<86>Oct 29 17:57:15 userdel[2000720]: delete user 'rooter' <86>Oct 29 17:57:15 userdel[2000720]: removed group 'rooter' owned by 'rooter' <86>Oct 29 17:57:15 userdel[2000720]: removed shadow group 'rooter' owned by 'rooter' <86>Oct 29 17:57:15 groupadd[2000728]: group added to /etc/group: name=rooter, GID=1808 <86>Oct 29 17:57:15 groupadd[2000728]: group added to /etc/gshadow: name=rooter <86>Oct 29 17:57:15 groupadd[2000728]: new group: name=rooter, GID=1808 <86>Oct 29 17:57:15 useradd[2000745]: new user: name=rooter, UID=1808, GID=1808, home=/root, shell=/bin/bash, from=none <86>Oct 29 17:57:15 userdel[2000758]: delete user 'builder' <86>Oct 29 17:57:15 userdel[2000758]: removed group 'builder' owned by 'builder' <86>Oct 29 17:57:15 userdel[2000758]: removed shadow group 'builder' owned by 'builder' <86>Oct 29 17:57:15 groupadd[2000765]: group added to /etc/group: name=builder, GID=1809 <86>Oct 29 17:57:15 groupadd[2000765]: group added to /etc/gshadow: name=builder <86>Oct 29 17:57:15 groupadd[2000765]: new group: name=builder, GID=1809 <86>Oct 29 17:57:15 useradd[2000771]: new user: name=builder, UID=1809, GID=1809, home=/usr/src, shell=/bin/bash, from=none <13>Oct 29 17:57:19 rpmi: libmpdec3-2.5.1-alt3 sisyphus+314490.500.5.1 1675432004 installed <13>Oct 29 17:57:19 rpmi: libgdbm-1.8.3-alt10 sisyphus+346222.200.3.2 1716468404 installed <13>Oct 29 17:57:19 rpmi: libexpat-2.5.0-alt1 sisyphus+346180.200.2.1 1716349835 installed <13>Oct 29 17:57:19 rpmi: libb2-0.98.1-alt1_1 sisyphus+291614.100.1.1 1638962877 installed <13>Oct 29 17:57:19 rpmi: libp11-kit-1:0.25.5-alt1 sisyphus+352553.100.1.1 1720622573 installed <13>Oct 29 17:57:19 rpmi: libtasn1-4.19.0-alt3 sisyphus+327816.100.1.1 1692802615 installed <13>Oct 29 17:57:19 rpmi: rpm-macros-alternatives-0.5.2-alt2 sisyphus+315270.200.2.1 1676457367 installed <13>Oct 29 17:57:19 rpmi: alternatives-0.5.2-alt2 sisyphus+315270.200.2.1 1676457367 installed <13>Oct 29 17:57:19 rpmi: ca-certificates-2024.07.01-alt1 sisyphus+351897.100.1.1 1719826350 installed <13>Oct 29 17:57:19 rpmi: ca-trust-0.2.0-alt1 sisyphus+344843.100.1.1 1712743326 installed <13>Oct 29 17:57:19 rpmi: p11-kit-trust-1:0.25.5-alt1 sisyphus+352553.100.1.1 1720622573 installed <13>Oct 29 17:57:19 rpmi: libcrypto3-3.1.7-alt1 sisyphus+356755.100.1.1 1725388416 installed <13>Oct 29 17:57:19 rpmi: libssl3-3.1.7-alt1 sisyphus+356755.100.1.1 1725388416 installed <13>Oct 29 17:57:19 rpmi: python3-3.12.7-alt1 sisyphus+358796.100.1.1 1727844808 installed <13>Oct 29 17:57:20 rpmi: python3-base-3.12.7-alt1 sisyphus+358796.100.1.1 1727844808 installed <13>Oct 29 17:57:20 rpmi: python3-module-py3dephell-0.1.0-alt2 sisyphus+328191.600.5.1 1693609196 installed <13>Oct 29 17:57:20 rpmi: tests-for-installed-python3-pkgs-0.1.25-alt1 sisyphus+344685.100.1.1 1712595070 installed <13>Oct 29 17:57:20 rpmi: rpm-build-python3-0.1.25-alt1 sisyphus+344685.100.1.1 1712595070 installed <13>Oct 29 17:57:22 rpmi: libopenblas-0.3.28-alt1 sisyphus+356644.100.1.1 1725289674 installed <13>Oct 29 17:57:22 rpmi: python3-module-zombie-imp-0.0.2-alt1 sisyphus+339293.100.1.1 1706537230 installed <13>Oct 29 17:57:22 rpmi: python3-module-pkg_resources-1:70.3.0-alt1 sisyphus+352532.100.2.1 1720689192 installed <13>Oct 29 17:57:22 rpmi: libsqlite3-3.46.0-alt1 sisyphus+352354.100.2.1 1721980422 installed <13>Oct 29 17:57:22 rpmi: python3-modules-sqlite3-3.12.7-alt1 sisyphus+358796.100.1.1 1727844808 installed <13>Oct 29 17:57:22 rpmi: python3-module-coverage-7.3.2-alt1 sisyphus+340977.100.1.1 1708279274 installed <13>Oct 29 17:57:22 rpmi: libpython3-3.12.7-alt1 sisyphus+358796.100.1.1 1727844808 installed <13>Oct 29 17:57:22 rpmi: libncurses6-6.3.20220618-alt4 sisyphus+327286.4600.14.1 1711486705 installed <13>Oct 29 17:57:22 rpmi: libtinfo-devel-6.3.20220618-alt4 sisyphus+327286.4600.14.1 1711486705 installed <13>Oct 29 17:57:22 rpmi: libncurses-devel-6.3.20220618-alt4 sisyphus+327286.4600.14.1 1711486705 installed <13>Oct 29 17:57:23 rpmi: python3-dev-3.12.7-alt1 sisyphus+358796.100.1.1 1727844808 installed <13>Oct 29 17:57:23 rpmi: python3-module-setuptools-1:70.3.0-alt1 sisyphus+352532.100.2.1 1720689192 installed <13>Oct 29 17:57:23 rpmi: libxblas-1.0.248-alt2 sisyphus+285045.40.2.1 1631388330 installed <13>Oct 29 17:57:23 rpmi: libquadmath0-14.2.1-alt1 icarus+359818.100.1.1 1729089654 installed <13>Oct 29 17:57:23 rpmi: libgfortran5-14.2.1-alt1 icarus+359818.100.1.1 1729089654 installed <13>Oct 29 17:57:23 rpmi: liblapack-1:3.8.0-alt7 sisyphus+340675.300.1.1 1707908338 installed <13>Oct 29 17:57:23 rpmi: python3-module-numpy-1:1.26.5-alt1 sisyphus+352832.100.1.1 1720965091 installed <13>Oct 29 17:57:23 rpmi: libnumpy-py3-devel-1:1.26.5-alt1 sisyphus+352832.100.1.1 1720965091 installed <13>Oct 29 17:57:24 rpmi: python3-module-Cython-3.0.11-alt1 sisyphus+359096.200.2.1 1728123474 installed <13>Oct 29 17:57:24 rpmi: python3-module-wheel-0.44.0-alt1 sisyphus+355530.100.1.1 1724069901 installed Building target platforms: x86_64 Building for target x86_64 Wrote: /usr/src/in/nosrpm/python3-module-pyopengl-3.1.7-alt1.1.nosrc.rpm (w1.gzdio) <13>Oct 29 17:57:25 rpmi: python3-module-pyproject-installer-0.5.4-alt1 sisyphus+352023.140.3.1 1720195943 installed Installing python3-module-pyopengl-3.1.7-alt1.1.src.rpm Building target platforms: x86_64 Building for target x86_64 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.23523 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf python3-module-pyopengl-3.1.7 + echo 'Source #0 (python3-module-pyopengl-3.1.7.tar):' Source #0 (python3-module-pyopengl-3.1.7.tar): + /bin/tar -xf /usr/src/RPM/SOURCES/python3-module-pyopengl-3.1.7.tar + cd python3-module-pyopengl-3.1.7 + /bin/chmod -c -Rf u+rwX,go-w . + find tests -type f -name '*.py' -exec sed -i 's|#! /usr/bin/env python|#!/usr/bin/python3|' '{}' + + find accelerate/src/ -name '*.c' + xargs rm -fv removed 'accelerate/src/wrapper.c' removed 'accelerate/src/vbo.c' removed 'accelerate/src/numpy_formathandler.c' removed 'accelerate/src/nones_formathandler.c' removed 'accelerate/src/latebind.c' removed 'accelerate/src/formathandler.c' removed 'accelerate/src/errorchecker.c' removed 'accelerate/src/buffers_formathandler.c' removed 'accelerate/src/arraydatatype.c' + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.23523 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd python3-module-pyopengl-3.1.7 + export 'CFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + CFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + export 'CXXFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + CXXFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + export 'FFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + FFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + /usr/bin/python3 -m pyproject_installer -v build INFO : pyproject_installer.build_cmd._build : Building wheel INFO : pyproject_installer.build_cmd._build : Source tree: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7 INFO : pyproject_installer.build_cmd._build : Output dir: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/dist DEBUG : pyproject_installer.lib.build_backend : Validating source path DEBUG : pyproject_installer.lib.build_backend : Checking for PEP517 spec DEBUG : pyproject_installer.lib.build_backend : Parsing configuration file: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/pyproject.toml INFO : backend_caller.py : Calling hook build_wheel in subprocess INFO : backend_caller.py : Build backend: setuptools.build_meta INFO : backend_caller.py : Hook args: ['/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/dist'] INFO : backend_caller.py : Hook kwargs: {'config_settings': None} INFO : root : running bdist_wheel INFO : root : running build INFO : root : running build_py INFO : root : creating build INFO : root : creating build/lib INFO : root : creating build/lib/OpenGL INFO : root : copying OpenGL/wrapper.py -> build/lib/OpenGL INFO : root : copying OpenGL/version.py -> build/lib/OpenGL INFO : root : copying OpenGL/plugins.py -> build/lib/OpenGL INFO : root : copying OpenGL/logs.py -> build/lib/OpenGL INFO : root : copying OpenGL/lazywrapper.py -> build/lib/OpenGL INFO : root : copying OpenGL/latebind.py -> build/lib/OpenGL INFO : root : copying OpenGL/images.py -> build/lib/OpenGL INFO : root : copying OpenGL/extensions.py -> build/lib/OpenGL INFO : root : copying OpenGL/error.py -> build/lib/OpenGL INFO : root : copying OpenGL/converters.py -> build/lib/OpenGL INFO : root : copying OpenGL/contextdata.py -> build/lib/OpenGL INFO : root : copying OpenGL/constants.py -> build/lib/OpenGL INFO : root : copying OpenGL/constant.py -> build/lib/OpenGL INFO : root : copying OpenGL/acceleratesupport.py -> build/lib/OpenGL INFO : root : copying OpenGL/_opaque.py -> build/lib/OpenGL INFO : root : copying OpenGL/_null.py -> build/lib/OpenGL INFO : root : copying OpenGL/_configflags.py -> build/lib/OpenGL INFO : root : copying OpenGL/_bytes.py -> build/lib/OpenGL INFO : root : copying OpenGL/__init__.py -> build/lib/OpenGL INFO : root : creating build/lib/OpenGL/raw INFO : root : copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw INFO : root : creating build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform INFO : root : copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform INFO : root : creating build/lib/OpenGL/osmesa INFO : root : copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa INFO : root : creating build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays INFO : root : copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays INFO : root : creating build/lib/OpenGL/WGL INFO : root : copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL INFO : root : creating build/lib/OpenGL/Tk INFO : root : copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk INFO : root : creating build/lib/OpenGL/GLX INFO : root : copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX INFO : root : creating build/lib/OpenGL/GLUT INFO : root : copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT INFO : root : copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT INFO : root : copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT INFO : root : copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT INFO : root : copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT INFO : root : creating build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU INFO : root : copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU INFO : root : creating build/lib/OpenGL/GLES3 INFO : root : copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 INFO : root : copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 INFO : root : creating build/lib/OpenGL/GLES2 INFO : root : copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 INFO : root : copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 INFO : root : copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 INFO : root : creating build/lib/OpenGL/GLES1 INFO : root : copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 INFO : root : creating build/lib/OpenGL/GLE INFO : root : copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE INFO : root : copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE INFO : root : creating build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/images.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL INFO : root : copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL INFO : root : creating build/lib/OpenGL/EGL INFO : root : copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL INFO : root : copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL INFO : root : copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL INFO : root : creating build/lib/OpenGL/AGL INFO : root : copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL INFO : root : creating build/lib/OpenGL/raw/osmesa INFO : root : copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa INFO : root : copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa INFO : root : copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa INFO : root : creating build/lib/OpenGL/raw/WGL INFO : root : copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL INFO : root : copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL INFO : root : copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL INFO : root : copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL INFO : root : creating build/lib/OpenGL/raw/GLX INFO : root : copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX INFO : root : copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX INFO : root : copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX INFO : root : copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX INFO : root : creating build/lib/OpenGL/raw/GLUT INFO : root : copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT INFO : root : copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT INFO : root : copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT INFO : root : creating build/lib/OpenGL/raw/GLU INFO : root : copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU INFO : root : copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU INFO : root : copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU INFO : root : copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU INFO : root : creating build/lib/OpenGL/raw/GLES3 INFO : root : copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 INFO : root : copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 INFO : root : copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 INFO : root : copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 INFO : root : creating build/lib/OpenGL/raw/GLES2 INFO : root : copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 INFO : root : copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 INFO : root : copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 INFO : root : copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 INFO : root : creating build/lib/OpenGL/raw/GLES1 INFO : root : copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 INFO : root : copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 INFO : root : copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 INFO : root : copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 INFO : root : creating build/lib/OpenGL/raw/GLE INFO : root : copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE INFO : root : copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE INFO : root : copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE INFO : root : creating build/lib/OpenGL/raw/GL INFO : root : copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL INFO : root : copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL INFO : root : copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL INFO : root : copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL INFO : root : copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL INFO : root : creating build/lib/OpenGL/raw/EGL INFO : root : copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL INFO : root : copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL INFO : root : copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL INFO : root : copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL INFO : root : creating build/lib/OpenGL/raw/WGL/VERSION INFO : root : copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION INFO : root : copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION INFO : root : creating build/lib/OpenGL/raw/WGL/OML INFO : root : copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML INFO : root : copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML INFO : root : creating build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV INFO : root : creating build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D INFO : root : creating build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT INFO : root : creating build/lib/OpenGL/raw/WGL/DL INFO : root : copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL INFO : root : copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL INFO : root : creating build/lib/OpenGL/raw/WGL/DFX INFO : root : copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX INFO : root : copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX INFO : root : creating build/lib/OpenGL/raw/WGL/ATI INFO : root : copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI INFO : root : copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI INFO : root : copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI INFO : root : creating build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB INFO : root : creating build/lib/OpenGL/raw/WGL/AMD INFO : root : copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD INFO : root : copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD INFO : root : creating build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION INFO : root : creating build/lib/OpenGL/raw/GLX/SUN INFO : root : copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN INFO : root : copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN INFO : root : creating build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX INFO : root : creating build/lib/OpenGL/raw/GLX/SGIS INFO : root : copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS INFO : root : copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS INFO : root : copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS INFO : root : copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS INFO : root : creating build/lib/OpenGL/raw/GLX/SGI INFO : root : copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI INFO : root : copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI INFO : root : copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI INFO : root : copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI INFO : root : copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI INFO : root : creating build/lib/OpenGL/raw/GLX/OML INFO : root : copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML INFO : root : copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML INFO : root : copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML INFO : root : creating build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV INFO : root : creating build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA INFO : root : creating build/lib/OpenGL/raw/GLX/INTEL INFO : root : copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL INFO : root : copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL INFO : root : creating build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT INFO : root : creating build/lib/OpenGL/raw/GLX/DFX INFO : root : copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX INFO : root : copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX INFO : root : creating build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB INFO : root : creating build/lib/OpenGL/raw/GLX/AMD INFO : root : copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD INFO : root : copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD INFO : root : creating build/lib/OpenGL/raw/GLES3/VERSION INFO : root : copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION INFO : root : copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION INFO : root : copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION INFO : root : creating build/lib/OpenGL/raw/GLES2/VIV INFO : root : copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV INFO : root : copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV INFO : root : creating build/lib/OpenGL/raw/GLES2/VERSION INFO : root : copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION INFO : root : copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION INFO : root : creating build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM INFO : root : creating build/lib/OpenGL/raw/GLES2/OVR INFO : root : copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR INFO : root : copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR INFO : root : copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR INFO : root : copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR INFO : root : creating build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES INFO : root : creating build/lib/OpenGL/raw/GLES2/NVX INFO : root : copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX INFO : root : copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX INFO : root : creating build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV INFO : root : creating build/lib/OpenGL/raw/GLES2/MESA INFO : root : copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA INFO : root : copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA INFO : root : copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA INFO : root : copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA INFO : root : creating build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR INFO : root : creating build/lib/OpenGL/raw/GLES2/INTEL INFO : root : copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL INFO : root : copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL INFO : root : copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL INFO : root : copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL INFO : root : copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL INFO : root : creating build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG INFO : root : creating build/lib/OpenGL/raw/GLES2/FJ INFO : root : copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ INFO : root : copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ INFO : root : creating build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT INFO : root : creating build/lib/OpenGL/raw/GLES2/ES INFO : root : copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES INFO : root : copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES INFO : root : creating build/lib/OpenGL/raw/GLES2/DMP INFO : root : copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP INFO : root : copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP INFO : root : copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP INFO : root : creating build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM INFO : root : creating build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE INFO : root : creating build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE INFO : root : creating build/lib/OpenGL/raw/GLES2/ANDROID INFO : root : copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID INFO : root : copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID INFO : root : creating build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD INFO : root : creating build/lib/OpenGL/raw/GLES1/VERSION INFO : root : copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION INFO : root : copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION INFO : root : creating build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM INFO : root : creating build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES INFO : root : creating build/lib/OpenGL/raw/GLES1/NV INFO : root : copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV INFO : root : copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV INFO : root : creating build/lib/OpenGL/raw/GLES1/KHR INFO : root : copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR INFO : root : copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR INFO : root : creating build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG INFO : root : creating build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT INFO : root : creating build/lib/OpenGL/raw/GLES1/ARM INFO : root : copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM INFO : root : copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM INFO : root : creating build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE INFO : root : creating build/lib/OpenGL/raw/GLES1/AMD INFO : root : copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD INFO : root : copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD INFO : root : copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD INFO : root : creating build/lib/OpenGL/raw/GL/WIN INFO : root : copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN INFO : root : copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN INFO : root : copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN INFO : root : creating build/lib/OpenGL/raw/GL/VIV INFO : root : copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV INFO : root : creating build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION INFO : root : creating build/lib/OpenGL/raw/GL/SUNX INFO : root : copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX INFO : root : copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX INFO : root : creating build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN INFO : root : creating build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX INFO : root : creating build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS INFO : root : creating build/lib/OpenGL/raw/GL/SGI INFO : root : copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI INFO : root : copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI INFO : root : copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI INFO : root : copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI INFO : root : creating build/lib/OpenGL/raw/GL/S3 INFO : root : copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 INFO : root : copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 INFO : root : creating build/lib/OpenGL/raw/GL/REND INFO : root : copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND INFO : root : copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND INFO : root : creating build/lib/OpenGL/raw/GL/QCOM INFO : root : copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM INFO : root : creating build/lib/OpenGL/raw/GL/PGI INFO : root : copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI INFO : root : copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI INFO : root : copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI INFO : root : creating build/lib/OpenGL/raw/GL/OVR INFO : root : copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR INFO : root : copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR INFO : root : copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR INFO : root : creating build/lib/OpenGL/raw/GL/OML INFO : root : copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML INFO : root : copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML INFO : root : copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML INFO : root : copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML INFO : root : creating build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES INFO : root : copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES INFO : root : creating build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX INFO : root : creating build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV INFO : root : copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV INFO : root : creating build/lib/OpenGL/raw/GL/MESAX INFO : root : copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX INFO : root : copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX INFO : root : creating build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA INFO : root : creating build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR INFO : root : creating build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL INFO : root : creating build/lib/OpenGL/raw/GL/INGR INFO : root : copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR INFO : root : copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR INFO : root : copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR INFO : root : copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR INFO : root : creating build/lib/OpenGL/raw/GL/IMG INFO : root : copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG INFO : root : creating build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM INFO : root : creating build/lib/OpenGL/raw/GL/HP INFO : root : copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP INFO : root : copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP INFO : root : copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP INFO : root : copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP INFO : root : copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP INFO : root : creating build/lib/OpenGL/raw/GL/GREMEDY INFO : root : copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY INFO : root : copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY INFO : root : copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY INFO : root : creating build/lib/OpenGL/raw/GL/FJ INFO : root : copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ INFO : root : creating build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT INFO : root : creating build/lib/OpenGL/raw/GL/DMP INFO : root : copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP INFO : root : creating build/lib/OpenGL/raw/GL/DFX INFO : root : copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX INFO : root : copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX INFO : root : copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX INFO : root : copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX INFO : root : creating build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI INFO : root : creating build/lib/OpenGL/raw/GL/ARM INFO : root : copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM INFO : root : creating build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB INFO : root : creating build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE INFO : root : creating build/lib/OpenGL/raw/GL/ANGLE INFO : root : copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE INFO : root : creating build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD INFO : root : creating build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION INFO : root : creating build/lib/OpenGL/raw/EGL/TIZEN INFO : root : copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN INFO : root : copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN INFO : root : copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN INFO : root : creating build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV INFO : root : creating build/lib/OpenGL/raw/EGL/NOK INFO : root : copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK INFO : root : copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK INFO : root : copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK INFO : root : copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK INFO : root : creating build/lib/OpenGL/raw/EGL/MESA INFO : root : copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA INFO : root : copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA INFO : root : copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA INFO : root : copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA INFO : root : creating build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR INFO : root : creating build/lib/OpenGL/raw/EGL/IMG INFO : root : copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG INFO : root : copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG INFO : root : creating build/lib/OpenGL/raw/EGL/HI INFO : root : copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI INFO : root : copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI INFO : root : copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI INFO : root : creating build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT INFO : root : creating build/lib/OpenGL/raw/EGL/ARM INFO : root : copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM INFO : root : copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM INFO : root : creating build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE INFO : root : creating build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID INFO : root : creating build/lib/OpenGL/WGL/VERSION INFO : root : copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION INFO : root : copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION INFO : root : creating build/lib/OpenGL/WGL/OML INFO : root : copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML INFO : root : copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML INFO : root : creating build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV INFO : root : copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV INFO : root : creating build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D INFO : root : copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D INFO : root : creating build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT INFO : root : copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT INFO : root : creating build/lib/OpenGL/WGL/DL INFO : root : copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL INFO : root : copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL INFO : root : creating build/lib/OpenGL/WGL/DFX INFO : root : copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX INFO : root : copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX INFO : root : creating build/lib/OpenGL/WGL/ATI INFO : root : copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI INFO : root : copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI INFO : root : copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI INFO : root : creating build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB INFO : root : copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB INFO : root : creating build/lib/OpenGL/WGL/AMD INFO : root : copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD INFO : root : copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD INFO : root : creating build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION INFO : root : copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION INFO : root : creating build/lib/OpenGL/GLX/SUN INFO : root : copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN INFO : root : copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN INFO : root : creating build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX INFO : root : copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX INFO : root : creating build/lib/OpenGL/GLX/SGIS INFO : root : copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS INFO : root : copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS INFO : root : copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS INFO : root : copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS INFO : root : creating build/lib/OpenGL/GLX/SGI INFO : root : copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI INFO : root : copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI INFO : root : copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI INFO : root : copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI INFO : root : copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI INFO : root : creating build/lib/OpenGL/GLX/OML INFO : root : copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML INFO : root : copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML INFO : root : copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML INFO : root : creating build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV INFO : root : copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV INFO : root : creating build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA INFO : root : copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA INFO : root : creating build/lib/OpenGL/GLX/INTEL INFO : root : copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL INFO : root : copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL INFO : root : creating build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT INFO : root : copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT INFO : root : creating build/lib/OpenGL/GLX/DFX INFO : root : copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX INFO : root : copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX INFO : root : creating build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB INFO : root : copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB INFO : root : creating build/lib/OpenGL/GLX/AMD INFO : root : copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD INFO : root : copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD INFO : root : creating build/lib/OpenGL/GLU/EXT INFO : root : copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT INFO : root : copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT INFO : root : copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT INFO : root : creating build/lib/OpenGL/GLES3/VERSION INFO : root : copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION INFO : root : copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION INFO : root : copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION INFO : root : creating build/lib/OpenGL/GLES2/VIV INFO : root : copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV INFO : root : copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV INFO : root : creating build/lib/OpenGL/GLES2/VERSION INFO : root : copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION INFO : root : copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION INFO : root : creating build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM INFO : root : creating build/lib/OpenGL/GLES2/OVR INFO : root : copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR INFO : root : copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR INFO : root : copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR INFO : root : copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR INFO : root : creating build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES INFO : root : copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES INFO : root : creating build/lib/OpenGL/GLES2/NVX INFO : root : copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX INFO : root : copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX INFO : root : creating build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV INFO : root : copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV INFO : root : creating build/lib/OpenGL/GLES2/MESA INFO : root : copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA INFO : root : copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA INFO : root : copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA INFO : root : copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA INFO : root : creating build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR INFO : root : copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR INFO : root : creating build/lib/OpenGL/GLES2/INTEL INFO : root : copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL INFO : root : copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL INFO : root : copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL INFO : root : copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL INFO : root : copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL INFO : root : creating build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG INFO : root : copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG INFO : root : creating build/lib/OpenGL/GLES2/FJ INFO : root : copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ INFO : root : copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ INFO : root : creating build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT INFO : root : copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT INFO : root : creating build/lib/OpenGL/GLES2/ES INFO : root : copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES INFO : root : copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES INFO : root : creating build/lib/OpenGL/GLES2/DMP INFO : root : copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP INFO : root : copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP INFO : root : copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP INFO : root : creating build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM INFO : root : copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM INFO : root : creating build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE INFO : root : creating build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE INFO : root : creating build/lib/OpenGL/GLES2/ANDROID INFO : root : copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID INFO : root : copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID INFO : root : creating build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD INFO : root : copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD INFO : root : creating build/lib/OpenGL/GLES1/VERSION INFO : root : copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION INFO : root : copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION INFO : root : creating build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM INFO : root : creating build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES INFO : root : copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES INFO : root : creating build/lib/OpenGL/GLES1/NV INFO : root : copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV INFO : root : copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV INFO : root : creating build/lib/OpenGL/GLES1/KHR INFO : root : copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR INFO : root : copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR INFO : root : creating build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG INFO : root : copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG INFO : root : creating build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT INFO : root : copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT INFO : root : creating build/lib/OpenGL/GLES1/ARM INFO : root : copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM INFO : root : copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM INFO : root : creating build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE INFO : root : creating build/lib/OpenGL/GLES1/AMD INFO : root : copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD INFO : root : copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD INFO : root : copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD INFO : root : creating build/lib/OpenGL/GL/WIN INFO : root : copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN INFO : root : copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN INFO : root : copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN INFO : root : creating build/lib/OpenGL/GL/VIV INFO : root : copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV INFO : root : creating build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION INFO : root : copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION INFO : root : creating build/lib/OpenGL/GL/SUNX INFO : root : copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX INFO : root : copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX INFO : root : creating build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN INFO : root : copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN INFO : root : creating build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX INFO : root : copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX INFO : root : creating build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS INFO : root : copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS INFO : root : creating build/lib/OpenGL/GL/SGI INFO : root : copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI INFO : root : copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI INFO : root : copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI INFO : root : copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI INFO : root : creating build/lib/OpenGL/GL/S3 INFO : root : copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 INFO : root : copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 INFO : root : creating build/lib/OpenGL/GL/REND INFO : root : copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND INFO : root : copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND INFO : root : creating build/lib/OpenGL/GL/QCOM INFO : root : copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM INFO : root : creating build/lib/OpenGL/GL/PGI INFO : root : copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI INFO : root : copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI INFO : root : copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI INFO : root : creating build/lib/OpenGL/GL/OVR INFO : root : copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR INFO : root : copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR INFO : root : copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR INFO : root : creating build/lib/OpenGL/GL/OML INFO : root : copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML INFO : root : copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML INFO : root : copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML INFO : root : copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML INFO : root : creating build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES INFO : root : copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES INFO : root : creating build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX INFO : root : copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX INFO : root : creating build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV INFO : root : copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV INFO : root : creating build/lib/OpenGL/GL/MESAX INFO : root : copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX INFO : root : copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX INFO : root : creating build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA INFO : root : copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA INFO : root : creating build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR INFO : root : copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR INFO : root : creating build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL INFO : root : copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL INFO : root : creating build/lib/OpenGL/GL/INGR INFO : root : copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR INFO : root : copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR INFO : root : copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR INFO : root : copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR INFO : root : creating build/lib/OpenGL/GL/IMG INFO : root : copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG INFO : root : creating build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM INFO : root : copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM INFO : root : creating build/lib/OpenGL/GL/HP INFO : root : copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP INFO : root : copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP INFO : root : copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP INFO : root : copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP INFO : root : copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP INFO : root : creating build/lib/OpenGL/GL/GREMEDY INFO : root : copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY INFO : root : copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY INFO : root : copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY INFO : root : creating build/lib/OpenGL/GL/FJ INFO : root : copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ INFO : root : creating build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT INFO : root : copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT INFO : root : creating build/lib/OpenGL/GL/DMP INFO : root : copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP INFO : root : creating build/lib/OpenGL/GL/DFX INFO : root : copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX INFO : root : copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX INFO : root : copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX INFO : root : copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX INFO : root : creating build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI INFO : root : copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI INFO : root : creating build/lib/OpenGL/GL/ARM INFO : root : copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM INFO : root : creating build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB INFO : root : copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB INFO : root : creating build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE INFO : root : copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE INFO : root : creating build/lib/OpenGL/GL/ANGLE INFO : root : copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE INFO : root : creating build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD INFO : root : copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD INFO : root : creating build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION INFO : root : copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION INFO : root : creating build/lib/OpenGL/EGL/TIZEN INFO : root : copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN INFO : root : copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN INFO : root : copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN INFO : root : creating build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV INFO : root : copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV INFO : root : creating build/lib/OpenGL/EGL/NOK INFO : root : copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK INFO : root : copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK INFO : root : copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK INFO : root : copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK INFO : root : creating build/lib/OpenGL/EGL/MESA INFO : root : copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA INFO : root : copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA INFO : root : copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA INFO : root : copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA INFO : root : creating build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR INFO : root : copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR INFO : root : creating build/lib/OpenGL/EGL/IMG INFO : root : copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG INFO : root : copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG INFO : root : creating build/lib/OpenGL/EGL/HI INFO : root : copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI INFO : root : copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI INFO : root : copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI INFO : root : creating build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT INFO : root : copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT INFO : root : creating build/lib/OpenGL/EGL/ARM INFO : root : copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM INFO : root : copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM INFO : root : creating build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE INFO : root : creating build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID INFO : root : installing to build/bdist.linux-x86_64/wheel INFO : root : running install INFO : root : running install_lib INFO : root : creating build/bdist.linux-x86_64 INFO : root : creating build/bdist.linux-x86_64/wheel INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/AGL INFO : root : copying build/lib/OpenGL/AGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/AGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANDROID INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM INFO : root : copying build/lib/OpenGL/EGL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM INFO : root : copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/device_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/device_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/device_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/output_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/output_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/platform_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/platform_device.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI INFO : root : copying build/lib/OpenGL/EGL/HI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI INFO : root : copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI INFO : root : copying build/lib/OpenGL/EGL/HI/colorformats.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/HI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG INFO : root : copying build/lib/OpenGL/EGL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG INFO : root : copying build/lib/OpenGL/EGL/IMG/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/image_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/partial_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/platform_android.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA INFO : root : copying build/lib/OpenGL/EGL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA INFO : root : copying build/lib/OpenGL/EGL/MESA/drm_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA INFO : root : copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA INFO : root : copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK INFO : root : copying build/lib/OpenGL/EGL/NOK/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK INFO : root : copying build/lib/OpenGL/EGL/NOK/swap_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK INFO : root : copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK INFO : root : copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NOK INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/cuda_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/device_cuda.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/native_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/stream_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : copying build/lib/OpenGL/EGL/NV/system_time.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN INFO : root : copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN INFO : root : copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN INFO : root : copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/TIZEN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL/VERSION INFO : root : copying build/lib/OpenGL/EGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL INFO : root : copying build/lib/OpenGL/EGL/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL INFO : root : copying build/lib/OpenGL/EGL/gbmdevice.py -> build/bdist.linux-x86_64/wheel/OpenGL/EGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ANGLE INFO : root : copying build/lib/OpenGL/GL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/client_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/texture_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/compute_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/derivative_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/imaging.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/multi_bind.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/multitexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_clock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : copying build/lib/OpenGL/GL/ARB/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ARM INFO : root : copying build/lib/OpenGL/GL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/meminfo.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/ATI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX INFO : root : copying build/lib/OpenGL/GL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX INFO : root : copying build/lib/OpenGL/GL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX INFO : root : copying build/lib/OpenGL/GL/DFX/tbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX INFO : root : copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/DMP INFO : root : copying build/lib/OpenGL/GL/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/DMP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/abgr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/cmyka.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/color_subtable.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/convolution.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/copy_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/fog_coord.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/index_func.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/index_material.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/index_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/light_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/secondary_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/subtexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_integer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/FJ INFO : root : copying build/lib/OpenGL/GL/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/FJ INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY INFO : root : copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY INFO : root : copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY INFO : root : copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/GREMEDY INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : copying build/lib/OpenGL/GL/HP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : copying build/lib/OpenGL/GL/HP/image_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : copying build/lib/OpenGL/GL/HP/occlusion_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : copying build/lib/OpenGL/GL/HP/texture_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/HP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/static_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IBM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/IMG INFO : root : copying build/lib/OpenGL/GL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR INFO : root : copying build/lib/OpenGL/GL/INGR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR INFO : root : copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR INFO : root : copying build/lib/OpenGL/GL/INGR/color_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR INFO : root : copying build/lib/OpenGL/GL/INGR/interlace_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INGR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/map_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : copying build/lib/OpenGL/GL/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/pack_invert.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX INFO : root : copying build/lib/OpenGL/GL/MESAX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX INFO : root : copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/MESAX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/blend_square.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/command_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/compute_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fog_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/geometry_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/gpu_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/gpu_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/primitive_restart.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/query_resource.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/register_combiners.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/register_combiners2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_shader2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/texture_shader3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/vertex_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : copying build/lib/OpenGL/GL/NVX/progress_fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/NVX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : copying build/lib/OpenGL/GL/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OML INFO : root : copying build/lib/OpenGL/GL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML INFO : root : copying build/lib/OpenGL/GL/OML/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML INFO : root : copying build/lib/OpenGL/GL/OML/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML INFO : root : copying build/lib/OpenGL/GL/OML/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR INFO : root : copying build/lib/OpenGL/GL/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR INFO : root : copying build/lib/OpenGL/GL/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR INFO : root : copying build/lib/OpenGL/GL/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/OVR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI INFO : root : copying build/lib/OpenGL/GL/PGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI INFO : root : copying build/lib/OpenGL/GL/PGI/misc_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI INFO : root : copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/PGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/QCOM INFO : root : copying build/lib/OpenGL/GL/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/REND INFO : root : copying build/lib/OpenGL/GL/REND/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/REND INFO : root : copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/REND INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 INFO : root : copying build/lib/OpenGL/GL/S3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 INFO : root : copying build/lib/OpenGL/GL/S3/s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/S3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI INFO : root : copying build/lib/OpenGL/GL/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI INFO : root : copying build/lib/OpenGL/GL/SGI/color_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI INFO : root : copying build/lib/OpenGL/GL/SGI/color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI INFO : root : copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/fog_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture4D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : copying build/lib/OpenGL/GL/SGIS/texture_select.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIS INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/async_.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/clipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/framezoom.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/instruments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/list_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SGIX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/global_alpha.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/mesh_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/slice_accum.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/triangle_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : copying build/lib/OpenGL/GL/SUN/vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX INFO : root : copying build/lib/OpenGL/GL/SUNX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX INFO : root : copying build/lib/OpenGL/GL/SUNX/constant_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/SUNX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : copying build/lib/OpenGL/GL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VERSION INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/VIV INFO : root : copying build/lib/OpenGL/GL/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/VIV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN INFO : root : copying build/lib/OpenGL/GL/WIN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN INFO : root : copying build/lib/OpenGL/GL/WIN/phong_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN INFO : root : copying build/lib/OpenGL/GL/WIN/specular_fog.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL/WIN INFO : root : copying build/lib/OpenGL/GL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/exceptional.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/framebufferobjects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/glget.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/images.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/pointers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/selection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/shaders.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : copying build/lib/OpenGL/GL/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLE INFO : root : copying build/lib/OpenGL/GLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLE INFO : root : copying build/lib/OpenGL/GLE/exceptional.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD INFO : root : copying build/lib/OpenGL/GLES1/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD INFO : root : copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD INFO : root : copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM INFO : root : copying build/lib/OpenGL/GLES1/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM INFO : root : copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR INFO : root : copying build/lib/OpenGL/GLES1/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR INFO : root : copying build/lib/OpenGL/GLES1/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV INFO : root : copying build/lib/OpenGL/GLES1/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV INFO : root : copying build/lib/OpenGL/GLES1/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION INFO : root : copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION INFO : root : copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1/VERSION INFO : root : copying build/lib/OpenGL/GLES1/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES1 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID INFO : root : copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID INFO : root : copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANDROID INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP INFO : root : copying build/lib/OpenGL/GLES2/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP INFO : root : copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP INFO : root : copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/DMP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES INFO : root : copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES INFO : root : copying build/lib/OpenGL/GLES2/ES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/ES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ INFO : root : copying build/lib/OpenGL/GLES2/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ INFO : root : copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/FJ INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA INFO : root : copying build/lib/OpenGL/GLES2/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA INFO : root : copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA INFO : root : copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA INFO : root : copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/image_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/read_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX INFO : root : copying build/lib/OpenGL/GLES2/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX INFO : root : copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/NVX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR INFO : root : copying build/lib/OpenGL/GLES2/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR INFO : root : copying build/lib/OpenGL/GLES2/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR INFO : root : copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR INFO : root : copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/OVR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION INFO : root : copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION INFO : root : copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VERSION INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV INFO : root : copying build/lib/OpenGL/GLES2/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV INFO : root : copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2/VIV INFO : root : copying build/lib/OpenGL/GLES2/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 INFO : root : copying build/lib/OpenGL/GLES2/shaders.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 INFO : root : copying build/lib/OpenGL/GLES2/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES2 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION INFO : root : copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION INFO : root : copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION INFO : root : copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3/VERSION INFO : root : copying build/lib/OpenGL/GLES3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3 INFO : root : copying build/lib/OpenGL/GLES3/vboimplementation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLES3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT INFO : root : copying build/lib/OpenGL/GLU/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT INFO : root : copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT INFO : root : copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU/EXT INFO : root : copying build/lib/OpenGL/GLU/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : copying build/lib/OpenGL/GLU/glunurbs.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : copying build/lib/OpenGL/GLU/glustruct.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : copying build/lib/OpenGL/GLU/projection.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : copying build/lib/OpenGL/GLU/quadrics.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : copying build/lib/OpenGL/GLU/tess.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLU INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : copying build/lib/OpenGL/GLUT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : copying build/lib/OpenGL/GLUT/fonts.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : copying build/lib/OpenGL/GLUT/freeglut.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : copying build/lib/OpenGL/GLUT/osx.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : copying build/lib/OpenGL/GLUT/special.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLUT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD INFO : root : copying build/lib/OpenGL/GLX/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD INFO : root : copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX INFO : root : copying build/lib/OpenGL/GLX/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX INFO : root : copying build/lib/OpenGL/GLX/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/import_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/visual_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL INFO : root : copying build/lib/OpenGL/GLX/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL INFO : root : copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : copying build/lib/OpenGL/GLX/MESA/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/video_out.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : copying build/lib/OpenGL/GLX/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML INFO : root : copying build/lib/OpenGL/GLX/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML INFO : root : copying build/lib/OpenGL/GLX/OML/swap_method.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML INFO : root : copying build/lib/OpenGL/GLX/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : copying build/lib/OpenGL/GLX/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : copying build/lib/OpenGL/GLX/SGI/cushion.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : copying build/lib/OpenGL/GLX/SGI/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : copying build/lib/OpenGL/GLX/SGI/video_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS INFO : root : copying build/lib/OpenGL/GLX/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS INFO : root : copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS INFO : root : copying build/lib/OpenGL/GLX/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS INFO : root : copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIS INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/video_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SGIX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN INFO : root : copying build/lib/OpenGL/GLX/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN INFO : root : copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/SUN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX/VERSION INFO : root : copying build/lib/OpenGL/GLX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/GLX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/Tk INFO : root : copying build/lib/OpenGL/Tk/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/Tk INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD INFO : root : copying build/lib/OpenGL/WGL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD INFO : root : copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/render_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI INFO : root : copying build/lib/OpenGL/WGL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI INFO : root : copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI INFO : root : copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/ATI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX INFO : root : copying build/lib/OpenGL/WGL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX INFO : root : copying build/lib/OpenGL/WGL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL INFO : root : copying build/lib/OpenGL/WGL/DL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL INFO : root : copying build/lib/OpenGL/WGL/DL/stereo_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/DL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/depth_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/gamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/genlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/I3D INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/DX_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : copying build/lib/OpenGL/WGL/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML INFO : root : copying build/lib/OpenGL/WGL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML INFO : root : copying build/lib/OpenGL/WGL/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION INFO : root : copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION INFO : root : copying build/lib/OpenGL/WGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL/VERSION INFO : root : copying build/lib/OpenGL/WGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/WGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/_arrayconstants.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/_strings.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/arraydatatype.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/arrayhelpers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/ctypesarrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/ctypesparameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/ctypespointers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/formathandler.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/nones.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/numbers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/numpybuffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/numpymodule.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/strings.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : copying build/lib/OpenGL/arrays/vbo.py -> build/bdist.linux-x86_64/wheel/OpenGL/arrays INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/osmesa INFO : root : copying build/lib/OpenGL/osmesa/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/osmesa INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/baseplatform.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/ctypesloader.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/darwin.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/egl.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/entrypoint31.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/glx.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/osmesa.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : copying build/lib/OpenGL/platform/win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/platform INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANDROID INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM INFO : root : copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM INFO : root : copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI INFO : root : copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI INFO : root : copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI INFO : root : copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/HI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG INFO : root : copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG INFO : root : copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA INFO : root : copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA INFO : root : copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA INFO : root : copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA INFO : root : copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK INFO : root : copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK INFO : root : copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK INFO : root : copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK INFO : root : copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NOK INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN INFO : root : copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN INFO : root : copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN INFO : root : copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/TIZEN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL/VERSION INFO : root : copying build/lib/OpenGL/raw/EGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL INFO : root : copying build/lib/OpenGL/raw/EGL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL INFO : root : copying build/lib/OpenGL/raw/EGL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL INFO : root : copying build/lib/OpenGL/raw/EGL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/EGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ANGLE INFO : root : copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARM INFO : root : copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/ATI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX INFO : root : copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX INFO : root : copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX INFO : root : copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX INFO : root : copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DMP INFO : root : copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/DMP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/FJ INFO : root : copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/FJ INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY INFO : root : copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY INFO : root : copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY INFO : root : copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/GREMEDY INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : copying build/lib/OpenGL/raw/GL/HP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/HP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IBM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IMG INFO : root : copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR INFO : root : copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR INFO : root : copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR INFO : root : copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR INFO : root : copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INGR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX INFO : root : copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX INFO : root : copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/MESAX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/command_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/NVX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML INFO : root : copying build/lib/OpenGL/raw/GL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML INFO : root : copying build/lib/OpenGL/raw/GL/OML/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML INFO : root : copying build/lib/OpenGL/raw/GL/OML/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML INFO : root : copying build/lib/OpenGL/raw/GL/OML/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR INFO : root : copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR INFO : root : copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR INFO : root : copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/OVR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI INFO : root : copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI INFO : root : copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI INFO : root : copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/PGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/QCOM INFO : root : copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND INFO : root : copying build/lib/OpenGL/raw/GL/REND/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND INFO : root : copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/REND INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 INFO : root : copying build/lib/OpenGL/raw/GL/S3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 INFO : root : copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/S3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI INFO : root : copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI INFO : root : copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI INFO : root : copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI INFO : root : copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIS INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SGIX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX INFO : root : copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX INFO : root : copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/SUNX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VERSION INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VIV INFO : root : copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/VIV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN INFO : root : copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN INFO : root : copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN INFO : root : copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL/WIN INFO : root : copying build/lib/OpenGL/raw/GL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : copying build/lib/OpenGL/raw/GL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : copying build/lib/OpenGL/raw/GL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : copying build/lib/OpenGL/raw/GL/_lookupint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : copying build/lib/OpenGL/raw/GL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE INFO : root : copying build/lib/OpenGL/raw/GLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE INFO : root : copying build/lib/OpenGL/raw/GLE/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE INFO : root : copying build/lib/OpenGL/raw/GLE/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD INFO : root : copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD INFO : root : copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD INFO : root : copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM INFO : root : copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM INFO : root : copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR INFO : root : copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR INFO : root : copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV INFO : root : copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV INFO : root : copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES1/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 INFO : root : copying build/lib/OpenGL/raw/GLES1/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 INFO : root : copying build/lib/OpenGL/raw/GLES1/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 INFO : root : copying build/lib/OpenGL/raw/GLES1/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES1 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID INFO : root : copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID INFO : root : copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANDROID INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ANGLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/APPLE INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ARM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP INFO : root : copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP INFO : root : copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP INFO : root : copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/DMP INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES INFO : root : copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES INFO : root : copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/ES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ INFO : root : copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ INFO : root : copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/FJ INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/IMG INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/KHR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA INFO : root : copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA INFO : root : copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA INFO : root : copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA INFO : root : copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX INFO : root : copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX INFO : root : copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/NVX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OES INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR INFO : root : copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR INFO : root : copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR INFO : root : copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR INFO : root : copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/OVR INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/QCOM INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VERSION INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV INFO : root : copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV INFO : root : copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2/VIV INFO : root : copying build/lib/OpenGL/raw/GLES2/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 INFO : root : copying build/lib/OpenGL/raw/GLES2/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 INFO : root : copying build/lib/OpenGL/raw/GLES2/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 INFO : root : copying build/lib/OpenGL/raw/GLES2/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES2 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3/VERSION INFO : root : copying build/lib/OpenGL/raw/GLES3/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 INFO : root : copying build/lib/OpenGL/raw/GLES3/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 INFO : root : copying build/lib/OpenGL/raw/GLES3/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 INFO : root : copying build/lib/OpenGL/raw/GLES3/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLES3 INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU INFO : root : copying build/lib/OpenGL/raw/GLU/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU INFO : root : copying build/lib/OpenGL/raw/GLU/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU INFO : root : copying build/lib/OpenGL/raw/GLU/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU INFO : root : copying build/lib/OpenGL/raw/GLU/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLU INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT INFO : root : copying build/lib/OpenGL/raw/GLUT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT INFO : root : copying build/lib/OpenGL/raw/GLUT/annotations.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT INFO : root : copying build/lib/OpenGL/raw/GLUT/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLUT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD INFO : root : copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD INFO : root : copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX INFO : root : copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX INFO : root : copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL INFO : root : copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL INFO : root : copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/INTEL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/MESA INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML INFO : root : copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML INFO : root : copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML INFO : root : copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS INFO : root : copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS INFO : root : copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS INFO : root : copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS INFO : root : copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIS INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SGIX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN INFO : root : copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN INFO : root : copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/SUN INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX/VERSION INFO : root : copying build/lib/OpenGL/raw/GLX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX INFO : root : copying build/lib/OpenGL/raw/GLX/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX INFO : root : copying build/lib/OpenGL/raw/GLX/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX INFO : root : copying build/lib/OpenGL/raw/GLX/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/GLX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD INFO : root : copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD INFO : root : copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/AMD INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ARB INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI INFO : root : copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI INFO : root : copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI INFO : root : copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/ATI INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX INFO : root : copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX INFO : root : copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DFX INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL INFO : root : copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL INFO : root : copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/DL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/EXT INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/I3D INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/NV INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML INFO : root : copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML INFO : root : copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/OML INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION INFO : root : copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION INFO : root : copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL/VERSION INFO : root : copying build/lib/OpenGL/raw/WGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL INFO : root : copying build/lib/OpenGL/raw/WGL/_errors.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL INFO : root : copying build/lib/OpenGL/raw/WGL/_glgets.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL INFO : root : copying build/lib/OpenGL/raw/WGL/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/WGL INFO : root : creating build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa INFO : root : copying build/lib/OpenGL/raw/osmesa/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa INFO : root : copying build/lib/OpenGL/raw/osmesa/_types.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa INFO : root : copying build/lib/OpenGL/raw/osmesa/mesa.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw/osmesa INFO : root : copying build/lib/OpenGL/raw/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL/raw INFO : root : copying build/lib/OpenGL/__init__.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/_bytes.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/_configflags.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/_null.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/_opaque.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/acceleratesupport.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/constant.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/constants.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/contextdata.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/converters.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/error.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/extensions.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/images.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/latebind.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/lazywrapper.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/logs.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/plugins.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/version.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : copying build/lib/OpenGL/wrapper.py -> build/bdist.linux-x86_64/wheel/OpenGL INFO : root : running install_egg_info INFO : root : running egg_info INFO : root : creating PyOpenGL.egg-info INFO : root : writing PyOpenGL.egg-info/PKG-INFO INFO : root : writing dependency_links to PyOpenGL.egg-info/dependency_links.txt INFO : root : writing top-level names to PyOpenGL.egg-info/top_level.txt INFO : root : writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' INFO : root : reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' INFO : root : reading manifest template 'MANIFEST.in' WARNING : root : warning: no previously-included files matching '*.odt' found anywhere in distribution WARNING : root : warning: no previously-included files matching '*.odp' found anywhere in distribution WARNING : root : warning: no previously-included files matching '.cvsignore' found anywhere in distribution WARNING : root : warning: no previously-included files matching '*.diff' found anywhere in distribution WARNING : root : warning: no previously-included files found matching 'src/*.h' WARNING : root : warning: no previously-included files found matching 'src/*.xml' WARNING : root : warning: no previously-included files found matching 'src/*.zip' WARNING : root : warning: no previously-included files found matching 'src/*.pdf' WARNING : root : warning: no previously-included files found matching 'src/*.zip' WARNING : root : warning: no previously-included files found matching 'src/*.txt' WARNING : root : warning: no files found matching 'src/win32deps.py' WARNING : root : warning: no files found matching 'src/toglinstall/get_togl.py' WARNING : root : warning: no files found matching 'metadata.py' WARNING : root : warning: no files found matching 'ChangeLog.txt' WARNING : root : warning: no previously-included files found matching 'accelerate' WARNING : root : warning: no previously-included files found matching 'directdocs' INFO : root : writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' INFO : root : Copying PyOpenGL.egg-info to build/bdist.linux-x86_64/wheel/PyOpenGL-3.1.7-py3.12.egg-info INFO : root : running install_scripts INFO : root : creating build/bdist.linux-x86_64/wheel/PyOpenGL-3.1.7.dist-info/WHEEL INFO : wheel : creating '/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/dist/.tmp-6ynyosau/PyOpenGL-3.1.7-py3-none-any.whl' and adding 'build/bdist.linux-x86_64/wheel' to it INFO : wheel : adding 'OpenGL/__init__.py' INFO : wheel : adding 'OpenGL/_bytes.py' INFO : wheel : adding 'OpenGL/_configflags.py' INFO : wheel : adding 'OpenGL/_null.py' INFO : wheel : adding 'OpenGL/_opaque.py' INFO : wheel : adding 'OpenGL/acceleratesupport.py' INFO : wheel : adding 'OpenGL/constant.py' INFO : wheel : adding 'OpenGL/constants.py' INFO : wheel : adding 'OpenGL/contextdata.py' INFO : wheel : adding 'OpenGL/converters.py' INFO : wheel : adding 'OpenGL/error.py' INFO : wheel : adding 'OpenGL/extensions.py' INFO : wheel : adding 'OpenGL/images.py' INFO : wheel : adding 'OpenGL/latebind.py' INFO : wheel : adding 'OpenGL/lazywrapper.py' INFO : wheel : adding 'OpenGL/logs.py' INFO : wheel : adding 'OpenGL/plugins.py' INFO : wheel : adding 'OpenGL/version.py' INFO : wheel : adding 'OpenGL/wrapper.py' INFO : wheel : adding 'OpenGL/AGL/__init__.py' INFO : wheel : adding 'OpenGL/EGL/__init__.py' INFO : wheel : adding 'OpenGL/EGL/debug.py' INFO : wheel : adding 'OpenGL/EGL/gbmdevice.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/__init__.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/blob_cache.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/framebuffer_target.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/image_native_buffer.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/native_fence_sync.py' INFO : wheel : adding 'OpenGL/EGL/ANDROID/recordable.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/__init__.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/device_d3d.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/query_surface_pointer.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' INFO : wheel : adding 'OpenGL/EGL/ANGLE/window_fixed_size.py' INFO : wheel : adding 'OpenGL/EGL/ARM/__init__.py' INFO : wheel : adding 'OpenGL/EGL/ARM/pixmap_multisample_discard.py' INFO : wheel : adding 'OpenGL/EGL/EXT/__init__.py' INFO : wheel : adding 'OpenGL/EGL/EXT/buffer_age.py' INFO : wheel : adding 'OpenGL/EGL/EXT/client_extensions.py' INFO : wheel : adding 'OpenGL/EGL/EXT/create_context_robustness.py' INFO : wheel : adding 'OpenGL/EGL/EXT/device_base.py' INFO : wheel : adding 'OpenGL/EGL/EXT/device_drm.py' INFO : wheel : adding 'OpenGL/EGL/EXT/device_enumeration.py' INFO : wheel : adding 'OpenGL/EGL/EXT/device_openwf.py' INFO : wheel : adding 'OpenGL/EGL/EXT/device_query.py' INFO : wheel : adding 'OpenGL/EGL/EXT/image_dma_buf_import.py' INFO : wheel : adding 'OpenGL/EGL/EXT/multiview_window.py' INFO : wheel : adding 'OpenGL/EGL/EXT/output_base.py' INFO : wheel : adding 'OpenGL/EGL/EXT/output_drm.py' INFO : wheel : adding 'OpenGL/EGL/EXT/output_openwf.py' INFO : wheel : adding 'OpenGL/EGL/EXT/platform_base.py' INFO : wheel : adding 'OpenGL/EGL/EXT/platform_device.py' INFO : wheel : adding 'OpenGL/EGL/EXT/platform_wayland.py' INFO : wheel : adding 'OpenGL/EGL/EXT/platform_x11.py' INFO : wheel : adding 'OpenGL/EGL/EXT/protected_surface.py' INFO : wheel : adding 'OpenGL/EGL/EXT/stream_consumer_egloutput.py' INFO : wheel : adding 'OpenGL/EGL/EXT/swap_buffers_with_damage.py' INFO : wheel : adding 'OpenGL/EGL/EXT/yuv_surface.py' INFO : wheel : adding 'OpenGL/EGL/HI/__init__.py' INFO : wheel : adding 'OpenGL/EGL/HI/clientpixmap.py' INFO : wheel : adding 'OpenGL/EGL/HI/colorformats.py' INFO : wheel : adding 'OpenGL/EGL/IMG/__init__.py' INFO : wheel : adding 'OpenGL/EGL/IMG/context_priority.py' INFO : wheel : adding 'OpenGL/EGL/KHR/__init__.py' INFO : wheel : adding 'OpenGL/EGL/KHR/cl_event.py' INFO : wheel : adding 'OpenGL/EGL/KHR/cl_event2.py' INFO : wheel : adding 'OpenGL/EGL/KHR/client_get_all_proc_addresses.py' INFO : wheel : adding 'OpenGL/EGL/KHR/config_attribs.py' INFO : wheel : adding 'OpenGL/EGL/KHR/create_context.py' INFO : wheel : adding 'OpenGL/EGL/KHR/create_context_no_error.py' INFO : wheel : adding 'OpenGL/EGL/KHR/debug.py' INFO : wheel : adding 'OpenGL/EGL/KHR/fence_sync.py' INFO : wheel : adding 'OpenGL/EGL/KHR/get_all_proc_addresses.py' INFO : wheel : adding 'OpenGL/EGL/KHR/gl_colorspace.py' INFO : wheel : adding 'OpenGL/EGL/KHR/gl_renderbuffer_image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/gl_texture_2D_image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/gl_texture_3D_image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/gl_texture_cubemap_image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/image_base.py' INFO : wheel : adding 'OpenGL/EGL/KHR/image_pixmap.py' INFO : wheel : adding 'OpenGL/EGL/KHR/lock_surface.py' INFO : wheel : adding 'OpenGL/EGL/KHR/lock_surface2.py' INFO : wheel : adding 'OpenGL/EGL/KHR/lock_surface3.py' INFO : wheel : adding 'OpenGL/EGL/KHR/partial_update.py' INFO : wheel : adding 'OpenGL/EGL/KHR/platform_android.py' INFO : wheel : adding 'OpenGL/EGL/KHR/platform_gbm.py' INFO : wheel : adding 'OpenGL/EGL/KHR/platform_wayland.py' INFO : wheel : adding 'OpenGL/EGL/KHR/platform_x11.py' INFO : wheel : adding 'OpenGL/EGL/KHR/reusable_sync.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream_consumer_gltexture.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream_cross_process_fd.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream_fifo.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream_producer_aldatalocator.py' INFO : wheel : adding 'OpenGL/EGL/KHR/stream_producer_eglsurface.py' INFO : wheel : adding 'OpenGL/EGL/KHR/surfaceless_context.py' INFO : wheel : adding 'OpenGL/EGL/KHR/swap_buffers_with_damage.py' INFO : wheel : adding 'OpenGL/EGL/KHR/vg_parent_image.py' INFO : wheel : adding 'OpenGL/EGL/KHR/wait_sync.py' INFO : wheel : adding 'OpenGL/EGL/MESA/__init__.py' INFO : wheel : adding 'OpenGL/EGL/MESA/drm_image.py' INFO : wheel : adding 'OpenGL/EGL/MESA/image_dma_buf_export.py' INFO : wheel : adding 'OpenGL/EGL/MESA/platform_gbm.py' INFO : wheel : adding 'OpenGL/EGL/NOK/__init__.py' INFO : wheel : adding 'OpenGL/EGL/NOK/swap_region.py' INFO : wheel : adding 'OpenGL/EGL/NOK/swap_region2.py' INFO : wheel : adding 'OpenGL/EGL/NOK/texture_from_pixmap.py' INFO : wheel : adding 'OpenGL/EGL/NV/EGL_3dvision_surface.py' INFO : wheel : adding 'OpenGL/EGL/NV/__init__.py' INFO : wheel : adding 'OpenGL/EGL/NV/coverage_sample.py' INFO : wheel : adding 'OpenGL/EGL/NV/coverage_sample_resolve.py' INFO : wheel : adding 'OpenGL/EGL/NV/cuda_event.py' INFO : wheel : adding 'OpenGL/EGL/NV/depth_nonlinear.py' INFO : wheel : adding 'OpenGL/EGL/NV/device_cuda.py' INFO : wheel : adding 'OpenGL/EGL/NV/native_query.py' INFO : wheel : adding 'OpenGL/EGL/NV/post_convert_rounding.py' INFO : wheel : adding 'OpenGL/EGL/NV/post_sub_buffer.py' INFO : wheel : adding 'OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py' INFO : wheel : adding 'OpenGL/EGL/NV/stream_metadata.py' INFO : wheel : adding 'OpenGL/EGL/NV/stream_sync.py' INFO : wheel : adding 'OpenGL/EGL/NV/sync.py' INFO : wheel : adding 'OpenGL/EGL/NV/system_time.py' INFO : wheel : adding 'OpenGL/EGL/TIZEN/__init__.py' INFO : wheel : adding 'OpenGL/EGL/TIZEN/image_native_buffer.py' INFO : wheel : adding 'OpenGL/EGL/TIZEN/image_native_surface.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_0.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_1.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_2.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_3.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_4.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/EGL_1_5.py' INFO : wheel : adding 'OpenGL/EGL/VERSION/__init__.py' INFO : wheel : adding 'OpenGL/GL/__init__.py' INFO : wheel : adding 'OpenGL/GL/exceptional.py' INFO : wheel : adding 'OpenGL/GL/feedback.py' INFO : wheel : adding 'OpenGL/GL/framebufferobjects.py' INFO : wheel : adding 'OpenGL/GL/glget.py' INFO : wheel : adding 'OpenGL/GL/images.py' INFO : wheel : adding 'OpenGL/GL/pointers.py' INFO : wheel : adding 'OpenGL/GL/selection.py' INFO : wheel : adding 'OpenGL/GL/shaders.py' INFO : wheel : adding 'OpenGL/GL/vboimplementation.py' INFO : wheel : adding 'OpenGL/GL/AMD/__init__.py' INFO : wheel : adding 'OpenGL/GL/AMD/blend_minmax_factor.py' INFO : wheel : adding 'OpenGL/GL/AMD/conservative_depth.py' INFO : wheel : adding 'OpenGL/GL/AMD/debug_output.py' INFO : wheel : adding 'OpenGL/GL/AMD/depth_clamp_separate.py' INFO : wheel : adding 'OpenGL/GL/AMD/draw_buffers_blend.py' INFO : wheel : adding 'OpenGL/GL/AMD/framebuffer_multisample_advanced.py' INFO : wheel : adding 'OpenGL/GL/AMD/framebuffer_sample_positions.py' INFO : wheel : adding 'OpenGL/GL/AMD/gcn_shader.py' INFO : wheel : adding 'OpenGL/GL/AMD/gpu_shader_half_float.py' INFO : wheel : adding 'OpenGL/GL/AMD/gpu_shader_int16.py' INFO : wheel : adding 'OpenGL/GL/AMD/gpu_shader_int64.py' INFO : wheel : adding 'OpenGL/GL/AMD/interleaved_elements.py' INFO : wheel : adding 'OpenGL/GL/AMD/multi_draw_indirect.py' INFO : wheel : adding 'OpenGL/GL/AMD/name_gen_delete.py' INFO : wheel : adding 'OpenGL/GL/AMD/occlusion_query_event.py' INFO : wheel : adding 'OpenGL/GL/AMD/performance_monitor.py' INFO : wheel : adding 'OpenGL/GL/AMD/pinned_memory.py' INFO : wheel : adding 'OpenGL/GL/AMD/query_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/AMD/sample_positions.py' INFO : wheel : adding 'OpenGL/GL/AMD/seamless_cubemap_per_texture.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_atomic_counter_ops.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_ballot.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_explicit_vertex_parameter.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_image_load_store_lod.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_stencil_export.py' INFO : wheel : adding 'OpenGL/GL/AMD/shader_trinary_minmax.py' INFO : wheel : adding 'OpenGL/GL/AMD/sparse_texture.py' INFO : wheel : adding 'OpenGL/GL/AMD/stencil_operation_extended.py' INFO : wheel : adding 'OpenGL/GL/AMD/texture_gather_bias_lod.py' INFO : wheel : adding 'OpenGL/GL/AMD/texture_texture4.py' INFO : wheel : adding 'OpenGL/GL/AMD/transform_feedback3_lines_triangles.py' INFO : wheel : adding 'OpenGL/GL/AMD/transform_feedback4.py' INFO : wheel : adding 'OpenGL/GL/AMD/vertex_shader_layer.py' INFO : wheel : adding 'OpenGL/GL/AMD/vertex_shader_tessellator.py' INFO : wheel : adding 'OpenGL/GL/AMD/vertex_shader_viewport_index.py' INFO : wheel : adding 'OpenGL/GL/ANGLE/__init__.py' INFO : wheel : adding 'OpenGL/GL/APPLE/__init__.py' INFO : wheel : adding 'OpenGL/GL/APPLE/aux_depth_stencil.py' INFO : wheel : adding 'OpenGL/GL/APPLE/client_storage.py' INFO : wheel : adding 'OpenGL/GL/APPLE/element_array.py' INFO : wheel : adding 'OpenGL/GL/APPLE/fence.py' INFO : wheel : adding 'OpenGL/GL/APPLE/float_pixels.py' INFO : wheel : adding 'OpenGL/GL/APPLE/flush_buffer_range.py' INFO : wheel : adding 'OpenGL/GL/APPLE/object_purgeable.py' INFO : wheel : adding 'OpenGL/GL/APPLE/rgb_422.py' INFO : wheel : adding 'OpenGL/GL/APPLE/row_bytes.py' INFO : wheel : adding 'OpenGL/GL/APPLE/specular_vector.py' INFO : wheel : adding 'OpenGL/GL/APPLE/texture_range.py' INFO : wheel : adding 'OpenGL/GL/APPLE/transform_hint.py' INFO : wheel : adding 'OpenGL/GL/APPLE/vertex_array_object.py' INFO : wheel : adding 'OpenGL/GL/APPLE/vertex_array_range.py' INFO : wheel : adding 'OpenGL/GL/APPLE/vertex_program_evaluators.py' INFO : wheel : adding 'OpenGL/GL/APPLE/ycbcr_422.py' INFO : wheel : adding 'OpenGL/GL/ARB/ES2_compatibility.py' INFO : wheel : adding 'OpenGL/GL/ARB/ES3_1_compatibility.py' INFO : wheel : adding 'OpenGL/GL/ARB/ES3_2_compatibility.py' INFO : wheel : adding 'OpenGL/GL/ARB/ES3_compatibility.py' INFO : wheel : adding 'OpenGL/GL/ARB/__init__.py' INFO : wheel : adding 'OpenGL/GL/ARB/arrays_of_arrays.py' INFO : wheel : adding 'OpenGL/GL/ARB/base_instance.py' INFO : wheel : adding 'OpenGL/GL/ARB/bindless_texture.py' INFO : wheel : adding 'OpenGL/GL/ARB/blend_func_extended.py' INFO : wheel : adding 'OpenGL/GL/ARB/buffer_storage.py' INFO : wheel : adding 'OpenGL/GL/ARB/cl_event.py' INFO : wheel : adding 'OpenGL/GL/ARB/clear_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/ARB/clear_texture.py' INFO : wheel : adding 'OpenGL/GL/ARB/clip_control.py' INFO : wheel : adding 'OpenGL/GL/ARB/color_buffer_float.py' INFO : wheel : adding 'OpenGL/GL/ARB/compatibility.py' INFO : wheel : adding 'OpenGL/GL/ARB/compressed_texture_pixel_storage.py' INFO : wheel : adding 'OpenGL/GL/ARB/compute_shader.py' INFO : wheel : adding 'OpenGL/GL/ARB/compute_variable_group_size.py' INFO : wheel : adding 'OpenGL/GL/ARB/conditional_render_inverted.py' INFO : wheel : adding 'OpenGL/GL/ARB/conservative_depth.py' INFO : wheel : adding 'OpenGL/GL/ARB/copy_buffer.py' INFO : wheel : adding 'OpenGL/GL/ARB/copy_image.py' INFO : wheel : adding 'OpenGL/GL/ARB/cull_distance.py' INFO : wheel : adding 'OpenGL/GL/ARB/debug_output.py' INFO : wheel : adding 'OpenGL/GL/ARB/depth_buffer_float.py' INFO : wheel : adding 'OpenGL/GL/ARB/depth_clamp.py' INFO : wheel : adding 'OpenGL/GL/ARB/depth_texture.py' INFO : wheel : adding 'OpenGL/GL/ARB/derivative_control.py' INFO : wheel : adding 'OpenGL/GL/ARB/direct_state_access.py' INFO : wheel : adding 'OpenGL/GL/ARB/draw_buffers.py' INFO : wheel : adding 'OpenGL/GL/ARB/draw_buffers_blend.py' INFO : wheel : adding 'OpenGL/GL/ARB/draw_elements_base_vertex.py' INFO : wheel : adding 'OpenGL/GL/ARB/draw_indirect.py' INFO : wheel : adding 'OpenGL/GL/ARB/draw_instanced.py' INFO : wheel : adding 'OpenGL/GL/ARB/enhanced_layouts.py' INFO : wheel : adding 'OpenGL/GL/ARB/explicit_attrib_location.py' INFO : wheel : adding 'OpenGL/GL/ARB/explicit_uniform_location.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_coord_conventions.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_layer_viewport.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_program.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_program_shadow.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_shader.py' INFO : wheel : adding 'OpenGL/GL/ARB/fragment_shader_interlock.py' INFO : wheel : adding 'OpenGL/GL/ARB/framebuffer_no_attachments.py' INFO : wheel : adding 'OpenGL/GL/ARB/framebuffer_object.py' INFO : wheel : adding 'OpenGL/GL/ARB/framebuffer_sRGB.py' INFO : wheel : adding 'OpenGL/GL/ARB/geometry_shader4.py' INFO : wheel : adding 'OpenGL/GL/ARB/get_program_binary.py' INFO : wheel : adding 'OpenGL/GL/ARB/get_texture_sub_image.py' INFO : wheel : adding 'OpenGL/GL/ARB/gl_spirv.py' INFO : wheel : adding 'OpenGL/GL/ARB/gpu_shader5.py' INFO : wheel : adding 'OpenGL/GL/ARB/gpu_shader_fp64.py' INFO : wheel : adding 'OpenGL/GL/ARB/gpu_shader_int64.py' INFO : wheel : adding 'OpenGL/GL/ARB/half_float_pixel.py' INFO : wheel : adding 'OpenGL/GL/ARB/half_float_vertex.py' INFO : wheel : adding 'OpenGL/GL/ARB/imaging.py' INFO : wheel : adding 'OpenGL/GL/ARB/indirect_parameters.py' INFO : wheel : adding 'OpenGL/GL/ARB/instanced_arrays.py' INFO : wheel : adding 'OpenGL/GL/ARB/internalformat_query.py' INFO : wheel : adding 'OpenGL/GL/ARB/internalformat_query2.py' INFO : wheel : adding 'OpenGL/GL/ARB/invalidate_subdata.py' INFO : wheel : adding 'OpenGL/GL/ARB/map_buffer_alignment.py' INFO : wheel : adding 'OpenGL/GL/ARB/map_buffer_range.py' INFO : wheel : adding 'OpenGL/GL/ARB/matrix_palette.py' INFO : wheel : adding 'OpenGL/GL/ARB/multi_bind.py' INFO : wheel : adding 'OpenGL/GL/ARB/multi_draw_indirect.py' INFO : wheel : adding 'OpenGL/GL/ARB/multisample.py' INFO : wheel : adding 'OpenGL/GL/ARB/multitexture.py' INFO : wheel : adding 'OpenGL/GL/ARB/occlusion_query.py' INFO : wheel : adding 'OpenGL/GL/ARB/occlusion_query2.py' INFO : wheel : adding 'OpenGL/GL/ARB/parallel_shader_compile.py' INFO : wheel : adding 'OpenGL/GL/ARB/pipeline_statistics_query.py' INFO : wheel : adding 'OpenGL/GL/ARB/pixel_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/ARB/point_parameters.py' INFO : wheel : adding 'OpenGL/GL/ARB/point_sprite.py' INFO : wheel : adding 'OpenGL/GL/ARB/polygon_offset_clamp.py' INFO : wheel : adding 'OpenGL/GL/ARB/post_depth_coverage.py' INFO : wheel : adding 'OpenGL/GL/ARB/program_interface_query.py' INFO : wheel : adding 'OpenGL/GL/ARB/provoking_vertex.py' INFO : wheel : adding 'OpenGL/GL/ARB/query_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/ARB/robust_buffer_access_behavior.py' INFO : wheel : adding 'OpenGL/GL/ARB/robustness.py' INFO : wheel : adding 'OpenGL/GL/ARB/robustness_isolation.py' INFO : wheel : adding 'OpenGL/GL/ARB/sample_locations.py' INFO : wheel : adding 'OpenGL/GL/ARB/sample_shading.py' INFO : wheel : adding 'OpenGL/GL/ARB/sampler_objects.py' INFO : wheel : adding 'OpenGL/GL/ARB/seamless_cube_map.py' INFO : wheel : adding 'OpenGL/GL/ARB/seamless_cubemap_per_texture.py' INFO : wheel : adding 'OpenGL/GL/ARB/separate_shader_objects.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_atomic_counter_ops.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_atomic_counters.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_ballot.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_bit_encoding.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_clock.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_draw_parameters.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_group_vote.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_image_load_store.py' INFO : wheel : adding 'OpenGL/GL/ARB/shader_image_size.py' INFO : wheel : adding 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INFO : wheel : adding 'OpenGL/GL/EXT/GL_422_pixels.py' INFO : wheel : adding 'OpenGL/GL/EXT/__init__.py' INFO : wheel : adding 'OpenGL/GL/EXT/abgr.py' INFO : wheel : adding 'OpenGL/GL/EXT/bgra.py' INFO : wheel : adding 'OpenGL/GL/EXT/bindable_uniform.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_color.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_equation_separate.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_func_separate.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_logic_op.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_minmax.py' INFO : wheel : adding 'OpenGL/GL/EXT/blend_subtract.py' INFO : wheel : adding 'OpenGL/GL/EXT/clip_volume_hint.py' INFO : wheel : adding 'OpenGL/GL/EXT/cmyka.py' INFO : wheel : adding 'OpenGL/GL/EXT/color_subtable.py' INFO : wheel : adding 'OpenGL/GL/EXT/compiled_vertex_array.py' INFO : wheel : adding 'OpenGL/GL/EXT/convolution.py' INFO : wheel : adding 'OpenGL/GL/EXT/coordinate_frame.py' INFO : wheel : adding 'OpenGL/GL/EXT/copy_texture.py' INFO : wheel : adding 'OpenGL/GL/EXT/cull_vertex.py' INFO : wheel : adding 'OpenGL/GL/EXT/debug_label.py' INFO : wheel : adding 'OpenGL/GL/EXT/debug_marker.py' INFO : wheel : adding 'OpenGL/GL/EXT/depth_bounds_test.py' INFO : wheel : adding 'OpenGL/GL/EXT/direct_state_access.py' INFO : wheel : adding 'OpenGL/GL/EXT/draw_buffers2.py' INFO : wheel : adding 'OpenGL/GL/EXT/draw_instanced.py' INFO : wheel : adding 'OpenGL/GL/EXT/draw_range_elements.py' INFO : wheel : adding 'OpenGL/GL/EXT/external_buffer.py' INFO : wheel : adding 'OpenGL/GL/EXT/fog_coord.py' INFO : wheel : adding 'OpenGL/GL/EXT/framebuffer_blit.py' INFO : wheel : adding 'OpenGL/GL/EXT/framebuffer_multisample.py' INFO : wheel : adding 'OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py' INFO : wheel : adding 'OpenGL/GL/EXT/framebuffer_object.py' INFO : wheel : adding 'OpenGL/GL/EXT/framebuffer_sRGB.py' INFO : wheel : adding 'OpenGL/GL/EXT/geometry_shader4.py' INFO : wheel : adding 'OpenGL/GL/EXT/gpu_program_parameters.py' INFO : wheel : adding 'OpenGL/GL/EXT/gpu_shader4.py' INFO : wheel : adding 'OpenGL/GL/EXT/histogram.py' INFO : wheel : adding 'OpenGL/GL/EXT/index_array_formats.py' INFO : wheel : adding 'OpenGL/GL/EXT/index_func.py' INFO : wheel : adding 'OpenGL/GL/EXT/index_material.py' INFO : wheel : adding 'OpenGL/GL/EXT/index_texture.py' INFO : wheel : adding 'OpenGL/GL/EXT/light_texture.py' INFO : wheel : adding 'OpenGL/GL/EXT/memory_object.py' INFO : wheel : adding 'OpenGL/GL/EXT/memory_object_fd.py' INFO : wheel : adding 'OpenGL/GL/EXT/memory_object_win32.py' INFO : wheel : adding 'OpenGL/GL/EXT/misc_attribute.py' INFO : wheel : adding 'OpenGL/GL/EXT/multi_draw_arrays.py' INFO : wheel : adding 'OpenGL/GL/EXT/multisample.py' INFO : wheel : adding 'OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py' INFO : wheel : adding 'OpenGL/GL/EXT/multiview_texture_multisample.py' INFO : wheel : adding 'OpenGL/GL/EXT/multiview_timer_query.py' INFO : wheel : adding 'OpenGL/GL/EXT/packed_depth_stencil.py' INFO : wheel : adding 'OpenGL/GL/EXT/packed_float.py' INFO : wheel : adding 'OpenGL/GL/EXT/packed_pixels.py' INFO : wheel : adding 'OpenGL/GL/EXT/paletted_texture.py' INFO : wheel : adding 'OpenGL/GL/EXT/pixel_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/EXT/pixel_transform.py' INFO : wheel : adding 'OpenGL/GL/EXT/pixel_transform_color_table.py' INFO : wheel : adding 'OpenGL/GL/EXT/point_parameters.py' INFO : wheel : adding 'OpenGL/GL/EXT/polygon_offset.py' INFO : wheel : adding 'OpenGL/GL/EXT/polygon_offset_clamp.py' INFO : wheel : adding 'OpenGL/GL/EXT/post_depth_coverage.py' INFO : wheel : adding 'OpenGL/GL/EXT/provoking_vertex.py' INFO : wheel : adding 'OpenGL/GL/EXT/raster_multisample.py' INFO : wheel : adding 'OpenGL/GL/EXT/rescale_normal.py' INFO : wheel : adding 'OpenGL/GL/EXT/secondary_color.py' INFO : wheel : adding 'OpenGL/GL/EXT/semaphore.py' INFO : wheel : adding 'OpenGL/GL/EXT/semaphore_fd.py' INFO : wheel : adding 'OpenGL/GL/EXT/semaphore_win32.py' INFO : wheel : adding 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'OpenGL/GL/MESAX/__init__.py' INFO : wheel : adding 'OpenGL/GL/MESAX/texture_stack.py' INFO : wheel : adding 'OpenGL/GL/NV/__init__.py' INFO : wheel : adding 'OpenGL/GL/NV/alpha_to_coverage_dither_control.py' INFO : wheel : adding 'OpenGL/GL/NV/bindless_multi_draw_indirect.py' INFO : wheel : adding 'OpenGL/GL/NV/bindless_multi_draw_indirect_count.py' INFO : wheel : adding 'OpenGL/GL/NV/bindless_texture.py' INFO : wheel : adding 'OpenGL/GL/NV/blend_equation_advanced.py' INFO : wheel : adding 'OpenGL/GL/NV/blend_equation_advanced_coherent.py' INFO : wheel : adding 'OpenGL/GL/NV/blend_minmax_factor.py' INFO : wheel : adding 'OpenGL/GL/NV/blend_square.py' INFO : wheel : adding 'OpenGL/GL/NV/clip_space_w_scaling.py' INFO : wheel : adding 'OpenGL/GL/NV/command_list.py' INFO : wheel : adding 'OpenGL/GL/NV/compute_program5.py' INFO : wheel : adding 'OpenGL/GL/NV/compute_shader_derivatives.py' INFO : wheel : adding 'OpenGL/GL/NV/conditional_render.py' INFO : wheel : adding 'OpenGL/GL/NV/conservative_raster.py' INFO : wheel : adding 'OpenGL/GL/NV/conservative_raster_dilate.py' INFO : wheel : adding 'OpenGL/GL/NV/conservative_raster_pre_snap.py' INFO : wheel : adding 'OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py' INFO : wheel : adding 'OpenGL/GL/NV/conservative_raster_underestimation.py' INFO : wheel : adding 'OpenGL/GL/NV/copy_depth_to_color.py' INFO : wheel : adding 'OpenGL/GL/NV/copy_image.py' INFO : wheel : adding 'OpenGL/GL/NV/deep_texture3D.py' INFO : wheel : adding 'OpenGL/GL/NV/depth_buffer_float.py' INFO : wheel : adding 'OpenGL/GL/NV/depth_clamp.py' INFO : wheel : adding 'OpenGL/GL/NV/draw_texture.py' INFO : wheel : adding 'OpenGL/GL/NV/draw_vulkan_image.py' INFO : wheel : adding 'OpenGL/GL/NV/evaluators.py' INFO : wheel : adding 'OpenGL/GL/NV/explicit_multisample.py' INFO : wheel : adding 'OpenGL/GL/NV/fence.py' INFO : wheel : adding 'OpenGL/GL/NV/fill_rectangle.py' INFO : wheel : adding 'OpenGL/GL/NV/float_buffer.py' INFO : wheel : adding 'OpenGL/GL/NV/fog_distance.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_coverage_to_color.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_program.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_program2.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_program4.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_program_option.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_shader_barycentric.py' INFO : wheel : adding 'OpenGL/GL/NV/fragment_shader_interlock.py' INFO : wheel : adding 'OpenGL/GL/NV/framebuffer_mixed_samples.py' INFO : wheel : adding 'OpenGL/GL/NV/framebuffer_multisample_coverage.py' INFO : wheel : adding 'OpenGL/GL/NV/geometry_program4.py' INFO : wheel : adding 'OpenGL/GL/NV/geometry_shader4.py' INFO : wheel : adding 'OpenGL/GL/NV/geometry_shader_passthrough.py' INFO : wheel : adding 'OpenGL/GL/NV/gpu_multicast.py' INFO : wheel : adding 'OpenGL/GL/NV/gpu_program4.py' INFO : wheel : adding 'OpenGL/GL/NV/gpu_program5.py' INFO : wheel : adding 'OpenGL/GL/NV/gpu_program5_mem_extended.py' INFO : wheel : adding 'OpenGL/GL/NV/gpu_shader5.py' INFO : wheel : adding 'OpenGL/GL/NV/half_float.py' INFO : wheel : adding 'OpenGL/GL/NV/internalformat_sample_query.py' INFO : wheel : adding 'OpenGL/GL/NV/light_max_exponent.py' INFO : wheel : adding 'OpenGL/GL/NV/memory_attachment.py' INFO : wheel : adding 'OpenGL/GL/NV/mesh_shader.py' INFO : wheel : adding 'OpenGL/GL/NV/multisample_coverage.py' INFO : wheel : adding 'OpenGL/GL/NV/multisample_filter_hint.py' INFO : wheel : adding 'OpenGL/GL/NV/occlusion_query.py' INFO : wheel : adding 'OpenGL/GL/NV/packed_depth_stencil.py' INFO : wheel : adding 'OpenGL/GL/NV/parameter_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/NV/parameter_buffer_object2.py' INFO : wheel : adding 'OpenGL/GL/NV/path_rendering.py' INFO : wheel : adding 'OpenGL/GL/NV/path_rendering_shared_edge.py' INFO : wheel : adding 'OpenGL/GL/NV/pixel_data_range.py' INFO : wheel : adding 'OpenGL/GL/NV/point_sprite.py' INFO : wheel : adding 'OpenGL/GL/NV/present_video.py' INFO : wheel : adding 'OpenGL/GL/NV/primitive_restart.py' INFO : wheel : adding 'OpenGL/GL/NV/query_resource.py' INFO : wheel : adding 'OpenGL/GL/NV/query_resource_tag.py' INFO : wheel : adding 'OpenGL/GL/NV/register_combiners.py' INFO : wheel : adding 'OpenGL/GL/NV/register_combiners2.py' INFO : wheel : adding 'OpenGL/GL/NV/representative_fragment_test.py' INFO : wheel : adding 'OpenGL/GL/NV/robustness_video_memory_purge.py' INFO : wheel : adding 'OpenGL/GL/NV/sample_locations.py' INFO : wheel : adding 'OpenGL/GL/NV/sample_mask_override_coverage.py' INFO : wheel : adding 'OpenGL/GL/NV/scissor_exclusive.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_atomic_counters.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_atomic_float.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_atomic_float64.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_atomic_fp16_vector.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_atomic_int64.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_buffer_load.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_buffer_store.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_storage_buffer_object.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_subgroup_partitioned.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_texture_footprint.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_thread_group.py' INFO : wheel : adding 'OpenGL/GL/NV/shader_thread_shuffle.py' INFO : wheel : adding 'OpenGL/GL/NV/shading_rate_image.py' INFO : wheel : adding 'OpenGL/GL/NV/stereo_view_rendering.py' INFO : wheel : adding 'OpenGL/GL/NV/tessellation_program5.py' INFO : wheel : adding 'OpenGL/GL/NV/texgen_emboss.py' INFO : wheel : adding 'OpenGL/GL/NV/texgen_reflection.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_barrier.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_compression_vtc.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_env_combine4.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_expand_normal.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_multisample.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_rectangle.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_rectangle_compressed.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_shader.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_shader2.py' INFO : wheel : adding 'OpenGL/GL/NV/texture_shader3.py' INFO : wheel : adding 'OpenGL/GL/NV/transform_feedback.py' INFO : wheel : adding 'OpenGL/GL/NV/transform_feedback2.py' INFO : wheel : adding 'OpenGL/GL/NV/uniform_buffer_unified_memory.py' INFO : wheel : adding 'OpenGL/GL/NV/vdpau_interop.py' INFO : wheel : adding 'OpenGL/GL/NV/vdpau_interop2.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_array_range.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_array_range2.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_attrib_integer_64bit.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_buffer_unified_memory.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program1_1.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program2.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program2_option.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program3.py' INFO : wheel : adding 'OpenGL/GL/NV/vertex_program4.py' INFO : wheel : adding 'OpenGL/GL/NV/video_capture.py' INFO : wheel : adding 'OpenGL/GL/NV/viewport_array2.py' INFO : wheel : adding 'OpenGL/GL/NV/viewport_swizzle.py' INFO : wheel : adding 'OpenGL/GL/NVX/__init__.py' INFO : wheel : adding 'OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' INFO : wheel : adding 'OpenGL/GL/NVX/conditional_render.py' INFO : wheel : adding 'OpenGL/GL/NVX/gpu_memory_info.py' INFO : wheel : adding 'OpenGL/GL/NVX/gpu_multicast2.py' INFO : wheel : adding 'OpenGL/GL/NVX/linked_gpu_multicast.py' INFO : wheel : adding 'OpenGL/GL/NVX/progress_fence.py' INFO : wheel : adding 'OpenGL/GL/OES/__init__.py' INFO : wheel : adding 'OpenGL/GL/OES/byte_coordinates.py' INFO : wheel : adding 'OpenGL/GL/OES/compressed_paletted_texture.py' INFO : wheel : adding 'OpenGL/GL/OES/fixed_point.py' INFO : wheel : adding 'OpenGL/GL/OES/query_matrix.py' INFO : wheel : adding 'OpenGL/GL/OES/read_format.py' INFO : wheel : adding 'OpenGL/GL/OES/single_precision.py' INFO : wheel : adding 'OpenGL/GL/OML/__init__.py' INFO : wheel : adding 'OpenGL/GL/OML/interlace.py' INFO : wheel : adding 'OpenGL/GL/OML/resample.py' INFO : wheel : adding 'OpenGL/GL/OML/subsample.py' INFO : wheel : adding 'OpenGL/GL/OVR/__init__.py' INFO : wheel : adding 'OpenGL/GL/OVR/multiview.py' INFO : wheel : adding 'OpenGL/GL/OVR/multiview2.py' INFO : wheel : adding 'OpenGL/GL/PGI/__init__.py' INFO : wheel : adding 'OpenGL/GL/PGI/misc_hints.py' INFO : wheel : adding 'OpenGL/GL/PGI/vertex_hints.py' INFO : wheel : adding 'OpenGL/GL/QCOM/__init__.py' INFO : wheel : adding 'OpenGL/GL/REND/__init__.py' INFO : wheel : adding 'OpenGL/GL/REND/screen_coordinates.py' INFO : wheel : adding 'OpenGL/GL/S3/__init__.py' INFO : wheel : adding 'OpenGL/GL/S3/s3tc.py' INFO : wheel : adding 'OpenGL/GL/SGI/__init__.py' INFO : wheel : adding 'OpenGL/GL/SGI/color_matrix.py' INFO : wheel : adding 'OpenGL/GL/SGI/color_table.py' INFO : wheel : adding 'OpenGL/GL/SGI/texture_color_table.py' INFO : wheel : adding 'OpenGL/GL/SGIS/__init__.py' INFO : wheel : adding 'OpenGL/GL/SGIS/detail_texture.py' INFO : wheel : adding 'OpenGL/GL/SGIS/fog_function.py' INFO : wheel : adding 'OpenGL/GL/SGIS/generate_mipmap.py' INFO : wheel : adding 'OpenGL/GL/SGIS/multisample.py' INFO : wheel : adding 'OpenGL/GL/SGIS/pixel_texture.py' INFO : wheel : adding 'OpenGL/GL/SGIS/point_line_texgen.py' INFO : wheel : adding 'OpenGL/GL/SGIS/point_parameters.py' INFO : wheel : adding 'OpenGL/GL/SGIS/sharpen_texture.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture4D.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_border_clamp.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_color_mask.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_edge_clamp.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_filter4.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_lod.py' INFO : wheel : adding 'OpenGL/GL/SGIS/texture_select.py' INFO : wheel : adding 'OpenGL/GL/SGIX/__init__.py' INFO : wheel : adding 'OpenGL/GL/SGIX/async_.py' INFO : wheel : adding 'OpenGL/GL/SGIX/async_histogram.py' INFO : wheel : adding 'OpenGL/GL/SGIX/async_pixel.py' INFO : wheel : adding 'OpenGL/GL/SGIX/blend_alpha_minmax.py' INFO : wheel : adding 'OpenGL/GL/SGIX/calligraphic_fragment.py' INFO : wheel : adding 'OpenGL/GL/SGIX/clipmap.py' INFO : wheel : adding 'OpenGL/GL/SGIX/convolution_accuracy.py' INFO : wheel : adding 'OpenGL/GL/SGIX/depth_pass_instrument.py' INFO : wheel : adding 'OpenGL/GL/SGIX/depth_texture.py' INFO : wheel : adding 'OpenGL/GL/SGIX/flush_raster.py' INFO : wheel : adding 'OpenGL/GL/SGIX/fog_offset.py' INFO : wheel : adding 'OpenGL/GL/SGIX/fragment_lighting.py' INFO : wheel : adding 'OpenGL/GL/SGIX/framezoom.py' INFO : wheel : adding 'OpenGL/GL/SGIX/igloo_interface.py' INFO : wheel : adding 'OpenGL/GL/SGIX/instruments.py' INFO : wheel : adding 'OpenGL/GL/SGIX/interlace.py' INFO : wheel : adding 'OpenGL/GL/SGIX/ir_instrument1.py' INFO : wheel : adding 'OpenGL/GL/SGIX/list_priority.py' INFO : wheel : adding 'OpenGL/GL/SGIX/pixel_texture.py' INFO : wheel : adding 'OpenGL/GL/SGIX/pixel_tiles.py' INFO : wheel : adding 'OpenGL/GL/SGIX/polynomial_ffd.py' INFO : wheel : adding 'OpenGL/GL/SGIX/reference_plane.py' INFO : wheel : adding 'OpenGL/GL/SGIX/resample.py' INFO : wheel : adding 'OpenGL/GL/SGIX/scalebias_hint.py' INFO : wheel : adding 'OpenGL/GL/SGIX/shadow.py' INFO : wheel : adding 'OpenGL/GL/SGIX/shadow_ambient.py' INFO : wheel : adding 'OpenGL/GL/SGIX/sprite.py' INFO : wheel : adding 'OpenGL/GL/SGIX/subsample.py' INFO : wheel : adding 'OpenGL/GL/SGIX/tag_sample_buffer.py' INFO : wheel : adding 'OpenGL/GL/SGIX/texture_add_env.py' INFO : wheel : adding 'OpenGL/GL/SGIX/texture_coordinate_clamp.py' INFO : wheel : adding 'OpenGL/GL/SGIX/texture_lod_bias.py' INFO : wheel : adding 'OpenGL/GL/SGIX/texture_multi_buffer.py' INFO : wheel : adding 'OpenGL/GL/SGIX/texture_scale_bias.py' INFO : wheel : adding 'OpenGL/GL/SGIX/vertex_preclip.py' INFO : wheel : adding 'OpenGL/GL/SGIX/ycrcb.py' INFO : wheel : adding 'OpenGL/GL/SGIX/ycrcb_subsample.py' INFO : wheel : adding 'OpenGL/GL/SGIX/ycrcba.py' INFO : wheel : adding 'OpenGL/GL/SUN/__init__.py' INFO : wheel : adding 'OpenGL/GL/SUN/convolution_border_modes.py' INFO : wheel : adding 'OpenGL/GL/SUN/global_alpha.py' INFO : wheel : adding 'OpenGL/GL/SUN/mesh_array.py' INFO : wheel : adding 'OpenGL/GL/SUN/slice_accum.py' INFO : wheel : adding 'OpenGL/GL/SUN/triangle_list.py' INFO : wheel : adding 'OpenGL/GL/SUN/vertex.py' INFO : wheel : adding 'OpenGL/GL/SUNX/__init__.py' INFO : wheel : adding 'OpenGL/GL/SUNX/constant_data.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_0.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_1.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_2.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_2_images.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_3.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_4.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_1_5.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_2_0.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_2_1.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_3_0.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_3_1.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_3_2.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_3_3.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_0.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_1.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_2.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_3.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_4.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_5.py' INFO : wheel : adding 'OpenGL/GL/VERSION/GL_4_6.py' INFO : wheel : adding 'OpenGL/GL/VERSION/__init__.py' INFO : wheel : adding 'OpenGL/GL/VIV/__init__.py' INFO : wheel : adding 'OpenGL/GL/WIN/__init__.py' INFO : wheel : adding 'OpenGL/GL/WIN/phong_shading.py' INFO : wheel : adding 'OpenGL/GL/WIN/specular_fog.py' INFO : wheel : adding 'OpenGL/GLE/__init__.py' INFO : wheel : adding 'OpenGL/GLE/exceptional.py' INFO : wheel : adding 'OpenGL/GLES1/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/AMD/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/AMD/compressed_3DC_texture.py' INFO : wheel : adding 'OpenGL/GLES1/AMD/compressed_ATC_texture.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/copy_texture_levels.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/framebuffer_multisample.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/sync.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/texture_2D_limited_npot.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/texture_format_BGRA8888.py' INFO : wheel : adding 'OpenGL/GLES1/APPLE/texture_max_level.py' INFO : wheel : adding 'OpenGL/GLES1/ARM/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/ARM/rgba8.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/blend_minmax.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/debug_marker.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/discard_framebuffer.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/map_buffer_range.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/multi_draw_arrays.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/multisampled_render_to_texture.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/read_format_bgra.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/robustness.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/sRGB.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/texture_compression_dxt1.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/texture_filter_anisotropic.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/texture_format_BGRA8888.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/texture_lod_bias.py' INFO : wheel : adding 'OpenGL/GLES1/EXT/texture_storage.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/multisampled_render_to_texture.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/read_format.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/texture_compression_pvrtc.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py' INFO : wheel : adding 'OpenGL/GLES1/IMG/user_clip_plane.py' INFO : wheel : adding 'OpenGL/GLES1/KHR/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/KHR/debug.py' INFO : wheel : adding 'OpenGL/GLES1/NV/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/NV/fence.py' INFO : wheel : adding 'OpenGL/GLES1/OES/EGL_image.py' INFO : wheel : adding 'OpenGL/GLES1/OES/EGL_image_external.py' INFO : wheel : adding 'OpenGL/GLES1/OES/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/OES/blend_equation_separate.py' INFO : wheel : adding 'OpenGL/GLES1/OES/blend_func_separate.py' INFO : wheel : adding 'OpenGL/GLES1/OES/blend_subtract.py' INFO : wheel : adding 'OpenGL/GLES1/OES/byte_coordinates.py' INFO : wheel : adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' INFO : wheel : adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py' INFO : wheel : adding 'OpenGL/GLES1/OES/compressed_paletted_texture.py' INFO : wheel : adding 'OpenGL/GLES1/OES/depth24.py' INFO : wheel : adding 'OpenGL/GLES1/OES/depth32.py' INFO : wheel : adding 'OpenGL/GLES1/OES/draw_texture.py' INFO : wheel : adding 'OpenGL/GLES1/OES/element_index_uint.py' INFO : wheel : adding 'OpenGL/GLES1/OES/extended_matrix_palette.py' INFO : wheel : adding 'OpenGL/GLES1/OES/fbo_render_mipmap.py' INFO : wheel : adding 'OpenGL/GLES1/OES/fixed_point.py' INFO : wheel : adding 'OpenGL/GLES1/OES/framebuffer_object.py' INFO : wheel : adding 'OpenGL/GLES1/OES/mapbuffer.py' INFO : wheel : adding 'OpenGL/GLES1/OES/matrix_get.py' INFO : wheel : adding 'OpenGL/GLES1/OES/matrix_palette.py' INFO : wheel : adding 'OpenGL/GLES1/OES/packed_depth_stencil.py' INFO : wheel : adding 'OpenGL/GLES1/OES/point_size_array.py' INFO : wheel : adding 'OpenGL/GLES1/OES/point_sprite.py' INFO : wheel : adding 'OpenGL/GLES1/OES/query_matrix.py' INFO : wheel : adding 'OpenGL/GLES1/OES/read_format.py' INFO : wheel : adding 'OpenGL/GLES1/OES/required_internalformat.py' INFO : wheel : adding 'OpenGL/GLES1/OES/rgb8_rgba8.py' INFO : wheel : adding 'OpenGL/GLES1/OES/single_precision.py' INFO : wheel : adding 'OpenGL/GLES1/OES/stencil1.py' INFO : wheel : adding 'OpenGL/GLES1/OES/stencil4.py' INFO : wheel : adding 'OpenGL/GLES1/OES/stencil8.py' INFO : wheel : adding 'OpenGL/GLES1/OES/stencil_wrap.py' INFO : wheel : adding 'OpenGL/GLES1/OES/surfaceless_context.py' INFO : wheel : adding 'OpenGL/GLES1/OES/texture_cube_map.py' INFO : wheel : adding 'OpenGL/GLES1/OES/texture_env_crossbar.py' INFO : wheel : adding 'OpenGL/GLES1/OES/texture_mirrored_repeat.py' INFO : wheel : adding 'OpenGL/GLES1/OES/texture_npot.py' INFO : wheel : adding 'OpenGL/GLES1/OES/vertex_array_object.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/__init__.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/driver_control.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/extended_get.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/extended_get2.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/perfmon_global_mode.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/tiled_rendering.py' INFO : wheel : adding 'OpenGL/GLES1/QCOM/writeonly_rendering.py' INFO : wheel : adding 'OpenGL/GLES1/VERSION/GLES1_1_0.py' INFO : wheel : adding 'OpenGL/GLES1/VERSION/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/shaders.py' INFO : wheel : adding 'OpenGL/GLES2/vboimplementation.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/compressed_3DC_texture.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/compressed_ATC_texture.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/performance_monitor.py' INFO : wheel : adding 'OpenGL/GLES2/AMD/program_binary_Z400.py' INFO : wheel : adding 'OpenGL/GLES2/ANDROID/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/ANDROID/extension_pack_es31a.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/depth_texture.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/framebuffer_blit.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/framebuffer_multisample.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/instanced_arrays.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/pack_reverse_row_order.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/program_binary.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt3.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt5.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/texture_usage.py' INFO : wheel : adding 'OpenGL/GLES2/ANGLE/translated_shader_source.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/clip_distance.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/color_buffer_packed_float.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/copy_texture_levels.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/framebuffer_multisample.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/rgb_422.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/sync.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/texture_format_BGRA8888.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/texture_max_level.py' INFO : wheel : adding 'OpenGL/GLES2/APPLE/texture_packed_float.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/mali_program_binary.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/mali_shader_binary.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/rgba8.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch.py' INFO : wheel : adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' INFO : wheel : adding 'OpenGL/GLES2/DMP/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/DMP/program_binary.py' INFO : wheel : adding 'OpenGL/GLES2/DMP/shader_binary.py' INFO : wheel : adding 'OpenGL/GLES2/ES/VERSION_3_2.py' INFO : wheel : adding 'OpenGL/GLES2/ES/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/EGL_image_array.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/EGL_image_storage.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/YUV_target.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/base_instance.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/blend_func_extended.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/blend_minmax.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/buffer_storage.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/clear_texture.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/clip_control.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/clip_cull_distance.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/color_buffer_float.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/color_buffer_half_float.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/conservative_depth.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/copy_image.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/debug_label.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/debug_marker.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/depth_clamp.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/discard_framebuffer.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/disjoint_timer_query.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/draw_buffers.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/draw_buffers_indexed.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/draw_elements_base_vertex.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/draw_instanced.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/draw_transform_feedback.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/external_buffer.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/float_blend.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/geometry_point_size.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/geometry_shader.py' INFO : wheel : adding 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adding 'OpenGL/GLES2/EXT/texture_buffer.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_bptc.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_dxt1.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_rgtc.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_s3tc.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_cube_map_array.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_filter_anisotropic.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_filter_minmax.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_format_BGRA8888.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_format_sRGB_override.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py' INFO : wheel : adding 'OpenGL/GLES2/EXT/texture_norm16.py' INFO : wheel : adding 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adding 'OpenGL/GLES2/OES/draw_elements_base_vertex.py' INFO : wheel : adding 'OpenGL/GLES2/OES/element_index_uint.py' INFO : wheel : adding 'OpenGL/GLES2/OES/fbo_render_mipmap.py' INFO : wheel : adding 'OpenGL/GLES2/OES/fragment_precision_high.py' INFO : wheel : adding 'OpenGL/GLES2/OES/geometry_point_size.py' INFO : wheel : adding 'OpenGL/GLES2/OES/geometry_shader.py' INFO : wheel : adding 'OpenGL/GLES2/OES/get_program_binary.py' INFO : wheel : adding 'OpenGL/GLES2/OES/gpu_shader5.py' INFO : wheel : adding 'OpenGL/GLES2/OES/mapbuffer.py' INFO : wheel : adding 'OpenGL/GLES2/OES/packed_depth_stencil.py' INFO : wheel : adding 'OpenGL/GLES2/OES/primitive_bounding_box.py' INFO : wheel : adding 'OpenGL/GLES2/OES/required_internalformat.py' INFO : wheel : adding 'OpenGL/GLES2/OES/rgb8_rgba8.py' INFO : wheel : adding 'OpenGL/GLES2/OES/sample_shading.py' INFO : wheel : adding 'OpenGL/GLES2/OES/sample_variables.py' INFO : wheel : adding 'OpenGL/GLES2/OES/shader_image_atomic.py' INFO : wheel : adding 'OpenGL/GLES2/OES/shader_io_blocks.py' INFO : wheel : adding 'OpenGL/GLES2/OES/shader_multisample_interpolation.py' INFO : wheel : adding 'OpenGL/GLES2/OES/standard_derivatives.py' INFO : wheel : adding 'OpenGL/GLES2/OES/stencil1.py' INFO : wheel : adding 'OpenGL/GLES2/OES/stencil4.py' INFO : wheel : adding 'OpenGL/GLES2/OES/surfaceless_context.py' INFO : wheel : adding 'OpenGL/GLES2/OES/tessellation_point_size.py' INFO : wheel : adding 'OpenGL/GLES2/OES/tessellation_shader.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_3D.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_border_clamp.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_buffer.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_compression_astc.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_cube_map_array.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_float.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_float_linear.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_half_float.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_half_float_linear.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_npot.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_stencil8.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py' INFO : wheel : adding 'OpenGL/GLES2/OES/texture_view.py' INFO : wheel : adding 'OpenGL/GLES2/OES/vertex_array_object.py' INFO : wheel : adding 'OpenGL/GLES2/OES/vertex_half_float.py' INFO : wheel : adding 'OpenGL/GLES2/OES/vertex_type_10_10_10_2.py' INFO : wheel : adding 'OpenGL/GLES2/OES/viewport_array.py' INFO : wheel : adding 'OpenGL/GLES2/OVR/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/OVR/multiview.py' INFO : wheel : adding 'OpenGL/GLES2/OVR/multiview2.py' INFO : wheel : adding 'OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/YUV_texture_gather.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/alpha_test.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/binning_control.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/driver_control.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/extended_get.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/extended_get2.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/framebuffer_foveated.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/perfmon_global_mode.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/texture_foveated.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/tiled_rendering.py' INFO : wheel : adding 'OpenGL/GLES2/QCOM/writeonly_rendering.py' INFO : wheel : adding 'OpenGL/GLES2/VERSION/GLES2_2_0.py' INFO : wheel : adding 'OpenGL/GLES2/VERSION/__init__.py' INFO : wheel : adding 'OpenGL/GLES2/VIV/__init__.py' INFO : wheel : adding 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INFO : wheel : adding 'OpenGL/raw/WGL/DL/__init__.py' INFO : wheel : adding 'OpenGL/raw/WGL/DL/stereo_control.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/__init__.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/colorspace.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/create_context_es2_profile.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/create_context_es_profile.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/depth_float.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/display_color_table.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/extensions_string.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/framebuffer_sRGB.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/make_current_read.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/multisample.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/pbuffer.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/pixel_format.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/pixel_format_packed_float.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/swap_control.py' INFO : wheel : adding 'OpenGL/raw/WGL/EXT/swap_control_tear.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/__init__.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/digital_video_control.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/gamma.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/genlock.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/image_buffer.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/swap_frame_lock.py' INFO : wheel : adding 'OpenGL/raw/WGL/I3D/swap_frame_usage.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/DX_interop.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/DX_interop2.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/__init__.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/copy_image.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/delay_before_swap.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/float_buffer.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/gpu_affinity.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/multigpu_context.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/multisample_coverage.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/present_video.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/render_depth_texture.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/render_texture_rectangle.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/swap_group.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/vertex_array_range.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/video_capture.py' INFO : wheel : adding 'OpenGL/raw/WGL/NV/video_output.py' INFO : wheel : adding 'OpenGL/raw/WGL/OML/__init__.py' INFO : wheel : adding 'OpenGL/raw/WGL/OML/sync_control.py' INFO : wheel : adding 'OpenGL/raw/WGL/VERSION/WGL_1_0.py' INFO : wheel : adding 'OpenGL/raw/WGL/VERSION/__init__.py' INFO : wheel : adding 'OpenGL/raw/osmesa/__init__.py' INFO : wheel : adding 'OpenGL/raw/osmesa/_types.py' INFO : wheel : adding 'OpenGL/raw/osmesa/mesa.py' INFO : wheel : adding 'PyOpenGL-3.1.7.dist-info/METADATA' INFO : wheel : adding 'PyOpenGL-3.1.7.dist-info/WHEEL' INFO : wheel : adding 'PyOpenGL-3.1.7.dist-info/top_level.txt' INFO : wheel : adding 'PyOpenGL-3.1.7.dist-info/RECORD' INFO : root : removing build/bdist.linux-x86_64/wheel INFO : pyproject_installer.build_cmd._build : Built wheel: PyOpenGL-3.1.7-py3-none-any.whl + pushd accelerate ~/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate ~/RPM/BUILD/python3-module-pyopengl-3.1.7 + export 'CFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + CFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + export 'CXXFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + CXXFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + export 'FFLAGS=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + FFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' + /usr/bin/python3 -m pyproject_installer -v build INFO : pyproject_installer.build_cmd._build : Building wheel INFO : pyproject_installer.build_cmd._build : Source tree: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate INFO : pyproject_installer.build_cmd._build : Output dir: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/dist DEBUG : pyproject_installer.lib.build_backend : Validating source path DEBUG : pyproject_installer.lib.build_backend : Checking for PEP517 spec DEBUG : pyproject_installer.lib.build_backend : Parsing configuration file: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/pyproject.toml INFO : backend_caller.py : Calling hook build_wheel in subprocess INFO : backend_caller.py : Build backend: setuptools.build_meta INFO : backend_caller.py : Hook args: ['/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/dist'] INFO : backend_caller.py : Hook kwargs: {'config_settings': None} /usr/lib64/python3/site-packages/setuptools/config/expand.py:129: SetuptoolsWarning: File '/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/readme.txt' cannot be found return '\n'.join( INFO : root : running bdist_wheel INFO : root : running build INFO : root : running build_py INFO : root : creating build INFO : root : creating build/lib.linux-x86_64-cpython-312 INFO : root : creating build/lib.linux-x86_64-cpython-312/OpenGL_accelerate INFO : root : copying OpenGL_accelerate/__init__.py -> build/lib.linux-x86_64-cpython-312/OpenGL_accelerate INFO : root : running build_ext /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/OpenGL_accelerate/wrapper.pxd tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/wrapper.pyx because it changed. [1/1] Cythonizing src/wrapper.pyx INFO : root : building 'OpenGL_accelerate.wrapper' extension INFO : root : creating build/temp.linux-x86_64-cpython-312 INFO : root : creating build/temp.linux-x86_64-cpython-312/src INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/wrapper.c -o build/temp.linux-x86_64-cpython-312/src/wrapper.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/wrapper.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/wrapper.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/OpenGL_accelerate/formathandler.pxd tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/formathandler.pyx because it changed. [1/1] Cythonizing src/formathandler.pyx INFO : root : building 'OpenGL_accelerate.formathandler' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/formathandler.c -o build/temp.linux-x86_64-cpython-312/src/formathandler.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/formathandler.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/formathandler.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/arraydatatype.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/arraydatatype.pyx because it changed. [1/1] Cythonizing src/arraydatatype.pyx INFO : root : building 'OpenGL_accelerate.arraydatatype' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/arraydatatype.c -o build/temp.linux-x86_64-cpython-312/src/arraydatatype.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/arraydatatype.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/arraydatatype.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/errorchecker.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/errorchecker.pyx because it changed. [1/1] Cythonizing src/errorchecker.pyx INFO : root : building 'OpenGL_accelerate.errorchecker' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/errorchecker.c -o build/temp.linux-x86_64-cpython-312/src/errorchecker.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/errorchecker.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/errorchecker.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/vbo.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/vbo.pyx because it changed. [1/1] Cythonizing src/vbo.pyx INFO : root : building 'OpenGL_accelerate.vbo' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/vbo.c -o build/temp.linux-x86_64-cpython-312/src/vbo.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/vbo.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/vbo.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/nones_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/nones_formathandler.pyx because it changed. [1/1] Cythonizing src/nones_formathandler.pyx INFO : root : building 'OpenGL_accelerate.nones_formathandler' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/nones_formathandler.c -o build/temp.linux-x86_64-cpython-312/src/nones_formathandler.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/nones_formathandler.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/nones_formathandler.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/latebind.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/latebind.pyx because it changed. [1/1] Cythonizing src/latebind.pyx INFO : root : building 'OpenGL_accelerate.latebind' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/latebind.c -o build/temp.linux-x86_64-cpython-312/src/latebind.o src/latebind.c:2912:12: warning: ‘__pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__’ defined but not used [-Wunused-function] 2912 | static int __pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__(PyObject *__pyx_v_self) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/latebind.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/latebind.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/buffers_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/buffers_formathandler.pyx because it changed. [1/1] Cythonizing src/buffers_formathandler.pyx INFO : root : building 'OpenGL_accelerate.buffers_formathandler' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/include/python3.12 -c src/buffers_formathandler.c -o build/temp.linux-x86_64-cpython-312/src/buffers_formathandler.o INFO : root : x86_64-alt-linux-gcc -shared -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto build/temp.linux-x86_64-cpython-312/src/buffers_formathandler.o -L/usr/lib64 -o build/lib.linux-x86_64-cpython-312/OpenGL_accelerate/buffers_formathandler.cpython-312.so /usr/lib64/python3/site-packages/Cython/Compiler/Main.py:381: FutureWarning: Cython directive 'language_level' not set, using '3str' for now (Py3). This has changed from earlier releases! File: /usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src/numpy_formathandler.pyx tree = Parsing.p_module(s, pxd, full_module_name) Compiling src/numpy_formathandler.pyx because it changed. [1/1] Cythonizing src/numpy_formathandler.pyx INFO : root : building 'OpenGL_accelerate.numpy_formathandler' extension INFO : root : x86_64-alt-linux-gcc -fno-strict-overflow -Wsign-compare -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DNDEBUG -g -O3 -Wall -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O3 -flto=auto -ffat-lto-objects -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -fPIC -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate/src -I/usr/src/RPM/BUILD/python3-module-pyopengl-3.1.7/accelerate -I/usr/lib64/python3/site-packages/numpy/core/include -I/usr/include/python3.12 -c src/numpy_formathandler.c -o build/temp.linux-x86_64-cpython-312/src/numpy_formathandler.o In file included from /usr/lib64/python3/site-packages/numpy/core/include/numpy/ndarraytypes.h:1929, from /usr/lib64/python3/site-packages/numpy/core/include/numpy/ndarrayobject.h:12, from /usr/lib64/python3/site-packages/numpy/core/include/numpy/arrayobject.h:5, from src/numpy_formathandler.c:1251: /usr/lib64/python3/site-packages/numpy/core/include/numpy/npy_1_7_deprecated_api.h:17:2: warning: #warning "Using deprecated NumPy API, disable it with " "#define NPY_NO_DEPRECATED_API NPY_1_7_API_VERSION" [-Wcpp] 17 | #warning "Using deprecated NumPy API, disable it with " \ | ^~~~~~~ src/numpy_formathandler.c: In function ‘__pyx_f_17OpenGL_accelerate_19numpy_formathandler_12NumpyHandler_c_asArray’: src/numpy_formathandler.c:6430:43: error: passing argument 1 of ‘(int (*)(PyArrayObject *, PyObject *))*(PyArray_API + 832)’ from incompatible pointer type [-Wincompatible-pointer-types] 6430 | __pyx_v_res = PyArray_FillWithScalar(((PyObject *)__pyx_v_working), __pyx_v_instance); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | | PyObject * {aka struct _object *} src/numpy_formathandler.c:6430:43: note: expected ‘PyArrayObject *’ {aka ‘struct tagPyArrayObject_fields *’} but argument is of type ‘PyObject *’ {aka ‘struct _object *’} src/numpy_formathandler.c: In function ‘__pyx_pymod_exec_numpy_formathandler’: src/numpy_formathandler.c:9826:3: error: returning ‘void *’ from a function with return type ‘int’ makes integer from pointer without a cast [-Wint-conversion] 9826 | import_array(); | ^~~~~~~~~~~~ error: command '/usr/bin/x86_64-alt-linux-gcc' failed with exit code 1 Traceback (most recent call last): File "", line 198, in _run_module_as_main File "", line 88, in _run_code File "/usr/lib/python3/site-packages/pyproject_installer/__main__.py", line 607, in main(sys.argv[1:]) File "/usr/lib/python3/site-packages/pyproject_installer/__main__.py", line 603, in main args.main(args, parser) File "/usr/lib/python3/site-packages/pyproject_installer/__main__.py", line 40, in build build_func( File "/usr/lib/python3/site-packages/pyproject_installer/build_cmd/_build.py", line 61, in build_wheel wheel_filename = build( ^^^^^^ File "/usr/lib/python3/site-packages/pyproject_installer/build_cmd/_build.py", line 49, in build hook_result = backend_hook( ^^^^^^^^^^^^^ File "/usr/lib/python3/site-packages/pyproject_installer/lib/build_backend.py", line 277, in backend_hook raise RuntimeError(err_msg) from None RuntimeError: build_wheel failed error: Bad exit status from /usr/src/tmp/rpm-tmp.23523 (%build) RPM build errors: Bad exit status from /usr/src/tmp/rpm-tmp.23523 (%build) Command exited with non-zero status 1 55.64user 4.58system 0:45.27elapsed 133%CPU (0avgtext+0avgdata 363304maxresident)k 0inputs+0outputs (0major+1038554minor)pagefaults 0swaps hsh-rebuild: rebuild of `python3-module-pyopengl-3.1.7-alt1.1.src.rpm' failed. Command exited with non-zero status 1 4.08user 3.42system 0:59.19elapsed 12%CPU (0avgtext+0avgdata 136356maxresident)k 0inputs+0outputs (0major+339359minor)pagefaults 0swaps