
+ (a,b,c,d) = xxx_todo_changeme1
return asarray((-d*a,-d*b,-d*c),'f'), asarray((a,b,c),'f')
def combineNormals( normals, weights=None ):
--- ./OpenGLContext/triangleutilities.py (original)
+++ ./OpenGLContext/triangleutilities.py (refactored)
@@ -84,6 +84,6 @@
[0,0,0],[1,0,0],[0,1,0],
[1,0,0],[0,0,0],[0,1,0],
],'f')
- print normalPerFace( data )
- print centers( data )
+ print(normalPerFace( data ))
+ print(centers( data ))
test()
--- ./OpenGLContext/texturecache.py (original)
+++ ./OpenGLContext/texturecache.py (refactored)
@@ -30,7 +30,7 @@
else:
try:
current = self.atlases.add( pil )
- except atlas.AtlasError, err:
+ except atlas.AtlasError as err:
current = textureClass(pil)
if ID is not None and current is not None:
self.textures[(ID,repeating)] = current
--- ./OpenGLContext/texture.py (original)
+++ ./OpenGLContext/texture.py (refactored)
@@ -174,7 +174,7 @@
if not self.NPOT_SUPPORT:
try:
from PIL import Image
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
BICUBIC = Image.BICUBIC
@@ -211,7 +211,7 @@
def fromPIL( self, images ):
"""Construct the texture from PIL/Numpy arrays"""
if isinstance( images, dict ):
- images = images.items()
+ images = list(images.items())
our_images = [
(k,v) for k,v in images
if (k in self.CUBE_NAME_MAP and v is not None)
@@ -253,7 +253,7 @@
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
if isinstance( images, dict ):
- images = images.items()
+ images = list(images.items())
for key,image iRefactoringTool: No changes to ./OpenGLContext/testingcontext.py
RefactoringTool: No changes to ./OpenGLContext/shadow/volume.py
RefactoringTool: Refactored ./OpenGLContext/shadow/shadowcontext.py
RefactoringTool: No changes to ./OpenGLContext/shadow/pinfperspective.py
RefactoringTool: No changes to ./OpenGLContext/shadow/passes.py
RefactoringTool: Refactored ./OpenGLContext/shadow/edgeset.py
RefactoringTool: No changes to ./OpenGLContext/shadow/__init__.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/viewpoint.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/vertex.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/transform.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/timesensor.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/texturetransform.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/wxfont.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/text/wglfontprovider.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/wglfont.py
n images:
glTexImage2D(
self.CUBE_NAME_MAP[key], 0,
--- ./OpenGLContext/shadow/shadowcontext.py (original)
+++ ./OpenGLContext/shadow/shadowcontext.py (refactored)
@@ -23,7 +23,7 @@
glMatrixMode(GL_MODELVIEW)
x,y,z,r = self.quaternion.XYZR()
glRotate( r*RADTODEG, x,y,z )
- apply( glTranslate, ( negative (self.position))[:3])
+ glTranslate(*( negative (self.position))[:3])
class ShadowContext:
"""Mix-in for contexts wanting stencil-shadow support
--- ./OpenGLContext/shadow/edgeset.py (original)
+++ ./OpenGLContext/shadow/edgeset.py (refactored)
@@ -73,7 +73,7 @@
for triangleIndex in range(0, int(len(points)/3)):
pointIndex = triangleIndex*3
- a,b,c = map(tuple,points[pointIndex:pointIndex+3])
+ a,b,c = list(map(tuple,points[pointIndex:pointIndex+3]))
# this compresses the code in the gamasutra article
# considerably because we know that
# index of a < index of b < index of c
@@ -87,7 +87,7 @@
for triangleIndex in range(0, int(len(points)/3)):
pointIndex = triangleIndex*3
- a,b,c = map(tuple,points[pointIndex:pointIndex+3])
+ a,b,c = list(map(tuple,points[pointIndex:pointIndex+3]))
for key in [ (a,c),(c,b),(b,a)]: # only case where an edge can be in reverse order
if pointSet.get( key ):
pointSet.get(key)[1].append( triangleIndex )
@@ -105,7 +105,7 @@
doubleVectors = [] # planar equations of faces
doubleIndices = []
# XXX just ignore the longer sets for now
- for key,(first,second) in pointSet.iteritems():
+ for key,(first,second) in pointSet.items():
if len(first) == 1 and len(second) == 1:
if first[0] == second[0]:
continue
@@ -131,7 +131,7 @@
singleVectors.append( planeEquations[first] )
singleIndices.append( first )
else:
- print """Un-shadow-able edge encountered in edge-set"""
+ print("""Un-shadow-able edge encountered in edge-set""")
self.singleVectors = array(singleVectors, 'd')
self.singleEdges = singleEdges
self.singleIndices = singleIndices
@@ -231,10 +231,10 @@
ag = node.arrayGeometry()
set = EdgeSet( ag.vertices )
vol = set.volume(PointLight(location=(0,10,0)))
- print 'volume', vol.edges
+ print('volume', vol.edges)
## import pdb
## pdb.set_trace()
if __name__ == "__main__":
- print test3()
+ print(test3())
--- ./OpenGLContext/scenegraph/texturetransform.py (original)
+++ ./OpenGLContext/scenegraph/texturetransform.py (refactored)
@@ -45,7 +45,7 @@
try:
try:
glPushMatrix()
- except GLerror, error:
+ except GLerror as error:
matrix = glGetDouble( GL_TEXTURE_MATRIX )
self.transform()
return matrix
--- ./OpenGLContext/scenegraph/text/wxfont.py (original)
+++ ./OpenGLContext/scenegraph/text/wxfont.py (refactored)
@@ -175,7 +175,7 @@
def lineHeight(self, mode=None ):
"""Retrieve normal line-height for this font
"""
- for (list, metrics) in self._displayLists.itervalues():
+ for (list, metrics) in self._displayLists.values():
return metrics.height
if __debug__:
log.warn( """lineHeight requested when no characters rasterised, 0-height line may result""")
--- ./OpenGLContext/scenegraph/text/wglfont.py (original)
+++ ./OpenGLContext/scenegraph/text/wglfont.py (refactored)
@@ -70,7 +70,7 @@
if not char in self._displayLists:
self.fastCreate( value, mode )
break; # we just created all of them we can
- items = filter( None, map( self._displayLists.get, value))
+ items = [_f for _f in map( self._displayLists.get, value) if _f]
return [ item[0] for item in itemRefactoringTool: Refactored ./OpenGLContext/scenegraph/text/ttfregistry.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/toolsfont.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/text/text.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/pygamefont.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/glutfont.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/text/fontstyle3d.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/fontprovider.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/font.py
s]
def fastCreate( self, source, mode=None ):
@@ -141,7 +141,7 @@
"""
if not self._lineHeight:
heights = []
- for b,m in self._displayLists.itervalues():
+ for b,m in self._displayLists.values():
heights.append( m.height )
self._lineHeight = max( heights )
return self._lineHeight
@@ -169,7 +169,7 @@
metrics,# metrics float structure to be filled
)
except:
- print """couldn't get outline for character""", repr(char)
+ print("""couldn't get outline for character""", repr(char))
realMetrics = font.CharacterMetrics(
char,
metrics.gmfCellIncX,
--- ./OpenGLContext/scenegraph/text/ttfregistry.py (original)
+++ ./OpenGLContext/scenegraph/text/ttfregistry.py (refactored)
@@ -82,7 +82,7 @@
set.append( (count,name) )
if count == len(testString):
break
- except Exception, err:
+ except Exception as err:
traceback.print_exc()
set.sort()
if not set:
--- ./OpenGLContext/scenegraph/text/toolsfont.py (original)
+++ ./OpenGLContext/scenegraph/text/toolsfont.py (refactored)
@@ -38,7 +38,8 @@
glTranslate( self.width/scale, 0,0 )
def renderContours(self, scale = 400.0):
"""Render the contour "hulls" which control the outline"""
- def contourPoint( ((x,y),f) ):
+ def contourPoint(xxx_todo_changeme ):
+ ((x,y),f) = xxx_todo_changeme
if f:
glColor3f( .3,.5,0)
else:
@@ -118,8 +119,11 @@
return data
def _calculateExtrusionData( self, scale = 400.0 ):
"""Calculate extrusion points + normals for the glyph"""
- def calculateNormal((x1,y1),(x2,y2),(x3,y3)):
+ def calculateNormal(xxx_todo_changeme1, xxx_todo_changeme2, xxx_todo_changeme3):
"""Calculate an approximate 2D normal for a 3-point set"""
+ (x1,y1) = xxx_todo_changeme1
+ (x2,y2) = xxx_todo_changeme2
+ (x3,y3) = xxx_todo_changeme3
x,y = -(y3-y1),(x3-x1)
l = sqrt(x*x+y*y)
if l == 0:
--- ./OpenGLContext/scenegraph/text/pygamefont.py (original)
+++ ./OpenGLContext/scenegraph/text/pygamefont.py (refactored)
@@ -206,7 +206,7 @@
font names from the wxPython system, (with all names
lowercased).
"""
- return self.nameToFile.keys()
+ return list(self.nameToFile.keys())
PyGameFontProvider = _PyGameFontProvider()
--- ./OpenGLContext/scenegraph/text/glutfont.py (original)
+++ ./OpenGLContext/scenegraph/text/glutfont.py (refactored)
@@ -152,7 +152,7 @@
Just returns the bitmapFonts keys, which will
get each of the font-types which are available.
"""
- return self.bitmapFonts.keys()
+ return list(self.bitmapFonts.keys())
def fontHash(family,size):
"""Given family and size get hashable key for lookups
@@ -161,7 +161,7 @@
"""
try:
hash( (family,size))
- except TypeError, err:
+ except TypeError as err:
return (family.value,size)
else:
return (family,size)
--- ./OpenGLContext/scenegraph/text/fontprovider.py (original)
+++ ./OpenGLContext/scenegraph/text/fontprovider.py (refactored)
@@ -61,7 +61,7 @@
for provider in providers:
try:
return provider, provider.get( fontStyle, mode )
- except Exception, err:
+ except Exception as err:
if __debug__:
traceback.print_exc()
log.warn(
--- ./OpenGLContext/scenegraph/text/font.py (original)
+++ ./OpenGLContext/scenegraph/text/font.py (refactored)
@@ -22,7 +22,7 @@
self.toLines( lines, mode=mode )
mode -- active rendering mode
"""
- RefactoringTool: Refactored ./OpenGLContext/scenegraph/text/_toolsfont.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/text/__init__.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/teapot.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/switch.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/spherebackground.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/simplebackground.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/shape.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/shaders.py
if isinstance( lines, (str,unicode)):
+ if isinstance( lines, str):
lines = self.toLines( lines, mode=mode )
if fontStyle is None:
fontStyle = self.fontStyle
@@ -174,7 +174,7 @@
"""Clean up our display lists on deletion"""
if __debug__:
log.debug( """Deleting font %s""", self)
- for key,(dl,metrics) in self._displayLists.items():
+ for key,(dl,metrics) in list(self._displayLists.items()):
try:
glDeleteLists( dl, 1 )
except:
--- ./OpenGLContext/scenegraph/text/_toolsfont.py (original)
+++ ./OpenGLContext/scenegraph/text/_toolsfont.py (refactored)
@@ -164,25 +164,25 @@
if __name__ == "__main__":
import os, glob, traceback
- testText = [ unicode(chr(x),'latin-1') for x in range(32,256)]
+ testText = [ str(chr(x),'latin-1') for x in range(32,256)]
def scan( directory = os.path.join( os.environ['windir'], 'fonts')):
files = glob.glob( os.path.join(directory, "*.ttf"))
errors = []
for file in files:
error = (file, [])
- print '\nFile', file
+ print('\nFile', file)
try:
font = Font(
file,
)
- except Exception, err:
+ except Exception as err:
traceback.print_exc()
error[1].append( (file, "Couldn't load"))
else:
for character in testText:
try:
font.getGlyph(character)
- except Exception, err:
+ except Exception as err:
traceback.print_exc()
error[1].append( (file, "Character %r failed, aborting font %r"%(character,file)))
break
@@ -191,9 +191,9 @@
return errors
errors = scan()
- print '__________________________'
+ print('__________________________')
for file,msgs in errors:
- print 'File', file
- print "\n".join(msgs)
+ print('File', file)
+ print("\n".join(msgs))
--- ./OpenGLContext/scenegraph/spherebackground.py (original)
+++ ./OpenGLContext/scenegraph/spherebackground.py (refactored)
@@ -8,6 +8,7 @@
from vrml.vrml97 import nodetypes
from OpenGLContext import displaylist
import bisect
+import collections
MINANGLE = pi*1.0/4
MAXANGLE = pi*3.0/4
@@ -142,7 +143,7 @@
if clear:
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
if dl:
- if callable( dl ):
+ if isinstance( dl, collections.Callable):
dl()
return 1
return 0
@@ -267,7 +268,7 @@
return take(set, argsort( set[:,0] ), 0)
if __name__ == "__main__":
- print SphereBackground(
+ print(SphereBackground(
skyAngle = [],
skyColor = [],
groundAngle=[.23],
@@ -275,5 +276,5 @@
[1,0,0],
[.5,0,0],
]
- ).compile()
-
+ ).compile())
+
--- ./OpenGLContext/scenegraph/shape.py (original)
+++ ./OpenGLContext/scenegraph/shape.py (refactored)
@@ -3,7 +3,7 @@
from vrml.vrml97 import basenodes
from OpenGLContext.scenegraph import boundingvolume, polygonsort
from OpenGLContext.arrays import array
-import traceback, cStringIO
+import traceback, io
import logging
log = logging.getLogger( __name__ )
LOCAL_ORIGIN = array( [[0,0,0,1.0]], 'f')
@@ -150,7 +150,7 @@
return self.boundingVolume(mode).visible(
frustum, matrix, occlusion=occlusion, mode=mode
)
- except Exception, err:
+ except Exception as err:
tb = traceback.format_exc( )
log.warn(
"""Failure during Shape.visible check for %r:\n%s""",
--- ./OpenGLContext/scenegraph/shaders.py (original)
+++ ./OpenGLContext/scenegraph/shaders.py (refactored)
@@ -12,6 +12,7 @@
from vrmlRefactoringTool: No changes to ./OpenGLContext/scenegraph/scenegraph.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/quadrics.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/polygontessellator.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/polygonsort.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/polygon.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/pointset.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/nurbs.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/nodepath.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/mouseover.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/material.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/lod.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/light.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/interpolators.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/inline.py
import field,node,fieldtypes,protofunctions
from OpenGLContext.scenegraph import polygonsort,boundingvolume
from OpenGLContext.arrays import array, transpose
+from functools import reduce
LOCAL_ORIGIN = array( [[0,0,0,1.0]], 'f')
import time, sys
@@ -142,7 +143,7 @@
return current
try:
buffer = self.bufferView()
- except AttributeError, err:
+ except AttributeError as err:
bv = boundingvolume.BoundingVolume()
else:
bv = boundingvolume.AABoundingBox.fromPoints( buffer )
@@ -276,7 +277,7 @@
size = suffix[1:]
function_name = 'glUniformMatrix%sfv'%( size, )
function = globals()[function_name]
- size = map( int, size.split('x' ))
+ size = list(map( int, size.split('x' )))
if len(size) == 1:
size = [size[0],size[0]]
size = tuple(size)
@@ -396,7 +397,7 @@
self,
)
return None
- except RuntimeError, err:
+ except RuntimeError as err:
self.compileLog = err.args[0]
return None
return shader
@@ -424,7 +425,7 @@
if renderer not in (None,False):
try:
GL_shaders.glUseProgram( renderer )
- except error.GLError, err:
+ except error.GLError as err:
log.error( '''Failure compiling: %s''', '\n'.join([
'%s: %s'%(shader.url or shader.source,shader.compileLog)
for shader in self.shaders
@@ -528,7 +529,7 @@
)
try:
return locationMap[ name ]
- except KeyError, err:
+ except KeyError as err:
program = self.program(mode)
if uniform:
location = glGetUniformLocation( program, name )
@@ -669,7 +670,7 @@
return self.boundingVolume(mode).visible(
frustum, matrix, occlusion=occlusion, mode=mode
)
- except Exception, err:
+ except Exception as err:
tb = traceback.format_exc( )
log.warn(
"""Failure during Shape.visible check for %r:\n%s""",
--- ./OpenGLContext/scenegraph/polygontessellator.py (original)
+++ ./OpenGLContext/scenegraph/polygontessellator.py (refactored)
@@ -156,7 +156,7 @@
[item[0] for item in combined],
[item[1] for item in combined],
)
- newVertex = apply( Vertex, (), attributes)
+ newVertex = Vertex(*(), **attributes)
return newVertex
def end( self, *args, **namedargs ):
"""Record the end of a tessellated shape (GLU Tess callback)
--- ./OpenGLContext/scenegraph/polygonsort.py (original)
+++ ./OpenGLContext/scenegraph/polygonsort.py (refactored)
@@ -28,7 +28,7 @@
"""
-import arraygeometry
+from . import arraygeometry
from OpenGLContext.arrays import *
from OpenGL.GL import *
from OpenGL.GLU import *
@@ -101,9 +101,9 @@
if __name__ == "__main__":
def test2( v ):
c = centers( v )
- print 'centers', c
+ print('centers', c)
value2 = indices( c[:,2] )
- print 'indices', value2
+ print('indices', value2)
return value2
test2(
array( [
--- ./OpenGLContext/scenegraph/material.py (original)
+++ ./OpenGLContext/scenegraph/material.py (refactored)
@@ -86,7 +86,7 @@
renderingData[1,:3] = self.emissiveColor.astype( 'f' )
renderingData[2,:3] = self.specularColor.astype( 'f' )
renderingData[3,:3] = (diffuseColor*self.ambientIntensity).astype('f')
- map ( glMaterialfv, self.faces, self.datamap, renderingData )
+ list(map ( glMaterialfv, self.faces, self.datamap, renderingData ))
glMaterialf( self.faces[0], GL_SHININESS, self.shininess*128 )
finally:
dl.end()
--- ./OpenGLContext/scenegraph/inline.py (original)
+++ ./OpenGLContext/scenegraph/inline.py (refactored)
@@ -68,7 +68,7 @@
exceRefactoringTool: No changes to ./OpenGLContext/scenegraph/indexedpolygons.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/indexedlineset.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/indexedfaceset.py
pt IOError:
pass
else:
- print 'loaded', u
+ print('loaded', u)
self.scenegraph = result
for context in contexts:
c = context()
--- ./OpenGLContext/scenegraph/indexedlineset.py (original)
+++ ./OpenGLContext/scenegraph/indexedlineset.py (refactored)
@@ -54,7 +54,7 @@
colorIndices = self.colorIndex
else:
# each item in color used in turn by each polyline
- colorIndices = range(len(indices))
+ colorIndices = list(range(len(indices)))
# compile the color-friendly ILS
dl.start()
try:
@@ -64,7 +64,7 @@
color = colorIndices[index]
try:
color = int(color)
- except (TypeError,ValueError), err:
+ except (TypeError,ValueError) as err:
glBegin( GL_LINE_STRIP )
try:
for i,c in map(None, polyline, color):
@@ -149,14 +149,14 @@
colorIndices = self.colorIndex
else:
# each item in color used in turn by each polyline
- colorIndices = range(len(indices))
+ colorIndices = list(range(len(indices)))
# compile the color-friendly ILS
for index in range(len(indices)):
polyline = indices[index]
color = colorIndices[index]
try:
color = int(color)
- except (TypeError,ValueError), err:
+ except (TypeError,ValueError) as err:
for i,c in map(None, polyline, color):
if c is not None:
# numpy treats None as retrieve all??? why?
--- ./OpenGLContext/scenegraph/indexedfaceset.py (original)
+++ ./OpenGLContext/scenegraph/indexedfaceset.py (refactored)
@@ -56,7 +56,7 @@
if the data array has changed, then is
the length of the data-array
"""
-from __future__ import generators
+
from math import pi, sqrt
from OpenGL.GL import *
from OpenGL.GLU import *
@@ -213,7 +213,7 @@
holder = self.buildCacheHolder(mode=named['mode'])
try:
compiler = self.compile( *args, **named )
- except Exception, err:
+ except Exception as err:
log.error(
"""Failure during compilation of IndexedFaceSet: %s""",
log.getTraceback(err),
@@ -323,7 +323,7 @@
polygonIndex = 0
coordIndices = self.target.coordIndex
points = getXNull(self.target.coord, 'point')
- for metaIndex in xrange(len( coordIndices )):
+ for metaIndex in range(len( coordIndices )):
point = coordIndices[ metaIndex ]
if point >= 0:
if point >= len(coordIndices):
@@ -574,7 +574,7 @@
normalValues = []
try:
normalIndex = -1
- for vIndex in xrange(len(vertices)):
+ for vIndex in range(len(vertices)):
vertex = vertices[vIndex]
if vIndex % normalStep == 0:
normalIndex += 1
@@ -655,15 +655,15 @@
for index in range( len( vertices)):
try:
items.setdefault( vertices[index].coordIndex, []).append( index )
- except TypeError, err:
- print vertices[index]
- print type(vertices[index].coordIndex),vertices[index].coordIndex
+ except TypeError as err:
+ print(vertices[index])
+ print(type(vertices[index].coordIndex),vertices[index].coordIndex)
raise
# verticies. We use ones insteRefactoringTool: Refactored ./OpenGLContext/scenegraph/imagetexture.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/grouping.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/group.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/gear.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/extrusions.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/cubebackground.py
ad of zeros because each face
# contributes to its own corner. Note: will be promoted to float
# during the final division
counts = ones( (len(vertexNormals),), 'f' )
- for vertexSet in items.values():
+ for vertexSet in list(items.values()):
# For each primary user (triangle corner)
for index in range(len(vertexSet)):
primaryNormal = faceNormals[ vertexSet[index] ]
@@ -675,7 +675,7 @@
# cos(creaseAngle) instead of using arccos each time
try:
angle = arccos(dot( primaryNormal, secondaryNormal))
- except ValueError, err: # arccos of equal vectors goes kablooie
+ except ValueError as err: # arccos of equal vectors goes kablooie
angle = 0
if angle < creaseAngle:
#add to each other's cummulative total (in place)
@@ -750,7 +750,7 @@
# have both indices and values...
try:
finalIndex = self.indices [index]
- except IndexError, err:
+ except IndexError as err:
return None, -1
if finalIndex < 0:
log.warn(
@@ -788,7 +788,7 @@
index = metaIndex
try:
return self.indices[index]
- except IndexError, err:
+ except IndexError as err:
if index >= len(self.indices):
return self.lastNonNullIndex()
return None
--- ./OpenGLContext/scenegraph/imagetexture.py (original)
+++ ./OpenGLContext/scenegraph/imagetexture.py (refactored)
@@ -112,7 +112,7 @@
try:
if not self.image:
return None
- except ValueError, err:
+ except ValueError as err:
if not len(self.image):
return None
tex = mode.cache.getData(self)
@@ -140,7 +140,7 @@
try:
try:
from PIL import Image
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
from ImageFile import Parser
@@ -259,13 +259,13 @@
def loadFromData( self, data, url=None ):
"""Load (synchronously) from given data"""
- import StringIO
- fh = StringIO.StringIO( data )
+ import io
+ fh = io.StringIO( data )
if url is None:
url = 'memory:%s'%(hash( data ),)
try:
image = Image.open( fh )
- except IOError, err:
+ except IOError as err:
log.info( 'IOError %s opening image', err )
else:
if image:
@@ -312,7 +312,7 @@
if len( image ) < 4:
# don't have any components...
return None
- width, height, componentCount = map(int,image[:3])
+ width, height, componentCount = list(map(int,image[:3]))
if not componentCount:
log.warn( 'bad component count in pixeltexture %s', self )
return None
--- ./OpenGLContext/scenegraph/grouping.py (original)
+++ ./OpenGLContext/scenegraph/grouping.py (refactored)
@@ -34,11 +34,11 @@
if subsignal is not None:
# just update the cache with the single change...
if subsignal == 'new':
- for key,current in cache.items():
+ for key,current in list(cache.items()):
if isinstance( subvalue, key ):
current.append( subvalue )
elif subsignal == 'del':
- for key,current in cache.items():
+ for key,current in list(cache.items()):
if subvalue in current:
current.remove( subvalue )
else:
--- ./OpenGLContext/scenegraph/cubebackground.py (original)
+++ ./OpenGLContext/scenegraph/cubebackground.py (refactored)
@@ -118,7 +118,7 @@
}
def all_same( key ):
current = None
- for k,value in images.items()RefactoringTool: No changes to ./OpenGLContext/scenegraph/coordinatebounded.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/coordinate.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/collision.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/box.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/boundingvolume.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/billboard.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/basenodes.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/background.py
RefactoringTool: Refactored ./OpenGLContext/scenegraph/arraygeometry.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/appearance.py
RefactoringTool: No changes to ./OpenGLContext/scenegraph/__init__.py
RefactoringTool: No changes to ./OpenGLContext/resources/simpleshader_vert_txt.py
RefactoringTool: No changes to ./OpenGLContext/resources/simpleshader_frag_txt.py
RefactoringTool: No changes to ./OpenGLContext/resources/red_arrow_right_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/pygame_icon_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/phongweights_frag.py
RefactoringTool: No changes to ./OpenGLContext/resources/phongprecalc_vert.py
RefactoringTool: No changes to ./OpenGLContext/resources/lights_vert_txt.py
RefactoringTool: No changes to ./OpenGLContext/resources/legacy_lighting_vert_txt.py
RefactoringTool: No changes to ./OpenGLContext/resources/green_arrow_right_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/disk_icon_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/disk_icon_hi_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/directlight_frag.py
RefactoringTool: No changes to ./OpenGLContext/resources/context_icon_small_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/context_icon_png.py
RefactoringTool: No changes to ./OpenGLContext/resources/available_contexts_txt.py
RefactoringTool: No changes to ./OpenGLContext/resources/__init__.py
RefactoringTool: Refactored ./OpenGLContext/quaternion.py
RefactoringTool: No changes to ./OpenGLContext/pygamevrmlcontext.py
RefactoringTool: No changes to ./OpenGLContext/pygametestingcontext.py
RefactoringTool: Refactored ./OpenGLContext/pygameinteractivecontext.py
RefactoringTool: Refactored ./OpenGLContext/pygamecontext.py
:
+ for k,value in list(images.items()):
new = getattr(value,key)
if current is None:
current = new
@@ -130,7 +130,7 @@
return None
tex = texture.CubeTexture( )
try:
- tex.fromPIL( [(k,i.image) for k,i in images.items()] )
+ tex.fromPIL( [(k,i.image) for k,i in list(images.items())] )
except ValueError as err:
return None
--- ./OpenGLContext/scenegraph/basenodes.py (original)
+++ ./OpenGLContext/scenegraph/basenodes.py (refactored)
@@ -33,7 +33,7 @@
name = entrypoint.name
try:
classObject = entrypoint.load()
- except (ImportError,AttributeError), err:
+ except (ImportError,AttributeError) as err:
log.warn( """Unable to load node implementation for %s: %s""", name, err )
else:
globals()[ name ] = classObject
--- ./OpenGLContext/scenegraph/arraygeometry.py (original)
+++ ./OpenGLContext/scenegraph/arraygeometry.py (refactored)
@@ -1,7 +1,7 @@
"""Vertex-array-based geometry node for faces, lines and points"""
from OpenGL.GL import *
from OpenGLContext.arrays import *
-import polygonsort
+from . import polygonsort
from OpenGLContext import triangleutilities
from OpenGL.arrays import vbo
import logging
--- ./OpenGLContext/quaternion.py (original)
+++ ./OpenGLContext/quaternion.py (refactored)
@@ -164,27 +164,27 @@
targetScale = fraction
try:
return self.__class__( (sourceScale * self.internal)+(targetScale * target) )
- except ValueError, err:
- print sourceScale
- print self.internal
- print targetScale
- print target
+ except ValueError as err:
+ print(sourceScale)
+ print(self.internal)
+ print(targetScale)
+ print(target)
raise
def test ():
- print 'fromEuler'
- print fromEuler( pi/2 ).XYZR()
- print fromEuler( y = pi/2 ).XYZR()
- print fromEuler( z = pi/2 ).XYZR()
- print fromEuler( y = pi/2, z = pi/2 ).matrix()
+ print('fromEuler')
+ print(fromEuler( pi/2 ).XYZR())
+ print(fromEuler( y = pi/2 ).XYZR())
+ print(fromEuler( z = pi/2 ).XYZR())
+ print(fromEuler( y = pi/2, z = pi/2 ).matrix())
rot = fromEuler( y = pi/2, z = pi/2 ).XYZR()
- print apply( fromXYZR, rot).matrix()
- print fromEuler( y = pi/2, z = pi/2 )
+ print(apply( fromXYZR, rot).matrix())
+ print(fromEuler( y = pi/2, z = pi/2 ))
first = fromXYZR( 0,1,0,0 )
second = fromXYZR( 0,1,0,pi )
for fraction in arange( 0.0, 1.0, .01 ):
- print first.slerp( second, fraction )
+ print(first.slerp( second, fraction ))
first = fromXYZR( 0,1,0,0 )
second = first.inverse()
assert allclose( first.internal,second.internal ), (first, second)
--- ./OpenGLContext/pygameinteractivecontext.py (original)
+++ ./OpenGLContext/pygameinteractivecontext.py (refactored)
@@ -26,7 +26,7 @@
if __name__ == '__main__':
- from drawcube import drawCube
+ from .drawcube import drawCube
class TestContext(PygameInteractiveContext):
def Render(self, mode):
glTranslated(0, 0, -3)
--- ./OpenGLContext/pygamecontext.py (original)
+++ ./OpenGLContext/pygamecontext.py (refactored)
@@ -9,9 +9,9 @@
import pygame.key
import pygame.display
except ImportError:
- raise ImportError, "The pygame package is required for the Pygame GL Context"
+ raise ImportError("The pygame package is required for the Pygame GL Context")
if pygame.ver < '1.1':
- raise ImportError, "Pygame v1.1 or greater is required for the Pygame GL Context"
+ raise ImportError("Pygame v1.1 or greater is required for the Pygame GL Context")
#import opengl stuff
from OpenGL.GL import *
@@ -37,7 +37,7 @@
if definition is None:
definition = contextdefinition.ContextDefinition( **named )
else:
- for key,value in named.items():
+ for key,value in lRefactoringTool: Refactored ./OpenGLContext/plugins.py
RefactoringTool: Refactored ./OpenGLContext/passes/rendervisitor.py
RefactoringTool: Refactored ./OpenGLContext/passes/renderpass.py
ist(named.items()):
setattr( definition, key, value )
self.contextDefinition = definition
self.screen = self.pygameDisplayMode( definition )
@@ -91,7 +91,7 @@
"""Run indefinitely until program is quit"""
finished = 0
renderedFirst = 0
- counter = range( 100 )
+ counter = list(range( 100))
while not finished:
#draw if needed, else delay a bit
timeout = self.drawPollTimeout
@@ -143,7 +143,7 @@
if __name__ == '__main__':
- from drawcube import drawCube
+ from .drawcube import drawCube
class TestContext(PygameContext):
def Render(self, mode):
glTranslated(0, 0, -3)
--- ./OpenGLContext/plugins.py (original)
+++ ./OpenGLContext/plugins.py (refactored)
@@ -11,7 +11,7 @@
key -- name of GUI system for which to load
"""
- if isinstance( key, (str,unicode)):
+ if isinstance( key, str):
key = [key]
for plugin in cls.registry:
if plugin.name in key:
@@ -37,7 +37,7 @@
key -- file-extension or mime-type to load from
"""
- if isinstance( key, (str,unicode)):
+ if isinstance( key, str):
key = [key]
for plugin in cls.registry:
if plugin.name in key:
--- ./OpenGLContext/passes/rendervisitor.py (original)
+++ ./OpenGLContext/passes/rendervisitor.py (refactored)
@@ -257,7 +257,7 @@
glMatrixMode(GL_MODELVIEW)
try:
glPushMatrix() # should do checks here to make sure we're not going over limit
- except GLerror, error:
+ except GLerror as error:
matrix = glGetDouble( GL_MODELVIEW_MATRIX )
node.transform()
return TransformOverflowToken( matrix)
--- ./OpenGLContext/passes/renderpass.py (original)
+++ ./OpenGLContext/passes/renderpass.py (refactored)
@@ -7,7 +7,7 @@
module which implements the shadow-casting rendering
algorithm.
"""
-from __future__ import generators
+
import time, weakref, traceback, sys
from OpenGL.GL import *
from OpenGL.GLU import *
@@ -491,14 +491,14 @@
"""
if self.shouldDraw( ):
client = self.context
- events = client.getPickEvents().values()
+ events = list(client.getPickEvents().values())
client.getPickEvents().clear()
pickPoints = {}
for event in events:
key = tuple(event.getPickPoint())
pickPoints.setdefault( key, []).append( event )
- for point, set in pickPoints.items():
+ for point, set in list(pickPoints.items()):
self.pickPoint = point
self.selectable = {}
self.visit( client )
@@ -509,10 +509,10 @@
##print '%s items rendered'%( len(self.selectable), )
event.setNameStack( nameStack )
event.setObjectPaths([
- nodepath.NodePath(filter(None,[
- self.selectable.get(long(name))
+ nodepath.NodePath([_f for _f in [
+ self.selectable.get(int(name))
for name in names
- ]))
+ ] if _f])
for (near,far,names) in nameStack
])
event.modelViewMatrix = self.modelView
@@ -675,7 +675,7 @@
try:
changed += passObject()
self.visibleChange = changed
- except Exception, error:
+ except Exception as error:
traceback.print_exc( limit=6 )
sys.stderr.write( """Exception in rendering object %s"""%(passObject))
if self.visibleChange:
@@ -702,7 +702,7 @@
try:
if not self.projection:
self.projection = glGetDoublev( GL_PROJECTION_MATRIX )
- except ValueError, err:
+ except VaRefactoringTool: Refactored ./OpenGLContext/passes/flatcore.py
RefactoringTool: Refactored ./OpenGLContext/passes/flatcompat.py
lueError as err:
# numpy arrays don't allow truth testing...
# since we have it, we have a non-None value
pass
@@ -712,7 +712,7 @@
try:
if not self.viewport:
self.viewport = glGetIntegerv( GL_VIEWPORT )
- except ValueError, err:
+ except ValueError as err:
# numpy arrays don't allow truth testing...
# since we have it, we have a non-None value
pass
@@ -722,7 +722,7 @@
try:
if not self.modelView:
self.modelView = glGetDoublev( GL_MODELVIEW_MATRIX )
- except ValueError, err:
+ except ValueError as err:
# numpy arrays don't allow truth testing...
# since we have it, we have a non-None value
pass
--- ./OpenGLContext/passes/flatcore.py (original)
+++ ./OpenGLContext/passes/flatcore.py (refactored)
@@ -142,7 +142,7 @@
path[-1].Render( mode = self )
if debugFrustum:
bvolume.debugRender( )
- except Exception, err:
+ except Exception as err:
log.error(
"""Failure in opaque render: %s""",
getTraceback( err ),
@@ -171,7 +171,7 @@
path[-1].RenderTransparent( mode = self )
if debugFrustum:
bvolume.debugRender( )
- except Exception, err:
+ except Exception as err:
log.error(
"""Failure in %s: %s""",
path[-1].Render,
@@ -220,7 +220,7 @@
max_x,max_y = 0,0
pickSize = 2
offset = pickSize//2
- for event in events.values():
+ for event in list(events.values()):
x,y = key = tuple(event.getPickPoint())
pickPoints.setdefault( key, []).append( event )
min_x = min((x-offset,min_x))
@@ -253,10 +253,10 @@
map[id] = path
pixel = array([0,0,0,0],'B')
depth_pixel = array([[0]],'f')
- for point,eventSet in pickPoints.items():
+ for point,eventSet in list(pickPoints.items()):
# get the pixel colour (id) under the cursor.
glReadPixels( point[0],point[1],1,1,GL_RGBA,GL_UNSIGNED_BYTE, pixel )
- lpixel = long( pixel.view( '', err
+ print(name, value, '->', err)
items = [ getattr(module,name) for name in names ]
try:
method(
@@ -100,10 +100,10 @@
WGL.INT32(item[1]),
result
)
- except WindowsError, err:
- print method, 'failed on getting full set'
+ except WindowsError as err:
+ print(method, 'failed on getting full set')
else:
- print method, result
+ print(method, result)
--- ./tests/wgl_font.py (original)
+++ ./tests/wgl_font.py (refactored)
@@ -9,7 +9,7 @@
TESTINGTEXT = """Hello world!
\tWhat's up?
Where are you going?
-""" + "".join([unichr(o) for o in range(ord('z')+1,256)])
+""" + "".join([chr(o) for o in range(ord('z')+1,256)])
class TestContext( BaseContext ):
font = None
--- ./tests/wgl_bitmap_font.py (original)
+++ ./tests/wgl_bitmap_font.py (refactored)
@@ -5,7 +5,7 @@
rendering, as it can't guess how large the lines should
be.
'''
-import _bitmap_font, _fontstyles
+from . import _bitmap_font, _fontstyles
from OpenGLContext.scenegraph.text import wglfont
class TestContext( _bitmap_font.TestContext ):
--- ./tests/transparentsorted.py (original)
+++ ./tests/transparentsorted.py (refactored)
@@ -8,25RefactoringTool: Refactored ./tests/transforms_1.py
RefactoringTool: No changes to ./tests/timesensorobject.py
RefactoringTool: Refactored ./tests/test_glvertex2fcrash.py
RefactoringTool: Refactored ./tests/starfield.py
RefactoringTool: Refactored ./tests/spherebackgroundobject.py
RefactoringTool: Refactored ./tests/solid_font.py
+8,25 @@
from OpenGL.GLU import *
from OpenGLContext import drawcube, context
from OpenGLContext.arrays import *
-import string, time, StringIO
+import string, time, io
from OpenGLContext.scenegraph.basenodes import *
def loadData( data ):
- file = StringIO.StringIO( data )
+ file = io.StringIO( data )
points = []
indices = []
readingPoints = 1
while readingPoints:
line = file.readline().strip().split()
if len(line) > 1:
- points.append( map( float, line ))
+ points.append( list(map( float, line )))
else:
readingPoints = 0
readingIndices = 1
while readingIndices:
line = file.readline().strip().split()
if len(line) > 1:
- indices.extend( map( int, line ))
+ indices.extend( list(map( int, line )))
else:
readingIndices = 0
return points, indices
--- ./tests/transforms_1.py (original)
+++ ./tests/transforms_1.py (refactored)
@@ -77,8 +77,8 @@
if not mode.visible:
return
final_matrix = dot( self.perspective, self.matrix )
- print('final_matrix:\n%s'%(final_matrix))
- print('transformed:\n%s'%( dot( self.coord_mult, final_matrix )))
+ print(('final_matrix:\n%s'%(final_matrix)))
+ print(('transformed:\n%s'%( dot( self.coord_mult, final_matrix ))))
self.glslObject.getVariable( 'transform' ).value = final_matrix
token = self.glslObject.render( mode )
tokens = []
--- ./tests/test_glvertex2fcrash.py (original)
+++ ./tests/test_glvertex2fcrash.py (refactored)
@@ -4,19 +4,19 @@
BaseContext = testingcontext.getInteractive()
from OpenGL.GL import *
from OpenGLContext.arrays import array
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should raise TypeError (and catch it to display message)"""
+ print("""Should raise TypeError (and catch it to display message)""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glBegin( GL_TRIANGLES )
try:
glVertex2fv( None )
- except (TypeError,ValueError), err:
- print 'Got expected TypeError on attempting to pass None to glVertex2fv'
+ except (TypeError,ValueError) as err:
+ print('Got expected TypeError on attempting to pass None to glVertex2fv')
glEnd()
if __name__ == "__main__":
--- ./tests/starfield.py (original)
+++ ./tests/starfield.py (refactored)
@@ -13,7 +13,7 @@
class TestContext( BaseContext ):
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see a rotating star-field"""
+ print("""Should see a rotating star-field""")
starfield = random.rand( 9110, 3 )
self.coordinate = Coordinate(
point = starfield,
--- ./tests/spherebackgroundobject.py (original)
+++ ./tests/spherebackgroundobject.py (refactored)
@@ -61,7 +61,7 @@
self.triggerRedraw(1)
def OnInit( self ):
- print 'press b to choose another background'
+ print('press b to choose another background')
self.addEventHandler(
'keypress', name = 'b', function = self.OnBGSwitch
)
--- ./tests/solid_font.py (original)
+++ ./tests/solid_font.py (refactored)
@@ -4,7 +4,7 @@
from OpenGLContext import testingcontext
BaseContext = testingcontext.getInteractive()
from OpenGLContext.scenegraph.basenodes import *
-import _fontstyles#, _ttf_fonts
+from . import _fontstyles#, _ttf_fonts
import sys, os, traceback
## The following makes the toolsfont provider available, toolsfont is dependent
@@ -14,7 +14,7 @@
## font-provider implementation
from OpenGLContext.scenegraph.text import fontprovider
-MESSAGE = unicode("The quick brown fox jumped over the lazy dog", 'latin-1')
+MESSAGE = str("The quick brown fox jumped over the lazy dog", 'latin-1')
class TestContext( BaseContext ):
testingCRefactoringTool: No changes to ./tests/simplerotate.py
RefactoringTool: Refactored ./tests/shadow_2.py
RefactoringTool: Refactored ./tests/shadow_1.py
RefactoringTool: No changes to ./tests/shaders.py
RefactoringTool: Refactored ./tests/shaderobjects.py
lass = None
@@ -31,8 +31,8 @@
)
def OnInit(self):
"""Get a set of fonts providers for later use"""
- print """You should see a 3D-rendered text message"""
- print ' next fontstyle'
+ print("""You should see a 3D-rendered text message""")
+ print(' next fontstyle')
self.addEventHandler( "keypress", name="n", function = self.OnNextStyle)
providers = fontprovider.getProviders( 'solid' )
if not providers:
@@ -64,7 +64,7 @@
"""Advance to the next font font style"""
self.currentStyle += 1
self.setStyle( self.currentStyle )
- print "New font style: %r"%( self.styles[self.currentStyle],)
+ print("New font style: %r"%( self.styles[self.currentStyle],))
self.triggerRedraw( 1 )
def Render( self, mode=None ):
BaseContext.Render( self, mode )
--- ./tests/shadow_2.py (original)
+++ ./tests/shadow_2.py (refactored)
@@ -15,7 +15,7 @@
'''
import OpenGL,sys,os,traceback
'''Import the previous tutorial as BaseContext'''
-from shadow_1 import TestContext as BaseContext
+from .shadow_1 import TestContext as BaseContext
from OpenGLContext import testingcontext
from OpenGL.GL import *
from OpenGL.GLU import *
@@ -35,7 +35,7 @@
in the convenience wrapper will report true if there is any
implementation of the function.'''
if not glBindFramebuffer:
- print 'Missing required extensions!'
+ print('Missing required extensions!')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
'''Decide how big our depth-texture should be...'''
self.shadowMapSize = min(
@@ -45,10 +45,10 @@
)
)
if self.shadowMapSize < 256:
- print 'Warning: your hardware only supports extremely small textures!'
- print 'Using shadow map of %sx%s pixels'%(
+ print('Warning: your hardware only supports extremely small textures!')
+ print('Using shadow map of %sx%s pixels'%(
self.shadowMapSize,self.shadowMapSize
- )
+ ))
'''We override this default in the init function.'''
shadowMapSize = 512
'''Should you wish to experiment with different filtering functions,
@@ -142,7 +142,7 @@
raise an OpenGL.error.GLError if the FBO is not properly configured.'''
try:
checkFramebufferStatus( )
- except Exception, err:
+ except Exception as err:
traceback.print_exc()
import os
os._exit(1)
--- ./tests/shadow_1.py (original)
+++ ./tests/shadow_1.py (refactored)
@@ -82,7 +82,7 @@
def OnInit( self ):
"""Initialize the context with GL active"""
if not glInitShadowARB() or not glInitDepthTextureARB():
- print 'Missing required extensions!'
+ print('Missing required extensions!')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
'''Configure some parameters to make for nice shadows
at the expense of some extra calculations'''
--- ./tests/shaderobjects.py (original)
+++ ./tests/shaderobjects.py (refactored)
@@ -168,11 +168,11 @@
self.time.addEventHandler( "fraction", self.OnTimerFraction )
self.time.register (self)
self.time.start ()
- print 'press "n" for next shader'
+ print('press "n" for next shader')
self.addEventHandler( "keypress", name="n", function = self.OnNext)
# MANDELBROT explorer...
- print 'Explore Orange-book mandelbrot with:\n asdw (center) zx (zoom) and rf (iterations)'
+ print('Explore Orange-book mandelbrot with:\n asdw (center) zx (zoom) and rf (iterations)')
self.addEventHandler( "keypress", name="a", function = self.OnMand)
self.addEventHandler( "keypress", name="d", function = self.OnMand)
self.addEventHandler( "keypress", name="s", function = self.OnMand)
@@ -202,31 +202,31 @@
iterations = shader.objects[0].getVariable( 'MaxIterations' )
if event.nRefactoringTool: No changes to ./tests/shadergeometry.py
RefactoringTool: No changes to ./tests/shader_spike.py
RefactoringTool: No changes to ./tests/shader_sphere.py
RefactoringTool: Refactored ./tests/shader_ng.py
RefactoringTool: No changes to ./tests/shader_intro.py
RefactoringTool: Refactored ./tests/shader_instanced.py
ame == 'z':
zoom.value = zoom.value * .85
- print 'zoom value', zoom.value
+ print('zoom value', zoom.value)
elif event.name == 'x':
zoom.value = zoom.value * 1.15
- print 'zoom value', zoom.value
+ print('zoom value', zoom.value)
elif event.name == 'r':
if iterations is not None:
iterations.value += 5
if iterations.value[0] > 105:
# limit of floating-point precision...
iterations.value = 105
- print 'max iterations', iterations.value[0]
+ print('max iterations', iterations.value[0])
else:
- print 'shader objects 0', shader.objects[0].toString()
+ print('shader objects 0', shader.objects[0].toString())
elif event.name == 'f':
if iterations is not None:
iterations.value -= 5
if iterations.value[0] <= 0:
iterations.value = 1
- print 'max iterations', iterations.value[0]
+ print('max iterations', iterations.value[0])
directions = { 'a':(-1,0),'d':(1,0),'w':(0,1),'s':(0,-1) }
if event.name in directions:
step = zoom.value / 10.0
vec = array(directions[event.name],'f') * step
center.value = center.value + vec
- print 'new center', center.value
+ print('new center', center.value)
def OnLeak( self, event ):
from OpenGLContext.debug import leaks
if leaks.whole_set:
--- ./tests/shader_ng.py (original)
+++ ./tests/shader_ng.py (refactored)
@@ -1,5 +1,5 @@
#! /usr/bin/env python
-from shader_11 import TestContext as BaseContext
+from .shader_11 import TestContext as BaseContext
from OpenGL.GL import *
from OpenGL.arrays import vbo
from OpenGLContext.arrays import *
@@ -66,7 +66,7 @@
phong_weightCalc = GLSLImport( url="res://phongweights_frag" )
lightConst = GLSLImport( source = "\n".join([
"const int %s = %s;"%( k,v )
- for k,v in self.shader_constants.items()
+ for k,v in list(self.shader_constants.items())
]) + """
uniform vec4 lights[ LIGHT_COUNT*LIGHT_SIZE ];
@@ -232,9 +232,9 @@
for i,light in enumerate( self.lights ):
self.LIGHTS[i] = self.lightAsArray( light )
self.glslObject.getVariable( 'lights' ).value = self.LIGHTS
- for key,value in self.materialFromAppearance(
+ for key,value in list(self.materialFromAppearance(
self.appearance
- ).items():
+ ).items()):
self.glslObject.getVariable( key ).value = value
--- ./tests/shader_instanced.py (original)
+++ ./tests/shader_instanced.py (refactored)
@@ -9,7 +9,7 @@
* introduces the use of texture buffer objects and the texelFetch GLSL
function
'''
-from shader_11 import TestContext as BaseContext
+from .shader_11 import TestContext as BaseContext
from OpenGL.GL import *
from OpenGL.arrays import vbo
from OpenGLContext.arrays import *
@@ -58,7 +58,7 @@
phong_weightCalc = GLSLImport( url="res://phongweights_frag" )
lightConst = GLSLImport( source = "\n".join([
"const int %s = %s;"%( k,v )
- for k,v in self.shader_constants.items()
+ for k,v in list(self.shader_constants.items())
]) + """
uniform vec4 lights[ LIGHT_COUNT*LIGHT_SIZE ];
@@ -79,7 +79,7 @@
'''
hardlimit = glGetIntegerv( GL_MAX_TEXTURE_BUFFER_SIZE_ARB )
count = min((15000,hardlimit//16))
- print 'Limiting to %s instances'%( count, )
+ print('Limiting to %s instances'%( count, ))
'''This is just some calculations to make the 0-1 range of random.random() map into
values that put the bulk of the spheres in front of the camera.'''
scale = [40,40,40,0]
@@ -236,7 +236,7 @@
'''For interest sake, we print ouRefactoringTool: Refactored ./tests/shader_binary.py
RefactoringTool: Refactored ./tests/shader_9.py
RefactoringTool: Refactored ./tests/shader_8.py
RefactoringTool: Refactored ./tests/shader_7.py
t the number of objects/triangles being rendered. Reasonably
capable hardware should be able to handle extremely large numbers of instances (thousands).'''
self.count = len(indices)
- print 'Each sphere has %s triangles, total of %s triangles'%( self.count//3, self.count//3 * len(self.offset_array) )
+ print('Each sphere has %s triangles, total of %s triangles'%( self.count//3, self.count//3 * len(self.offset_array) ))
'''Our attribute setup is unchanged.'''
stride = coords[0].nbytes
self.attributes = [
@@ -280,9 +280,9 @@
for i,light in enumerate( self.lights ):
self.LIGHTS[i] = self.lightAsArray( light )
self.glslObject.getVariable( 'lights' ).value = self.LIGHTS
- for key,value in self.materialFromAppearance(
+ for key,value in list(self.materialFromAppearance(
self.appearance, mode
- ).items():
+ ).items()):
self.glslObject.getVariable( key ).value = value
token = self.glslObject.render( mode )
tokens = [ ]
--- ./tests/shader_binary.py (original)
+++ ./tests/shader_binary.py (refactored)
@@ -149,12 +149,12 @@
""", GL_FRAGMENT_SHADER)
self.shader = compileProgram(vertex,fragment, retrievable=True)
format,data = self.shader.retrieve()
- print 'Retrieved compiled shader:', format, data
+ print('Retrieved compiled shader:', format, data)
if len(data):
self.shader.load( format, data )
- print 'loaded shader from binary'
+ print('loaded shader from binary')
else:
- print 'Retrieved shader was NULL'
+ print('Retrieved shader was NULL')
if __name__ == "__main__":
TestContext.ContextMainLoop()
--- ./tests/shader_9.py (original)
+++ ./tests/shader_9.py (refactored)
@@ -292,7 +292,7 @@
for uniform,value in self.UNIFORM_VALUES:
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
self.uniform_locations[uniform] = location
self.uniform_locations['lights'] = glGetUniformLocation(
self.shader, 'lights'
@@ -302,7 +302,7 @@
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
UNIFORM_VALUES = [
('Global_ambient',(.05,.05,.05,1.0)),
--- ./tests/shader_8.py (original)
+++ ./tests/shader_8.py (refactored)
@@ -169,7 +169,7 @@
for uniform,value in self.UNIFORM_VALUES:
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
self.uniform_locations[uniform] = location
self.uniform_locations['lights'] = glGetUniformLocation(
self.shader, 'lights'
@@ -179,7 +179,7 @@
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
UNIFORM_VALUES = [
('Global_ambient',(.05,.05,.05,1.0)),
--- ./tests/shader_7.py (original)
+++ ./tests/shader_7.py (refactored)
@@ -219,7 +219,7 @@
for uniform,value in self.UNIFORM_VALUES:
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
self.uniform_locations[uniform] = location
RefactoringTool: Refactored ./tests/shader_6.py
RefactoringTool: Refactored ./tests/shader_5.py
RefactoringTool: No changes to ./tests/shader_4.py
RefactoringTool: No changes to ./tests/shader_3.py
RefactoringTool: No changes to ./tests/shader_2_c_void_p.py
RefactoringTool: Refactored ./tests/shader_2.py
RefactoringTool: Refactored ./tests/shader_12.py
'''There's no real reason to treat the "lights" uniform specially,
other than that we want to call attention to it. We get the
@@ -234,7 +234,7 @@
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
'''Our individually-specified uniform values'''
UNIFORM_VALUES = [
@@ -303,7 +303,7 @@
)
test_lights = (GLfloat * 12)()
glGetUniformfv( self.shader, self.uniform_locations['lights'], test_lights )
- print 'Lights', list(test_lights)
+ print('Lights', list(test_lights))
for uniform,value in self.UNIFORM_VALUES:
location = self.uniform_locations.get( uniform )
if location not in (None,-1):
--- ./tests/shader_6.py (original)
+++ ./tests/shader_6.py (refactored)
@@ -220,14 +220,14 @@
):
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
setattr( self, uniform+ '_loc', location )
for attribute in (
'Vertex_position','Vertex_normal',
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
def Render( self, mode = None):
--- ./tests/shader_5.py (original)
+++ ./tests/shader_5.py (refactored)
@@ -270,14 +270,14 @@
):
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
setattr( self, uniform+ '_loc', location )
for attribute in (
'Vertex_position','Vertex_normal',
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
--- ./tests/shader_2.py (original)
+++ ./tests/shader_2.py (refactored)
@@ -45,7 +45,7 @@
try:
shaders.compileShader( """ void main() { """, GL_VERTEX_SHADER )
except (GLError, RuntimeError) as err:
- print 'Example of shader compile error', err
+ print('Example of shader compile error', err)
else:
raise RuntimeError( """Didn't catch compilation error!""" )
'''==Varying Values==
--- ./tests/shader_12.py (original)
+++ ./tests/shader_12.py (refactored)
@@ -19,7 +19,7 @@
We're going to use our previous tutorial as the base for this new
code-base...
'''
-from shader_11 import TestContext as BaseContext
+from .shader_11 import TestContext as BaseContext
from OpenGL.GL import *
from OpenGL.arrays import vbo
from OpenGLContext.arrays import *
@@ -64,7 +64,7 @@
which declares our light array and varying values.'''
lightConst = GLSLImport( source = "\n".join([
"const int %s = %s;"%( k,v )
- for k,v in self.shader_constants.items()
+ for k,v in list(self.shader_constants.items())
]) + """
uniform vec4 lights[ LIGHT_COUNT*LIGHT_SIZE ];
@@ -279,9 +279,9 @@
'''We do the same thing with our material configuration. We use our
previous code to calculate the desired values and then configure the
uniform variables with those values.'''
- for key,value RefactoringTool: Refactored ./tests/shader_11.py
RefactoringTool: Refactored ./tests/shader_10.py
RefactoringTool: No changes to ./tests/shader_1.py
RefactoringTool: Refactored ./tests/selectrendermode_threads.py
in self.materialFromAppearance(
+ for key,value in list(self.materialFromAppearance(
self.appearance, mode
- ).items():
+ ).items()):
self.glslObject.getVariable( key ).value = value
'''OpenGLContext rendering nodes will often return "tokens" which
--- ./tests/shader_11.py (original)
+++ ./tests/shader_11.py (refactored)
@@ -102,7 +102,7 @@
coordinates.'''
lightConst = "\n".join([
"const int %s = %s;"%( k,v )
- for k,v in self.shader_constants.items()
+ for k,v in list(self.shader_constants.items())
]) + """
uniform vec4 lights[ LIGHT_COUNT*LIGHT_SIZE ];
@@ -226,7 +226,7 @@
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
'''As noted above, we're down to a single "global" uniform. The material
is specially set up now.'''
@@ -238,7 +238,7 @@
def findUniform( self, shader, uniform ):
location = glGetUniformLocation( shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
self.uniform_locations[uniform] = location
return location
@@ -271,9 +271,9 @@
count,
self.LIGHTS
)
- for key,value in self.materialFromAppearance(
+ for key,value in list(self.materialFromAppearance(
self.appearance, mode
- ).items():
+ ).items()):
loc = self.uniform_locations.get( key )
if isinstance( value, float ):
glUniform1f( loc, value )
--- ./tests/shader_10.py (original)
+++ ./tests/shader_10.py (refactored)
@@ -226,7 +226,7 @@
for uniform,value in self.UNIFORM_VALUES:
location = glGetUniformLocation( self.shader, uniform )
if location in (None,-1):
- print 'Warning, no uniform: %s'%( uniform )
+ print('Warning, no uniform: %s'%( uniform ))
self.uniform_locations[uniform] = location
self.uniform_locations['lights'] = glGetUniformLocation(
self.shader, 'lights'
@@ -236,7 +236,7 @@
):
location = glGetAttribLocation( self.shader, attribute )
if location in (None,-1):
- print 'Warning, no attribute: %s'%( uniform )
+ print('Warning, no attribute: %s'%( uniform ))
setattr( self, attribute+ '_loc', location )
'''We'll dial down the shininess on our material a little so that
it's easier to see the spotlight cones on the sphere.'''
--- ./tests/selectrendermode_threads.py (original)
+++ ./tests/selectrendermode_threads.py (refactored)
@@ -20,7 +20,7 @@
def OnInit( self ):
"""Setup callbacks and build geometry for rendering"""
self.addEventHandler( "mousebutton", button = 0, state = 1, function = self.OnClick1 )
- print """Click on the spheres and watch here for feedback..."""
+ print("""Click on the spheres and watch here for feedback...""")
self.objects = basenodes.sceneGraph()
self.buildGeometry()
self.addEventHandler(
@@ -40,13 +40,13 @@
of the clicked geometry (if a named object was clicked).
"""
x,y = event.getPickPoint()
- print 'Click', (x,y)
+ print('Click', (x,y))
for near, far, names in event.getNameStack():
if names:
- print ' clicked on #%s'%(names[-1]), event.unproject()
+ print(' clicked on #%s'%(names[-1]), event.unproject())
def OnClick2( self, event ):
"""Handle mouse click for a given name/id"""
- print "You clicked on the magic sphere!RefactoringTool: Refactored ./tests/selectrendermode.py
RefactoringTool: Refactored ./tests/savepostscript.py
RefactoringTool: Refactored ./tests/saveimage.py
"
+ print("You clicked on the magic sphere!")
self.OnClick1( event )
COUNT = 100
def buildGeometry( self ):
--- ./tests/selectrendermode.py (original)
+++ ./tests/selectrendermode.py (refactored)
@@ -21,7 +21,7 @@
"mousebutton", button = 0, state = 1,
function = self.OnClick1
)
- print """Click on the spheres and watch here for feedback..."""
+ print("""Click on the spheres and watch here for feedback...""")
self.objects = basenodes.sceneGraph()
self.buildGeometry()
table = {}
@@ -44,15 +44,15 @@
of the clicked geometry (if a named object was clicked).
"""
x,y = event.getPickPoint()
- print 'Click', (x,y)
+ print('Click', (x,y))
if event.getObjectPaths():
- print ' 3DPoint: %s'%(event.unproject(),)
- print ' %s objects:'%( len(event.getObjectPaths()))
+ print(' 3DPoint: %s'%(event.unproject(),))
+ print(' %s objects:'%( len(event.getObjectPaths())))
for path in event.getObjectPaths():
- print ' ', path
+ print(' ', path)
def OnClick2( self, event ):
"""Handle mouse click for a given name/id"""
- print "You clicked on the magic sphere!"
+ print("You clicked on the magic sphere!")
## self.OnClick1( event )
event.stopPropagation = 1
COUNT = 100
--- ./tests/savepostscript.py (original)
+++ ./tests/savepostscript.py (refactored)
@@ -12,7 +12,7 @@
from OpenGL import gl2ps
except ImportError:
gl2ps = None
- print """Warning: no gl2ps module loaded, this demo won't work"""
+ print("""Warning: no gl2ps module loaded, this demo won't work""")
class TestContext( BaseContext ):
def OnInit( self ):
@@ -55,18 +55,18 @@
state = gl2ps.gl2psEndPage()
if state != gl2ps.GL2PS_SUCCESS:
if state == gl2ps.GL2PS_WARNING:
- print """There were warnings generated during export"""
+ print("""There were warnings generated during export""")
elif state == gl2ps.GL2PS_ERROR:
- print """There were errors during export"""
+ print("""There were errors during export""")
elif state == gl2ps.GL2PS_NO_FEEDBACK:
- print """There was nothing drawn, though export succeeded"""
+ print("""There was nothing drawn, though export succeeded""")
else:
- print """Unknown final state""", state
+ print("""Unknown final state""", state)
finally:
self.drawing = None
self.unsetCurrent()
if __name__ == "__main__":
- print 'Press "s" to save the buffer to the file test.eps'
+ print('Press "s" to save the buffer to the file test.eps')
TestContext.ContextMainLoop()
--- ./tests/saveimage.py (original)
+++ ./tests/saveimage.py (refactored)
@@ -66,17 +66,17 @@
t -- use the "string" version of the glDrawPixels function
u -- use the "ub" variant of the base glReadPixels function
"""
- print usage
+ print(usage)
self.getViewPlatform().setFrustum( near = 3, far = 10 )
- print self.getViewPlatform().frustum
- print 'Current depth scale', glGetDouble( GL_DEPTH_SCALE )
- print 'Current depth bias', glGetDouble( GL_DEPTH_BIAS )
+ print(self.getViewPlatform().frustum)
+ print('Current depth scale', glGetDouble( GL_DEPTH_SCALE ))
+ print('Current depth bias', glGetDouble( GL_DEPTH_BIAS ))
def OnSave( self, event=None):
self.SaveTo( 'test.jpg' )
def SaveTo( self, filename, format="JPEG" ):
try:
from PIL import Image # get PIL's functionality...
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
if not len(self.capturedImage):
@@ -90,12 +90,12 @@
image = Image.fromstring( pixelFormaRefactoringTool: No changes to ./tests/runalltests.py
RefactoringTool: Refactored ./tests/redbook_trim.py
RefactoringTool: Refactored ./tests/redbook_surface_cb.py
RefactoringTool: Refactored ./tests/redbook_surface.py
t, (int(width),int(height)), data.tostring() )
image = image.transpose( Image.FLIP_TOP_BOTTOM)
image.save( filename, format )
- print 'Saved image to %s'% (os.path.abspath( filename))
+ print('Saved image to %s'% (os.path.abspath( filename)))
return image
def OnCaptureColour( self , event=None):
try:
from PIL import Image # get PIL's functionality...
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
width, height = self.getViewPort()
@@ -126,14 +126,14 @@
def OnUseStringDraw( self, event ):
"""Trigger use of string drawing for display of captured"""
self.useStringDraw = not self.useStringDraw
- print 'Use string drawing:', self.useStringDraw
+ print('Use string drawing:', self.useStringDraw)
def OnTypedFunction( self, event ):
"""Use typed function for capture"""
self.typedFunction = not self.typedFunction
- print 'Use typed function:', self.typedFunction
+ print('Use typed function:', self.typedFunction)
def OnReverseShape( self, event ):
self.reverseShape = not self.reverseShape
- print 'Reverse image shape:', self.reverseShape
+ print('Reverse image shape:', self.reverseShape)
def OnCapture1Colour( self, event ):
if event.name == 'r':
--- ./tests/redbook_trim.py (original)
+++ ./tests/redbook_trim.py (refactored)
@@ -52,7 +52,7 @@
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGLContext.arrays import *
-import string, time, StringIO, traceback
+import string, time, io, traceback
from OpenGLContext.scenegraph import shape, indexedfaceset, material, appearance, light, transform
class TestContext( BaseContext ):
--- ./tests/redbook_surface_cb.py (original)
+++ ./tests/redbook_surface_cb.py (refactored)
@@ -55,7 +55,7 @@
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGLContext.arrays import *
-import string, time, StringIO, sys
+import string, time, io, sys
from OpenGLContext.scenegraph import shape, indexedfaceset, material, appearance, light, transform
@@ -91,8 +91,8 @@
glScalef (0.5, 0.5, 0.5);
gluBeginSurface(self.theNurb);
- print 'knots', knots
- print "controlPoints", self.controlPoints
+ print('knots', knots)
+ print("controlPoints", self.controlPoints)
controlPoints = self.controlPoints
try:
gluNurbsSurface(
@@ -112,11 +112,11 @@
if not haveNurbsTessellator:
try:
result = nurbs_tessellator.gluInitNurbsTessellatorEXT()
- except NameError, err:
+ except NameError as err:
pass
else:
if not result:
- print 'Could not initialise GLU.EXT.nurbs_tessellator, aborting'
+ print('Could not initialise GLU.EXT.nurbs_tessellator, aborting')
sys.exit(1)
self.showPoints = 1
@@ -144,22 +144,22 @@
ctlpoints[u][v][2] = -3.0;
return ctlpoints
def OnVertex( self, vertex, data = None ):
- print 'vertex', vertex, data
+ print('vertex', vertex, data)
glVertex( vertex )
def OnBegin( self, type, data = None ):
- print 'begin', type, data
+ print('begin', type, data)
glBegin( type )
def OnNormal( self, normal, data = None ):
- print 'normal', normal, data
+ print('normal', normal, data)
glNormal3fv( normal )
def OnColor( self, color, data = None ):
- print 'color', color, data
+ print('color', color, data)
glColor( color )
def OnTexCoord( self, texcoord, data = None ):
- print 'texcoord', texcoord, data
+ print('texcoord', texcoord, data)
glTexCoord( texcoord )
def OnEnd( self, data = None ):
- print 'end', data
+ print('end', data)
glEnd()
--- ./testRefactoringTool: Refactored ./tests/redbook_alpha3D.py
RefactoringTool: Refactored ./tests/redbook_alpha.py
RefactoringTool: Refactored ./tests/readpixelsleak.py
RefactoringTool: Refactored ./tests/pygame_textureatlas.py
s/redbook_surface.py (original)
+++ ./tests/redbook_surface.py (refactored)
@@ -51,7 +51,7 @@
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGLContext.arrays import *
-import string, time, StringIO
+import string, time, io
from OpenGLContext.scenegraph import shape, indexedfaceset, material, appearance, light, transform
class TestContext( BaseContext ):
--- ./tests/redbook_alpha3D.py (original)
+++ ./tests/redbook_alpha3D.py (refactored)
@@ -95,7 +95,7 @@
self.startTime = time.time()
self.addEventHandler( "keypress", name = 'a', function = self.OnAnimate )
- print 'Press "a" to stop animation\nNote: r key has no effect'
+ print('Press "a" to stop animation\nNote: r key has no effect')
def OnAnimate( self, event):
self.animating = not self.animating
--- ./tests/redbook_alpha.py (original)
+++ ./tests/redbook_alpha.py (refactored)
@@ -62,7 +62,7 @@
def OnInit( self ):
self.leftFirst = 1
self.addEventHandler( 'keypress', name='f', function = self.OnSwitch )
- print 'Press "f" to switch polygon order'
+ print('Press "f" to switch polygon order')
def OnSwitch( self, event ):
"""Switch order of triangles"""
self.leftFirst = not self.leftFirst
--- ./tests/readpixelsleak.py (original)
+++ ./tests/readpixelsleak.py (refactored)
@@ -21,9 +21,9 @@
drawcube.drawCube()
width, height = self.getViewPort()
red = glReadPixelsub(0,0, width, height,GL_RED, outputType=None)
- print 'refcount for array', sys.getrefcount( red )
+ print('refcount for array', sys.getrefcount( red ))
red = glReadPixels(0,0, width, height,GL_RED, GL_UNSIGNED_BYTE, outputType=None)
- print 'refcount for string', sys.getrefcount( red )
+ print('refcount for string', sys.getrefcount( red ))
@@ -49,7 +49,7 @@
def SaveTo( self, filename, format="JPEG" ):
try:
from PIL import Image # get PIL's functionality...
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
width, height = self.getViewPort()
@@ -62,12 +62,12 @@
image = Image.fromstring( "RGB", (width, height), data.tostring() )
image = image.transpose( Image.FLIP_TOP_BOTTOM)
image.save( filename, format )
- print 'Saved image to %s'% (os.path.abspath( filename))
+ print('Saved image to %s'% (os.path.abspath( filename)))
return image
def SaveToUB( self ):
try:
from PIL import Image # get PIL's functionality...
- except ImportError, err:
+ except ImportError as err:
# old style?
import Image
width, height = self.getViewPort()
@@ -78,10 +78,10 @@
(width,height,3),
)
string = data.tostring()
- print 'array returned was', data.shape
+ print('array returned was', data.shape)
if self.reverseShape:
data.shape = (height,width,3)
- print 'reversed shape', data.shape
+ print('reversed shape', data.shape)
assert data.tostring() == string, """Data stored differs in format"""
self.capturedImage = data
self.capturedSize = (width,height,3)
@@ -96,5 +96,5 @@
self.reverseShape = not self.reverseShape
if __name__ == "__main__":
- print 'Press "s" to save the buffer to the file test.jpg'
+ print('Press "s" to save the buffer to the file test.jpg')
TestContext.ContextMainLoop()
--- ./tests/pygame_textureatlas.py (original)
+++ ./tests/pygame_textureatlas.py (refactored)
@@ -8,7 +8,7 @@
from OpenGLContext import testingcontext
BaseContext = testingcontext.getInteractive()
from OpenGLContext.scenegraph.basenodes import *
-import _fontstyles
+from . import _fontstyles
import sys, math
from OpenGLContext.scenegraph.text import pygamefont, fontprovider
from OpenGLContext.arrays import zeros, array
@@ -84,7 +84,7 @@
dataArray.shape = dataArray.shapeRefactoringTool: Refactored ./tests/pygame_font.py
RefactoringTool: Refactored ./tests/profile_view.py
RefactoringTool: Refactored ./tests/pointsetobject.py
RefactoringTool: Refactored ./tests/point_and_click.py
RefactoringTool: Refactored ./tests/pbodemo.py
+ (1,)
map = self.tc.getTexture( dataArray, texture.Texture )
self.maps[char] = (map,metrics)
- atlas = self.atlas = self.maps.values()[0][0].atlas
+ atlas = self.atlas = list(self.maps.values())[0][0].atlas
atlas.render()
self.img = ImageTexture.forTexture(
atlas.texture, mode=mode
--- ./tests/pygame_font.py (original)
+++ ./tests/pygame_font.py (refactored)
@@ -1,6 +1,6 @@
#! /usr/bin/env python
'''Low-level Pygame bitmap fonts test'''
-import _bitmap_font, _fontstyles
+from . import _bitmap_font, _fontstyles
from OpenGLContext.scenegraph.text import pygamefont, fontprovider
class TestContext( _bitmap_font.TestContext ):
--- ./tests/profile_view.py (original)
+++ ./tests/profile_view.py (refactored)
@@ -25,7 +25,7 @@
"""
import sys
if not sys.argv[1:2]:
- print usage
+ print(usage)
sys.exit(1)
if USE_HOTSHOT:
import hotshot, tempfile, hotshot.stats
@@ -33,13 +33,13 @@
profiler = hotshot.Profile( sys.argv[2], lineevents=0)
profiler.run( "TestContext.ContextMainLoop()")
profiler.close()
- print """Profile data written to: %s"""%( sys.argv[2], )
+ print("""Profile data written to: %s"""%( sys.argv[2], ))
else:
temp = tempfile.mktemp( "OpenGLContext.profiler" )
profiler = hotshot.Profile( temp, lineevents=1 )
profiler.run( "TestContext.ContextMainLoop()")
profiler.close()
- print """Starting display of profiling results (may take a while)..."""
+ print("""Starting display of profiling results (may take a while)...""")
stats = hotshot.stats.load( temp )
stats.strip_dirs()
stats.sort_stats('time', 'calls')
@@ -49,12 +49,12 @@
except:
pass
else:
- print 'Using regular profiler'
+ print('Using regular profiler')
import profile, os
if sys.argv[2:3]:
filename = os.path.abspath( sys.argv[2] )
- print """Filename""", filename
+ print("""Filename""", filename)
profile.run( "TestContext.ContextMainLoop()", filename)
- print """Profile data written to: %s"""%( filename, )
+ print("""Profile data written to: %s"""%( filename, ))
else:
profile.run( "TestContext.ContextMainLoop()")
--- ./tests/pointsetobject.py (original)
+++ ./tests/pointsetobject.py (refactored)
@@ -13,7 +13,7 @@
initialPosition = (0,0,3) # set initial camera position, tutorial does the re-positioning
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see a sine wave fading from green to red"""
+ print("""Should see a sine wave fading from green to red""")
line = arange(0.0,1.0,.01)
line2 = line[::-1]
self.coordinate = Coordinate(
--- ./tests/point_and_click.py (original)
+++ ./tests/point_and_click.py (refactored)
@@ -53,15 +53,15 @@
class TestContext( BaseContext ):
def OnInit( self ):
- print 'Clicking on geometry (or off geometry) will report status here'
+ print('Clicking on geometry (or off geometry) will report status here')
self.addEventHandler( "mousebutton", button = 0, state = 1, function = self.OnClick1 )
self.sg = buildGeometry()
def OnClick1( self, event ):
x,y = event.getPickPoint()
- print 'click'
+ print('click')
for near, far, names in event.getNameStack():
- print 'Hit', list(names)
- print ' unproject ->', event.unproject()
+ print('Hit', list(names))
+ print(' unproject ->', event.unproject())
if __name__ == "__main__":
TestContext.ContextMainLoop()
--- ./tests/pbodemo.py (original)
+++ ./tests/pbodemo.py (refactored)
@@ -31,7 +31,7 @@
# map_buffer returns an Byte view, we want an
# UInt view of thRefactoringTool: Refactored ./tests/particles_simple.py
RefactoringTool: Refactored ./tests/nurbsobject.py
RefactoringTool: Refactored ./tests/node_modify.py
at same data...
data = vbo.mapVBO( self.vbo ).view( 'I' )
- print data
+ print(data)
del data
self.vbo.unbind()
--- ./tests/particles_simple.py (original)
+++ ./tests/particles_simple.py (refactored)
@@ -20,7 +20,7 @@
from OpenGLContext.scenegraph.basenodes import *
try:
import RandomArray
-except ImportError, err:
+except ImportError as err:
RandomArray = None
try:
from OpenGLContext.scenegraph.text import glutfont
@@ -53,9 +53,9 @@
def OnInit( self ):
"""Do all of our setup functions..."""
BaseContext.OnInit( self )
- print """You should see something that looks vaguely like
+ print("""You should see something that looks vaguely like
a water-fountain, with individual droplets starting
-blue and turning white."""
+blue and turning white.""")
'''The PointSet node will do the actual work of rendering
our points into the GL. We start it off with all points
at the emitter location and with initial colour.'''
@@ -100,12 +100,12 @@
] )
self.velocities = array([ (0,0,0)]*count, 'd')
self.colorVelocities = array( colorVelocities, 'd')
- print ' make time pass more slowly'
- print ' make time pass faster'
- print ' higher'
- print ' (L) lower'
- print ' <[> smaller drops'
- print ' <]> larger drops'
+ print(' make time pass more slowly')
+ print(' make time pass faster')
+ print(' higher')
+ print(' (L) lower')
+ print(' <[> smaller drops')
+ print(' <]> larger drops')
self.addEventHandler( "keypress", name="s", function = self.OnSlower)
self.addEventHandler( "keypress", name="f", function = self.OnFaster)
self.addEventHandler( "keypress", name="h", function = self.OnHigher)
@@ -187,10 +187,10 @@
else:
velocities = [
array( (random.random()-.5, random.random(), random.random()-.5), 'f')* initialVelocityVector
- for x in xrange(len(dead))
+ for x in range(len(dead))
]
def copy( a, ind, b ):
- for x in xrange(len(ind)):
+ for x in range(len(ind)):
i = ind[x]
a[i] = b[x]
copy( self.velocities, dead, velocities)
@@ -206,13 +206,13 @@
if glutfont:
self.text.string = [ "Current multiplier: %s"%( self.time.internal.multiplier,)]
else:
- print "slower",self.time.internal.multiplier
+ print("slower",self.time.internal.multiplier)
def OnFaster( self, event ):
self.time.internal.multiplier = self.time.internal.multiplier * 2.0
if glutfont:
self.text.string = [ "Current multiplier: %s"%( self.time.internal.multiplier,)]
else:
- print "faster",self.time.internal.multiplier
+ print("faster",self.time.internal.multiplier)
def OnHigher( self, event ):
global initialVelocityVector
initialVelocityVector *= [1,1.25,1]
--- ./tests/nurbsobject.py (original)
+++ ./tests/nurbsobject.py (refactored)
@@ -38,9 +38,9 @@
return ctlpoints
def OnInit( self ):
"""Create the scenegraph"""
- print """You should see a multi-coloured Nurbs surface
+ print("""You should see a multi-coloured Nurbs surface
with an ice-cream-cone-shaped trimming curve
-(a hole cut out of it)."""
+(a hole cut out of it).""")
'''GLU Nurbs trims via contours which are applied in the
same way as tessellation, i.e. your outermost contour will
--- ./tests/node_modify.py (original)
+++ ./tests/node_modify.py (refactored)
@@ -6,8 +6,8 @@
from OpenGLContext.events.timer import Timer
try:
from OpenGLContext.loaders.loader import Loader
-except ImportError, err:
- print """This demo requires the VRML97 loader"""
+exceRefactoringTool: Refactored ./tests/nehe8.py
RefactoringTool: Refactored ./tests/nehe7.py
pt ImportError as err:
+ print("""This demo requires the VRML97 loader""")
class TestContext( BaseContext ):
"""Context to load wrls/box.wrl and watch routing changes
@@ -21,10 +21,10 @@
rot = 6.283
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """This demo loads a VRML97 scenegraph and modifies
+ print("""This demo loads a VRML97 scenegraph and modifies
the rotation of the transform which contains one of the two boxes.
The ROUTE in the scene transmits this rotational change to the
-transform which contains the other box."""
+transform which contains the other box.""")
self.sg = Loader.load( os.path.join("wrls","box.wrl") )
self.trans = self.sg.getDEF( "Box01" )
self.time = Timer( duration = 8.0, repeating = 1 )
--- ./tests/nehe8.py (original)
+++ ./tests/nehe8.py (refactored)
@@ -18,7 +18,7 @@
import time
try:
from PIL.Image import open
-except ImportError, err:
+except ImportError as err:
from Image import open
class TestContext( BaseContext ):
@@ -61,7 +61,7 @@
self.addEventHandler(
'keypress', name = 'b', function = self.OnBlendToggle
)
- print self.usage
+ print(self.usage)
'''The Lights setup and the Lights method are identical to
the code from the NeHe7 translation'''
glLightfv( GL_LIGHT1, GL_AMBIENT, GLfloat_4(0.2, .2, .2, 1.0) );
@@ -158,27 +158,27 @@
return 1
def OnBlendToggle( self, event ):
self.blendOn = (self.blendOn + 1)%len( self.BLENDSTYLES )
- print 'Blend now %s, %s'% [
+ print('Blend now %s, %s'% [
("None", "None"),
("GL_SRC_ALPHA", "GL_ONE"),
("GL_SRC_ALPHA", "GL_ONE_MINUS_SRC_ALPHA"),
("GL_SRC_ALPHA", "GL_DST_ALPHA"),
- ][ self.blendOn ]
+ ][ self.blendOn ])
def OnFilter( self, event):
"""Handles the key event telling us to change the filter"""
self.currentFilter = (self.currentFilter + 1 ) % 3
- print 'Drawing filter now %s'% ( ["Nearest","Linear","Linear Mip-Mapped"][ self.currentFilter])
+ print('Drawing filter now %s'% ( ["Nearest","Linear","Linear Mip-Mapped"][ self.currentFilter]))
def OnLightToggle( self, event ):
"""Handles the key event telling us to toggle the lighting"""
self.lightsOn = not self.lightsOn
- print "Lights now %s"% (["off", "on"][self.lightsOn])
+ print("Lights now %s"% (["off", "on"][self.lightsOn]))
def OnSpeedUp( self, event):
"""Handles key event to speed up"""
- print 'speed up'
+ print('speed up')
self.rotationCycle = self.rotationCycle /2.0
def OnSlowDown( self, event ):
"""Handles key event to slowdown"""
- print 'slow down'
+ print('slow down')
self.rotationCycle = self.rotationCycle * 2.0
def drawCube( self ):
"Draw a cube with both normals and texture coordinates"
--- ./tests/nehe7.py (original)
+++ ./tests/nehe7.py (refactored)
@@ -17,7 +17,7 @@
import time
try:
from PIL.Image import open
-except ImportError, err:
+except ImportError as err:
from Image import open
'''The tutorial uses the GLU function gluBuild2DMipmaps, so we make the
GLU functions available and continue with our normal setup routines.'''
@@ -68,7 +68,7 @@
'keyboard', name = '', function = self.OnSlowDown,
state=0,
)
- print self.usage
+ print(self.usage)
'''Here we are setting the lighting parameters during init,
as they do not change for the entire run of the application,
normally code would set these values every time they change,
@@ -115,12 +115,12 @@
glPixelStorei(GL_UNPACK_ALIGNMENT,1)
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR)
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST)
- print 'doing mip-maps, fails on RedHat Linux'
+ print('doing mip-maps, fRefactoringTool: Refactored ./tests/nehe6_timer.py
RefactoringTool: Refactored ./tests/nehe6_multi.py
ails on RedHat Linux')
gluBuild2DMipmaps(
GL_TEXTURE_2D,
GL_RGBA, ix, iy, GL_RGBA, GL_UNSIGNED_BYTE, image
)
- print 'finished mip-mapped'
+ print('finished mip-mapped')
return IDs
def Render( self, mode = 0):
BaseContext.Render( self, mode )
@@ -157,13 +157,13 @@
def OnFilter( self, event):
"""Handles the key event telling us to change the filter"""
self.currentFilter = (self.currentFilter + 1 ) % 3
- print 'Drawing filter now %s'% (
+ print('Drawing filter now %s'% (
["Nearest","Linear","Linear Mip-Mapped"][ self.currentFilter]
- )
+ ))
def OnLightToggle( self, event ):
"""Handles the key event telling us to toggle the lighting"""
self.lightsOn = not self.lightsOn
- print "Lights now %s"% (["off", "on"][self.lightsOn])
+ print("Lights now %s"% (["off", "on"][self.lightsOn]))
def OnSpeedUp( self, event):
"""Handles key event to speed up"""
self.rotationCycle = self.rotationCycle /2.0
--- ./tests/nehe6_timer.py (original)
+++ ./tests/nehe6_timer.py (refactored)
@@ -29,14 +29,14 @@
def OnInit( self ):
"""Load the image on initial load of the application"""
self.image = self.loadImage ()
- print """You should see a slowly rotating textured cube
+ print("""You should see a slowly rotating textured cube
The animation is provided by a timer, rather than the
crude time-module based animation we use for the other
-NeHe tutorials."""
- print ' reverse the time-sequence'
- print ' make time pass more slowly'
- print ' make time pass faster'
+NeHe tutorials.""")
+ print(' reverse the time-sequence')
+ print(' make time pass more slowly')
+ print(' make time pass faster')
'''Here we will register key-press handlers for the various
operations the user can perform.'''
self.addEventHandler( "keypress", name="r", function = self.OnReverse)
@@ -68,13 +68,13 @@
perceived passage of time for the user.'''
def OnReverse( self, event ):
self.time.internal.multiplier = -self.time.internal.multiplier
- print "reverse",self.time.internal.multiplier
+ print("reverse",self.time.internal.multiplier)
def OnSlower( self, event ):
self.time.internal.multiplier = self.time.internal.multiplier /2.0
- print "slower",self.time.internal.multiplier
+ print("slower",self.time.internal.multiplier)
def OnFaster( self, event ):
self.time.internal.multiplier = self.time.internal.multiplier * 2.0
- print "faster",self.time.internal.multiplier
+ print("faster",self.time.internal.multiplier)
def Render( self, mode):
"""Render scene geometry"""
BaseContext.Render( self, mode )
@@ -90,7 +90,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
im = texture.Texture( open(imageName) )
return im
--- ./tests/nehe6_multi.py (original)
+++ ./tests/nehe6_multi.py (refactored)
@@ -37,13 +37,13 @@
def OnInit( self ):
"""Do all of our setup functions..."""
if not glMultiTexCoord2f:
- print 'Multitexture not supported!'
+ print('Multitexture not supported!')
sys.exit(1)
self.addEventHandler( "keypress", name="r", function = self.OnReverse)
self.addEventHandler( "keypress", name="s", function = self.OnSlower)
self.addEventHandler( "keypress", name="f", function = self.OnFaster)
- print 'r -- reverse time\ns -- slow time\nf -- speed time'
+ print('r -- reverse time\ns -- slow time\nf -- speed time')
self.time = Timer( duration = 8.0, repeating = 1 )
self.time.addEventHandler( "fraction", self.OnTimerFraction )
self.time.register (self)
@@ -57,13 +57,13 @@
'''RefactoringTool: Refactored ./tests/nehe6_convolve.py
RefactoringTool: Refactored ./tests/nehe6.py
RefactoringTool: No changes to ./tests/nehe5.py
RefactoringTool: No changes to ./tests/nehe4.py
RefactoringTool: No changes to ./tests/nehe3.py
RefactoringTool: No changes to ./tests/nehe2.py
RefactoringTool: No changes to ./tests/nehe1.py
RefactoringTool: Refactored ./tests/multitexture_1.py
Keyboard callbacks, to allow for manipulating timer'''
def OnReverse( self, event ):
self.time.internal.multiplier = -self.time.internal.multiplier
- print "reverse",self.time.internal.multiplier
+ print("reverse",self.time.internal.multiplier)
def OnSlower( self, event ):
self.time.internal.multiplier = self.time.internal.multiplier /2.0
- print "slower",self.time.internal.multiplier
+ print("slower",self.time.internal.multiplier)
def OnFaster( self, event ):
self.time.internal.multiplier = self.time.internal.multiplier * 2.0
- print "faster",self.time.internal.multiplier
+ print("faster",self.time.internal.multiplier)
def Load( self ):
self.image = self.loadImage ("nehe_wall.bmp")
self.lightmap = self.loadLightMap( "lightmap1.jpg" )
@@ -108,7 +108,7 @@
"""Load an image from a file using PIL."""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
glActiveTexture(GL_TEXTURE0_ARB);
return texture.Texture( open(imageName) )
@@ -117,7 +117,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
glActiveTextureARB(GL_TEXTURE1);
return texture.Texture( open(imageName) )
--- ./tests/nehe6_convolve.py (original)
+++ ./tests/nehe6_convolve.py (refactored)
@@ -27,7 +27,7 @@
import time, os,sys
try:
from PIL.Image import open
-except ImportError, err:
+except ImportError as err:
from Image import open
from OpenGL.GL.ARB.imaging import *
from OpenGLContext import arrays
@@ -54,12 +54,12 @@
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Uses glConvolutionFilter2D to process the NeHe6 based image
+ print("""Uses glConvolutionFilter2D to process the NeHe6 based image
This convolution filter should produce a "blurring" effect on the image.
The effect is applied on image upload (i.e. glTexImage2D call), so
different images can have different convolutions applied.
- """
+ """)
if not glInitImagingARB():
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
self.imageIDs = [
@@ -67,15 +67,15 @@
self.loadImage ( convolve = False ),
]
self.imageIndex = 0
- print '''Press 'c' to toggle between convolved and non-convolved image'''
+ print('''Press 'c' to toggle between convolved and non-convolved image''')
self.addEventHandler( "keypress", name="c", function = self.OnConvolve)
def OnConvolve( self, event ):
"""Convolve (choose the other image) or disable convolution"""
self.imageIndex += 1
if self.imageIndex %2:
- print 'Un-convolved image'
+ print('Un-convolved image')
else:
- print 'Convolved image'
+ print('Convolved image')
def loadImage( self, imageName = 'nehe_wall.bmp', convolve=True ):
--- ./tests/nehe6.py (original)
+++ ./tests/nehe6.py (refactored)
@@ -14,7 +14,7 @@
import time
try:
from PIL.Image import open
-except ImportError, err:
+except ImportError as err:
from Image import open
class TestContext( BaseContext ):
--- ./tests/multitexture_1.py (original)
+++ ./tests/multitexture_1.py (refactored)
@@ -14,7 +14,7 @@
global multitexture
multitexture = self.extensions.initExtension( "GL.ARB.multitexture")
if not multitexture:
- print 'GL_ARB_multitexture not supported!'
+ print('GL_ARB_multitexture not supported!')
sys.exit(1)
self.image = self.loadImage ("nehe_wall.bmp")
self.lightmap = self.loadLightMap( "lightmap1.jpg" )
@@ -29,7 +29,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportRefactoringTool: Refactored ./tests/mouseover.py
RefactoringTool: Refactored ./tests/molehill.py
RefactoringTool: Refactored ./tests/line_stipple.py
RefactoringTool: Refactored ./tests/lightobject.py
RefactoringTool: Refactored ./tests/indexedlinesetobject.py
RefactoringTool: Refactored ./tests/indexedfaceset_lit_npv.py
Error as err:
from Image import open
multitexture.glActiveTextureARB(multitexture.GL_TEXTURE0_ARB);
return texture.Texture( open(imageName) )
@@ -38,7 +38,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
multitexture.glActiveTextureARB(multitexture.GL_TEXTURE1_ARB);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE)
--- ./tests/mouseover.py (original)
+++ ./tests/mouseover.py (refactored)
@@ -10,7 +10,7 @@
class TestContext( BaseContext ):
def OnInit( self ):
"""Setup callbacks and build geometry for rendering"""
- print """Mouse-over the spheres to see them change colour"""
+ print("""Mouse-over the spheres to see them change colour""")
# self.contextDefinition.debugSelection = True
self.sg = sceneGraph(
children = [
--- ./tests/molehill.py (original)
+++ ./tests/molehill.py (refactored)
@@ -85,7 +85,7 @@
def OnInit( self ):
"""Create the scenegraph for rendering"""
- print """You should see a 4-colour "molehill" composed of four different NurbsSurface nodes."""
+ print("""You should see a 4-colour "molehill" composed of four different NurbsSurface nodes.""")
knots = array( (0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0),'f' )
--- ./tests/line_stipple.py (original)
+++ ./tests/line_stipple.py (refactored)
@@ -5,7 +5,7 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
def bit_pattern( *args ):
args = list(args[:16])
@@ -19,7 +19,7 @@
class TestContext( BaseContext):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
glLineStipple( 3, bit_pattern(
0,0,1,1,
0,1,0,1,
--- ./tests/lightobject.py (original)
+++ ./tests/lightobject.py (refactored)
@@ -30,8 +30,8 @@
angle = 0
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """You should see an opaque sphere and a translucent cylinder
-with rotating lighting in three colours."""
+ print("""You should see an opaque sphere and a translucent cylinder
+with rotating lighting in three colours.""")
'''Each of the light types defined in VRML97 is going to be
defined for this tutorial. Each of these lights includes
color, intensity, ambientIntensity and attenuation fields.
--- ./tests/indexedlinesetobject.py (original)
+++ ./tests/indexedlinesetobject.py (refactored)
@@ -14,8 +14,8 @@
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see multicolor circular ILS over white background"""
- print 'press c to toggle colorPerVertex (forces recompilation of display list)'
+ print("""Should see multicolor circular ILS over white background""")
+ print('press c to toggle colorPerVertex (forces recompilation of display list)')
self.addEventHandler( 'keypress', name = 'c', function = self.cpv )
a = arange(0.0,2*math.pi,.02)
xes = sin(a)
@@ -29,11 +29,11 @@
coord = Coordinate(
point = coords,
),
- coordIndex = range( len(coords)),
+ coordIndex = list(range( len(coords))),
color = Color(
color = coords,#[1,0,0], #
),
- colorIndex = range( len(coords)),#[0], #
+ colorIndex = list(range( len(coords))),#[0], #
),
)
self.sg = sceneGraph(
--- ./tests/indexedfaceset_lit_npv.py (original)
+++ ./tests/indexedfaceset_lit_npv.py (refactored)
@@ -10,28 +10,28 @@
from OpenGL.GL import *
from OpenGLContext.arrays iRefactoringTool: Refactored ./tests/indexedfaceset_lit_npf.py
RefactoringTool: No changes to ./tests/ilsstrategies.py
RefactoringTool: Refactored ./tests/heightmap.py
mport *
-import string, time, StringIO
+import string, time, io
from OpenGLContext.scenegraph import basenodes
def loadData( data ):
- file = StringIO.StringIO( data )
+ file = io.StringIO( data )
points = []
indices = []
readingPoints = 1
while readingPoints:
line = file.readline().strip().split()
if len(line) > 1:
- points.append( map( float, line ))
+ points.append( list(map( float, line )))
else:
readingPoints = 0
readingIndices = 1
while readingIndices:
line = file.readline().strip().split()
if len(line) > 1:
- indices.extend( map( int, line ))
+ indices.extend( list(map( int, line )))
else:
readingIndices = 0
- print 'got %s point and %s indices'% ( len(points), len(indices))
+ print('got %s point and %s indices'% ( len(points), len(indices)))
return points, indices
@@ -39,10 +39,10 @@
initialPosition = (0,0,5) # set initial camera position, tutorial does the re-positioning
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see 6-sided polygon with normal-per-vertex smoothing
+ print("""Should see 6-sided polygon with normal-per-vertex smoothing
This polygon is produced using the GLU tesselator
from a simple linear progression of indices across
- the 6 points of the polygon."""
+ the 6 points of the polygon.""")
points, indices = loadData( TESTDATA )
self.sg = basenodes.sceneGraph(
children = [
--- ./tests/indexedfaceset_lit_npf.py (original)
+++ ./tests/indexedfaceset_lit_npf.py (refactored)
@@ -10,25 +10,25 @@
from OpenGL.GL import *
from OpenGLContext.arrays import *
-import string, time, StringIO
+import string, time, io
from OpenGLContext.scenegraph import basenodes
def loadData( data ):
- file = StringIO.StringIO( data )
+ file = io.StringIO( data )
points = []
indices = []
readingPoints = 1
while readingPoints:
line = file.readline().strip().split()
if len(line) > 1:
- points.append( map( float, line ))
+ points.append( list(map( float, line )))
else:
readingPoints = 0
readingIndices = 1
while readingIndices:
line = file.readline().strip().split()
if len(line) > 1:
- indices.extend( map( int, line ))
+ indices.extend( list(map( int, line )))
else:
readingIndices = 0
## print 'got %s point and %s indices'% ( len(points), len(indices))
@@ -39,13 +39,13 @@
initialPosition = (-5,0,5) # set initial camera position, tutorial does the re-positioning
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see two geodesic spheres over black background
+ print("""Should see two geodesic spheres over black background
Sphere to left should be lit with normal-per-face,
giving each face a hard-line edge with adjacent faces.
Sphere to the right should be lit with normal-per-vertex
- which should make the lines between faces fuzzier."""
+ which should make the lines between faces fuzzier.""")
points, indices = loadData( ICOSDATA )
## light = basenodes.PointLight(
## location = (2,10,10)
--- ./tests/heightmap.py (original)
+++ ./tests/heightmap.py (refactored)
@@ -9,17 +9,17 @@
import string
try:
from PIL import Image
-except ImportError, err:
+except ImportError as err:
import Image
-import flower_geometry
+from . import flower_geometry
from vrml import arrays
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see a simplistic terrain when you look down ()"""
+ print("""Should see a simplistic terrain when you look down ()""")
points = Image.open( "heightmap.png" ).convert('L')
- print points.forRefactoringTool: Refactored ./tests/glvertex.py
RefactoringTool: Refactored ./tests/glutmousewheel.py
RefactoringTool: Refactored ./tests/glutbitmapcharacter.py
RefactoringTool: Refactored ./tests/glut_fullscreen.py
RefactoringTool: No changes to ./tests/glut_font.py
RefactoringTool: Refactored ./tests/glut_bitmap_font.py
RefactoringTool: Refactored ./tests/glugetstring.py
mat
+ print(points.format)
ix,iy,data = points.size[0],points.size[1],points.tostring()
data = arrays.frombuffer( data, 'B' ).astype( 'f' )
self.data = arrays.zeros( (ix,iy,3), 'f' )
--- ./tests/glvertex.py (original)
+++ ./tests/glvertex.py (refactored)
@@ -4,12 +4,12 @@
BaseContext = testingcontext.getInteractive()
from OpenGL.GL import *
from OpenGLContext.arrays import array
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glBegin( GL_TRIANGLES )
--- ./tests/glutmousewheel.py (original)
+++ ./tests/glutmousewheel.py (refactored)
@@ -18,7 +18,7 @@
return result
def OnInit( self ):
"""Load the image on initial load of the application"""
- print 'Tests FreeGLUT extension to the GLUT API to support Mouse Scroll (Win32 only) and Post-Mainloop code'
+ print('Tests FreeGLUT extension to the GLUT API to support Mouse Scroll (Win32 only) and Post-Mainloop code')
glutMouseWheelFunc( self.OnMouseWheel )
glutWMCloseFunc( self.OnGLUTCloseWM )
glutCloseFunc( self.OnGLUTClose )
@@ -26,15 +26,15 @@
glutSetOption( GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS )
def OnMouseWheel( self, button,state,x,y):
"""Just capture and report scrolling"""
- print 'Mouse Wheel button=%s state=%s (x,y)=(%s,%s)'%(button, state, x,y)
+ print('Mouse Wheel button=%s state=%s (x,y)=(%s,%s)'%(button, state, x,y))
def OnGLUTClose( self, ):
"""Just capture and report"""
- print 'Close'
+ print('Close')
def OnGLUTCloseWM( self, ):
"""Just capture and report"""
- print 'CloseWM'
+ print('CloseWM')
if __name__ == "__main__":
TestContext.ContextMainLoop()
- print 'Code executed after the mainloop exits'
+ print('Code executed after the mainloop exits')
--- ./tests/glutbitmapcharacter.py (original)
+++ ./tests/glutbitmapcharacter.py (refactored)
@@ -42,7 +42,7 @@
initialPosition = (0,0,0) # set initial camera position, tutorial does the re-positioning
def OnInit( self ):
BaseContext.OnInit( self )
- print """Should see "hello world" in white in the lower-left corner of black screen"""
+ print("""Should see "hello world" in white in the lower-left corner of black screen""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glColor3f( 0,0,1 )
--- ./tests/glut_fullscreen.py (original)
+++ ./tests/glut_fullscreen.py (refactored)
@@ -27,7 +27,7 @@
def OnInit( self ):
"""Load the image on initial load of the application"""
self.texture = imagetexture.ImageTexture(url = [ "nehe_wall.bmp"] )
- print 'Press to switch to full-screen mode'
+ print('Press to switch to full-screen mode')
self.addEventHandler( 'keypress', name = 'f', function = self.OnFullScreenToggle)
self.addEventHandler( 'keyboard', name = '', function = self.OnFullScreenToggle)
self.returnValues = None
--- ./tests/glut_bitmap_font.py (original)
+++ ./tests/glut_bitmap_font.py (refactored)
@@ -1,6 +1,6 @@
#! /usr/bin/env python
'''Low-level GLUT bitmap fonts test'''
-import _bitmap_font, _fontstyles
+from . import _bitmap_font, _fontstyles
from OpenGLContext.scenegraph.text import glutfont
class TestContext( _bitmap_font.TestContext ):
--- ./tests/glugetstring.py (original)
+++ ./tests/glugetstring.py (refactored)
@@ -7,8 +7,8 @@
class TestContext( BaseContext ):
def OnInit( self ):
- print 'version', gluGetString( GLU_VERSION )
- print 'extensions', gluGetString( GLU_EXTENSIONS )
+ print('version', gluGetString( GLU_VERSION ))
+ print('extensions', gluGetStringRefactoringTool: Refactored ./tests/glu_tess2.py
RefactoringTool: No changes to ./tests/glu_tess.py
RefactoringTool: Refactored ./tests/glprint.py
RefactoringTool: Refactored ./tests/glinterleavedarrays.py
RefactoringTool: Refactored ./tests/glhistogram.py
RefactoringTool: Refactored ./tests/glgetpolygonstipple.py
RefactoringTool: Refactored ./tests/glgetpixelmap.py
( GLU_EXTENSIONS ))
if __name__ == "__main__":
TestContext.ContextMainLoop()
--- ./tests/glu_tess2.py (original)
+++ ./tests/glu_tess2.py (refactored)
@@ -40,7 +40,7 @@
scale = 400.0
def OnInit( self ):
self.tess = gluNewTess()
- print 'Python-callback-using version of tessellation test'
+ print('Python-callback-using version of tessellation test')
def Render( self, mode = 0):
BaseContext.Render( self, mode )
--- ./tests/glprint.py (original)
+++ ./tests/glprint.py (refactored)
@@ -19,8 +19,8 @@
try:
from OpenGL.WGL import *
import win32ui, win32con
-except ImportError, err:
- print """Unable to import Win32 text modules: %s"""%(err,)
+except ImportError as err:
+ print("""Unable to import Win32 text modules: %s"""%(err,))
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
'''Our "font" class takes care of creating the display-lists
@@ -30,11 +30,11 @@
def __init__(self, context):
self.base = glGenLists(96) # Storage For 96 Characters
wgldc = wglGetCurrentDC()
- if wgldc > sys.maxint:
+ if wgldc > sys.maxsize:
import struct
- print 'too-large wgldc', wgldc
+ print('too-large wgldc', wgldc)
wgldc = struct.unpack( '>i', struct.pack( '>I', wgldc ))[0]
- print 'Converted wgldc to', wgldc
+ print('Converted wgldc to', wgldc)
dc = win32ui.CreateDCFromHandle( wgldc )
## pitch and family value
f = win32ui.CreateFont(
@@ -61,11 +61,11 @@
calls, a single GL call can render an entire string of text.
Note, however, that glCallLists is now deprecated.'''
glCallLists(
- map(
+ list(map(
lambda x, y: ord(x) - 32 + y,
text,
[self.base]*len(text)
- )
+ ))
)
'''The timer class here is a trivial wrapping of the wxPython timer
--- ./tests/glinterleavedarrays.py (original)
+++ ./tests/glinterleavedarrays.py (refactored)
@@ -40,10 +40,10 @@
glDrawElementsui(GL_QUADS, indices)
def OnInit( self ):
"""Print welcome message"""
- print """You should see two squares one on top of the other
+ print("""You should see two squares one on top of the other
The first is drawn with the GL_V3F variant, the second with the
-GL_N3F_V3F variant."""
+GL_N3F_V3F variant.""")
--- ./tests/glhistogram.py (original)
+++ ./tests/glhistogram.py (refactored)
@@ -21,18 +21,18 @@
class TestContext( BaseContext ):
def OnInit( self, ):
"""Initialisation"""
- print """Demonstrates drawing a synthetically-generated image
+ print("""Demonstrates drawing a synthetically-generated image
Note: bitmap is drawn in screen coordinates, so does not
respond to moving around or rescaling the window as would
- a piece of geometry."""
+ a piece of geometry.""")
width,height = 200,50
self.width, self.height, self.data = width,height,numpy.arange(
0, .5, .5/(width*height*3),
dtype='f',
)
if not glInitImagingARB():
- print 'No ARB imaging extension supported'
+ print('No ARB imaging extension supported')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
def Render( self, mode = 0):
--- ./tests/glgetpolygonstipple.py (original)
+++ ./tests/glgetpolygonstipple.py (refactored)
@@ -11,9 +11,9 @@
class TestContext( BaseContext ):
def Render( self, mode = 0):
BaseContext.Render( self, mode )
- print 'glGetPolygonStipple', glGetPolygonStippleub()
- print 'as string...'
- print repr(glGetPolygonStipple())
+ print('glGetPolygonStipple', glGetPolygonStippleub())
+ print('as string...')
+ print(repr(glGetPolygonStipple()))
if __name__ == "__main__":
TestContext.ContextMainLoop()
--- ./tests/glgetpixelmap.py (original)
+++ ./tests/glgetpixelmap.py (refactored)
RefactoringTool: Refactored ./tests/glgetmaterial.py
RefactoringTool: Refactored ./tests/glgetlight.py
RefactoringTool: No changes to ./tests/glget_with_fonts.py
RefactoringTool: Refactored ./tests/glget.py
RefactoringTool: Refactored ./tests/glelathe.py
RefactoringTool: Refactored ./tests/gldrawpixelssynth.py
RefactoringTool: Refactored ./tests/gldrawpixels.py
@@ -11,7 +11,7 @@
def Render( self, mode = 0):
BaseContext.Render( self, mode )
for param, name in parameters:
- print name, glGetPixelMapfv(param )
+ print(name, glGetPixelMapfv(param ))
parameters = [
(GL_PIXEL_MAP_I_TO_I, "GL_PIXEL_MAP_I_TO_I"),
(GL_PIXEL_MAP_S_TO_S, "GL_PIXEL_MAP_S_TO_S"),
--- ./tests/glgetmaterial.py (original)
+++ ./tests/glgetmaterial.py (refactored)
@@ -11,7 +11,7 @@
def Render( self, mode = 0):
BaseContext.Render( self, mode )
for param, name in parameters:
- print name, glGetMaterialfv(GL_FRONT, param )
+ print(name, glGetMaterialfv(GL_FRONT, param ))
parameters = [
(GL_AMBIENT, "GL_AMBIENT"),
(GL_DIFFUSE, "GL_DIFFUSE"),
--- ./tests/glgetlight.py (original)
+++ ./tests/glgetlight.py (refactored)
@@ -11,7 +11,7 @@
def Render( self, mode = 0):
BaseContext.Render( self, mode )
for param, name in parameters:
- print name, glGetLightfv(GL_LIGHT0, param ) # now requires fully-specified name...
+ print(name, glGetLightfv(GL_LIGHT0, param )) # now requires fully-specified name...
parameters = [
(GL_AMBIENT, "GL_AMBIENT"),
(GL_DIFFUSE, "GL_DIFFUSE"),
--- ./tests/glget.py (original)
+++ ./tests/glget.py (refactored)
@@ -7,24 +7,24 @@
class TestContext( BaseContext ):
def Render( self, mode = 0):
BaseContext.Render( self, mode )
- print 'Integers/Booleans:'
+ print('Integers/Booleans:')
for name, argument, description in booleanarguments:
# really should make "glGet" an alias so this doesn't look so weird...
result = glGetIntegerv( argument )
- print '%s -> %s' % (name, result )
- print 'Doubles/Floats:'
+ print('%s -> %s' % (name, result ))
+ print('Doubles/Floats:')
for name, argument, description in doublearguments:
result1,result2 = glGetDoublev( argument ), glGetFloatv( argument )
- print '%s -> %s' % (name, result1 )
+ print('%s -> %s' % (name, result1 ))
- print 'Strings:'
+ print('Strings:')
for name, argument, description in stringarguments:
# really should make "glGet" an alias so this doesn't look so weird...
result = glGetString( argument )
- print '%s -> %s' % (name, result )
- print 'Extensions:'
+ print('%s -> %s' % (name, result ))
+ print('Extensions:')
for extension in glGetString( GL_EXTENSIONS).split():
- print '\t%s'%( extension )
+ print('\t%s'%( extension ))
from OpenGL.GL import *
--- ./tests/glelathe.py (original)
+++ ./tests/glelathe.py (refactored)
@@ -27,10 +27,10 @@
class TestContext( BaseContext ):
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """You should see a round "washer" formed by sweeping a square
+ print("""You should see a round "washer" formed by sweeping a square
through a circle. A drill-like screw should penetrate the
center of the washer. Around the washer should be a cone-
-shaped "spring", which should extend some distance downward."""
+shaped "spring", which should extend some distance downward.""")
appearance = Appearance(
material=Material(
shininess = 1.0,
--- ./tests/gldrawpixelssynth.py (original)
+++ ./tests/gldrawpixelssynth.py (refactored)
@@ -18,11 +18,11 @@
class TestContext( BaseContext ):
def OnInit( self, ):
"""Initialisation"""
- print """Demonstrates drawing a synthetically-generated image
+ print("""Demonstrates drawing a synthetically-generated image
Note: bitmap is drawn in screen coordinates, so does not
respond to moving around or rescaling the window as would
- a piece of geometry."""
+ a piece of geometry.""")
import numpy
width,height = 200,50
self.width, self.height, self.data = width,height,numpy.arange(
--- ./tests/RefactoringTool: Refactored ./tests/gldrawelements_string.py
RefactoringTool: Refactored ./tests/gldrawelements_list.py
RefactoringTool: Refactored ./tests/gldrawelements.py
RefactoringTool: Refactored ./tests/gldrawarrays_string.py
gldrawpixels.py (original)
+++ ./tests/gldrawpixels.py (refactored)
@@ -26,7 +26,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
im = open(imageName)
try:
@@ -36,14 +36,14 @@
return ix,iy, image
def OnInit( self, ):
"""Initialisation"""
- print """Should see black bitmap/square in lower left quadrant over blue background
+ print("""Should see black bitmap/square in lower left quadrant over blue background
Should see scrawled "regular image stuff" at top of black square.
Should see typed "Hello From Alpha-ville" in the middle of the
black square.
Note: bitmap is drawn in screen coordinates, so does not
respond to moving around or rescaling the window as would
- a piece of geometry."""
+ a piece of geometry.""")
self.width, self.height, self.data = self.loadImage()
def Render( self, mode = 0):
--- ./tests/gldrawelements_string.py (original)
+++ ./tests/gldrawelements_string.py (refactored)
@@ -5,19 +5,19 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
points = array([[0,0,0],[1,0,0],[1,1,0],[0,1,0]], 'f')
-indices = array( range(len(points)), 'I')
+indices = array( list(range(len(points))), 'I')
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see a grey square over white background.
+ print("""Should see a grey square over white background.
This is drawn using the "base" or "string" version of
glDrawElements, the version which mimics the underlying
OpenGL call using a simple string as the data-source.
- """
+ """)
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glVertexPointer( 3, GL_FLOAT, 0, points.tostring())
--- ./tests/gldrawelements_list.py (original)
+++ ./tests/gldrawelements_list.py (refactored)
@@ -9,21 +9,21 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext ):
useArrays = 0
colors = [(1,0,0),(0,0,.75)]
def OnInit( self ):
"""Initialisation"""
- print """Should see a 2x2 box in red on white"""
+ print("""Should see a 2x2 box in red on white""")
self.addEventHandler( "keypress", name="a", function = self.OnUseArrays)
- print """ Press "a" to switch to using arrays"""
+ print(""" Press "a" to switch to using arrays""")
def OnUseArrays( self, event=None ):
"""Toggle the use of Numeric arrays"""
self.useArrays = not self.useArrays
self.color = self.useArrays
- print "Using arrays?", ['No, box should be red.','Yes, box should be blue.'][self.useArrays]
+ print("Using arrays?", ['No, box should be red.','Yes, box should be blue.'][self.useArrays])
self.triggerRedraw()
def Render( self, mode = 0):
BaseContext.Render( self, mode )
--- ./tests/gldrawelements.py (original)
+++ ./tests/gldrawelements.py (refactored)
@@ -6,12 +6,12 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glVertexPointerd( flower_geometry.points )
--- ./tests/gldrawarrays_string.py (original)
+++ ./tests/gldrawarrays_string.py (refactored)
@@ -3,12 +3,12 @@
from OpenGLContext import testingcontext
BaseContext = testingcontext.getInteractive()
from OpenGL.GL import *
-import flower_geometry
+from . import flower_geometry
class TestContRefactoringTool: Refactored ./tests/gldrawarrays.py
RefactoringTool: Refactored ./tests/glarrayelement.py
RefactoringTool: Refactored ./tests/getteximage.py
RefactoringTool: Refactored ./tests/geometry.py
ext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glVertexPointer(3, GL_DOUBLE, 0, flower_geometry.points_expanded.tostring() );
--- ./tests/gldrawarrays.py (original)
+++ ./tests/gldrawarrays.py (refactored)
@@ -5,12 +5,12 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glVertexPointerd(flower_geometry.points_expanded )
--- ./tests/glarrayelement.py (original)
+++ ./tests/glarrayelement.py (refactored)
@@ -5,12 +5,12 @@
from OpenGL.GL import *
from OpenGLContext.arrays import array
import string
-import flower_geometry
+from . import flower_geometry
class TestContext( BaseContext ):
def OnInit( self ):
"""Initialisation"""
- print """Should see flower pattern in gray over white background"""
+ print("""Should see flower pattern in gray over white background""")
def Render( self, mode = 0):
BaseContext.Render( self, mode )
glTranslatef( 0,0,-1)
--- ./tests/getteximage.py (original)
+++ ./tests/getteximage.py (refactored)
@@ -29,19 +29,19 @@
width = glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH )
height = glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT )
glDrawPixels( int(width), int(height), GL_RGBA, GL_UNSIGNED_BYTE, displayImage )
- print 'Level %s --> %s * %s'%( level, width, height )
+ print('Level %s --> %s * %s'%( level, width, height ))
glBitmap(0,0,0,0,0,height*2,None)
else:
- print '''Haven't loaded the texture yet!'''
+ print('''Haven't loaded the texture yet!''')
def OnInit( self ):
"""Initialise the context, loading texture"""
- print '''You should see 4 scaled versions of red text "testing"
+ print('''You should see 4 scaled versions of red text "testing"
s -- toggle use of Numeric arrays for storing the image data
when arrays are being used, images are shifted to left,
when arrays are not being used, images are shifted to right
(in order to make the change visible).
-'''
+''')
self.mmtexture = imagetexture.MMImageTexture(
url = os.path.join(
os.path.dirname( __file__ ),
@@ -54,7 +54,7 @@
)
def OnUseStrings( self, event ):
self.useArrays = not self.useArrays
- print 'Use arrays?', bool( self.useArrays )
+ print('Use arrays?', bool( self.useArrays ))
self.triggerRedraw(1)
--- ./tests/geometry.py (original)
+++ ./tests/geometry.py (refactored)
@@ -35,15 +35,15 @@
currentSize = 0
def OnInit( self ):
"""Scene set up and initial processing"""
- print """You should see a cone over a black background
+ print("""You should see a cone over a black background
The cone should have a mapped texture (a stained-glass window)
and should be centered on the window.
-"""
- print 'press i to choose another texture for the box'
+""")
+ print('press i to choose another texture for the box')
self.addEventHandler(
'keypress', name = 'i', function = self.OnImageSwitch
)
- print 'press s to choose another size for the box'
+ print('press s to choose another size for the box')
self.addEventHandler(
'keypress', name = 's', function = self.OnSizeSwitch
RefactoringTool: Refactored ./tests/gearobject.py
RefactoringTool: Refactored ./tests/frust_test_module.py
RefactoringTool: No changes to ./tests/flower_geometry.py
RefactoringTool: Refactored ./tests/feedback_mode.py
)
@@ -146,7 +146,7 @@
self.currentImage = currentImage = self.currentImage+1
newImage = images[currentImage%len(images)]
self.appearance.texture.url = [ newImage ]
- print "new image (loading) ->", newImage
+ print("new image (loading) ->", newImage)
def OnSizeSwitch( self, event=None ):
"""Choose a new size"""
self.currentSize = currentSize = self.currentSize+1
@@ -161,7 +161,7 @@
self.gear.geometry.outer_radius = newSize * .25
self.teapot.geometry.size = newSize
self.sphere.geometry.radius = newSize
- print "new size ->", newSize
+ print("new size ->", newSize)
self.triggerRedraw(True)
--- ./tests/gearobject.py (original)
+++ ./tests/gearobject.py (refactored)
@@ -12,7 +12,7 @@
class TestContext( BaseContext ):
def OnInit( self ):
"""Scene set up and initial processing"""
- print """Should see two interlocked gears"""
+ print("""Should see two interlocked gears""")
g2 = Transform(
DEF = 'g2',
--- ./tests/frust_test_module.py (original)
+++ ./tests/frust_test_module.py (refactored)
@@ -24,16 +24,16 @@
fail_10e4 += 1
if not allclose( temp.planes, planes, 1.0e-3):
fail_10e3 += 1
- print '\nFAIL:', projection, modelview, planes
+ print('\nFAIL:', projection, modelview, planes)
else:
- print '/',
+ print('/', end=' ')
else:
- print ',',
+ print(',', end=' ')
else:
- print '.',
+ print('.', end=' ')
def printstats():
- print 'Failures:'
- print fail_10e5, fail_10e4, fail_10e3
- print 'Total:'
- print total
+ print('Failures:')
+ print(fail_10e5, fail_10e4, fail_10e3)
+ print('Total:')
+ print(total)
--- ./tests/feedback_mode.py (original)
+++ ./tests/feedback_mode.py (refactored)
@@ -14,22 +14,22 @@
glPassThrough( float(x) )
try:
result = glRenderMode( GL_RENDER )
- except GLerror, err:
- print 'Got expected overflow error', err
+ except GLerror as err:
+ print('Got expected overflow error', err)
else:
- print "Didn't get overflow error, got %r"%( result, )
+ print("Didn't get overflow error, got %r"%( result, ))
# test 0-length
glFeedbackBuffer( 3, GL_2D )
glRenderMode( GL_FEEDBACK )
try:
result = glRenderMode( GL_RENDER )
- except GLerror, err:
- print "Failed retriving 0-length result-set", err
+ except GLerror as err:
+ print("Failed retriving 0-length result-set", err)
else:
if len(result) > 0:
- print "Got unexpectedly long result-set", list(result)
+ print("Got unexpectedly long result-set", list(result))
else:
- print "Got expected 0-length result-set", list(result)
+ print("Got expected 0-length result-set", list(result))
# test values passed through
glFeedbackBuffer( 6, GL_2D )
glRenderMode( GL_FEEDBACK )
@@ -37,8 +37,8 @@
glPassThrough( float(x) )
try:
result = glRenderMode( GL_RENDER )
- except GLerror, err:
- print "Failed retriving 0-length result-set", err
+ except GLerror as err:
+ print("Failed retriving 0-length result-set", err)
else:
result = list(result)
if result != [
@@ -46,9 +46,9 @@
(GL_PASS_THROUGH_TOKEN,1.0),
(GL_PASS_THROUGH_TOKEN,2.0),
]:
- print "Got wrong results for pass-throughs", result
+ print("Got wrong results for pass-throughs", result)
else:
- RefactoringTool: Refactored ./tests/dek_texturesurf.py
RefactoringTool: Refactored ./tests/dek_surf.py
RefactoringTool: No changes to ./tests/cubebackgroundobject.py
RefactoringTool: Refactored ./tests/cubeback_rot.py
RefactoringTool: Refactored ./tests/boundingvolume.py
RefactoringTool: Refactored ./tests/backgroundobject.py
print "Got expected results for pass-through", result
+ print("Got expected results for pass-through", result)
## import pdb
## pdb.set_trace()
--- ./tests/dek_texturesurf.py (original)
+++ ./tests/dek_texturesurf.py (refactored)
@@ -74,7 +74,7 @@
return displayList
def OnInit( self ):
"""Load the image on initial load of the application"""
- print """Should see curvy surface with brick-like texture over white background"""
+ print("""Should see curvy surface with brick-like texture over white background""")
self.surfaceID = self.buildDisplayList()
self.imageID = self.loadImage ()
self.light = SpotLight(
@@ -94,7 +94,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
im = open(imageName)
try:
--- ./tests/dek_surf.py (original)
+++ ./tests/dek_surf.py (refactored)
@@ -59,7 +59,7 @@
return displayList
def OnInit( self ):
"""Initialise"""
- print """Should see curvy surface with no texture"""
+ print("""Should see curvy surface with no texture""")
self.surfaceID = self.buildDisplayList()
self.light = SpotLight(
direction = (-10,0,-10),
--- ./tests/cubeback_rot.py (original)
+++ ./tests/cubeback_rot.py (refactored)
@@ -64,10 +64,10 @@
"""
def OnInit( self ):
"""Scene set up and initial processing"""
- print 'Loading scene from embedded VRML97 file'
+ print('Loading scene from embedded VRML97 file')
self.sg = Loader.loads( scene, 'test.wrl' )
self.tr = self.sg.getDEF( 'TR' )
- print 'press to switch backgrounds'
+ print('press to switch backgrounds')
self.addEventHandler( "keypress", name="b", function = self.OnSwitch)
def OnSwitch( self, event ):
switch= self.getSceneGraph().getDEF( 'S' )
--- ./tests/boundingvolume.py (original)
+++ ./tests/boundingvolume.py (refactored)
@@ -62,17 +62,17 @@
currentImage = 0
currentSize = 0
def OnInit( self ):
- print '''Runs various tests on the frustum-extraction mechanism.
+ print('''Runs various tests on the frustum-extraction mechanism.
Will print out the (near,far) values where the extracted frustum far-plane
(that pulled from glProjectionMatrix) is > 1% different than the value
-we passed into glFrustum.'''
+we passed into glFrustum.''')
def Render( self, mode = None ):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glMatrixMode(GL_PROJECTION);
# load the identity matrix (reset the view)
# calculate a 3D perspective view
- print '___________________________'
+ print('___________________________')
from OpenGL.GL import glFrustum
for near in (.2,1.,3.,4.,5.,19.):
for far in arange(20.0,2**31,1000):
@@ -88,13 +88,13 @@
assert deltaFar < abs(far/100), "Far was %s, should have been ~ %s, delta was %s (%.3f%%)"%(farCurrent,far, deltaFar, 100*deltaFar/far)
assert deltaNear < abs(near/100), "Near was %s, should have been ~ %s, delta was %s"%(nearCurrent,near,deltaNear)
- except AssertionError, err:
+ except AssertionError as err:
log.warn(
"Accuracy < than 1%% of far with (near,far) = (%s,%s)",
near,far,
)
break
- except Exception, err:
+ except Exception as err:
traceback.print_exc()
self.OnQuit( )
glMatrixMode(GL_MODELVIEW);
--- ./tests/backgroundobject.py (original)
+++ ./tests/backgroundobject.py (refactored)
@@ -11,7 +11,7 @@
"""
RefactoringTool: Refactored ./tests/arbwindowpos.py
RefactoringTool: Refactored ./tests/arbsync.py
def OnInit( self ):
"""Scene set up and initial processing"""
- print 'You should see a white/gray triangle over a blue background'
+ print('You should see a white/gray triangle over a blue background')
self.sg = sceneGraph(
children = [
SimpleBackground( color = (0,0,1) ),
--- ./tests/arbwindowpos.py (original)
+++ ./tests/arbwindowpos.py (refactored)
@@ -31,7 +31,7 @@
"""
try:
from PIL.Image import open
- except ImportError, err:
+ except ImportError as err:
from Image import open
im = open(imageName)
try:
@@ -41,15 +41,15 @@
return ix,iy, image
def OnInit( self, ):
"""Initialisation"""
- print """You should see two bitmap images traversing the screen
+ print("""You should see two bitmap images traversing the screen
diagonally. If the GL.ARB.window_pos extension is not available
then you will exit immediately.
- """
+ """)
self.width, self.height, self.data = self.loadImage()
global window_pos
window_pos = self.extensions.initExtension( "GL.ARB.window_pos")
if not window_pos:
- print 'GL_ARB_window_pos not supported!'
+ print('GL_ARB_window_pos not supported!')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
self.time = Timer( duration = 8.0, repeating = 1 )
self.time.addEventHandler( "fraction", self.OnTimerFraction )
@@ -60,18 +60,18 @@
try:
window_pos.glWindowPos2dvARB(())
- except (error.CopyError,GLerror,ValueError), err:
- print 'Correct handling of incorrect parameters', err
- except Exception, err:
+ except (error.CopyError,GLerror,ValueError) as err:
+ print('Correct handling of incorrect parameters', err)
+ except Exception as err:
traceback.print_exc()
- print 'Incorrect handling of incorrect parameters'
+ print('Incorrect handling of incorrect parameters')
try:
window_pos.glWindowPos3dvARB(())
- except (error.CopyError,GLerror, ValueError), err:
- print 'Correct handling of incorrect parameters', err
- except Exception, err:
+ except (error.CopyError,GLerror, ValueError) as err:
+ print('Correct handling of incorrect parameters', err)
+ except Exception as err:
traceback.print_exc()
- print 'Incorrect handling of incorrect parameters'
+ print('Incorrect handling of incorrect parameters')
def OnTimerFraction( self, event ):
"""Set new position..."""
--- ./tests/arbsync.py (original)
+++ ./tests/arbsync.py (refactored)
@@ -11,7 +11,7 @@
SECOND_TO_NANO = 10**9 # 1 billionth of a second...
def second_to_nano( x ):
- return long( x * SECOND_TO_NANO )
+ return int( x * SECOND_TO_NANO )
EXPECTED = {
GL_SIGNALED:GL_SIGNALED,
@@ -21,34 +21,34 @@
class TestContext( BaseContext ):
def OnInit( self ):
if not glFenceSync:
- print 'Do not have the ARB sync extension available'
+ print('Do not have the ARB sync extension available')
raise SystemExit( 1 )
def Render( self, mode=None ):
fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0)
TIMEOUT = second_to_nano(.25)
status = glClientWaitSync(fence, 0, TIMEOUT )
if status == GL_ALREADY_SIGNALED:
- print 'Already signalled'
+ print('Already signalled')
elif status == GL_TIMEOUT_EXPIRED:
- print 'Timed out'
+ print('Timed out')
elif status == GL_CONDITION_SATISFIED:
- print 'Success'
+ print('Success')
elif status == GL_WAIT_FAILED:
- print 'Wait failure, should have raised an error before we got here'
+ print('Wait failure, should have raised an error before we got here')
else:
- print 'Unknown return staRefactoringTool: Refactored ./tests/arbpointparameters.py
RefactoringTool: Refactored ./tests/arbocclusionquery.py
tus'
+ print('Unknown return status')
result = GLint()
glGetSynciv( fence, GL_SYNC_STATUS, 1, GLsizei(), result )
- print 'Get result', EXPECTED.get(result.value,result.value)
+ print('Get result', EXPECTED.get(result.value,result.value))
# wrapped style...
result = glGetSync( fence, GL_SYNC_STATUS )[0]
- print 'Wrapped get', EXPECTED.get(result,result)
+ print('Wrapped get', EXPECTED.get(result,result))
glDeleteSync( fence )
range,precision = glGetShaderPrecisionFormat( GL_VERTEX_SHADER, GL_HIGH_FLOAT )
- print 'Precision formats', range, precision
+ print('Precision formats', range, precision)
if __name__ == "__main__":
--- ./tests/arbpointparameters.py (original)
+++ ./tests/arbpointparameters.py (refactored)
@@ -19,10 +19,10 @@
"""Load the image on initial load of the application"""
haveExtension = self.extensions.initExtension( "GL.ARB.point_parameters")
if not haveExtension:
- print 'GL_ARB_point_parameters not supported!'
+ print('GL_ARB_point_parameters not supported!')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
- print """Should see a sine wave overhead"""
- print 'press x toggle use of the extension'
+ print("""Should see a sine wave overhead""")
+ print('press x toggle use of the extension')
self.addEventHandler(
'keypress', name = 'x', function = self.OnDisableExtension
)
@@ -74,11 +74,11 @@
if self.usingExtension:
self.geometry.attenuation = (1,0,0)
self.usingExtension = False
- print 'attenuation:', self.geometry.attenuation
+ print('attenuation:', self.geometry.attenuation)
else:
self.geometry.attenuation = (0,0,1)
self.usingExtension = True
- print 'attenuation:', self.geometry.attenuation
+ print('attenuation:', self.geometry.attenuation)
if __name__ == "__main__":
--- ./tests/arbocclusionquery.py (original)
+++ ./tests/arbocclusionquery.py (refactored)
@@ -45,13 +45,13 @@
self.shape.Render( mode )
glEndQuery(GL_SAMPLES_PASSED);
ready = False
- print 'Waiting for completion of query (normal situation is 8 or 9 wait loop iterations)',
+ print('Waiting for completion of query (normal situation is 8 or 9 wait loop iterations)', end=' ')
while not ready:
ready = glGetQueryObjectiv(query,GL_QUERY_RESULT_AVAILABLE)
if not ready:
- print '.',
- print
- print 'Fragments affected:', glGetQueryObjectuiv(query, GL_QUERY_RESULT )
+ print('.', end=' ')
+ print()
+ print('Fragments affected:', glGetQueryObjectuiv(query, GL_QUERY_RESULT ))
glDeleteQueries( query )
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
@@ -62,16 +62,16 @@
"""Scene set up and initial processing"""
haveExtension = bool(glGenQueries)
if not haveExtension:
- print 'OpenGL 1.5/GL_ARB_occlusion_query not supported!'
+ print('OpenGL 1.5/GL_ARB_occlusion_query not supported!')
sys.exit( testingcontext.REQUIRED_EXTENSION_MISSING )
- print """When the box is offscreen number of pixels should drop to 0
-"""
- print 'press i to choose another texture for the box'
+ print("""When the box is offscreen number of pixels should drop to 0
+""")
+ print('press i to choose another texture for the box')
self.addEventHandler(
'keypress', name = 'i', function = self.OnImageSwitch
)
- print 'press s to choose another size for the box'
+ print('press s to choose another size for the box')
self.addEventHandler(
'keypress', name = 's', function = self.OnSizeSwitch
)
@@ -91,13 +91,13 @@
self.currentImage = currentImage = self.currentImRefactoringTool: No changes to ./tests/addnodes.py
RefactoringTool: No changes to ./tests/_fontstyles.py
RefactoringTool: Refactored ./tests/_bitmap_font.py
RefactoringTool: No changes to ./tests/__init__.py
RefactoringTool: Refactored ./setup.py
RefactoringTool: Refactored ./pydoc/upload.py
RefactoringTool: Refactored ./pydoc/pydoc2.py
age+1
newImage = images[currentImage%len(images)]
self.shape.appearance.texture.url = [ newImage ]
- print "new image (loading) ->", newImage
+ print("new image (loading) ->", newImage)
def OnSizeSwitch( self, event=None ):
"""Choose a new size"""
self.currentSize = currentSize = self.currentSize+1
newSize = sizes[currentSize%len(sizes)]
self.shape.geometry.size = newSize
- print "new size ->", newSize
+ print("new size ->", newSize)
self.triggerRedraw(1)
--- ./tests/_bitmap_font.py (original)
+++ ./tests/_bitmap_font.py (refactored)
@@ -3,7 +3,7 @@
from OpenGLContext import testingcontext
BaseContext = testingcontext.getInteractive()
from OpenGLContext.scenegraph.basenodes import *
-import _fontstyles
+from . import _fontstyles
import sys
MESSAGE = """Join the revolution!\nIt will be televised people.\nThere's no excuse."""
@@ -20,7 +20,7 @@
"""
if not self.testingClass:
- print """No testingClass defined, nothing to test"""
+ print("""No testingClass defined, nothing to test""")
sys.exit( 1 )
self.font = self.testingClass(
)
--- ./setup.py (original)
+++ ./setup.py (refactored)
@@ -7,7 +7,7 @@
"""
try:
from setuptools import setup
-except ImportError, err:
+except ImportError as err:
from distutils.core import setup
import sys, os
sys.path.insert(0, '.' )
--- ./pydoc/upload.py (original)
+++ ./pydoc/upload.py (refactored)
@@ -4,5 +4,5 @@
os.system( 'gzip site.tar' )
os.system( 'scp site.tar.gz mcfletch@shell.sourceforge.net:/home/groups/p/py/pyopengl/htdocs/pydoc' )
os.remove( 'site.tar.gz' )
- print "ssh -l mcfletch pyopengl.sourceforge.net"
- print "cd /home/groups/p/py/pyopengl/htdocs/pydoc/"
+ print("ssh -l mcfletch pyopengl.sourceforge.net")
+ print("cd /home/groups/p/py/pyopengl/htdocs/pydoc/")
--- ./pydoc/pydoc2.py (original)
+++ ./pydoc/pydoc2.py (refactored)
@@ -1,7 +1,7 @@
"""Pydoc sub-class for generating documentation for entire packages"""
import pydoc, inspect, os, string
import sys, imp, os, stat, re, types, inspect
-from repr import Repr
+from reprlib import Repr
from string import expandtabs, find, join, lower, split, strip, rfind, rstrip
@@ -98,7 +98,7 @@
if classes:
- classlist = map(lambda (key, value): value, classes)
+ classlist = [key_value[1] for key_value in classes]
contents = [
self.formattree(inspect.getclasstree(classlist, 1), name)]
for key, value in classes:
@@ -240,7 +240,7 @@
for exclusion in exclusions:
try:
self.exclusions[ exclusion ]= pydoc.locate ( exclusion)
- except pydoc.ErrorDuringImport, value:
+ except pydoc.ErrorDuringImport as value:
self.warn( """Unable to import the module %s which was specified as an exclusion module"""% (repr(exclusion)))
self.formatter = formatter or DefaultFormatter()
for base in baseModules:
@@ -250,13 +250,13 @@
self.warnings.append (message)
def info (self, message):
"""Information/status report"""
- print message
+ print(message)
def addBase(self, specifier):
"""Set the base of the documentation set, only children of these modules will be documented"""
try:
self.baseSpecifiers [specifier] = pydoc.locate ( specifier)
self.pending.append (specifier)
- except pydoc.ErrorDuringImport, value:
+ except pydoc.ErrorDuringImport as value:
self.warn( """Unable to import the module %s which was specified as a base module"""% (repr(specifier)))
def addInteresting( self, specifier):
"""Add a module to the list of interesting modules"""
@@ -300,13 +300,13 @@
self.info( """ ... found %s"""% (repr(object.__name__)))
except AlreadyDone:
pass
- except pydoc.ERefactoringTool: Refactored ./pydoc/gldoc.py
RefactoringTool: Refactored ./pydoc/find_gldoc.py
RefactoringTool: No changes to ./pydoc/builddocs.py
RefactoringTool: Files that were modified:
RefactoringTool: ./OpenGLContext/browser/defaultbindings.py
RefactoringTool: ./OpenGLContext/browser/crayola.py
RefactoringTool: ./OpenGLContext/browser/browsercontext.py
RefactoringTool: ./OpenGLContext/browser/__init__.py
RefactoringTool: ./OpenGLContext/browser/vpcurve.py
RefactoringTool: ./OpenGLContext/browser/visual.py
RefactoringTool: ./OpenGLContext/browser/vector.py
RefactoringTool: ./OpenGLContext/browser/proxy.py
RefactoringTool: ./OpenGLContext/browser/passes.py
RefactoringTool: ./OpenGLContext/browser/nodes.py
RefactoringTool: ./OpenGLContext/browser/interactivity.py
RefactoringTool: ./OpenGLContext/browser/homedirectory.py
RefactoringTool: ./OpenGLContext/browser/geometry.py
RefactoringTool: ./OpenGLContext/bin/vrml_view_shadow.py
RefactoringTool: ./OpenGLContext/bin/vrml_view.py
RefactoringTool: ./OpenGLContext/bin/visualshell.py
RefactoringTool: ./OpenGLContext/bin/profile_view.py
RefactoringTool: ./OpenGLContext/bin/lorentz.py
RefactoringTool: ./OpenGLContext/bin/keyboardevents.py
RefactoringTool: ./OpenGLContext/bin/gltest.py
RefactoringTool: ./OpenGLContext/bin/choosefonts.py
RefactoringTool: ./OpenGLContext/bin/choosecontext.py
RefactoringTool: ./OpenGLContext/atlas.py
RefactoringTool: ./OpenGLContext/arrays.py
RefactoringTool: ./OpenGLContext/__init__.py
RefactoringTool: ./OpenGLContext/wxvrmlcontext.py
RefactoringTool: ./OpenGLContext/wxtestingcontext.py
RefactoringTool: ./OpenGLContext/wxinteractivecontext.py
RefactoringTool: ./OpenGLContext/wxcontext.py
RefactoringTool: ./OpenGLContext/vrmlcontext.py
RefactoringTool: ./OpenGLContext/visitor.py
RefactoringTool: ./OpenGLContext/vectorutilities.py
RefactoringTool: ./OpenGLContext/utilities.py
RefactoringTool: ./OpenGLContext/triangleutilities.py
RefactoringTool: ./OpenGLContext/texturecache.py
RefactoringTool: ./OpenGLContext/texture.py
RefactoringTool: ./OpenGLContext/testingcontext.py
RefactoringTool: ./OpenGLContext/shadow/volume.py
RefactoringTool: ./OpenGLContext/shadow/shadowcontext.py
RefactoringTool: ./OpenGLContext/shadow/pinfperspective.py
RefactoringTool: ./OpenGLContext/shadow/passes.py
RefactoringTool: ./OpenGLContext/shadow/edgeset.py
RefactoringTool: ./OpenGLContext/shadow/__init__.py
RefactoringTool: ./OpenGLContext/scenegraph/viewpoint.py
RefactoringTool: ./OpenGLContext/scenegraph/vertex.py
RefactoringTool: ./OpenGLContext/scenegraph/transform.py
RefactoringTool: ./OpenGLContext/scenegraph/timesensor.py
RefactoringTool: ./OpenGLContext/scenegraph/texturetransform.py
RefactoringTool: ./OpenGLContext/scenegraph/text/wxfont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/wglfontprovider.py
RefactoringTool: ./OpenGLContext/scenegraph/text/wglfont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/ttfregistry.py
RefactoringTool: ./OpenGLContext/scenegraph/text/toolsfont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/text.py
RefactoringTool: ./OpenGLContext/scenegraph/text/pygamefont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/glutfont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/fontstyle3d.py
RefactoringTool: ./OpenGLContext/scenegraph/text/fontprovider.py
RefactoringTool: ./OpenGLContext/scenegraph/text/font.py
RefactoringTool: ./OpenGLContext/scenegraph/text/_toolsfont.py
RefactoringTool: ./OpenGLContext/scenegraph/text/__init__.py
RefactoringTool: ./OpenGLContext/scenegraph/teapot.py
RefactoringTool: ./OpenGLContext/scenegraph/switch.py
RefactoringTool: ./OpenGLContext/scenegraph/spherebackground.py
RefactoringTool: ./OpenGLContext/scenegraph/simplebackground.py
RefactoringTool: ./OpenGLContext/scenegraph/shape.py
RefactoringTool: ./OpenGLContext/scenegraph/shaders.py
RefactoringTool: ./OpenGLContext/scenegraph/scenegraph.py
RefactoringTool: ./OpenGLContext/scenegraph/quadrics.py
RefactoringTool: ./OpenGLContext/scenegraph/polygontessellator.py
RefactoringTool: ./OpenGLContext/scenegraph/polygonsort.py
RefactoringTool: ./OpenGLContext/scenegraph/polygon.py
RefactoringTool: ./OpenGLContext/scenegraph/pointset.py
RefactoringTool: ./OpenGLContext/scenegraph/nurbs.py
RefactoringTool: ./OpenGLContext/scenegraph/nodepath.py
RefactoringTool: ./OpenGLContext/scenegraph/mouseover.py
RefactoringTool: ./OpenGLContext/scenegraph/material.py
RefactoringTool: ./OpenGLContext/scenegraph/lod.py
RefactoringTool: ./OpenGLContext/scenegraph/light.py
RefactoringTool: ./OpenGLContext/scenegraph/interpolators.py
RefactoringTool: ./OpenGLContext/scenegraph/inline.py
RefactoringTool: ./OpenGLContext/scenegraph/indexedpolygons.py
RefactoringTool: ./OpenGLContext/scenegraph/indexedlineset.py
RefactoringTool: ./OpenGLContext/scenegraph/indexedfaceset.py
RefactoringTool: ./OpenGLContext/scenegraph/imagetexture.py
RefactoringTool: ./OpenGLContext/scenegraph/grouping.py
RefactoringTool: ./OpenGLContext/scenegraph/group.py
RefactoringTool: ./OpenGLContext/scenegraph/gear.py
RefactoringTool: ./OpenGLContext/scenegraph/extrusions.py
RefactoringTool: ./OpenGLContext/scenegraph/cubebackground.py
RefactoringTool: ./OpenGLContext/scenegraph/coordinatebounded.py
RefactoringTool: ./OpenGLContext/scenegraph/coordinate.py
RefactoringTool: ./OpenGLContext/scenegraph/collision.py
RefactoringTool: ./OpenGLContext/scenegraph/box.py
RefactoringTool: ./OpenGLContext/scenegraph/boundingvolume.py
RefactoringTool: ./OpenGLContext/scenegraph/billboard.py
RefactoringTool: ./OpenGLContext/scenegraph/basenodes.py
RefactoringTool: ./OpenGLContext/scenegraph/background.py
RefactoringTool: ./OpenGLContext/scenegraph/arraygeometry.py
RefactoringTool: ./OpenGLContext/scenegraph/appearance.py
RefactoringTool: ./OpenGLContext/scenegraph/__init__.py
RefactoringTool: ./OpenGLContext/resources/simpleshader_vert_txt.py
RefactoringTool: ./OpenGLContext/resources/simpleshader_frag_txt.py
RefactoringTool: ./OpenGLContext/resources/red_arrow_right_png.py
RefactoringTool: ./OpenGLContext/resources/pygame_icon_png.py
RefactoringTool: ./OpenGLContext/resources/phongweights_frag.py
RefactoringTool: ./OpenGLContext/resources/phongprecalc_vert.py
RefactoringTool: ./OpenGLContext/resources/lights_vert_txt.py
RefactoringTool: ./OpenGLContext/resources/legacy_lighting_vert_txt.py
RefactoringTool: ./OpenGLContext/resources/green_arrow_right_png.py
RefactoringTool: ./OpenGLContext/resources/disk_icon_png.py
RefactoringTool: ./OpenGLContext/resources/disk_icon_hi_png.py
RefactoringTool: ./OpenGLContext/resources/directlight_frag.py
RefactoringTool: ./OpenGLContext/resources/context_icon_small_png.py
RefactoringTool: ./OpenGLContext/resources/context_icon_png.py
RefactoringTool: ./OpenGLContext/resources/available_contexts_txt.py
RefactoringTool: ./OpenGLContext/resources/__init__.py
RefactoringTool: ./OpenGLContext/quaternion.py
RefactoringTool: ./OpenGLContext/pygamevrmlcontext.py
RefactoringTool: ./OpenGLContext/pygametestingcontext.py
RefactoringTool: ./OpenGLContext/pygameinteractivecontext.py
RefactoringTool: ./OpenGLContext/pygamecontext.py
RefactoringTool: ./OpenGLContext/plugins.py
RefactoringTool: ./OpenGLContext/passes/rendervisitor.py
RefactoringTool: ./OpenGLContext/passes/renderpass.py
RefactoringTool: ./OpenGLContext/passes/flatcore.py
RefactoringTool: ./OpenGLContext/passes/flatcompat.py
RefactoringTool: ./OpenGLContext/passes/flat.py
RefactoringTool: ./OpenGLContext/passes/_flat.py
RefactoringTool: ./OpenGLContext/move/viewplatformmixin.py
RefactoringTool: ./OpenGLContext/move/viewplatform.py
RefactoringTool: ./OpenGLContext/move/trackball.py
RefactoringTool: ./OpenGLContext/move/smooth.py
RefactoringTool: ./OpenGLContext/move/movementmanager.py
RefactoringTool: ./OpenGLContext/move/fps.py
RefactoringTool: ./OpenGLContext/move/examinemanager.py
RefactoringTool: ./OpenGLContext/move/dragwatcher.py
RefactoringTool: ./OpenGLContext/move/direct.py
RefactoringTool: ./OpenGLContext/loaders/vrml97.py
RefactoringTool: ./OpenGLContext/loaders/vrml2pklgz.py
RefactoringTool: ./OpenGLContext/loaders/obj.py
RefactoringTool: ./OpenGLContext/loaders/loader.py
RefactoringTool: ./OpenGLContext/loaders/gzpickle.py
RefactoringTool: ./OpenGLContext/loaders/base.py
RefactoringTool: ./OpenGLContext/loaders/__init__.py
RefactoringTool: ./OpenGLContext/interactivecontext.py
RefactoringTool: ./OpenGLContext/glutvrmltestingcontext.py
RefactoringTool: ./OpenGLContext/glutvrmlcontext.py
RefactoringTool: ./OpenGLContext/gluttestingcontext.py
RefactoringTool: ./OpenGLContext/glutinteractivecontext.py
RefactoringTool: ./OpenGLContext/glutcontext.py
RefactoringTool: ./OpenGLContext/frustum.py
RefactoringTool: ./OpenGLContext/framecounter.py
RefactoringTool: ./OpenGLContext/extensionmanager.py
RefactoringTool: ./OpenGLContext/events/wxevents.py
RefactoringTool: ./OpenGLContext/events/tkevents.py
RefactoringTool: ./OpenGLContext/events/timer.py
RefactoringTool: ./OpenGLContext/events/timeevents.py
RefactoringTool: ./OpenGLContext/events/timeeventgeneratormanager.py
RefactoringTool: ./OpenGLContext/events/systemtime.py
RefactoringTool: ./OpenGLContext/events/pygameevents.py
RefactoringTool: ./OpenGLContext/events/mouseevents.py
RefactoringTool: ./OpenGLContext/events/keyboardevents.py
RefactoringTool: ./OpenGLContext/events/internaltime.py
RefactoringTool: ./OpenGLContext/events/glutevents.py
RefactoringTool: ./OpenGLContext/events/fxevents.py
RefactoringTool: ./OpenGLContext/events/eventmanager.py
RefactoringTool: ./OpenGLContext/events/eventhandlermixin.py
RefactoringTool: ./OpenGLContext/events/event.py
RefactoringTool: ./OpenGLContext/events/default_config.py
RefactoringTool: ./OpenGLContext/events/__init__.py
RefactoringTool: ./OpenGLContext/drawcube.py
RefactoringTool: ./OpenGLContext/doinchildmatrix.py
RefactoringTool: ./OpenGLContext/displaylist.py
RefactoringTool: ./OpenGLContext/debug/state.py
RefactoringTool: ./OpenGLContext/debug/logs.py
RefactoringTool: ./OpenGLContext/debug/logcontext.py
RefactoringTool: ./OpenGLContext/debug/leaks.py
RefactoringTool: ./OpenGLContext/debug/bufferimage.py
RefactoringTool: ./OpenGLContext/debug/__init__.py
RefactoringTool: ./OpenGLContext/contextdefinition.py
RefactoringTool: ./OpenGLContext/context.py
RefactoringTool: ./tests/wx_with_controls.py
RefactoringTool: ./tests/wx_multiple_contexts.py
RefactoringTool: ./tests/wx_font.py
RefactoringTool: ./tests/wglpixelformatarb.py
RefactoringTool: ./tests/wgl_font.py
RefactoringTool: ./tests/wgl_bitmap_font.py
RefactoringTool: ./tests/transparentsorted.py
RefactoringTool: ./tests/transforms_1.py
RefactoringTool: ./tests/timesensorobject.py
RefactoringTool: ./tests/test_glvertex2fcrash.py
RefactoringTool: ./tests/starfield.py
RefactoringTool: ./tests/spherebackgroundobject.py
RefactoringTool: ./tests/solid_font.py
RefactoringTool: ./tests/simplerotate.py
RefactoringTool: ./tests/shadow_2.py
RefactoringTool: ./tests/shadow_1.py
RefactoringTool: ./tests/shaders.py
RefactoringTool: ./tests/shaderobjects.py
RefactoringTool: ./tests/shadergeometry.py
RefactoringTool: ./tests/shader_spike.py
RefactoringTool: ./tests/shader_sphere.py
RefactoringTool: ./tests/shader_ng.py
RefactoringTool: ./tests/shader_intro.py
RefactoringTool: ./tests/shader_instanced.py
RefactoringTool: ./tests/shader_binary.py
RefactoringTool: ./tests/shader_9.py
RefactoringTool: ./tests/shader_8.py
RefactoringTool: ./tests/shader_7.py
RefactoringTool: ./tests/shader_6.py
RefactoringTool: ./tests/shader_5.py
RefactoringTool: ./tests/shader_4.py
RefactoringTool: ./tests/shader_3.py
RefactoringTool: ./tests/shader_2_c_void_p.py
RefactoringTool: ./tests/shader_2.py
RefactoringTool: ./tests/shader_12.py
RefactoringTool: ./tests/shader_11.py
RefactoringTool: ./tests/shader_10.py
RefactoringTool: ./tests/shader_1.py
RefactoringTool: ./tests/selectrendermode_threads.py
RefactoringTool: ./tests/selectrendermode.py
RefactoringTool: ./tests/savepostscript.py
RefactoringTool: ./tests/saveimage.py
RefactoringTool: ./tests/runalltests.py
RefactoringTool: ./tests/redbook_trim.py
RefactoringTool: ./tests/redbook_surface_cb.py
RefactoringTool: ./tests/redbook_surface.py
RefactoringTool: ./tests/redbook_alpha3D.py
RefactoringTool: ./tests/redbook_alpha.py
RefactoringTool: ./tests/readpixelsleak.py
RefactoringTool: ./tests/pygame_textureatlas.py
RefactoringTool: ./tests/pygame_font.py
RefactoringTool: ./tests/profile_view.py
RefactoringTool: ./tests/pointsetobject.py
RefactoringTool: ./tests/point_and_click.py
RefactoringTool: ./tests/pbodemo.py
RefactoringTool: ./tests/particles_simple.py
RefactoringTool: ./tests/nurbsobject.py
RefactoringTool: ./tests/node_modify.py
RefactoringTool: ./tests/nehe8.py
RefactoringTool: ./tests/nehe7.py
RefactoringTool: ./tests/nehe6_timer.py
RefactoringTool: ./tests/nehe6_multi.py
RefactoringTool: ./tests/nehe6_convolve.py
RefactoringTool: ./tests/nehe6.py
RefactoringTool: ./tests/nehe5.py
RefactoringTool: ./tests/nehe4.py
RefactoringTool: ./tests/nehe3.py
RefactoringTool: ./tests/nehe2.py
RefactoringTool: ./tests/nehe1.py
RefactoringTool: ./tests/multitexture_1.py
RefactoringTool: ./tests/mouseover.py
RefactoringTool: ./tests/molehill.py
RefactoringTool: ./tests/line_stipple.py
RefactoringTool: ./tests/lightobject.py
RefactoringTool: ./tests/indexedlinesetobject.py
RefactoringTool: ./tests/indexedfaceset_lit_npv.py
RefactoringTool: ./tests/indexedfaceset_lit_npf.py
RefactoringTool: ./tests/ilsstrategies.py
RefactoringTool: ./tests/heightmap.py
RefactoringTool: ./tests/glvertex.py
RefactoringTool: ./tests/glutmousewheel.py
RefactoringTool: ./tests/glutbitmapcharacter.py
RefactoringTool: ./tests/glut_fullscreen.py
RefactoringTool: ./tests/glut_font.py
RefactoringTool: ./tests/glut_bitmap_font.py
RefactoringTool: ./tests/glugetstring.py
RefactoringTool: ./tests/glu_tess2.py
RefactoringTool: ./tests/glu_tess.py
RefactoringTool: ./tests/glprint.py
RefactoringTool: ./tests/glinterleavedarrays.py
RefactoringTool: ./tests/glhistogram.py
RefactoringTool: ./tests/glgetpolygonstipple.py
RefactoringTool: ./tests/glgetpixelmap.py
RefactoringTool: ./tests/glgetmaterial.py
RefactoringTool: ./tests/glgetlight.py
RefactoringTool: ./tests/glget_with_fonts.py
RefactoringTool: ./tests/glget.py
RefactoringTool: ./tests/glelathe.py
RefactoringTool: ./tests/gldrawpixelssynth.py
RefactoringTool: ./tests/gldrawpixels.py
RefactoringTool: ./tests/gldrawelements_string.py
RefactoringTool: ./tests/gldrawelements_list.py
RefactoringTool: ./tests/gldrawelements.py
RefactoringTool: ./tests/gldrawarrays_string.py
RefactoringTool: ./tests/gldrawarrays.py
RefactoringTool: ./tests/glarrayelement.py
RefactoringTool: ./tests/getteximage.py
RefactoringTool: ./tests/geometry.py
RefactoringTool: ./tests/gearobject.py
RefactoringTool: ./tests/frust_test_module.py
RefactoringTool: ./tests/flower_geometry.py
RefactoringTool: ./tests/feedback_mode.py
RefactoringTool: ./tests/dek_texturesurf.py
RefactoringTool: ./tests/dek_surf.py
RefactoringTool: ./tests/cubebackgroundobject.py
RefactoringTool: ./tests/cubeback_rot.py
RefactoringTool: ./tests/boundingvolume.py
RefactoringTool: ./tests/backgroundobject.py
RefactoringTool: ./tests/arbwindowpos.py
RefactoringTool: ./tests/arbsync.py
RefactoringTool: ./tests/arbpointparameters.py
RefactoringTool: ./tests/arbocclusionquery.py
RefactoringTool: ./tests/addnodes.py
RefactoringTool: ./tests/_fontstyles.py
RefactoringTool: ./tests/_bitmap_font.py
RefactoringTool: ./tests/__init__.py
RefactoringTool: ./setup.py
RefactoringTool: ./pydoc/upload.py
RefactoringTool: ./pydoc/pydoc2.py
RefactoringTool: ./pydoc/gldoc.py
RefactoringTool: ./pydoc/find_gldoc.py
RefactoringTool: ./pydoc/builddocs.py
RefactoringTool: Warnings/messages while refactoring:
RefactoringTool: ### In file ./OpenGLContext/bin/lorentz.py ###
RefactoringTool: Line 21: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 21: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./OpenGLContext/shadow/volume.py ###
RefactoringTool: Line 321: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 321: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./OpenGLContext/shadow/volume.py ###
RefactoringTool: Line 204: You should use 'operator.mul(forwardIndices,3,0)' here.
RefactoringTool: ### In file ./OpenGLContext/scenegraph/text/toolsfont.py ###
RefactoringTool: Line 108: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 108: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./OpenGLContext/scenegraph/spherebackground.py ###
RefactoringTool: Line 102: You should use 'operator.mul(sin(colorSet[doStart:-1,0])*fraction,2, 0)' here.
RefactoringTool: Line 104: You should use 'operator.mul(cos(colorSet[doStart:-1,0]),2, 0)' here.
RefactoringTool: Line 116: You should use 'operator.mul(colorSet[doStart:-1,1:],2, 0)' here.
RefactoringTool: ### In file ./OpenGLContext/scenegraph/polygonsort.py ###
RefactoringTool: Line 92: You should use 'operator.mul(
indices,
ones((len(indices),), 'i' )*3,
0)' here.
RefactoringTool: ### In file ./OpenGLContext/scenegraph/material.py ###
RefactoringTool: Line 89: You should use a for loop here
RefactoringTool: ### In file ./OpenGLContext/scenegraph/indexedlineset.py ###
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 160: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 160: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./OpenGLContext/scenegraph/indexedfaceset.py ###
RefactoringTool: Line 402: You should use 'operator.mul( normalArray,[3]*len(normalArray), 0)' here.
RefactoringTool: Line 570: You should use 'operator.mul( normalArray,[3]*len(normalArray),0)' here.
RefactoringTool: Line 652: You should use 'operator.mul(faceNormals,[3]*len(faceNormals),0)' here.
RefactoringTool: ### In file ./OpenGLContext/events/default_config.py ###
RefactoringTool: Line 2: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 2: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./tests/pointsetobject.py ###
RefactoringTool: Line 20: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 20: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 23: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 23: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 49: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 49: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 50: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 50: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: ### In file ./tests/arbpointparameters.py ###
RefactoringTool: Line 33: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 33: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 36: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 36: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 69: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 69: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
RefactoringTool: Line 70: cannot convert map(None, ...) with multiple arguments because map() now truncates to the shortest sequence
rrorDuringImport, value:
+ except pydoc.ErrorDuringImport as value:
self.info( """ ... FAILED %s"""% (repr( value)))
self.warn( """Unable to import the module %s"""% (repr(self.pending[0])))
- except (SystemError, SystemExit), value:
+ except (SystemError, SystemExit) as value:
self.info( """ ... FAILED %s"""% (repr( value)))
self.warn( """Unable to import the module %s"""% (repr(self.pending[0])))
- except Exception, value:
+ except Exception as value:
self.info( """ ... FAILED %s"""% (repr( value)))
self.warn( """Unable to import the module %s"""% (repr(self.pending[0])))
else:
@@ -331,14 +331,14 @@
del self.pending[0]
finally:
for item in self.warnings:
- print item
+ print(item)
def clean (self, objectList, object):
"""callback from the formatter object asking us to remove
those items in the key, value pairs where the object is
imported from one of the excluded modules"""
for key, value in objectList[:]:
- for excludeObject in self.exclusions.values():
+ for excludeObject in list(self.exclusions.values()):
if hasattr( excludeObject, key ) and excludeObject is not object:
if (
getattr( excludeObject, key) is value or
--- ./pydoc/gldoc.py (original)
+++ ./pydoc/gldoc.py (refactored)
@@ -9,4 +9,4 @@
link = findName( name )
if link:
return '%s' % (link, name)
- return apply( DefaultFormatter.namelink, ( self, name,)+dicts )
+ return DefaultFormatter.namelink(*( self, name,)+dicts)
--- ./pydoc/find_gldoc.py (original)
+++ ./pydoc/find_gldoc.py (refactored)
@@ -538,23 +538,23 @@
])
if __name__ == "__main__":
- print 'search gl'
+ print('search gl')
for name in dir(GL):
if name[:2] == 'gl' and not findName( name):
- print '\t%s:"",'%( repr(name), )
-
- print 'search glu'
+ print('\t%s:"",'%( repr(name), ))
+
+ print('search glu')
for name in dir(GLU):
if name[:2] == 'gl' and not findName( name):
- print '\t%s:"",'%( repr(name), )
-
- print 'search glut'
+ print('\t%s:"",'%( repr(name), ))
+
+ print('search glut')
for name in dir(GLUT):
if name[:2] == 'gl' and not findName( name):
- print '\t%s:"",'%( repr(name), )
-
- print 'search gle'
+ print('\t%s:"",'%( repr(name), ))
+
+ print('search gle')
for name in dir(GLE):
if name[:2] == 'gl' and not findName( name):
- print '\t%s:"",'%( repr(name), )
+ print('\t%s:"",'%( repr(name), ))
+ CFLAGS='-pipe -Wall -g -O2'
+ export CFLAGS
+ CXXFLAGS='-pipe -Wall -g -O2'
+ export CXXFLAGS
+ FFLAGS='-pipe -Wall -g -O2'
+ export FFLAGS
+ python3 setup.py build
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGLContext
copying OpenGLContext/atlas.py -> build/lib/OpenGLContext
copying OpenGLContext/arrays.py -> build/lib/OpenGLContext
copying OpenGLContext/__init__.py -> build/lib/OpenGLContext
copying OpenGLContext/wxvrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxtestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/wxcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/vrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/visitor.py -> build/lib/OpenGLContext
copying OpenGLContext/vectorutilities.py -> build/lib/OpenGLContext
copying OpenGLContext/utilities.py -> build/lib/OpenGLContext
copying OpenGLContext/triangleutilities.py -> build/lib/OpenGLContext
copying OpenGLContext/texturecache.py -> build/lib/OpenGLContext
copying OpenGLContext/texture.py -> build/lib/OpenGLContext
copying OpenGLContext/testingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/quaternion.py -> build/lib/OpenGLContext
copying OpenGLContext/pygamevrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygametestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygameinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/pygamecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/plugins.py -> build/lib/OpenGLContext
copying OpenGLContext/interactivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutvrmltestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutvrmlcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/gluttestingcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutinteractivecontext.py -> build/lib/OpenGLContext
copying OpenGLContext/glutcontext.py -> build/lib/OpenGLContext
copying OpenGLContext/frustum.py -> build/lib/OpenGLContext
copying OpenGLContext/framecounter.py -> build/lib/OpenGLContext
copying OpenGLContext/extensionmanager.py -> build/lib/OpenGLContext
copying OpenGLContext/drawcube.py -> build/lib/OpenGLContext
copying OpenGLContext/doinchildmatrix.py -> build/lib/OpenGLContext
copying OpenGLContext/displaylist.py -> build/lib/OpenGLContext
copying OpenGLContext/contextdefinition.py -> build/lib/OpenGLContext
copying OpenGLContext/context.py -> build/lib/OpenGLContext
creating build/lib/OpenGLContext/browser
copying OpenGLContext/browser/defaultbindings.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/crayola.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/browsercontext.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/__init__.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/vpcurve.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/visual.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/vector.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/proxy.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/passes.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/nodes.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/interactivity.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/homedirectory.py -> build/lib/OpenGLContext/browser
copying OpenGLContext/browser/geometry.py -> build/lib/OpenGLContext/browser
creating build/lib/OpenGLContext/bin
copying OpenGLContext/bin/vrml_view_shadow.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/vrml_view.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/visualshell.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/profile_view.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/lorentz.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/keyboardevents.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/gltest.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/choosefonts.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/choosecontext.py -> build/lib/OpenGLContext/bin
copying OpenGLContext/bin/__init__.py -> build/lib/OpenGLContext/bin
creating build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/volume.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/shadowcontext.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/pinfperspective.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/passes.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/edgeset.py -> build/lib/OpenGLContext/shadow
copying OpenGLContext/shadow/__init__.py -> build/lib/OpenGLContext/shadow
creating build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/viewpoint.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/vertex.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/transform.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/timesensor.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/texturetransform.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/teapot.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/switch.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/spherebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/simplebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/shape.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/shaders.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/scenegraph.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/quadrics.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygontessellator.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygonsort.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/polygon.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/pointset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/nurbs.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/nodepath.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/mouseover.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/material.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/lod.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/light.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/interpolators.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/inline.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedpolygons.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedlineset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/indexedfaceset.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/imagetexture.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/grouping.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/group.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/gear.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/extrusions.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/cubebackground.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/coordinatebounded.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/coordinate.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/collision.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/box.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/boundingvolume.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/billboard.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/basenodes.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/background.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/arraygeometry.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/appearance.py -> build/lib/OpenGLContext/scenegraph
copying OpenGLContext/scenegraph/__init__.py -> build/lib/OpenGLContext/scenegraph
creating build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wxfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wglfontprovider.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/wglfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/ttfregistry.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/toolsfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/text.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/pygamefont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/glutfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/fontstyle3d.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/fontprovider.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/font.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/_toolsfont.py -> build/lib/OpenGLContext/scenegraph/text
copying OpenGLContext/scenegraph/text/__init__.py -> build/lib/OpenGLContext/scenegraph/text
creating build/lib/OpenGLContext/resources
copying OpenGLContext/resources/simpleshader_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/simpleshader_frag_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/red_arrow_right_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/pygame_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/phongweights_frag.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/phongprecalc_vert.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/lights_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/legacy_lighting_vert_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/green_arrow_right_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/disk_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/disk_icon_hi_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/directlight_frag.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/context_icon_small_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/context_icon_png.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/available_contexts_txt.py -> build/lib/OpenGLContext/resources
copying OpenGLContext/resources/__init__.py -> build/lib/OpenGLContext/resources
creating build/lib/OpenGLContext/passes
copying OpenGLContext/passes/rendervisitor.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/renderpass.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flatcore.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flatcompat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/flat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/_flat.py -> build/lib/OpenGLContext/passes
copying OpenGLContext/passes/__init__.py -> build/lib/OpenGLContext/passes
creating build/lib/OpenGLContext/move
copying OpenGLContext/move/viewplatformmixin.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/viewplatform.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/trackball.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/smooth.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/movementmanager.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/fps.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/examinemanager.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/dragwatcher.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/direct.py -> build/lib/OpenGLContext/move
copying OpenGLContext/move/__init__.py -> build/lib/OpenGLContext/move
creating build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/vrml97.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/vrml2pklgz.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/obj.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/loader.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/gzpickle.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/base.py -> build/lib/OpenGLContext/loaders
copying OpenGLContext/loaders/__init__.py -> build/lib/OpenGLContext/loaders
creating build/lib/OpenGLContext/events
copying OpenGLContext/events/wxevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/tkevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timer.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timeevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/timeeventgeneratormanager.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/systemtime.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/pygameevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/mouseevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/keyboardevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/internaltime.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/glutevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/fxevents.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/eventmanager.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/eventhandlermixin.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/event.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/default_config.py -> build/lib/OpenGLContext/events
copying OpenGLContext/events/__init__.py -> build/lib/OpenGLContext/events
creating build/lib/OpenGLContext/debug
copying OpenGLContext/debug/state.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/logs.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/logcontext.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/leaks.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/bufferimage.py -> build/lib/OpenGLContext/debug
copying OpenGLContext/debug/__init__.py -> build/lib/OpenGLContext/debug
+ popd
~/RPM/BUILD/OpenGLContext-2.3.0b1
+ exit 0
Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.37779
+ umask 022
+ /bin/mkdir -p /usr/src/RPM/BUILD
+ cd /usr/src/RPM/BUILD
+ /bin/chmod -Rf u+rwX -- /usr/src/tmp/python-module-OpenGLContext-buildroot
+ :
+ /bin/rm -rf -- /usr/src/tmp/python-module-OpenGLContext-buildroot
+ cd OpenGLContext-2.3.0b1
+ /usr/bin/python2.7 setup.py install --skip-build --root=/usr/src/tmp/python-module-OpenGLContext-buildroot --force
running install
running install_lib
creating /usr/src/tmp/python-module-OpenGLContext-buildroot
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/choosecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/choosefonts.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/gltest.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/keyboardevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/lorentz.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/profile_view.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/visualshell.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/vrml_view.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/vrml_view_shadow.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/browsercontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/crayola.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/defaultbindings.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/geometry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/homedirectory.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/interactivity.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/nodes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/passes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/proxy.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/vector.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/visual.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/vpcurve.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/bufferimage.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/leaks.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/logcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/logs.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/state.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/default_config.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/event.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/eventhandlermixin.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/eventmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/fxevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/glutevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/internaltime.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/keyboardevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/mouseevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/pygameevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/systemtime.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timeeventgeneratormanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timeevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timer.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/tkevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/wxevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/base.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/gzpickle.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/loader.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/obj.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/vrml2pklgz.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/vrml97.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/direct.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/dragwatcher.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/examinemanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/fps.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/movementmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/smooth.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/trackball.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/viewplatform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/viewplatformmixin.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/_flat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flatcompat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flatcore.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/renderpass.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/rendervisitor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/available_contexts_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/context_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/context_icon_small_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/directlight_frag.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/disk_icon_hi_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/disk_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/green_arrow_right_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/legacy_lighting_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/lights_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/phongprecalc_vert.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/phongweights_frag.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/pygame_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/red_arrow_right_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/simpleshader_frag_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/simpleshader_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/_toolsfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/font.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/fontprovider.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/fontstyle3d.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/glutfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/pygamefont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/text.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/toolsfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/ttfregistry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wglfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wglfontprovider.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wxfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/appearance.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/arraygeometry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/background.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/basenodes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/billboard.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/boundingvolume.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/box.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/collision.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/coordinate.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/coordinatebounded.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/cubebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/extrusions.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/gear.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/group.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/grouping.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/imagetexture.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedfaceset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedlineset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedpolygons.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/inline.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/interpolators.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/light.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/lod.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/material.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/mouseover.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/nodepath.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/nurbs.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/pointset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygon.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygonsort.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygontessellator.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/quadrics.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/scenegraph.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/shaders.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/shape.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/simplebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/spherebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/switch.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/teapot.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/texturetransform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/timesensor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/transform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/vertex.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/viewpoint.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/edgeset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/passes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/pinfperspective.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/shadowcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/volume.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/arrays.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/atlas.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/context.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/contextdefinition.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/displaylist.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/doinchildmatrix.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/drawcube.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/extensionmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/framecounter.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/frustum.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/gluttestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutvrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutvrmltestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/interactivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/plugins.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygamecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygameinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygametestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygamevrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/quaternion.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/testingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/texture.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/texturecache.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/triangleutilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/utilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/vectorutilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/visitor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/vrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxtestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxvrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py to choosecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py to choosefonts.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.py to gltest.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.py to keyboardevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py to lorentz.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py to profile_view.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py to visualshell.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py to vrml_view.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py to vrml_view_shadow.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py to browsercontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/crayola.py to crayola.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/defaultbindings.py to defaultbindings.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.py to geometry.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.py to homedirectory.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/interactivity.py to interactivity.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py to nodes.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.py to passes.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/proxy.py to proxy.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.py to vector.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py to visual.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.py to vpcurve.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.py to bufferimage.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/leaks.py to leaks.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/logcontext.py to logcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/logs.py to logs.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/state.py to state.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/default_config.py to default_config.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/event.py to event.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/eventhandlermixin.py to eventhandlermixin.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/eventmanager.py to eventmanager.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.py to fxevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/glutevents.py to glutevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/internaltime.py to internaltime.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/keyboardevents.py to keyboardevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.py to mouseevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/pygameevents.py to pygameevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/systemtime.py to systemtime.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeeventgeneratormanager.py to timeeventgeneratormanager.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeevents.py to timeevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timer.py to timer.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/tkevents.py to tkevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/wxevents.py to wxevents.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/base.py to base.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py to gzpickle.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/loader.py to loader.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py to obj.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.py to vrml2pklgz.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.py to vrml97.pyc
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byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py to direct.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/dragwatcher.py to dragwatcher.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.py to examinemanager.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py to fps.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.py to movementmanager.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py to smooth.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py to trackball.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.py to viewplatform.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py to viewplatformmixin.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.py to __init__.pyc
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byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.py to appearance.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.py to arraygeometry.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.py to background.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.py to basenodes.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.py to billboard.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py to boundingvolume.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.py to box.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.py to collision.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.py to coordinate.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.py to coordinatebounded.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py to cubebackground.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/extrusions.py to extrusions.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.py to gear.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/group.py to group.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/grouping.py to grouping.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py to imagetexture.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py to indexedfaceset.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.py to indexedlineset.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py to indexedpolygons.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.py to inline.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/interpolators.py to interpolators.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/light.py to light.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/lod.py to lod.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/material.py to material.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/mouseover.py to mouseover.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nodepath.py to nodepath.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nurbs.py to nurbs.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.py to pointset.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.py to polygon.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygonsort.py to polygonsort.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py to polygontessellator.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.py to quadrics.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/scenegraph.py to scenegraph.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py to shaders.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shape.py to shape.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/simplebackground.py to simplebackground.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.py to spherebackground.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/switch.py to switch.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.py to teapot.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/texturetransform.py to texturetransform.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/timesensor.py to timesensor.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.py to transform.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/vertex.py to vertex.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.py to viewpoint.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py to edgeset.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py to passes.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/pinfperspective.py to pinfperspective.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.py to shadowcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/volume.py to volume.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/__init__.py to __init__.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/arrays.py to arrays.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py to atlas.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py to context.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/contextdefinition.py to contextdefinition.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/displaylist.py to displaylist.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/doinchildmatrix.py to doinchildmatrix.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.py to drawcube.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.py to extensionmanager.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/framecounter.py to framecounter.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/frustum.py to frustum.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py to glutcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py to glutinteractivecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/gluttestingcontext.py to gluttestingcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py to glutvrmlcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py to glutvrmltestingcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.py to interactivecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/plugins.py to plugins.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py to pygamecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py to pygameinteractivecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygametestingcontext.py to pygametestingcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamevrmlcontext.py to pygamevrmlcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.py to quaternion.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/testingcontext.py to testingcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.py to texture.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texturecache.py to texturecache.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/triangleutilities.py to triangleutilities.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/utilities.py to utilities.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vectorutilities.py to vectorutilities.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/visitor.py to visitor.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py to vrmlcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py to wxcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py to wxinteractivecontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxtestingcontext.py to wxtestingcontext.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxvrmlcontext.py to wxvrmlcontext.pyc
running install_egg_info
Writing /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext-2.3.0b1-py2.7.egg-info
+ pushd ../python3
~/RPM/BUILD/python3 ~/RPM/BUILD/OpenGLContext-2.3.0b1
+ python3 setup.py install --skip-build --root=/usr/src/tmp/python-module-OpenGLContext-buildroot --force
running install
running install_lib
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/bufferimage.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/leaks.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/logcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/logs.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
copying build/lib/OpenGLContext/debug/state.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/default_config.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/event.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/eventhandlermixin.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/eventmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/fxevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/glutevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/internaltime.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/keyboardevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/mouseevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/pygameevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/systemtime.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timeeventgeneratormanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timeevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/timer.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/tkevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
copying build/lib/OpenGLContext/events/wxevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/base.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/gzpickle.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/loader.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/obj.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/vrml2pklgz.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
copying build/lib/OpenGLContext/loaders/vrml97.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/direct.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/dragwatcher.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/examinemanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/fps.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/movementmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/smooth.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/trackball.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/viewplatform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
copying build/lib/OpenGLContext/move/viewplatformmixin.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/_flat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flatcompat.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/flatcore.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/renderpass.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
copying build/lib/OpenGLContext/passes/rendervisitor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/available_contexts_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/context_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/context_icon_small_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/directlight_frag.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/disk_icon_hi_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/disk_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/green_arrow_right_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/legacy_lighting_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/lights_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/phongprecalc_vert.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/phongweights_frag.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/pygame_icon_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/red_arrow_right_png.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/simpleshader_frag_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
copying build/lib/OpenGLContext/resources/simpleshader_vert_txt.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/_toolsfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/font.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/fontprovider.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/fontstyle3d.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/glutfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/pygamefont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/text.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/toolsfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/ttfregistry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wglfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wglfontprovider.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/text/wxfont.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text
copying build/lib/OpenGLContext/scenegraph/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/appearance.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/arraygeometry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/background.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/basenodes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/billboard.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/boundingvolume.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/box.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/collision.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/coordinate.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/coordinatebounded.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/cubebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/extrusions.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/gear.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/group.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/grouping.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/imagetexture.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedfaceset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedlineset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/indexedpolygons.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/inline.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/interpolators.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/light.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/lod.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/material.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/mouseover.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/nodepath.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/nurbs.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/pointset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygon.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygonsort.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/polygontessellator.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/quadrics.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/scenegraph.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/shaders.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/shape.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/simplebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/spherebackground.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/switch.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/teapot.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/texturetransform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/timesensor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/transform.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/vertex.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
copying build/lib/OpenGLContext/scenegraph/viewpoint.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/edgeset.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/passes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/pinfperspective.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/shadowcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
copying build/lib/OpenGLContext/shadow/volume.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/choosecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/choosefonts.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/gltest.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/keyboardevents.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/lorentz.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/profile_view.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/visualshell.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/vrml_view.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
copying build/lib/OpenGLContext/bin/vrml_view_shadow.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin
creating /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/geometry.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/homedirectory.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/interactivity.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/nodes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/passes.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/proxy.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/vector.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/visual.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/vpcurve.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/browsercontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/crayola.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/browser/defaultbindings.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser
copying build/lib/OpenGLContext/context.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/contextdefinition.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/displaylist.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/doinchildmatrix.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/drawcube.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/extensionmanager.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/framecounter.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/frustum.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/gluttestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutvrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/glutvrmltestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/interactivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/plugins.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygamecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygameinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygametestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/pygamevrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/quaternion.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/testingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/texture.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/texturecache.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/triangleutilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/utilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/vectorutilities.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/visitor.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/vrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxinteractivecontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxtestingcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/wxvrmlcontext.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/__init__.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/arrays.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
copying build/lib/OpenGLContext/atlas.py -> /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/__init__.py to __init__.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/bufferimage.py to bufferimage.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/leaks.py to leaks.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logcontext.py to logcontext.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logs.py to logs.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/state.py to state.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/__init__.py to __init__.cpython-35.pyc
byte-compiling /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/default_config.py to default_config.cpython-35.pyc
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running install_egg_info
running egg_info
writing top-level names to OpenGLContext.egg-info/top_level.txt
writing dependency_links to OpenGLContext.egg-info/dependency_links.txt
writing OpenGLContext.egg-info/PKG-INFO
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writing manifest file 'OpenGLContext.egg-info/SOURCES.txt'
Copying OpenGLContext.egg-info to /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext-2.3.0b1-py3.5.egg-info
running install_scripts
+ popd
~/RPM/BUILD/OpenGLContext-2.3.0b1
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Cleaning files in /usr/src/tmp/python-module-OpenGLContext-buildroot (auto)
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unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/dragwatcher.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.pyc
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unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/available_contexts_txt.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/directlight_frag.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_hi_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongprecalc_vert.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongweights_frag.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_frag_txt.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_vert_txt.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/available_contexts_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/directlight_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_hi_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongprecalc_vert.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongweights_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_frag_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_vert_txt.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/__init__.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/font.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontprovider.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/glutfont.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/pygamefont.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/text.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wxfont.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/font.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/glutfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/pygamefont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/text.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wxfont.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/__init__.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/extrusions.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/group.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/grouping.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/interpolators.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/light.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/lod.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/material.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/mouseover.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nodepath.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nurbs.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygonsort.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/scenegraph.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shape.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/simplebackground.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/switch.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/texturetransform.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/timesensor.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/vertex.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/extrusions.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/group.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/grouping.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/interpolators.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/light.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/lod.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/material.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/mouseover.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nodepath.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nurbs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygonsort.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/scenegraph.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shape.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/simplebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/switch.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/texturetransform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/timesensor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/vertex.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/__init__.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/pinfperspective.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/volume.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/pinfperspective.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/volume.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/__init__.pyc
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unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/contextdefinition.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/displaylist.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/doinchildmatrix.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/framecounter.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/frustum.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/gluttestingcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/plugins.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygametestingcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamevrmlcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/testingcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texturecache.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/triangleutilities.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/utilities.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vectorutilities.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/visitor.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxtestingcontext.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxvrmlcontext.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/arrays.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/contextdefinition.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/displaylist.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/doinchildmatrix.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/framecounter.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/frustum.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/gluttestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/plugins.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygametestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamevrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/testingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texturecache.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/triangleutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/utilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vectorutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/visitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxtestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxvrmlcontext.py
Bytecompiling python modules with optimization in /usr/src/tmp/python-module-OpenGLContext-buildroot using /usr/bin/python2.7 -O
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/crayola.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/defaultbindings.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/interactivity.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/proxy.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/leaks.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/logcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/logs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/state.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/default_config.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/event.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/eventhandlermixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/eventmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/glutevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/internaltime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/pygameevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/systemtime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeeventgeneratormanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timer.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/tkevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/wxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/base.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/loader.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/dragwatcher.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/available_contexts_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/directlight_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_hi_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongprecalc_vert.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/phongweights_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_frag_txt.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/simplebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/switch.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/texturetransform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/timesensor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/vertex.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/frustum.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/gluttestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/plugins.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py
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Bytecompiling python3 modules in /usr/src/tmp/python-module-OpenGLContext-buildroot using python3
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeeventgeneratormanager.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/obj.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/direct.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/dragwatcher.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/examinemanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/fps.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/movementmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/smooth.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/trackball.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatformmixin.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/available_contexts_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_small_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/directlight_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_hi_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/green_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/lights_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongprecalc_vert.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongweights_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/pygame_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/red_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_frag_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_vert_txt.py
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compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/font.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/glutfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/text.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wxfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/appearance.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/arraygeometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/background.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/basenodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/billboard.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/box.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/collision.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinate.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinatebounded.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/cubebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/extrusions.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/gear.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/group.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/grouping.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedfaceset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedlineset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedpolygons.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/inline.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/interpolators.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/light.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/lod.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/material.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/mouseover.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nodepath.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nurbs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/pointset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygon.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygonsort.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygontessellator.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/quadrics.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/scenegraph.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shape.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/simplebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/spherebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/switch.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/teapot.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/texturetransform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/timesensor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/transform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/vertex.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/viewpoint.py
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/__init__.cpython-35.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-35.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-35.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-35.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-35.pyc
unlink /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-35.pyc
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/pinfperspective.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/shadowcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/volume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/arrays.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/contextdefinition.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/displaylist.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/doinchildmatrix.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/drawcube.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/framecounter.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/frustum.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/gluttestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmltestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/interactivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/plugins.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygameinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygametestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamevrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/quaternion.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/testingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texturecache.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/triangleutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/utilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vectorutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/visitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxtestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxvrmlcontext.py
Bytecompiling python3 modules with optimization in /usr/src/tmp/python-module-OpenGLContext-buildroot using python3 -O
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/gltest.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/lorentz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view_shadow.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/browsercontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/crayola.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/defaultbindings.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/geometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/homedirectory.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/interactivity.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/nodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/proxy.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/vector.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/vpcurve.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/bufferimage.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/leaks.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/state.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/default_config.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/event.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/eventhandlermixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/eventmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/fxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/glutevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/internaltime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/mouseevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/pygameevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/systemtime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeeventgeneratormanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timer.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/tkevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/wxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/base.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/obj.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml2pklgz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml97.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/direct.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/dragwatcher.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/examinemanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/fps.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/movementmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/smooth.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/trackball.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatformmixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/_flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/rendervisitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/available_contexts_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_small_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/directlight_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_hi_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/green_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/lights_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongprecalc_vert.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongweights_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/pygame_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/red_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_frag_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/font.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/glutfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/text.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wxfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/appearance.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/arraygeometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/background.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/basenodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/billboard.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/box.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/collision.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinate.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinatebounded.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/cubebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/extrusions.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/gear.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/group.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/grouping.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedfaceset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedlineset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedpolygons.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/inline.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/interpolators.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/light.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/lod.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/material.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/mouseover.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nodepath.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nurbs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/pointset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygon.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygonsort.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygontessellator.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/quadrics.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/scenegraph.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shape.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/simplebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/spherebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/switch.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/teapot.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/texturetransform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/timesensor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/transform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/vertex.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/viewpoint.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/pinfperspective.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/shadowcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/volume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/arrays.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/contextdefinition.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/displaylist.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/doinchildmatrix.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/drawcube.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/framecounter.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/frustum.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/gluttestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmltestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/interactivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/plugins.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygameinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygametestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamevrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/quaternion.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/testingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texturecache.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/triangleutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/utilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vectorutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/visitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxtestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxvrmlcontext.py
Bytecompiling python3 modules with optimization-2 in /usr/src/tmp/python-module-OpenGLContext-buildroot using python3 -OO
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/gltest.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/lorentz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view_shadow.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/browsercontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/crayola.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/defaultbindings.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/geometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/homedirectory.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/interactivity.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/nodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/proxy.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/vector.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/vpcurve.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/bufferimage.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/leaks.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/logs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/state.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/default_config.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/event.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/eventhandlermixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/eventmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/fxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/glutevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/internaltime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/keyboardevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/mouseevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/pygameevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/systemtime.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeeventgeneratormanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timer.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/tkevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/wxevents.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/base.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/obj.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml2pklgz.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml97.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/direct.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/dragwatcher.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/examinemanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/fps.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/movementmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/smooth.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/trackball.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatformmixin.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/_flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/rendervisitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/available_contexts_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_small_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/directlight_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_hi_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/disk_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/green_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/lights_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongprecalc_vert.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/phongweights_frag.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/pygame_icon_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/red_arrow_right_png.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_frag_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/simpleshader_vert_txt.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/font.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/glutfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/text.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/toolsfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wxfont.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/appearance.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/arraygeometry.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/background.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/basenodes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/billboard.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/box.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/collision.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinate.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinatebounded.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/cubebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/extrusions.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/gear.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/group.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/grouping.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedfaceset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedlineset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedpolygons.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/inline.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/interpolators.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/light.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/lod.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/material.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/mouseover.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nodepath.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/nurbs.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/pointset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygon.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygonsort.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygontessellator.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/quadrics.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/scenegraph.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shape.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/simplebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/spherebackground.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/switch.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/teapot.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/texturetransform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/timesensor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/transform.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/vertex.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/viewpoint.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/passes.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/pinfperspective.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/shadowcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/volume.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/__init__.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/arrays.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/contextdefinition.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/displaylist.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/doinchildmatrix.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/drawcube.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/framecounter.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/frustum.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/gluttestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmltestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/interactivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/plugins.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygameinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygametestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamevrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/quaternion.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/testingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texture.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texturecache.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/triangleutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/utilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vectorutilities.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/visitor.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxinteractivecontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxtestingcontext.py
compile /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxvrmlcontext.py
Hardlinking identical .pyc and .opt-?.pyc files
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'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/text.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/text.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/fontstyle3d.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_vert_txt.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_vert_txt.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_frag_txt.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/simpleshader_frag_txt.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/phongweights_frag.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/phongweights_frag.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/phongprecalc_vert.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/phongprecalc_vert.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/legacy_lighting_vert_txt.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_hi_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/disk_icon_hi_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/directlight_frag.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/directlight_frag.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/available_contexts_txt.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/available_contexts_txt.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/flat.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/flat.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/passes/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/fps.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/fps.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/dragwatcher.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/dragwatcher.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/direct.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/direct.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/move/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/move/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/loader.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/loader.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/base.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/base.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/loaders/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/loaders/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/wxevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/wxevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/tkevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/tkevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/timeevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/timeevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/timeeventgeneratormanager.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/timeeventgeneratormanager.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/systemtime.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/systemtime.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/pygameevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/pygameevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/keyboardevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/keyboardevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/internaltime.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/internaltime.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/glutevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/glutevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/event.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/event.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/default_config.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/default_config.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/events/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/events/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/state.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/state.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/logs.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/logs.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/logcontext.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/logcontext.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/leaks.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/leaks.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/debug/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/debug/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/proxy.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/proxy.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/interactivity.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/interactivity.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/defaultbindings.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/defaultbindings.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/crayola.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/crayola.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/browser/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/browser/__init__.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.pyc'
'./usr/lib/python2.7/site-packages/OpenGLContext/bin/__init__.pyo' => './usr/lib/python2.7/site-packages/OpenGLContext/bin/__init__.pyc'
Processing files: python-module-OpenGLContext-2.3.0-alt2.b1.1
Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.83698
+ umask 022
+ /bin/mkdir -p /usr/src/RPM/BUILD
+ cd /usr/src/RPM/BUILD
+ cd OpenGLContext-2.3.0b1
+ DOCDIR=/usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ export DOCDIR
+ rm -rf /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ /bin/mkdir -p /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ cp -prL docs /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ chmod -R go-w /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ chmod -R a+rX /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/share/doc/python-module-OpenGLContext-2.3.0
+ exit 0
Finding Provides (using /usr/lib/rpm/find-provides)
Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Ibcq3V
find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.py: data (PASS)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.py: data (PASS)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.py: data (PASS)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.py: data (PASS)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.py: data (PASS)
python.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.py: data (PASS)
Finding Requires (using /usr/lib/rpm/find-requires)
Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.7ceBmr
find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_png.py: data (PASS)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/context_icon_small_png.py: data (PASS)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/green_arrow_right_png.py: data (PASS)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/lights_vert_txt.py: data (PASS)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/pygame_icon_png.py: data (PASS)
python.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/red_arrow_right_png.py: data (PASS)
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/__init__.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/__init__.py: line=39 IGNORE (for REQ=slight and deep=8) module=OpenGLContext_qt
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py: line=168 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py: line=169 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/atlas.py: line=170 IGNORE (for REQ=slight and deep=11) module=vrml
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: line=27 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: line=29 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: line=41 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py: line=45 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py: line=107 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py: line=107 IGNORE (for REQ=slight and deep=8) module=cProfile
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=cProfile
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py: line=35 IGNORE (for REQ=slight and deep=12) module=lsprofcalltree
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=32 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=33 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=34 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=35 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=36 IGNORE (for REQ=slight and deep=11) module=pydispatch
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=100 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=110 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py: line=119 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py: line=20 IGNORE (for REQ=slight and deep=8) module=sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py: line=24 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/browsercontext.py: line=29 IGNORE (for REQ=slight and deep=11) module=threading
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/defaultbindings.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/geometry.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.py: line=4 IGNORE (for REQ=slight and deep=8) module=win32com
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.py: line=9 IGNORE (for REQ=slight and deep=8) module=_winreg
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/homedirectory.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py: line=90 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/nodes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/passes.py: line=29 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vector.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: line=153 IGNORE (for REQ=slight and deep=15) module=wx
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: line=167 IGNORE (for REQ=slight and deep=11) module=wx
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: line=168 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/visual.py: line=193 IGNORE (for REQ=slight and deep=11) module=wx
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/browser/vpcurve.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=43 IGNORE (for REQ=slight and deep=8) module=threading
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=43 IGNORE (for REQ=slight and deep=8) module=Queue
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=210 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=234 IGNORE (for REQ=slight and deep=19) module=OpenGL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=265 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=296 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=322 IGNORE (for REQ=slight and deep=19) module=PIL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=325 IGNORE (for REQ=slight and deep=19) module=Image
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=347 IGNORE (for REQ=slight and deep=19) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=350 IGNORE (for REQ=slight and deep=19) module=datetime
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=391 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=726 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=748 IGNORE (for REQ=slight and deep=11) module=ttfquery
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=750 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=771 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=785 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=839 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=853 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=886 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/context.py: line=887 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/contextdefinition.py: line=42 IGNORE (for REQ=slight and deep=12) module=vrml
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.py: line=12 IGNORE (for REQ=slight and deep=8) module=PIL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/bufferimage.py: line=15 IGNORE (for REQ=slight and deep=8) module=Image
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/debug/leaks.py: skipping gc
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/drawcube.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/fxevents.py: skipping FXPy
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/glutevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/internaltime.py: hiding timeevents, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/keyboardevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/mouseevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/pygameevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/systemtime.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeeventgeneratormanager.py: hiding systemtime, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timeevents.py: hiding event, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timer.py: hiding eventmanager, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timer.py: hiding systemtime, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/timer.py: hiding internaltime, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/tkevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/events/wxevents.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.py: line=132 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/extensionmanager.py: line=134 IGNORE (for REQ=slight and deep=8) module=OpenGL
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/framecounter.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/framecounter.py: line=21 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/frustum.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: line=151 IGNORE (for REQ=slight and deep=11) module=OpenGL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: line=153 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: line=157 IGNORE (for REQ=slight and deep=15) module=string
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutcontext.py: line=167 IGNORE (for REQ=slight and deep=8) module=drawcube
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py: line=16 IGNORE (for REQ=slight and deep=8) module=drawcube
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutinteractivecontext.py: line=17 IGNORE (for REQ=slight and deep=8) module=OpenGL
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/gluttestingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py: line=16 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmlcontext.py: line=20 IGNORE (for REQ=slight and deep=15) module=string
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py: line=17 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/glutvrmltestingcontext.py: line=18 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/interactivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/base.py: line=70 IGNORE (for REQ=slight and deep=11) module=gzip
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py: line=5 IGNORE (for REQ=slight and deep=8) module=cPickle
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py: line=7 IGNORE (for REQ=slight and deep=8) module=pickle
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py: line=9 IGNORE (for REQ=slight and deep=8) module=cStringIO
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/gzpickle.py: line=11 IGNORE (for REQ=slight and deep=8) module=StringIO
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/loader.py: line=110 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py: line=70 IGNORE (for REQ=slight and deep=8) module=hashlib
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/obj.py: line=72 IGNORE (for REQ=slight and deep=8) module=md5
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=10 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=10 IGNORE (for REQ=slight and deep=8) module=time
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=17 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/loaders/vrml97.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/direct.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/examinemanager.py: line=61 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/fps.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/movementmanager.py: line=52 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/smooth.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/trackball.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatform.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/move/viewplatformmixin.py: line=93 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: line=390 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/_flat.py: line=426 IGNORE (for REQ=slight and deep=23) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flat.py: line=5 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: line=2 possible relative import from ., UNIMPLEMENTED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: line=139 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcompat.py: line=164 IGNORE (for REQ=slight and deep=23) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: line=5 possible relative import from ., UNIMPLEMENTED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: line=125 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/flatcore.py: line=150 IGNORE (for REQ=slight and deep=23) module=os
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: line=859 IGNORE (for REQ=slight and deep=19) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/renderpass.py: line=862 IGNORE (for REQ=slight and deep=19) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: line=39 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/passes/rendervisitor.py: line=47 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=7 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=8 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=9 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=10 IGNORE (for REQ=slight and deep=8) module=pygame
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=134 IGNORE (for REQ=slight and deep=15) module=cProfile
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py: line=146 IGNORE (for REQ=slight and deep=8) module=drawcube
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py: line=29 IGNORE (for REQ=slight and deep=8) module=drawcube
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygametestingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamevrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamevrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/quaternion.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.py: line=12 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/resources/__init__.py: line=15 IGNORE (for REQ=slight and deep=16) module=resourcepackage
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/appearance.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.py: hiding polygonsort, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/arraygeometry.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/background.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/basenodes.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/billboard.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=35 IGNORE (for REQ=slight and deep=8) module=exceptions
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=37 IGNORE (for REQ=slight and deep=8) module=builtins
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=49 IGNORE (for REQ=slight and deep=8) module=vrml
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/box.py: line=79 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/collision.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinate.py: line=13 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/coordinatebounded.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/cubebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/extrusions.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/gear.py: line=40 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/group.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/grouping.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=142 IGNORE (for REQ=slight and deep=12) module=PIL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=145 IGNORE (for REQ=slight and deep=12) module=Image
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=146 IGNORE (for REQ=slight and deep=8) module=ImageFile
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=185 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=223 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=262 IGNORE (for REQ=slight and deep=15) module=StringIO
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=331 IGNORE (for REQ=slight and deep=11) module=struct
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: line=305 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedlineset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/indexedpolygons.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.py: line=12 IGNORE (for REQ=slight and deep=11) module=threading
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/inline.py: line=55 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/interpolators.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/light.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/light.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/material.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/material.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/mouseover.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nodepath.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/nurbs.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/pointset.py: line=93 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygon.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygonsort.py: hiding arraygeometry, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygonsort.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py: line=8 IGNORE (for REQ=slight and deep=8) module=OpenGL
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/polygontessellator.py: line=124 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/quadrics.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: line=310 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: line=321 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shaders.py: line=343 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shape.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/shape.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/simplebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/spherebackground.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/switch.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/teapot.py: line=40 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: skipping sys
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=glob
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=traceback
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/font.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/font.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/glutfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/glutfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/pygamefont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/pygamefont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/text.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=70 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=string
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=locale
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=traceback
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping win32ui
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping win32con
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wglfontprovider.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wxfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/text/wxfont.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/texturetransform.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/timesensor.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/transform.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/vertex.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/scenegraph/viewpoint.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: line=204 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: line=212 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/edgeset.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: line=54 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/passes.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/pinfperspective.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/shadowcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/volume.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/shadow/volume.py: line=313 IGNORE (for REQ=slight and deep=11) module=OpenGL
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/testingcontext.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/testingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.py: line=176 IGNORE (for REQ=slight and deep=19) module=PIL
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texture.py: line=179 IGNORE (for REQ=slight and deep=19) module=Image
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/texturecache.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/triangleutilities.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/triangleutilities.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/utilities.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/utilities.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vectorutilities.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/visitor.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/visitor.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: skipping sys
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: line=35 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: line=37 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: line=46 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py: line=50 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py: line=261 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py: line=298 IGNORE (for REQ=slight and deep=8) module=cStringIO
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxcontext.py: line=308 IGNORE (for REQ=slight and deep=8) module=drawcube
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py: line=18 IGNORE (for REQ=slight and deep=8) module=drawcube
/usr/lib/rpm/python.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxinteractivecontext.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxtestingcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxvrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
python.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/wxvrmlcontext.py: hiding OpenGLContext, which SEEMS TO BE SELF-SATISFIED
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/choosefonts.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/gltest.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/keyboardevents.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/lorentz.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/profile_view.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/visualshell.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/bin/vrml_view_shadow.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygamecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/pygameinteractivecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python2.7/site-packages/OpenGLContext/vrmlcontext.py is not executable
Provides: python2.7-module-OpenGLContext = 2.3.0-alt2.b1.1, python2.7(OpenGLContext), python2.7(OpenGLContext.arrays), python2.7(OpenGLContext.atlas), python2.7(OpenGLContext.bin), python2.7(OpenGLContext.bin.choosecontext), python2.7(OpenGLContext.bin.choosefonts), python2.7(OpenGLContext.bin.gltest), python2.7(OpenGLContext.bin.keyboardevents), python2.7(OpenGLContext.bin.lorentz), python2.7(OpenGLContext.bin.profile_view), python2.7(OpenGLContext.bin.visualshell), python2.7(OpenGLContext.bin.vrml_view), python2.7(OpenGLContext.bin.vrml_view_shadow), python2.7(OpenGLContext.browser), python2.7(OpenGLContext.browser.browsercontext), python2.7(OpenGLContext.browser.crayola), python2.7(OpenGLContext.browser.defaultbindings), python2.7(OpenGLContext.browser.geometry), python2.7(OpenGLContext.browser.homedirectory), python2.7(OpenGLContext.browser.interactivity), python2.7(OpenGLContext.browser.nodes), python2.7(OpenGLContext.browser.passes), python2.7(OpenGLContext.browser.proxy), python2.7(OpenGLContext.browser.vector), python2.7(OpenGLContext.browser.visual), python2.7(OpenGLContext.browser.vpcurve), python2.7(OpenGLContext.context), python2.7(OpenGLContext.contextdefinition), python2.7(OpenGLContext.debug), python2.7(OpenGLContext.debug.bufferimage), python2.7(OpenGLContext.debug.leaks), python2.7(OpenGLContext.debug.logcontext), python2.7(OpenGLContext.debug.logs), python2.7(OpenGLContext.debug.state), python2.7(OpenGLContext.displaylist), python2.7(OpenGLContext.doinchildmatrix), python2.7(OpenGLContext.drawcube), python2.7(OpenGLContext.events), python2.7(OpenGLContext.events.default_config), python2.7(OpenGLContext.events.event), python2.7(OpenGLContext.events.eventhandlermixin), python2.7(OpenGLContext.events.eventmanager), python2.7(OpenGLContext.events.fxevents), python2.7(OpenGLContext.events.glutevents), python2.7(OpenGLContext.events.internaltime), python2.7(OpenGLContext.events.keyboardevents), python2.7(OpenGLContext.events.mouseevents), python2.7(OpenGLContext.events.pygameevents), python2.7(OpenGLContext.events.systemtime), python2.7(OpenGLContext.events.timeeventgeneratormanager), python2.7(OpenGLContext.events.timeevents), python2.7(OpenGLContext.events.timer), python2.7(OpenGLContext.events.tkevents), python2.7(OpenGLContext.events.wxevents), python2.7(OpenGLContext.extensionmanager), python2.7(OpenGLContext.framecounter), python2.7(OpenGLContext.frustum), python2.7(OpenGLContext.glutcontext), python2.7(OpenGLContext.glutinteractivecontext), python2.7(OpenGLContext.gluttestingcontext), python2.7(OpenGLContext.glutvrmlcontext), python2.7(OpenGLContext.glutvrmltestingcontext), python2.7(OpenGLContext.interactivecontext), python2.7(OpenGLContext.loaders), python2.7(OpenGLContext.loaders.base), python2.7(OpenGLContext.loaders.gzpickle), python2.7(OpenGLContext.loaders.loader), python2.7(OpenGLContext.loaders.obj), python2.7(OpenGLContext.loaders.vrml2pklgz), python2.7(OpenGLContext.loaders.vrml97), python2.7(OpenGLContext.move), python2.7(OpenGLContext.move.direct), python2.7(OpenGLContext.move.dragwatcher), python2.7(OpenGLContext.move.examinemanager), python2.7(OpenGLContext.move.fps), python2.7(OpenGLContext.move.movementmanager), python2.7(OpenGLContext.move.smooth), python2.7(OpenGLContext.move.trackball), python2.7(OpenGLContext.move.viewplatform), python2.7(OpenGLContext.move.viewplatformmixin), python2.7(OpenGLContext.passes), python2.7(OpenGLContext.passes._flat), python2.7(OpenGLContext.passes.flat), python2.7(OpenGLContext.passes.flatcompat), python2.7(OpenGLContext.passes.flatcore), python2.7(OpenGLContext.passes.renderpass), python2.7(OpenGLContext.passes.rendervisitor), python2.7(OpenGLContext.plugins), python2.7(OpenGLContext.pygamecontext), python2.7(OpenGLContext.pygameinteractivecontext), python2.7(OpenGLContext.pygametestingcontext), python2.7(OpenGLContext.pygamevrmlcontext), python2.7(OpenGLContext.quaternion), python2.7(OpenGLContext.resources), python2.7(OpenGLContext.resources.available_contexts_txt), python2.7(OpenGLContext.resources.context_icon_png), python2.7(OpenGLContext.resources.context_icon_small_png), python2.7(OpenGLContext.resources.directlight_frag), python2.7(OpenGLContext.resources.disk_icon_hi_png), python2.7(OpenGLContext.resources.disk_icon_png), python2.7(OpenGLContext.resources.green_arrow_right_png), python2.7(OpenGLContext.resources.legacy_lighting_vert_txt), python2.7(OpenGLContext.resources.lights_vert_txt), python2.7(OpenGLContext.resources.phongprecalc_vert), python2.7(OpenGLContext.resources.phongweights_frag), python2.7(OpenGLContext.resources.pygame_icon_png), python2.7(OpenGLContext.resources.red_arrow_right_png), python2.7(OpenGLContext.resources.simpleshader_frag_txt), python2.7(OpenGLContext.resources.simpleshader_vert_txt), python2.7(OpenGLContext.scenegraph), python2.7(OpenGLContext.scenegraph.appearance), python2.7(OpenGLContext.scenegraph.arraygeometry), python2.7(OpenGLContext.scenegraph.background), python2.7(OpenGLContext.scenegraph.basenodes), python2.7(OpenGLContext.scenegraph.billboard), python2.7(OpenGLContext.scenegraph.boundingvolume), python2.7(OpenGLContext.scenegraph.box), python2.7(OpenGLContext.scenegraph.collision), python2.7(OpenGLContext.scenegraph.coordinate), python2.7(OpenGLContext.scenegraph.coordinatebounded), python2.7(OpenGLContext.scenegraph.cubebackground), python2.7(OpenGLContext.scenegraph.extrusions), python2.7(OpenGLContext.scenegraph.gear), python2.7(OpenGLContext.scenegraph.group), python2.7(OpenGLContext.scenegraph.grouping), python2.7(OpenGLContext.scenegraph.imagetexture), python2.7(OpenGLContext.scenegraph.indexedfaceset), python2.7(OpenGLContext.scenegraph.indexedlineset), python2.7(OpenGLContext.scenegraph.indexedpolygons), python2.7(OpenGLContext.scenegraph.inline), python2.7(OpenGLContext.scenegraph.interpolators), python2.7(OpenGLContext.scenegraph.light), python2.7(OpenGLContext.scenegraph.lod), python2.7(OpenGLContext.scenegraph.material), python2.7(OpenGLContext.scenegraph.mouseover), python2.7(OpenGLContext.scenegraph.nodepath), python2.7(OpenGLContext.scenegraph.nurbs), python2.7(OpenGLContext.scenegraph.pointset), python2.7(OpenGLContext.scenegraph.polygon), python2.7(OpenGLContext.scenegraph.polygonsort), python2.7(OpenGLContext.scenegraph.polygontessellator), python2.7(OpenGLContext.scenegraph.quadrics), python2.7(OpenGLContext.scenegraph.scenegraph), python2.7(OpenGLContext.scenegraph.shaders), python2.7(OpenGLContext.scenegraph.shape), python2.7(OpenGLContext.scenegraph.simplebackground), python2.7(OpenGLContext.scenegraph.spherebackground), python2.7(OpenGLContext.scenegraph.switch), python2.7(OpenGLContext.scenegraph.teapot), python2.7(OpenGLContext.scenegraph.text), python2.7(OpenGLContext.scenegraph.text._toolsfont), python2.7(OpenGLContext.scenegraph.text.font), python2.7(OpenGLContext.scenegraph.text.fontprovider), python2.7(OpenGLContext.scenegraph.text.fontstyle3d), python2.7(OpenGLContext.scenegraph.text.glutfont), python2.7(OpenGLContext.scenegraph.text.pygamefont), python2.7(OpenGLContext.scenegraph.text.text), python2.7(OpenGLContext.scenegraph.text.toolsfont), python2.7(OpenGLContext.scenegraph.text.ttfregistry), python2.7(OpenGLContext.scenegraph.text.wglfont), python2.7(OpenGLContext.scenegraph.text.wglfontprovider), python2.7(OpenGLContext.scenegraph.text.wxfont), python2.7(OpenGLContext.scenegraph.texturetransform), python2.7(OpenGLContext.scenegraph.timesensor), python2.7(OpenGLContext.scenegraph.transform), python2.7(OpenGLContext.scenegraph.vertex), python2.7(OpenGLContext.scenegraph.viewpoint), python2.7(OpenGLContext.shadow), python2.7(OpenGLContext.shadow.edgeset), python2.7(OpenGLContext.shadow.passes), python2.7(OpenGLContext.shadow.pinfperspective), python2.7(OpenGLContext.shadow.shadowcontext), python2.7(OpenGLContext.shadow.volume), python2.7(OpenGLContext.testingcontext), python2.7(OpenGLContext.texture), python2.7(OpenGLContext.texturecache), python2.7(OpenGLContext.triangleutilities), python2.7(OpenGLContext.utilities), python2.7(OpenGLContext.vectorutilities), python2.7(OpenGLContext.visitor), python2.7(OpenGLContext.vrmlcontext), python2.7(OpenGLContext.wxcontext), python2.7(OpenGLContext.wxinteractivecontext), python2.7(OpenGLContext.wxtestingcontext), python2.7(OpenGLContext.wxvrmlcontext)
Requires: python = 2.7, /usr/lib/python2.7/site-packages, python-modules, python2.7(OpenGL), python2.7(PIL), python2.7(bisect), python2.7(ctypes), python2.7(fontTools), python2.7(logging), python2.7(pydispatch), python2.7(pygame), python2.7(ttfquery), python2.7(vrml), python2.7(wx)
Processing files: python3-module-OpenGLContext-2.3.0-alt2.b1.1
Finding Provides (using /usr/lib/rpm/find-provides)
Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.SNY264
find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_png.py: data (PASS)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_small_png.py: data (PASS)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/green_arrow_right_png.py: data (PASS)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/lights_vert_txt.py: data (PASS)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/pygame_icon_png.py: data (PASS)
python3.prov.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/red_arrow_right_png.py: data (PASS)
Finding Requires (using /usr/lib/rpm/find-requires)
Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.lHJyXL
find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_png.py: data (PASS)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/context_icon_small_png.py: data (PASS)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/green_arrow_right_png.py: data (PASS)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/lights_vert_txt.py: data (PASS)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/pygame_icon_png.py: data (PASS)
python3.req.files: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/red_arrow_right_png.py: data (PASS)
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/__init__.py: line=39 IGNORE (for REQ=slight and deep=8) module=OpenGLContext_qt
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py: line=168 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py: line=169 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/atlas.py: line=170 IGNORE (for REQ=slight and deep=11) module=vrml
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: line=27 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: line=29 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: line=41 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py: line=45 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/gltest.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/lorentz.py: line=107 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/lorentz.py: line=107 IGNORE (for REQ=slight and deep=8) module=cProfile
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=cProfile
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py: line=35 IGNORE (for REQ=slight and deep=12) module=lsprofcalltree
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: skipping wx
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=32 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=33 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=34 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=35 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=36 IGNORE (for REQ=slight and deep=11) module=pydispatch
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=100 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=110 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: line=119 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py: skipping wx
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view.py: line=29 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view_shadow.py: line=20 IGNORE (for REQ=slight and deep=8) module=sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/browsercontext.py: skipping time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/browsercontext.py: line=24 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/browsercontext.py: line=29 IGNORE (for REQ=slight and deep=11) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/homedirectory.py: line=4 IGNORE (for REQ=slight and deep=8) module=win32com
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/homedirectory.py: line=9 IGNORE (for REQ=slight and deep=8) module=winreg
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/homedirectory.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/nodes.py: line=90 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/passes.py: line=29 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py: skipping time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py: line=153 IGNORE (for REQ=slight and deep=15) module=wx
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py: line=167 IGNORE (for REQ=slight and deep=11) module=wx
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py: line=168 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/browser/visual.py: line=193 IGNORE (for REQ=slight and deep=11) module=wx
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=43 IGNORE (for REQ=slight and deep=8) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=43 IGNORE (for REQ=slight and deep=8) module=queue
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=210 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=234 IGNORE (for REQ=slight and deep=19) module=OpenGL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=265 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=296 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=322 IGNORE (for REQ=slight and deep=19) module=PIL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=325 IGNORE (for REQ=slight and deep=19) module=Image
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=347 IGNORE (for REQ=slight and deep=19) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=350 IGNORE (for REQ=slight and deep=19) module=datetime
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=391 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=726 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=748 IGNORE (for REQ=slight and deep=11) module=ttfquery
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=750 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=771 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=785 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=839 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=853 IGNORE (for REQ=slight and deep=11) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=886 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/context.py: line=887 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/contextdefinition.py: line=42 IGNORE (for REQ=slight and deep=12) module=vrml
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/bufferimage.py: line=12 IGNORE (for REQ=slight and deep=8) module=PIL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/bufferimage.py: line=15 IGNORE (for REQ=slight and deep=8) module=Image
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/debug/leaks.py: skipping gc
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/fxevents.py: skipping FXPy
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/fxevents.py: skipping time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/internaltime.py: line=2 possible relative import from ., UNIMPLEMENTED
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/pygameevents.py: skipping pygame
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/pygameevents.py: skipping pygame
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/systemtime.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/systemtime.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeeventgeneratormanager.py: line=2 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timeevents.py: line=2 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/timer.py: line=2 possible relative import from ., UNIMPLEMENTED
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/tkevents.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/wxevents.py: skipping wx
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/events/wxevents.py: skipping time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [330, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [318, [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [319, [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [320, [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [321, [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 UNABLE to determine the imported name at parse-time: moduleName
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=119 a form of __import__ was read which gave no deps: [322, [323, [1, '__import__', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 119], [26, '}', 119]]]]]]]]]]]]]]]]], [12, ',', 119], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'moduleName', 119]], [325, [23, '.', 119], [1, 'split', 119]], [325, [7, '(', 119], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]]]]]]]]]]]]]]]], [8, ')', 119]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=132 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/extensionmanager.py: line=134 IGNORE (for REQ=slight and deep=8) module=OpenGL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/framecounter.py: line=21 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py: line=151 IGNORE (for REQ=slight and deep=11) module=OpenGL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py: line=153 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py: line=157 IGNORE (for REQ=slight and deep=15) module=string
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutcontext.py: line=167 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutinteractivecontext.py: line=16 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutinteractivecontext.py: line=17 IGNORE (for REQ=slight and deep=8) module=OpenGL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmlcontext.py: line=16 IGNORE (for REQ=slight and deep=11) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmlcontext.py: line=20 IGNORE (for REQ=slight and deep=15) module=string
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmltestingcontext.py: line=17 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/glutvrmltestingcontext.py: line=18 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/base.py: line=70 IGNORE (for REQ=slight and deep=11) module=gzip
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py: line=5 IGNORE (for REQ=slight and deep=8) module=pickle
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py: line=7 IGNORE (for REQ=slight and deep=8) module=pickle
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py: line=9 IGNORE (for REQ=slight and deep=8) module=io
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/gzpickle.py: line=11 IGNORE (for REQ=slight and deep=8) module=io
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [273, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [316, [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [317, [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [318, [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [319, [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [320, [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [321, [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 UNABLE to determine the imported name at parse-time: name
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=81 a form of __import__ was read which gave no deps: [322, [323, [1, '__import__', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [25, '{', 81], [26, '}', 81]]]]]]]]]]]]]]]]], [12, ',', 81], [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [1, 'name', 81]], [325, [23, '.', 81], [1, 'split', 81]], [325, [7, '(', 81], [333, [334, [304, [308, [309, [310, [311, [314, [315, [316, [317, [318, [319, [320, [321, [322, [323, [3, "'.'", 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]]]]]]]]]]]]]]]], [8, ')', 81]]]
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/loader.py: line=110 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/obj.py: line=70 IGNORE (for REQ=slight and deep=8) module=hashlib
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/obj.py: line=72 IGNORE (for REQ=slight and deep=8) module=md5
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=10 IGNORE (for REQ=slight and deep=8) module=sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=10 IGNORE (for REQ=slight and deep=8) module=time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/loaders/vrml2pklgz.py: line=17 IGNORE (for REQ=slight and deep=12) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/examinemanager.py: line=61 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/movementmanager.py: line=52 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/move/viewplatformmixin.py: line=93 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/_flat.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/_flat.py: line=390 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/_flat.py: line=426 IGNORE (for REQ=slight and deep=23) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flat.py: line=5 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py: line=2 possible relative import from ., UNIMPLEMENTED
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py: line=139 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcompat.py: line=164 IGNORE (for REQ=slight and deep=23) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py: line=5 possible relative import from ., UNIMPLEMENTED
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py: line=125 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/flatcore.py: line=150 IGNORE (for REQ=slight and deep=23) module=os
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py: line=859 IGNORE (for REQ=slight and deep=19) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/renderpass.py: line=862 IGNORE (for REQ=slight and deep=19) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/rendervisitor.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/rendervisitor.py: line=39 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/passes/rendervisitor.py: line=47 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=7 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=8 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=9 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=10 IGNORE (for REQ=slight and deep=8) module=pygame
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=134 IGNORE (for REQ=slight and deep=15) module=cProfile
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py: line=146 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygameinteractivecontext.py: line=29 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/__init__.py: line=12 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/resources/__init__.py: line=15 IGNORE (for REQ=slight and deep=16) module=resourcepackage
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/arraygeometry.py: line=4 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/basenodes.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=35 IGNORE (for REQ=slight and deep=8) module=exceptions
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=37 IGNORE (for REQ=slight and deep=8) module=builtins
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/boundingvolume.py: line=49 IGNORE (for REQ=slight and deep=8) module=vrml
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/box.py: line=79 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/coordinate.py: line=13 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/gear.py: line=40 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=142 IGNORE (for REQ=slight and deep=12) module=PIL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=145 IGNORE (for REQ=slight and deep=12) module=Image
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=146 IGNORE (for REQ=slight and deep=8) module=ImageFile
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=185 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=223 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=262 IGNORE (for REQ=slight and deep=15) module=io
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/imagetexture.py: line=331 IGNORE (for REQ=slight and deep=11) module=struct
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/indexedfaceset.py: line=305 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/inline.py: line=12 IGNORE (for REQ=slight and deep=11) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/inline.py: line=55 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/pointset.py: line=93 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygonsort.py: line=31 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygontessellator.py: line=8 IGNORE (for REQ=slight and deep=8) module=OpenGL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/polygontessellator.py: line=124 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py: skipping time
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py: line=311 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py: line=322 IGNORE (for REQ=slight and deep=15) module=threading
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/shaders.py: line=344 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/teapot.py: line=40 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: skipping fontTools
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: skipping sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: skipping ttfquery
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: skipping ttfquery
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=os
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=glob
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py: line=166 IGNORE (for REQ=slight and deep=8) module=traceback
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py: skipping pygame
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py: skipping pygame
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/pygamefont.py: skipping pygame
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: skipping sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/toolsfont.py: skipping ttfquery
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: skipping ttfquery
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=70 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=string
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=locale
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/ttfregistry.py: line=71 IGNORE (for REQ=slight and deep=15) module=traceback
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping win32ui
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping win32con
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wglfont.py: skipping sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/wxfont.py: skipping wx
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py: line=204 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py: line=212 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/passes.py: line=54 IGNORE (for REQ=slight and deep=8) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/passes.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/shadow/volume.py: line=313 IGNORE (for REQ=slight and deep=11) module=OpenGL
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/testingcontext.py: skipping sys
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texture.py: line=176 IGNORE (for REQ=slight and deep=19) module=PIL
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/texture.py: line=179 IGNORE (for REQ=slight and deep=19) module=Image
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/visitor.py: skipping sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: skipping sys
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: skipping time
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: line=35 IGNORE (for REQ=slight and deep=11) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: line=37 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: line=46 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py: line=50 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py: skipping wx
python3.req: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py: skipping wx
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py: line=261 IGNORE (for REQ=slight and deep=15) module=OpenGLContext
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py: line=298 IGNORE (for REQ=slight and deep=8) module=io
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxcontext.py: line=308 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxinteractivecontext.py: line=18 possible relative import from ., UNIMPLEMENTED
/usr/lib/rpm/python3.req.py: /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/wxinteractivecontext.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/choosefonts.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/gltest.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/keyboardevents.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/lorentz.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/profile_view.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/visualshell.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/bin/vrml_view_shadow.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygamecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/pygameinteractivecontext.py is not executable
shebang.req.files: executable script /usr/src/tmp/python-module-OpenGLContext-buildroot/usr/lib/python3/site-packages/OpenGLContext/vrmlcontext.py is not executable
Provides: python3(OpenGLContext), python3(OpenGLContext.arrays), python3(OpenGLContext.atlas), python3(OpenGLContext.bin), python3(OpenGLContext.bin.choosecontext), python3(OpenGLContext.bin.choosefonts), python3(OpenGLContext.bin.gltest), python3(OpenGLContext.bin.keyboardevents), python3(OpenGLContext.bin.lorentz), python3(OpenGLContext.bin.profile_view), python3(OpenGLContext.bin.visualshell), python3(OpenGLContext.bin.vrml_view), python3(OpenGLContext.bin.vrml_view_shadow), python3(OpenGLContext.browser), python3(OpenGLContext.browser.browsercontext), python3(OpenGLContext.browser.crayola), python3(OpenGLContext.browser.defaultbindings), python3(OpenGLContext.browser.geometry), python3(OpenGLContext.browser.homedirectory), python3(OpenGLContext.browser.interactivity), python3(OpenGLContext.browser.nodes), python3(OpenGLContext.browser.passes), python3(OpenGLContext.browser.proxy), python3(OpenGLContext.browser.vector), python3(OpenGLContext.browser.visual), python3(OpenGLContext.browser.vpcurve), python3(OpenGLContext.context), python3(OpenGLContext.contextdefinition), python3(OpenGLContext.debug), python3(OpenGLContext.debug.bufferimage), python3(OpenGLContext.debug.leaks), python3(OpenGLContext.debug.logcontext), python3(OpenGLContext.debug.logs), python3(OpenGLContext.debug.state), python3(OpenGLContext.displaylist), python3(OpenGLContext.doinchildmatrix), python3(OpenGLContext.drawcube), python3(OpenGLContext.events), python3(OpenGLContext.events.default_config), python3(OpenGLContext.events.event), python3(OpenGLContext.events.eventhandlermixin), python3(OpenGLContext.events.eventmanager), python3(OpenGLContext.events.fxevents), python3(OpenGLContext.events.glutevents), python3(OpenGLContext.events.internaltime), python3(OpenGLContext.events.keyboardevents), python3(OpenGLContext.events.mouseevents), python3(OpenGLContext.events.pygameevents), python3(OpenGLContext.events.systemtime), python3(OpenGLContext.events.timeeventgeneratormanager), python3(OpenGLContext.events.timeevents), python3(OpenGLContext.events.timer), python3(OpenGLContext.events.tkevents), python3(OpenGLContext.events.wxevents), python3(OpenGLContext.extensionmanager), python3(OpenGLContext.framecounter), python3(OpenGLContext.frustum), python3(OpenGLContext.glutcontext), python3(OpenGLContext.glutinteractivecontext), python3(OpenGLContext.gluttestingcontext), python3(OpenGLContext.glutvrmlcontext), python3(OpenGLContext.glutvrmltestingcontext), python3(OpenGLContext.interactivecontext), python3(OpenGLContext.loaders), python3(OpenGLContext.loaders.base), python3(OpenGLContext.loaders.gzpickle), python3(OpenGLContext.loaders.loader), python3(OpenGLContext.loaders.obj), python3(OpenGLContext.loaders.vrml2pklgz), python3(OpenGLContext.loaders.vrml97), python3(OpenGLContext.move), python3(OpenGLContext.move.direct), python3(OpenGLContext.move.dragwatcher), python3(OpenGLContext.move.examinemanager), python3(OpenGLContext.move.fps), python3(OpenGLContext.move.movementmanager), python3(OpenGLContext.move.smooth), python3(OpenGLContext.move.trackball), python3(OpenGLContext.move.viewplatform), python3(OpenGLContext.move.viewplatformmixin), python3(OpenGLContext.passes), python3(OpenGLContext.passes._flat), python3(OpenGLContext.passes.flat), python3(OpenGLContext.passes.flatcompat), python3(OpenGLContext.passes.flatcore), python3(OpenGLContext.passes.renderpass), python3(OpenGLContext.passes.rendervisitor), python3(OpenGLContext.plugins), python3(OpenGLContext.pygamecontext), python3(OpenGLContext.pygameinteractivecontext), python3(OpenGLContext.pygametestingcontext), python3(OpenGLContext.pygamevrmlcontext), python3(OpenGLContext.quaternion), python3(OpenGLContext.resources), python3(OpenGLContext.resources.available_contexts_txt), python3(OpenGLContext.resources.context_icon_png), python3(OpenGLContext.resources.context_icon_small_png), python3(OpenGLContext.resources.directlight_frag), python3(OpenGLContext.resources.disk_icon_hi_png), python3(OpenGLContext.resources.disk_icon_png), python3(OpenGLContext.resources.green_arrow_right_png), python3(OpenGLContext.resources.legacy_lighting_vert_txt), python3(OpenGLContext.resources.lights_vert_txt), python3(OpenGLContext.resources.phongprecalc_vert), python3(OpenGLContext.resources.phongweights_frag), python3(OpenGLContext.resources.pygame_icon_png), python3(OpenGLContext.resources.red_arrow_right_png), python3(OpenGLContext.resources.simpleshader_frag_txt), python3(OpenGLContext.resources.simpleshader_vert_txt), python3(OpenGLContext.scenegraph), python3(OpenGLContext.scenegraph.appearance), python3(OpenGLContext.scenegraph.arraygeometry), python3(OpenGLContext.scenegraph.background), python3(OpenGLContext.scenegraph.basenodes), python3(OpenGLContext.scenegraph.billboard), python3(OpenGLContext.scenegraph.boundingvolume), python3(OpenGLContext.scenegraph.box), python3(OpenGLContext.scenegraph.collision), python3(OpenGLContext.scenegraph.coordinate), python3(OpenGLContext.scenegraph.coordinatebounded), python3(OpenGLContext.scenegraph.cubebackground), python3(OpenGLContext.scenegraph.extrusions), python3(OpenGLContext.scenegraph.gear), python3(OpenGLContext.scenegraph.group), python3(OpenGLContext.scenegraph.grouping), python3(OpenGLContext.scenegraph.imagetexture), python3(OpenGLContext.scenegraph.indexedfaceset), python3(OpenGLContext.scenegraph.indexedlineset), python3(OpenGLContext.scenegraph.indexedpolygons), python3(OpenGLContext.scenegraph.inline), python3(OpenGLContext.scenegraph.interpolators), python3(OpenGLContext.scenegraph.light), python3(OpenGLContext.scenegraph.lod), python3(OpenGLContext.scenegraph.material), python3(OpenGLContext.scenegraph.mouseover), python3(OpenGLContext.scenegraph.nodepath), python3(OpenGLContext.scenegraph.nurbs), python3(OpenGLContext.scenegraph.pointset), python3(OpenGLContext.scenegraph.polygon), python3(OpenGLContext.scenegraph.polygonsort), python3(OpenGLContext.scenegraph.polygontessellator), python3(OpenGLContext.scenegraph.quadrics), python3(OpenGLContext.scenegraph.scenegraph), python3(OpenGLContext.scenegraph.shaders), python3(OpenGLContext.scenegraph.shape), python3(OpenGLContext.scenegraph.simplebackground), python3(OpenGLContext.scenegraph.spherebackground), python3(OpenGLContext.scenegraph.switch), python3(OpenGLContext.scenegraph.teapot), python3(OpenGLContext.scenegraph.text), python3(OpenGLContext.scenegraph.text._toolsfont), python3(OpenGLContext.scenegraph.text.font), python3(OpenGLContext.scenegraph.text.fontprovider), python3(OpenGLContext.scenegraph.text.fontstyle3d), python3(OpenGLContext.scenegraph.text.glutfont), python3(OpenGLContext.scenegraph.text.pygamefont), python3(OpenGLContext.scenegraph.text.text), python3(OpenGLContext.scenegraph.text.toolsfont), python3(OpenGLContext.scenegraph.text.ttfregistry), python3(OpenGLContext.scenegraph.text.wglfont), python3(OpenGLContext.scenegraph.text.wglfontprovider), python3(OpenGLContext.scenegraph.text.wxfont), python3(OpenGLContext.scenegraph.texturetransform), python3(OpenGLContext.scenegraph.timesensor), python3(OpenGLContext.scenegraph.transform), python3(OpenGLContext.scenegraph.vertex), python3(OpenGLContext.scenegraph.viewpoint), python3(OpenGLContext.shadow), python3(OpenGLContext.shadow.edgeset), python3(OpenGLContext.shadow.passes), python3(OpenGLContext.shadow.pinfperspective), python3(OpenGLContext.shadow.shadowcontext), python3(OpenGLContext.shadow.volume), python3(OpenGLContext.testingcontext), python3(OpenGLContext.texture), python3(OpenGLContext.texturecache), python3(OpenGLContext.triangleutilities), python3(OpenGLContext.utilities), python3(OpenGLContext.vectorutilities), python3(OpenGLContext.visitor), python3(OpenGLContext.vrmlcontext), python3(OpenGLContext.wxcontext), python3(OpenGLContext.wxinteractivecontext), python3(OpenGLContext.wxtestingcontext), python3(OpenGLContext.wxvrmlcontext), python3.3(OpenGLContext), python3.3(OpenGLContext.arrays), python3.3(OpenGLContext.atlas), python3.3(OpenGLContext.bin), python3.3(OpenGLContext.bin.choosecontext), python3.3(OpenGLContext.bin.choosefonts), python3.3(OpenGLContext.bin.gltest), python3.3(OpenGLContext.bin.keyboardevents), python3.3(OpenGLContext.bin.lorentz), python3.3(OpenGLContext.bin.profile_view), python3.3(OpenGLContext.bin.visualshell), python3.3(OpenGLContext.bin.vrml_view), python3.3(OpenGLContext.bin.vrml_view_shadow), python3.3(OpenGLContext.browser), python3.3(OpenGLContext.browser.browsercontext), python3.3(OpenGLContext.browser.crayola), python3.3(OpenGLContext.browser.defaultbindings), python3.3(OpenGLContext.browser.geometry), python3.3(OpenGLContext.browser.homedirectory), python3.3(OpenGLContext.browser.interactivity), python3.3(OpenGLContext.browser.nodes), python3.3(OpenGLContext.browser.passes), python3.3(OpenGLContext.browser.proxy), python3.3(OpenGLContext.browser.vector), python3.3(OpenGLContext.browser.visual), python3.3(OpenGLContext.browser.vpcurve), python3.3(OpenGLContext.context), python3.3(OpenGLContext.contextdefinition), python3.3(OpenGLContext.debug), python3.3(OpenGLContext.debug.bufferimage), python3.3(OpenGLContext.debug.leaks), python3.3(OpenGLContext.debug.logcontext), python3.3(OpenGLContext.debug.logs), python3.3(OpenGLContext.debug.state), python3.3(OpenGLContext.displaylist), python3.3(OpenGLContext.doinchildmatrix), python3.3(OpenGLContext.drawcube), python3.3(OpenGLContext.events), python3.3(OpenGLContext.events.default_config), python3.3(OpenGLContext.events.event), python3.3(OpenGLContext.events.eventhandlermixin), python3.3(OpenGLContext.events.eventmanager), python3.3(OpenGLContext.events.fxevents), python3.3(OpenGLContext.events.glutevents), python3.3(OpenGLContext.events.internaltime), python3.3(OpenGLContext.events.keyboardevents), python3.3(OpenGLContext.events.mouseevents), python3.3(OpenGLContext.events.pygameevents), python3.3(OpenGLContext.events.systemtime), python3.3(OpenGLContext.events.timeeventgeneratormanager), python3.3(OpenGLContext.events.timeevents), python3.3(OpenGLContext.events.timer), python3.3(OpenGLContext.events.tkevents), python3.3(OpenGLContext.events.wxevents), python3.3(OpenGLContext.extensionmanager), python3.3(OpenGLContext.framecounter), python3.3(OpenGLContext.frustum), python3.3(OpenGLContext.glutcontext), python3.3(OpenGLContext.glutinteractivecontext), python3.3(OpenGLContext.gluttestingcontext), python3.3(OpenGLContext.glutvrmlcontext), python3.3(OpenGLContext.glutvrmltestingcontext), python3.3(OpenGLContext.interactivecontext), python3.3(OpenGLContext.loaders), python3.3(OpenGLContext.loaders.base), python3.3(OpenGLContext.loaders.gzpickle), python3.3(OpenGLContext.loaders.loader), python3.3(OpenGLContext.loaders.obj), python3.3(OpenGLContext.loaders.vrml2pklgz), python3.3(OpenGLContext.loaders.vrml97), python3.3(OpenGLContext.move), python3.3(OpenGLContext.move.direct), python3.3(OpenGLContext.move.dragwatcher), python3.3(OpenGLContext.move.examinemanager), python3.3(OpenGLContext.move.fps), python3.3(OpenGLContext.move.movementmanager), python3.3(OpenGLContext.move.smooth), python3.3(OpenGLContext.move.trackball), python3.3(OpenGLContext.move.viewplatform), python3.3(OpenGLContext.move.viewplatformmixin), python3.3(OpenGLContext.passes), python3.3(OpenGLContext.passes._flat), python3.3(OpenGLContext.passes.flat), python3.3(OpenGLContext.passes.flatcompat), python3.3(OpenGLContext.passes.flatcore), python3.3(OpenGLContext.passes.renderpass), python3.3(OpenGLContext.passes.rendervisitor), python3.3(OpenGLContext.plugins), python3.3(OpenGLContext.pygamecontext), python3.3(OpenGLContext.pygameinteractivecontext), python3.3(OpenGLContext.pygametestingcontext), python3.3(OpenGLContext.pygamevrmlcontext), python3.3(OpenGLContext.quaternion), python3.3(OpenGLContext.resources), python3.3(OpenGLContext.resources.available_contexts_txt), python3.3(OpenGLContext.resources.context_icon_png), python3.3(OpenGLContext.resources.context_icon_small_png), python3.3(OpenGLContext.resources.directlight_frag), python3.3(OpenGLContext.resources.disk_icon_hi_png), python3.3(OpenGLContext.resources.disk_icon_png), python3.3(OpenGLContext.resources.green_arrow_right_png), python3.3(OpenGLContext.resources.legacy_lighting_vert_txt), python3.3(OpenGLContext.resources.lights_vert_txt), python3.3(OpenGLContext.resources.phongprecalc_vert), python3.3(OpenGLContext.resources.phongweights_frag), python3.3(OpenGLContext.resources.pygame_icon_png), python3.3(OpenGLContext.resources.red_arrow_right_png), python3.3(OpenGLContext.resources.simpleshader_frag_txt), python3.3(OpenGLContext.resources.simpleshader_vert_txt), python3.3(OpenGLContext.scenegraph), python3.3(OpenGLContext.scenegraph.appearance), python3.3(OpenGLContext.scenegraph.arraygeometry), python3.3(OpenGLContext.scenegraph.background), python3.3(OpenGLContext.scenegraph.basenodes), python3.3(OpenGLContext.scenegraph.billboard), python3.3(OpenGLContext.scenegraph.boundingvolume), python3.3(OpenGLContext.scenegraph.box), python3.3(OpenGLContext.scenegraph.collision), python3.3(OpenGLContext.scenegraph.coordinate), python3.3(OpenGLContext.scenegraph.coordinatebounded), python3.3(OpenGLContext.scenegraph.cubebackground), python3.3(OpenGLContext.scenegraph.extrusions), python3.3(OpenGLContext.scenegraph.gear), python3.3(OpenGLContext.scenegraph.group), python3.3(OpenGLContext.scenegraph.grouping), python3.3(OpenGLContext.scenegraph.imagetexture), python3.3(OpenGLContext.scenegraph.indexedfaceset), python3.3(OpenGLContext.scenegraph.indexedlineset), python3.3(OpenGLContext.scenegraph.indexedpolygons), python3.3(OpenGLContext.scenegraph.inline), python3.3(OpenGLContext.scenegraph.interpolators), python3.3(OpenGLContext.scenegraph.light), python3.3(OpenGLContext.scenegraph.lod), python3.3(OpenGLContext.scenegraph.material), python3.3(OpenGLContext.scenegraph.mouseover), python3.3(OpenGLContext.scenegraph.nodepath), python3.3(OpenGLContext.scenegraph.nurbs), python3.3(OpenGLContext.scenegraph.pointset), python3.3(OpenGLContext.scenegraph.polygon), python3.3(OpenGLContext.scenegraph.polygonsort), python3.3(OpenGLContext.scenegraph.polygontessellator), python3.3(OpenGLContext.scenegraph.quadrics), python3.3(OpenGLContext.scenegraph.scenegraph), python3.3(OpenGLContext.scenegraph.shaders), python3.3(OpenGLContext.scenegraph.shape), python3.3(OpenGLContext.scenegraph.simplebackground), python3.3(OpenGLContext.scenegraph.spherebackground), python3.3(OpenGLContext.scenegraph.switch), python3.3(OpenGLContext.scenegraph.teapot), python3.3(OpenGLContext.scenegraph.text), python3.3(OpenGLContext.scenegraph.text._toolsfont), python3.3(OpenGLContext.scenegraph.text.font), python3.3(OpenGLContext.scenegraph.text.fontprovider), python3.3(OpenGLContext.scenegraph.text.fontstyle3d), python3.3(OpenGLContext.scenegraph.text.glutfont), python3.3(OpenGLContext.scenegraph.text.pygamefont), python3.3(OpenGLContext.scenegraph.text.text), python3.3(OpenGLContext.scenegraph.text.toolsfont), python3.3(OpenGLContext.scenegraph.text.ttfregistry), python3.3(OpenGLContext.scenegraph.text.wglfont), python3.3(OpenGLContext.scenegraph.text.wglfontprovider), python3.3(OpenGLContext.scenegraph.text.wxfont), python3.3(OpenGLContext.scenegraph.texturetransform), python3.3(OpenGLContext.scenegraph.timesensor), python3.3(OpenGLContext.scenegraph.transform), python3.3(OpenGLContext.scenegraph.vertex), python3.3(OpenGLContext.scenegraph.viewpoint), python3.3(OpenGLContext.shadow), python3.3(OpenGLContext.shadow.edgeset), python3.3(OpenGLContext.shadow.passes), python3.3(OpenGLContext.shadow.pinfperspective), python3.3(OpenGLContext.shadow.shadowcontext), python3.3(OpenGLContext.shadow.volume), python3.3(OpenGLContext.testingcontext), python3.3(OpenGLContext.texture), python3.3(OpenGLContext.texturecache), python3.3(OpenGLContext.triangleutilities), python3.3(OpenGLContext.utilities), python3.3(OpenGLContext.vectorutilities), python3.3(OpenGLContext.visitor), python3.3(OpenGLContext.vrmlcontext), python3.3(OpenGLContext.wxcontext), python3.3(OpenGLContext.wxinteractivecontext), python3.3(OpenGLContext.wxtestingcontext), python3.3(OpenGLContext.wxvrmlcontext)
Requires: /usr/lib/python3/site-packages, python3(OpenGL) < 0, python3(PIL) < 0, python3(bisect) < 0, python3(collections) < 0, python3(colorsys) < 0, python3(configparser) < 0, python3(ctypes) < 0, python3(functools) < 0, python3(gettext) < 0, python3(glob) < 0, python3(gzip) < 0, python3(io) < 0, python3(logging) < 0, python3(math) < 0, python3(operator) < 0, python3(optparse) < 0, python3(os) < 0, python3(pydispatch) < 0, python3(queue) < 0, python3(re) < 0, python3(string) < 0, python3(threading) < 0, python3(traceback) < 0, python3(types) < 0, python3(urllib) < 0, python3(vrml) < 0, python3(warnings) < 0, python3(weakref) < 0
Wrote: /usr/src/RPM/RPMS/noarch/python-module-OpenGLContext-2.3.0-alt2.b1.1.noarch.rpm
Wrote: /usr/src/RPM/RPMS/noarch/python3-module-OpenGLContext-2.3.0-alt2.b1.1.noarch.rpm
39.89user 1.75system 0:51.64elapsed 80%CPU (0avgtext+0avgdata 48572maxresident)k
0inputs+0outputs (0major+680534minor)pagefaults 0swaps
52.22user 5.28system 1:12.07elapsed 79%CPU (0avgtext+0avgdata 122004maxresident)k
0inputs+0outputs (0major+1079275minor)pagefaults 0swaps
--- python3-module-OpenGLContext-2.3.0-alt2.b1.1.noarch.rpm.repo 2016-03-15 00:45:29.000000000 +0000
+++ python3-module-OpenGLContext-2.3.0-alt2.b1.1.noarch.rpm.hasher 2019-04-21 02:19:23.320541944 +0000
@@ -1,77 +1,114 @@
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+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/text.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/text.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/toolsfont.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/toolsfont.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/toolsfont.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/ttfregistry.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/ttfregistry.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/ttfregistry.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfont.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfont.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfont.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfontprovider.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfontprovider.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wglfontprovider.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wxfont.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wxfont.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/__pycache__/wxfont.cpython-35.pyc 100644
/usr/lib/python3/site-packages/OpenGLContext/scenegraph/text/_toolsfont.py 100644
@@ -533,12 +734,20 @@
/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__ 40755
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-33.pyc 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-33.pyo 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-33.pyc 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-33.pyo 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-33.pyc 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-33.pyo 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-33.pyc 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-33.pyo 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-33.pyc 100644
-/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-33.pyo 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/__init__.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/__init__.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/__init__.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/edgeset.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/passes.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/pinfperspective.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/shadowcontext.cpython-35.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-35.opt-1.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-35.opt-2.pyc 100644
+/usr/lib/python3/site-packages/OpenGLContext/shadow/__pycache__/volume.cpython-35.pyc 100644
/usr/lib/python3/site-packages/OpenGLContext/shadow/edgeset.py 100644
@@ -561,29 +770,30 @@
Requires: /usr/lib/python3/site-packages
-Requires: python3.3(OpenGL)
-Requires: python3.3(PIL)
-Requires: python3.3(bisect)
-Requires: python3.3(collections)
-Requires: python3.3(colorsys)
-Requires: python3.3(ctypes)
-Requires: python3.3(functools)
-Requires: python3.3(gettext)
-Requires: python3.3(glob)
-Requires: python3.3(gzip)
-Requires: python3.3(io)
-Requires: python3.3(logging)
-Requires: python3.3(math)
-Requires: python3.3(optparse)
-Requires: python3.3(os)
-Requires: python3.3(pydispatch)
-Requires: python3.3(queue)
-Requires: python3.3(re)
-Requires: python3.3(string)
-Requires: python3.3(threading)
-Requires: python3.3(time)
-Requires: python3.3(traceback)
-Requires: python3.3(types)
-Requires: python3.3(urllib)
-Requires: python3.3(vrml)
-Requires: python3.3(warnings)
-Requires: python3.3(weakref)
+Requires: python3(OpenGL) < 0
+Requires: python3(PIL) < 0
+Requires: python3(bisect) < 0
+Requires: python3(collections) < 0
+Requires: python3(colorsys) < 0
+Requires: python3(configparser) < 0
+Requires: python3(ctypes) < 0
+Requires: python3(functools) < 0
+Requires: python3(gettext) < 0
+Requires: python3(glob) < 0
+Requires: python3(gzip) < 0
+Requires: python3(io) < 0
+Requires: python3(logging) < 0
+Requires: python3(math) < 0
+Requires: python3(operator) < 0
+Requires: python3(optparse) < 0
+Requires: python3(os) < 0
+Requires: python3(pydispatch) < 0
+Requires: python3(queue) < 0
+Requires: python3(re) < 0
+Requires: python3(string) < 0
+Requires: python3(threading) < 0
+Requires: python3(traceback) < 0
+Requires: python3(types) < 0
+Requires: python3(urllib) < 0
+Requires: python3(vrml) < 0
+Requires: python3(warnings) < 0
+Requires: python3(weakref) < 0
Requires: rpmlib(PayloadIsLzma)
@@ -593,2 +803,11 @@
Provides: python3(OpenGLContext.bin)
+Provides: python3(OpenGLContext.bin.choosecontext)
+Provides: python3(OpenGLContext.bin.choosefonts)
+Provides: python3(OpenGLContext.bin.gltest)
+Provides: python3(OpenGLContext.bin.keyboardevents)
+Provides: python3(OpenGLContext.bin.lorentz)
+Provides: python3(OpenGLContext.bin.profile_view)
+Provides: python3(OpenGLContext.bin.visualshell)
+Provides: python3(OpenGLContext.bin.vrml_view)
+Provides: python3(OpenGLContext.bin.vrml_view_shadow)
Provides: python3(OpenGLContext.browser)
@@ -668,2 +887,4 @@
Provides: python3(OpenGLContext.plugins)
+Provides: python3(OpenGLContext.pygamecontext)
+Provides: python3(OpenGLContext.pygameinteractivecontext)
Provides: python3(OpenGLContext.pygametestingcontext)
@@ -758,2 +979,3 @@
Provides: python3(OpenGLContext.visitor)
+Provides: python3(OpenGLContext.vrmlcontext)
Provides: python3(OpenGLContext.wxcontext)
@@ -766,2 +988,11 @@
Provides: python3.3(OpenGLContext.bin)
+Provides: python3.3(OpenGLContext.bin.choosecontext)
+Provides: python3.3(OpenGLContext.bin.choosefonts)
+Provides: python3.3(OpenGLContext.bin.gltest)
+Provides: python3.3(OpenGLContext.bin.keyboardevents)
+Provides: python3.3(OpenGLContext.bin.lorentz)
+Provides: python3.3(OpenGLContext.bin.profile_view)
+Provides: python3.3(OpenGLContext.bin.visualshell)
+Provides: python3.3(OpenGLContext.bin.vrml_view)
+Provides: python3.3(OpenGLContext.bin.vrml_view_shadow)
Provides: python3.3(OpenGLContext.browser)
@@ -841,2 +1072,4 @@
Provides: python3.3(OpenGLContext.plugins)
+Provides: python3.3(OpenGLContext.pygamecontext)
+Provides: python3.3(OpenGLContext.pygameinteractivecontext)
Provides: python3.3(OpenGLContext.pygametestingcontext)
@@ -931,2 +1164,3 @@
Provides: python3.3(OpenGLContext.visitor)
+Provides: python3.3(OpenGLContext.vrmlcontext)
Provides: python3.3(OpenGLContext.wxcontext)