<86>Mar 1 14:01:40 userdel[2605479]: delete user 'rooter' <86>Mar 1 14:01:40 userdel[2605479]: removed group 'rooter' owned by 'rooter' <86>Mar 1 14:01:40 userdel[2605479]: removed shadow group 'rooter' owned by 'rooter' <86>Mar 1 14:01:40 groupadd[2605493]: group added to /etc/group: name=rooter, GID=654 <86>Mar 1 14:01:40 groupadd[2605493]: group added to /etc/gshadow: name=rooter <86>Mar 1 14:01:40 groupadd[2605493]: new group: name=rooter, GID=654 <86>Mar 1 14:01:40 useradd[2605506]: new user: name=rooter, UID=654, GID=654, home=/root, shell=/bin/bash <86>Mar 1 14:01:40 userdel[2605523]: delete user 'builder' <86>Mar 1 14:01:40 userdel[2605523]: removed group 'builder' owned by 'builder' <86>Mar 1 14:01:40 userdel[2605523]: removed shadow group 'builder' owned by 'builder' <86>Mar 1 14:01:41 groupadd[2605539]: group added to /etc/group: name=builder, GID=655 <86>Mar 1 14:01:41 groupadd[2605539]: group added to /etc/gshadow: name=builder <86>Mar 1 14:01:41 groupadd[2605539]: new group: name=builder, GID=655 <86>Mar 1 14:01:41 useradd[2605549]: new user: name=builder, UID=655, GID=655, home=/usr/src, shell=/bin/bash /usr/src/in/srpm/quake3-1.36-alt3.svn2349.src.rpm: The use of such a license name is ambiguous: GPL warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root warning: user gleb does not exist - using root warning: group gleb does not exist - using root <13>Mar 1 14:01:45 rpmi: libogg-1.3.4-alt1 sisyphus+247109.100.1.1 1582849994 installed <13>Mar 1 14:01:45 rpmi: libglvnd-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:45 rpmi: libvorbis-1.3.7-alt1 sisyphus+256535.100.1.1 1597965510 installed <13>Mar 1 14:01:45 rpmi: libidn2-2.3.0-alt1 sisyphus+240846.100.1.2 1573870475 installed <13>Mar 1 14:01:45 rpmi: xorg-proto-devel-2020.1-alt1 sisyphus+250406.100.1.1 1587554810 installed <13>Mar 1 14:01:45 rpmi: libexpat-2.2.10-alt1 sisyphus+259966.100.1.1 1602824518 installed <13>Mar 1 14:01:45 rpmi: libwayland-server-1.19.0-alt1 sisyphus+265427.100.1.1 1611852858 installed <13>Mar 1 14:01:45 rpmi: libGLES-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:45 rpmi: libOpenGL-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:45 rpmi: libflac8-1.3.3.0.62.ce6d-alt1 sisyphus+262142.100.1.1 1605801639 installed <13>Mar 1 14:01:45 rpmi: libogg-devel-1.3.4-alt1 sisyphus+247109.100.1.1 1582849994 installed <13>Mar 1 14:01:45 rpmi: libspeexdsp-1.2.0-alt1_1 sisyphus+254072.100.1.1 1593122066 installed <13>Mar 1 14:01:45 rpmi: libspeex-1.2-alt1 1528115225 installed <13>Mar 1 14:01:45 rpmi: libopenal1-1.19.1-alt1 sisyphus+222956.100.1.1 1551298524 installed <13>Mar 1 14:01:45 rpmi: publicsuffix-list-dafsa-20210121-alt1 sisyphus+265129.100.1.1 1611325490 installed <13>Mar 1 14:01:45 rpmi: libpsl-0.21.1-alt1 sisyphus+255206.100.1.1 1595348938 installed <13>Mar 1 14:01:45 rpmi: libnghttp2-1.41.0-alt1 sisyphus+253680.100.1.1 1592642271 installed <13>Mar 1 14:01:45 rpmi: openldap-common-2.4.57-alt1 sisyphus+266287.100.1.1 1613244218 installed <13>Mar 1 14:01:45 rpmi: libverto-0.3.1-alt1_2 sisyphus+265276.100.1.1 1611604625 installed <13>Mar 1 14:01:45 rpmi: liblmdb-0.9.23-alt1 sisyphus+225277.100.2.1 1553001679 installed <13>Mar 1 14:01:45 rpmi: libkeyutils-1.6.3-alt1 sisyphus+266061.100.1.1 1612919567 installed <13>Mar 1 14:01:45 rpmi: libcom_err-1.45.6.0.24.af1a-alt1 sisyphus+262279.100.1.1 1606088229 installed <13>Mar 1 14:01:45 rpmi: libbrotlicommon-1.0.9-alt2 sisyphus+257777.100.1.1 1599688017 installed <13>Mar 1 14:01:45 rpmi: libbrotlidec-1.0.9-alt2 sisyphus+257777.100.1.1 1599688017 installed <13>Mar 1 14:01:45 rpmi: libopus-1.3.1-alt3 sisyphus+248017.100.1.1 1584520433 installed <13>Mar 1 14:01:45 rpmi: libgsm-1.0.17-alt1 1523356165 installed <13>Mar 1 14:01:45 rpmi: libsndfile-1.0.30-alt2 sisyphus+263035.100.1.1 1607353107 installed <13>Mar 1 14:01:45 rpmi: liblz4-1:1.9.3-alt1 sisyphus+262305.100.1.1 1606099167 installed <13>Mar 1 14:01:45 rpmi: libgpg-error-1.41-alt4 sisyphus+264254.200.1.1 1609440111 installed <13>Mar 1 14:01:46 rpmi: libgcrypt20-1.9.2-alt1 sisyphus+266496.100.1.1 1613559234 installed <13>Mar 1 14:01:46 rpmi: libsystemd-1:247.3-alt2 sisyphus+266129.100.1.3 1613012672 installed <13>Mar 1 14:01:46 rpmi: libdbus-1.12.18-alt1 sisyphus+252758.100.1.1 1591203693 installed <13>Mar 1 14:01:46 rpmi: libasyncns-0.8-alt2.qa1 1365949820 installed <13>Mar 1 14:01:46 rpmi: libxshmfence-1.3-alt1 sisyphus+223149.1000.2.1 1551268571 installed <13>Mar 1 14:01:46 rpmi: libX11-locales-3:1.7.0-alt1 sisyphus+264667.100.1.2 1610655150 installed <13>Mar 1 14:01:46 rpmi: libXdmcp-1.1.3-alt1 sisyphus+225206.600.1.2 1552949353 installed <13>Mar 1 14:01:46 rpmi: libXau-1.0.9-alt1 sisyphus+223149.200.2.1 1551268152 installed <13>Mar 1 14:01:46 rpmi: libxcb-1.14-alt1 sisyphus+247358.200.1.3 1583854228 installed <13>Mar 1 14:01:46 rpmi: libX11-3:1.7.0-alt1 sisyphus+264667.100.1.2 1610655170 installed <13>Mar 1 14:01:46 rpmi: libXext-1.3.4-alt1 sisyphus+225206.700.1.2 1552949429 installed <13>Mar 1 14:01:46 rpmi: libXxf86vm-1.1.4-alt2 1527672187 installed <13>Mar 1 14:01:46 rpmi: libXdamage-1.1.5-alt1 sisyphus+225206.500.1.2 1552949286 installed <13>Mar 1 14:01:46 rpmi: libXfixes-5.0.3-alt1 sisyphus+226736.100.2.2 1554614841 installed <13>Mar 1 14:01:46 rpmi: libXrender-0.9.10-alt1 sisyphus+261890.100.1.1 1605595177 installed <13>Mar 1 14:01:46 rpmi: libXrandr-1.5.2-alt1 sisyphus+225206.1300.1.2 1552949710 installed <13>Mar 1 14:01:52 rpmi: libxcb-devel-1.14-alt1 sisyphus+247358.200.1.3 1583854228 installed <13>Mar 1 14:01:53 rpmi: libX11-devel-3:1.7.0-alt1 sisyphus+264667.100.1.2 1610655170 installed <13>Mar 1 14:01:53 rpmi: libpulseaudio-14.2-alt1 sisyphus+265609.100.1.1 1612188821 installed <13>Mar 1 14:01:53 rpmi: libwayland-client-1.19.0-alt1 sisyphus+265427.100.1.1 1611852858 installed <13>Mar 1 14:01:53 rpmi: libpciaccess-1:0.16-alt1 sisyphus+234814.100.1.1 1563438291 installed <13>Mar 1 14:01:53 rpmi: libdrm-1:2.4.104-alt1 sisyphus+264662.100.1.1 1610612753 installed <13>Mar 1 14:01:54 rpmi: libGLX-mesa-4:20.3.4-alt1 sisyphus+265564.100.1.1 1612163514 installed <13>Mar 1 14:01:54 rpmi: libGLX-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:54 rpmi: libGL-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:54 rpmi: libGLU-4:9.0.1-alt1 sisyphus+248864.100.1.1 1585556461 installed <13>Mar 1 14:01:54 rpmi: libgbm-4:20.3.4-alt1 sisyphus+265564.100.1.1 1612163514 installed <13>Mar 1 14:01:54 rpmi: libEGL-mesa-4:20.3.4-alt1 sisyphus+265564.100.1.1 1612163514 installed <13>Mar 1 14:01:54 rpmi: libEGL-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:54 rpmi: libglvnd-devel-7:1.3.2-alt1 sisyphus+254610.100.1.1 1594124268 installed <13>Mar 1 14:01:54 rpmi: libGLU-devel-4:9.0.1-alt1 sisyphus+248864.100.1.1 1585556461 installed <13>Mar 1 14:01:54 rpmi: libp11-kit-0.23.15-alt2 sisyphus+252784.100.2.2 1591274901 installed <13>Mar 1 14:01:54 rpmi: libtasn1-4.16.0-alt1 sisyphus+245480.100.1.1 1580825062 installed <13>Mar 1 14:01:54 rpmi: bc-1:1.07.1-alt1 sisyphus+221902.700.4.1 1550587857 installed <13>Mar 1 14:01:54 rpmi: rpm-macros-alternatives-0.5.1-alt1 sisyphus+226946.100.1.1 1554830426 installed <13>Mar 1 14:01:54 rpmi: alternatives-0.5.1-alt1 sisyphus+226946.100.1.1 1554830426 installed <13>Mar 1 14:01:54 rpmi: ca-certificates-2021.01.27-alt1 sisyphus+265371.200.1.1 1611759824 installed <13>Mar 1 14:01:54 rpmi: ca-trust-0.1.2-alt1 sisyphus+233348.100.1.1 1561653823 installed <13>Mar 1 14:01:54 rpmi: p11-kit-trust-0.23.15-alt2 sisyphus+252784.100.2.2 1591274901 installed <13>Mar 1 14:01:55 rpmi: libcrypto1.1-1.1.1i-alt3 sisyphus+265605.200.2.1 1612202596 installed <13>Mar 1 14:01:55 rpmi: libssl1.1-1.1.1i-alt3 sisyphus+265605.200.2.1 1612202596 installed <86>Mar 1 14:01:55 groupadd[2623040]: group added to /etc/group: name=_keytab, GID=499 <86>Mar 1 14:01:55 groupadd[2623040]: group added to /etc/gshadow: name=_keytab <86>Mar 1 14:01:55 groupadd[2623040]: new group: name=_keytab, GID=499 <13>Mar 1 14:01:55 rpmi: libkrb5-1.18.3-alt1 sisyphus+262109.100.1.1 1605777180 installed <86>Mar 1 14:01:55 groupadd[2623419]: group added to /etc/group: name=sasl, GID=498 <86>Mar 1 14:01:55 groupadd[2623419]: group added to /etc/gshadow: name=sasl <86>Mar 1 14:01:55 groupadd[2623419]: new group: name=sasl, GID=498 <13>Mar 1 14:01:55 rpmi: libsasl2-3-2.1.27-alt2.1 sisyphus+255909.100.2.1 1597199456 installed <13>Mar 1 14:01:56 rpmi: libldap-2.4.57-alt1 sisyphus+266287.100.1.1 1613244306 installed <13>Mar 1 14:01:56 rpmi: libcurl-7.75.0-alt1 sisyphus+266959.100.1.1 1614250021 installed <13>Mar 1 14:01:56 rpmi: alsa-ucm-conf-1.2.4-alt1 sisyphus+260180.200.1.1 1603282405 installed <13>Mar 1 14:01:56 rpmi: alsa-topology-conf-1.2.4-alt1 sisyphus+260180.100.1.1 1603282384 installed <13>Mar 1 14:01:56 rpmi: libalsa-1:1.2.4-alt1 sisyphus+260180.300.1.1 1603282509 installed <13>Mar 1 14:01:56 rpmi: libSDL-1.2.14-alt9 sisyphus+261262.100.1.1 1604829363 installed <13>Mar 1 14:01:56 rpmi: libSDL-devel-1.2.14-alt9 sisyphus+261262.100.1.1 1604829363 installed <13>Mar 1 14:01:56 rpmi: libcurl-devel-7.75.0-alt1 sisyphus+266959.100.1.1 1614250021 installed <13>Mar 1 14:01:56 rpmi: libopenal-devel-1.19.1-alt1 sisyphus+222956.100.1.1 1551298524 installed <13>Mar 1 14:01:56 rpmi: libspeex-devel-1.2-alt1 1528115225 installed <13>Mar 1 14:01:56 rpmi: libspeexdsp-devel-1.2.0-alt1_1 sisyphus+254072.100.1.1 1593122066 installed <13>Mar 1 14:01:56 rpmi: libvorbis-devel-1.3.7-alt1 sisyphus+256535.100.1.1 1597965510 installed <13>Mar 1 14:01:56 rpmi: zlib-devel-1.2.11-alt1 sisyphus+221902.6000.4.1 1550601058 installed Building target platforms: i586 Building for target i586 Wrote: /usr/src/in/nosrpm/quake3-1.36-alt3.svn2349.nosrc.rpm (w1.gzdio) Installing quake3-1.36-alt3.svn2349.src.rpm Building target platforms: i586 Building for target i586 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.22840 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf ioquake3 + echo 'Source #0 (ioquake3-r2349.tar.bz2):' Source #0 (ioquake3-r2349.tar.bz2): + /bin/bzip2 -dc /usr/src/RPM/SOURCES/ioquake3-r2349.tar.bz2 + /bin/tar -xf - + cd ioquake3 + /bin/chmod -c -Rf u+rwX,go-w . mode of './code/libs/macosx/.svn/text-base/libSDL-1.2.0.dylib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/text-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/prop-base/libSDL-1.2.0.dylib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/prop-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDL.la.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDL.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libSDL.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of 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'./.svn/text-base/NOTTODO.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/README.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/make-macosx.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/rend2-readme.txt.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/Makefile.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/make-macosx-ub.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/text-base/voip-readme.txt.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/prop-base/cross-make-mingw64.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/prop-base/cross-make-mingw.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/prop-base/make-macosx.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/prop-base/make-macosx-ub.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/dir-prop-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) + echo 'Patch #0 (quake3-alt-aarch64.patch):' Patch #0 (quake3-alt-aarch64.patch): + /usr/bin/patch -p2 patching file code/qcommon/q_platform.h ++ find -name .svn + rm -rf ./code/libs/macosx/.svn ./code/libs/win32/.svn ./code/libs/win64/.svn ./code/libs/.svn ./code/client/.svn ./code/cgame/.svn ./code/botlib/.svn ./code/SDL12/include/.svn ./code/SDL12/.svn ./code/jpeg-8c/.svn ./code/tools/asm/.svn ./code/tools/lcc/lburg/.svn ./code/tools/lcc/doc/.svn ./code/tools/lcc/src/.svn ./code/tools/lcc/etc/.svn ./code/tools/lcc/cpp/.svn ./code/tools/lcc/.svn ./code/tools/.svn ./code/null/.svn ./code/libcurl/curl/.svn ./code/libcurl/.svn ./code/ui/.svn ./code/sdl/.svn ./code/server/.svn ./code/q3_ui/.svn ./code/rend2/.svn ./code/asm/.svn ./code/qcommon/.svn ./code/sys/.svn ./code/renderer/.svn ./code/game/.svn ./code/zlib/.svn ./code/AL/.svn ./code/.svn ./code/libspeex/include/speex/.svn ./code/libspeex/include/.svn ./code/libspeex/.svn ./ui/.svn ./misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/.svn ./misc/osxfe/ioquake3fe/English.lproj/.svn ./misc/osxfe/ioquake3fe/.svn ./misc/osxfe/.svn ./misc/setup/MacOSX/.svn ./misc/setup/pkg/ioquake3m/.svn ./misc/setup/pkg/ioquake3d/.svn ./misc/setup/pkg/ioquake3/.svn ./misc/setup/pkg/.svn ./misc/setup/.svn ./misc/msvc10/.svn ./misc/msvc/.svn ./misc/nsis/.svn ./misc/.svn ./.svn code/AL code/SDL12 code/libcurl code/libs + rm -rf code/zlib code/libspeex + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.18778 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + make -j8 release V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-i386: PLATFORM: linux ARCH: i386 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: i386 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ioquake3.i386 build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/vm/ui.qvm make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/md4.o -c code/qcommon/md4.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_debug.o -c code/botlib/be_aas_debug.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_optimize.o -c code/botlib/be_aas_optimize.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_chat.o -c code/botlib/be_ai_chat.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_chat.c:32: In function 'strncpy', inlined from 'BotQueueConsoleMessage' at code/botlib/be_ai_chat.c:345:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotFindMatch' at code/botlib/be_ai_chat.c:1460:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotLoadInitialChat' at code/botlib/be_ai_chat.c:2119:8: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 32 bytes from a string of length 1023 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_weap.o -c code/botlib/be_ai_weap.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_weap.c:32: In function 'strncpy', inlined from 'LoadWeaponConfig' at code/botlib/be_ai_weap.c:222:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_log.o -c code/botlib/l_log.c In file included from /usr/include/string.h:532, from code/botlib/l_log.c:34: In function 'strncpy', inlined from 'Log_Open' at code/botlib/l_log.c:78:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_memory.o -c code/botlib/l_memory.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_goal.o -c code/botlib/be_ai_goal.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_goal.c:32: In function 'strncpy', inlined from 'LoadItemConfig' at code/botlib/be_ai_goal.c:284:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'LoadItemConfig' at code/botlib/be_ai_goal.c:317:4: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 1023 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotGoalName' at code/botlib/be_ai_goal.c:689:4, inlined from 'BotDumpAvoidGoals' at code/botlib/be_ai_goal.c:730:4: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotGoalName' at code/botlib/be_ai_goal.c:689:4, inlined from 'BotDumpGoalStack' at code/botlib/be_ai_goal.c:1192:3: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_input.o -c code/null/null_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_client.o -c code/null/null_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_snddma.o -c code/null/null_snddma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_move.o -c code/botlib/be_aas_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/ded/matha.o -c code/asm/matha.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_precomp.o -c code/botlib/l_precomp.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/l_precomp.c:56: In function 'strncat', inlined from 'PC_StringizeTokens' at code/botlib/l_precomp.c:472:3: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncat', inlined from 'PC_StringizeTokens' at code/botlib/l_precomp.c:472:3, inlined from 'PC_ExpandDefine' at code/botlib/l_precomp.c:849:11: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncat', inlined from 'PC_Directive_include.part.0' at code/botlib/l_precomp.c:1015:4: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying 63 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:2: warning: macro expands to multiple statements [-Wmultistatement-macros] 206 | EmitString("81"); \ | ^~~~~~~~~~ code/qcommon/vm_x86.c:361:3: note: in expansion of macro 'MASK_REG' 361 | MASK_REG("E2", andit); // and edx, 0x12345678 | ^~~~~~~~ code/qcommon/vm_x86.c:360:2: note: some parts of macro expansion are not guarded by this 'if' clause 360 | if(andit) | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_net_chan.o -c code/client/cl_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_cgame.o -c code/client/cl_cgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_keys.o -c code/client/cl_keys.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_parse.o -c code/client/cl_parse.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_scrn.o -c code/client/cl_scrn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_avi.o -c code/client/cl_avi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_console.o -c code/client/cl_console.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_ui.o -c code/client/cl_ui.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_input.o -c code/client/cl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/md4.o -c code/qcommon/md4.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/md5.o -c code/qcommon/md5.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_adpcm.o -c code/client/snd_adpcm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_mem.o -c code/client/snd_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_mix.o -c code/client/snd_mix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec.o -c code/client/snd_codec.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec_wav.o -c code/client/snd_codec_wav.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_main.o -c code/client/snd_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_main.o -c code/client/cl_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec_ogg.o -c code/client/snd_codec_ogg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_dma.o -c code/client/snd_dma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_curl.o -c code/client/cl_curl.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_cin.o -c code/client/cl_cin.c code/client/cl_cin.c: In function 'yuv_to_rgb': code/client/cl_cin.c:580:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 580 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:580:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 580 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:581:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 581 | if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; | ^~ code/client/cl_cin.c:581:22: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 581 | if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; | ^~ code/client/cl_cin.c: In function 'yuv_to_rgb24': code/client/cl_cin.c:601:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 601 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:601:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 601 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:602:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 602 | if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; | ^~ code/client/cl_cin.c:602:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 602 | if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_wavelet.o -c code/client/snd_wavelet.c code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:122:8: note: while referencing 'wksp' 122 | float wksp[4097], temp; | ^~~~ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c:172:10: note: while referencing 'wksp' 172 | float wksp[4097]; | ^~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/qal.o -c code/client/qal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_openal.o -c code/client/snd_openal.c In file included from /usr/include/string.h:532, from code/client/../qcommon/q_shared.h:144, from code/client/snd_local.h:25, from code/client/snd_openal.c:24: In function 'strncpy', inlined from 'S_AL_StartBackgroundTrack' at code/client/snd_openal.c:2020:2, inlined from 'S_AL_StartBackgroundTrack' at code/client/snd_openal.c:1993:6: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_optimize.o -c code/botlib/be_aas_optimize.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_debug.o -c code/botlib/be_aas_debug.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_move.o -c code/botlib/be_aas_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_weap.o -c code/botlib/be_ai_weap.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_weap.c:32: In function 'strncpy', inlined from 'LoadWeaponConfig' at code/botlib/be_ai_weap.c:222:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_chat.o -c code/botlib/be_ai_chat.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_chat.c:32: In function 'strncpy', inlined from 'BotQueueConsoleMessage' at code/botlib/be_ai_chat.c:345:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotFindMatch' at code/botlib/be_ai_chat.c:1460:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotLoadInitialChat' at code/botlib/be_ai_chat.c:2119:8: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 32 bytes from a string of length 1023 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_goal.o -c code/botlib/be_ai_goal.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/be_ai_goal.c:32: In function 'strncpy', inlined from 'LoadItemConfig' at code/botlib/be_ai_goal.c:284:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'LoadItemConfig' at code/botlib/be_ai_goal.c:317:4: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 1023 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotGoalName' at code/botlib/be_ai_goal.c:689:4, inlined from 'BotDumpAvoidGoals' at code/botlib/be_ai_goal.c:730:4: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncpy', inlined from 'BotGoalName' at code/botlib/be_ai_goal.c:689:4, inlined from 'BotDumpGoalStack' at code/botlib/be_ai_goal.c:1192:3: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_memory.o -c code/botlib/l_memory.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_log.o -c code/botlib/l_log.c In file included from /usr/include/string.h:532, from code/botlib/l_log.c:34: In function 'strncpy', inlined from 'Log_Open' at code/botlib/l_log.c:78:2: /usr/include/bits/string_fortified.h:91:10: warning: '__builtin_strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 91 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sdl_snd.o -c code/sdl/sdl_snd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/client/snd_mixa.o -c code/asm/snd_mixa.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/client/matha.o -c code/asm/matha.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/libmumblelink.o -c code/client/libmumblelink.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_animation.o -c code/renderer/tr_animation.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_animation.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:2: warning: macro expands to multiple statements [-Wmultistatement-macros] 206 | EmitString("81"); \ | ^~~~~~~~~~ code/qcommon/vm_x86.c:361:3: note: in expansion of macro 'MASK_REG' 361 | MASK_REG("E2", andit); // and edx, 0x12345678 | ^~~~~~~~ code/qcommon/vm_x86.c:360:2: note: some parts of macro expansion are not guarded by this 'if' clause 360 | if(andit) | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_cmds.o -c code/renderer/tr_cmds.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_cmds.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sdl_input.o -c code/sdl/sdl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_flares.o -c code/renderer/tr_flares.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_flares.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image.o -c code/renderer/tr_image.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_backend.o -c code/renderer/tr_backend.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_backend.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_curve.o -c code/renderer/tr_curve.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_curve.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_bsp.o -c code/renderer/tr_bsp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_bsp.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_font.o -c code/renderer/tr_font.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_font.c:71: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_bmp.o -c code/renderer/tr_image_bmp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_bmp.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_bmp.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_jpg.o -c code/renderer/tr_image_jpg.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_jpg.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_jpg.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_light.o -c code/renderer/tr_light.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_light.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_precomp.o -c code/botlib/l_precomp.c In file included from /usr/include/string.h:532, from code/botlib/../qcommon/q_shared.h:144, from code/botlib/l_precomp.c:56: In function 'strncat', inlined from 'PC_StringizeTokens' at code/botlib/l_precomp.c:472:3: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncat', inlined from 'PC_StringizeTokens' at code/botlib/l_precomp.c:472:3, inlined from 'PC_ExpandDefine' at code/botlib/l_precomp.c:849:11: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'strncat', inlined from 'PC_Directive_include.part.0' at code/botlib/l_precomp.c:1015:4: /usr/include/bits/string_fortified.h:122:10: warning: '__builtin___strncat_chk' output may be truncated copying 63 bytes from a string of length 1023 [-Wstringop-truncation] 122 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_pcx.o -c code/renderer/tr_image_pcx.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_pcx.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_pcx.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_png.o -c code/renderer/tr_image_png.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_png.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_png.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | code/renderer/tr_image_png.c: In function 'R_LoadPNG': code/renderer/tr_image_png.c:2278:27: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] 2278 | if(!ChunkHeaderLength == 2) | ^~ code/renderer/tr_image_png.c:2278:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2278:8: note: add parentheses around left hand side expression to silence this warning 2278 | if(!ChunkHeaderLength == 2) | ^~~~~~~~~~~~~~~~~~ | ( ) code/renderer/tr_image_png.c:2300:27: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] 2300 | if(!ChunkHeaderLength == 6) | ^~ code/renderer/tr_image_png.c:2300:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2300:8: note: add parentheses around left hand side expression to silence this warning 2300 | if(!ChunkHeaderLength == 6) | ^~~~~~~~~~~~~~~~~~ | ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_tga.o -c code/renderer/tr_image_tga.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_tga.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_tga.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_marks.o -c code/renderer/tr_marks.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_marks.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_init.o -c code/renderer/tr_init.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_init.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_scene.o -c code/renderer/tr_scene.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_scene.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_noise.o -c code/renderer/tr_noise.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_noise.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_noise.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_mesh.o -c code/renderer/tr_mesh.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_mesh.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shade_calc.o -c code/renderer/tr_shade_calc.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade_calc.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shadows.o -c code/renderer/tr_shadows.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shadows.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_main.o -c code/renderer/tr_main.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_main.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_model_iqm.o -c code/renderer/tr_model_iqm.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model_iqm.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_model.o -c code/renderer/tr_model.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/sdl_gamma.o -c code/sdl/sdl_gamma.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_gamma.c:29: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_gamma.c:29: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_world.o -c code/renderer/tr_world.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_world.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_sky.o -c code/renderer/tr_sky.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_sky.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jaricom.o -c code/jpeg-8c/jaricom.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shade.o -c code/renderer/tr_shade.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcapimin.o -c code/jpeg-8c/jcapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcapistd.o -c code/jpeg-8c/jcapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_subs.o -c code/renderer/tr_subs.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_subs.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_subs.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shader.o -c code/renderer/tr_shader.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shader.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jccoefct.o -c code/jpeg-8c/jccoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_surface.o -c code/renderer/tr_surface.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_surface.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcdctmgr.o -c code/jpeg-8c/jcdctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcarith.o -c code/jpeg-8c/jcarith.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jccolor.o -c code/jpeg-8c/jccolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcinit.o -c code/jpeg-8c/jcinit.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcmainct.o -c code/jpeg-8c/jcmainct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcomapi.o -c code/jpeg-8c/jcomapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jctrans.o -c code/jpeg-8c/jctrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdapimin.o -c code/jpeg-8c/jdapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdapistd.o -c code/jpeg-8c/jdapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' 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build/release-linux-i386/renderer/jdcolor.o -c code/jpeg-8c/jdcolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdcoefct.o -c code/jpeg-8c/jdcoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jddctmgr.o -c code/jpeg-8c/jddctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit 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-o build/release-linux-i386/renderer/jdtrans.o -c code/jpeg-8c/jdtrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmarker.o -c code/jpeg-8c/jdmarker.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' 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-Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctflt.o -c code/jpeg-8c/jfdctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdpostct.o -c code/jpeg-8c/jdpostct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctfst.o -c code/jpeg-8c/jfdctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcsample.o -c code/jpeg-8c/jcsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmerge.o -c code/jpeg-8c/jdmerge.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctflt.o -c code/jpeg-8c/jidctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctfst.o -c code/jpeg-8c/jidctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdsample.o -c code/jpeg-8c/jdsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jmemnobs.o -c code/jpeg-8c/jmemnobs.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdhuff.o -c code/jpeg-8c/jdhuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jutils.o -c code/jpeg-8c/jutils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jquant1.o -c code/jpeg-8c/jquant1.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_animation.o -c code/rend2/tr_animation.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_animation.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DSMP -o build/release-linux-i386/renderersmp/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jchuff.o -c code/jpeg-8c/jchuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_backend.o -c code/rend2/tr_backend.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_backend.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_extramath.o -c code/rend2/tr_extramath.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extramath.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extramath.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_cmds.o -c code/rend2/tr_cmds.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_cmds.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jmemmgr.o -c code/jpeg-8c/jmemmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_extensions.o -c code/rend2/tr_extensions.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extensions.c:30: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extensions.c:30: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | code/rend2/tr_extensions.c: In function 'GLimp_InitExtraExtensions': code/rend2/tr_extensions.c:221:25: warning: assignment to 'void (*)(GLenum, GLint *, GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, int *, int *, int)'} from incompatible pointer type 'void (*)(GLenum, const GLint *, const GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, const int *, const int *, int)'} [-Wincompatible-pointer-types] 221 | qglMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawArraysEXT"); | ^ code/rend2/tr_extensions.c:222:27: warning: assignment to 'void (*)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void **, int)'} from incompatible pointer type 'void (*)(GLenum, const GLsizei *, GLenum, const void * const*, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void * const*, int)'} [-Wincompatible-pointer-types] 222 | qglMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawElementsEXT"); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_font.o -c code/rend2/tr_font.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_font.c:71: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_fbo.o -c code/rend2/tr_fbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_fbo.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_fbo.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jquant2.o -c code/jpeg-8c/jquant2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_flares.o -c code/rend2/tr_flares.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_flares.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_glsl.o -c code/rend2/tr_glsl.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_glsl.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_glsl.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_bmp.o -c code/rend2/tr_image_bmp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_tga.o -c code/rend2/tr_image_tga.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_jpg.o -c code/rend2/tr_image_jpg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_pcx.o -c code/rend2/tr_image_pcx.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_light.o -c code/rend2/tr_light.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_light.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctint.o -c code/jpeg-8c/jfdctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image.o -c code/rend2/tr_image.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_image.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_mesh.o -c code/rend2/tr_mesh.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_mesh.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_curve.o -c code/rend2/tr_curve.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_curve.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_marks.o -c code/rend2/tr_marks.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_marks.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_png.o -c code/rend2/tr_image_png.c code/rend2/tr_image_png.c: In function 'R_LoadPNG': code/rend2/tr_image_png.c:2282:27: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] 2282 | if(!ChunkHeaderLength == 2) | ^~ code/rend2/tr_image_png.c:2282:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2282:8: note: add parentheses around left hand side expression to silence this warning 2282 | if(!ChunkHeaderLength == 2) | ^~~~~~~~~~~~~~~~~~ | ( ) code/rend2/tr_image_png.c:2304:27: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] 2304 | if(!ChunkHeaderLength == 6) | ^~ code/rend2/tr_image_png.c:2304:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2304:8: note: add parentheses around left hand side expression to silence this warning 2304 | if(!ChunkHeaderLength == 6) | ^~~~~~~~~~~~~~~~~~ | ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_model.o -c code/rend2/tr_model.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_noise.o -c code/rend2/tr_noise.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctint.o -c code/jpeg-8c/jidctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_main.o -c code/rend2/tr_main.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_main.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_postprocess.o -c code/rend2/tr_postprocess.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_postprocess.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_postprocess.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_model_iqm.o -c code/rend2/tr_model_iqm.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model_iqm.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_init.o -c code/rend2/tr_init.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_init.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shadows.o -c code/rend2/tr_shadows.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shadows.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_sky.o -c code/rend2/tr_sky.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_sky.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_scene.o -c code/rend2/tr_scene.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_scene.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_vbo.o -c code/rend2/tr_vbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_vbo.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_vbo.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shader.o -c code/rend2/tr_shader.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shader.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-i386/baseq3/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/baseq3/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_world.o -c code/rend2/tr_world.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_world.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-i386/baseq3/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-i386/baseq3/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_surface.o -c code/rend2/tr_surface.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_surface.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shade.o -c code/rend2/tr_shade.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-i386/baseq3/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-i386/baseq3/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-i386/baseq3/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-i386/baseq3/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shade_calc.o -c code/rend2/tr_shade_calc.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade_calc.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-i386/baseq3/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-i386/baseq3/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-i386/baseq3/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-i386/baseq3/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_bsp.o -c code/rend2/tr_bsp.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_bsp.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190805 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-i386/baseq3/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-i386/baseq3/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-i386/baseq3/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c cat build/release-linux-i386/baseq3/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-i386/baseq3/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-i386/baseq3/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-i386/baseq3/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-i386/baseq3/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_weapons.o -c code/cgame/cg_weapons.c cat build/release-linux-i386/baseq3/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-i386/baseq3/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-i386/baseq3/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-i386/baseq3/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_main.o -c code/game/g_main.c cat build/release-linux-i386/baseq3/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-i386/baseq3/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-i386/baseq3/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-i386/baseq3/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/baseq3/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-i386/baseq3/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-i386/baseq3/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-i386/baseq3/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_active.o -c code/game/g_active.c cat build/release-linux-i386/baseq3/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-i386/baseq3/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-i386/baseq3/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-i386/baseq3/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-i386/baseq3/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-i386/baseq3/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_items.o -c code/game/g_items.c cat build/release-linux-i386/baseq3/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-i386/baseq3/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-i386/baseq3/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_session.o -c code/game/g_session.c cat build/release-linux-i386/baseq3/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-i386/baseq3/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-i386/baseq3/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-i386/baseq3/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_target.o -c code/game/g_target.c cat build/release-linux-i386/baseq3/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_client.o -c code/game/g_client.c cat build/release-linux-i386/baseq3/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_main.o -c code/q3_ui/ui_main.c cat build/release-linux-i386/baseq3/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-i386/baseq3/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-i386/baseq3/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-i386/baseq3/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-i386/baseq3/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-i386/baseq3/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_cinematics.o -c code/q3_ui/ui_cinematics.c cat build/release-linux-i386/baseq3/ui/ui_cinematics.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_cinematics.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_confirm.o -c code/q3_ui/ui_confirm.c cat build/release-linux-i386/baseq3/ui/ui_confirm.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_confirm.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_cdkey.o -c code/q3_ui/ui_cdkey.c cat build/release-linux-i386/baseq3/ui/ui_cdkey.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_cdkey.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_addbots.o -c code/q3_ui/ui_addbots.c cat build/release-linux-i386/baseq3/ui/ui_addbots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_addbots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_team.o -c code/game/g_team.c cat build/release-linux-i386/baseq3/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-i386/baseq3/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_connect.o -c code/q3_ui/ui_connect.c cat build/release-linux-i386/baseq3/ui/ui_connect.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_connect.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_display.o -c code/q3_ui/ui_display.c cat build/release-linux-i386/baseq3/ui/ui_display.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_display.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_credits.o -c code/q3_ui/ui_credits.c cat build/release-linux-i386/baseq3/ui/ui_credits.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_credits.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_menu.o -c code/q3_ui/ui_menu.c cat build/release-linux-i386/baseq3/ui/ui_menu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_menu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_atoms.o -c code/q3_ui/ui_atoms.c cat build/release-linux-i386/baseq3/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_demo2.o -c code/q3_ui/ui_demo2.c cat build/release-linux-i386/baseq3/ui/ui_demo2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_demo2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_network.o -c code/q3_ui/ui_network.c cat build/release-linux-i386/baseq3/ui/ui_network.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_network.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_mods.o -c code/q3_ui/ui_mods.c cat build/release-linux-i386/baseq3/ui/ui_mods.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_mods.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_ingame.o -c code/q3_ui/ui_ingame.c cat build/release-linux-i386/baseq3/ui/ui_ingame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_ingame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_options.o -c code/q3_ui/ui_options.c cat build/release-linux-i386/baseq3/ui/ui_options.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_options.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_loadconfig.o -c code/q3_ui/ui_loadconfig.c cat build/release-linux-i386/baseq3/ui/ui_loadconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_loadconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_mfield.o -c code/q3_ui/ui_mfield.c cat build/release-linux-i386/baseq3/ui/ui_mfield.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_mfield.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_gameinfo.o -c code/q3_ui/ui_gameinfo.c cat build/release-linux-i386/baseq3/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_playersettings.o -c code/q3_ui/ui_playersettings.c cat build/release-linux-i386/baseq3/ui/ui_playersettings.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_playersettings.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_preferences.o -c code/q3_ui/ui_preferences.c cat build/release-linux-i386/baseq3/ui/ui_preferences.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_preferences.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_playermodel.o -c code/q3_ui/ui_playermodel.c cat build/release-linux-i386/baseq3/ui/ui_playermodel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_playermodel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_removebots.o -c code/q3_ui/ui_removebots.c cat build/release-linux-i386/baseq3/ui/ui_removebots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_removebots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_saveconfig.o -c code/q3_ui/ui_saveconfig.c cat build/release-linux-i386/baseq3/ui/ui_saveconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_saveconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_serverinfo.o -c code/q3_ui/ui_serverinfo.c cat build/release-linux-i386/baseq3/ui/ui_serverinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_serverinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_setup.o -c code/q3_ui/ui_setup.c cat build/release-linux-i386/baseq3/ui/ui_setup.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_setup.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sparena.o -c code/q3_ui/ui_sparena.c cat build/release-linux-i386/baseq3/ui/ui_sparena.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sparena.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_players.o -c code/q3_ui/ui_players.c cat build/release-linux-i386/baseq3/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_specifyserver.o -c code/q3_ui/ui_specifyserver.c cat build/release-linux-i386/baseq3/ui/ui_specifyserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_specifyserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_controls2.o -c code/q3_ui/ui_controls2.c cat build/release-linux-i386/baseq3/ui/ui_controls2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_controls2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sound.o -c code/q3_ui/ui_sound.c cat build/release-linux-i386/baseq3/ui/ui_sound.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sound.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sppostgame.o -c code/q3_ui/ui_sppostgame.c cat build/release-linux-i386/baseq3/ui/ui_sppostgame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sppostgame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_splevel.o -c code/q3_ui/ui_splevel.c cat build/release-linux-i386/baseq3/ui/ui_splevel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_splevel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_spskill.o -c code/q3_ui/ui_spskill.c cat build/release-linux-i386/baseq3/ui/ui_spskill.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_spskill.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_team.o -c code/q3_ui/ui_team.c cat build/release-linux-i386/baseq3/ui/ui_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_qmenu.o -c code/q3_ui/ui_qmenu.c cat build/release-linux-i386/baseq3/ui/ui_qmenu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_qmenu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_teamorders.o -c code/q3_ui/ui_teamorders.c cat build/release-linux-i386/baseq3/ui/ui_teamorders.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_teamorders.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_syscalls.o -c code/ui/ui_syscalls.c cat build/release-linux-i386/missionpack/ui/ui_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/missionpack/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-i386/missionpack/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-i386/missionpack/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-i386/missionpack/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_servers2.o -c code/q3_ui/ui_servers2.c cat build/release-linux-i386/baseq3/ui/ui_servers2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_servers2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_video.o -c code/q3_ui/ui_video.c cat build/release-linux-i386/baseq3/ui/ui_video.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_video.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 1698 | else | ^~~~ code/game/bg_pmove.c:1704:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 1704 | pm->ps->weaponTime += addTime; | ^~ cat build/release-linux-i386/missionpack/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-i386/missionpack/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-i386/missionpack/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-i386/missionpack/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-i386/missionpack/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-i386/missionpack/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-i386/missionpack/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-i386/missionpack/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-i386/missionpack/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-i386/missionpack/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-i386/missionpack/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-i386/missionpack/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-i386/missionpack/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_startserver.o -c code/q3_ui/ui_startserver.c cat build/release-linux-i386/baseq3/ui/ui_startserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_startserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c cat build/release-linux-i386/missionpack/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-i386/missionpack/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-i386/missionpack/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-i386/missionpack/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_newdraw.o -c code/cgame/cg_newdraw.c code/cgame/cg_newdraw.c: In function 'CG_CheckOrderPending.part.0': code/cgame/cg_newdraw.c:103:28: warning: '%s' directive argument is null [-Wformat-overflow=] 103 | trap_SendConsoleCommand(va("cmd vsay_team %s\n", p2)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ cat build/release-linux-i386/missionpack/cgame/cg_newdraw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_newdraw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-i386/missionpack/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-i386/missionpack/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_main.o -c code/game/g_main.c cat build/release-linux-i386/missionpack/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-i386/missionpack/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-i386/missionpack/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-i386/missionpack/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_shared.o -c code/ui/ui_shared.c cat build/release-linux-i386/missionpack/ui/ui_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/missionpack/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-i386/missionpack/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-i386/missionpack/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-i386/missionpack/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_weapons.o -c code/cgame/cg_weapons.c cat build/release-linux-i386/missionpack/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_client.o -c code/game/g_client.c cat build/release-linux-i386/missionpack/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_items.o -c code/game/g_items.c cat build/release-linux-i386/missionpack/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_active.o -c code/game/g_active.c cat build/release-linux-i386/missionpack/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-i386/missionpack/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-i386/missionpack/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-i386/missionpack/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 1698 | else | ^~~~ code/game/bg_pmove.c:1704:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 1704 | pm->ps->weaponTime += addTime; | ^~ cat build/release-linux-i386/missionpack/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-i386/missionpack/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-i386/missionpack/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_session.o -c code/game/g_session.c cat build/release-linux-i386/missionpack/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-i386/missionpack/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-i386/missionpack/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_target.o -c code/game/g_target.c cat build/release-linux-i386/missionpack/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-i386/missionpack/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-i386/missionpack/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-i386/missionpack/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-i386/missionpack/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_atoms.o -c code/ui/ui_atoms.c cat build/release-linux-i386/missionpack/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-i386/missionpack/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-i386/missionpack/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_gameinfo.o -c code/ui/ui_gameinfo.c cat build/release-linux-i386/missionpack/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/etc/lcc.o -c code/tools/lcc/etc/lcc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/etc/bytecode.o -c code/tools/lcc/etc/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_team.o -c code/game/g_team.c cat build/release-linux-i386/missionpack/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/alloc.o -c code/tools/lcc/src/alloc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/bind.o -c code/tools/lcc/src/bind.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/lburg.o -c code/tools/lcc/lburg/lburg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/bytecode.o -c code/tools/lcc/src/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/gram.o -c code/tools/lcc/lburg/gram.c code/tools/lcc/lburg/gram.c:15:21: warning: 'yysccsid' defined but not used [-Wunused-const-variable=] 15 | YYCONST static char yysccsid[] = "@(#)yaccpar 1.8 (Berkeley +Cygnus.28) 01/20/91"; | ^~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/dag.o -c code/tools/lcc/src/dag.c code/tools/lcc/src/dag.c: In function 'emitcode': code/tools/lcc/src/dag.c:521:18: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 521 | case Label: if (cp->u.forest) | ^~ code/tools/lcc/src/dag.c:522:39: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 522 | (*IR->emit)(cp->u.forest); break; | ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/event.o -c code/tools/lcc/src/event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-i386/missionpack/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/error.o -c code/tools/lcc/src/error.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/enode.o -c code/tools/lcc/src/enode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/inits.o -c code/tools/lcc/src/inits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/init.o -c code/tools/lcc/src/init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_players.o -c code/ui/ui_players.c cat build/release-linux-i386/missionpack/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/input.o -c code/tools/lcc/src/input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/list.o -c code/tools/lcc/src/list.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/gen.o -c code/tools/lcc/src/gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/decl.o -c code/tools/lcc/src/decl.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/null.o -c code/tools/lcc/src/null.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/expr.o -c code/tools/lcc/src/expr.c code/tools/lcc/src/expr.c: In function 'unary': code/tools/lcc/src/expr.c:161:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 161 | else | ^~~~ code/tools/lcc/src/expr.c:162:36: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 162 | typeerror(ADD, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:172:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 172 | } else | ^~~~ code/tools/lcc/src/expr.c:173:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 173 | typeerror(SUB, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:178:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 178 | } else | ^~~~ code/tools/lcc/src/expr.c:179:37: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 179 | typeerror(BCOM, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:183:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 183 | else | ^~~~ code/tools/lcc/src/expr.c:184:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 184 | typeerror(NOT, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c: In function 'postfix': code/tools/lcc/src/expr.c:320:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 320 | } else | ^~~~ code/tools/lcc/src/expr.c:321:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 321 | error("field name expected\n"); break; | ^~~~~ code/tools/lcc/src/expr.c:333:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 333 | } else | ^~~~ code/tools/lcc/src/expr.c:334:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 334 | error("field name expected\n"); break; | ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/lex.o -c code/tools/lcc/src/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/main.o -c code/tools/lcc/src/main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/prof.o -c code/tools/lcc/src/prof.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/output.o -c code/tools/lcc/src/output.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/profio.o -c code/tools/lcc/src/profio.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/string.o -c code/tools/lcc/src/string.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-i386/missionpack/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/tree.o -c code/tools/lcc/src/tree.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/sym.o -c code/tools/lcc/src/sym.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/simp.o -c code/tools/lcc/src/simp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/stmt.o -c code/tools/lcc/src/stmt.c code/tools/lcc/src/stmt.c: In function 'statement': code/tools/lcc/src/stmt.c:186:12: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 186 | } else | ^~~~ code/tools/lcc/src/stmt.c:187:45: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 187 | error("missing label in goto\n"); expect(';'); | ^~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/trace.o -c code/tools/lcc/src/trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/symbolic.o -c code/tools/lcc/src/symbolic.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/types.o -c code/tools/lcc/src/types.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/lex.o -c code/tools/lcc/cpp/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/cpp.o -c code/tools/lcc/cpp/cpp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/nlist.o -c code/tools/lcc/cpp/nlist.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/eval.o -c code/tools/lcc/cpp/eval.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/include.o -c code/tools/lcc/cpp/include.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/getopt.o -c code/tools/lcc/cpp/getopt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/hideset.o -c code/tools/lcc/cpp/hideset.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/tokens.o -c code/tools/lcc/cpp/tokens.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/unix.o -c code/tools/lcc/cpp/unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/macro.o -c code/tools/lcc/cpp/macro.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -o build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ded/sv_bot.o build/release-linux-i386/ded/sv_client.o build/release-linux-i386/ded/sv_ccmds.o build/release-linux-i386/ded/sv_game.o build/release-linux-i386/ded/sv_init.o build/release-linux-i386/ded/sv_main.o build/release-linux-i386/ded/sv_net_chan.o build/release-linux-i386/ded/sv_snapshot.o build/release-linux-i386/ded/sv_world.o build/release-linux-i386/ded/cm_load.o build/release-linux-i386/ded/cm_patch.o build/release-linux-i386/ded/cm_polylib.o build/release-linux-i386/ded/cm_test.o build/release-linux-i386/ded/cm_trace.o build/release-linux-i386/ded/cmd.o build/release-linux-i386/ded/common.o build/release-linux-i386/ded/cvar.o build/release-linux-i386/ded/files.o build/release-linux-i386/ded/md4.o build/release-linux-i386/ded/msg.o build/release-linux-i386/ded/net_chan.o build/release-linux-i386/ded/net_ip.o build/release-linux-i386/ded/huffman.o build/release-linux-i386/ded/q_math.o build/release-linux-i386/ded/q_shared.o build/release-linux-i386/ded/unzip.o build/release-linux-i386/ded/ioapi.o build/release-linux-i386/ded/vm.o build/release-linux-i386/ded/vm_interpreted.o build/release-linux-i386/ded/be_aas_bspq3.o build/release-linux-i386/ded/be_aas_cluster.o build/release-linux-i386/ded/be_aas_debug.o build/release-linux-i386/ded/be_aas_entity.o build/release-linux-i386/ded/be_aas_file.o build/release-linux-i386/ded/be_aas_main.o build/release-linux-i386/ded/be_aas_move.o build/release-linux-i386/ded/be_aas_optimize.o build/release-linux-i386/ded/be_aas_reach.o build/release-linux-i386/ded/be_aas_route.o build/release-linux-i386/ded/be_aas_routealt.o build/release-linux-i386/ded/be_aas_sample.o build/release-linux-i386/ded/be_ai_char.o build/release-linux-i386/ded/be_ai_chat.o build/release-linux-i386/ded/be_ai_gen.o build/release-linux-i386/ded/be_ai_goal.o build/release-linux-i386/ded/be_ai_move.o build/release-linux-i386/ded/be_ai_weap.o build/release-linux-i386/ded/be_ai_weight.o build/release-linux-i386/ded/be_ea.o build/release-linux-i386/ded/be_interface.o build/release-linux-i386/ded/l_crc.o build/release-linux-i386/ded/l_libvar.o build/release-linux-i386/ded/l_log.o build/release-linux-i386/ded/l_memory.o build/release-linux-i386/ded/l_precomp.o build/release-linux-i386/ded/l_script.o build/release-linux-i386/ded/l_struct.o build/release-linux-i386/ded/null_client.o build/release-linux-i386/ded/null_input.o build/release-linux-i386/ded/null_snddma.o build/release-linux-i386/ded/con_log.o build/release-linux-i386/ded/sys_main.o build/release-linux-i386/ded/matha.o build/release-linux-i386/ded/snapvector.o build/release-linux-i386/ded/ftola.o build/release-linux-i386/ded/vm_x86.o build/release-linux-i386/ded/sys_unix.o build/release-linux-i386/ded/con_tty.o -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer/tr_animation.o build/release-linux-i386/renderer/tr_backend.o build/release-linux-i386/renderer/tr_bsp.o build/release-linux-i386/renderer/tr_cmds.o build/release-linux-i386/renderer/tr_curve.o build/release-linux-i386/renderer/tr_flares.o build/release-linux-i386/renderer/tr_font.o build/release-linux-i386/renderer/tr_image.o build/release-linux-i386/renderer/tr_image_png.o build/release-linux-i386/renderer/tr_image_jpg.o build/release-linux-i386/renderer/tr_image_bmp.o build/release-linux-i386/renderer/tr_image_tga.o build/release-linux-i386/renderer/tr_image_pcx.o build/release-linux-i386/renderer/tr_init.o build/release-linux-i386/renderer/tr_light.o build/release-linux-i386/renderer/tr_main.o build/release-linux-i386/renderer/tr_marks.o build/release-linux-i386/renderer/tr_mesh.o build/release-linux-i386/renderer/tr_model.o build/release-linux-i386/renderer/tr_model_iqm.o build/release-linux-i386/renderer/tr_noise.o build/release-linux-i386/renderer/tr_scene.o build/release-linux-i386/renderer/tr_shade.o build/release-linux-i386/renderer/tr_shade_calc.o build/release-linux-i386/renderer/tr_shader.o build/release-linux-i386/renderer/tr_shadows.o build/release-linux-i386/renderer/tr_sky.o build/release-linux-i386/renderer/tr_surface.o build/release-linux-i386/renderer/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderer/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/asm/q3asm.o -c code/tools/asm/q3asm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/asm/cmdlib.o -c code/tools/asm/cmdlib.c code/tools/asm/cmdlib.c: In function 'ExpandPathAndArchive': code/tools/asm/cmdlib.c:347:31: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=] 347 | sprintf (archivename, "%s/%s", archivedir, path); | ^ code/tools/asm/cmdlib.c:347:3: note: 'sprintf' output 2 or more bytes (assuming 1025) into a destination of size 1024 347 | sprintf (archivename, "%s/%s", archivedir, path); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/cgame/cg_main.o build/release-linux-i386/baseq3/cgame/bg_misc.o build/release-linux-i386/baseq3/cgame/bg_pmove.o build/release-linux-i386/baseq3/cgame/bg_slidemove.o build/release-linux-i386/baseq3/cgame/bg_lib.o build/release-linux-i386/baseq3/cgame/cg_consolecmds.o build/release-linux-i386/baseq3/cgame/cg_draw.o build/release-linux-i386/baseq3/cgame/cg_drawtools.o build/release-linux-i386/baseq3/cgame/cg_effects.o build/release-linux-i386/baseq3/cgame/cg_ents.o build/release-linux-i386/baseq3/cgame/cg_event.o build/release-linux-i386/baseq3/cgame/cg_info.o build/release-linux-i386/baseq3/cgame/cg_localents.o build/release-linux-i386/baseq3/cgame/cg_marks.o build/release-linux-i386/baseq3/cgame/cg_particles.o build/release-linux-i386/baseq3/cgame/cg_players.o build/release-linux-i386/baseq3/cgame/cg_playerstate.o build/release-linux-i386/baseq3/cgame/cg_predict.o build/release-linux-i386/baseq3/cgame/cg_scoreboard.o build/release-linux-i386/baseq3/cgame/cg_servercmds.o build/release-linux-i386/baseq3/cgame/cg_snapshot.o build/release-linux-i386/baseq3/cgame/cg_view.o build/release-linux-i386/baseq3/cgame/cg_weapons.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/baseq3/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/rend2/tr_animation.o build/release-linux-i386/rend2/tr_backend.o build/release-linux-i386/rend2/tr_bsp.o build/release-linux-i386/rend2/tr_cmds.o build/release-linux-i386/rend2/tr_curve.o build/release-linux-i386/rend2/tr_extramath.o build/release-linux-i386/rend2/tr_extensions.o build/release-linux-i386/rend2/tr_fbo.o build/release-linux-i386/rend2/tr_flares.o build/release-linux-i386/rend2/tr_font.o build/release-linux-i386/rend2/tr_glsl.o build/release-linux-i386/rend2/tr_image.o build/release-linux-i386/rend2/tr_image_png.o build/release-linux-i386/rend2/tr_image_jpg.o build/release-linux-i386/rend2/tr_image_bmp.o build/release-linux-i386/rend2/tr_image_tga.o build/release-linux-i386/rend2/tr_image_pcx.o build/release-linux-i386/rend2/tr_init.o build/release-linux-i386/rend2/tr_light.o build/release-linux-i386/rend2/tr_main.o build/release-linux-i386/rend2/tr_marks.o build/release-linux-i386/rend2/tr_mesh.o build/release-linux-i386/rend2/tr_model.o build/release-linux-i386/rend2/tr_model_iqm.o build/release-linux-i386/rend2/tr_noise.o build/release-linux-i386/rend2/tr_postprocess.o build/release-linux-i386/rend2/tr_scene.o build/release-linux-i386/rend2/tr_shade.o build/release-linux-i386/rend2/tr_shade_calc.o build/release-linux-i386/rend2/tr_shader.o build/release-linux-i386/rend2/tr_shadows.o build/release-linux-i386/rend2/tr_sky.o build/release-linux-i386/rend2/tr_surface.o build/release-linux-i386/rend2/tr_vbo.o build/release-linux-i386/rend2/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderer/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/cgame/cg_main.o build/release-linux-i386/missionpack/cgame/bg_misc.o build/release-linux-i386/missionpack/cgame/bg_pmove.o build/release-linux-i386/missionpack/cgame/bg_slidemove.o build/release-linux-i386/missionpack/cgame/bg_lib.o build/release-linux-i386/missionpack/cgame/cg_consolecmds.o build/release-linux-i386/missionpack/cgame/cg_newdraw.o build/release-linux-i386/missionpack/cgame/cg_draw.o build/release-linux-i386/missionpack/cgame/cg_drawtools.o build/release-linux-i386/missionpack/cgame/cg_effects.o build/release-linux-i386/missionpack/cgame/cg_ents.o build/release-linux-i386/missionpack/cgame/cg_event.o build/release-linux-i386/missionpack/cgame/cg_info.o build/release-linux-i386/missionpack/cgame/cg_localents.o build/release-linux-i386/missionpack/cgame/cg_marks.o build/release-linux-i386/missionpack/cgame/cg_particles.o build/release-linux-i386/missionpack/cgame/cg_players.o build/release-linux-i386/missionpack/cgame/cg_playerstate.o build/release-linux-i386/missionpack/cgame/cg_predict.o build/release-linux-i386/missionpack/cgame/cg_scoreboard.o build/release-linux-i386/missionpack/cgame/cg_servercmds.o build/release-linux-i386/missionpack/cgame/cg_snapshot.o build/release-linux-i386/missionpack/cgame/cg_view.o build/release-linux-i386/missionpack/cgame/cg_weapons.o build/release-linux-i386/missionpack/ui/ui_shared.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer/tr_animation.o build/release-linux-i386/renderer/tr_backend.o build/release-linux-i386/renderer/tr_bsp.o build/release-linux-i386/renderer/tr_cmds.o build/release-linux-i386/renderer/tr_curve.o build/release-linux-i386/renderer/tr_flares.o build/release-linux-i386/renderer/tr_font.o build/release-linux-i386/renderer/tr_image.o build/release-linux-i386/renderer/tr_image_png.o build/release-linux-i386/renderer/tr_image_jpg.o build/release-linux-i386/renderer/tr_image_bmp.o build/release-linux-i386/renderer/tr_image_tga.o build/release-linux-i386/renderer/tr_image_pcx.o build/release-linux-i386/renderer/tr_init.o build/release-linux-i386/renderer/tr_light.o build/release-linux-i386/renderer/tr_main.o build/release-linux-i386/renderer/tr_marks.o build/release-linux-i386/renderer/tr_mesh.o build/release-linux-i386/renderer/tr_model.o build/release-linux-i386/renderer/tr_model_iqm.o build/release-linux-i386/renderer/tr_noise.o build/release-linux-i386/renderer/tr_scene.o build/release-linux-i386/renderer/tr_shade.o build/release-linux-i386/renderer/tr_shade_calc.o build/release-linux-i386/renderer/tr_shader.o build/release-linux-i386/renderer/tr_shadows.o build/release-linux-i386/renderer/tr_sky.o build/release-linux-i386/renderer/tr_surface.o build/release-linux-i386/renderer/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderersmp/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/rend2/tr_animation.o build/release-linux-i386/rend2/tr_backend.o build/release-linux-i386/rend2/tr_bsp.o build/release-linux-i386/rend2/tr_cmds.o build/release-linux-i386/rend2/tr_curve.o build/release-linux-i386/rend2/tr_extramath.o build/release-linux-i386/rend2/tr_extensions.o build/release-linux-i386/rend2/tr_fbo.o build/release-linux-i386/rend2/tr_flares.o build/release-linux-i386/rend2/tr_font.o build/release-linux-i386/rend2/tr_glsl.o build/release-linux-i386/rend2/tr_image.o build/release-linux-i386/rend2/tr_image_png.o build/release-linux-i386/rend2/tr_image_jpg.o build/release-linux-i386/rend2/tr_image_bmp.o build/release-linux-i386/rend2/tr_image_tga.o build/release-linux-i386/rend2/tr_image_pcx.o build/release-linux-i386/rend2/tr_init.o build/release-linux-i386/rend2/tr_light.o build/release-linux-i386/rend2/tr_main.o build/release-linux-i386/rend2/tr_marks.o build/release-linux-i386/rend2/tr_mesh.o build/release-linux-i386/rend2/tr_model.o build/release-linux-i386/rend2/tr_model_iqm.o build/release-linux-i386/rend2/tr_noise.o build/release-linux-i386/rend2/tr_postprocess.o build/release-linux-i386/rend2/tr_scene.o build/release-linux-i386/rend2/tr_shade.o build/release-linux-i386/rend2/tr_shade_calc.o build/release-linux-i386/rend2/tr_shader.o build/release-linux-i386/rend2/tr_shadows.o build/release-linux-i386/rend2/tr_sky.o build/release-linux-i386/rend2/tr_surface.o build/release-linux-i386/rend2/tr_vbo.o build/release-linux-i386/rend2/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderersmp/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD \ -o build/release-linux-i386/ioquake3.i386 build/release-linux-i386/client/cl_cgame.o build/release-linux-i386/client/cl_cin.o build/release-linux-i386/client/cl_console.o build/release-linux-i386/client/cl_input.o build/release-linux-i386/client/cl_keys.o build/release-linux-i386/client/cl_main.o build/release-linux-i386/client/cl_net_chan.o build/release-linux-i386/client/cl_parse.o build/release-linux-i386/client/cl_scrn.o build/release-linux-i386/client/cl_ui.o build/release-linux-i386/client/cl_avi.o build/release-linux-i386/client/cm_load.o build/release-linux-i386/client/cm_patch.o build/release-linux-i386/client/cm_polylib.o build/release-linux-i386/client/cm_test.o build/release-linux-i386/client/cm_trace.o build/release-linux-i386/client/cmd.o build/release-linux-i386/client/common.o build/release-linux-i386/client/cvar.o build/release-linux-i386/client/files.o build/release-linux-i386/client/md4.o build/release-linux-i386/client/md5.o build/release-linux-i386/client/msg.o build/release-linux-i386/client/net_chan.o build/release-linux-i386/client/net_ip.o build/release-linux-i386/client/huffman.o build/release-linux-i386/client/snd_adpcm.o build/release-linux-i386/client/snd_dma.o build/release-linux-i386/client/snd_mem.o build/release-linux-i386/client/snd_mix.o build/release-linux-i386/client/snd_wavelet.o build/release-linux-i386/client/snd_main.o build/release-linux-i386/client/snd_codec.o build/release-linux-i386/client/snd_codec_wav.o build/release-linux-i386/client/snd_codec_ogg.o build/release-linux-i386/client/qal.o build/release-linux-i386/client/snd_openal.o build/release-linux-i386/client/cl_curl.o build/release-linux-i386/client/sv_bot.o build/release-linux-i386/client/sv_ccmds.o build/release-linux-i386/client/sv_client.o build/release-linux-i386/client/sv_game.o build/release-linux-i386/client/sv_init.o build/release-linux-i386/client/sv_main.o build/release-linux-i386/client/sv_net_chan.o build/release-linux-i386/client/sv_snapshot.o build/release-linux-i386/client/sv_world.o build/release-linux-i386/client/q_math.o build/release-linux-i386/client/q_shared.o build/release-linux-i386/client/unzip.o build/release-linux-i386/client/ioapi.o build/release-linux-i386/client/puff.o build/release-linux-i386/client/vm.o build/release-linux-i386/client/vm_interpreted.o build/release-linux-i386/client/be_aas_bspq3.o build/release-linux-i386/client/be_aas_cluster.o build/release-linux-i386/client/be_aas_debug.o build/release-linux-i386/client/be_aas_entity.o build/release-linux-i386/client/be_aas_file.o build/release-linux-i386/client/be_aas_main.o build/release-linux-i386/client/be_aas_move.o build/release-linux-i386/client/be_aas_optimize.o build/release-linux-i386/client/be_aas_reach.o build/release-linux-i386/client/be_aas_route.o build/release-linux-i386/client/be_aas_routealt.o build/release-linux-i386/client/be_aas_sample.o build/release-linux-i386/client/be_ai_char.o build/release-linux-i386/client/be_ai_chat.o build/release-linux-i386/client/be_ai_gen.o build/release-linux-i386/client/be_ai_goal.o build/release-linux-i386/client/be_ai_move.o build/release-linux-i386/client/be_ai_weap.o build/release-linux-i386/client/be_ai_weight.o build/release-linux-i386/client/be_ea.o build/release-linux-i386/client/be_interface.o build/release-linux-i386/client/l_crc.o build/release-linux-i386/client/l_libvar.o build/release-linux-i386/client/l_log.o build/release-linux-i386/client/l_memory.o build/release-linux-i386/client/l_precomp.o build/release-linux-i386/client/l_script.o build/release-linux-i386/client/l_struct.o build/release-linux-i386/client/sdl_input.o build/release-linux-i386/client/sdl_snd.o build/release-linux-i386/client/con_log.o build/release-linux-i386/client/sys_main.o build/release-linux-i386/client/con_tty.o build/release-linux-i386/client/snd_mixa.o build/release-linux-i386/client/matha.o build/release-linux-i386/client/snapvector.o build/release-linux-i386/client/ftola.o build/release-linux-i386/client/vm_x86.o build/release-linux-i386/client/sys_unix.o build/release-linux-i386/client/libmumblelink.o \ -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp -ldl -lm -lz ld: build/release-linux-i386/client/snd_mixa.o: warning: relocation against `snd_p' in read-only section `.text' ld: warning: creating DT_TEXTREL in a PIE make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/game/g_main.o build/release-linux-i386/baseq3/game/ai_chat.o build/release-linux-i386/baseq3/game/ai_cmd.o build/release-linux-i386/baseq3/game/ai_dmnet.o build/release-linux-i386/baseq3/game/ai_dmq3.o build/release-linux-i386/baseq3/game/ai_main.o build/release-linux-i386/baseq3/game/ai_team.o build/release-linux-i386/baseq3/game/ai_vcmd.o build/release-linux-i386/baseq3/game/bg_misc.o build/release-linux-i386/baseq3/game/bg_pmove.o build/release-linux-i386/baseq3/game/bg_slidemove.o build/release-linux-i386/baseq3/game/bg_lib.o build/release-linux-i386/baseq3/game/g_active.o build/release-linux-i386/baseq3/game/g_arenas.o build/release-linux-i386/baseq3/game/g_bot.o build/release-linux-i386/baseq3/game/g_client.o build/release-linux-i386/baseq3/game/g_cmds.o build/release-linux-i386/baseq3/game/g_combat.o build/release-linux-i386/baseq3/game/g_items.o build/release-linux-i386/baseq3/game/g_mem.o build/release-linux-i386/baseq3/game/g_misc.o build/release-linux-i386/baseq3/game/g_missile.o build/release-linux-i386/baseq3/game/g_mover.o build/release-linux-i386/baseq3/game/g_session.o build/release-linux-i386/baseq3/game/g_spawn.o build/release-linux-i386/baseq3/game/g_svcmds.o build/release-linux-i386/baseq3/game/g_target.o build/release-linux-i386/baseq3/game/g_team.o build/release-linux-i386/baseq3/game/g_trigger.o build/release-linux-i386/baseq3/game/g_utils.o build/release-linux-i386/baseq3/game/g_weapon.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/baseq3/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/game/g_main.o build/release-linux-i386/missionpack/game/ai_chat.o build/release-linux-i386/missionpack/game/ai_cmd.o build/release-linux-i386/missionpack/game/ai_dmnet.o build/release-linux-i386/missionpack/game/ai_dmq3.o build/release-linux-i386/missionpack/game/ai_main.o build/release-linux-i386/missionpack/game/ai_team.o build/release-linux-i386/missionpack/game/ai_vcmd.o build/release-linux-i386/missionpack/game/bg_misc.o build/release-linux-i386/missionpack/game/bg_pmove.o build/release-linux-i386/missionpack/game/bg_slidemove.o build/release-linux-i386/missionpack/game/bg_lib.o build/release-linux-i386/missionpack/game/g_active.o build/release-linux-i386/missionpack/game/g_arenas.o build/release-linux-i386/missionpack/game/g_bot.o build/release-linux-i386/missionpack/game/g_client.o build/release-linux-i386/missionpack/game/g_cmds.o build/release-linux-i386/missionpack/game/g_combat.o build/release-linux-i386/missionpack/game/g_items.o build/release-linux-i386/missionpack/game/g_mem.o build/release-linux-i386/missionpack/game/g_misc.o build/release-linux-i386/missionpack/game/g_missile.o build/release-linux-i386/missionpack/game/g_mover.o build/release-linux-i386/missionpack/game/g_session.o build/release-linux-i386/missionpack/game/g_spawn.o build/release-linux-i386/missionpack/game/g_svcmds.o build/release-linux-i386/missionpack/game/g_target.o build/release-linux-i386/missionpack/game/g_team.o build/release-linux-i386/missionpack/game/g_trigger.o build/release-linux-i386/missionpack/game/g_utils.o build/release-linux-i386/missionpack/game/g_weapon.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/baseq3/ui/ui_main.o build/release-linux-i386/baseq3/ui/bg_misc.o build/release-linux-i386/baseq3/ui/bg_lib.o build/release-linux-i386/baseq3/ui/ui_addbots.o build/release-linux-i386/baseq3/ui/ui_atoms.o build/release-linux-i386/baseq3/ui/ui_cdkey.o build/release-linux-i386/baseq3/ui/ui_cinematics.o build/release-linux-i386/baseq3/ui/ui_confirm.o build/release-linux-i386/baseq3/ui/ui_connect.o build/release-linux-i386/baseq3/ui/ui_controls2.o build/release-linux-i386/baseq3/ui/ui_credits.o build/release-linux-i386/baseq3/ui/ui_demo2.o build/release-linux-i386/baseq3/ui/ui_display.o build/release-linux-i386/baseq3/ui/ui_gameinfo.o build/release-linux-i386/baseq3/ui/ui_ingame.o build/release-linux-i386/baseq3/ui/ui_loadconfig.o build/release-linux-i386/baseq3/ui/ui_menu.o build/release-linux-i386/baseq3/ui/ui_mfield.o build/release-linux-i386/baseq3/ui/ui_mods.o build/release-linux-i386/baseq3/ui/ui_network.o build/release-linux-i386/baseq3/ui/ui_options.o build/release-linux-i386/baseq3/ui/ui_playermodel.o build/release-linux-i386/baseq3/ui/ui_players.o build/release-linux-i386/baseq3/ui/ui_playersettings.o build/release-linux-i386/baseq3/ui/ui_preferences.o build/release-linux-i386/baseq3/ui/ui_qmenu.o build/release-linux-i386/baseq3/ui/ui_removebots.o build/release-linux-i386/baseq3/ui/ui_saveconfig.o build/release-linux-i386/baseq3/ui/ui_serverinfo.o build/release-linux-i386/baseq3/ui/ui_servers2.o build/release-linux-i386/baseq3/ui/ui_setup.o build/release-linux-i386/baseq3/ui/ui_sound.o build/release-linux-i386/baseq3/ui/ui_sparena.o build/release-linux-i386/baseq3/ui/ui_specifyserver.o build/release-linux-i386/baseq3/ui/ui_splevel.o build/release-linux-i386/baseq3/ui/ui_sppostgame.o build/release-linux-i386/baseq3/ui/ui_spskill.o build/release-linux-i386/baseq3/ui/ui_startserver.o build/release-linux-i386/baseq3/ui/ui_team.o build/release-linux-i386/baseq3/ui/ui_teamorders.o build/release-linux-i386/baseq3/ui/ui_video.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/lburg build/release-linux-i386/tools/lburg/lburg.o build/release-linux-i386/tools/lburg/gram.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/lburg/lburg code/tools/lcc/src/dagcheck.md build/release-linux-i386/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3asm build/release-linux-i386/tools/asm/q3asm.o build/release-linux-i386/tools/asm/cmdlib.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3cpp build/release-linux-i386/tools/cpp/cpp.o build/release-linux-i386/tools/cpp/lex.o build/release-linux-i386/tools/cpp/nlist.o build/release-linux-i386/tools/cpp/tokens.o build/release-linux-i386/tools/cpp/macro.o build/release-linux-i386/tools/cpp/eval.o build/release-linux-i386/tools/cpp/include.o build/release-linux-i386/tools/cpp/hideset.o build/release-linux-i386/tools/cpp/getopt.o build/release-linux-i386/tools/cpp/unix.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -Wno-unused -o build/release-linux-i386/tools/rcc/dagcheck.o -c build/release-linux-i386/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3rcc build/release-linux-i386/tools/rcc/alloc.o build/release-linux-i386/tools/rcc/bind.o build/release-linux-i386/tools/rcc/bytecode.o build/release-linux-i386/tools/rcc/dag.o build/release-linux-i386/tools/rcc/dagcheck.o build/release-linux-i386/tools/rcc/decl.o build/release-linux-i386/tools/rcc/enode.o build/release-linux-i386/tools/rcc/error.o build/release-linux-i386/tools/rcc/event.o build/release-linux-i386/tools/rcc/expr.o build/release-linux-i386/tools/rcc/gen.o build/release-linux-i386/tools/rcc/init.o build/release-linux-i386/tools/rcc/inits.o build/release-linux-i386/tools/rcc/input.o build/release-linux-i386/tools/rcc/lex.o build/release-linux-i386/tools/rcc/list.o build/release-linux-i386/tools/rcc/main.o build/release-linux-i386/tools/rcc/null.o build/release-linux-i386/tools/rcc/output.o build/release-linux-i386/tools/rcc/prof.o build/release-linux-i386/tools/rcc/profio.o build/release-linux-i386/tools/rcc/simp.o build/release-linux-i386/tools/rcc/stmt.o build/release-linux-i386/tools/rcc/string.o build/release-linux-i386/tools/rcc/sym.o build/release-linux-i386/tools/rcc/symbolic.o build/release-linux-i386/tools/rcc/trace.o build/release-linux-i386/tools/rcc/tree.o build/release-linux-i386/tools/rcc/types.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3lcc build/release-linux-i386/tools/etc/lcc.o build/release-linux-i386/tools/etc/bytecode.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -o build/release-linux-i386/baseq3/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -o build/release-linux-i386/baseq3/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_main.asm code/q3_ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_addbots.asm code/q3_ui/ui_addbots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_cdkey.asm code/q3_ui/ui_cdkey.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_cinematics.asm code/q3_ui/ui_cinematics.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_atoms.asm code/q3_ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_confirm.asm code/q3_ui/ui_confirm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_connect.asm code/q3_ui/ui_connect.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_credits.asm code/q3_ui/ui_credits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_controls2.asm code/q3_ui/ui_controls2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_demo2.asm code/q3_ui/ui_demo2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_display.asm code/q3_ui/ui_display.c make[2]: Leaving directory 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'/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_menu.asm code/q3_ui/ui_menu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_mods.asm code/q3_ui/ui_mods.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_options.asm code/q3_ui/ui_options.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_network.asm code/q3_ui/ui_network.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_playermodel.asm code/q3_ui/ui_playermodel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_players.asm code/q3_ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_playersettings.asm code/q3_ui/ui_playersettings.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_preferences.asm code/q3_ui/ui_preferences.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_removebots.asm code/q3_ui/ui_removebots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_qmenu.asm code/q3_ui/ui_qmenu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_saveconfig.asm code/q3_ui/ui_saveconfig.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_serverinfo.asm code/q3_ui/ui_serverinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_setup.asm code/q3_ui/ui_setup.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sound.asm code/q3_ui/ui_sound.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sparena.asm code/q3_ui/ui_sparena.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_servers2.asm code/q3_ui/ui_servers2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_specifyserver.asm code/q3_ui/ui_specifyserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sppostgame.asm code/q3_ui/ui_sppostgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_spskill.asm code/q3_ui/ui_spskill.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_splevel.asm code/q3_ui/ui_splevel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_startserver.asm code/q3_ui/ui_startserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_team.asm code/q3_ui/ui_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_teamorders.asm code/q3_ui/ui_teamorders.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_video.asm code/q3_ui/ui_video.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_main.o -c code/ui/ui_main.c cat build/release-linux-i386/missionpack/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -o build/release-linux-i386/missionpack/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -o build/release-linux-i386/missionpack/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_newdraw.asm code/cgame/cg_newdraw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_atoms.asm code/ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_gameinfo.asm code/ui/ui_gameinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_shared.asm code/ui/ui_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_main.asm code/ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_players.asm code/ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/missionpack/ui/ui_main.o build/release-linux-i386/missionpack/ui/ui_atoms.o build/release-linux-i386/missionpack/ui/ui_gameinfo.o build/release-linux-i386/missionpack/ui/ui_players.o build/release-linux-i386/missionpack/ui/ui_shared.o build/release-linux-i386/missionpack/ui/bg_misc.o build/release-linux-i386/missionpack/ui/bg_lib.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/cgame/cg_main.asm build/release-linux-i386/baseq3/cgame/bg_misc.asm build/release-linux-i386/baseq3/cgame/bg_pmove.asm build/release-linux-i386/baseq3/cgame/bg_slidemove.asm build/release-linux-i386/baseq3/cgame/bg_lib.asm build/release-linux-i386/baseq3/cgame/cg_consolecmds.asm build/release-linux-i386/baseq3/cgame/cg_draw.asm build/release-linux-i386/baseq3/cgame/cg_drawtools.asm build/release-linux-i386/baseq3/cgame/cg_effects.asm build/release-linux-i386/baseq3/cgame/cg_ents.asm build/release-linux-i386/baseq3/cgame/cg_event.asm build/release-linux-i386/baseq3/cgame/cg_info.asm build/release-linux-i386/baseq3/cgame/cg_localents.asm build/release-linux-i386/baseq3/cgame/cg_marks.asm build/release-linux-i386/baseq3/cgame/cg_particles.asm build/release-linux-i386/baseq3/cgame/cg_players.asm build/release-linux-i386/baseq3/cgame/cg_playerstate.asm build/release-linux-i386/baseq3/cgame/cg_predict.asm build/release-linux-i386/baseq3/cgame/cg_scoreboard.asm build/release-linux-i386/baseq3/cgame/cg_servercmds.asm build/release-linux-i386/baseq3/cgame/cg_snapshot.asm build/release-linux-i386/baseq3/cgame/cg_view.asm build/release-linux-i386/baseq3/cgame/cg_weapons.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/ui.qvm build/release-linux-i386/missionpack/ui/ui_main.asm build/release-linux-i386/missionpack/ui/ui_atoms.asm build/release-linux-i386/missionpack/ui/ui_gameinfo.asm build/release-linux-i386/missionpack/ui/ui_players.asm build/release-linux-i386/missionpack/ui/ui_shared.asm build/release-linux-i386/missionpack/ui/bg_misc.asm build/release-linux-i386/missionpack/ui/bg_lib.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/baseq3/ui/ui_main.asm build/release-linux-i386/baseq3/ui/bg_misc.asm build/release-linux-i386/baseq3/ui/bg_lib.asm build/release-linux-i386/baseq3/ui/ui_addbots.asm build/release-linux-i386/baseq3/ui/ui_atoms.asm build/release-linux-i386/baseq3/ui/ui_cdkey.asm build/release-linux-i386/baseq3/ui/ui_cinematics.asm build/release-linux-i386/baseq3/ui/ui_confirm.asm build/release-linux-i386/baseq3/ui/ui_connect.asm build/release-linux-i386/baseq3/ui/ui_controls2.asm build/release-linux-i386/baseq3/ui/ui_credits.asm build/release-linux-i386/baseq3/ui/ui_demo2.asm build/release-linux-i386/baseq3/ui/ui_display.asm build/release-linux-i386/baseq3/ui/ui_gameinfo.asm build/release-linux-i386/baseq3/ui/ui_ingame.asm build/release-linux-i386/baseq3/ui/ui_loadconfig.asm build/release-linux-i386/baseq3/ui/ui_menu.asm build/release-linux-i386/baseq3/ui/ui_mfield.asm build/release-linux-i386/baseq3/ui/ui_mods.asm build/release-linux-i386/baseq3/ui/ui_network.asm build/release-linux-i386/baseq3/ui/ui_options.asm build/release-linux-i386/baseq3/ui/ui_playermodel.asm build/release-linux-i386/baseq3/ui/ui_players.asm build/release-linux-i386/baseq3/ui/ui_playersettings.asm build/release-linux-i386/baseq3/ui/ui_preferences.asm build/release-linux-i386/baseq3/ui/ui_qmenu.asm build/release-linux-i386/baseq3/ui/ui_removebots.asm build/release-linux-i386/baseq3/ui/ui_saveconfig.asm build/release-linux-i386/baseq3/ui/ui_serverinfo.asm build/release-linux-i386/baseq3/ui/ui_servers2.asm build/release-linux-i386/baseq3/ui/ui_setup.asm build/release-linux-i386/baseq3/ui/ui_sound.asm build/release-linux-i386/baseq3/ui/ui_sparena.asm build/release-linux-i386/baseq3/ui/ui_specifyserver.asm build/release-linux-i386/baseq3/ui/ui_splevel.asm build/release-linux-i386/baseq3/ui/ui_sppostgame.asm build/release-linux-i386/baseq3/ui/ui_spskill.asm build/release-linux-i386/baseq3/ui/ui_startserver.asm build/release-linux-i386/baseq3/ui/ui_team.asm build/release-linux-i386/baseq3/ui/ui_teamorders.asm build/release-linux-i386/baseq3/ui/ui_video.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/game/g_main.asm build/release-linux-i386/baseq3/game/ai_chat.asm build/release-linux-i386/baseq3/game/ai_cmd.asm build/release-linux-i386/baseq3/game/ai_dmnet.asm build/release-linux-i386/baseq3/game/ai_dmq3.asm build/release-linux-i386/baseq3/game/ai_main.asm build/release-linux-i386/baseq3/game/ai_team.asm build/release-linux-i386/baseq3/game/ai_vcmd.asm build/release-linux-i386/baseq3/game/bg_misc.asm build/release-linux-i386/baseq3/game/bg_pmove.asm build/release-linux-i386/baseq3/game/bg_slidemove.asm build/release-linux-i386/baseq3/game/bg_lib.asm build/release-linux-i386/baseq3/game/g_active.asm build/release-linux-i386/baseq3/game/g_arenas.asm build/release-linux-i386/baseq3/game/g_bot.asm build/release-linux-i386/baseq3/game/g_client.asm build/release-linux-i386/baseq3/game/g_cmds.asm build/release-linux-i386/baseq3/game/g_combat.asm build/release-linux-i386/baseq3/game/g_items.asm build/release-linux-i386/baseq3/game/g_mem.asm build/release-linux-i386/baseq3/game/g_misc.asm build/release-linux-i386/baseq3/game/g_missile.asm build/release-linux-i386/baseq3/game/g_mover.asm build/release-linux-i386/baseq3/game/g_session.asm build/release-linux-i386/baseq3/game/g_spawn.asm build/release-linux-i386/baseq3/game/g_svcmds.asm build/release-linux-i386/baseq3/game/g_target.asm build/release-linux-i386/baseq3/game/g_team.asm build/release-linux-i386/baseq3/game/g_trigger.asm build/release-linux-i386/baseq3/game/g_utils.asm build/release-linux-i386/baseq3/game/g_weapon.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/game/g_main.asm build/release-linux-i386/missionpack/game/ai_chat.asm build/release-linux-i386/missionpack/game/ai_cmd.asm build/release-linux-i386/missionpack/game/ai_dmnet.asm build/release-linux-i386/missionpack/game/ai_dmq3.asm build/release-linux-i386/missionpack/game/ai_main.asm build/release-linux-i386/missionpack/game/ai_team.asm build/release-linux-i386/missionpack/game/ai_vcmd.asm build/release-linux-i386/missionpack/game/bg_misc.asm build/release-linux-i386/missionpack/game/bg_pmove.asm build/release-linux-i386/missionpack/game/bg_slidemove.asm build/release-linux-i386/missionpack/game/bg_lib.asm build/release-linux-i386/missionpack/game/g_active.asm build/release-linux-i386/missionpack/game/g_arenas.asm build/release-linux-i386/missionpack/game/g_bot.asm build/release-linux-i386/missionpack/game/g_client.asm build/release-linux-i386/missionpack/game/g_cmds.asm build/release-linux-i386/missionpack/game/g_combat.asm build/release-linux-i386/missionpack/game/g_items.asm build/release-linux-i386/missionpack/game/g_mem.asm build/release-linux-i386/missionpack/game/g_misc.asm build/release-linux-i386/missionpack/game/g_missile.asm build/release-linux-i386/missionpack/game/g_mover.asm build/release-linux-i386/missionpack/game/g_session.asm build/release-linux-i386/missionpack/game/g_spawn.asm build/release-linux-i386/missionpack/game/g_svcmds.asm build/release-linux-i386/missionpack/game/g_target.asm build/release-linux-i386/missionpack/game/g_team.asm build/release-linux-i386/missionpack/game/g_trigger.asm build/release-linux-i386/missionpack/game/g_utils.asm build/release-linux-i386/missionpack/game/g_weapon.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/cgame/cg_main.asm build/release-linux-i386/missionpack/cgame/bg_misc.asm build/release-linux-i386/missionpack/cgame/bg_pmove.asm build/release-linux-i386/missionpack/cgame/bg_slidemove.asm build/release-linux-i386/missionpack/cgame/bg_lib.asm build/release-linux-i386/missionpack/cgame/cg_consolecmds.asm build/release-linux-i386/missionpack/cgame/cg_newdraw.asm build/release-linux-i386/missionpack/cgame/cg_draw.asm build/release-linux-i386/missionpack/cgame/cg_drawtools.asm build/release-linux-i386/missionpack/cgame/cg_effects.asm build/release-linux-i386/missionpack/cgame/cg_ents.asm build/release-linux-i386/missionpack/cgame/cg_event.asm build/release-linux-i386/missionpack/cgame/cg_info.asm build/release-linux-i386/missionpack/cgame/cg_localents.asm build/release-linux-i386/missionpack/cgame/cg_marks.asm build/release-linux-i386/missionpack/cgame/cg_particles.asm build/release-linux-i386/missionpack/cgame/cg_players.asm build/release-linux-i386/missionpack/cgame/cg_playerstate.asm build/release-linux-i386/missionpack/cgame/cg_predict.asm build/release-linux-i386/missionpack/cgame/cg_scoreboard.asm build/release-linux-i386/missionpack/cgame/cg_servercmds.asm build/release-linux-i386/missionpack/cgame/cg_snapshot.asm build/release-linux-i386/missionpack/cgame/cg_view.asm build/release-linux-i386/missionpack/cgame/cg_weapons.asm build/release-linux-i386/missionpack/ui/ui_shared.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.85296 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/quake3-buildroot + : + /bin/rm -rf -- /usr/src/tmp/quake3-buildroot + PATH=/usr/libexec/rpm-build:/usr/src/bin:/bin:/usr/bin:/usr/X11R6/bin:/usr/games + cd ioquake3 + mkdir -p /usr/src/tmp/quake3-buildroot/usr/bin/ + install -p -D -m644 /usr/src/RPM/SOURCES/quake3.desktop /usr/src/tmp/quake3-buildroot/usr/share/applications/quake3.desktop + cat + chmod +x /usr/src/tmp/quake3-buildroot/usr/bin/quake3 + ln -sf /usr/lib/quake3/ioq3ded.i386 /usr/src/tmp/quake3-buildroot/usr/bin/q3ded + install -D -p -m 0644 /usr/src/RPM/SOURCES/quake3.png /usr/src/tmp/quake3-buildroot/usr/share/icons/hicolor/16x16/apps/quake3.png + mkdir -p /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/ + make copyfiles COPYDIR=/usr/src/tmp/quake3-buildroot/usr/lib/quake3 V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-i386: PLATFORM: linux ARCH: i386 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: i386 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ioquake3.i386 build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/vm/ui.qvm make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[2]: 'build/release-linux-i386/ioq3ded.i386' is up to date. make[2]: 'build/release-linux-i386/ioquake3.i386' is up to date. make[2]: 'build/release-linux-i386/renderer_opengl1_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_opengl1_smp_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_rend2_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_rend2_smp_i386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/cgamei386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/qagamei386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/uii386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/cgamei386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/qagamei386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/uii386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/ui.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/ui.qvm' is up to date. make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3 mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack install -s -m 0755 build/release-linux-i386/ioquake3.i386 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/ioquake3.i386 WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/renderer_opengl1_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_opengl1_i386.so WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/renderer_rend2_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_rend2_i386.so WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/renderer_opengl1_smp_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_opengl1_smp_i386.so WARNING: strip is called in %install by 'install -s' (ignored) WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/baseq3/cgamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/baseq3/qagamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/baseq3/uii386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/missionpack/cgamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/missionpack/qagamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-i386/missionpack/uii386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) make: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + cat + install -pDm0755 /usr/src/RPM/SOURCES/quake3.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3 + install -pDm0755 /usr/src/RPM/SOURCES/quake3-ctf.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3-ctf + install -pDm0644 /usr/src/RPM/SOURCES/quake3.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3 + install -pDm0644 /usr/src/RPM/SOURCES/quake3-ctf.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3-ctf + install -dm1700 /usr/src/tmp/quake3-buildroot/var/lib/quake3/ + /usr/lib/rpm/brp-alt Cleaning files in /usr/src/tmp/quake3-buildroot (auto) mode of './usr/lib/quake3/renderer_opengl1_smp_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/renderer_rend2_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/renderer_opengl1_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/uii386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/qagamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/cgamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/uii386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/qagamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/cgamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) Verifying and fixing files in /usr/src/tmp/quake3-buildroot (binconfig,pkgconfig,libtool,desktop,gnuconfig) Checking contents of files in /usr/src/tmp/quake3-buildroot/ (default) Compressing files in /usr/src/tmp/quake3-buildroot (auto) Adjusting library links in /usr/src/tmp/quake3-buildroot ./var/lib: (from :0) ./usr/lib: (from :0) 056-debuginfo.brp: WARNING: debuginfo without debug sources. Verifying ELF objects in /usr/src/tmp/quake3-buildroot (arch=normal,fhs=normal,lfs=relaxed,lint=relaxed,rpath=normal,stack=normal,textrel=normal,unresolved=normal) verify-elf: WARNING: ./usr/lib/quake3/ioq3ded.i386: uses non-LFS functions: __xstat fcntl fopen mmap open readdir either the file containing the function 'main' or the file containing the function '_IO_stdin_used' is not compiled with -fpic/-fPIC verify-elf: ERROR: ./usr/lib/quake3/ioquake3.i386: TEXTREL entry found: 0x00000000 verify-elf: WARNING: ./usr/lib/quake3/ioquake3.i386: uses non-LFS functions: __xstat fcntl fopen mmap open readdir verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: ceil verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: floorf verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: ceil verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: floorf verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sqrt error: Bad exit status from /usr/src/tmp/rpm-tmp.85296 (%install) RPM build errors: Bad exit status from /usr/src/tmp/rpm-tmp.85296 (%install) Command exited with non-zero status 1 414.90user 20.33system 2:26.42elapsed 297%CPU (0avgtext+0avgdata 61924maxresident)k 0inputs+0outputs (0major+3460325minor)pagefaults 0swaps hsh-rebuild: rebuild of `quake3-1.36-alt3.svn2349.src.rpm' failed. Command exited with non-zero status 1 428.56user 27.12system 3:00.86elapsed 251%CPU (0avgtext+0avgdata 106936maxresident)k 944inputs+0outputs (0major+3777480minor)pagefaults 0swaps