<86>Oct 9 14:39:45 userdel[2783006]: delete user 'rooter' <86>Oct 9 14:39:45 userdel[2783006]: removed group 'rooter' owned by 'rooter' <86>Oct 9 14:39:45 userdel[2783006]: removed shadow group 'rooter' owned by 'rooter' <86>Oct 9 14:39:45 groupadd[2783015]: group added to /etc/group: name=rooter, GID=645 <86>Oct 9 14:39:45 groupadd[2783015]: group added to /etc/gshadow: name=rooter <86>Oct 9 14:39:45 groupadd[2783015]: new group: name=rooter, GID=645 <86>Oct 9 14:39:45 useradd[2783020]: new user: name=rooter, UID=645, GID=645, home=/root, shell=/bin/bash <86>Oct 9 14:39:45 userdel[2783030]: delete user 'builder' <86>Oct 9 14:39:45 userdel[2783030]: removed group 'builder' owned by 'builder' <86>Oct 9 14:39:45 userdel[2783030]: removed shadow group 'builder' owned by 'builder' <86>Oct 9 14:39:45 groupadd[2783042]: group added to /etc/group: name=builder, GID=646 <86>Oct 9 14:39:45 groupadd[2783042]: group added to /etc/gshadow: name=builder <86>Oct 9 14:39:45 groupadd[2783042]: new group: name=builder, GID=646 <86>Oct 9 14:39:45 useradd[2783047]: new user: name=builder, UID=646, GID=646, home=/usr/src, shell=/bin/bash /usr/src/in/srpm/python3-module-OpenGL-3.1.5-alt3.src.rpm: license not found in '/usr/share/license' directory: see /usr/src/in/srpm/python3-module-OpenGL-3.1.5-alt3.src.rpm: license not found in '/usr/share/license' directory: license.txt <13>Oct 9 14:39:47 rpmi: libgdbm-1.8.3-alt10 sisyphus+278100.1600.1.1 1626059138 installed <13>Oct 9 14:39:47 rpmi: libexpat-2.2.10-alt1 sisyphus+276608.100.1.2 1625153360 installed <13>Oct 9 14:39:47 rpmi: libp11-kit-0.23.15-alt2 sisyphus+278382.100.1.2 1626190687 installed <13>Oct 9 14:39:47 rpmi: libtasn1-4.17.0-alt2 sisyphus+285706.100.1.1 1632328570 installed <13>Oct 9 14:39:47 rpmi: rpm-macros-alternatives-0.5.1-alt1 sisyphus+278157.100.2.1 1626055790 installed <13>Oct 9 14:39:47 rpmi: alternatives-0.5.1-alt1 sisyphus+278157.100.2.1 1626055790 installed <13>Oct 9 14:39:47 rpmi: ca-certificates-2021.10.06-alt1 sisyphus+286526.200.1.1 1633528578 installed <13>Oct 9 14:39:47 rpmi: ca-trust-0.1.2-alt1 sisyphus+233348.100.1.1 1561653823 installed <13>Oct 9 14:39:47 rpmi: p11-kit-trust-0.23.15-alt2 sisyphus+278382.100.1.2 1626190687 installed <13>Oct 9 14:39:47 rpmi: libcrypto1.1-1.1.1l-alt1 sisyphus+283685.100.1.1 1629816097 installed <13>Oct 9 14:39:47 rpmi: libssl1.1-1.1.1l-alt1 sisyphus+283685.100.1.1 1629816097 installed <13>Oct 9 14:39:47 rpmi: python3-3.9.7-alt3 sisyphus+286270.40.2.1 1633129753 installed <13>Oct 9 14:39:48 rpmi: python3-base-3.9.7-alt3 sisyphus+286270.40.2.1 1633129753 installed <13>Oct 9 14:39:48 rpmi: tests-for-installed-python3-pkgs-0.1.17-alt1 sisyphus+271082.100.1.1 1619820927 installed <13>Oct 9 14:39:48 rpmi: rpm-build-python3-0.1.17-alt1 sisyphus+271082.100.1.1 1619820927 installed Building target platforms: i586 Building for target i586 Wrote: /usr/src/in/nosrpm/python3-module-OpenGL-3.1.5-alt3.nosrc.rpm (w1.gzdio) <13>Oct 9 14:39:51 rpmi: python3-module-pkg_resources-1:58.1.0-alt1 sisyphus+285983.100.1.1 1632727232 installed <13>Oct 9 14:39:51 rpmi: libpython3-3.9.7-alt3 sisyphus+286270.40.2.1 1633129753 installed <13>Oct 9 14:39:51 rpmi: libncurses-6.2.20210123-alt2 sisyphus+283886.200.2.1 1630022624 installed <13>Oct 9 14:39:51 rpmi: libtinfo-devel-6.2.20210123-alt2 sisyphus+283886.200.2.1 1630022624 installed <13>Oct 9 14:39:51 rpmi: libncurses-devel-6.2.20210123-alt2 sisyphus+283886.200.2.1 1630022624 installed <13>Oct 9 14:39:52 rpmi: python3-dev-3.9.7-alt3 sisyphus+286270.40.2.1 1633129753 installed <13>Oct 9 14:39:52 rpmi: python3-module-setuptools-1:58.1.0-alt1 sisyphus+285983.100.1.1 1632727232 installed Installing python3-module-OpenGL-3.1.5-alt3.src.rpm Building target platforms: i586 Building for target i586 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.20159 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf PyOpenGL-3.1.5 + echo 'Source #0 (PyOpenGL-3.1.5.tar.gz):' Source #0 (PyOpenGL-3.1.5.tar.gz): + /bin/gzip -dc /usr/src/RPM/SOURCES/PyOpenGL-3.1.5.tar.gz + /bin/tar -xf - + cd PyOpenGL-3.1.5 + /bin/chmod -c -Rf u+rwX,go-w . + find tests -type f -name '*.py' -exec sed -i 's|#! /usr/bin/env python|#!/usr/bin/python3|' '{}' + + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.20159 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd PyOpenGL-3.1.5 + CFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export CFLAGS + CXXFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export CXXFLAGS + FFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export FFLAGS + /usr/bin/python3 setup.py build running build running build_py creating build creating build/lib creating build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLSC2 creating build/lib/OpenGL/raw/GLSC2/SC copying OpenGL/raw/GLSC2/SC/__init__.py -> build/lib/OpenGL/raw/GLSC2/SC copying OpenGL/raw/GLSC2/SC/VERSION_2_0.py -> build/lib/OpenGL/raw/GLSC2/SC creating build/lib/OpenGL/raw/GLSC2/OES copying OpenGL/raw/GLSC2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLSC2/OES copying OpenGL/raw/GLSC2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLSC2/OES copying OpenGL/raw/GLSC2/OES/depth32.py -> build/lib/OpenGL/raw/GLSC2/OES copying OpenGL/raw/GLSC2/OES/depth24.py -> build/lib/OpenGL/raw/GLSC2/OES copying OpenGL/raw/GLSC2/OES/__init__.py -> build/lib/OpenGL/raw/GLSC2/OES creating build/lib/OpenGL/raw/GLSC2/EXT copying OpenGL/raw/GLSC2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLSC2/EXT copying OpenGL/raw/GLSC2/EXT/__init__.py -> build/lib/OpenGL/raw/GLSC2/EXT creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/DISABLED creating build/lib/OpenGL/raw/DISABLED/NVX copying OpenGL/raw/DISABLED/NVX/cross_process_interop.py -> build/lib/OpenGL/raw/DISABLED/NVX copying OpenGL/raw/DISABLED/NVX/__init__.py -> build/lib/OpenGL/raw/DISABLED/NVX creating build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/GLSC2 creating build/lib/OpenGL/GLSC2/SC copying OpenGL/GLSC2/SC/__init__.py -> build/lib/OpenGL/GLSC2/SC copying OpenGL/GLSC2/SC/VERSION_2_0.py -> build/lib/OpenGL/GLSC2/SC creating build/lib/OpenGL/GLSC2/OES copying OpenGL/GLSC2/OES/standard_derivatives.py -> build/lib/OpenGL/GLSC2/OES copying OpenGL/GLSC2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLSC2/OES copying OpenGL/GLSC2/OES/depth32.py -> build/lib/OpenGL/GLSC2/OES copying OpenGL/GLSC2/OES/depth24.py -> build/lib/OpenGL/GLSC2/OES copying OpenGL/GLSC2/OES/__init__.py -> build/lib/OpenGL/GLSC2/OES creating build/lib/OpenGL/GLSC2/EXT copying OpenGL/GLSC2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLSC2/EXT copying OpenGL/GLSC2/EXT/__init__.py -> build/lib/OpenGL/GLSC2/EXT creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/DISABLED creating build/lib/OpenGL/DISABLED/NVX copying OpenGL/DISABLED/NVX/cross_process_interop.py -> build/lib/OpenGL/DISABLED/NVX copying OpenGL/DISABLED/NVX/__init__.py -> build/lib/OpenGL/DISABLED/NVX creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.22244 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/python3-module-OpenGL-buildroot + : + /bin/rm -rf -- /usr/src/tmp/python3-module-OpenGL-buildroot + PATH=/usr/libexec/rpm-build:/usr/src/bin:/bin:/usr/bin:/usr/X11R6/bin:/usr/games + cd PyOpenGL-3.1.5 + CFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export CFLAGS + CXXFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export CXXFLAGS + FFLAGS='-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -march=i586 -mtune=generic' + export FFLAGS + /usr/bin/python3 setup.py install --skip-build --root=/usr/src/tmp/python3-module-OpenGL-buildroot --force running install running install_lib creating /usr/src/tmp/python3-module-OpenGL-buildroot creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX copying build/lib/OpenGL/DISABLED/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX copying build/lib/OpenGL/DISABLED/NVX/cross_process_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/gbmdevice.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DMP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/FJ creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESAX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/REND creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/S3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUNX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VIV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/framebufferobjects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/images.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/pointers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/shaders.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/vboimplementation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANDROID creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/FJ creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/shaders.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/vboimplementation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT copying build/lib/OpenGL/GLSC2/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT copying build/lib/OpenGL/GLSC2/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES copying build/lib/OpenGL/GLSC2/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES copying build/lib/OpenGL/GLSC2/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES copying build/lib/OpenGL/GLSC2/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES copying build/lib/OpenGL/GLSC2/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES copying build/lib/OpenGL/GLSC2/OES/standard_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC copying build/lib/OpenGL/GLSC2/SC/VERSION_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC copying build/lib/OpenGL/GLSC2/SC/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SUN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/osmesa creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED/NVX copying build/lib/OpenGL/raw/DISABLED/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED/NVX copying build/lib/OpenGL/raw/DISABLED/NVX/cross_process_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DMP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/FJ creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESAX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/REND creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/S3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUNX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VIV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_lookupint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANDROID creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/FJ creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NVX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VERSION creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2 creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/EXT copying build/lib/OpenGL/raw/GLSC2/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/EXT copying build/lib/OpenGL/raw/GLSC2/EXT/texture_compression_s3tc.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES copying build/lib/OpenGL/raw/GLSC2/OES/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES copying build/lib/OpenGL/raw/GLSC2/OES/depth24.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES copying build/lib/OpenGL/raw/GLSC2/OES/depth32.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES copying build/lib/OpenGL/raw/GLSC2/OES/rgb8_rgba8.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES copying build/lib/OpenGL/raw/GLSC2/OES/standard_derivatives.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/SC copying build/lib/OpenGL/raw/GLSC2/SC/VERSION_2_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/SC copying build/lib/OpenGL/raw/GLSC2/SC/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/SC creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/INTEL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SUN creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/AMD creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DFX creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_errors.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_glgets.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL creating /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw copying build/lib/OpenGL/__init__.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/_bytes.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/_configflags.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/_null.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/_opaque.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/acceleratesupport.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/constant.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/constants.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/contextdata.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/converters.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/error.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/extensions.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/images.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/latebind.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/logs.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/plugins.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/version.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL copying build/lib/OpenGL/wrapper.py -> /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py to cross_process_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/device_d3d.py to device_d3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_base.py to device_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_drm.py to device_drm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_enumeration.py to device_enumeration.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_openwf.py to device_openwf.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_query.py to device_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_base.py to output_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_drm.py to output_drm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_openwf.py to output_openwf.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_device.py to platform_device.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/yuv_surface.py to yuv_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image.py to image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_base.py to image_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/partial_update.py to partial_update.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream.py to stream.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/cuda_event.py to cuda_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/device_cuda.py to device_cuda.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/native_query.py to native_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/stream_metadata.py to stream_metadata.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/NV/system_time.py to system_time.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/gbmdevice.py to gbmdevice.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_ballot.py to shader_ballot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/element_array.py to element_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/clip_control.py to clip_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/cull_distance.py to cull_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/derivative_control.py to derivative_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/direct_state_access.py to direct_state_access.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/gl_spirv.py to gl_spirv.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/imaging.py to imaging.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_ballot.py to shader_ballot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_clock.py to shader_clock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shadow.py to shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_barrier.py to texture_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/element_array.py to element_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/DMP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/EGL_sync.py to EGL_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/abgr.py to abgr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/bgra.py to bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/convolution.py to convolution.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/external_buffer.py to external_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/histogram.py to histogram.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/index_func.py to index_func.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/index_material.py to index_material.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/memory_object.py to memory_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/raster_multisample.py to raster_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/semaphore.py to semaphore.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture.py to texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/window_rectangles.py to window_rectangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP/image_transform.py to image_transform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/blackhole_render.py to blackhole_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/no_error.py to no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESAX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/command_list.py to command_list.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conservative_raster.py to conservative_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/evaluators.py to evaluators.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fill_rectangle.py to fill_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/gpu_multicast.py to gpu_multicast.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/half_float.py to half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/memory_attachment.py to memory_attachment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/mesh_shader.py to mesh_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/query_resource.py to query_resource.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/query_resource_tag.py to query_resource_tag.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/shading_rate_image.py to shading_rate_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/viewport_array2.py to viewport_array2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/NVX/progress_fence.py to progress_fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML/interlace.py to interlace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML/resample.py to resample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OML/subsample.py to subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR/multiview.py to multiview.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/OVR/multiview2.py to multiview2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/REND/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/S3/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/S3/s3tc.py to s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI/color_table.py to color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/async_.py to async_.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/instruments.py to instruments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/interlace.py to interlace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/resample.py to resample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/shadow.py to shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/sprite.py to sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/subsample.py to subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUN/vertex.py to vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_5.py to GL_4_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/GL_4_6.py to GL_4_6.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/VIV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/exceptional.py to exceptional.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/feedback.py to feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/glget.py to glget.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/images.py to images.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/pointers.py to pointers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/selection.py to selection.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/shaders.py to shaders.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLE/exceptional.py to exceptional.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/texture_npot.py to texture_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANDROID/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/clip_distance.py to clip_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/ES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/YUV_target.py to YUV_target.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/base_instance.py to base_instance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clip_control.py to clip_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/external_buffer.py to external_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/float_blend.py to float_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/memory_object.py to memory_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/protected_textures.py to protected_textures.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/render_snorm.py to render_snorm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/semaphore.py to semaphore.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/no_error.py to no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/conservative_raster.py to conservative_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/image_formats.py to image_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/memory_attachment.py to memory_attachment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/mesh_shader.py to mesh_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/path_rendering.py to path_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/polygon_mode.py to polygon_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_array2.py to viewport_array2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/geometry_shader.py to geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_buffer.py to texture_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR/multiview.py to multiview.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR/multiview2.py to multiview2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/shaders.py to shaders.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC/VERSION_2_0.py to VERSION_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/glunurbs.py to glunurbs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/glustruct.py to glustruct.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/projection.py to projection.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/quadrics.py to quadrics.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLU/tess.py to tess.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/fonts.py to fonts.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/freeglut.py to freeglut.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/osx.py to osx.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/special.py to special.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/context_priority.py to context_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/import_context.py to import_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/libglvnd.py to libglvnd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/no_config_context.py to no_config_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/multigpu_context.py to multigpu_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_out.py to video_out.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_output.py to video_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/cushion.py to cushion.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SUN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/colorspace.py to colorspace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/gamma.py to gamma.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/genlock.py to genlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/multigpu_context.py to multigpu_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/NV/video_output.py to video_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_buffers.py to _buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_strings.py to _strings.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/buffers.py to buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py to formathandler.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/lists.py to lists.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/nones.py to nones.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numbers.py to numbers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpymodule.py to numpymodule.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/strings.py to strings.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/vbo.py to vbo.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/osmesa/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/baseplatform.py to baseplatform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/darwin.py to darwin.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/egl.py to egl.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/glx.py to glx.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/osmesa.py to osmesa.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/platform/win32.py to win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/DISABLED/NVX/cross_process_interop.py to cross_process_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/device_d3d.py to device_d3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/device_base.py to device_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/device_drm.py to device_drm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/device_enumeration.py to device_enumeration.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/device_openwf.py to device_openwf.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/device_query.py to device_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/output_base.py to output_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/output_drm.py to output_drm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/output_openwf.py to output_openwf.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/platform_device.py to platform_device.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/EXT/yuv_surface.py to yuv_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/image.py to image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/partial_update.py to partial_update.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/cuda_event.py to cuda_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/device_cuda.py to device_cuda.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/stream_metadata.py to stream_metadata.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/EGL/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_ballot.py to shader_ballot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/clip_control.py to clip_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/cull_distance.py to cull_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/derivative_control.py to derivative_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/direct_state_access.py to direct_state_access.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/gl_spirv.py to gl_spirv.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_ballot.py to shader_ballot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_clock.py to shader_clock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_barrier.py to texture_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/EGL_sync.py to EGL_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/external_buffer.py to external_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/memory_object.py to memory_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/raster_multisample.py to raster_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/semaphore.py to semaphore.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture.py to texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/window_rectangles.py to window_rectangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/blackhole_render.py to blackhole_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/no_error.py to no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/command_list.py to command_list.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conservative_raster.py to conservative_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fill_rectangle.py to fill_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/gpu_multicast.py to gpu_multicast.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/memory_attachment.py to memory_attachment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/mesh_shader.py to mesh_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/query_resource.py to query_resource.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/query_resource_tag.py to query_resource_tag.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/shading_rate_image.py to shading_rate_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/viewport_array2.py to viewport_array2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/NVX/progress_fence.py to progress_fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML/resample.py to resample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR/multiview.py to multiview.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/OVR/multiview2.py to multiview2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/async_.py to async_.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_5.py to GL_4_5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/GL_4_6.py to GL_4_6.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE/annotations.py to annotations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLE/constants.py to constants.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/texture_npot.py to texture_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES1/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANDROID/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/clip_distance.py to clip_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/ES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/YUV_target.py to YUV_target.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/base_instance.py to base_instance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/clip_control.py to clip_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/external_buffer.py to external_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/float_blend.py to float_blend.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/memory_object.py to memory_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/protected_textures.py to protected_textures.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/render_snorm.py to render_snorm.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/semaphore.py to semaphore.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/no_error.py to no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/robustness.py to robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/bindless_texture.py to bindless_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/conditional_render.py to conditional_render.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/conservative_raster.py to conservative_raster.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/image_formats.py to image_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/memory_attachment.py to memory_attachment.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/mesh_shader.py to mesh_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/path_rendering.py to path_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/polygon_mode.py to polygon_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/sample_locations.py to sample_locations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/viewport_array2.py to viewport_array2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NVX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/geometry_shader.py to geometry_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_buffer.py to texture_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/texture_view.py to texture_view.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OES/viewport_array.py to viewport_array.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR/multiview.py to multiview.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR/multiview2.py to multiview2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES2/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLES3/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES/depth24.py to depth24.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES/depth32.py to depth32.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/SC/VERSION_2_0.py to VERSION_2_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLSC2/SC/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU/annotations.py to annotations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLU/constants.py to constants.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT/annotations.py to annotations.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLUT/constants.py to constants.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/context_priority.py to context_priority.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/libglvnd.py to libglvnd.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/no_config_context.py to no_config_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/MESA/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/copy_buffer.py to copy_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/multigpu_context.py to multigpu_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/video_out.py to video_out.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/context_flush_control.py to context_flush_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/colorspace.py to colorspace.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/multigpu_context.py to multigpu_context.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_errors.py to _errors.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/_types.py to _types.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/mesa.py to mesa.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/__init__.py to __init__.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_bytes.py to _bytes.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_configflags.py to _configflags.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_null.py to _null.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_opaque.py to _opaque.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/acceleratesupport.py to acceleratesupport.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constant.py to constant.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constants.py to constants.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/contextdata.py to contextdata.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/converters.py to converters.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py to error.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py to extensions.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/images.py to images.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/latebind.py to latebind.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/lazywrapper.py to lazywrapper.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/logs.py to logs.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py to plugins.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/version.py to version.cpython-39.pyc byte-compiling /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py to wrapper.cpython-39.pyc running install_egg_info running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/PyOpenGL-3.1.5-py3.9.egg-info running install_scripts + /usr/lib/rpm/brp-alt Cleaning files in /usr/src/tmp/python3-module-OpenGL-buildroot (auto) Verifying and fixing files in /usr/src/tmp/python3-module-OpenGL-buildroot (binconfig,pkgconfig,libtool,desktop,gnuconfig) Checking contents of files in /usr/src/tmp/python3-module-OpenGL-buildroot/ (default) Compressing files in /usr/src/tmp/python3-module-OpenGL-buildroot (auto) Adjusting library links in /usr/src/tmp/python3-module-OpenGL-buildroot ./usr/lib: (from :0) Verifying ELF objects in /usr/src/tmp/python3-module-OpenGL-buildroot (arch=normal,fhs=normal,lfs=relaxed,lint=relaxed,rpath=normal,stack=normal,textrel=normal,unresolved=normal) Bytecompiling python3 modules in /usr/src/tmp/python3-module-OpenGL-buildroot using /usr/bin/python3 unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL/__pycache__/__init__.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL/__init__.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__pycache__/cross_process_interop.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/blob_cache.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/framebuffer_target.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/image_native_buffer.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/native_fence_sync.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__pycache__/recordable.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/blob_cache.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/recordable.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/d3d_share_handle_client_buffer.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/device_d3d.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/query_surface_pointer.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__pycache__/window_fixed_size.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/device_d3d.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__pycache__/buffer_age.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__pycache__/client_extensions.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__pycache__/create_context_robustness.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__pycache__/device_base.cpython-39.pyc unlink 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compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/clipmap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py compile 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/copy_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/delay_before_swap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/float_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/gpu_affinity.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/multigpu_context.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/multisample_coverage.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/present_video.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/render_depth_texture.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/render_texture_rectangle.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/swap_group.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/vertex_array_range.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/video_capture.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/NV/video_output.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/__pycache__/sync_control.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/sync_control.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/__pycache__/WGL_1_0.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/__pycache__/__init__.cpython-39.pyc compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/__init__.py unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/__init__.cpython-39.pyc unlink /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-39.pyc unlink 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_configflags.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_null.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_opaque.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/acceleratesupport.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constant.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constants.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/contextdata.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/converters.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/images.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/latebind.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/lazywrapper.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/logs.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/version.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py Bytecompiling python3 modules with optimization in /usr/src/tmp/python3-module-OpenGL-buildroot using /usr/bin/python3 -O compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/blob_cache.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/recordable.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/device_d3d.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/buffer_age.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/client_extensions.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/create_context_robustness.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_drm.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_enumeration.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_openwf.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_query.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/multiview_window.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_drm.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_openwf.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_device.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_wayland.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_x11.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/protected_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/yuv_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/clientpixmap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/colorformats.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/context_priority.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event2.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/config_attribs.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context_no_error.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/debug.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/fence_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_colorspace.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_pixmap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface2.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface3.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/partial_update.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_android.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_gbm.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_wayland.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_x11.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/reusable_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/stream.py compile 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/OML/sync_control.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/VERSION/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_errors.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_glgets.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_types.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/_types.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/mesa.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_bytes.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_configflags.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_null.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_opaque.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/acceleratesupport.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constant.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/constants.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/contextdata.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/converters.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/images.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/latebind.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/lazywrapper.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/logs.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/version.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py Bytecompiling python3 modules with optimization-2 in /usr/src/tmp/python3-module-OpenGL-buildroot using /usr/bin/python3 -OO compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/AGL/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/blob_cache.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/recordable.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/device_d3d.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/buffer_age.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/client_extensions.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/create_context_robustness.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_drm.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_enumeration.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_openwf.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_query.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/multiview_window.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_drm.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_openwf.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_device.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_wayland.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_x11.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/protected_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/yuv_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/clientpixmap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/colorformats.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/context_priority.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event2.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/config_attribs.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/create_context_no_error.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/debug.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/fence_sync.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_colorspace.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_base.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/image_pixmap.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface2.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/lock_surface3.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/partial_update.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_android.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/platform_gbm.py compile 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/_types.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/osmesa/mesa.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/__init__.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_bytes.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_configflags.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_null.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_opaque.py compile /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/acceleratesupport.py compile 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'./usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/__init__.cpython-39.opt-1.pyc' './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-39.pyc' './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-39.opt-2.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-39.opt-1.pyc' './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_types.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_types.cpython-39.pyc' './usr/lib/python3/site-packages/OpenGL/raw/__pycache__/__init__.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/__pycache__/__init__.cpython-39.pyc' './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/__init__.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/__init__.cpython-39.pyc' './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/__init__.cpython-39.opt-2.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/__init__.cpython-39.opt-1.pyc' './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/_types.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/_types.cpython-39.pyc' './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/_types.cpython-39.opt-2.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/_types.cpython-39.opt-1.pyc' './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/mesa.cpython-39.opt-1.pyc' => './usr/lib/python3/site-packages/OpenGL/raw/osmesa/__pycache__/mesa.cpython-39.pyc' Processing files: python3-module-OpenGL-3.1.5-alt3 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.WnyRz5 find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Jzvez6 find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) /usr/lib/rpm/python3.req.py:6: DeprecationWarning: The parser module is deprecated and will be removed in future versions of Python import parser, symbol, token, types /usr/lib/rpm/python3.req.py:6: DeprecationWarning: The symbol module is deprecated and will be removed in future versions of Python import parser, symbol, token, types python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py: skipping OpenGL.raw.DISABLED /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/DISABLED/NVX/cross_process_interop.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/blob_cache.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANDROID/recordable.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/device_d3d.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/buffer_age.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/client_extensions.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/create_context_robustness.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_base.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_drm.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_enumeration.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_openwf.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/device_query.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/multiview_window.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_base.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_drm.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/output_openwf.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_device.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_wayland.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/platform_x11.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/protected_surface.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/EXT/yuv_surface.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/clientpixmap.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/HI/colorformats.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/IMG/context_priority.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/EGL/KHR/cl_event.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/EGL_image_external.py: line=33 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_equation_separate.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_func_separate.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/blend_subtract.py: line=32 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/byte_coordinates.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py: line=33 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/compressed_paletted_texture.py: line=56 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/depth24.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/depth32.py: line=24 IGNORE 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and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/point_size_array.py: line=35 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/point_sprite.py: line=39 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/query_matrix.py: line=32 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/read_format.py: line=32 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES1/OES/required_internalformat.py: line=69 IGNORE (for REQ=slight and deep=8) 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and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clear_texture.py: line=48 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clip_control.py: line=31 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/clip_cull_distance.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/color_buffer_float.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/color_buffer_half_float.py: line=29 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/conservative_depth.py: line=35 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/copy_image.py: line=41 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/debug_label.py: line=34 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/debug_marker.py: line=34 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/depth_clamp.py: line=50 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/discard_framebuffer.py: line=45 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/disjoint_timer_query.py: line=42 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_buffers.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_buffers_indexed.py: line=39 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_elements_base_vertex.py: line=76 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_instanced.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/external_buffer.py: line=58 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/float_blend.py: line=25 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/geometry_point_size.py: line=19 IGNORE (for REQ=slight and 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and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multisampled_render_to_texture.py: line=47 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_draw_buffers.py: line=49 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py: line=44 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/multiview_texture_multisample.py: line=48 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/protected_textures.py: line=47 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/pvrtc_sRGB.py: line=50 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/raster_multisample.py: line=38 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/read_format_bgra.py: line=42 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/render_snorm.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/robustness.py: line=74 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sRGB.py: line=50 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/sRGB_write_control.py: line=29 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/semaphore.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/semaphore_fd.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_implicit_conversions.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_io_blocks.py: line=45 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage.py: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_border_clamp.py: line=34 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_compression_s3tc_update.py: line=28 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py: line=37 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_array.py: line=45 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_array2.py: line=41 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NV/viewport_swizzle.py: line=37 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image.py: line=39 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image_external.py: line=33 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py: line=33 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/compressed_paletted_texture.py: line=56 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/copy_image.py: line=41 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/depth24.py: 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/shader_io_blocks.py: line=45 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/shader_multisample_interpolation.py: line=38 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/standard_derivatives.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/stencil1.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/stencil4.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/surfaceless_context.py: line=29 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/tessellation_point_size.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/tessellation_shader.py: line=96 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_3D.py: line=29 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_border_clamp.py: line=35 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_buffer.py: line=59 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_compression_astc.py: line=35 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_cube_map_array.py: line=41 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_float.py: line=37 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_float_linear.py: line=32 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_half_float.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_half_float_linear.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_npot.py: line=36 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_stencil8.py: line=25 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py: line=26 IGNORE (for 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py: line=37 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/tiled_rendering.py: line=95 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/QCOM/writeonly_rendering.py: line=22 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VERSION/GLES2_2_0.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/VIV/shader_binary.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/shaders.py: line=71 IGNORE (for REQ=slight and deep=11) module=OpenGL.raw.GL._types /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES2/shaders.py: line=72 IGNORE (for REQ=slight and deep=11) module=OpenGL.arrays /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION/GLES3_3_0.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/VERSION/GLES3_3_1.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLES3/vboimplementation.py: skipping OpenGL.GLES3.OES python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT/texture_compression_s3tc.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/EXT/texture_compression_s3tc.py: line=30 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth24.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth24.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth32.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/depth32.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/rgb8_rgba8.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/rgb8_rgba8.py: line=24 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/standard_derivatives.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/OES/standard_derivatives.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC/VERSION_2_0.py: skipping OpenGL.raw.GLSC2 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLSC2/SC/VERSION_2_0.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/special.py: skipping sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/special.py: line=61 IGNORE (for REQ=slight and deep=8) module=sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/special.py: line=113 IGNORE (for REQ=slight and deep=19) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLUT/special.py: line=329 IGNORE (for REQ=slight and deep=8) module=os /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/AMD/gpu_association.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/context_flush_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_no_error.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_profile.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/create_context_robustness.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/fbconfig_float.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py: line=51 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/get_proc_address.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/multisample.py: line=47 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py: line=36 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py: line=77 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/DFX/multisample.py: line=61 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/buffer_age.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/context_priority.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/create_context_es2_profile.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/create_context_es_profile.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/fbconfig_packed_float.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/framebuffer_sRGB.py: line=51 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/import_context.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/libglvnd.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/no_config_context.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/stereo_tree.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/swap_control.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/swap_control_tear.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/texture_from_pixmap.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/visual_info.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/EXT/visual_rating.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/INTEL/swap_event.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/agp_offset.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/query_renderer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/release_buffers.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/MESA/swap_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/copy_buffer.py: line=26 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/copy_image.py: line=28 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/delay_before_swap.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/float_buffer.py: line=87 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/multigpu_context.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/multisample_coverage.py: line=45 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/present_video.py: line=36 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/robustness_video_memory_purge.py: line=44 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/swap_group.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_capture.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_out.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/NV/video_output.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML/swap_method.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/OML/sync_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/cushion.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/make_current_read.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/swap_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGI/video_sync.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/blended_overlay.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/multisample.py: line=47 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIS/shared_multisample.py: line=89 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/dmbuffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/fbconfig.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/hyperpipe.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/pbuffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/swap_barrier.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/swap_group.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/video_resize.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/GLX/SGIX/video_source.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/framebuffer_sRGB.py: line=51 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/make_current_read.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/multisample.py: line=47 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/pbuffer.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ARB/pixel_format.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/ATI/render_texture_rectangle.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DFX/multisample.py: line=61 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/DL/stereo_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/colorspace.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/create_context_es2_profile.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/swap_control.py: line=27 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/EXT/swap_control_tear.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/digital_video_control.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/gamma.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/WGL/I3D/genlock.py: line=19 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/__init__.py: skipping sys python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/_bytes.py: skipping sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/acceleratesupport.py: line=7 IGNORE (for REQ=slight and deep=8) module=OpenGL_accelerate python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_buffers.py: skipping sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_buffers.py: line=7 possible relative import from ., UNIMPLEMENTED /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arraydatatype.py: line=19 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py: line=18 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py: line=19 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.wrapper /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py: line=20 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py: line=131 IGNORE (for REQ=slight and deep=12) module=OpenGL.arrays /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/arrayhelpers.py: line=170 IGNORE (for REQ=slight and deep=8) module=OpenGL python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/buffers.py: skipping sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/buffers.py: line=18 IGNORE (for REQ=slight and deep=8) module=functools /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/buffers.py: line=26 IGNORE (for REQ=slight and deep=16) module=OpenGL_accelerate.buffers_formathandler /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py: line=33 IGNORE (for REQ=slight and deep=16) module=OpenGL.arrays.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py: line=37 IGNORE (for REQ=slight and deep=20) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py: line=38 IGNORE (for REQ=slight and deep=20) module=OpenGL._configflags /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py: line=71 IGNORE (for REQ=slight and deep=11) module=OpenGL.arrays.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/formathandler.py: line=75 IGNORE (for REQ=slight and deep=11) module=OpenGL.arrays.arraydatatype /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/nones.py: line=11 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.nones_formathandler /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/nones.py: line=17 IGNORE (for REQ=slight and deep=8) module=OpenGL.arrays /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpybuffers.py: line=12 IGNORE (for REQ=slight and deep=8) module=numpy /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpybuffers.py: line=57 IGNORE (for REQ=slight and deep=20) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpybuffers.py: line=69 IGNORE (for REQ=slight and deep=24) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpymodule.py: line=12 IGNORE (for REQ=slight and deep=8) module=numpy /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/numpymodule.py: line=28 IGNORE (for REQ=slight and deep=12) 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/converters.py: line=294 IGNORE (for REQ=slight and deep=11) module=OpenGL.raw.GL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/converters.py: line=309 IGNORE (for REQ=slight and deep=11) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py: line=121 IGNORE (for REQ=slight and deep=19) module=OpenGL.GLU /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py: line=164 IGNORE (for REQ=slight and deep=8) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/error.py: line=168 IGNORE (for REQ=slight and deep=16) module=OpenGL_accelerate.errorchecker python3.req: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py: line=173 IGNORE (for REQ=slight and deep=15) module=OpenGL.raw.GL.VERSION.GL_1_1 /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py: line=201 IGNORE (for REQ=slight and deep=11) module=OpenGL.GLU /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py: line=207 IGNORE (for REQ=slight and deep=11) module=OpenGL.GLU /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py: line=225 IGNORE (for REQ=slight and deep=11) module=OpenGL /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/extensions.py: line=241 IGNORE (for REQ=slight and deep=11) module=OpenGL /usr/lib/rpm/python3.req.py: 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/usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py: line=38 IGNORE (for REQ=slight and deep=11) module=. /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py: line=38 IGNORE (for REQ=slight and deep=12) module=. /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py: line=38 IGNORE (for REQ=slight and deep=13) module=. /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py: line=38 IGNORE (for REQ=slight and deep=14) module=. /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/plugins.py: line=38 IGNORE (for REQ=slight and deep=15) module=. /usr/lib/rpm/python3.req.py: 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/usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=16 IGNORE (for REQ=slight and deep=11) module=os /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=22 IGNORE (for REQ=slight and deep=11) module=OpenGL.platform /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=23 IGNORE (for REQ=slight and deep=11) module=OpenGL.raw.GLX /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=24 IGNORE (for REQ=slight and deep=11) module=ctypes /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=24 IGNORE (for REQ=slight and deep=11) module=os /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=31 IGNORE (for REQ=slight and deep=11) module=OpenGL.GLX /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=32 IGNORE (for REQ=slight and deep=11) module=ctypes /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/GLX/_types.py: line=42 IGNORE (for REQ=slight and deep=15) module=OpenGL.GLX /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_glgets.py: line=3 IGNORE (for REQ=slight and deep=8) module=OpenGL.raw.GL._lookupint /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/raw/WGL/_types.py: line=17 IGNORE (for REQ=slight and deep=11) module=OpenGL.platform /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py: line=18 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.latebind /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py: line=19 IGNORE (for REQ=slight and deep=12) module=OpenGL_accelerate.wrapper /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/wrapper.py: line=148 IGNORE (for REQ=slight and deep=23) module=OpenGL.arrays shebang.req.files: executable script /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/_buffers.py is not executable shebang.req.files: executable script /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/arrays/buffers.py is not executable Provides: python3(OpenGL), python3(OpenGL.AGL), python3(OpenGL.DISABLED.NVX), python3(OpenGL.DISABLED.NVX.cross_process_interop), python3(OpenGL.EGL), python3(OpenGL.EGL.ANDROID), python3(OpenGL.EGL.ANDROID.blob_cache), python3(OpenGL.EGL.ANDROID.framebuffer_target), python3(OpenGL.EGL.ANDROID.image_native_buffer), python3(OpenGL.EGL.ANDROID.native_fence_sync), python3(OpenGL.EGL.ANDROID.recordable), python3(OpenGL.EGL.ANGLE), python3(OpenGL.EGL.ANGLE.d3d_share_handle_client_buffer), python3(OpenGL.EGL.ANGLE.device_d3d), python3(OpenGL.EGL.ANGLE.query_surface_pointer), python3(OpenGL.EGL.ANGLE.surface_d3d_texture_2d_share_handle), python3(OpenGL.EGL.ANGLE.window_fixed_size), python3(OpenGL.EGL.ARM), python3(OpenGL.EGL.ARM.pixmap_multisample_discard), python3(OpenGL.EGL.EXT), python3(OpenGL.EGL.EXT.buffer_age), python3(OpenGL.EGL.EXT.client_extensions), python3(OpenGL.EGL.EXT.create_context_robustness), python3(OpenGL.EGL.EXT.device_base), python3(OpenGL.EGL.EXT.device_drm), python3(OpenGL.EGL.EXT.device_enumeration), python3(OpenGL.EGL.EXT.device_openwf), python3(OpenGL.EGL.EXT.device_query), python3(OpenGL.EGL.EXT.image_dma_buf_import), python3(OpenGL.EGL.EXT.multiview_window), python3(OpenGL.EGL.EXT.output_base), python3(OpenGL.EGL.EXT.output_drm), python3(OpenGL.EGL.EXT.output_openwf), python3(OpenGL.EGL.EXT.platform_base), python3(OpenGL.EGL.EXT.platform_device), python3(OpenGL.EGL.EXT.platform_wayland), python3(OpenGL.EGL.EXT.platform_x11), python3(OpenGL.EGL.EXT.protected_surface), python3(OpenGL.EGL.EXT.stream_consumer_egloutput), python3(OpenGL.EGL.EXT.swap_buffers_with_damage), python3(OpenGL.EGL.EXT.yuv_surface), python3(OpenGL.EGL.HI), python3(OpenGL.EGL.HI.clientpixmap), python3(OpenGL.EGL.HI.colorformats), python3(OpenGL.EGL.IMG), python3(OpenGL.EGL.IMG.context_priority), python3(OpenGL.EGL.KHR), python3(OpenGL.EGL.KHR.cl_event), python3(OpenGL.EGL.KHR.cl_event2), python3(OpenGL.EGL.KHR.client_get_all_proc_addresses), python3(OpenGL.EGL.KHR.config_attribs), python3(OpenGL.EGL.KHR.create_context), python3(OpenGL.EGL.KHR.create_context_no_error), python3(OpenGL.EGL.KHR.debug), python3(OpenGL.EGL.KHR.fence_sync), python3(OpenGL.EGL.KHR.get_all_proc_addresses), python3(OpenGL.EGL.KHR.gl_colorspace), python3(OpenGL.EGL.KHR.gl_renderbuffer_image), python3(OpenGL.EGL.KHR.gl_texture_2D_image), python3(OpenGL.EGL.KHR.gl_texture_3D_image), python3(OpenGL.EGL.KHR.gl_texture_cubemap_image), python3(OpenGL.EGL.KHR.image), python3(OpenGL.EGL.KHR.image_base), python3(OpenGL.EGL.KHR.image_pixmap), python3(OpenGL.EGL.KHR.lock_surface), python3(OpenGL.EGL.KHR.lock_surface2), python3(OpenGL.EGL.KHR.lock_surface3), python3(OpenGL.EGL.KHR.partial_update), python3(OpenGL.EGL.KHR.platform_android), python3(OpenGL.EGL.KHR.platform_gbm), python3(OpenGL.EGL.KHR.platform_wayland), python3(OpenGL.EGL.KHR.platform_x11), python3(OpenGL.EGL.KHR.reusable_sync), python3(OpenGL.EGL.KHR.stream), python3(OpenGL.EGL.KHR.stream_consumer_gltexture), python3(OpenGL.EGL.KHR.stream_cross_process_fd), python3(OpenGL.EGL.KHR.stream_fifo), python3(OpenGL.EGL.KHR.stream_producer_aldatalocator), python3(OpenGL.EGL.KHR.stream_producer_eglsurface), python3(OpenGL.EGL.KHR.surfaceless_context), python3(OpenGL.EGL.KHR.swap_buffers_with_damage), python3(OpenGL.EGL.KHR.vg_parent_image), python3(OpenGL.EGL.KHR.wait_sync), python3(OpenGL.EGL.MESA), python3(OpenGL.EGL.MESA.drm_image), python3(OpenGL.EGL.MESA.image_dma_buf_export), python3(OpenGL.EGL.MESA.platform_gbm), python3(OpenGL.EGL.NOK), python3(OpenGL.EGL.NOK.swap_region), python3(OpenGL.EGL.NOK.swap_region2), python3(OpenGL.EGL.NOK.texture_from_pixmap), python3(OpenGL.EGL.NV), python3(OpenGL.EGL.NV.EGL_3dvision_surface), python3(OpenGL.EGL.NV.coverage_sample), python3(OpenGL.EGL.NV.coverage_sample_resolve), python3(OpenGL.EGL.NV.cuda_event), python3(OpenGL.EGL.NV.depth_nonlinear), python3(OpenGL.EGL.NV.device_cuda), python3(OpenGL.EGL.NV.native_query), python3(OpenGL.EGL.NV.post_convert_rounding), python3(OpenGL.EGL.NV.post_sub_buffer), python3(OpenGL.EGL.NV.stream_consumer_gltexture_yuv), python3(OpenGL.EGL.NV.stream_metadata), python3(OpenGL.EGL.NV.stream_sync), python3(OpenGL.EGL.NV.sync), python3(OpenGL.EGL.NV.system_time), python3(OpenGL.EGL.TIZEN), python3(OpenGL.EGL.TIZEN.image_native_buffer), python3(OpenGL.EGL.TIZEN.image_native_surface), python3(OpenGL.EGL.VERSION), python3(OpenGL.EGL.VERSION.EGL_1_0), python3(OpenGL.EGL.VERSION.EGL_1_1), python3(OpenGL.EGL.VERSION.EGL_1_2), python3(OpenGL.EGL.VERSION.EGL_1_3), python3(OpenGL.EGL.VERSION.EGL_1_4), python3(OpenGL.EGL.VERSION.EGL_1_5), python3(OpenGL.EGL.debug), python3(OpenGL.EGL.gbmdevice), python3(OpenGL.GL), python3(OpenGL.GL.AMD), python3(OpenGL.GL.AMD.blend_minmax_factor), python3(OpenGL.GL.AMD.conservative_depth), python3(OpenGL.GL.AMD.debug_output), python3(OpenGL.GL.AMD.depth_clamp_separate), python3(OpenGL.GL.AMD.draw_buffers_blend), python3(OpenGL.GL.AMD.framebuffer_multisample_advanced), python3(OpenGL.GL.AMD.framebuffer_sample_positions), python3(OpenGL.GL.AMD.gcn_shader), python3(OpenGL.GL.AMD.gpu_shader_half_float), python3(OpenGL.GL.AMD.gpu_shader_int16), python3(OpenGL.GL.AMD.gpu_shader_int64), python3(OpenGL.GL.AMD.interleaved_elements), python3(OpenGL.GL.AMD.multi_draw_indirect), python3(OpenGL.GL.AMD.name_gen_delete), python3(OpenGL.GL.AMD.occlusion_query_event), python3(OpenGL.GL.AMD.performance_monitor), python3(OpenGL.GL.AMD.pinned_memory), python3(OpenGL.GL.AMD.query_buffer_object), python3(OpenGL.GL.AMD.sample_positions), python3(OpenGL.GL.AMD.seamless_cubemap_per_texture), python3(OpenGL.GL.AMD.shader_atomic_counter_ops), python3(OpenGL.GL.AMD.shader_ballot), python3(OpenGL.GL.AMD.shader_explicit_vertex_parameter), python3(OpenGL.GL.AMD.shader_gpu_shader_half_float_fetch), python3(OpenGL.GL.AMD.shader_image_load_store_lod), python3(OpenGL.GL.AMD.shader_stencil_export), python3(OpenGL.GL.AMD.shader_trinary_minmax), python3(OpenGL.GL.AMD.sparse_texture), python3(OpenGL.GL.AMD.stencil_operation_extended), python3(OpenGL.GL.AMD.texture_gather_bias_lod), python3(OpenGL.GL.AMD.texture_texture4), python3(OpenGL.GL.AMD.transform_feedback3_lines_triangles), python3(OpenGL.GL.AMD.transform_feedback4), python3(OpenGL.GL.AMD.vertex_shader_layer), python3(OpenGL.GL.AMD.vertex_shader_tessellator), python3(OpenGL.GL.AMD.vertex_shader_viewport_index), python3(OpenGL.GL.ANGLE), python3(OpenGL.GL.APPLE), python3(OpenGL.GL.APPLE.aux_depth_stencil), python3(OpenGL.GL.APPLE.client_storage), python3(OpenGL.GL.APPLE.element_array), python3(OpenGL.GL.APPLE.fence), python3(OpenGL.GL.APPLE.float_pixels), python3(OpenGL.GL.APPLE.flush_buffer_range), python3(OpenGL.GL.APPLE.object_purgeable), python3(OpenGL.GL.APPLE.rgb_422), python3(OpenGL.GL.APPLE.row_bytes), python3(OpenGL.GL.APPLE.specular_vector), python3(OpenGL.GL.APPLE.texture_range), python3(OpenGL.GL.APPLE.transform_hint), python3(OpenGL.GL.APPLE.vertex_array_object), python3(OpenGL.GL.APPLE.vertex_array_range), python3(OpenGL.GL.APPLE.vertex_program_evaluators), python3(OpenGL.GL.APPLE.ycbcr_422), python3(OpenGL.GL.ARB), python3(OpenGL.GL.ARB.ES2_compatibility), python3(OpenGL.GL.ARB.ES3_1_compatibility), python3(OpenGL.GL.ARB.ES3_2_compatibility), python3(OpenGL.GL.ARB.ES3_compatibility), python3(OpenGL.GL.ARB.arrays_of_arrays), python3(OpenGL.GL.ARB.base_instance), python3(OpenGL.GL.ARB.bindless_texture), python3(OpenGL.GL.ARB.blend_func_extended), python3(OpenGL.GL.ARB.buffer_storage), python3(OpenGL.GL.ARB.cl_event), python3(OpenGL.GL.ARB.clear_buffer_object), python3(OpenGL.GL.ARB.clear_texture), python3(OpenGL.GL.ARB.clip_control), python3(OpenGL.GL.ARB.color_buffer_float), python3(OpenGL.GL.ARB.compatibility), python3(OpenGL.GL.ARB.compressed_texture_pixel_storage), python3(OpenGL.GL.ARB.compute_shader), python3(OpenGL.GL.ARB.compute_variable_group_size), python3(OpenGL.GL.ARB.conditional_render_inverted), python3(OpenGL.GL.ARB.conservative_depth), python3(OpenGL.GL.ARB.copy_buffer), python3(OpenGL.GL.ARB.copy_image), python3(OpenGL.GL.ARB.cull_distance), python3(OpenGL.GL.ARB.debug_output), python3(OpenGL.GL.ARB.depth_buffer_float), python3(OpenGL.GL.ARB.depth_clamp), python3(OpenGL.GL.ARB.depth_texture), python3(OpenGL.GL.ARB.derivative_control), python3(OpenGL.GL.ARB.direct_state_access), python3(OpenGL.GL.ARB.draw_buffers), python3(OpenGL.GL.ARB.draw_buffers_blend), python3(OpenGL.GL.ARB.draw_elements_base_vertex), python3(OpenGL.GL.ARB.draw_indirect), python3(OpenGL.GL.ARB.draw_instanced), python3(OpenGL.GL.ARB.enhanced_layouts), python3(OpenGL.GL.ARB.explicit_attrib_location), python3(OpenGL.GL.ARB.explicit_uniform_location), python3(OpenGL.GL.ARB.fragment_coord_conventions), python3(OpenGL.GL.ARB.fragment_layer_viewport), python3(OpenGL.GL.ARB.fragment_program), python3(OpenGL.GL.ARB.fragment_program_shadow), python3(OpenGL.GL.ARB.fragment_shader), python3(OpenGL.GL.ARB.fragment_shader_interlock), python3(OpenGL.GL.ARB.framebuffer_no_attachments), python3(OpenGL.GL.ARB.framebuffer_object), python3(OpenGL.GL.ARB.framebuffer_sRGB), python3(OpenGL.GL.ARB.geometry_shader4), python3(OpenGL.GL.ARB.get_program_binary), python3(OpenGL.GL.ARB.get_texture_sub_image), python3(OpenGL.GL.ARB.gl_spirv), python3(OpenGL.GL.ARB.gpu_shader5), python3(OpenGL.GL.ARB.gpu_shader_fp64), python3(OpenGL.GL.ARB.gpu_shader_int64), python3(OpenGL.GL.ARB.half_float_pixel), python3(OpenGL.GL.ARB.half_float_vertex), python3(OpenGL.GL.ARB.imaging), python3(OpenGL.GL.ARB.indirect_parameters), python3(OpenGL.GL.ARB.instanced_arrays), python3(OpenGL.GL.ARB.internalformat_query), python3(OpenGL.GL.ARB.internalformat_query2), python3(OpenGL.GL.ARB.invalidate_subdata), python3(OpenGL.GL.ARB.map_buffer_alignment), python3(OpenGL.GL.ARB.map_buffer_range), python3(OpenGL.GL.ARB.matrix_palette), python3(OpenGL.GL.ARB.multi_bind), python3(OpenGL.GL.ARB.multi_draw_indirect), python3(OpenGL.GL.ARB.multisample), python3(OpenGL.GL.ARB.multitexture), python3(OpenGL.GL.ARB.occlusion_query), python3(OpenGL.GL.ARB.occlusion_query2), python3(OpenGL.GL.ARB.parallel_shader_compile), python3(OpenGL.GL.ARB.pipeline_statistics_query), python3(OpenGL.GL.ARB.pixel_buffer_object), python3(OpenGL.GL.ARB.point_parameters), python3(OpenGL.GL.ARB.point_sprite), python3(OpenGL.GL.ARB.polygon_offset_clamp), python3(OpenGL.GL.ARB.post_depth_coverage), python3(OpenGL.GL.ARB.program_interface_query), python3(OpenGL.GL.ARB.provoking_vertex), python3(OpenGL.GL.ARB.query_buffer_object), python3(OpenGL.GL.ARB.robust_buffer_access_behavior), python3(OpenGL.GL.ARB.robustness), python3(OpenGL.GL.ARB.robustness_isolation), python3(OpenGL.GL.ARB.sample_locations), python3(OpenGL.GL.ARB.sample_shading), python3(OpenGL.GL.ARB.sampler_objects), python3(OpenGL.GL.ARB.seamless_cube_map), python3(OpenGL.GL.ARB.seamless_cubemap_per_texture), python3(OpenGL.GL.ARB.separate_shader_objects), python3(OpenGL.GL.ARB.shader_atomic_counter_ops), python3(OpenGL.GL.ARB.shader_atomic_counters), python3(OpenGL.GL.ARB.shader_ballot), python3(OpenGL.GL.ARB.shader_bit_encoding), python3(OpenGL.GL.ARB.shader_clock), python3(OpenGL.GL.ARB.shader_draw_parameters), python3(OpenGL.GL.ARB.shader_group_vote), python3(OpenGL.GL.ARB.shader_image_load_store), python3(OpenGL.GL.ARB.shader_image_size), python3(OpenGL.GL.ARB.shader_objects), python3(OpenGL.GL.ARB.shader_precision), python3(OpenGL.GL.ARB.shader_stencil_export), python3(OpenGL.GL.ARB.shader_storage_buffer_object), python3(OpenGL.GL.ARB.shader_subroutine), python3(OpenGL.GL.ARB.shader_texture_image_samples), python3(OpenGL.GL.ARB.shader_texture_lod), python3(OpenGL.GL.ARB.shader_viewport_layer_array), python3(OpenGL.GL.ARB.shading_language_100), python3(OpenGL.GL.ARB.shading_language_420pack), python3(OpenGL.GL.ARB.shading_language_include), python3(OpenGL.GL.ARB.shading_language_packing), python3(OpenGL.GL.ARB.shadow), python3(OpenGL.GL.ARB.shadow_ambient), python3(OpenGL.GL.ARB.sparse_buffer), python3(OpenGL.GL.ARB.sparse_texture), python3(OpenGL.GL.ARB.sparse_texture2), python3(OpenGL.GL.ARB.sparse_texture_clamp), python3(OpenGL.GL.ARB.spirv_extensions), python3(OpenGL.GL.ARB.stencil_texturing), python3(OpenGL.GL.ARB.sync), python3(OpenGL.GL.ARB.tessellation_shader), python3(OpenGL.GL.ARB.texture_barrier), python3(OpenGL.GL.ARB.texture_border_clamp), python3(OpenGL.GL.ARB.texture_buffer_object), python3(OpenGL.GL.ARB.texture_buffer_object_rgb32), python3(OpenGL.GL.ARB.texture_buffer_range), python3(OpenGL.GL.ARB.texture_compression), python3(OpenGL.GL.ARB.texture_compression_bptc), python3(OpenGL.GL.ARB.texture_compression_rgtc), python3(OpenGL.GL.ARB.texture_cube_map), python3(OpenGL.GL.ARB.texture_cube_map_array), python3(OpenGL.GL.ARB.texture_env_add), python3(OpenGL.GL.ARB.texture_env_combine), python3(OpenGL.GL.ARB.texture_env_crossbar), python3(OpenGL.GL.ARB.texture_env_dot3), python3(OpenGL.GL.ARB.texture_filter_anisotropic), python3(OpenGL.GL.ARB.texture_filter_minmax), python3(OpenGL.GL.ARB.texture_float), python3(OpenGL.GL.ARB.texture_gather), python3(OpenGL.GL.ARB.texture_mirror_clamp_to_edge), python3(OpenGL.GL.ARB.texture_mirrored_repeat), python3(OpenGL.GL.ARB.texture_multisample), python3(OpenGL.GL.ARB.texture_non_power_of_two), python3(OpenGL.GL.ARB.texture_query_levels), python3(OpenGL.GL.ARB.texture_query_lod), python3(OpenGL.GL.ARB.texture_rectangle), python3(OpenGL.GL.ARB.texture_rg), python3(OpenGL.GL.ARB.texture_rgb10_a2ui), python3(OpenGL.GL.ARB.texture_stencil8), python3(OpenGL.GL.ARB.texture_storage), python3(OpenGL.GL.ARB.texture_storage_multisample), python3(OpenGL.GL.ARB.texture_swizzle), python3(OpenGL.GL.ARB.texture_view), python3(OpenGL.GL.ARB.timer_query), python3(OpenGL.GL.ARB.transform_feedback2), python3(OpenGL.GL.ARB.transform_feedback3), python3(OpenGL.GL.ARB.transform_feedback_instanced), python3(OpenGL.GL.ARB.transform_feedback_overflow_query), python3(OpenGL.GL.ARB.transpose_matrix), python3(OpenGL.GL.ARB.uniform_buffer_object), python3(OpenGL.GL.ARB.vboimplementation), python3(OpenGL.GL.ARB.vertex_array_bgra), python3(OpenGL.GL.ARB.vertex_array_object), python3(OpenGL.GL.ARB.vertex_attrib_64bit), python3(OpenGL.GL.ARB.vertex_attrib_binding), python3(OpenGL.GL.ARB.vertex_blend), python3(OpenGL.GL.ARB.vertex_buffer_object), python3(OpenGL.GL.ARB.vertex_program), python3(OpenGL.GL.ARB.vertex_shader), python3(OpenGL.GL.ARB.vertex_type_10f_11f_11f_rev), python3(OpenGL.GL.ARB.vertex_type_2_10_10_10_rev), python3(OpenGL.GL.ARB.viewport_array), python3(OpenGL.GL.ARB.window_pos), python3(OpenGL.GL.ARM), python3(OpenGL.GL.ATI), python3(OpenGL.GL.ATI.draw_buffers), python3(OpenGL.GL.ATI.element_array), python3(OpenGL.GL.ATI.envmap_bumpmap), python3(OpenGL.GL.ATI.fragment_shader), python3(OpenGL.GL.ATI.map_object_buffer), python3(OpenGL.GL.ATI.meminfo), python3(OpenGL.GL.ATI.pixel_format_float), python3(OpenGL.GL.ATI.pn_triangles), python3(OpenGL.GL.ATI.separate_stencil), python3(OpenGL.GL.ATI.text_fragment_shader), python3(OpenGL.GL.ATI.texture_env_combine3), python3(OpenGL.GL.ATI.texture_float), python3(OpenGL.GL.ATI.texture_mirror_once), python3(OpenGL.GL.ATI.vertex_array_object), python3(OpenGL.GL.ATI.vertex_attrib_array_object), python3(OpenGL.GL.ATI.vertex_streams), python3(OpenGL.GL.DFX), python3(OpenGL.GL.DFX.multisample), python3(OpenGL.GL.DFX.tbuffer), python3(OpenGL.GL.DFX.texture_compression_FXT1), python3(OpenGL.GL.DMP), python3(OpenGL.GL.EXT), python3(OpenGL.GL.EXT.EGL_image_storage), python3(OpenGL.GL.EXT.EGL_sync), python3(OpenGL.GL.EXT.GL_422_pixels), python3(OpenGL.GL.EXT.abgr), python3(OpenGL.GL.EXT.bgra), python3(OpenGL.GL.EXT.bindable_uniform), python3(OpenGL.GL.EXT.blend_color), python3(OpenGL.GL.EXT.blend_equation_separate), python3(OpenGL.GL.EXT.blend_func_separate), python3(OpenGL.GL.EXT.blend_logic_op), python3(OpenGL.GL.EXT.blend_minmax), python3(OpenGL.GL.EXT.blend_subtract), python3(OpenGL.GL.EXT.clip_volume_hint), python3(OpenGL.GL.EXT.cmyka), python3(OpenGL.GL.EXT.color_subtable), python3(OpenGL.GL.EXT.compiled_vertex_array), python3(OpenGL.GL.EXT.convolution), python3(OpenGL.GL.EXT.coordinate_frame), python3(OpenGL.GL.EXT.copy_texture), python3(OpenGL.GL.EXT.cull_vertex), python3(OpenGL.GL.EXT.debug_label), python3(OpenGL.GL.EXT.debug_marker), python3(OpenGL.GL.EXT.depth_bounds_test), python3(OpenGL.GL.EXT.direct_state_access), python3(OpenGL.GL.EXT.draw_buffers2), python3(OpenGL.GL.EXT.draw_instanced), python3(OpenGL.GL.EXT.draw_range_elements), python3(OpenGL.GL.EXT.external_buffer), python3(OpenGL.GL.EXT.fog_coord), python3(OpenGL.GL.EXT.framebuffer_blit), python3(OpenGL.GL.EXT.framebuffer_multisample), python3(OpenGL.GL.EXT.framebuffer_multisample_blit_scaled), python3(OpenGL.GL.EXT.framebuffer_object), python3(OpenGL.GL.EXT.framebuffer_sRGB), python3(OpenGL.GL.EXT.geometry_shader4), python3(OpenGL.GL.EXT.gpu_program_parameters), python3(OpenGL.GL.EXT.gpu_shader4), python3(OpenGL.GL.EXT.histogram), python3(OpenGL.GL.EXT.index_array_formats), python3(OpenGL.GL.EXT.index_func), python3(OpenGL.GL.EXT.index_material), python3(OpenGL.GL.EXT.index_texture), python3(OpenGL.GL.EXT.light_texture), python3(OpenGL.GL.EXT.memory_object), python3(OpenGL.GL.EXT.memory_object_fd), python3(OpenGL.GL.EXT.memory_object_win32), python3(OpenGL.GL.EXT.misc_attribute), python3(OpenGL.GL.EXT.multi_draw_arrays), python3(OpenGL.GL.EXT.multisample), python3(OpenGL.GL.EXT.multiview_tessellation_geometry_shader), python3(OpenGL.GL.EXT.multiview_texture_multisample), python3(OpenGL.GL.EXT.multiview_timer_query), python3(OpenGL.GL.EXT.packed_depth_stencil), python3(OpenGL.GL.EXT.packed_float), python3(OpenGL.GL.EXT.packed_pixels), python3(OpenGL.GL.EXT.paletted_texture), python3(OpenGL.GL.EXT.pixel_buffer_object), python3(OpenGL.GL.EXT.pixel_transform), python3(OpenGL.GL.EXT.pixel_transform_color_table), python3(OpenGL.GL.EXT.point_parameters), python3(OpenGL.GL.EXT.polygon_offset), python3(OpenGL.GL.EXT.polygon_offset_clamp), python3(OpenGL.GL.EXT.post_depth_coverage), python3(OpenGL.GL.EXT.provoking_vertex), python3(OpenGL.GL.EXT.raster_multisample), python3(OpenGL.GL.EXT.rescale_normal), python3(OpenGL.GL.EXT.secondary_color), python3(OpenGL.GL.EXT.semaphore), python3(OpenGL.GL.EXT.semaphore_fd), python3(OpenGL.GL.EXT.semaphore_win32), python3(OpenGL.GL.EXT.separate_shader_objects), python3(OpenGL.GL.EXT.separate_specular_color), python3(OpenGL.GL.EXT.shader_framebuffer_fetch), python3(OpenGL.GL.EXT.shader_framebuffer_fetch_non_coherent), python3(OpenGL.GL.EXT.shader_image_load_formatted), python3(OpenGL.GL.EXT.shader_image_load_store), python3(OpenGL.GL.EXT.shader_integer_mix), python3(OpenGL.GL.EXT.shadow_funcs), python3(OpenGL.GL.EXT.shared_texture_palette), python3(OpenGL.GL.EXT.sparse_texture2), python3(OpenGL.GL.EXT.stencil_clear_tag), python3(OpenGL.GL.EXT.stencil_two_side), python3(OpenGL.GL.EXT.stencil_wrap), python3(OpenGL.GL.EXT.subtexture), python3(OpenGL.GL.EXT.texture), python3(OpenGL.GL.EXT.texture3D), python3(OpenGL.GL.EXT.texture_array), python3(OpenGL.GL.EXT.texture_buffer_object), python3(OpenGL.GL.EXT.texture_compression_latc), python3(OpenGL.GL.EXT.texture_compression_rgtc), python3(OpenGL.GL.EXT.texture_compression_s3tc), python3(OpenGL.GL.EXT.texture_cube_map), python3(OpenGL.GL.EXT.texture_env_add), python3(OpenGL.GL.EXT.texture_env_combine), python3(OpenGL.GL.EXT.texture_env_dot3), python3(OpenGL.GL.EXT.texture_filter_anisotropic), python3(OpenGL.GL.EXT.texture_filter_minmax), python3(OpenGL.GL.EXT.texture_integer), python3(OpenGL.GL.EXT.texture_lod_bias), python3(OpenGL.GL.EXT.texture_mirror_clamp), python3(OpenGL.GL.EXT.texture_object), python3(OpenGL.GL.EXT.texture_perturb_normal), python3(OpenGL.GL.EXT.texture_sRGB), python3(OpenGL.GL.EXT.texture_sRGB_R8), python3(OpenGL.GL.EXT.texture_sRGB_decode), python3(OpenGL.GL.EXT.texture_shadow_lod), python3(OpenGL.GL.EXT.texture_shared_exponent), python3(OpenGL.GL.EXT.texture_snorm), python3(OpenGL.GL.EXT.texture_swizzle), python3(OpenGL.GL.EXT.timer_query), python3(OpenGL.GL.EXT.transform_feedback), python3(OpenGL.GL.EXT.vertex_array), python3(OpenGL.GL.EXT.vertex_array_bgra), python3(OpenGL.GL.EXT.vertex_attrib_64bit), python3(OpenGL.GL.EXT.vertex_shader), python3(OpenGL.GL.EXT.vertex_weighting), python3(OpenGL.GL.EXT.win32_keyed_mutex), python3(OpenGL.GL.EXT.window_rectangles), python3(OpenGL.GL.EXT.x11_sync_object), python3(OpenGL.GL.FJ), python3(OpenGL.GL.GREMEDY), python3(OpenGL.GL.GREMEDY.frame_terminator), python3(OpenGL.GL.GREMEDY.string_marker), python3(OpenGL.GL.HP), python3(OpenGL.GL.HP.convolution_border_modes), python3(OpenGL.GL.HP.image_transform), python3(OpenGL.GL.HP.occlusion_test), python3(OpenGL.GL.HP.texture_lighting), python3(OpenGL.GL.IBM), python3(OpenGL.GL.IBM.cull_vertex), python3(OpenGL.GL.IBM.multimode_draw_arrays), python3(OpenGL.GL.IBM.rasterpos_clip), python3(OpenGL.GL.IBM.static_data), python3(OpenGL.GL.IBM.texture_mirrored_repeat), python3(OpenGL.GL.IBM.vertex_array_lists), python3(OpenGL.GL.IMG), python3(OpenGL.GL.INGR), python3(OpenGL.GL.INGR.blend_func_separate), python3(OpenGL.GL.INGR.color_clamp), python3(OpenGL.GL.INGR.interlace_read), python3(OpenGL.GL.INTEL), python3(OpenGL.GL.INTEL.blackhole_render), python3(OpenGL.GL.INTEL.conservative_rasterization), python3(OpenGL.GL.INTEL.fragment_shader_ordering), python3(OpenGL.GL.INTEL.framebuffer_CMAA), python3(OpenGL.GL.INTEL.map_texture), python3(OpenGL.GL.INTEL.parallel_arrays), python3(OpenGL.GL.INTEL.performance_query), python3(OpenGL.GL.KHR), python3(OpenGL.GL.KHR.blend_equation_advanced), python3(OpenGL.GL.KHR.blend_equation_advanced_coherent), python3(OpenGL.GL.KHR.context_flush_control), python3(OpenGL.GL.KHR.debug), python3(OpenGL.GL.KHR.no_error), python3(OpenGL.GL.KHR.parallel_shader_compile), python3(OpenGL.GL.KHR.robust_buffer_access_behavior), python3(OpenGL.GL.KHR.robustness), python3(OpenGL.GL.KHR.shader_subgroup), python3(OpenGL.GL.KHR.texture_compression_astc_hdr), python3(OpenGL.GL.KHR.texture_compression_astc_ldr), python3(OpenGL.GL.KHR.texture_compression_astc_sliced_3d), python3(OpenGL.GL.MESA), python3(OpenGL.GL.MESA.framebuffer_flip_y), python3(OpenGL.GL.MESA.pack_invert), python3(OpenGL.GL.MESA.program_binary_formats), python3(OpenGL.GL.MESA.resize_buffers), python3(OpenGL.GL.MESA.shader_integer_functions), python3(OpenGL.GL.MESA.tile_raster_order), python3(OpenGL.GL.MESA.window_pos), python3(OpenGL.GL.MESA.ycbcr_texture), python3(OpenGL.GL.MESAX), python3(OpenGL.GL.MESAX.texture_stack), python3(OpenGL.GL.NV), python3(OpenGL.GL.NV.alpha_to_coverage_dither_control), python3(OpenGL.GL.NV.bindless_multi_draw_indirect), python3(OpenGL.GL.NV.bindless_multi_draw_indirect_count), python3(OpenGL.GL.NV.bindless_texture), python3(OpenGL.GL.NV.blend_equation_advanced), python3(OpenGL.GL.NV.blend_equation_advanced_coherent), python3(OpenGL.GL.NV.blend_minmax_factor), python3(OpenGL.GL.NV.blend_square), python3(OpenGL.GL.NV.clip_space_w_scaling), python3(OpenGL.GL.NV.command_list), python3(OpenGL.GL.NV.compute_program5), python3(OpenGL.GL.NV.compute_shader_derivatives), python3(OpenGL.GL.NV.conditional_render), python3(OpenGL.GL.NV.conservative_raster), python3(OpenGL.GL.NV.conservative_raster_dilate), python3(OpenGL.GL.NV.conservative_raster_pre_snap), python3(OpenGL.GL.NV.conservative_raster_pre_snap_triangles), python3(OpenGL.GL.NV.conservative_raster_underestimation), python3(OpenGL.GL.NV.copy_depth_to_color), python3(OpenGL.GL.NV.copy_image), python3(OpenGL.GL.NV.deep_texture3D), python3(OpenGL.GL.NV.depth_buffer_float), python3(OpenGL.GL.NV.depth_clamp), python3(OpenGL.GL.NV.draw_texture), python3(OpenGL.GL.NV.draw_vulkan_image), python3(OpenGL.GL.NV.evaluators), python3(OpenGL.GL.NV.explicit_multisample), python3(OpenGL.GL.NV.fence), python3(OpenGL.GL.NV.fill_rectangle), python3(OpenGL.GL.NV.float_buffer), python3(OpenGL.GL.NV.fog_distance), python3(OpenGL.GL.NV.fragment_coverage_to_color), python3(OpenGL.GL.NV.fragment_program), python3(OpenGL.GL.NV.fragment_program2), python3(OpenGL.GL.NV.fragment_program4), python3(OpenGL.GL.NV.fragment_program_option), python3(OpenGL.GL.NV.fragment_shader_barycentric), python3(OpenGL.GL.NV.fragment_shader_interlock), python3(OpenGL.GL.NV.framebuffer_mixed_samples), python3(OpenGL.GL.NV.framebuffer_multisample_coverage), python3(OpenGL.GL.NV.geometry_program4), python3(OpenGL.GL.NV.geometry_shader4), python3(OpenGL.GL.NV.geometry_shader_passthrough), python3(OpenGL.GL.NV.gpu_multicast), python3(OpenGL.GL.NV.gpu_program4), python3(OpenGL.GL.NV.gpu_program5), python3(OpenGL.GL.NV.gpu_program5_mem_extended), python3(OpenGL.GL.NV.gpu_shader5), python3(OpenGL.GL.NV.half_float), python3(OpenGL.GL.NV.internalformat_sample_query), python3(OpenGL.GL.NV.light_max_exponent), python3(OpenGL.GL.NV.memory_attachment), python3(OpenGL.GL.NV.mesh_shader), python3(OpenGL.GL.NV.multisample_coverage), python3(OpenGL.GL.NV.multisample_filter_hint), python3(OpenGL.GL.NV.occlusion_query), python3(OpenGL.GL.NV.packed_depth_stencil), python3(OpenGL.GL.NV.parameter_buffer_object), python3(OpenGL.GL.NV.parameter_buffer_object2), python3(OpenGL.GL.NV.path_rendering), python3(OpenGL.GL.NV.path_rendering_shared_edge), python3(OpenGL.GL.NV.pixel_data_range), python3(OpenGL.GL.NV.point_sprite), python3(OpenGL.GL.NV.present_video), python3(OpenGL.GL.NV.primitive_restart), python3(OpenGL.GL.NV.query_resource), python3(OpenGL.GL.NV.query_resource_tag), python3(OpenGL.GL.NV.register_combiners), python3(OpenGL.GL.NV.register_combiners2), python3(OpenGL.GL.NV.representative_fragment_test), python3(OpenGL.GL.NV.robustness_video_memory_purge), python3(OpenGL.GL.NV.sample_locations), python3(OpenGL.GL.NV.sample_mask_override_coverage), python3(OpenGL.GL.NV.scissor_exclusive), python3(OpenGL.GL.NV.shader_atomic_counters), python3(OpenGL.GL.NV.shader_atomic_float), python3(OpenGL.GL.NV.shader_atomic_float64), python3(OpenGL.GL.NV.shader_atomic_fp16_vector), python3(OpenGL.GL.NV.shader_atomic_int64), python3(OpenGL.GL.NV.shader_buffer_load), python3(OpenGL.GL.NV.shader_buffer_store), python3(OpenGL.GL.NV.shader_storage_buffer_object), python3(OpenGL.GL.NV.shader_subgroup_partitioned), python3(OpenGL.GL.NV.shader_texture_footprint), python3(OpenGL.GL.NV.shader_thread_group), python3(OpenGL.GL.NV.shader_thread_shuffle), python3(OpenGL.GL.NV.shading_rate_image), python3(OpenGL.GL.NV.stereo_view_rendering), python3(OpenGL.GL.NV.tessellation_program5), python3(OpenGL.GL.NV.texgen_emboss), python3(OpenGL.GL.NV.texgen_reflection), python3(OpenGL.GL.NV.texture_barrier), python3(OpenGL.GL.NV.texture_compression_vtc), python3(OpenGL.GL.NV.texture_env_combine4), python3(OpenGL.GL.NV.texture_expand_normal), python3(OpenGL.GL.NV.texture_multisample), python3(OpenGL.GL.NV.texture_rectangle), python3(OpenGL.GL.NV.texture_rectangle_compressed), python3(OpenGL.GL.NV.texture_shader), python3(OpenGL.GL.NV.texture_shader2), python3(OpenGL.GL.NV.texture_shader3), python3(OpenGL.GL.NV.transform_feedback), python3(OpenGL.GL.NV.transform_feedback2), python3(OpenGL.GL.NV.uniform_buffer_unified_memory), python3(OpenGL.GL.NV.vdpau_interop), python3(OpenGL.GL.NV.vdpau_interop2), python3(OpenGL.GL.NV.vertex_array_range), python3(OpenGL.GL.NV.vertex_array_range2), python3(OpenGL.GL.NV.vertex_attrib_integer_64bit), python3(OpenGL.GL.NV.vertex_buffer_unified_memory), python3(OpenGL.GL.NV.vertex_program), python3(OpenGL.GL.NV.vertex_program1_1), python3(OpenGL.GL.NV.vertex_program2), python3(OpenGL.GL.NV.vertex_program2_option), python3(OpenGL.GL.NV.vertex_program3), python3(OpenGL.GL.NV.vertex_program4), python3(OpenGL.GL.NV.video_capture), python3(OpenGL.GL.NV.viewport_array2), python3(OpenGL.GL.NV.viewport_swizzle), python3(OpenGL.GL.NVX), python3(OpenGL.GL.NVX.blend_equation_advanced_multi_draw_buffers), python3(OpenGL.GL.NVX.conditional_render), python3(OpenGL.GL.NVX.gpu_memory_info), python3(OpenGL.GL.NVX.gpu_multicast2), python3(OpenGL.GL.NVX.linked_gpu_multicast), python3(OpenGL.GL.NVX.progress_fence), python3(OpenGL.GL.OES), python3(OpenGL.GL.OES.byte_coordinates), python3(OpenGL.GL.OES.compressed_paletted_texture), python3(OpenGL.GL.OES.fixed_point), python3(OpenGL.GL.OES.query_matrix), python3(OpenGL.GL.OES.read_format), python3(OpenGL.GL.OES.single_precision), python3(OpenGL.GL.OML), python3(OpenGL.GL.OML.interlace), python3(OpenGL.GL.OML.resample), python3(OpenGL.GL.OML.subsample), python3(OpenGL.GL.OVR), python3(OpenGL.GL.OVR.multiview), python3(OpenGL.GL.OVR.multiview2), python3(OpenGL.GL.PGI), python3(OpenGL.GL.PGI.misc_hints), python3(OpenGL.GL.PGI.vertex_hints), python3(OpenGL.GL.QCOM), python3(OpenGL.GL.REND), python3(OpenGL.GL.REND.screen_coordinates), python3(OpenGL.GL.S3), python3(OpenGL.GL.S3.s3tc), python3(OpenGL.GL.SGI), python3(OpenGL.GL.SGI.color_matrix), python3(OpenGL.GL.SGI.color_table), python3(OpenGL.GL.SGI.texture_color_table), python3(OpenGL.GL.SGIS), python3(OpenGL.GL.SGIS.detail_texture), python3(OpenGL.GL.SGIS.fog_function), python3(OpenGL.GL.SGIS.generate_mipmap), python3(OpenGL.GL.SGIS.multisample), python3(OpenGL.GL.SGIS.pixel_texture), python3(OpenGL.GL.SGIS.point_line_texgen), python3(OpenGL.GL.SGIS.point_parameters), python3(OpenGL.GL.SGIS.sharpen_texture), python3(OpenGL.GL.SGIS.texture4D), python3(OpenGL.GL.SGIS.texture_border_clamp), python3(OpenGL.GL.SGIS.texture_color_mask), python3(OpenGL.GL.SGIS.texture_edge_clamp), python3(OpenGL.GL.SGIS.texture_filter4), python3(OpenGL.GL.SGIS.texture_lod), python3(OpenGL.GL.SGIS.texture_select), python3(OpenGL.GL.SGIX), python3(OpenGL.GL.SGIX.async_), python3(OpenGL.GL.SGIX.async_histogram), python3(OpenGL.GL.SGIX.async_pixel), python3(OpenGL.GL.SGIX.blend_alpha_minmax), python3(OpenGL.GL.SGIX.calligraphic_fragment), python3(OpenGL.GL.SGIX.clipmap), python3(OpenGL.GL.SGIX.convolution_accuracy), python3(OpenGL.GL.SGIX.depth_pass_instrument), python3(OpenGL.GL.SGIX.depth_texture), python3(OpenGL.GL.SGIX.flush_raster), python3(OpenGL.GL.SGIX.fog_offset), python3(OpenGL.GL.SGIX.fragment_lighting), python3(OpenGL.GL.SGIX.framezoom), python3(OpenGL.GL.SGIX.igloo_interface), python3(OpenGL.GL.SGIX.instruments), python3(OpenGL.GL.SGIX.interlace), python3(OpenGL.GL.SGIX.ir_instrument1), python3(OpenGL.GL.SGIX.list_priority), python3(OpenGL.GL.SGIX.pixel_texture), python3(OpenGL.GL.SGIX.pixel_tiles), python3(OpenGL.GL.SGIX.polynomial_ffd), python3(OpenGL.GL.SGIX.reference_plane), python3(OpenGL.GL.SGIX.resample), python3(OpenGL.GL.SGIX.scalebias_hint), python3(OpenGL.GL.SGIX.shadow), python3(OpenGL.GL.SGIX.shadow_ambient), python3(OpenGL.GL.SGIX.sprite), python3(OpenGL.GL.SGIX.subsample), python3(OpenGL.GL.SGIX.tag_sample_buffer), python3(OpenGL.GL.SGIX.texture_add_env), python3(OpenGL.GL.SGIX.texture_coordinate_clamp), python3(OpenGL.GL.SGIX.texture_lod_bias), python3(OpenGL.GL.SGIX.texture_multi_buffer), python3(OpenGL.GL.SGIX.texture_scale_bias), python3(OpenGL.GL.SGIX.vertex_preclip), python3(OpenGL.GL.SGIX.ycrcb), python3(OpenGL.GL.SGIX.ycrcb_subsample), python3(OpenGL.GL.SGIX.ycrcba), python3(OpenGL.GL.SUN), python3(OpenGL.GL.SUN.convolution_border_modes), python3(OpenGL.GL.SUN.global_alpha), python3(OpenGL.GL.SUN.mesh_array), python3(OpenGL.GL.SUN.slice_accum), python3(OpenGL.GL.SUN.triangle_list), python3(OpenGL.GL.SUN.vertex), python3(OpenGL.GL.SUNX), python3(OpenGL.GL.SUNX.constant_data), python3(OpenGL.GL.VERSION), python3(OpenGL.GL.VERSION.GL_1_0), python3(OpenGL.GL.VERSION.GL_1_1), python3(OpenGL.GL.VERSION.GL_1_2), python3(OpenGL.GL.VERSION.GL_1_2_images), python3(OpenGL.GL.VERSION.GL_1_3), python3(OpenGL.GL.VERSION.GL_1_4), python3(OpenGL.GL.VERSION.GL_1_5), python3(OpenGL.GL.VERSION.GL_2_0), python3(OpenGL.GL.VERSION.GL_2_1), python3(OpenGL.GL.VERSION.GL_3_0), python3(OpenGL.GL.VERSION.GL_3_1), python3(OpenGL.GL.VERSION.GL_3_2), python3(OpenGL.GL.VERSION.GL_3_3), python3(OpenGL.GL.VERSION.GL_4_0), python3(OpenGL.GL.VERSION.GL_4_1), python3(OpenGL.GL.VERSION.GL_4_2), python3(OpenGL.GL.VERSION.GL_4_3), python3(OpenGL.GL.VERSION.GL_4_4), python3(OpenGL.GL.VERSION.GL_4_5), python3(OpenGL.GL.VERSION.GL_4_6), python3(OpenGL.GL.VIV), python3(OpenGL.GL.WIN), python3(OpenGL.GL.WIN.phong_shading), python3(OpenGL.GL.WIN.specular_fog), python3(OpenGL.GL.exceptional), python3(OpenGL.GL.feedback), python3(OpenGL.GL.framebufferobjects), python3(OpenGL.GL.glget), python3(OpenGL.GL.images), python3(OpenGL.GL.pointers), python3(OpenGL.GL.selection), python3(OpenGL.GL.shaders), python3(OpenGL.GL.vboimplementation), python3(OpenGL.GLE), python3(OpenGL.GLE.exceptional), python3(OpenGL.GLES1), python3(OpenGL.GLES1.AMD), python3(OpenGL.GLES1.AMD.compressed_3DC_texture), python3(OpenGL.GLES1.AMD.compressed_ATC_texture), python3(OpenGL.GLES1.APPLE), python3(OpenGL.GLES1.APPLE.copy_texture_levels), python3(OpenGL.GLES1.APPLE.framebuffer_multisample), python3(OpenGL.GLES1.APPLE.sync), python3(OpenGL.GLES1.APPLE.texture_2D_limited_npot), python3(OpenGL.GLES1.APPLE.texture_format_BGRA8888), python3(OpenGL.GLES1.APPLE.texture_max_level), python3(OpenGL.GLES1.ARM), python3(OpenGL.GLES1.ARM.rgba8), python3(OpenGL.GLES1.EXT), python3(OpenGL.GLES1.EXT.blend_minmax), python3(OpenGL.GLES1.EXT.debug_marker), python3(OpenGL.GLES1.EXT.discard_framebuffer), python3(OpenGL.GLES1.EXT.map_buffer_range), python3(OpenGL.GLES1.EXT.multi_draw_arrays), python3(OpenGL.GLES1.EXT.multisampled_render_to_texture), python3(OpenGL.GLES1.EXT.read_format_bgra), python3(OpenGL.GLES1.EXT.robustness), python3(OpenGL.GLES1.EXT.sRGB), python3(OpenGL.GLES1.EXT.texture_compression_dxt1), python3(OpenGL.GLES1.EXT.texture_filter_anisotropic), python3(OpenGL.GLES1.EXT.texture_format_BGRA8888), python3(OpenGL.GLES1.EXT.texture_lod_bias), python3(OpenGL.GLES1.EXT.texture_storage), python3(OpenGL.GLES1.IMG), python3(OpenGL.GLES1.IMG.multisampled_render_to_texture), python3(OpenGL.GLES1.IMG.read_format), python3(OpenGL.GLES1.IMG.texture_compression_pvrtc), python3(OpenGL.GLES1.IMG.texture_env_enhanced_fixed_function), python3(OpenGL.GLES1.IMG.user_clip_plane), python3(OpenGL.GLES1.KHR), python3(OpenGL.GLES1.KHR.debug), python3(OpenGL.GLES1.NV), python3(OpenGL.GLES1.NV.fence), python3(OpenGL.GLES1.OES), python3(OpenGL.GLES1.OES.EGL_image), python3(OpenGL.GLES1.OES.EGL_image_external), python3(OpenGL.GLES1.OES.blend_equation_separate), python3(OpenGL.GLES1.OES.blend_func_separate), python3(OpenGL.GLES1.OES.blend_subtract), python3(OpenGL.GLES1.OES.byte_coordinates), python3(OpenGL.GLES1.OES.compressed_ETC1_RGB8_sub_texture), python3(OpenGL.GLES1.OES.compressed_ETC1_RGB8_texture), python3(OpenGL.GLES1.OES.compressed_paletted_texture), python3(OpenGL.GLES1.OES.depth24), python3(OpenGL.GLES1.OES.depth32), python3(OpenGL.GLES1.OES.draw_texture), python3(OpenGL.GLES1.OES.element_index_uint), python3(OpenGL.GLES1.OES.extended_matrix_palette), python3(OpenGL.GLES1.OES.fbo_render_mipmap), python3(OpenGL.GLES1.OES.fixed_point), python3(OpenGL.GLES1.OES.framebuffer_object), python3(OpenGL.GLES1.OES.mapbuffer), python3(OpenGL.GLES1.OES.matrix_get), python3(OpenGL.GLES1.OES.matrix_palette), python3(OpenGL.GLES1.OES.packed_depth_stencil), python3(OpenGL.GLES1.OES.point_size_array), python3(OpenGL.GLES1.OES.point_sprite), python3(OpenGL.GLES1.OES.query_matrix), python3(OpenGL.GLES1.OES.read_format), python3(OpenGL.GLES1.OES.required_internalformat), python3(OpenGL.GLES1.OES.rgb8_rgba8), python3(OpenGL.GLES1.OES.single_precision), python3(OpenGL.GLES1.OES.stencil1), python3(OpenGL.GLES1.OES.stencil4), python3(OpenGL.GLES1.OES.stencil8), python3(OpenGL.GLES1.OES.stencil_wrap), python3(OpenGL.GLES1.OES.surfaceless_context), python3(OpenGL.GLES1.OES.texture_cube_map), python3(OpenGL.GLES1.OES.texture_env_crossbar), python3(OpenGL.GLES1.OES.texture_mirrored_repeat), python3(OpenGL.GLES1.OES.texture_npot), python3(OpenGL.GLES1.OES.vertex_array_object), python3(OpenGL.GLES1.QCOM), python3(OpenGL.GLES1.QCOM.driver_control), python3(OpenGL.GLES1.QCOM.extended_get), python3(OpenGL.GLES1.QCOM.extended_get2), python3(OpenGL.GLES1.QCOM.perfmon_global_mode), python3(OpenGL.GLES1.QCOM.tiled_rendering), python3(OpenGL.GLES1.QCOM.writeonly_rendering), python3(OpenGL.GLES1.VERSION), python3(OpenGL.GLES1.VERSION.GLES1_1_0), python3(OpenGL.GLES2), python3(OpenGL.GLES2.AMD), python3(OpenGL.GLES2.AMD.compressed_3DC_texture), python3(OpenGL.GLES2.AMD.compressed_ATC_texture), python3(OpenGL.GLES2.AMD.framebuffer_multisample_advanced), python3(OpenGL.GLES2.AMD.performance_monitor), python3(OpenGL.GLES2.AMD.program_binary_Z400), python3(OpenGL.GLES2.ANDROID), python3(OpenGL.GLES2.ANDROID.extension_pack_es31a), python3(OpenGL.GLES2.ANGLE), python3(OpenGL.GLES2.ANGLE.depth_texture), python3(OpenGL.GLES2.ANGLE.framebuffer_blit), python3(OpenGL.GLES2.ANGLE.framebuffer_multisample), python3(OpenGL.GLES2.ANGLE.instanced_arrays), python3(OpenGL.GLES2.ANGLE.pack_reverse_row_order), python3(OpenGL.GLES2.ANGLE.program_binary), python3(OpenGL.GLES2.ANGLE.texture_compression_dxt3), python3(OpenGL.GLES2.ANGLE.texture_compression_dxt5), python3(OpenGL.GLES2.ANGLE.texture_usage), python3(OpenGL.GLES2.ANGLE.translated_shader_source), python3(OpenGL.GLES2.APPLE), python3(OpenGL.GLES2.APPLE.clip_distance), python3(OpenGL.GLES2.APPLE.color_buffer_packed_float), python3(OpenGL.GLES2.APPLE.copy_texture_levels), python3(OpenGL.GLES2.APPLE.framebuffer_multisample), python3(OpenGL.GLES2.APPLE.rgb_422), python3(OpenGL.GLES2.APPLE.sync), python3(OpenGL.GLES2.APPLE.texture_format_BGRA8888), python3(OpenGL.GLES2.APPLE.texture_max_level), python3(OpenGL.GLES2.APPLE.texture_packed_float), python3(OpenGL.GLES2.ARM), python3(OpenGL.GLES2.ARM.mali_program_binary), python3(OpenGL.GLES2.ARM.mali_shader_binary), python3(OpenGL.GLES2.ARM.rgba8), python3(OpenGL.GLES2.ARM.shader_framebuffer_fetch), python3(OpenGL.GLES2.ARM.shader_framebuffer_fetch_depth_stencil), python3(OpenGL.GLES2.DMP), python3(OpenGL.GLES2.DMP.program_binary), python3(OpenGL.GLES2.DMP.shader_binary), python3(OpenGL.GLES2.ES), python3(OpenGL.GLES2.ES.VERSION_3_2), python3(OpenGL.GLES2.EXT), python3(OpenGL.GLES2.EXT.EGL_image_array), python3(OpenGL.GLES2.EXT.EGL_image_storage), python3(OpenGL.GLES2.EXT.YUV_target), python3(OpenGL.GLES2.EXT.base_instance), python3(OpenGL.GLES2.EXT.blend_func_extended), python3(OpenGL.GLES2.EXT.blend_minmax), python3(OpenGL.GLES2.EXT.buffer_storage), python3(OpenGL.GLES2.EXT.clear_texture), python3(OpenGL.GLES2.EXT.clip_control), python3(OpenGL.GLES2.EXT.clip_cull_distance), python3(OpenGL.GLES2.EXT.color_buffer_float), python3(OpenGL.GLES2.EXT.color_buffer_half_float), python3(OpenGL.GLES2.EXT.conservative_depth), python3(OpenGL.GLES2.EXT.copy_image), python3(OpenGL.GLES2.EXT.debug_label), python3(OpenGL.GLES2.EXT.debug_marker), python3(OpenGL.GLES2.EXT.depth_clamp), python3(OpenGL.GLES2.EXT.discard_framebuffer), python3(OpenGL.GLES2.EXT.disjoint_timer_query), python3(OpenGL.GLES2.EXT.draw_buffers), python3(OpenGL.GLES2.EXT.draw_buffers_indexed), python3(OpenGL.GLES2.EXT.draw_elements_base_vertex), python3(OpenGL.GLES2.EXT.draw_instanced), python3(OpenGL.GLES2.EXT.draw_transform_feedback), python3(OpenGL.GLES2.EXT.external_buffer), python3(OpenGL.GLES2.EXT.float_blend), python3(OpenGL.GLES2.EXT.geometry_point_size), python3(OpenGL.GLES2.EXT.geometry_shader), python3(OpenGL.GLES2.EXT.gpu_shader5), python3(OpenGL.GLES2.EXT.instanced_arrays), python3(OpenGL.GLES2.EXT.map_buffer_range), python3(OpenGL.GLES2.EXT.memory_object), python3(OpenGL.GLES2.EXT.memory_object_fd), python3(OpenGL.GLES2.EXT.memory_object_win32), python3(OpenGL.GLES2.EXT.multi_draw_arrays), python3(OpenGL.GLES2.EXT.multi_draw_indirect), python3(OpenGL.GLES2.EXT.multisampled_compatibility), python3(OpenGL.GLES2.EXT.multisampled_render_to_texture), python3(OpenGL.GLES2.EXT.multiview_draw_buffers), python3(OpenGL.GLES2.EXT.multiview_tessellation_geometry_shader), python3(OpenGL.GLES2.EXT.multiview_texture_multisample), python3(OpenGL.GLES2.EXT.multiview_timer_query), python3(OpenGL.GLES2.EXT.occlusion_query_boolean), python3(OpenGL.GLES2.EXT.polygon_offset_clamp), python3(OpenGL.GLES2.EXT.post_depth_coverage), python3(OpenGL.GLES2.EXT.primitive_bounding_box), python3(OpenGL.GLES2.EXT.protected_textures), python3(OpenGL.GLES2.EXT.pvrtc_sRGB), python3(OpenGL.GLES2.EXT.raster_multisample), python3(OpenGL.GLES2.EXT.read_format_bgra), python3(OpenGL.GLES2.EXT.render_snorm), python3(OpenGL.GLES2.EXT.robustness), python3(OpenGL.GLES2.EXT.sRGB), python3(OpenGL.GLES2.EXT.sRGB_write_control), python3(OpenGL.GLES2.EXT.semaphore), python3(OpenGL.GLES2.EXT.semaphore_fd), python3(OpenGL.GLES2.EXT.semaphore_win32), python3(OpenGL.GLES2.EXT.separate_shader_objects), python3(OpenGL.GLES2.EXT.shader_framebuffer_fetch), python3(OpenGL.GLES2.EXT.shader_framebuffer_fetch_non_coherent), python3(OpenGL.GLES2.EXT.shader_group_vote), python3(OpenGL.GLES2.EXT.shader_implicit_conversions), python3(OpenGL.GLES2.EXT.shader_integer_mix), python3(OpenGL.GLES2.EXT.shader_io_blocks), python3(OpenGL.GLES2.EXT.shader_non_constant_global_initializers), python3(OpenGL.GLES2.EXT.shader_pixel_local_storage), python3(OpenGL.GLES2.EXT.shader_pixel_local_storage2), python3(OpenGL.GLES2.EXT.shader_texture_lod), python3(OpenGL.GLES2.EXT.shadow_samplers), python3(OpenGL.GLES2.EXT.sparse_texture), python3(OpenGL.GLES2.EXT.sparse_texture2), python3(OpenGL.GLES2.EXT.tessellation_point_size), python3(OpenGL.GLES2.EXT.tessellation_shader), python3(OpenGL.GLES2.EXT.texture_border_clamp), python3(OpenGL.GLES2.EXT.texture_buffer), python3(OpenGL.GLES2.EXT.texture_compression_astc_decode_mode), python3(OpenGL.GLES2.EXT.texture_compression_bptc), python3(OpenGL.GLES2.EXT.texture_compression_dxt1), python3(OpenGL.GLES2.EXT.texture_compression_rgtc), python3(OpenGL.GLES2.EXT.texture_compression_s3tc), python3(OpenGL.GLES2.EXT.texture_compression_s3tc_srgb), python3(OpenGL.GLES2.EXT.texture_cube_map_array), python3(OpenGL.GLES2.EXT.texture_filter_anisotropic), python3(OpenGL.GLES2.EXT.texture_filter_minmax), python3(OpenGL.GLES2.EXT.texture_format_BGRA8888), python3(OpenGL.GLES2.EXT.texture_format_sRGB_override), python3(OpenGL.GLES2.EXT.texture_mirror_clamp_to_edge), python3(OpenGL.GLES2.EXT.texture_norm16), python3(OpenGL.GLES2.EXT.texture_query_lod), python3(OpenGL.GLES2.EXT.texture_rg), python3(OpenGL.GLES2.EXT.texture_sRGB_R8), python3(OpenGL.GLES2.EXT.texture_sRGB_RG8), python3(OpenGL.GLES2.EXT.texture_sRGB_decode), python3(OpenGL.GLES2.EXT.texture_shadow_lod), python3(OpenGL.GLES2.EXT.texture_storage), python3(OpenGL.GLES2.EXT.texture_type_2_10_10_10_REV), python3(OpenGL.GLES2.EXT.texture_view), python3(OpenGL.GLES2.EXT.unpack_subimage), python3(OpenGL.GLES2.EXT.win32_keyed_mutex), python3(OpenGL.GLES2.EXT.window_rectangles), python3(OpenGL.GLES2.FJ), python3(OpenGL.GLES2.FJ.shader_binary_GCCSO), python3(OpenGL.GLES2.IMG), python3(OpenGL.GLES2.IMG.bindless_texture), python3(OpenGL.GLES2.IMG.framebuffer_downsample), python3(OpenGL.GLES2.IMG.multisampled_render_to_texture), python3(OpenGL.GLES2.IMG.program_binary), python3(OpenGL.GLES2.IMG.read_format), python3(OpenGL.GLES2.IMG.shader_binary), python3(OpenGL.GLES2.IMG.texture_compression_pvrtc), python3(OpenGL.GLES2.IMG.texture_compression_pvrtc2), python3(OpenGL.GLES2.IMG.texture_filter_cubic), python3(OpenGL.GLES2.INTEL), python3(OpenGL.GLES2.INTEL.blackhole_render), python3(OpenGL.GLES2.INTEL.conservative_rasterization), python3(OpenGL.GLES2.INTEL.framebuffer_CMAA), python3(OpenGL.GLES2.INTEL.performance_query), python3(OpenGL.GLES2.KHR), python3(OpenGL.GLES2.KHR.blend_equation_advanced), python3(OpenGL.GLES2.KHR.blend_equation_advanced_coherent), python3(OpenGL.GLES2.KHR.context_flush_control), python3(OpenGL.GLES2.KHR.debug), python3(OpenGL.GLES2.KHR.no_error), python3(OpenGL.GLES2.KHR.parallel_shader_compile), python3(OpenGL.GLES2.KHR.robust_buffer_access_behavior), python3(OpenGL.GLES2.KHR.robustness), python3(OpenGL.GLES2.KHR.shader_subgroup), python3(OpenGL.GLES2.KHR.texture_compression_astc_hdr), python3(OpenGL.GLES2.KHR.texture_compression_astc_ldr), python3(OpenGL.GLES2.KHR.texture_compression_astc_sliced_3d), python3(OpenGL.GLES2.MESA), python3(OpenGL.GLES2.MESA.framebuffer_flip_y), python3(OpenGL.GLES2.MESA.program_binary_formats), python3(OpenGL.GLES2.MESA.shader_integer_functions), python3(OpenGL.GLES2.NV), python3(OpenGL.GLES2.NV.bindless_texture), python3(OpenGL.GLES2.NV.blend_equation_advanced), python3(OpenGL.GLES2.NV.blend_equation_advanced_coherent), python3(OpenGL.GLES2.NV.blend_minmax_factor), python3(OpenGL.GLES2.NV.clip_space_w_scaling), python3(OpenGL.GLES2.NV.compute_shader_derivatives), python3(OpenGL.GLES2.NV.conditional_render), python3(OpenGL.GLES2.NV.conservative_raster), python3(OpenGL.GLES2.NV.conservative_raster_pre_snap), python3(OpenGL.GLES2.NV.conservative_raster_pre_snap_triangles), python3(OpenGL.GLES2.NV.copy_buffer), python3(OpenGL.GLES2.NV.coverage_sample), python3(OpenGL.GLES2.NV.depth_nonlinear), python3(OpenGL.GLES2.NV.draw_buffers), python3(OpenGL.GLES2.NV.draw_instanced), python3(OpenGL.GLES2.NV.draw_vulkan_image), python3(OpenGL.GLES2.NV.explicit_attrib_location), python3(OpenGL.GLES2.NV.fbo_color_attachments), python3(OpenGL.GLES2.NV.fence), python3(OpenGL.GLES2.NV.fill_rectangle), python3(OpenGL.GLES2.NV.fragment_coverage_to_color), python3(OpenGL.GLES2.NV.fragment_shader_barycentric), python3(OpenGL.GLES2.NV.fragment_shader_interlock), python3(OpenGL.GLES2.NV.framebuffer_blit), python3(OpenGL.GLES2.NV.framebuffer_mixed_samples), python3(OpenGL.GLES2.NV.framebuffer_multisample), python3(OpenGL.GLES2.NV.generate_mipmap_sRGB), python3(OpenGL.GLES2.NV.geometry_shader_passthrough), python3(OpenGL.GLES2.NV.gpu_shader5), python3(OpenGL.GLES2.NV.image_formats), python3(OpenGL.GLES2.NV.instanced_arrays), python3(OpenGL.GLES2.NV.internalformat_sample_query), python3(OpenGL.GLES2.NV.memory_attachment), python3(OpenGL.GLES2.NV.mesh_shader), python3(OpenGL.GLES2.NV.non_square_matrices), python3(OpenGL.GLES2.NV.path_rendering), python3(OpenGL.GLES2.NV.path_rendering_shared_edge), python3(OpenGL.GLES2.NV.pixel_buffer_object), python3(OpenGL.GLES2.NV.polygon_mode), python3(OpenGL.GLES2.NV.read_buffer), python3(OpenGL.GLES2.NV.read_buffer_front), python3(OpenGL.GLES2.NV.read_depth), python3(OpenGL.GLES2.NV.read_depth_stencil), python3(OpenGL.GLES2.NV.read_stencil), python3(OpenGL.GLES2.NV.representative_fragment_test), python3(OpenGL.GLES2.NV.sRGB_formats), python3(OpenGL.GLES2.NV.sample_locations), python3(OpenGL.GLES2.NV.sample_mask_override_coverage), python3(OpenGL.GLES2.NV.scissor_exclusive), python3(OpenGL.GLES2.NV.shader_atomic_fp16_vector), python3(OpenGL.GLES2.NV.shader_noperspective_interpolation), python3(OpenGL.GLES2.NV.shader_subgroup_partitioned), python3(OpenGL.GLES2.NV.shader_texture_footprint), python3(OpenGL.GLES2.NV.shading_rate_image), python3(OpenGL.GLES2.NV.shadow_samplers_array), python3(OpenGL.GLES2.NV.shadow_samplers_cube), python3(OpenGL.GLES2.NV.stereo_view_rendering), python3(OpenGL.GLES2.NV.texture_border_clamp), python3(OpenGL.GLES2.NV.texture_compression_s3tc_update), python3(OpenGL.GLES2.NV.texture_npot_2D_mipmap), python3(OpenGL.GLES2.NV.viewport_array), python3(OpenGL.GLES2.NV.viewport_array2), python3(OpenGL.GLES2.NV.viewport_swizzle), python3(OpenGL.GLES2.NVX), python3(OpenGL.GLES2.NVX.blend_equation_advanced_multi_draw_buffers), python3(OpenGL.GLES2.OES), python3(OpenGL.GLES2.OES.EGL_image), python3(OpenGL.GLES2.OES.EGL_image_external), python3(OpenGL.GLES2.OES.EGL_image_external_essl3), python3(OpenGL.GLES2.OES.compressed_ETC1_RGB8_sub_texture), python3(OpenGL.GLES2.OES.compressed_ETC1_RGB8_texture), python3(OpenGL.GLES2.OES.compressed_paletted_texture), python3(OpenGL.GLES2.OES.copy_image), python3(OpenGL.GLES2.OES.depth24), python3(OpenGL.GLES2.OES.depth32), python3(OpenGL.GLES2.OES.depth_texture), python3(OpenGL.GLES2.OES.draw_buffers_indexed), python3(OpenGL.GLES2.OES.draw_elements_base_vertex), python3(OpenGL.GLES2.OES.element_index_uint), python3(OpenGL.GLES2.OES.fbo_render_mipmap), python3(OpenGL.GLES2.OES.fragment_precision_high), python3(OpenGL.GLES2.OES.geometry_point_size), python3(OpenGL.GLES2.OES.geometry_shader), python3(OpenGL.GLES2.OES.get_program_binary), python3(OpenGL.GLES2.OES.gpu_shader5), python3(OpenGL.GLES2.OES.mapbuffer), python3(OpenGL.GLES2.OES.packed_depth_stencil), python3(OpenGL.GLES2.OES.primitive_bounding_box), python3(OpenGL.GLES2.OES.required_internalformat), python3(OpenGL.GLES2.OES.rgb8_rgba8), python3(OpenGL.GLES2.OES.sample_shading), python3(OpenGL.GLES2.OES.sample_variables), python3(OpenGL.GLES2.OES.shader_image_atomic), python3(OpenGL.GLES2.OES.shader_io_blocks), python3(OpenGL.GLES2.OES.shader_multisample_interpolation), python3(OpenGL.GLES2.OES.standard_derivatives), python3(OpenGL.GLES2.OES.stencil1), python3(OpenGL.GLES2.OES.stencil4), python3(OpenGL.GLES2.OES.surfaceless_context), python3(OpenGL.GLES2.OES.tessellation_point_size), python3(OpenGL.GLES2.OES.tessellation_shader), python3(OpenGL.GLES2.OES.texture_3D), python3(OpenGL.GLES2.OES.texture_border_clamp), python3(OpenGL.GLES2.OES.texture_buffer), python3(OpenGL.GLES2.OES.texture_compression_astc), python3(OpenGL.GLES2.OES.texture_cube_map_array), python3(OpenGL.GLES2.OES.texture_float), python3(OpenGL.GLES2.OES.texture_float_linear), python3(OpenGL.GLES2.OES.texture_half_float), python3(OpenGL.GLES2.OES.texture_half_float_linear), python3(OpenGL.GLES2.OES.texture_npot), python3(OpenGL.GLES2.OES.texture_stencil8), python3(OpenGL.GLES2.OES.texture_storage_multisample_2d_array), python3(OpenGL.GLES2.OES.texture_view), python3(OpenGL.GLES2.OES.vertex_array_object), python3(OpenGL.GLES2.OES.vertex_half_float), python3(OpenGL.GLES2.OES.vertex_type_10_10_10_2), python3(OpenGL.GLES2.OES.viewport_array), python3(OpenGL.GLES2.OVR), python3(OpenGL.GLES2.OVR.multiview), python3(OpenGL.GLES2.OVR.multiview2), python3(OpenGL.GLES2.OVR.multiview_multisampled_render_to_texture), python3(OpenGL.GLES2.QCOM), python3(OpenGL.GLES2.QCOM.YUV_texture_gather), python3(OpenGL.GLES2.QCOM.alpha_test), python3(OpenGL.GLES2.QCOM.binning_control), python3(OpenGL.GLES2.QCOM.driver_control), python3(OpenGL.GLES2.QCOM.extended_get), python3(OpenGL.GLES2.QCOM.extended_get2), 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python3(OpenGL.GLSC2.OES.rgb8_rgba8), python3(OpenGL.GLSC2.OES.standard_derivatives), python3(OpenGL.GLSC2.SC), python3(OpenGL.GLSC2.SC.VERSION_2_0), python3(OpenGL.GLU), python3(OpenGL.GLU.EXT), python3(OpenGL.GLU.EXT.nurbs_tessellator), python3(OpenGL.GLU.EXT.object_space_tess), python3(OpenGL.GLU.glunurbs), python3(OpenGL.GLU.glustruct), python3(OpenGL.GLU.projection), python3(OpenGL.GLU.quadrics), python3(OpenGL.GLU.tess), python3(OpenGL.GLUT), python3(OpenGL.GLUT.fonts), python3(OpenGL.GLUT.freeglut), python3(OpenGL.GLUT.osx), python3(OpenGL.GLUT.special), python3(OpenGL.GLX), python3(OpenGL.GLX.AMD), python3(OpenGL.GLX.AMD.gpu_association), python3(OpenGL.GLX.ARB), python3(OpenGL.GLX.ARB.context_flush_control), python3(OpenGL.GLX.ARB.create_context), python3(OpenGL.GLX.ARB.create_context_no_error), python3(OpenGL.GLX.ARB.create_context_profile), python3(OpenGL.GLX.ARB.create_context_robustness), python3(OpenGL.GLX.ARB.fbconfig_float), python3(OpenGL.GLX.ARB.framebuffer_sRGB), 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python3(OpenGL.raw.GL.ARB.matrix_palette), python3(OpenGL.raw.GL.ARB.multi_bind), python3(OpenGL.raw.GL.ARB.multi_draw_indirect), python3(OpenGL.raw.GL.ARB.multisample), python3(OpenGL.raw.GL.ARB.multitexture), python3(OpenGL.raw.GL.ARB.occlusion_query), python3(OpenGL.raw.GL.ARB.occlusion_query2), python3(OpenGL.raw.GL.ARB.parallel_shader_compile), python3(OpenGL.raw.GL.ARB.pipeline_statistics_query), python3(OpenGL.raw.GL.ARB.pixel_buffer_object), python3(OpenGL.raw.GL.ARB.point_parameters), python3(OpenGL.raw.GL.ARB.point_sprite), python3(OpenGL.raw.GL.ARB.polygon_offset_clamp), python3(OpenGL.raw.GL.ARB.post_depth_coverage), python3(OpenGL.raw.GL.ARB.program_interface_query), python3(OpenGL.raw.GL.ARB.provoking_vertex), python3(OpenGL.raw.GL.ARB.query_buffer_object), python3(OpenGL.raw.GL.ARB.robust_buffer_access_behavior), python3(OpenGL.raw.GL.ARB.robustness), python3(OpenGL.raw.GL.ARB.robustness_isolation), python3(OpenGL.raw.GL.ARB.sample_locations), python3(OpenGL.raw.GL.ARB.sample_shading), python3(OpenGL.raw.GL.ARB.sampler_objects), python3(OpenGL.raw.GL.ARB.seamless_cube_map), python3(OpenGL.raw.GL.ARB.seamless_cubemap_per_texture), python3(OpenGL.raw.GL.ARB.separate_shader_objects), python3(OpenGL.raw.GL.ARB.shader_atomic_counter_ops), python3(OpenGL.raw.GL.ARB.shader_atomic_counters), python3(OpenGL.raw.GL.ARB.shader_ballot), python3(OpenGL.raw.GL.ARB.shader_bit_encoding), python3(OpenGL.raw.GL.ARB.shader_clock), python3(OpenGL.raw.GL.ARB.shader_draw_parameters), python3(OpenGL.raw.GL.ARB.shader_group_vote), python3(OpenGL.raw.GL.ARB.shader_image_load_store), python3(OpenGL.raw.GL.ARB.shader_image_size), python3(OpenGL.raw.GL.ARB.shader_objects), python3(OpenGL.raw.GL.ARB.shader_precision), python3(OpenGL.raw.GL.ARB.shader_stencil_export), python3(OpenGL.raw.GL.ARB.shader_storage_buffer_object), python3(OpenGL.raw.GL.ARB.shader_subroutine), python3(OpenGL.raw.GL.ARB.shader_texture_image_samples), 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python3(OpenGL.raw.GL.ARB.texture_compression), python3(OpenGL.raw.GL.ARB.texture_compression_bptc), python3(OpenGL.raw.GL.ARB.texture_compression_rgtc), python3(OpenGL.raw.GL.ARB.texture_cube_map), python3(OpenGL.raw.GL.ARB.texture_cube_map_array), python3(OpenGL.raw.GL.ARB.texture_env_add), python3(OpenGL.raw.GL.ARB.texture_env_combine), python3(OpenGL.raw.GL.ARB.texture_env_crossbar), python3(OpenGL.raw.GL.ARB.texture_env_dot3), python3(OpenGL.raw.GL.ARB.texture_filter_anisotropic), python3(OpenGL.raw.GL.ARB.texture_filter_minmax), python3(OpenGL.raw.GL.ARB.texture_float), python3(OpenGL.raw.GL.ARB.texture_gather), python3(OpenGL.raw.GL.ARB.texture_mirror_clamp_to_edge), python3(OpenGL.raw.GL.ARB.texture_mirrored_repeat), python3(OpenGL.raw.GL.ARB.texture_multisample), python3(OpenGL.raw.GL.ARB.texture_non_power_of_two), python3(OpenGL.raw.GL.ARB.texture_query_levels), python3(OpenGL.raw.GL.ARB.texture_query_lod), python3(OpenGL.raw.GL.ARB.texture_rectangle), python3(OpenGL.raw.GL.ARB.texture_rg), python3(OpenGL.raw.GL.ARB.texture_rgb10_a2ui), python3(OpenGL.raw.GL.ARB.texture_stencil8), python3(OpenGL.raw.GL.ARB.texture_storage), python3(OpenGL.raw.GL.ARB.texture_storage_multisample), python3(OpenGL.raw.GL.ARB.texture_swizzle), python3(OpenGL.raw.GL.ARB.texture_view), python3(OpenGL.raw.GL.ARB.timer_query), python3(OpenGL.raw.GL.ARB.transform_feedback2), python3(OpenGL.raw.GL.ARB.transform_feedback3), python3(OpenGL.raw.GL.ARB.transform_feedback_instanced), python3(OpenGL.raw.GL.ARB.transform_feedback_overflow_query), python3(OpenGL.raw.GL.ARB.transpose_matrix), python3(OpenGL.raw.GL.ARB.uniform_buffer_object), python3(OpenGL.raw.GL.ARB.vertex_array_bgra), python3(OpenGL.raw.GL.ARB.vertex_array_object), python3(OpenGL.raw.GL.ARB.vertex_attrib_64bit), python3(OpenGL.raw.GL.ARB.vertex_attrib_binding), python3(OpenGL.raw.GL.ARB.vertex_blend), python3(OpenGL.raw.GL.ARB.vertex_buffer_object), python3(OpenGL.raw.GL.ARB.vertex_program), python3(OpenGL.raw.GL.ARB.vertex_shader), python3(OpenGL.raw.GL.ARB.vertex_type_10f_11f_11f_rev), python3(OpenGL.raw.GL.ARB.vertex_type_2_10_10_10_rev), python3(OpenGL.raw.GL.ARB.viewport_array), python3(OpenGL.raw.GL.ARB.window_pos), python3(OpenGL.raw.GL.ARM), python3(OpenGL.raw.GL.ATI), python3(OpenGL.raw.GL.ATI.draw_buffers), python3(OpenGL.raw.GL.ATI.element_array), python3(OpenGL.raw.GL.ATI.envmap_bumpmap), python3(OpenGL.raw.GL.ATI.fragment_shader), python3(OpenGL.raw.GL.ATI.map_object_buffer), python3(OpenGL.raw.GL.ATI.meminfo), python3(OpenGL.raw.GL.ATI.pixel_format_float), python3(OpenGL.raw.GL.ATI.pn_triangles), python3(OpenGL.raw.GL.ATI.separate_stencil), python3(OpenGL.raw.GL.ATI.text_fragment_shader), python3(OpenGL.raw.GL.ATI.texture_env_combine3), python3(OpenGL.raw.GL.ATI.texture_float), python3(OpenGL.raw.GL.ATI.texture_mirror_once), python3(OpenGL.raw.GL.ATI.vertex_array_object), python3(OpenGL.raw.GL.ATI.vertex_attrib_array_object), python3(OpenGL.raw.GL.ATI.vertex_streams), python3(OpenGL.raw.GL.DFX), python3(OpenGL.raw.GL.DFX.multisample), python3(OpenGL.raw.GL.DFX.tbuffer), python3(OpenGL.raw.GL.DFX.texture_compression_FXT1), python3(OpenGL.raw.GL.DMP), python3(OpenGL.raw.GL.EXT), python3(OpenGL.raw.GL.EXT.EGL_image_storage), python3(OpenGL.raw.GL.EXT.EGL_sync), python3(OpenGL.raw.GL.EXT.GL_422_pixels), python3(OpenGL.raw.GL.EXT.abgr), python3(OpenGL.raw.GL.EXT.bgra), python3(OpenGL.raw.GL.EXT.bindable_uniform), python3(OpenGL.raw.GL.EXT.blend_color), python3(OpenGL.raw.GL.EXT.blend_equation_separate), python3(OpenGL.raw.GL.EXT.blend_func_separate), python3(OpenGL.raw.GL.EXT.blend_logic_op), python3(OpenGL.raw.GL.EXT.blend_minmax), python3(OpenGL.raw.GL.EXT.blend_subtract), python3(OpenGL.raw.GL.EXT.clip_volume_hint), python3(OpenGL.raw.GL.EXT.cmyka), python3(OpenGL.raw.GL.EXT.color_subtable), python3(OpenGL.raw.GL.EXT.compiled_vertex_array), python3(OpenGL.raw.GL.EXT.convolution), python3(OpenGL.raw.GL.EXT.coordinate_frame), python3(OpenGL.raw.GL.EXT.copy_texture), python3(OpenGL.raw.GL.EXT.cull_vertex), python3(OpenGL.raw.GL.EXT.debug_label), python3(OpenGL.raw.GL.EXT.debug_marker), python3(OpenGL.raw.GL.EXT.depth_bounds_test), python3(OpenGL.raw.GL.EXT.direct_state_access), python3(OpenGL.raw.GL.EXT.draw_buffers2), python3(OpenGL.raw.GL.EXT.draw_instanced), python3(OpenGL.raw.GL.EXT.draw_range_elements), python3(OpenGL.raw.GL.EXT.external_buffer), python3(OpenGL.raw.GL.EXT.fog_coord), python3(OpenGL.raw.GL.EXT.framebuffer_blit), python3(OpenGL.raw.GL.EXT.framebuffer_multisample), python3(OpenGL.raw.GL.EXT.framebuffer_multisample_blit_scaled), python3(OpenGL.raw.GL.EXT.framebuffer_object), python3(OpenGL.raw.GL.EXT.framebuffer_sRGB), python3(OpenGL.raw.GL.EXT.geometry_shader4), python3(OpenGL.raw.GL.EXT.gpu_program_parameters), python3(OpenGL.raw.GL.EXT.gpu_shader4), python3(OpenGL.raw.GL.EXT.histogram), python3(OpenGL.raw.GL.EXT.index_array_formats), python3(OpenGL.raw.GL.EXT.index_func), python3(OpenGL.raw.GL.EXT.index_material), python3(OpenGL.raw.GL.EXT.index_texture), python3(OpenGL.raw.GL.EXT.light_texture), python3(OpenGL.raw.GL.EXT.memory_object), python3(OpenGL.raw.GL.EXT.memory_object_fd), python3(OpenGL.raw.GL.EXT.memory_object_win32), python3(OpenGL.raw.GL.EXT.misc_attribute), python3(OpenGL.raw.GL.EXT.multi_draw_arrays), python3(OpenGL.raw.GL.EXT.multisample), python3(OpenGL.raw.GL.EXT.multiview_tessellation_geometry_shader), python3(OpenGL.raw.GL.EXT.multiview_texture_multisample), python3(OpenGL.raw.GL.EXT.multiview_timer_query), python3(OpenGL.raw.GL.EXT.packed_depth_stencil), python3(OpenGL.raw.GL.EXT.packed_float), python3(OpenGL.raw.GL.EXT.packed_pixels), python3(OpenGL.raw.GL.EXT.paletted_texture), python3(OpenGL.raw.GL.EXT.pixel_buffer_object), python3(OpenGL.raw.GL.EXT.pixel_transform), python3(OpenGL.raw.GL.EXT.pixel_transform_color_table), python3(OpenGL.raw.GL.EXT.point_parameters), python3(OpenGL.raw.GL.EXT.polygon_offset), python3(OpenGL.raw.GL.EXT.polygon_offset_clamp), python3(OpenGL.raw.GL.EXT.post_depth_coverage), python3(OpenGL.raw.GL.EXT.provoking_vertex), python3(OpenGL.raw.GL.EXT.raster_multisample), python3(OpenGL.raw.GL.EXT.rescale_normal), python3(OpenGL.raw.GL.EXT.secondary_color), python3(OpenGL.raw.GL.EXT.semaphore), python3(OpenGL.raw.GL.EXT.semaphore_fd), python3(OpenGL.raw.GL.EXT.semaphore_win32), python3(OpenGL.raw.GL.EXT.separate_shader_objects), python3(OpenGL.raw.GL.EXT.separate_specular_color), python3(OpenGL.raw.GL.EXT.shader_framebuffer_fetch), python3(OpenGL.raw.GL.EXT.shader_framebuffer_fetch_non_coherent), python3(OpenGL.raw.GL.EXT.shader_image_load_formatted), python3(OpenGL.raw.GL.EXT.shader_image_load_store), python3(OpenGL.raw.GL.EXT.shader_integer_mix), python3(OpenGL.raw.GL.EXT.shadow_funcs), python3(OpenGL.raw.GL.EXT.shared_texture_palette), python3(OpenGL.raw.GL.EXT.sparse_texture2), python3(OpenGL.raw.GL.EXT.stencil_clear_tag), python3(OpenGL.raw.GL.EXT.stencil_two_side), python3(OpenGL.raw.GL.EXT.stencil_wrap), python3(OpenGL.raw.GL.EXT.subtexture), python3(OpenGL.raw.GL.EXT.texture), python3(OpenGL.raw.GL.EXT.texture3D), python3(OpenGL.raw.GL.EXT.texture_array), python3(OpenGL.raw.GL.EXT.texture_buffer_object), python3(OpenGL.raw.GL.EXT.texture_compression_latc), python3(OpenGL.raw.GL.EXT.texture_compression_rgtc), python3(OpenGL.raw.GL.EXT.texture_compression_s3tc), python3(OpenGL.raw.GL.EXT.texture_cube_map), python3(OpenGL.raw.GL.EXT.texture_env_add), python3(OpenGL.raw.GL.EXT.texture_env_combine), python3(OpenGL.raw.GL.EXT.texture_env_dot3), python3(OpenGL.raw.GL.EXT.texture_filter_anisotropic), python3(OpenGL.raw.GL.EXT.texture_filter_minmax), python3(OpenGL.raw.GL.EXT.texture_integer), python3(OpenGL.raw.GL.EXT.texture_lod_bias), python3(OpenGL.raw.GL.EXT.texture_mirror_clamp), python3(OpenGL.raw.GL.EXT.texture_object), python3(OpenGL.raw.GL.EXT.texture_perturb_normal), python3(OpenGL.raw.GL.EXT.texture_sRGB), python3(OpenGL.raw.GL.EXT.texture_sRGB_R8), python3(OpenGL.raw.GL.EXT.texture_sRGB_decode), python3(OpenGL.raw.GL.EXT.texture_shadow_lod), python3(OpenGL.raw.GL.EXT.texture_shared_exponent), python3(OpenGL.raw.GL.EXT.texture_snorm), python3(OpenGL.raw.GL.EXT.texture_swizzle), python3(OpenGL.raw.GL.EXT.timer_query), python3(OpenGL.raw.GL.EXT.transform_feedback), python3(OpenGL.raw.GL.EXT.vertex_array), python3(OpenGL.raw.GL.EXT.vertex_array_bgra), python3(OpenGL.raw.GL.EXT.vertex_attrib_64bit), python3(OpenGL.raw.GL.EXT.vertex_shader), python3(OpenGL.raw.GL.EXT.vertex_weighting), python3(OpenGL.raw.GL.EXT.win32_keyed_mutex), python3(OpenGL.raw.GL.EXT.window_rectangles), python3(OpenGL.raw.GL.EXT.x11_sync_object), python3(OpenGL.raw.GL.FJ), python3(OpenGL.raw.GL.GREMEDY), python3(OpenGL.raw.GL.GREMEDY.frame_terminator), python3(OpenGL.raw.GL.GREMEDY.string_marker), python3(OpenGL.raw.GL.HP), python3(OpenGL.raw.GL.HP.convolution_border_modes), python3(OpenGL.raw.GL.HP.image_transform), python3(OpenGL.raw.GL.HP.occlusion_test), python3(OpenGL.raw.GL.HP.texture_lighting), python3(OpenGL.raw.GL.IBM), python3(OpenGL.raw.GL.IBM.cull_vertex), python3(OpenGL.raw.GL.IBM.multimode_draw_arrays), python3(OpenGL.raw.GL.IBM.rasterpos_clip), python3(OpenGL.raw.GL.IBM.static_data), python3(OpenGL.raw.GL.IBM.texture_mirrored_repeat), python3(OpenGL.raw.GL.IBM.vertex_array_lists), python3(OpenGL.raw.GL.IMG), python3(OpenGL.raw.GL.INGR), python3(OpenGL.raw.GL.INGR.blend_func_separate), python3(OpenGL.raw.GL.INGR.color_clamp), python3(OpenGL.raw.GL.INGR.interlace_read), python3(OpenGL.raw.GL.INTEL), python3(OpenGL.raw.GL.INTEL.blackhole_render), python3(OpenGL.raw.GL.INTEL.conservative_rasterization), python3(OpenGL.raw.GL.INTEL.fragment_shader_ordering), python3(OpenGL.raw.GL.INTEL.framebuffer_CMAA), python3(OpenGL.raw.GL.INTEL.map_texture), python3(OpenGL.raw.GL.INTEL.parallel_arrays), python3(OpenGL.raw.GL.INTEL.performance_query), python3(OpenGL.raw.GL.KHR), python3(OpenGL.raw.GL.KHR.blend_equation_advanced), python3(OpenGL.raw.GL.KHR.blend_equation_advanced_coherent), python3(OpenGL.raw.GL.KHR.context_flush_control), python3(OpenGL.raw.GL.KHR.debug), python3(OpenGL.raw.GL.KHR.no_error), python3(OpenGL.raw.GL.KHR.parallel_shader_compile), python3(OpenGL.raw.GL.KHR.robust_buffer_access_behavior), python3(OpenGL.raw.GL.KHR.robustness), python3(OpenGL.raw.GL.KHR.shader_subgroup), python3(OpenGL.raw.GL.KHR.texture_compression_astc_hdr), python3(OpenGL.raw.GL.KHR.texture_compression_astc_ldr), python3(OpenGL.raw.GL.KHR.texture_compression_astc_sliced_3d), python3(OpenGL.raw.GL.MESA), python3(OpenGL.raw.GL.MESA.framebuffer_flip_y), python3(OpenGL.raw.GL.MESA.pack_invert), python3(OpenGL.raw.GL.MESA.program_binary_formats), python3(OpenGL.raw.GL.MESA.resize_buffers), python3(OpenGL.raw.GL.MESA.shader_integer_functions), python3(OpenGL.raw.GL.MESA.tile_raster_order), python3(OpenGL.raw.GL.MESA.window_pos), python3(OpenGL.raw.GL.MESA.ycbcr_texture), python3(OpenGL.raw.GL.MESAX), python3(OpenGL.raw.GL.MESAX.texture_stack), python3(OpenGL.raw.GL.NV), python3(OpenGL.raw.GL.NV.alpha_to_coverage_dither_control), python3(OpenGL.raw.GL.NV.bindless_multi_draw_indirect), python3(OpenGL.raw.GL.NV.bindless_multi_draw_indirect_count), python3(OpenGL.raw.GL.NV.bindless_texture), python3(OpenGL.raw.GL.NV.blend_equation_advanced), python3(OpenGL.raw.GL.NV.blend_equation_advanced_coherent), python3(OpenGL.raw.GL.NV.blend_minmax_factor), python3(OpenGL.raw.GL.NV.blend_square), python3(OpenGL.raw.GL.NV.clip_space_w_scaling), python3(OpenGL.raw.GL.NV.command_list), python3(OpenGL.raw.GL.NV.compute_program5), python3(OpenGL.raw.GL.NV.compute_shader_derivatives), python3(OpenGL.raw.GL.NV.conditional_render), python3(OpenGL.raw.GL.NV.conservative_raster), python3(OpenGL.raw.GL.NV.conservative_raster_dilate), python3(OpenGL.raw.GL.NV.conservative_raster_pre_snap), python3(OpenGL.raw.GL.NV.conservative_raster_pre_snap_triangles), python3(OpenGL.raw.GL.NV.conservative_raster_underestimation), python3(OpenGL.raw.GL.NV.copy_depth_to_color), python3(OpenGL.raw.GL.NV.copy_image), python3(OpenGL.raw.GL.NV.deep_texture3D), python3(OpenGL.raw.GL.NV.depth_buffer_float), python3(OpenGL.raw.GL.NV.depth_clamp), python3(OpenGL.raw.GL.NV.draw_texture), python3(OpenGL.raw.GL.NV.draw_vulkan_image), python3(OpenGL.raw.GL.NV.evaluators), python3(OpenGL.raw.GL.NV.explicit_multisample), python3(OpenGL.raw.GL.NV.fence), python3(OpenGL.raw.GL.NV.fill_rectangle), python3(OpenGL.raw.GL.NV.float_buffer), python3(OpenGL.raw.GL.NV.fog_distance), python3(OpenGL.raw.GL.NV.fragment_coverage_to_color), python3(OpenGL.raw.GL.NV.fragment_program), python3(OpenGL.raw.GL.NV.fragment_program2), python3(OpenGL.raw.GL.NV.fragment_program4), python3(OpenGL.raw.GL.NV.fragment_program_option), python3(OpenGL.raw.GL.NV.fragment_shader_barycentric), 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python3(OpenGL.raw.GLX.VERSION.GLX_1_1), python3(OpenGL.raw.GLX.VERSION.GLX_1_2), python3(OpenGL.raw.GLX.VERSION.GLX_1_3), python3(OpenGL.raw.GLX.VERSION.GLX_1_4), python3(OpenGL.raw.GLX._errors), python3(OpenGL.raw.GLX._glgets), python3(OpenGL.raw.GLX._types), python3(OpenGL.raw.WGL), python3(OpenGL.raw.WGL.AMD), python3(OpenGL.raw.WGL.AMD.gpu_association), python3(OpenGL.raw.WGL.ARB), python3(OpenGL.raw.WGL.ARB.buffer_region), python3(OpenGL.raw.WGL.ARB.context_flush_control), python3(OpenGL.raw.WGL.ARB.create_context), python3(OpenGL.raw.WGL.ARB.create_context_no_error), python3(OpenGL.raw.WGL.ARB.create_context_profile), python3(OpenGL.raw.WGL.ARB.create_context_robustness), python3(OpenGL.raw.WGL.ARB.extensions_string), python3(OpenGL.raw.WGL.ARB.framebuffer_sRGB), python3(OpenGL.raw.WGL.ARB.make_current_read), python3(OpenGL.raw.WGL.ARB.multisample), python3(OpenGL.raw.WGL.ARB.pbuffer), python3(OpenGL.raw.WGL.ARB.pixel_format), python3(OpenGL.raw.WGL.ARB.pixel_format_float), python3(OpenGL.raw.WGL.ARB.render_texture), python3(OpenGL.raw.WGL.ARB.robustness_application_isolation), python3(OpenGL.raw.WGL.ARB.robustness_share_group_isolation), python3(OpenGL.raw.WGL.ATI), python3(OpenGL.raw.WGL.ATI.pixel_format_float), python3(OpenGL.raw.WGL.ATI.render_texture_rectangle), python3(OpenGL.raw.WGL.DFX), python3(OpenGL.raw.WGL.DFX.multisample), python3(OpenGL.raw.WGL.DL), python3(OpenGL.raw.WGL.DL.stereo_control), python3(OpenGL.raw.WGL.EXT), python3(OpenGL.raw.WGL.EXT.colorspace), python3(OpenGL.raw.WGL.EXT.create_context_es2_profile), python3(OpenGL.raw.WGL.EXT.create_context_es_profile), python3(OpenGL.raw.WGL.EXT.depth_float), python3(OpenGL.raw.WGL.EXT.display_color_table), python3(OpenGL.raw.WGL.EXT.extensions_string), python3(OpenGL.raw.WGL.EXT.framebuffer_sRGB), python3(OpenGL.raw.WGL.EXT.make_current_read), python3(OpenGL.raw.WGL.EXT.multisample), python3(OpenGL.raw.WGL.EXT.pbuffer), python3(OpenGL.raw.WGL.EXT.pixel_format), python3(OpenGL.raw.WGL.EXT.pixel_format_packed_float), python3(OpenGL.raw.WGL.EXT.swap_control), python3(OpenGL.raw.WGL.EXT.swap_control_tear), python3(OpenGL.raw.WGL.I3D), python3(OpenGL.raw.WGL.I3D.digital_video_control), python3(OpenGL.raw.WGL.I3D.gamma), python3(OpenGL.raw.WGL.I3D.genlock), python3(OpenGL.raw.WGL.I3D.image_buffer), python3(OpenGL.raw.WGL.I3D.swap_frame_lock), python3(OpenGL.raw.WGL.I3D.swap_frame_usage), python3(OpenGL.raw.WGL.NV), python3(OpenGL.raw.WGL.NV.DX_interop), python3(OpenGL.raw.WGL.NV.DX_interop2), python3(OpenGL.raw.WGL.NV.copy_image), python3(OpenGL.raw.WGL.NV.delay_before_swap), python3(OpenGL.raw.WGL.NV.float_buffer), python3(OpenGL.raw.WGL.NV.gpu_affinity), python3(OpenGL.raw.WGL.NV.multigpu_context), python3(OpenGL.raw.WGL.NV.multisample_coverage), python3(OpenGL.raw.WGL.NV.present_video), python3(OpenGL.raw.WGL.NV.render_depth_texture), python3(OpenGL.raw.WGL.NV.render_texture_rectangle), python3(OpenGL.raw.WGL.NV.swap_group), python3(OpenGL.raw.WGL.NV.vertex_array_range), python3(OpenGL.raw.WGL.NV.video_capture), python3(OpenGL.raw.WGL.NV.video_output), python3(OpenGL.raw.WGL.OML), python3(OpenGL.raw.WGL.OML.sync_control), python3(OpenGL.raw.WGL.VERSION), python3(OpenGL.raw.WGL.VERSION.WGL_1_0), python3(OpenGL.raw.WGL._errors), python3(OpenGL.raw.WGL._glgets), python3(OpenGL.raw.WGL._types), python3(OpenGL.raw.osmesa), python3(OpenGL.raw.osmesa._types), python3(OpenGL.raw.osmesa.mesa), python3(OpenGL.version), python3(OpenGL.wrapper) Requires: python3(OpenGL_accelerate) < 0, /usr/lib/python3/site-packages, python3(__future__) < 0, python3(_ctypes) < 0, python3(ctypes) < 0, python3(ctypes.util) < 0, python3(glob) < 0, python3(logging) < 0, python3(operator) < 0, python3(os) < 0, python3(traceback) < 0, python3(weakref) < 0 Processing files: python3-module-OpenGL-tk-3.1.5-alt3 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Kge2K3 find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.EI96k6 find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) /usr/lib/rpm/python3.req.py:6: DeprecationWarning: The parser module is deprecated and will be removed in future versions of Python import parser, symbol, token, types /usr/lib/rpm/python3.req.py:6: DeprecationWarning: The symbol module is deprecated and will be removed in future versions of Python import parser, symbol, token, types python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: skipping sys /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=31 IGNORE (for REQ=slight and deep=8) module=tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=32 IGNORE (for REQ=slight and deep=8) module=tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=33 IGNORE (for REQ=slight and deep=8) module=tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=36 IGNORE (for REQ=slight and deep=12) module=Tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=37 IGNORE (for REQ=slight and deep=12) module=Tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=38 IGNORE (for REQ=slight and deep=12) module=Dialog python3.req: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: skipping atexit /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=132 IGNORE (for REQ=slight and deep=12) module=tkinter /usr/lib/rpm/python3.req.py: /usr/src/tmp/python3-module-OpenGL-buildroot/usr/lib/python3/site-packages/OpenGL/Tk/__init__.py: line=134 IGNORE (for REQ=slight and deep=12) module=Tkinter Provides: python3(OpenGL.Tk) Requires: python3-module-OpenGL = 3.1.5-alt3, python3(tkinter) < 0, /usr/lib/python3/site-packages, python3(OpenGL.GL) < 0, python3(OpenGL.GLU) < 0, python3(logging) < 0, python3(math) < 0, python3(os) < 0 Adding to python3-module-OpenGL-tk a strict dependency on python3-module-OpenGL Removing 2 extra deps from python3-module-OpenGL-tk due to dependency on python3-module-OpenGL Removing 3 extra deps from python3-module-OpenGL-tk due to repentancy on python3-module-OpenGL Wrote: /usr/src/RPM/RPMS/noarch/python3-module-OpenGL-3.1.5-alt3.noarch.rpm (w2T8.xzdio) Wrote: /usr/src/RPM/RPMS/noarch/python3-module-OpenGL-tk-3.1.5-alt3.noarch.rpm (w2.lzdio) 103.94user 12.97system 2:24.90elapsed 80%CPU (0avgtext+0avgdata 81948maxresident)k 0inputs+0outputs (0major+3778148minor)pagefaults 0swaps /.out/python3-module-OpenGL-3.1.5-alt3.noarch.rpm: license not found in '/usr/share/license' directory: see /.out/python3-module-OpenGL-3.1.5-alt3.noarch.rpm: license not found in '/usr/share/license' directory: license.txt /.out/python3-module-OpenGL-tk-3.1.5-alt3.noarch.rpm: license not found in '/usr/share/license' directory: see /.out/python3-module-OpenGL-tk-3.1.5-alt3.noarch.rpm: license not found in '/usr/share/license' directory: license.txt 112.51user 17.12system 2:38.08elapsed 81%CPU (0avgtext+0avgdata 103928maxresident)k 0inputs+0outputs (45692major+4380349minor)pagefaults 0swaps --- python3-module-OpenGL-3.1.5-alt3.noarch.rpm.repo 2021-08-02 15:52:38.000000000 +0000 +++ python3-module-OpenGL-3.1.5-alt3.noarch.rpm.hasher 2021-10-09 14:42:22.348340482 +0000 @@ -21066,3 +21066,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/EGL/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root f29d1bd9bf9bbc9c14051d61b617e68e -File: /usr/lib/python3/site-packages/OpenGL/raw/EGL/__pycache__/_glgets.cpython-39.pyc 100644 root:root 275f7c84573c248bf10c83999c9a8098 +File: /usr/lib/python3/site-packages/OpenGL/raw/EGL/__pycache__/_glgets.cpython-39.pyc 100644 root:root f58333face0a0e7e7fe54b8fb1ac4033 File: /usr/lib/python3/site-packages/OpenGL/raw/EGL/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root 73efb555cf398494897830d51f786e29 @@ -23812,3 +23812,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/GL/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root c2a60f94a67a83d1ce461b28edea3dee -File: /usr/lib/python3/site-packages/OpenGL/raw/GL/__pycache__/_glgets.cpython-39.pyc 100644 root:root fc180ede81aa67ba4ec25cd169c4981f +File: /usr/lib/python3/site-packages/OpenGL/raw/GL/__pycache__/_glgets.cpython-39.pyc 100644 root:root 7d01abd048e044b55527e8634436bab4 File: /usr/lib/python3/site-packages/OpenGL/raw/GL/__pycache__/_lookupint.cpython-39.opt-1.pyc 100644 root:root 06f10fa676eebd0ab3303b1d683caf1f @@ -24208,3 +24208,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/GLES1/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root 7583dd32b6e6e39e9eb1a561bff7f7b8 -File: /usr/lib/python3/site-packages/OpenGL/raw/GLES1/__pycache__/_glgets.cpython-39.pyc 100644 root:root 7bdb221904daf2698dea6dfcff37f534 +File: /usr/lib/python3/site-packages/OpenGL/raw/GLES1/__pycache__/_glgets.cpython-39.pyc 100644 root:root ede1cc6e6916c742849648a7470bcbea File: /usr/lib/python3/site-packages/OpenGL/raw/GLES1/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root 5df3fe1ff1d42f5ba3c3c2f250b200c0 @@ -25534,3 +25534,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/GLES2/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root d0da480705d97a3e44cfc7cda6f212e8 -File: /usr/lib/python3/site-packages/OpenGL/raw/GLES2/__pycache__/_glgets.cpython-39.pyc 100644 root:root 153ee74baddb4aee249c7f4e9851f834 +File: /usr/lib/python3/site-packages/OpenGL/raw/GLES2/__pycache__/_glgets.cpython-39.pyc 100644 root:root 7e89b142716c3481c1a11b3470937233 File: /usr/lib/python3/site-packages/OpenGL/raw/GLES2/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root 9eda6e24c3b85b62a40b1a7adc0189bd @@ -25566,3 +25566,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/GLES3/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root 612b4d5c3a89f79f7d3fcf7196ac990e -File: /usr/lib/python3/site-packages/OpenGL/raw/GLES3/__pycache__/_glgets.cpython-39.pyc 100644 root:root 929c17c513d536fc5e73c0b4338140b7 +File: /usr/lib/python3/site-packages/OpenGL/raw/GLES3/__pycache__/_glgets.cpython-39.pyc 100644 root:root e77d670bad82f03b36b42bde9c3e5cbb File: /usr/lib/python3/site-packages/OpenGL/raw/GLES3/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root dd54497ea09ddee5e4fe3b0d02ead685 @@ -26029,3 +26029,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/GLX/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root 601a33ae070783ef60b7ab6bc580fdc2 -File: /usr/lib/python3/site-packages/OpenGL/raw/GLX/__pycache__/_glgets.cpython-39.pyc 100644 root:root 031f04a9d619cae6fcb0e40f9696dd04 +File: /usr/lib/python3/site-packages/OpenGL/raw/GLX/__pycache__/_glgets.cpython-39.pyc 100644 root:root 17bc76c4165e624ec6c59f4831292322 File: /usr/lib/python3/site-packages/OpenGL/raw/GLX/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root 8ef4f02719429eac56679252e18cebaa @@ -26339,3 +26339,3 @@ File: /usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_glgets.cpython-39.opt-2.pyc 100644 root:root fdeb8e6f0bc1096ca85942049fa41b29 -File: /usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_glgets.cpython-39.pyc 100644 root:root 25b01c91e19570b998c0dc84e485fea9 +File: /usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_glgets.cpython-39.pyc 100644 root:root 501e18fdeec43a50e585916d686bd397 File: /usr/lib/python3/site-packages/OpenGL/raw/WGL/__pycache__/_types.cpython-39.opt-1.pyc 100644 root:root 7745f9ec73e250c720844896a956f836 @@ -26372,2 +26372,2 @@ File: /usr/lib/python3/site-packages/PyOpenGL-3.1.5-py3.9.egg-info/top_level.txt 100644 root:root dfa38fd6e64b6a61b48c088ce4cef8c9 -RPMIdentity: 1fc2961a9fe52bb61b2647f0bc7c966e69664012a5db59d9d41c40b3b7b3629d550ff2cce2bde6808cf2a1cae5725207b1c44dd17cd6ac017f8a18499ec8d929 +RPMIdentity: de2540c9d983cb3c7406a4e63ebd4db601fd5b21b70616fd6a2763283421383a56f4154ffe02cf8074ba4f39ad7bbecfe3c2dfae2bf8b5d929f5dbcbce4ada82