<86>May 4 03:41:07 userdel[2654914]: delete user 'rooter' <86>May 4 03:41:07 userdel[2654914]: removed group 'rooter' owned by 'rooter' <86>May 4 03:41:07 userdel[2654914]: removed shadow group 'rooter' owned by 'rooter' <86>May 4 03:41:07 groupadd[2654947]: group added to /etc/group: name=rooter, GID=1823 <86>May 4 03:41:07 groupadd[2654947]: group added to /etc/gshadow: name=rooter <86>May 4 03:41:07 groupadd[2654947]: new group: name=rooter, GID=1823 <86>May 4 03:41:07 useradd[2654981]: new user: name=rooter, UID=1823, GID=1823, home=/root, shell=/bin/bash, from=none <86>May 4 03:41:07 userdel[2655029]: delete user 'builder' <86>May 4 03:41:07 userdel[2655029]: removed group 'builder' owned by 'builder' <86>May 4 03:41:07 userdel[2655029]: removed shadow group 'builder' owned by 'builder' <86>May 4 03:41:07 groupadd[2655068]: group added to /etc/group: name=builder, GID=1824 <86>May 4 03:41:07 groupadd[2655068]: group added to /etc/gshadow: name=builder <86>May 4 03:41:07 groupadd[2655068]: new group: name=builder, GID=1824 <86>May 4 03:41:07 useradd[2655095]: new user: name=builder, UID=1824, GID=1824, home=/usr/src, shell=/bin/bash, from=none <13>May 4 03:41:12 rpmi: libogg-1.3.5-alt1 sisyphus+278100.3400.1.1 1626058929 installed <13>May 4 03:41:12 rpmi: libglvnd-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:12 rpmi: libidn2-2.3.7-alt1 sisyphus+339505.100.1.2 1706718968 installed <13>May 4 03:41:12 rpmi: libnettle8-3.9.1-alt1 sisyphus+322548.100.1.2 1686176879 installed <13>May 4 03:41:12 rpmi: libvorbis-1.3.7-alt1 sisyphus+275738.100.1.1 1624751601 installed <13>May 4 03:41:12 rpmi: xorg-proto-devel-2024.1-alt1 sisyphus+343583.40.1.1 1711440649 installed <13>May 4 03:41:12 rpmi: libexpat-2.5.0-alt1 sisyphus+309227.100.1.1 1667075764 installed <13>May 4 03:41:12 rpmi: libwayland-server-1.22.0-alt1.1 sisyphus+318010.100.1.1 1680606299 installed <13>May 4 03:41:12 rpmi: libp11-kit-1:0.25.3-alt2 sisyphus+336533.100.1.1 1702645560 installed <13>May 4 03:41:12 rpmi: libtasn1-4.19.0-alt3 sisyphus+327816.100.1.1 1692802615 installed <13>May 4 03:41:12 rpmi: libhogweed6-3.9.1-alt1 sisyphus+322548.100.1.2 1686176879 installed <13>May 4 03:41:12 rpmi: libgnutls30-3.8.4-alt1 sisyphus+343729.100.2.1 1711571288 installed <13>May 4 03:41:12 rpmi: libngtcp2.16-1.4.0-alt1 sisyphus+343912.100.1.1 1711714683 installed <13>May 4 03:41:12 rpmi: libngtcp2_crypto_gnutls8-1.4.0-alt1 sisyphus+343912.100.1.1 1711714683 installed <13>May 4 03:41:12 rpmi: libGLES-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:12 rpmi: libOpenGL-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:12 rpmi: libflac12-1.4.3-alt2 sisyphus+343354.100.1.1 1711118098 installed <13>May 4 03:41:12 rpmi: libogg-devel-1.3.5-alt1 sisyphus+278100.3400.1.1 1626058929 installed <13>May 4 03:41:12 rpmi: libspeexdsp-1.2.1-alt1_5 sisyphus+328229.100.1.1 1693337818 installed <13>May 4 03:41:12 rpmi: libspeex-1.2.1-alt1 sisyphus+339763.100.1.1 1707113839 installed <13>May 4 03:41:12 rpmi: libopenal1-1.22.2-alt2 sisyphus+331513.100.1.2 1697028598 installed <13>May 4 03:41:12 rpmi: publicsuffix-list-dafsa-20240415-alt1 sisyphus+345249.100.1.1 1713270235 installed <13>May 4 03:41:12 rpmi: libpsl-0.21.5-alt1 sisyphus+338474.100.1.1 1705684769 installed <13>May 4 03:41:12 rpmi: libnghttp3.9-1.2.0-alt1 sisyphus+343912.200.1.1 1711714725 installed <13>May 4 03:41:12 rpmi: libnghttp2-1.61.0-alt1 sisyphus+344450.100.1.1 1712304117 installed <13>May 4 03:41:12 rpmi: openldap-common-2.6.7-alt1 sisyphus+343335.200.1.1 1711113916 installed <13>May 4 03:41:12 rpmi: libntlm-1.5-alt1 sisyphus+278100.3300.1.1 1626058899 installed <13>May 4 03:41:12 rpmi: libidn-1.37-alt2 sisyphus+300849.100.1.1 1653769687 installed <13>May 4 03:41:12 rpmi: libverto-0.3.2-alt1_1 sisyphus+321176.2200.10.2 1684803947 installed <13>May 4 03:41:12 rpmi: liblmdb-0.9.32-alt1 sisyphus+342426.100.1.1 1710124288 installed <13>May 4 03:41:12 rpmi: libkeyutils-1.6.3-alt1 sisyphus+266061.100.1.1 1612919566 installed <13>May 4 03:41:12 rpmi: libcom_err-1.46.4.0.5.4cda-alt1 sisyphus+283826.100.1.1 1629975345 installed <13>May 4 03:41:12 rpmi: libbrotlicommon-1.1.0-alt1 sisyphus+328501.100.1.1 1693598419 installed <13>May 4 03:41:12 rpmi: libbrotlidec-1.1.0-alt1 sisyphus+328501.100.1.1 1693598419 installed <13>May 4 03:41:12 rpmi: libopus-1.5.1-alt1 sisyphus+342127.200.2.2 1709717988 installed <13>May 4 03:41:12 rpmi: libmpg123-1:1.32.6-alt1 sisyphus+344452.200.2.1 1712305494 installed <13>May 4 03:41:12 rpmi: liblame-3.100-alt1 sisyphus+276241.100.1.2 1624925657 installed <13>May 4 03:41:12 rpmi: libgsm-1.0.17-alt1 sisyphus+275359.100.2.1 1624907612 installed <13>May 4 03:41:12 rpmi: libsndfile-1.1.0-alt1 sisyphus+339776.7300.6.2 1707350065 installed <13>May 4 03:41:12 rpmi: liblz4-1:1.9.4-alt1 sisyphus+309416.100.1.1 1667412981 installed <13>May 4 03:41:12 rpmi: libsystemd-1:254.10-alt2 sisyphus+345302.400.3.1 1713818564 installed <13>May 4 03:41:12 rpmi: libdbus-1.14.10-alt1 sisyphus+327286.5700.14.1 1711487401 installed <13>May 4 03:41:12 rpmi: libasyncns-0.8-alt2.qa1 sisyphus+275091.100.1.1 1624402241 installed <13>May 4 03:41:12 rpmi: libxshmfence-1.3.2-alt1 sisyphus+311428.400.1.1 1670577525 installed <13>May 4 03:41:12 rpmi: libX11-locales-3:1.8.8-alt1 sisyphus+343583.100.1.1 1711440719 installed <13>May 4 03:41:12 rpmi: libXdmcp-1.1.5-alt1 sisyphus+343583.700.1.1 1711441061 installed <13>May 4 03:41:12 rpmi: libXau-1.0.11-alt1 sisyphus+311428.100.1.1 1670577439 installed <13>May 4 03:41:12 rpmi: libxcb-1.17.0-alt1 sisyphus+345308.200.1.1 1713342004 installed <13>May 4 03:41:12 rpmi: libX11-3:1.8.8-alt1 sisyphus+343583.100.1.1 1711440719 installed <13>May 4 03:41:12 rpmi: libXext-1.3.6-alt1 sisyphus+343583.1000.1.1 1711441101 installed <13>May 4 03:41:12 rpmi: libXxf86vm-1.1.5-alt1 sisyphus+308663.1400.1.1 1666168523 installed <13>May 4 03:41:12 rpmi: libXfixes-6.0.1-alt1 sisyphus+331490.300.1.1 1697023233 installed <13>May 4 03:41:12 rpmi: libXrender-0.9.11-alt1 sisyphus+308841.100.1.1 1666436130 installed <13>May 4 03:41:12 rpmi: libXrandr-1.5.4-alt1 sisyphus+330992.100.1.1 1696485400 installed <13>May 4 03:41:13 rpmi: libxcb-devel-1.17.0-alt1 sisyphus+345308.200.1.1 1713342004 installed <13>May 4 03:41:13 rpmi: libX11-devel-3:1.8.8-alt1 sisyphus+343583.100.1.1 1711440719 installed <13>May 4 03:41:13 rpmi: libpulseaudio-17.0-alt2 sisyphus+339257.100.1.1 1706519226 installed <13>May 4 03:41:13 rpmi: libwayland-client-1.22.0-alt1.1 sisyphus+318010.100.1.1 1680606299 installed <13>May 4 03:41:13 rpmi: libpciaccess-1:0.18.1-alt1 sisyphus+343583.300.1.1 1711440789 installed <13>May 4 03:41:13 rpmi: libdrm-1:2.4.120-alt1 sisyphus+338137.100.1.2 1705653179 installed <13>May 4 03:41:13 rpmi: libGLX-mesa-4:24.0.6-alt1 sisyphus+345881.100.1.1 1714144931 installed <13>May 4 03:41:13 rpmi: libGLX-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:13 rpmi: libGL-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:13 rpmi: libGLU-4:9.0.1-alt1 sisyphus+278350.100.1.2 1626174382 installed <13>May 4 03:41:13 rpmi: libgbm-4:24.0.6-alt1 sisyphus+345881.100.1.1 1714144931 installed <13>May 4 03:41:13 rpmi: libEGL-mesa-4:24.0.6-alt1 sisyphus+345881.100.1.1 1714144931 installed <13>May 4 03:41:13 rpmi: libEGL-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:13 rpmi: libglvnd-devel-7:1.7.0-alt1 sisyphus+330949.100.1.1 1696424893 installed <13>May 4 03:41:13 rpmi: libGLU-devel-4:9.0.1-alt1 sisyphus+278350.100.1.2 1626174382 installed <13>May 4 03:41:13 rpmi: libreadline7-7.0.3-alt5 sisyphus+328858.200.1.1 1694010737 installed <13>May 4 03:41:13 rpmi: bc-1:1.07.1-alt1 sisyphus+278100.400.1.1 1626056612 installed <13>May 4 03:41:13 rpmi: rpm-macros-alternatives-0.5.2-alt2 sisyphus+315270.200.2.1 1676457367 installed <13>May 4 03:41:13 rpmi: alternatives-0.5.2-alt2 sisyphus+315270.200.2.1 1676457367 installed <13>May 4 03:41:13 rpmi: ca-certificates-2024.02.24-alt1 sisyphus+341362.100.1.1 1708791001 installed <13>May 4 03:41:13 rpmi: ca-trust-0.2.0-alt1 sisyphus+344843.100.1.1 1712743326 installed <13>May 4 03:41:13 rpmi: p11-kit-trust-1:0.25.3-alt2 sisyphus+336533.100.1.1 1702645560 installed <13>May 4 03:41:14 rpmi: libcrypto3-3.1.5-alt2 sisyphus+343320.140.3.1 1711982212 installed <13>May 4 03:41:14 rpmi: libssl3-3.1.5-alt2 sisyphus+343320.140.3.1 1711982212 installed <86>May 4 03:41:14 groupadd[2679305]: group added to /etc/group: name=_keytab, GID=999 <86>May 4 03:41:14 groupadd[2679305]: group added to /etc/gshadow: name=_keytab <86>May 4 03:41:14 groupadd[2679305]: new group: name=_keytab, GID=999 <13>May 4 03:41:14 rpmi: libkrb5-1.21.2-alt2 sisyphus+338902.100.2.1 1706700934 installed <13>May 4 03:41:14 rpmi: libgsasl-2.2.0-alt1 sisyphus+333173.100.1.1 1698696954 installed <86>May 4 03:41:14 groupadd[2679700]: group added to /etc/group: name=sasl, GID=998 <86>May 4 03:41:14 groupadd[2679700]: group added to /etc/gshadow: name=sasl <86>May 4 03:41:14 groupadd[2679700]: new group: name=sasl, GID=998 <13>May 4 03:41:14 rpmi: libsasl2-3-2.1.28-alt2 sisyphus+343335.100.1.1 1711112544 installed <13>May 4 03:41:14 rpmi: libldap2-2.6.7-alt1 sisyphus+343335.200.1.1 1711113916 installed <13>May 4 03:41:14 rpmi: libssh2-1.11.0-alt2 sisyphus+339356.100.1.1 1706593137 installed <13>May 4 03:41:14 rpmi: libcurl-8.7.1-alt2 sisyphus+345773.100.1.1 1713974723 installed <13>May 4 03:41:14 rpmi: alsa-ucm-conf-1.2.10-alt2 sisyphus+337619.100.1.1 1704220124 installed <13>May 4 03:41:14 rpmi: alsa-topology-conf-1.2.5.1-alt1 sisyphus+274777.100.1.1 1624089141 installed <13>May 4 03:41:14 rpmi: libalsa-1:1.2.10-alt2 sisyphus+337619.200.1.1 1704220185 installed <13>May 4 03:41:14 rpmi: libSDL-1.2.14-alt10 sisyphus+284852.100.1.1 1631107838 installed <13>May 4 03:41:14 rpmi: libSDL-devel-1.2.14-alt10 sisyphus+284852.100.1.1 1631107838 installed <13>May 4 03:41:14 rpmi: libcurl-devel-8.7.1-alt2 sisyphus+345773.100.1.1 1713974723 installed <13>May 4 03:41:14 rpmi: libopenal-devel-1.22.2-alt2 sisyphus+331513.100.1.2 1697028598 installed <13>May 4 03:41:14 rpmi: libspeex-devel-1.2.1-alt1 sisyphus+339763.100.1.1 1707113839 installed <13>May 4 03:41:14 rpmi: libspeexdsp-devel-1.2.1-alt1_5 sisyphus+328229.100.1.1 1693337818 installed <13>May 4 03:41:14 rpmi: libvorbis-devel-1.3.7-alt1 sisyphus+275738.100.1.1 1624751601 installed <13>May 4 03:41:14 rpmi: zlib-devel-1.3.1-alt1 sisyphus+342532.100.1.1 1710232285 installed Building target platforms: x86_64 Building for target x86_64 Wrote: /usr/src/in/nosrpm/quake3-1.36-alt7.svn2349.nosrc.rpm (w1.gzdio) Installing quake3-1.36-alt7.svn2349.src.rpm Building target platforms: x86_64 Building for target x86_64 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.75528 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf ioquake3 + echo 'Source #0 (ioquake3-r2349.tar.bz2):' Source #0 (ioquake3-r2349.tar.bz2): + /bin/bzip2 -dc /usr/src/RPM/SOURCES/ioquake3-r2349.tar.bz2 + /bin/tar -xf - + cd ioquake3 + /bin/chmod -c -Rf u+rwX,go-w . + echo 'Patch #0 (quake3-alt-aarch64.patch):' Patch #0 (quake3-alt-aarch64.patch): + /usr/bin/patch -p2 patching file code/qcommon/q_platform.h + echo 'Patch #1 (quake3-alt-no-pie.patch):' Patch #1 (quake3-alt-no-pie.patch): + /usr/bin/patch -p2 patching file Makefile + echo 'Patch #2 (quake3-alt-riscv64-loongarch64.patch):' Patch #2 (quake3-alt-riscv64-loongarch64.patch): + /usr/bin/patch -p2 patching file code/qcommon/q_platform.h ++ find -name .svn + rm -rf ./ui/.svn ./misc/setup/pkg/ioquake3m/.svn ./misc/setup/pkg/ioquake3d/.svn ./misc/setup/pkg/ioquake3/.svn ./misc/setup/pkg/.svn ./misc/setup/MacOSX/.svn ./misc/setup/.svn ./misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/.svn ./misc/osxfe/ioquake3fe/English.lproj/.svn ./misc/osxfe/ioquake3fe/.svn ./misc/osxfe/.svn ./misc/nsis/.svn ./misc/msvc10/.svn ./misc/msvc/.svn ./misc/.svn ./code/zlib/.svn ./code/ui/.svn ./code/tools/lcc/src/.svn ./code/tools/lcc/lburg/.svn ./code/tools/lcc/etc/.svn ./code/tools/lcc/doc/.svn ./code/tools/lcc/cpp/.svn ./code/tools/lcc/.svn ./code/tools/asm/.svn ./code/tools/.svn ./code/sys/.svn ./code/server/.svn ./code/sdl/.svn ./code/renderer/.svn ./code/rend2/.svn ./code/qcommon/.svn ./code/q3_ui/.svn ./code/null/.svn ./code/libspeex/include/speex/.svn ./code/libspeex/include/.svn ./code/libspeex/.svn ./code/libs/win64/.svn ./code/libs/win32/.svn ./code/libs/macosx/.svn ./code/libs/.svn ./code/libcurl/curl/.svn ./code/libcurl/.svn ./code/jpeg-8c/.svn ./code/game/.svn ./code/client/.svn ./code/cgame/.svn ./code/botlib/.svn ./code/asm/.svn ./code/SDL12/include/.svn ./code/SDL12/.svn ./code/AL/.svn ./code/.svn ./.svn code/AL code/SDL12 code/libcurl code/libs + rm -rf code/zlib code/libspeex + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.23226 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + make -j16 release V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-x86_64: PLATFORM: linux ARCH: x86_64 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: x86_64 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-x86_64/ioq3ded.x86_64 build/release-linux-x86_64/ioquake3.x86_64 build/release-linux-x86_64/renderer_opengl1_x86_64.so build/release-linux-x86_64/renderer_opengl1_smp_x86_64.so build/release-linux-x86_64/renderer_rend2_x86_64.so build/release-linux-x86_64/renderer_rend2_smp_x86_64.so build/release-linux-x86_64/baseq3/cgamex86_64.so build/release-linux-x86_64/baseq3/qagamex86_64.so build/release-linux-x86_64/baseq3/uix86_64.so build/release-linux-x86_64/missionpack/cgamex86_64.so build/release-linux-x86_64/missionpack/qagamex86_64.so build/release-linux-x86_64/missionpack/uix86_64.so build/release-linux-x86_64/baseq3/vm/cgame.qvm build/release-linux-x86_64/baseq3/vm/qagame.qvm build/release-linux-x86_64/baseq3/vm/ui.qvm build/release-linux-x86_64/missionpack/vm/qagame.qvm build/release-linux-x86_64/missionpack/vm/cgame.qvm build/release-linux-x86_64/missionpack/vm/ui.qvm make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/md4.o -c code/qcommon/md4.c In function 'mdfour_result', inlined from 'mdfour' at code/qcommon/md4.c:193:2, inlined from 'Com_BlockChecksum' at code/qcommon/md4.c:203:2: code/qcommon/md4.c:180:11: warning: storing the address of local variable 'md' in 'm' [-Wdangling-pointer=] 180 | m = md; | ~~^~~~ code/qcommon/md4.c: In function 'Com_BlockChecksum': code/qcommon/md4.c:190:23: note: 'md' declared here 190 | struct mdfour md; | ^~ code/qcommon/md4.c:44:23: note: 'm' declared here 44 | static struct mdfour *m; | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_optimize.o -c code/botlib/be_aas_optimize.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_debug.o -c code/botlib/be_aas_debug.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_weap.o -c code/botlib/be_ai_weap.c code/botlib/be_ai_weap.c: In function 'LoadWeaponConfig': code/botlib/be_ai_weap.c:222:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 222 | strncpy(path, filename, MAX_PATH); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_memory.o -c code/botlib/l_memory.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_move.o -c code/botlib/be_aas_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_log.o -c code/botlib/l_log.c code/botlib/l_log.c: In function 'Log_Open': code/botlib/l_log.c:78:9: warning: '__builtin_strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 78 | strncpy(logfile.filename, filename, MAX_LOGFILENAMESIZE); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/null_client.o -c code/null/null_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/null_input.o -c code/null/null_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/null_snddma.o -c code/null/null_snddma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_goal.o -c code/botlib/be_ai_goal.c code/botlib/be_ai_goal.c: In function 'LoadItemConfig': code/botlib/be_ai_goal.c:284:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 284 | strncpy( path, filename, MAX_PATH ); | ^ code/botlib/be_ai_goal.c:317:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 1023 [-Wstringop-truncation] 317 | strncpy(ii->classname, token.string, sizeof(ii->classname)-1); | ^ code/botlib/be_ai_goal.c: In function 'BotDumpAvoidGoals': code/botlib/be_ai_goal.c:689:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 689 | strncpy(name, itemconfig->iteminfo[li->iteminfo].name, size-1); | ^ code/botlib/be_ai_goal.c: In function 'BotDumpGoalStack': code/botlib/be_ai_goal.c:689:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_net_chan.o -c code/client/cl_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_chat.o -c code/botlib/be_ai_chat.c code/botlib/be_ai_chat.c: In function 'BotQueueConsoleMessage': code/botlib/be_ai_chat.c:345:9: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 345 | strncpy(m->message, message, MAX_MESSAGE_SIZE); | ^ code/botlib/be_ai_chat.c: In function 'BotFindMatch': code/botlib/be_ai_chat.c:1460:9: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 1460 | strncpy(match->string, str, MAX_MESSAGE_SIZE); | ^ code/botlib/be_ai_chat.c: In function 'BotLoadInitialChat': code/botlib/be_ai_chat.c:2119:57: warning: '__builtin_strncpy' output may be truncated copying 32 bytes from a string of length 1023 [-Wstringop-truncation] 2119 | strncpy(chattype->name, token.string, MAX_CHATTYPE_NAME); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_cgame.o -c code/client/cl_cgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_console.o -c code/client/cl_console.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_avi.o -c code/client/cl_avi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_input.o -c code/client/cl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_precomp.o -c code/botlib/l_precomp.c code/botlib/l_precomp.c: In function 'PC_StringizeTokens': code/botlib/l_precomp.c:472:17: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 472 | strncat(token->string, t->string, MAX_TOKEN - strlen(token->string) - 1); | ^ code/botlib/l_precomp.c: In function 'PC_Directive_include': code/botlib/l_precomp.c:1015:25: warning: '__builtin___strncat_chk' output may be truncated copying 63 bytes from a string of length 1023 [-Wstringop-truncation] 1015 | strncat(path, token.string, MAX_PATH - 1); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_keys.o -c code/client/cl_keys.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_parse.o -c code/client/cl_parse.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/ded/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:9: warning: macro expands to multiple statements [-Wmultistatement-macros] 206 | EmitString("81"); \ | ^~~~~~~~~~ code/qcommon/vm_x86.c:361:17: note: in expansion of macro 'MASK_REG' 361 | MASK_REG("E2", andit); // and edx, 0x12345678 | ^~~~~~~~ code/qcommon/vm_x86.c:360:9: note: some parts of macro expansion are not guarded by this 'if' clause 360 | if(andit) | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_scrn.o -c code/client/cl_scrn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_ui.o -c code/client/cl_ui.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/md5.o -c code/qcommon/md5.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/md4.o -c code/qcommon/md4.c In function 'mdfour_result', inlined from 'mdfour' at code/qcommon/md4.c:193:2, inlined from 'Com_BlockChecksum' at code/qcommon/md4.c:203:2: code/qcommon/md4.c:180:11: warning: storing the address of local variable 'md' in 'm' [-Wdangling-pointer=] 180 | m = md; | ~~^~~~ code/qcommon/md4.c: In function 'Com_BlockChecksum': code/qcommon/md4.c:190:23: note: 'md' declared here 190 | struct mdfour md; | ^~ code/qcommon/md4.c:44:23: note: 'm' declared here 44 | static struct mdfour *m; | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_adpcm.o -c code/client/snd_adpcm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_mem.o -c code/client/snd_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/ded/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_codec_wav.o -c code/client/snd_codec_wav.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_main.o -c code/client/snd_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_codec_ogg.o -c code/client/snd_codec_ogg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/qal.o -c code/client/qal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_codec.o -c code/client/snd_codec.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_cin.o -c code/client/cl_cin.c code/client/cl_cin.c: In function 'yuv_to_rgb': code/client/cl_cin.c:580:9: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 580 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:580:25: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 580 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:581:9: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 581 | if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; | ^~ code/client/cl_cin.c:581:29: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 581 | if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; | ^~ code/client/cl_cin.c: In function 'yuv_to_rgb24': code/client/cl_cin.c:601:9: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 601 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:601:25: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 601 | if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; | ^~ code/client/cl_cin.c:602:9: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 602 | if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; | ^~ code/client/cl_cin.c:602:31: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 602 | if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_curl.o -c code/client/cl_curl.c code/client/cl_curl.c: In function 'CL_cURL_BeginDownload': code/client/cl_curl.c:260:9: warning: 'CURLOPT_PROGRESSFUNCTION' is deprecated: since 7.32.0. Use CURLOPT_XFERINFOFUNCTION [-Wdeprecated-declarations] 260 | qcurl_easy_setopt(clc.downloadCURL, CURLOPT_PROGRESSFUNCTION, | ^~~~~~~~~~~~~~~~~ In file included from code/client/cl_curl.h:33, from code/client/client.h:34, from code/client/cl_curl.c:24: /usr/include/curl/curl.h:1291:3: note: declared here 1291 | CURLOPTDEPRECATED(CURLOPT_PROGRESSFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 56, | ^~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_wavelet.o -c code/client/snd_wavelet.c In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:66:44, inlined from 'encodeWavelet' at code/client/snd_wavelet.c:157:3: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:122:17: note: at offset -4 into object 'wksp' of size 16388 122 | float wksp[4097], temp; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ In function 'daub4', inlined from 'wt1' at code/client/snd_wavelet.c:68:44, inlined from 'decodeWavelet' at code/client/snd_wavelet.c:183:2: code/client/snd_wavelet.c:33:18: warning: array subscript -1 is outside array bounds of 'float[4097]' [-Warray-bounds=] 33 | float *a=b-1; // numerical recipies so a[1] = b[0] | ^ code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:172:33: note: at offset -4 into object 'wksp' of size 16388 172 | float wksp[4097]; | ^~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_mix.o -c code/client/snd_mix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_dma.o -c code/client/snd_dma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/cl_main.o -c code/client/cl_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snd_openal.o -c code/client/snd_openal.c code/client/snd_openal.c: In function 'S_AL_StartBackgroundTrack': code/client/snd_openal.c:2020:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 2020 | strncpy( s_backgroundLoop, loop, sizeof( s_backgroundLoop ) ); | ^ code/client/snd_openal.c:2020:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] code/client/snd_openal.c:2020:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_debug.o -c code/botlib/be_aas_debug.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_optimize.o -c code/botlib/be_aas_optimize.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_weap.o -c code/botlib/be_ai_weap.c code/botlib/be_ai_weap.c: In function 'LoadWeaponConfig': code/botlib/be_ai_weap.c:222:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 222 | strncpy(path, filename, MAX_PATH); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_log.o -c code/botlib/l_log.c code/botlib/l_log.c: In function 'Log_Open': code/botlib/l_log.c:78:9: warning: '__builtin_strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 78 | strncpy(logfile.filename, filename, MAX_LOGFILENAMESIZE); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_memory.o -c code/botlib/l_memory.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sdl_snd.o -c code/sdl/sdl_snd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_move.o -c code/botlib/be_aas_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/libmumblelink.o -c code/client/libmumblelink.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_animation.o -c code/renderer/tr_animation.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sdl_input.o -c code/sdl/sdl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_goal.o -c code/botlib/be_ai_goal.c code/botlib/be_ai_goal.c: In function 'LoadItemConfig': code/botlib/be_ai_goal.c:284:9: warning: '__builtin_strncpy' specified bound 64 equals destination size [-Wstringop-truncation] 284 | strncpy( path, filename, MAX_PATH ); | ^ code/botlib/be_ai_goal.c:317:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 1023 [-Wstringop-truncation] 317 | strncpy(ii->classname, token.string, sizeof(ii->classname)-1); | ^ code/botlib/be_ai_goal.c: In function 'BotDumpAvoidGoals': code/botlib/be_ai_goal.c:689:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] 689 | strncpy(name, itemconfig->iteminfo[li->iteminfo].name, size-1); | ^ code/botlib/be_ai_goal.c: In function 'BotDumpGoalStack': code/botlib/be_ai_goal.c:689:25: warning: '__builtin_strncpy' output may be truncated copying 31 bytes from a string of length 79 [-Wstringop-truncation] make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_flares.o -c code/renderer/tr_flares.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_cmds.o -c code/renderer/tr_cmds.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_font.o -c code/renderer/tr_font.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_ai_chat.o -c code/botlib/be_ai_chat.c code/botlib/be_ai_chat.c: In function 'BotQueueConsoleMessage': code/botlib/be_ai_chat.c:345:9: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 345 | strncpy(m->message, message, MAX_MESSAGE_SIZE); | ^ code/botlib/be_ai_chat.c: In function 'BotFindMatch': code/botlib/be_ai_chat.c:1460:9: warning: '__builtin_strncpy' specified bound 256 equals destination size [-Wstringop-truncation] 1460 | strncpy(match->string, str, MAX_MESSAGE_SIZE); | ^ code/botlib/be_ai_chat.c: In function 'BotLoadInitialChat': code/botlib/be_ai_chat.c:2119:57: warning: '__builtin_strncpy' output may be truncated copying 32 bytes from a string of length 1023 [-Wstringop-truncation] 2119 | strncpy(chattype->name, token.string, MAX_CHATTYPE_NAME); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image_jpg.o -c code/renderer/tr_image_jpg.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_jpg.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/client/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:9: warning: macro expands to multiple statements [-Wmultistatement-macros] 206 | EmitString("81"); \ | ^~~~~~~~~~ code/qcommon/vm_x86.c:361:17: note: in expansion of macro 'MASK_REG' 361 | MASK_REG("E2", andit); // and edx, 0x12345678 | ^~~~~~~~ code/qcommon/vm_x86.c:360:9: note: some parts of macro expansion are not guarded by this 'if' clause 360 | if(andit) | ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image_tga.o -c code/renderer/tr_image_tga.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_tga.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image_pcx.o -c code/renderer/tr_image_pcx.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_pcx.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_backend.o -c code/renderer/tr_backend.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image_bmp.o -c code/renderer/tr_image_bmp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_bmp.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_light.o -c code/renderer/tr_light.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_mesh.o -c code/renderer/tr_mesh.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image_png.o -c code/renderer/tr_image_png.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_png.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | code/renderer/tr_image_png.c: In function 'R_LoadPNG': code/renderer/tr_image_png.c:2278:55: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] 2278 | if(!ChunkHeaderLength == 2) | ^~ code/renderer/tr_image_png.c:2278:55: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2278:36: note: add parentheses around left hand side expression to silence this warning 2278 | if(!ChunkHeaderLength == 2) | ^~~~~~~~~~~~~~~~~~ | ( ) code/renderer/tr_image_png.c:2300:55: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] 2300 | if(!ChunkHeaderLength == 6) | ^~ code/renderer/tr_image_png.c:2300:55: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2300:36: note: add parentheses around left hand side expression to silence this warning 2300 | if(!ChunkHeaderLength == 6) | ^~~~~~~~~~~~~~~~~~ | ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_noise.o -c code/renderer/tr_noise.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_noise.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_curve.o -c code/renderer/tr_curve.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/l_precomp.o -c code/botlib/l_precomp.c code/botlib/l_precomp.c: In function 'PC_StringizeTokens': code/botlib/l_precomp.c:472:17: warning: '__builtin___strncat_chk' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] 472 | strncat(token->string, t->string, MAX_TOKEN - strlen(token->string) - 1); | ^ code/botlib/l_precomp.c: In function 'PC_Directive_include': code/botlib/l_precomp.c:1015:25: warning: '__builtin___strncat_chk' output may be truncated copying 63 bytes from a string of length 1023 [-Wstringop-truncation] 1015 | strncat(path, token.string, MAX_PATH - 1); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_scene.o -c code/renderer/tr_scene.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_marks.o -c code/renderer/tr_marks.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_init.o -c code/renderer/tr_init.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_model.o -c code/renderer/tr_model.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/sdl_gamma.o -c code/sdl/sdl_gamma.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_gamma.c:29: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_model_iqm.o -c code/renderer/tr_model_iqm.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_shadows.o -c code/renderer/tr_shadows.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_image.o -c code/renderer/tr_image.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_world.o -c code/renderer/tr_world.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jaricom.o -c code/jpeg-8c/jaricom.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_main.o -c code/renderer/tr_main.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_subs.o -c code/renderer/tr_subs.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_subs.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcapistd.o -c code/jpeg-8c/jcapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-x86_64/client/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcapimin.o -c code/jpeg-8c/jcapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_shade_calc.o -c code/renderer/tr_shade_calc.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcinit.o -c code/jpeg-8c/jcinit.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcmainct.o -c code/jpeg-8c/jcmainct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jccoefct.o -c code/jpeg-8c/jccoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcomapi.o -c code/jpeg-8c/jcomapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jccolor.o -c code/jpeg-8c/jccolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcdctmgr.o -c code/jpeg-8c/jcdctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcprepct.o -c code/jpeg-8c/jcprepct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcarith.o -c code/jpeg-8c/jcarith.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdapistd.o -c code/jpeg-8c/jdapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdapimin.o -c code/jpeg-8c/jdapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jctrans.o -c code/jpeg-8c/jctrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdatadst.o -c code/jpeg-8c/jdatadst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdatasrc.o -c code/jpeg-8c/jdatasrc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcmaster.o -c code/jpeg-8c/jcmaster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_shader.o -c code/renderer/tr_shader.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcparam.o -c code/jpeg-8c/jcparam.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcsample.o -c code/jpeg-8c/jcsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_bsp.o -c code/renderer/tr_bsp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jcmarker.o -c code/jpeg-8c/jcmarker.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdcolor.o -c code/jpeg-8c/jdcolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdarith.o -c code/jpeg-8c/jdarith.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdpostct.o -c code/jpeg-8c/jdpostct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jddctmgr.o -c code/jpeg-8c/jddctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdcoefct.o -c code/jpeg-8c/jdcoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdmerge.o -c code/jpeg-8c/jdmerge.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_shade.o -c code/renderer/tr_shade.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdmainct.o -c code/jpeg-8c/jdmainct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdtrans.o -c code/jpeg-8c/jdtrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdmaster.o -c code/jpeg-8c/jdmaster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdinput.o -c code/jpeg-8c/jdinput.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jerror.o -c code/jpeg-8c/jerror.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jfdctflt.o -c code/jpeg-8c/jfdctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_sky.o -c code/renderer/tr_sky.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jfdctfst.o -c code/jpeg-8c/jfdctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jidctflt.o -c code/jpeg-8c/jidctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdsample.o -c code/jpeg-8c/jdsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jidctfst.o -c code/jpeg-8c/jidctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jmemnobs.o -c code/jpeg-8c/jmemnobs.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jutils.o -c code/jpeg-8c/jutils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/tr_surface.o -c code/renderer/tr_surface.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jmemmgr.o -c code/jpeg-8c/jmemmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_animation.o -c code/rend2/tr_animation.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DSMP -o build/release-linux-x86_64/renderersmp/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdmarker.o -c code/jpeg-8c/jdmarker.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_cmds.o -c code/rend2/tr_cmds.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jquant1.o -c code/jpeg-8c/jquant1.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jdhuff.o -c code/jpeg-8c/jdhuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_extramath.o -c code/rend2/tr_extramath.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extramath.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jchuff.o -c code/jpeg-8c/jchuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_extensions.o -c code/rend2/tr_extensions.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extensions.c:30: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | code/rend2/tr_extensions.c: In function 'GLimp_InitExtraExtensions': code/rend2/tr_extensions.c:221:39: warning: assignment to 'void (*)(GLenum, GLint *, GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, int *, int *, int)'} from incompatible pointer type 'void (*)(GLenum, const GLint *, const GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, const int *, const int *, int)'} [-Wincompatible-pointer-types] 221 | qglMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawArraysEXT"); | ^ code/rend2/tr_extensions.c:222:41: warning: assignment to 'void (*)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void **, int)'} from incompatible pointer type 'void (*)(GLenum, const GLsizei *, GLenum, const void * const*, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void * const*, int)'} [-Wincompatible-pointer-types] 222 | qglMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawElementsEXT"); | ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_font.o -c code/rend2/tr_font.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image_jpg.o -c code/rend2/tr_image_jpg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_flares.o -c code/rend2/tr_flares.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jquant2.o -c code/jpeg-8c/jquant2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_fbo.o -c code/rend2/tr_fbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_fbo.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image_pcx.o -c code/rend2/tr_image_pcx.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image_bmp.o -c code/rend2/tr_image_bmp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_backend.o -c code/rend2/tr_backend.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image_tga.o -c code/rend2/tr_image_tga.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_noise.o -c code/rend2/tr_noise.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_light.o -c code/rend2/tr_light.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_mesh.o -c code/rend2/tr_mesh.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_marks.o -c code/rend2/tr_marks.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_postprocess.o -c code/rend2/tr_postprocess.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_postprocess.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_curve.o -c code/rend2/tr_curve.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image_png.o -c code/rend2/tr_image_png.c code/rend2/tr_image_png.c: In function 'R_LoadPNG': code/rend2/tr_image_png.c:2282:55: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] 2282 | if(!ChunkHeaderLength == 2) | ^~ code/rend2/tr_image_png.c:2282:55: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2282:36: note: add parentheses around left hand side expression to silence this warning 2282 | if(!ChunkHeaderLength == 2) | ^~~~~~~~~~~~~~~~~~ | ( ) code/rend2/tr_image_png.c:2304:55: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] 2304 | if(!ChunkHeaderLength == 6) | ^~ code/rend2/tr_image_png.c:2304:55: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2304:36: note: add parentheses around left hand side expression to silence this warning 2304 | if(!ChunkHeaderLength == 6) | ^~~~~~~~~~~~~~~~~~ | ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_glsl.o -c code/rend2/tr_glsl.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_glsl.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_model.o -c code/rend2/tr_model.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_scene.o -c code/rend2/tr_scene.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_init.o -c code/rend2/tr_init.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_model_iqm.o -c code/rend2/tr_model_iqm.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_shadows.o -c code/rend2/tr_shadows.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_shade.o -c code/rend2/tr_shade.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/baseq3/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/baseq3/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jfdctint.o -c code/jpeg-8c/jfdctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-x86_64/baseq3/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/renderer/jidctint.o -c code/jpeg-8c/jidctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-x86_64/baseq3/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_vbo.o -c code/rend2/tr_vbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_vbo.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_world.o -c code/rend2/tr_world.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_shade_calc.o -c code/rend2/tr_shade_calc.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-x86_64/baseq3/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-x86_64/baseq3/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-x86_64/baseq3/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-x86_64/baseq3/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-x86_64/baseq3/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-x86_64/baseq3/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-x86_64/baseq3/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-x86_64/baseq3/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_main.o -c code/rend2/tr_main.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-x86_64/baseq3/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_surface.o -c code/rend2/tr_surface.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-x86_64/baseq3/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-x86_64/baseq3/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c cat build/release-linux-x86_64/baseq3/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_shader.o -c code/rend2/tr_shader.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-x86_64/baseq3/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-x86_64/baseq3/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-x86_64/baseq3/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-x86_64/baseq3/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-x86_64/baseq3/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-x86_64/baseq3/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_sky.o -c code/rend2/tr_sky.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/baseq3/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/baseq3/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-x86_64/baseq3/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-x86_64/baseq3/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-x86_64/baseq3/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-x86_64/baseq3/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/cgame/cg_weapons.o -c code/cgame/cg_weapons.c code/cgame/cg_weapons.c: In function 'CG_AddPlayerWeapon': code/cgame/cg_weapons.c:1268:9: warning: 'MatrixMultiply' accessing 36 bytes in a region of size 12 [-Wstringop-overflow=] 1268 | MatrixMultiply(lerped.axis, ((refEntity_t *)parent)->axis, gun.axis); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/cgame/cg_weapons.c:1268:9: note: referencing argument 2 of type 'float[3][3]' code/cgame/cg_weapons.c:1268:9: note: referencing argument 3 of type 'float[3][3]' In file included from code/cgame/cg_local.h:23, from code/cgame/cg_weapons.c:24: code/cgame/../qcommon/q_shared.h:700:6: note: in a call to function 'MatrixMultiply' 700 | void MatrixMultiply(float in1[3][3], float in2[3][3], float out[3][3]); | ^~~~~~~~~~~~~~ cat build/release-linux-x86_64/baseq3/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-x86_64/baseq3/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-x86_64/baseq3/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_main.o -c code/game/g_main.c cat build/release-linux-x86_64/baseq3/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-x86_64/baseq3/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-x86_64/baseq3/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_active.o -c code/game/g_active.c cat build/release-linux-x86_64/baseq3/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-x86_64/baseq3/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-x86_64/baseq3/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_session.o -c code/game/g_session.c cat build/release-linux-x86_64/baseq3/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-x86_64/baseq3/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-x86_64/baseq3/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_items.o -c code/game/g_items.c cat build/release-linux-x86_64/baseq3/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-x86_64/baseq3/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_bsp.o -c code/rend2/tr_bsp.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-x86_64/baseq3/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-x86_64/baseq3/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_client.o -c code/game/g_client.c cat build/release-linux-x86_64/baseq3/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/baseq3/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-x86_64/baseq3/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_target.o -c code/game/g_target.c cat build/release-linux-x86_64/baseq3/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_main.o -c code/q3_ui/ui_main.c cat build/release-linux-x86_64/baseq3/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-x86_64/baseq3/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-x86_64/baseq3/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_cdkey.o -c code/q3_ui/ui_cdkey.c cat build/release-linux-x86_64/baseq3/ui/ui_cdkey.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_cdkey.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_addbots.o -c code/q3_ui/ui_addbots.c cat build/release-linux-x86_64/baseq3/ui/ui_addbots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_addbots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/baseq3/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_confirm.o -c code/q3_ui/ui_confirm.c cat build/release-linux-x86_64/baseq3/ui/ui_confirm.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_confirm.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_cinematics.o -c code/q3_ui/ui_cinematics.c cat build/release-linux-x86_64/baseq3/ui/ui_cinematics.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_cinematics.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-x86_64/baseq3/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_connect.o -c code/q3_ui/ui_connect.c cat build/release-linux-x86_64/baseq3/ui/ui_connect.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_connect.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-x86_64/baseq3/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-x86_64/baseq3/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_credits.o -c code/q3_ui/ui_credits.c cat build/release-linux-x86_64/baseq3/ui/ui_credits.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_credits.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-x86_64/baseq3/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_team.o -c code/game/g_team.c cat build/release-linux-x86_64/baseq3/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-x86_64/baseq3/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_demo2.o -c code/q3_ui/ui_demo2.c cat build/release-linux-x86_64/baseq3/ui/ui_demo2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_demo2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_display.o -c code/q3_ui/ui_display.c cat build/release-linux-x86_64/baseq3/ui/ui_display.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_display.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_ingame.o -c code/q3_ui/ui_ingame.c cat build/release-linux-x86_64/baseq3/ui/ui_ingame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_ingame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_loadconfig.o -c code/q3_ui/ui_loadconfig.c cat build/release-linux-x86_64/baseq3/ui/ui_loadconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_loadconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_mods.o -c code/q3_ui/ui_mods.c cat build/release-linux-x86_64/baseq3/ui/ui_mods.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_mods.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_menu.o -c code/q3_ui/ui_menu.c cat build/release-linux-x86_64/baseq3/ui/ui_menu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_menu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_options.o -c code/q3_ui/ui_options.c cat build/release-linux-x86_64/baseq3/ui/ui_options.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_options.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_mfield.o -c code/q3_ui/ui_mfield.c cat build/release-linux-x86_64/baseq3/ui/ui_mfield.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_mfield.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_gameinfo.o -c code/q3_ui/ui_gameinfo.c cat build/release-linux-x86_64/baseq3/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_atoms.o -c code/q3_ui/ui_atoms.c cat build/release-linux-x86_64/baseq3/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_network.o -c code/q3_ui/ui_network.c cat build/release-linux-x86_64/baseq3/ui/ui_network.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_network.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_saveconfig.o -c code/q3_ui/ui_saveconfig.c cat build/release-linux-x86_64/baseq3/ui/ui_saveconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_saveconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_removebots.o -c code/q3_ui/ui_removebots.c cat build/release-linux-x86_64/baseq3/ui/ui_removebots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_removebots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_preferences.o -c code/q3_ui/ui_preferences.c cat build/release-linux-x86_64/baseq3/ui/ui_preferences.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_preferences.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_controls2.o -c code/q3_ui/ui_controls2.c cat build/release-linux-x86_64/baseq3/ui/ui_controls2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_controls2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_serverinfo.o -c code/q3_ui/ui_serverinfo.c cat build/release-linux-x86_64/baseq3/ui/ui_serverinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_serverinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_setup.o -c code/q3_ui/ui_setup.c cat build/release-linux-x86_64/baseq3/ui/ui_setup.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_setup.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_sparena.o -c code/q3_ui/ui_sparena.c cat build/release-linux-x86_64/baseq3/ui/ui_sparena.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_sparena.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_playersettings.o -c code/q3_ui/ui_playersettings.c cat build/release-linux-x86_64/baseq3/ui/ui_playersettings.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_playersettings.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_specifyserver.o -c code/q3_ui/ui_specifyserver.c cat build/release-linux-x86_64/baseq3/ui/ui_specifyserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_specifyserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_players.o -c code/q3_ui/ui_players.c cat build/release-linux-x86_64/baseq3/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_sound.o -c code/q3_ui/ui_sound.c cat build/release-linux-x86_64/baseq3/ui/ui_sound.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_sound.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_spskill.o -c code/q3_ui/ui_spskill.c cat build/release-linux-x86_64/baseq3/ui/ui_spskill.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_spskill.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_qmenu.o -c code/q3_ui/ui_qmenu.c cat build/release-linux-x86_64/baseq3/ui/ui_qmenu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_qmenu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_team.o -c code/q3_ui/ui_team.c cat build/release-linux-x86_64/baseq3/ui/ui_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/missionpack/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-x86_64/baseq3/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_teamorders.o -c code/q3_ui/ui_teamorders.c cat build/release-linux-x86_64/baseq3/ui/ui_teamorders.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_teamorders.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_playermodel.o -c code/q3_ui/ui_playermodel.c cat build/release-linux-x86_64/baseq3/ui/ui_playermodel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_playermodel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_servers2.o -c code/q3_ui/ui_servers2.c cat build/release-linux-x86_64/baseq3/ui/ui_servers2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_servers2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_sppostgame.o -c code/q3_ui/ui_sppostgame.c cat build/release-linux-x86_64/baseq3/ui/ui_sppostgame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_sppostgame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_syscalls.o -c code/ui/ui_syscalls.c cat build/release-linux-x86_64/missionpack/ui/ui_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-x86_64/rend2/tr_image.o -c code/rend2/tr_image.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46: /usr/include/GL/glext.h:35: note: this is the location of the previous definition 35 | #define GL_GLEXT_VERSION 20220530 | make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_splevel.o -c code/q3_ui/ui_splevel.c cat build/release-linux-x86_64/baseq3/ui/ui_splevel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_splevel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/missionpack/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-x86_64/missionpack/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_video.o -c code/q3_ui/ui_video.c cat build/release-linux-x86_64/baseq3/ui/ui_video.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_video.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-x86_64/missionpack/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-x86_64/missionpack/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-x86_64/missionpack/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-x86_64/missionpack/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-x86_64/missionpack/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-x86_64/missionpack/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-x86_64/missionpack/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/baseq3/ui/ui_startserver.o -c code/q3_ui/ui_startserver.c cat build/release-linux-x86_64/baseq3/ui/ui_startserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/baseq3/ui/ui_startserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-x86_64/missionpack/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-x86_64/missionpack/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c code/cgame/cg_servercmds.c: In function 'CG_MapRestart': code/cgame/cg_servercmds.c:483:45: warning: the comparison will always evaluate as 'true' for the address of 'string' will never be NULL [-Waddress] 483 | if (cg_recordSPDemo.integer && cg_recordSPDemoName.string && *cg_recordSPDemoName.string) { | ^~ In file included from code/cgame/cg_local.h:23, from code/cgame/cg_servercmds.c:27: code/cgame/../qcommon/q_shared.h:937:25: note: 'string' declared here 937 | char string[MAX_CVAR_VALUE_STRING]; | ^~~~~~ cat build/release-linux-x86_64/missionpack/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-x86_64/missionpack/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-x86_64/missionpack/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-x86_64/missionpack/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-x86_64/missionpack/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-x86_64/missionpack/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 1698 | else | ^~~~ code/game/bg_pmove.c:1704:9: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 1704 | pm->ps->weaponTime += addTime; | ^~ cat build/release-linux-x86_64/missionpack/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-x86_64/missionpack/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_newdraw.o -c code/cgame/cg_newdraw.c cat build/release-linux-x86_64/missionpack/cgame/cg_newdraw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_newdraw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-x86_64/missionpack/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-x86_64/missionpack/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/missionpack/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/missionpack/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-x86_64/missionpack/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-x86_64/missionpack/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-x86_64/missionpack/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-x86_64/missionpack/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-x86_64/missionpack/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_active.o -c code/game/g_active.c cat build/release-linux-x86_64/missionpack/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/cgame/cg_weapons.o -c code/cgame/cg_weapons.c code/cgame/cg_weapons.c: In function 'CG_AddPlayerWeapon': code/cgame/cg_weapons.c:1268:9: warning: 'MatrixMultiply' accessing 36 bytes in a region of size 12 [-Wstringop-overflow=] 1268 | MatrixMultiply(lerped.axis, ((refEntity_t *)parent)->axis, gun.axis); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/cgame/cg_weapons.c:1268:9: note: referencing argument 2 of type 'float[3][3]' code/cgame/cg_weapons.c:1268:9: note: referencing argument 3 of type 'float[3][3]' In file included from code/cgame/cg_local.h:23, from code/cgame/cg_weapons.c:24: code/cgame/../qcommon/q_shared.h:700:6: note: in a call to function 'MatrixMultiply' 700 | void MatrixMultiply(float in1[3][3], float in2[3][3], float out[3][3]); | ^~~~~~~~~~~~~~ cat build/release-linux-x86_64/missionpack/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-x86_64/missionpack/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-x86_64/missionpack/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_items.o -c code/game/g_items.c cat build/release-linux-x86_64/missionpack/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_main.o -c code/game/g_main.c cat build/release-linux-x86_64/missionpack/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_session.o -c code/game/g_session.c cat build/release-linux-x86_64/missionpack/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-x86_64/missionpack/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-x86_64/missionpack/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-x86_64/missionpack/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 1698 | else | ^~~~ code/game/bg_pmove.c:1704:9: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 1704 | pm->ps->weaponTime += addTime; | ^~ cat build/release-linux-x86_64/missionpack/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-x86_64/missionpack/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-x86_64/missionpack/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-x86_64/missionpack/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_target.o -c code/game/g_target.c cat build/release-linux-x86_64/missionpack/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-x86_64/missionpack/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-x86_64/missionpack/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-x86_64/missionpack/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-x86_64/missionpack/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_client.o -c code/game/g_client.c cat build/release-linux-x86_64/missionpack/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-x86_64/missionpack/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-x86_64/missionpack/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/etc/bytecode.o -c code/tools/lcc/etc/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/bind.o -c code/tools/lcc/src/bind.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-x86_64/missionpack/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_team.o -c code/game/g_team.c cat build/release-linux-x86_64/missionpack/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-x86_64/missionpack/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/alloc.o -c code/tools/lcc/src/alloc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_gameinfo.o -c code/ui/ui_gameinfo.c cat build/release-linux-x86_64/missionpack/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/etc/lcc.o -c code/tools/lcc/etc/lcc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/bytecode.o -c code/tools/lcc/src/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/lburg/lburg.o -c code/tools/lcc/lburg/lburg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_atoms.o -c code/ui/ui_atoms.c cat build/release-linux-x86_64/missionpack/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/lburg/gram.o -c code/tools/lcc/lburg/gram.c code/tools/lcc/lburg/gram.c:15:21: warning: 'yysccsid' defined but not used [-Wunused-const-variable=] 15 | YYCONST static char yysccsid[] = "@(#)yaccpar 1.8 (Berkeley +Cygnus.28) 01/20/91"; | ^~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/event.o -c code/tools/lcc/src/event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_players.o -c code/ui/ui_players.c cat build/release-linux-x86_64/missionpack/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/error.o -c code/tools/lcc/src/error.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/dag.o -c code/tools/lcc/src/dag.c code/tools/lcc/src/dag.c: In function 'emitcode': code/tools/lcc/src/dag.c:521:32: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 521 | case Label: if (cp->u.forest) | ^~ code/tools/lcc/src/dag.c:522:60: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 522 | (*IR->emit)(cp->u.forest); break; | ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/inits.o -c code/tools/lcc/src/inits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/decl.o -c code/tools/lcc/src/decl.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/input.o -c code/tools/lcc/src/input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/list.o -c code/tools/lcc/src/list.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/init.o -c code/tools/lcc/src/init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-x86_64/missionpack/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/gen.o -c code/tools/lcc/src/gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/main.o -c code/tools/lcc/src/main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/output.o -c code/tools/lcc/src/output.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/profio.o -c code/tools/lcc/src/profio.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/null.o -c code/tools/lcc/src/null.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-x86_64/missionpack/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/prof.o -c code/tools/lcc/src/prof.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/stmt.o -c code/tools/lcc/src/stmt.c code/tools/lcc/src/stmt.c: In function 'statement': code/tools/lcc/src/stmt.c:186:26: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 186 | } else | ^~~~ code/tools/lcc/src/stmt.c:187:59: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 187 | error("missing label in goto\n"); expect(';'); | ^~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/sym.o -c code/tools/lcc/src/sym.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/enode.o -c code/tools/lcc/src/enode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/lex.o -c code/tools/lcc/src/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/symbolic.o -c code/tools/lcc/src/symbolic.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/trace.o -c code/tools/lcc/src/trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/expr.o -c code/tools/lcc/src/expr.c code/tools/lcc/src/expr.c: In function 'unary': code/tools/lcc/src/expr.c:161:51: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 161 | else | ^~~~ code/tools/lcc/src/expr.c:162:83: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 162 | typeerror(ADD, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:172:53: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 172 | } else | ^~~~ code/tools/lcc/src/expr.c:173:82: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 173 | typeerror(SUB, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:178:53: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 178 | } else | ^~~~ code/tools/lcc/src/expr.c:179:84: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 179 | typeerror(BCOM, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c:183:51: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 183 | else | ^~~~ code/tools/lcc/src/expr.c:184:82: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 184 | typeerror(NOT, p, NULL); break; | ^~~~~ code/tools/lcc/src/expr.c: In function 'postfix': code/tools/lcc/src/expr.c:320:31: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 320 | } else | ^~~~ code/tools/lcc/src/expr.c:321:65: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 321 | error("field name expected\n"); break; | ^~~~~ code/tools/lcc/src/expr.c:333:31: warning: this 'else' clause does not guard... [-Wmisleading-indentation] 333 | } else | ^~~~ code/tools/lcc/src/expr.c:334:65: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' 334 | error("field name expected\n"); break; | ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/string.o -c code/tools/lcc/src/string.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/tree.o -c code/tools/lcc/src/tree.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-x86_64/missionpack/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/simp.o -c code/tools/lcc/src/simp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/lex.o -c code/tools/lcc/cpp/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/nlist.o -c code/tools/lcc/cpp/nlist.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_shared.o -c code/ui/ui_shared.c cat build/release-linux-x86_64/missionpack/ui/ui_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/cpp.o -c code/tools/lcc/cpp/cpp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/tokens.o -c code/tools/lcc/cpp/tokens.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/macro.o -c code/tools/lcc/cpp/macro.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/include.o -c code/tools/lcc/cpp/include.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/eval.o -c code/tools/lcc/cpp/eval.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/getopt.o -c code/tools/lcc/cpp/getopt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/rcc/types.o -c code/tools/lcc/src/types.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/unix.o -c code/tools/lcc/cpp/unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/cpp/hideset.o -c code/tools/lcc/cpp/hideset.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -o build/release-linux-x86_64/ioq3ded.x86_64 build/release-linux-x86_64/ded/sv_bot.o build/release-linux-x86_64/ded/sv_client.o build/release-linux-x86_64/ded/sv_ccmds.o build/release-linux-x86_64/ded/sv_game.o build/release-linux-x86_64/ded/sv_init.o build/release-linux-x86_64/ded/sv_main.o build/release-linux-x86_64/ded/sv_net_chan.o build/release-linux-x86_64/ded/sv_snapshot.o build/release-linux-x86_64/ded/sv_world.o build/release-linux-x86_64/ded/cm_load.o build/release-linux-x86_64/ded/cm_patch.o build/release-linux-x86_64/ded/cm_polylib.o build/release-linux-x86_64/ded/cm_test.o build/release-linux-x86_64/ded/cm_trace.o build/release-linux-x86_64/ded/cmd.o build/release-linux-x86_64/ded/common.o build/release-linux-x86_64/ded/cvar.o build/release-linux-x86_64/ded/files.o build/release-linux-x86_64/ded/md4.o build/release-linux-x86_64/ded/msg.o build/release-linux-x86_64/ded/net_chan.o build/release-linux-x86_64/ded/net_ip.o build/release-linux-x86_64/ded/huffman.o build/release-linux-x86_64/ded/q_math.o build/release-linux-x86_64/ded/q_shared.o build/release-linux-x86_64/ded/unzip.o build/release-linux-x86_64/ded/ioapi.o build/release-linux-x86_64/ded/vm.o build/release-linux-x86_64/ded/vm_interpreted.o build/release-linux-x86_64/ded/be_aas_bspq3.o build/release-linux-x86_64/ded/be_aas_cluster.o build/release-linux-x86_64/ded/be_aas_debug.o build/release-linux-x86_64/ded/be_aas_entity.o build/release-linux-x86_64/ded/be_aas_file.o build/release-linux-x86_64/ded/be_aas_main.o build/release-linux-x86_64/ded/be_aas_move.o build/release-linux-x86_64/ded/be_aas_optimize.o build/release-linux-x86_64/ded/be_aas_reach.o build/release-linux-x86_64/ded/be_aas_route.o build/release-linux-x86_64/ded/be_aas_routealt.o build/release-linux-x86_64/ded/be_aas_sample.o build/release-linux-x86_64/ded/be_ai_char.o build/release-linux-x86_64/ded/be_ai_chat.o build/release-linux-x86_64/ded/be_ai_gen.o build/release-linux-x86_64/ded/be_ai_goal.o build/release-linux-x86_64/ded/be_ai_move.o build/release-linux-x86_64/ded/be_ai_weap.o build/release-linux-x86_64/ded/be_ai_weight.o build/release-linux-x86_64/ded/be_ea.o build/release-linux-x86_64/ded/be_interface.o build/release-linux-x86_64/ded/l_crc.o build/release-linux-x86_64/ded/l_libvar.o build/release-linux-x86_64/ded/l_log.o build/release-linux-x86_64/ded/l_memory.o build/release-linux-x86_64/ded/l_precomp.o build/release-linux-x86_64/ded/l_script.o build/release-linux-x86_64/ded/l_struct.o build/release-linux-x86_64/ded/null_client.o build/release-linux-x86_64/ded/null_input.o build/release-linux-x86_64/ded/null_snddma.o build/release-linux-x86_64/ded/con_log.o build/release-linux-x86_64/ded/sys_main.o build/release-linux-x86_64/ded/snapvector.o build/release-linux-x86_64/ded/ftola.o build/release-linux-x86_64/ded/vm_x86.o build/release-linux-x86_64/ded/sys_unix.o build/release-linux-x86_64/ded/con_tty.o -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/asm/q3asm.o -c code/tools/asm/q3asm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/asm/cmdlib.o -c code/tools/asm/cmdlib.c code/tools/asm/cmdlib.c: In function 'ExpandPathAndArchive': code/tools/asm/cmdlib.c:347:45: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=] 347 | sprintf (archivename, "%s/%s", archivedir, path); | ^ code/tools/asm/cmdlib.c:347:17: note: 'sprintf' output 2 or more bytes (assuming 1025) into a destination of size 1024 347 | sprintf (archivename, "%s/%s", archivedir, path); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/renderer_opengl1_smp_x86_64.so build/release-linux-x86_64/renderer/tr_animation.o build/release-linux-x86_64/renderer/tr_backend.o build/release-linux-x86_64/renderer/tr_bsp.o build/release-linux-x86_64/renderer/tr_cmds.o build/release-linux-x86_64/renderer/tr_curve.o build/release-linux-x86_64/renderer/tr_flares.o build/release-linux-x86_64/renderer/tr_font.o build/release-linux-x86_64/renderer/tr_image.o build/release-linux-x86_64/renderer/tr_image_png.o build/release-linux-x86_64/renderer/tr_image_jpg.o build/release-linux-x86_64/renderer/tr_image_bmp.o build/release-linux-x86_64/renderer/tr_image_tga.o build/release-linux-x86_64/renderer/tr_image_pcx.o build/release-linux-x86_64/renderer/tr_init.o build/release-linux-x86_64/renderer/tr_light.o build/release-linux-x86_64/renderer/tr_main.o build/release-linux-x86_64/renderer/tr_marks.o build/release-linux-x86_64/renderer/tr_mesh.o build/release-linux-x86_64/renderer/tr_model.o build/release-linux-x86_64/renderer/tr_model_iqm.o build/release-linux-x86_64/renderer/tr_noise.o build/release-linux-x86_64/renderer/tr_scene.o build/release-linux-x86_64/renderer/tr_shade.o build/release-linux-x86_64/renderer/tr_shade_calc.o build/release-linux-x86_64/renderer/tr_shader.o build/release-linux-x86_64/renderer/tr_shadows.o build/release-linux-x86_64/renderer/tr_sky.o build/release-linux-x86_64/renderer/tr_surface.o build/release-linux-x86_64/renderer/tr_world.o build/release-linux-x86_64/renderer/sdl_gamma.o build/release-linux-x86_64/renderer/q_shared.o build/release-linux-x86_64/renderer/puff.o build/release-linux-x86_64/renderer/q_math.o build/release-linux-x86_64/renderer/tr_subs.o build/release-linux-x86_64/renderersmp/sdl_glimp.o build/release-linux-x86_64/renderer/jaricom.o build/release-linux-x86_64/renderer/jcapimin.o build/release-linux-x86_64/renderer/jcapistd.o build/release-linux-x86_64/renderer/jcarith.o build/release-linux-x86_64/renderer/jccoefct.o build/release-linux-x86_64/renderer/jccolor.o build/release-linux-x86_64/renderer/jcdctmgr.o build/release-linux-x86_64/renderer/jchuff.o build/release-linux-x86_64/renderer/jcinit.o build/release-linux-x86_64/renderer/jcmainct.o build/release-linux-x86_64/renderer/jcmarker.o build/release-linux-x86_64/renderer/jcmaster.o build/release-linux-x86_64/renderer/jcomapi.o build/release-linux-x86_64/renderer/jcparam.o build/release-linux-x86_64/renderer/jcprepct.o build/release-linux-x86_64/renderer/jcsample.o build/release-linux-x86_64/renderer/jctrans.o build/release-linux-x86_64/renderer/jdapimin.o build/release-linux-x86_64/renderer/jdapistd.o build/release-linux-x86_64/renderer/jdarith.o build/release-linux-x86_64/renderer/jdatadst.o build/release-linux-x86_64/renderer/jdatasrc.o build/release-linux-x86_64/renderer/jdcoefct.o build/release-linux-x86_64/renderer/jdcolor.o build/release-linux-x86_64/renderer/jddctmgr.o build/release-linux-x86_64/renderer/jdhuff.o build/release-linux-x86_64/renderer/jdinput.o build/release-linux-x86_64/renderer/jdmainct.o build/release-linux-x86_64/renderer/jdmarker.o build/release-linux-x86_64/renderer/jdmaster.o build/release-linux-x86_64/renderer/jdmerge.o build/release-linux-x86_64/renderer/jdpostct.o build/release-linux-x86_64/renderer/jdsample.o build/release-linux-x86_64/renderer/jdtrans.o build/release-linux-x86_64/renderer/jerror.o build/release-linux-x86_64/renderer/jfdctflt.o build/release-linux-x86_64/renderer/jfdctfst.o build/release-linux-x86_64/renderer/jfdctint.o build/release-linux-x86_64/renderer/jidctflt.o build/release-linux-x86_64/renderer/jidctfst.o build/release-linux-x86_64/renderer/jidctint.o build/release-linux-x86_64/renderer/jmemmgr.o build/release-linux-x86_64/renderer/jmemnobs.o build/release-linux-x86_64/renderer/jquant1.o build/release-linux-x86_64/renderer/jquant2.o build/release-linux-x86_64/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/renderer_opengl1_x86_64.so build/release-linux-x86_64/renderer/tr_animation.o build/release-linux-x86_64/renderer/tr_backend.o build/release-linux-x86_64/renderer/tr_bsp.o build/release-linux-x86_64/renderer/tr_cmds.o build/release-linux-x86_64/renderer/tr_curve.o build/release-linux-x86_64/renderer/tr_flares.o build/release-linux-x86_64/renderer/tr_font.o build/release-linux-x86_64/renderer/tr_image.o build/release-linux-x86_64/renderer/tr_image_png.o build/release-linux-x86_64/renderer/tr_image_jpg.o build/release-linux-x86_64/renderer/tr_image_bmp.o build/release-linux-x86_64/renderer/tr_image_tga.o build/release-linux-x86_64/renderer/tr_image_pcx.o build/release-linux-x86_64/renderer/tr_init.o build/release-linux-x86_64/renderer/tr_light.o build/release-linux-x86_64/renderer/tr_main.o build/release-linux-x86_64/renderer/tr_marks.o build/release-linux-x86_64/renderer/tr_mesh.o build/release-linux-x86_64/renderer/tr_model.o build/release-linux-x86_64/renderer/tr_model_iqm.o build/release-linux-x86_64/renderer/tr_noise.o build/release-linux-x86_64/renderer/tr_scene.o build/release-linux-x86_64/renderer/tr_shade.o build/release-linux-x86_64/renderer/tr_shade_calc.o build/release-linux-x86_64/renderer/tr_shader.o build/release-linux-x86_64/renderer/tr_shadows.o build/release-linux-x86_64/renderer/tr_sky.o build/release-linux-x86_64/renderer/tr_surface.o build/release-linux-x86_64/renderer/tr_world.o build/release-linux-x86_64/renderer/sdl_gamma.o build/release-linux-x86_64/renderer/q_shared.o build/release-linux-x86_64/renderer/puff.o build/release-linux-x86_64/renderer/q_math.o build/release-linux-x86_64/renderer/tr_subs.o build/release-linux-x86_64/renderer/sdl_glimp.o build/release-linux-x86_64/renderer/jaricom.o build/release-linux-x86_64/renderer/jcapimin.o build/release-linux-x86_64/renderer/jcapistd.o build/release-linux-x86_64/renderer/jcarith.o build/release-linux-x86_64/renderer/jccoefct.o build/release-linux-x86_64/renderer/jccolor.o build/release-linux-x86_64/renderer/jcdctmgr.o build/release-linux-x86_64/renderer/jchuff.o build/release-linux-x86_64/renderer/jcinit.o build/release-linux-x86_64/renderer/jcmainct.o build/release-linux-x86_64/renderer/jcmarker.o build/release-linux-x86_64/renderer/jcmaster.o build/release-linux-x86_64/renderer/jcomapi.o build/release-linux-x86_64/renderer/jcparam.o build/release-linux-x86_64/renderer/jcprepct.o build/release-linux-x86_64/renderer/jcsample.o build/release-linux-x86_64/renderer/jctrans.o build/release-linux-x86_64/renderer/jdapimin.o build/release-linux-x86_64/renderer/jdapistd.o build/release-linux-x86_64/renderer/jdarith.o build/release-linux-x86_64/renderer/jdatadst.o build/release-linux-x86_64/renderer/jdatasrc.o build/release-linux-x86_64/renderer/jdcoefct.o build/release-linux-x86_64/renderer/jdcolor.o build/release-linux-x86_64/renderer/jddctmgr.o build/release-linux-x86_64/renderer/jdhuff.o build/release-linux-x86_64/renderer/jdinput.o build/release-linux-x86_64/renderer/jdmainct.o build/release-linux-x86_64/renderer/jdmarker.o build/release-linux-x86_64/renderer/jdmaster.o build/release-linux-x86_64/renderer/jdmerge.o build/release-linux-x86_64/renderer/jdpostct.o build/release-linux-x86_64/renderer/jdsample.o build/release-linux-x86_64/renderer/jdtrans.o build/release-linux-x86_64/renderer/jerror.o build/release-linux-x86_64/renderer/jfdctflt.o build/release-linux-x86_64/renderer/jfdctfst.o build/release-linux-x86_64/renderer/jfdctint.o build/release-linux-x86_64/renderer/jidctflt.o build/release-linux-x86_64/renderer/jidctfst.o build/release-linux-x86_64/renderer/jidctint.o build/release-linux-x86_64/renderer/jmemmgr.o build/release-linux-x86_64/renderer/jmemnobs.o build/release-linux-x86_64/renderer/jquant1.o build/release-linux-x86_64/renderer/jquant2.o build/release-linux-x86_64/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/baseq3/cgamex86_64.so build/release-linux-x86_64/baseq3/cgame/cg_main.o build/release-linux-x86_64/baseq3/cgame/bg_misc.o build/release-linux-x86_64/baseq3/cgame/bg_pmove.o build/release-linux-x86_64/baseq3/cgame/bg_slidemove.o build/release-linux-x86_64/baseq3/cgame/bg_lib.o build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.o build/release-linux-x86_64/baseq3/cgame/cg_draw.o build/release-linux-x86_64/baseq3/cgame/cg_drawtools.o build/release-linux-x86_64/baseq3/cgame/cg_effects.o build/release-linux-x86_64/baseq3/cgame/cg_ents.o build/release-linux-x86_64/baseq3/cgame/cg_event.o build/release-linux-x86_64/baseq3/cgame/cg_info.o build/release-linux-x86_64/baseq3/cgame/cg_localents.o build/release-linux-x86_64/baseq3/cgame/cg_marks.o build/release-linux-x86_64/baseq3/cgame/cg_particles.o build/release-linux-x86_64/baseq3/cgame/cg_players.o build/release-linux-x86_64/baseq3/cgame/cg_playerstate.o build/release-linux-x86_64/baseq3/cgame/cg_predict.o build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.o build/release-linux-x86_64/baseq3/cgame/cg_servercmds.o build/release-linux-x86_64/baseq3/cgame/cg_snapshot.o build/release-linux-x86_64/baseq3/cgame/cg_view.o build/release-linux-x86_64/baseq3/cgame/cg_weapons.o build/release-linux-x86_64/baseq3/qcommon/q_math.o build/release-linux-x86_64/baseq3/qcommon/q_shared.o build/release-linux-x86_64/baseq3/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/lburg/lburg build/release-linux-x86_64/tools/lburg/lburg.o build/release-linux-x86_64/tools/lburg/gram.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/missionpack/cgamex86_64.so build/release-linux-x86_64/missionpack/cgame/cg_main.o build/release-linux-x86_64/missionpack/cgame/bg_misc.o build/release-linux-x86_64/missionpack/cgame/bg_pmove.o build/release-linux-x86_64/missionpack/cgame/bg_slidemove.o build/release-linux-x86_64/missionpack/cgame/bg_lib.o build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.o build/release-linux-x86_64/missionpack/cgame/cg_newdraw.o build/release-linux-x86_64/missionpack/cgame/cg_draw.o build/release-linux-x86_64/missionpack/cgame/cg_drawtools.o build/release-linux-x86_64/missionpack/cgame/cg_effects.o build/release-linux-x86_64/missionpack/cgame/cg_ents.o build/release-linux-x86_64/missionpack/cgame/cg_event.o build/release-linux-x86_64/missionpack/cgame/cg_info.o build/release-linux-x86_64/missionpack/cgame/cg_localents.o build/release-linux-x86_64/missionpack/cgame/cg_marks.o build/release-linux-x86_64/missionpack/cgame/cg_particles.o build/release-linux-x86_64/missionpack/cgame/cg_players.o build/release-linux-x86_64/missionpack/cgame/cg_playerstate.o build/release-linux-x86_64/missionpack/cgame/cg_predict.o build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.o build/release-linux-x86_64/missionpack/cgame/cg_servercmds.o build/release-linux-x86_64/missionpack/cgame/cg_snapshot.o build/release-linux-x86_64/missionpack/cgame/cg_view.o build/release-linux-x86_64/missionpack/cgame/cg_weapons.o build/release-linux-x86_64/missionpack/ui/ui_shared.o build/release-linux-x86_64/missionpack/qcommon/q_math.o build/release-linux-x86_64/missionpack/qcommon/q_shared.o build/release-linux-x86_64/missionpack/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/lburg/lburg code/tools/lcc/src/dagcheck.md build/release-linux-x86_64/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/baseq3/qagamex86_64.so build/release-linux-x86_64/baseq3/game/g_main.o build/release-linux-x86_64/baseq3/game/ai_chat.o build/release-linux-x86_64/baseq3/game/ai_cmd.o build/release-linux-x86_64/baseq3/game/ai_dmnet.o build/release-linux-x86_64/baseq3/game/ai_dmq3.o build/release-linux-x86_64/baseq3/game/ai_main.o build/release-linux-x86_64/baseq3/game/ai_team.o build/release-linux-x86_64/baseq3/game/ai_vcmd.o build/release-linux-x86_64/baseq3/game/bg_misc.o build/release-linux-x86_64/baseq3/game/bg_pmove.o build/release-linux-x86_64/baseq3/game/bg_slidemove.o build/release-linux-x86_64/baseq3/game/bg_lib.o build/release-linux-x86_64/baseq3/game/g_active.o build/release-linux-x86_64/baseq3/game/g_arenas.o build/release-linux-x86_64/baseq3/game/g_bot.o build/release-linux-x86_64/baseq3/game/g_client.o build/release-linux-x86_64/baseq3/game/g_cmds.o build/release-linux-x86_64/baseq3/game/g_combat.o build/release-linux-x86_64/baseq3/game/g_items.o build/release-linux-x86_64/baseq3/game/g_mem.o build/release-linux-x86_64/baseq3/game/g_misc.o build/release-linux-x86_64/baseq3/game/g_missile.o build/release-linux-x86_64/baseq3/game/g_mover.o build/release-linux-x86_64/baseq3/game/g_session.o build/release-linux-x86_64/baseq3/game/g_spawn.o build/release-linux-x86_64/baseq3/game/g_svcmds.o build/release-linux-x86_64/baseq3/game/g_target.o build/release-linux-x86_64/baseq3/game/g_team.o build/release-linux-x86_64/baseq3/game/g_trigger.o build/release-linux-x86_64/baseq3/game/g_utils.o build/release-linux-x86_64/baseq3/game/g_weapon.o build/release-linux-x86_64/baseq3/qcommon/q_math.o build/release-linux-x86_64/baseq3/qcommon/q_shared.o build/release-linux-x86_64/baseq3/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/baseq3/uix86_64.so build/release-linux-x86_64/baseq3/ui/ui_main.o build/release-linux-x86_64/baseq3/ui/bg_misc.o build/release-linux-x86_64/baseq3/ui/bg_lib.o build/release-linux-x86_64/baseq3/ui/ui_addbots.o build/release-linux-x86_64/baseq3/ui/ui_atoms.o build/release-linux-x86_64/baseq3/ui/ui_cdkey.o build/release-linux-x86_64/baseq3/ui/ui_cinematics.o build/release-linux-x86_64/baseq3/ui/ui_confirm.o build/release-linux-x86_64/baseq3/ui/ui_connect.o build/release-linux-x86_64/baseq3/ui/ui_controls2.o build/release-linux-x86_64/baseq3/ui/ui_credits.o build/release-linux-x86_64/baseq3/ui/ui_demo2.o build/release-linux-x86_64/baseq3/ui/ui_display.o build/release-linux-x86_64/baseq3/ui/ui_gameinfo.o build/release-linux-x86_64/baseq3/ui/ui_ingame.o build/release-linux-x86_64/baseq3/ui/ui_loadconfig.o build/release-linux-x86_64/baseq3/ui/ui_menu.o build/release-linux-x86_64/baseq3/ui/ui_mfield.o build/release-linux-x86_64/baseq3/ui/ui_mods.o build/release-linux-x86_64/baseq3/ui/ui_network.o build/release-linux-x86_64/baseq3/ui/ui_options.o build/release-linux-x86_64/baseq3/ui/ui_playermodel.o build/release-linux-x86_64/baseq3/ui/ui_players.o build/release-linux-x86_64/baseq3/ui/ui_playersettings.o build/release-linux-x86_64/baseq3/ui/ui_preferences.o build/release-linux-x86_64/baseq3/ui/ui_qmenu.o build/release-linux-x86_64/baseq3/ui/ui_removebots.o build/release-linux-x86_64/baseq3/ui/ui_saveconfig.o build/release-linux-x86_64/baseq3/ui/ui_serverinfo.o build/release-linux-x86_64/baseq3/ui/ui_servers2.o build/release-linux-x86_64/baseq3/ui/ui_setup.o build/release-linux-x86_64/baseq3/ui/ui_sound.o build/release-linux-x86_64/baseq3/ui/ui_sparena.o build/release-linux-x86_64/baseq3/ui/ui_specifyserver.o build/release-linux-x86_64/baseq3/ui/ui_splevel.o build/release-linux-x86_64/baseq3/ui/ui_sppostgame.o build/release-linux-x86_64/baseq3/ui/ui_spskill.o build/release-linux-x86_64/baseq3/ui/ui_startserver.o build/release-linux-x86_64/baseq3/ui/ui_team.o build/release-linux-x86_64/baseq3/ui/ui_teamorders.o build/release-linux-x86_64/baseq3/ui/ui_video.o build/release-linux-x86_64/baseq3/qcommon/q_math.o build/release-linux-x86_64/baseq3/qcommon/q_shared.o build/release-linux-x86_64/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/q3asm build/release-linux-x86_64/tools/asm/q3asm.o build/release-linux-x86_64/tools/asm/cmdlib.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/renderer_rend2_x86_64.so build/release-linux-x86_64/rend2/tr_animation.o build/release-linux-x86_64/rend2/tr_backend.o build/release-linux-x86_64/rend2/tr_bsp.o build/release-linux-x86_64/rend2/tr_cmds.o build/release-linux-x86_64/rend2/tr_curve.o build/release-linux-x86_64/rend2/tr_extramath.o build/release-linux-x86_64/rend2/tr_extensions.o build/release-linux-x86_64/rend2/tr_fbo.o build/release-linux-x86_64/rend2/tr_flares.o build/release-linux-x86_64/rend2/tr_font.o build/release-linux-x86_64/rend2/tr_glsl.o build/release-linux-x86_64/rend2/tr_image.o build/release-linux-x86_64/rend2/tr_image_png.o build/release-linux-x86_64/rend2/tr_image_jpg.o build/release-linux-x86_64/rend2/tr_image_bmp.o build/release-linux-x86_64/rend2/tr_image_tga.o build/release-linux-x86_64/rend2/tr_image_pcx.o build/release-linux-x86_64/rend2/tr_init.o build/release-linux-x86_64/rend2/tr_light.o build/release-linux-x86_64/rend2/tr_main.o build/release-linux-x86_64/rend2/tr_marks.o build/release-linux-x86_64/rend2/tr_mesh.o build/release-linux-x86_64/rend2/tr_model.o build/release-linux-x86_64/rend2/tr_model_iqm.o build/release-linux-x86_64/rend2/tr_noise.o build/release-linux-x86_64/rend2/tr_postprocess.o build/release-linux-x86_64/rend2/tr_scene.o build/release-linux-x86_64/rend2/tr_shade.o build/release-linux-x86_64/rend2/tr_shade_calc.o build/release-linux-x86_64/rend2/tr_shader.o build/release-linux-x86_64/rend2/tr_shadows.o build/release-linux-x86_64/rend2/tr_sky.o build/release-linux-x86_64/rend2/tr_surface.o build/release-linux-x86_64/rend2/tr_vbo.o build/release-linux-x86_64/rend2/tr_world.o build/release-linux-x86_64/renderer/sdl_gamma.o build/release-linux-x86_64/renderer/q_shared.o build/release-linux-x86_64/renderer/puff.o build/release-linux-x86_64/renderer/q_math.o build/release-linux-x86_64/renderer/tr_subs.o build/release-linux-x86_64/renderer/sdl_glimp.o build/release-linux-x86_64/renderer/jaricom.o build/release-linux-x86_64/renderer/jcapimin.o build/release-linux-x86_64/renderer/jcapistd.o build/release-linux-x86_64/renderer/jcarith.o build/release-linux-x86_64/renderer/jccoefct.o build/release-linux-x86_64/renderer/jccolor.o build/release-linux-x86_64/renderer/jcdctmgr.o build/release-linux-x86_64/renderer/jchuff.o build/release-linux-x86_64/renderer/jcinit.o build/release-linux-x86_64/renderer/jcmainct.o build/release-linux-x86_64/renderer/jcmarker.o build/release-linux-x86_64/renderer/jcmaster.o build/release-linux-x86_64/renderer/jcomapi.o build/release-linux-x86_64/renderer/jcparam.o build/release-linux-x86_64/renderer/jcprepct.o build/release-linux-x86_64/renderer/jcsample.o build/release-linux-x86_64/renderer/jctrans.o build/release-linux-x86_64/renderer/jdapimin.o build/release-linux-x86_64/renderer/jdapistd.o build/release-linux-x86_64/renderer/jdarith.o build/release-linux-x86_64/renderer/jdatadst.o build/release-linux-x86_64/renderer/jdatasrc.o build/release-linux-x86_64/renderer/jdcoefct.o build/release-linux-x86_64/renderer/jdcolor.o build/release-linux-x86_64/renderer/jddctmgr.o build/release-linux-x86_64/renderer/jdhuff.o build/release-linux-x86_64/renderer/jdinput.o build/release-linux-x86_64/renderer/jdmainct.o build/release-linux-x86_64/renderer/jdmarker.o build/release-linux-x86_64/renderer/jdmaster.o build/release-linux-x86_64/renderer/jdmerge.o build/release-linux-x86_64/renderer/jdpostct.o build/release-linux-x86_64/renderer/jdsample.o build/release-linux-x86_64/renderer/jdtrans.o build/release-linux-x86_64/renderer/jerror.o build/release-linux-x86_64/renderer/jfdctflt.o build/release-linux-x86_64/renderer/jfdctfst.o build/release-linux-x86_64/renderer/jfdctint.o build/release-linux-x86_64/renderer/jidctflt.o build/release-linux-x86_64/renderer/jidctfst.o build/release-linux-x86_64/renderer/jidctint.o build/release-linux-x86_64/renderer/jmemmgr.o build/release-linux-x86_64/renderer/jmemnobs.o build/release-linux-x86_64/renderer/jquant1.o build/release-linux-x86_64/renderer/jquant2.o build/release-linux-x86_64/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization 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build/release-linux-x86_64/client/md4.o build/release-linux-x86_64/client/md5.o build/release-linux-x86_64/client/msg.o build/release-linux-x86_64/client/net_chan.o build/release-linux-x86_64/client/net_ip.o build/release-linux-x86_64/client/huffman.o build/release-linux-x86_64/client/snd_adpcm.o build/release-linux-x86_64/client/snd_dma.o build/release-linux-x86_64/client/snd_mem.o build/release-linux-x86_64/client/snd_mix.o build/release-linux-x86_64/client/snd_wavelet.o build/release-linux-x86_64/client/snd_main.o build/release-linux-x86_64/client/snd_codec.o build/release-linux-x86_64/client/snd_codec_wav.o build/release-linux-x86_64/client/snd_codec_ogg.o build/release-linux-x86_64/client/qal.o build/release-linux-x86_64/client/snd_openal.o build/release-linux-x86_64/client/cl_curl.o build/release-linux-x86_64/client/sv_bot.o build/release-linux-x86_64/client/sv_ccmds.o build/release-linux-x86_64/client/sv_client.o build/release-linux-x86_64/client/sv_game.o build/release-linux-x86_64/client/sv_init.o build/release-linux-x86_64/client/sv_main.o build/release-linux-x86_64/client/sv_net_chan.o build/release-linux-x86_64/client/sv_snapshot.o build/release-linux-x86_64/client/sv_world.o build/release-linux-x86_64/client/q_math.o build/release-linux-x86_64/client/q_shared.o build/release-linux-x86_64/client/unzip.o build/release-linux-x86_64/client/ioapi.o build/release-linux-x86_64/client/puff.o build/release-linux-x86_64/client/vm.o build/release-linux-x86_64/client/vm_interpreted.o build/release-linux-x86_64/client/be_aas_bspq3.o build/release-linux-x86_64/client/be_aas_cluster.o build/release-linux-x86_64/client/be_aas_debug.o build/release-linux-x86_64/client/be_aas_entity.o build/release-linux-x86_64/client/be_aas_file.o build/release-linux-x86_64/client/be_aas_main.o build/release-linux-x86_64/client/be_aas_move.o build/release-linux-x86_64/client/be_aas_optimize.o build/release-linux-x86_64/client/be_aas_reach.o build/release-linux-x86_64/client/be_aas_route.o build/release-linux-x86_64/client/be_aas_routealt.o build/release-linux-x86_64/client/be_aas_sample.o build/release-linux-x86_64/client/be_ai_char.o build/release-linux-x86_64/client/be_ai_chat.o build/release-linux-x86_64/client/be_ai_gen.o build/release-linux-x86_64/client/be_ai_goal.o build/release-linux-x86_64/client/be_ai_move.o build/release-linux-x86_64/client/be_ai_weap.o build/release-linux-x86_64/client/be_ai_weight.o build/release-linux-x86_64/client/be_ea.o build/release-linux-x86_64/client/be_interface.o build/release-linux-x86_64/client/l_crc.o build/release-linux-x86_64/client/l_libvar.o build/release-linux-x86_64/client/l_log.o build/release-linux-x86_64/client/l_memory.o build/release-linux-x86_64/client/l_precomp.o build/release-linux-x86_64/client/l_script.o build/release-linux-x86_64/client/l_struct.o build/release-linux-x86_64/client/sdl_input.o build/release-linux-x86_64/client/sdl_snd.o build/release-linux-x86_64/client/con_log.o build/release-linux-x86_64/client/sys_main.o build/release-linux-x86_64/client/con_tty.o build/release-linux-x86_64/client/snapvector.o build/release-linux-x86_64/client/ftola.o build/release-linux-x86_64/client/vm_x86.o build/release-linux-x86_64/client/sys_unix.o build/release-linux-x86_64/client/libmumblelink.o \ -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/q3cpp build/release-linux-x86_64/tools/cpp/cpp.o build/release-linux-x86_64/tools/cpp/lex.o build/release-linux-x86_64/tools/cpp/nlist.o build/release-linux-x86_64/tools/cpp/tokens.o build/release-linux-x86_64/tools/cpp/macro.o build/release-linux-x86_64/tools/cpp/eval.o build/release-linux-x86_64/tools/cpp/include.o build/release-linux-x86_64/tools/cpp/hideset.o build/release-linux-x86_64/tools/cpp/getopt.o build/release-linux-x86_64/tools/cpp/unix.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/renderer_rend2_smp_x86_64.so build/release-linux-x86_64/rend2/tr_animation.o build/release-linux-x86_64/rend2/tr_backend.o build/release-linux-x86_64/rend2/tr_bsp.o build/release-linux-x86_64/rend2/tr_cmds.o build/release-linux-x86_64/rend2/tr_curve.o build/release-linux-x86_64/rend2/tr_extramath.o build/release-linux-x86_64/rend2/tr_extensions.o build/release-linux-x86_64/rend2/tr_fbo.o build/release-linux-x86_64/rend2/tr_flares.o build/release-linux-x86_64/rend2/tr_font.o build/release-linux-x86_64/rend2/tr_glsl.o build/release-linux-x86_64/rend2/tr_image.o build/release-linux-x86_64/rend2/tr_image_png.o build/release-linux-x86_64/rend2/tr_image_jpg.o build/release-linux-x86_64/rend2/tr_image_bmp.o build/release-linux-x86_64/rend2/tr_image_tga.o build/release-linux-x86_64/rend2/tr_image_pcx.o build/release-linux-x86_64/rend2/tr_init.o build/release-linux-x86_64/rend2/tr_light.o build/release-linux-x86_64/rend2/tr_main.o build/release-linux-x86_64/rend2/tr_marks.o build/release-linux-x86_64/rend2/tr_mesh.o build/release-linux-x86_64/rend2/tr_model.o build/release-linux-x86_64/rend2/tr_model_iqm.o build/release-linux-x86_64/rend2/tr_noise.o build/release-linux-x86_64/rend2/tr_postprocess.o build/release-linux-x86_64/rend2/tr_scene.o build/release-linux-x86_64/rend2/tr_shade.o build/release-linux-x86_64/rend2/tr_shade_calc.o build/release-linux-x86_64/rend2/tr_shader.o build/release-linux-x86_64/rend2/tr_shadows.o build/release-linux-x86_64/rend2/tr_sky.o build/release-linux-x86_64/rend2/tr_surface.o build/release-linux-x86_64/rend2/tr_vbo.o build/release-linux-x86_64/rend2/tr_world.o build/release-linux-x86_64/renderer/sdl_gamma.o build/release-linux-x86_64/renderer/q_shared.o build/release-linux-x86_64/renderer/puff.o build/release-linux-x86_64/renderer/q_math.o build/release-linux-x86_64/renderer/tr_subs.o build/release-linux-x86_64/renderersmp/sdl_glimp.o build/release-linux-x86_64/renderer/jaricom.o build/release-linux-x86_64/renderer/jcapimin.o build/release-linux-x86_64/renderer/jcapistd.o build/release-linux-x86_64/renderer/jcarith.o build/release-linux-x86_64/renderer/jccoefct.o build/release-linux-x86_64/renderer/jccolor.o build/release-linux-x86_64/renderer/jcdctmgr.o build/release-linux-x86_64/renderer/jchuff.o build/release-linux-x86_64/renderer/jcinit.o build/release-linux-x86_64/renderer/jcmainct.o build/release-linux-x86_64/renderer/jcmarker.o build/release-linux-x86_64/renderer/jcmaster.o build/release-linux-x86_64/renderer/jcomapi.o build/release-linux-x86_64/renderer/jcparam.o build/release-linux-x86_64/renderer/jcprepct.o build/release-linux-x86_64/renderer/jcsample.o build/release-linux-x86_64/renderer/jctrans.o build/release-linux-x86_64/renderer/jdapimin.o build/release-linux-x86_64/renderer/jdapistd.o build/release-linux-x86_64/renderer/jdarith.o build/release-linux-x86_64/renderer/jdatadst.o build/release-linux-x86_64/renderer/jdatasrc.o build/release-linux-x86_64/renderer/jdcoefct.o build/release-linux-x86_64/renderer/jdcolor.o build/release-linux-x86_64/renderer/jddctmgr.o build/release-linux-x86_64/renderer/jdhuff.o build/release-linux-x86_64/renderer/jdinput.o build/release-linux-x86_64/renderer/jdmainct.o build/release-linux-x86_64/renderer/jdmarker.o build/release-linux-x86_64/renderer/jdmaster.o build/release-linux-x86_64/renderer/jdmerge.o build/release-linux-x86_64/renderer/jdpostct.o build/release-linux-x86_64/renderer/jdsample.o build/release-linux-x86_64/renderer/jdtrans.o build/release-linux-x86_64/renderer/jerror.o build/release-linux-x86_64/renderer/jfdctflt.o build/release-linux-x86_64/renderer/jfdctfst.o build/release-linux-x86_64/renderer/jfdctint.o build/release-linux-x86_64/renderer/jidctflt.o build/release-linux-x86_64/renderer/jidctfst.o build/release-linux-x86_64/renderer/jidctint.o build/release-linux-x86_64/renderer/jmemmgr.o build/release-linux-x86_64/renderer/jmemnobs.o build/release-linux-x86_64/renderer/jquant1.o build/release-linux-x86_64/renderer/jquant2.o build/release-linux-x86_64/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-x86_64/missionpack/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -Wno-unused -o build/release-linux-x86_64/tools/rcc/dagcheck.o -c build/release-linux-x86_64/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/missionpack/qagamex86_64.so build/release-linux-x86_64/missionpack/game/g_main.o build/release-linux-x86_64/missionpack/game/ai_chat.o build/release-linux-x86_64/missionpack/game/ai_cmd.o build/release-linux-x86_64/missionpack/game/ai_dmnet.o build/release-linux-x86_64/missionpack/game/ai_dmq3.o build/release-linux-x86_64/missionpack/game/ai_main.o build/release-linux-x86_64/missionpack/game/ai_team.o build/release-linux-x86_64/missionpack/game/ai_vcmd.o build/release-linux-x86_64/missionpack/game/bg_misc.o build/release-linux-x86_64/missionpack/game/bg_pmove.o build/release-linux-x86_64/missionpack/game/bg_slidemove.o build/release-linux-x86_64/missionpack/game/bg_lib.o build/release-linux-x86_64/missionpack/game/g_active.o build/release-linux-x86_64/missionpack/game/g_arenas.o build/release-linux-x86_64/missionpack/game/g_bot.o build/release-linux-x86_64/missionpack/game/g_client.o build/release-linux-x86_64/missionpack/game/g_cmds.o build/release-linux-x86_64/missionpack/game/g_combat.o build/release-linux-x86_64/missionpack/game/g_items.o build/release-linux-x86_64/missionpack/game/g_mem.o build/release-linux-x86_64/missionpack/game/g_misc.o build/release-linux-x86_64/missionpack/game/g_missile.o build/release-linux-x86_64/missionpack/game/g_mover.o build/release-linux-x86_64/missionpack/game/g_session.o build/release-linux-x86_64/missionpack/game/g_spawn.o build/release-linux-x86_64/missionpack/game/g_svcmds.o build/release-linux-x86_64/missionpack/game/g_target.o build/release-linux-x86_64/missionpack/game/g_team.o build/release-linux-x86_64/missionpack/game/g_trigger.o build/release-linux-x86_64/missionpack/game/g_utils.o build/release-linux-x86_64/missionpack/game/g_weapon.o build/release-linux-x86_64/missionpack/qcommon/q_math.o build/release-linux-x86_64/missionpack/qcommon/q_shared.o build/release-linux-x86_64/missionpack/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/q3rcc build/release-linux-x86_64/tools/rcc/alloc.o build/release-linux-x86_64/tools/rcc/bind.o build/release-linux-x86_64/tools/rcc/bytecode.o build/release-linux-x86_64/tools/rcc/dag.o build/release-linux-x86_64/tools/rcc/dagcheck.o build/release-linux-x86_64/tools/rcc/decl.o build/release-linux-x86_64/tools/rcc/enode.o build/release-linux-x86_64/tools/rcc/error.o build/release-linux-x86_64/tools/rcc/event.o build/release-linux-x86_64/tools/rcc/expr.o build/release-linux-x86_64/tools/rcc/gen.o build/release-linux-x86_64/tools/rcc/init.o build/release-linux-x86_64/tools/rcc/inits.o build/release-linux-x86_64/tools/rcc/input.o build/release-linux-x86_64/tools/rcc/lex.o build/release-linux-x86_64/tools/rcc/list.o build/release-linux-x86_64/tools/rcc/main.o build/release-linux-x86_64/tools/rcc/null.o build/release-linux-x86_64/tools/rcc/output.o build/release-linux-x86_64/tools/rcc/prof.o build/release-linux-x86_64/tools/rcc/profio.o build/release-linux-x86_64/tools/rcc/simp.o build/release-linux-x86_64/tools/rcc/stmt.o build/release-linux-x86_64/tools/rcc/string.o build/release-linux-x86_64/tools/rcc/sym.o build/release-linux-x86_64/tools/rcc/symbolic.o build/release-linux-x86_64/tools/rcc/trace.o build/release-linux-x86_64/tools/rcc/tree.o build/release-linux-x86_64/tools/rcc/types.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-x86_64/tools/q3lcc build/release-linux-x86_64/tools/etc/lcc.o build/release-linux-x86_64/tools/etc/bytecode.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -o build/release-linux-x86_64/baseq3/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DCGAME -o build/release-linux-x86_64/baseq3/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -o build/release-linux-x86_64/baseq3/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DQAGAME -o build/release-linux-x86_64/baseq3/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_main.asm code/q3_ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_addbots.asm code/q3_ui/ui_addbots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_atoms.asm code/q3_ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_cinematics.asm code/q3_ui/ui_cinematics.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_cdkey.asm code/q3_ui/ui_cdkey.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_confirm.asm code/q3_ui/ui_confirm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_connect.asm code/q3_ui/ui_connect.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_controls2.asm code/q3_ui/ui_controls2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_credits.asm code/q3_ui/ui_credits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_demo2.asm code/q3_ui/ui_demo2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_display.asm code/q3_ui/ui_display.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_gameinfo.asm code/q3_ui/ui_gameinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_ingame.asm code/q3_ui/ui_ingame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_loadconfig.asm code/q3_ui/ui_loadconfig.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_menu.asm code/q3_ui/ui_menu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_mfield.asm code/q3_ui/ui_mfield.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_mods.asm code/q3_ui/ui_mods.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_network.asm code/q3_ui/ui_network.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_options.asm code/q3_ui/ui_options.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_playermodel.asm code/q3_ui/ui_playermodel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_players.asm code/q3_ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_playersettings.asm code/q3_ui/ui_playersettings.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_qmenu.asm code/q3_ui/ui_qmenu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_removebots.asm code/q3_ui/ui_removebots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_preferences.asm code/q3_ui/ui_preferences.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_saveconfig.asm code/q3_ui/ui_saveconfig.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_serverinfo.asm code/q3_ui/ui_serverinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_servers2.asm code/q3_ui/ui_servers2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_setup.asm code/q3_ui/ui_setup.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_sound.asm code/q3_ui/ui_sound.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_sparena.asm code/q3_ui/ui_sparena.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_specifyserver.asm code/q3_ui/ui_specifyserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_splevel.asm code/q3_ui/ui_splevel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_sppostgame.asm code/q3_ui/ui_sppostgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_startserver.asm code/q3_ui/ui_startserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_team.asm code/q3_ui/ui_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_teamorders.asm code/q3_ui/ui_teamorders.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_spskill.asm code/q3_ui/ui_spskill.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DUI -o build/release-linux-x86_64/baseq3/ui/ui_video.asm code/q3_ui/ui_video.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-x86_64/missionpack/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -o build/release-linux-x86_64/missionpack/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -o build/release-linux-x86_64/missionpack/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_newdraw.asm code/cgame/cg_newdraw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-x86_64/missionpack/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/ui_atoms.asm code/ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/ui_gameinfo.asm code/ui/ui_gameinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/ui_players.asm code/ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/ui_shared.asm code/ui/ui_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-x86_64/missionpack/ui/ui_main.asm code/ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/baseq3/vm/cgame.qvm build/release-linux-x86_64/baseq3/cgame/cg_main.asm build/release-linux-x86_64/baseq3/cgame/bg_misc.asm build/release-linux-x86_64/baseq3/cgame/bg_pmove.asm build/release-linux-x86_64/baseq3/cgame/bg_slidemove.asm build/release-linux-x86_64/baseq3/cgame/bg_lib.asm build/release-linux-x86_64/baseq3/cgame/cg_consolecmds.asm build/release-linux-x86_64/baseq3/cgame/cg_draw.asm build/release-linux-x86_64/baseq3/cgame/cg_drawtools.asm build/release-linux-x86_64/baseq3/cgame/cg_effects.asm build/release-linux-x86_64/baseq3/cgame/cg_ents.asm build/release-linux-x86_64/baseq3/cgame/cg_event.asm build/release-linux-x86_64/baseq3/cgame/cg_info.asm build/release-linux-x86_64/baseq3/cgame/cg_localents.asm build/release-linux-x86_64/baseq3/cgame/cg_marks.asm build/release-linux-x86_64/baseq3/cgame/cg_particles.asm build/release-linux-x86_64/baseq3/cgame/cg_players.asm build/release-linux-x86_64/baseq3/cgame/cg_playerstate.asm build/release-linux-x86_64/baseq3/cgame/cg_predict.asm build/release-linux-x86_64/baseq3/cgame/cg_scoreboard.asm build/release-linux-x86_64/baseq3/cgame/cg_servercmds.asm build/release-linux-x86_64/baseq3/cgame/cg_snapshot.asm build/release-linux-x86_64/baseq3/cgame/cg_view.asm build/release-linux-x86_64/baseq3/cgame/cg_weapons.asm build/release-linux-x86_64/baseq3/qcommon/q_math.asm build/release-linux-x86_64/baseq3/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-x86_64/missionpack/ui/ui_main.o -c code/ui/ui_main.c cat build/release-linux-x86_64/missionpack/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-x86_64/missionpack/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/baseq3/vm/ui.qvm build/release-linux-x86_64/baseq3/ui/ui_main.asm build/release-linux-x86_64/baseq3/ui/bg_misc.asm build/release-linux-x86_64/baseq3/ui/bg_lib.asm build/release-linux-x86_64/baseq3/ui/ui_addbots.asm build/release-linux-x86_64/baseq3/ui/ui_atoms.asm build/release-linux-x86_64/baseq3/ui/ui_cdkey.asm build/release-linux-x86_64/baseq3/ui/ui_cinematics.asm build/release-linux-x86_64/baseq3/ui/ui_confirm.asm build/release-linux-x86_64/baseq3/ui/ui_connect.asm build/release-linux-x86_64/baseq3/ui/ui_controls2.asm build/release-linux-x86_64/baseq3/ui/ui_credits.asm build/release-linux-x86_64/baseq3/ui/ui_demo2.asm build/release-linux-x86_64/baseq3/ui/ui_display.asm build/release-linux-x86_64/baseq3/ui/ui_gameinfo.asm build/release-linux-x86_64/baseq3/ui/ui_ingame.asm build/release-linux-x86_64/baseq3/ui/ui_loadconfig.asm build/release-linux-x86_64/baseq3/ui/ui_menu.asm build/release-linux-x86_64/baseq3/ui/ui_mfield.asm build/release-linux-x86_64/baseq3/ui/ui_mods.asm build/release-linux-x86_64/baseq3/ui/ui_network.asm build/release-linux-x86_64/baseq3/ui/ui_options.asm build/release-linux-x86_64/baseq3/ui/ui_playermodel.asm build/release-linux-x86_64/baseq3/ui/ui_players.asm build/release-linux-x86_64/baseq3/ui/ui_playersettings.asm build/release-linux-x86_64/baseq3/ui/ui_preferences.asm build/release-linux-x86_64/baseq3/ui/ui_qmenu.asm build/release-linux-x86_64/baseq3/ui/ui_removebots.asm build/release-linux-x86_64/baseq3/ui/ui_saveconfig.asm build/release-linux-x86_64/baseq3/ui/ui_serverinfo.asm build/release-linux-x86_64/baseq3/ui/ui_servers2.asm build/release-linux-x86_64/baseq3/ui/ui_setup.asm build/release-linux-x86_64/baseq3/ui/ui_sound.asm build/release-linux-x86_64/baseq3/ui/ui_sparena.asm build/release-linux-x86_64/baseq3/ui/ui_specifyserver.asm build/release-linux-x86_64/baseq3/ui/ui_splevel.asm build/release-linux-x86_64/baseq3/ui/ui_sppostgame.asm build/release-linux-x86_64/baseq3/ui/ui_spskill.asm build/release-linux-x86_64/baseq3/ui/ui_startserver.asm build/release-linux-x86_64/baseq3/ui/ui_team.asm build/release-linux-x86_64/baseq3/ui/ui_teamorders.asm build/release-linux-x86_64/baseq3/ui/ui_video.asm build/release-linux-x86_64/baseq3/qcommon/q_math.asm build/release-linux-x86_64/baseq3/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/missionpack/vm/ui.qvm build/release-linux-x86_64/missionpack/ui/ui_main.asm build/release-linux-x86_64/missionpack/ui/ui_atoms.asm build/release-linux-x86_64/missionpack/ui/ui_gameinfo.asm build/release-linux-x86_64/missionpack/ui/ui_players.asm build/release-linux-x86_64/missionpack/ui/ui_shared.asm build/release-linux-x86_64/missionpack/ui/bg_misc.asm build/release-linux-x86_64/missionpack/ui/bg_lib.asm build/release-linux-x86_64/missionpack/qcommon/q_math.asm build/release-linux-x86_64/missionpack/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/baseq3/vm/qagame.qvm build/release-linux-x86_64/baseq3/game/g_main.asm build/release-linux-x86_64/baseq3/game/ai_chat.asm build/release-linux-x86_64/baseq3/game/ai_cmd.asm build/release-linux-x86_64/baseq3/game/ai_dmnet.asm build/release-linux-x86_64/baseq3/game/ai_dmq3.asm build/release-linux-x86_64/baseq3/game/ai_main.asm build/release-linux-x86_64/baseq3/game/ai_team.asm build/release-linux-x86_64/baseq3/game/ai_vcmd.asm build/release-linux-x86_64/baseq3/game/bg_misc.asm build/release-linux-x86_64/baseq3/game/bg_pmove.asm build/release-linux-x86_64/baseq3/game/bg_slidemove.asm build/release-linux-x86_64/baseq3/game/bg_lib.asm build/release-linux-x86_64/baseq3/game/g_active.asm build/release-linux-x86_64/baseq3/game/g_arenas.asm build/release-linux-x86_64/baseq3/game/g_bot.asm build/release-linux-x86_64/baseq3/game/g_client.asm build/release-linux-x86_64/baseq3/game/g_cmds.asm build/release-linux-x86_64/baseq3/game/g_combat.asm build/release-linux-x86_64/baseq3/game/g_items.asm build/release-linux-x86_64/baseq3/game/g_mem.asm build/release-linux-x86_64/baseq3/game/g_misc.asm build/release-linux-x86_64/baseq3/game/g_missile.asm build/release-linux-x86_64/baseq3/game/g_mover.asm build/release-linux-x86_64/baseq3/game/g_session.asm build/release-linux-x86_64/baseq3/game/g_spawn.asm build/release-linux-x86_64/baseq3/game/g_svcmds.asm build/release-linux-x86_64/baseq3/game/g_target.asm build/release-linux-x86_64/baseq3/game/g_team.asm build/release-linux-x86_64/baseq3/game/g_trigger.asm build/release-linux-x86_64/baseq3/game/g_utils.asm build/release-linux-x86_64/baseq3/game/g_weapon.asm build/release-linux-x86_64/baseq3/qcommon/q_math.asm build/release-linux-x86_64/baseq3/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/missionpack/vm/cgame.qvm build/release-linux-x86_64/missionpack/cgame/cg_main.asm build/release-linux-x86_64/missionpack/cgame/bg_misc.asm build/release-linux-x86_64/missionpack/cgame/bg_pmove.asm build/release-linux-x86_64/missionpack/cgame/bg_slidemove.asm build/release-linux-x86_64/missionpack/cgame/bg_lib.asm build/release-linux-x86_64/missionpack/cgame/cg_consolecmds.asm build/release-linux-x86_64/missionpack/cgame/cg_newdraw.asm build/release-linux-x86_64/missionpack/cgame/cg_draw.asm build/release-linux-x86_64/missionpack/cgame/cg_drawtools.asm build/release-linux-x86_64/missionpack/cgame/cg_effects.asm build/release-linux-x86_64/missionpack/cgame/cg_ents.asm build/release-linux-x86_64/missionpack/cgame/cg_event.asm build/release-linux-x86_64/missionpack/cgame/cg_info.asm build/release-linux-x86_64/missionpack/cgame/cg_localents.asm build/release-linux-x86_64/missionpack/cgame/cg_marks.asm build/release-linux-x86_64/missionpack/cgame/cg_particles.asm build/release-linux-x86_64/missionpack/cgame/cg_players.asm build/release-linux-x86_64/missionpack/cgame/cg_playerstate.asm build/release-linux-x86_64/missionpack/cgame/cg_predict.asm build/release-linux-x86_64/missionpack/cgame/cg_scoreboard.asm build/release-linux-x86_64/missionpack/cgame/cg_servercmds.asm build/release-linux-x86_64/missionpack/cgame/cg_snapshot.asm build/release-linux-x86_64/missionpack/cgame/cg_view.asm build/release-linux-x86_64/missionpack/cgame/cg_weapons.asm build/release-linux-x86_64/missionpack/ui/ui_shared.asm build/release-linux-x86_64/missionpack/qcommon/q_math.asm build/release-linux-x86_64/missionpack/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-x86_64/missionpack/uix86_64.so build/release-linux-x86_64/missionpack/ui/ui_main.o build/release-linux-x86_64/missionpack/ui/ui_atoms.o build/release-linux-x86_64/missionpack/ui/ui_gameinfo.o build/release-linux-x86_64/missionpack/ui/ui_players.o build/release-linux-x86_64/missionpack/ui/ui_shared.o build/release-linux-x86_64/missionpack/ui/bg_misc.o build/release-linux-x86_64/missionpack/ui/bg_lib.o build/release-linux-x86_64/missionpack/qcommon/q_math.o build/release-linux-x86_64/missionpack/qcommon/q_shared.o build/release-linux-x86_64/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-x86_64/tools/q3asm -o build/release-linux-x86_64/missionpack/vm/qagame.qvm build/release-linux-x86_64/missionpack/game/g_main.asm build/release-linux-x86_64/missionpack/game/ai_chat.asm build/release-linux-x86_64/missionpack/game/ai_cmd.asm build/release-linux-x86_64/missionpack/game/ai_dmnet.asm build/release-linux-x86_64/missionpack/game/ai_dmq3.asm build/release-linux-x86_64/missionpack/game/ai_main.asm build/release-linux-x86_64/missionpack/game/ai_team.asm build/release-linux-x86_64/missionpack/game/ai_vcmd.asm build/release-linux-x86_64/missionpack/game/bg_misc.asm build/release-linux-x86_64/missionpack/game/bg_pmove.asm build/release-linux-x86_64/missionpack/game/bg_slidemove.asm build/release-linux-x86_64/missionpack/game/bg_lib.asm build/release-linux-x86_64/missionpack/game/g_active.asm build/release-linux-x86_64/missionpack/game/g_arenas.asm build/release-linux-x86_64/missionpack/game/g_bot.asm build/release-linux-x86_64/missionpack/game/g_client.asm build/release-linux-x86_64/missionpack/game/g_cmds.asm build/release-linux-x86_64/missionpack/game/g_combat.asm build/release-linux-x86_64/missionpack/game/g_items.asm build/release-linux-x86_64/missionpack/game/g_mem.asm build/release-linux-x86_64/missionpack/game/g_misc.asm build/release-linux-x86_64/missionpack/game/g_missile.asm build/release-linux-x86_64/missionpack/game/g_mover.asm build/release-linux-x86_64/missionpack/game/g_session.asm build/release-linux-x86_64/missionpack/game/g_spawn.asm build/release-linux-x86_64/missionpack/game/g_svcmds.asm build/release-linux-x86_64/missionpack/game/g_target.asm build/release-linux-x86_64/missionpack/game/g_team.asm build/release-linux-x86_64/missionpack/game/g_trigger.asm build/release-linux-x86_64/missionpack/game/g_utils.asm build/release-linux-x86_64/missionpack/game/g_weapon.asm build/release-linux-x86_64/missionpack/qcommon/q_math.asm build/release-linux-x86_64/missionpack/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.90104 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/quake3-buildroot + : + /bin/rm -rf -- /usr/src/tmp/quake3-buildroot + PATH=/usr/libexec/rpm-build:/usr/src/bin:/usr/bin:/bin:/usr/local/bin:/usr/games + cd ioquake3 + mkdir -p /usr/src/tmp/quake3-buildroot/usr/bin/ + install -p -D -m644 /usr/src/RPM/SOURCES/quake3.desktop /usr/src/tmp/quake3-buildroot/usr/share/applications/quake3.desktop + cat + chmod +x /usr/src/tmp/quake3-buildroot/usr/bin/quake3 + ln -sf /usr/lib64/quake3/ioq3ded.x86_64 /usr/src/tmp/quake3-buildroot/usr/bin/q3ded + install -D -p -m 0644 /usr/src/RPM/SOURCES/quake3.png /usr/src/tmp/quake3-buildroot/usr/share/icons/hicolor/16x16/apps/quake3.png + mkdir -p /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/baseq3/ + make copyfiles COPYDIR=/usr/src/tmp/quake3-buildroot/usr/lib64/quake3 V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-x86_64: PLATFORM: linux ARCH: x86_64 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: x86_64 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-x86_64/ioq3ded.x86_64 build/release-linux-x86_64/ioquake3.x86_64 build/release-linux-x86_64/renderer_opengl1_x86_64.so build/release-linux-x86_64/renderer_opengl1_smp_x86_64.so build/release-linux-x86_64/renderer_rend2_x86_64.so build/release-linux-x86_64/renderer_rend2_smp_x86_64.so build/release-linux-x86_64/baseq3/cgamex86_64.so build/release-linux-x86_64/baseq3/qagamex86_64.so build/release-linux-x86_64/baseq3/uix86_64.so build/release-linux-x86_64/missionpack/cgamex86_64.so build/release-linux-x86_64/missionpack/qagamex86_64.so build/release-linux-x86_64/missionpack/uix86_64.so build/release-linux-x86_64/baseq3/vm/cgame.qvm build/release-linux-x86_64/baseq3/vm/qagame.qvm build/release-linux-x86_64/baseq3/vm/ui.qvm build/release-linux-x86_64/missionpack/vm/qagame.qvm build/release-linux-x86_64/missionpack/vm/cgame.qvm build/release-linux-x86_64/missionpack/vm/ui.qvm make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[2]: 'build/release-linux-x86_64/ioq3ded.x86_64' is up to date. make[2]: 'build/release-linux-x86_64/ioquake3.x86_64' is up to date. make[2]: 'build/release-linux-x86_64/renderer_opengl1_x86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/renderer_opengl1_smp_x86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/renderer_rend2_x86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/renderer_rend2_smp_x86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/cgamex86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/qagamex86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/uix86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/cgamex86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/qagamex86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/uix86_64.so' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-x86_64/baseq3/vm/ui.qvm' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-x86_64/missionpack/vm/ui.qvm' is up to date. make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/baseq3 mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/missionpack install -s -m 0755 build/release-linux-x86_64/ioquake3.x86_64 /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/ioquake3.x86_64 WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/renderer_opengl1_x86_64.so /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/renderer_opengl1_x86_64.so WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/renderer_rend2_x86_64.so /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/renderer_rend2_x86_64.so WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/renderer_opengl1_smp_x86_64.so /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/renderer_opengl1_smp_x86_64.so WARNING: strip is called in %install by 'install -s' (ignored) WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/baseq3/cgamex86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/baseq3/qagamex86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/baseq3/uix86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/baseq3/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/missionpack/cgamex86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/missionpack/qagamex86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) install -s -m 0755 build/release-linux-x86_64/missionpack/uix86_64.so \ /usr/src/tmp/quake3-buildroot/usr/lib64/quake3/missionpack/. WARNING: strip is called in %install by 'install -s' (ignored) make: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + cat + install -pDm0755 /usr/src/RPM/SOURCES/quake3.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3 + install -pDm0755 /usr/src/RPM/SOURCES/quake3-ctf.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3-ctf + install -pDm0644 /usr/src/RPM/SOURCES/quake3.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3 + install -pDm0644 /usr/src/RPM/SOURCES/quake3-ctf.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3-ctf + install -dm1700 /usr/src/tmp/quake3-buildroot/var/lib/quake3/ + /usr/lib/rpm/brp-alt Cleaning files in /usr/src/tmp/quake3-buildroot (auto) mode of './usr/lib64/quake3/renderer_opengl1_smp_x86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/renderer_rend2_x86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/renderer_opengl1_x86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/missionpack/uix86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/missionpack/qagamex86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/missionpack/cgamex86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/baseq3/uix86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/baseq3/qagamex86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/quake3/baseq3/cgamex86_64.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) Verifying and fixing files in /usr/src/tmp/quake3-buildroot (binconfig,pkgconfig,libtool,desktop,gnuconfig) Checking contents of files in /usr/src/tmp/quake3-buildroot/ (default) Compressing files in /usr/src/tmp/quake3-buildroot (auto) Adjusting library links in /usr/src/tmp/quake3-buildroot ./var/lib: (from :0) ./usr/lib64: (from :0) 056-debuginfo.brp: WARNING: 9 non-stripped binaries don't contain .debug sections making -debuginfo 056-debuginfo.brp: WARNING: package less relevant. An excerpt from the list of affected files follows: ./usr/lib64/quake3/baseq3/cgamex86_64.so ./usr/lib64/quake3/baseq3/uix86_64.so ./usr/lib64/quake3/baseq3/qagamex86_64.so ./usr/lib64/quake3/missionpack/cgamex86_64.so ./usr/lib64/quake3/missionpack/uix86_64.so ./usr/lib64/quake3/missionpack/qagamex86_64.so ./usr/lib64/quake3/renderer_opengl1_smp_x86_64.so ./usr/lib64/quake3/renderer_opengl1_x86_64.so ./usr/lib64/quake3/renderer_rend2_x86_64.so 056-debuginfo.brp: WARNING: debuginfo without debug sources. Verifying ELF objects in /usr/src/tmp/quake3-buildroot (arch=normal,fhs=normal,lfs=relaxed,lint=relaxed,rpath=normal,stack=normal,textrel=normal,unresolved=normal) verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib64/quake3/missionpack/uix86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/qagamex86_64.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/missionpack/cgamex86_64.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib64/quake3/baseq3/uix86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/qagamex86_64.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib64/quake3/baseq3/cgamex86_64.so: undefined symbol: sqrt Splitting links to aliased files under /{,s}bin in /usr/src/tmp/quake3-buildroot Processing files: quake3-1.36-alt7.svn2349 Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.40457 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + DOCDIR=/usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + export DOCDIR + rm -rf /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + /bin/mkdir -p /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + cp -prL BUGS ChangeLog NOTTODO README README.ALT TODO id-readme.txt md4-readme.txt rend2-readme.txt voip-readme.txt /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + chmod -R go-w /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + chmod -R a+rX /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + exit 0 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.apv3O4 find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.U8tYCW find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Finding Requires(post) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.CfKyUy Provides: quake3-client-up = 1.36-alt7.svn2349, quake3-client-smp = 1.36-alt7.svn2349, quake3-client = 1.36-alt7.svn2349 Requires: quake3-server = 1.36-alt7.svn2349, quake3-common = 1.36-alt7.svn2349, /bin/sh, /lib64/ld-linux-x86-64.so.2, libGL.so.1()(64bit) >= set:piqUewZ4vl2wH1Ebtw4XG4kU089EqNvfjSMZCjdraFELbM88NyoEzufZcsDC1fAlfIbBm8g9I0Ku5CGNOfZmrHwAr9ZHGwd44g00153t89MRR2FPirZCJI8tZ5pk1fSVJywNNOb9wPE7G2zIeaZaARPsCxYj5UIKl9ZDUyveLQ81AGf9VmkS8uZ9zwWSnu5ev9f, libSDL-1.2.so.0()(64bit) >= set:ley8o07CChjcDJbGWiTNlshWBZjMFvBhxkoE0FKpU3ZttWN8ZhwC7Ozti0ZwKeUnbmVhFXuIwf3NOZr0lqkK2fwgHyfMflE7ZgitpYa27KjShh6axJ3wd8sRZISSTiuixN2djuD96g2nI6HnZHm2UjaOYpO55, libc.so.6(GLIBC_2.11)(64bit), libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.15)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.33)(64bit), libc.so.6(GLIBC_2.34)(64bit), libc.so.6(GLIBC_2.38)(64bit), libc.so.6(GLIBC_2.4)(64bit), libc.so.6(GLIBC_2.7)(64bit), libm.so.6(GLIBC_2.2.5)(64bit), libm.so.6(GLIBC_2.27)(64bit), libm.so.6(GLIBC_2.29)(64bit), libmvec.so.1(GLIBC_2.22)(64bit), libspeex.so.1()(64bit) >= set:jf4aFrb357onZBItEd2kwFGOrNl3rfGV2, libspeexdsp.so.1()(64bit) >= set:jgBDqghcRzNk1, libvorbisfile.so.3()(64bit) >= set:jggM0Dyf7qla5wbcAEw0, libz.so.1()(64bit) >= set:khA48bZCqvxaG1, rtld(GNU_HASH) Requires(interp): /bin/sh Requires(rpmlib): rpmlib(SetVersions) Requires(post): /bin/sh Obsoletes: quake3-client-up, quake3-client-smp, quake3-client Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.0y3bD0 Creating quake3-debuginfo package Processing files: quake3-common-1.36-alt7.svn2349 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.gajn9D find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.dDmvGb find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Requires: libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.4)(64bit), libc.so.6(GLIBC_2.7)(64bit), rtld(GNU_HASH) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Mb4KzL Creating quake3-common-debuginfo package Processing files: quake3-server-1.36-alt7.svn2349 Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.10308 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + DOCDIR=/usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + export DOCDIR + rm -rf /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + /bin/mkdir -p /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + cp -prL BUGS ChangeLog NOTTODO README README.ALT TODO id-readme.txt md4-readme.txt rend2-readme.txt voip-readme.txt /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + chmod -R go-w /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + chmod -R a+rX /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + exit 0 warning: absolute symlink: /usr/src/tmp/quake3-buildroot/usr/bin/q3ded -> /usr/lib64/quake3/ioq3ded.x86_64 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.YRjI9I find-provides: absolute symbolic link /usr/src/tmp/quake3-buildroot/usr/bin/q3ded -> /usr/lib64/quake3/ioq3ded.x86_64 is not going to provide anything find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.xzk1kI find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Finding Requires(pre) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.tqHBeD Finding Requires(post) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.8Bn13G Finding Requires(preun) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.hYutlr Requires: quake3-common = 1.36-alt7.svn2349, /bin/sh, /etc/rc.d/init.d, /etc/rc.d/init.d(SourceIfNotEmpty), /etc/rc.d/init.d(msg_usage), /etc/rc.d/init.d(start_daemon), /etc/rc.d/init.d(status), /etc/rc.d/init.d(stop_daemon), /etc/rc.d/init.d/functions, /lib64/ld-linux-x86-64.so.2, libc.so.6(GLIBC_2.11)(64bit), libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.15)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.33)(64bit), libc.so.6(GLIBC_2.34)(64bit), libc.so.6(GLIBC_2.4)(64bit), libc.so.6(GLIBC_2.7)(64bit), libm.so.6(GLIBC_2.2.5)(64bit), libz.so.1()(64bit) >= set:khA48bZCqvxaG1, rtld(GNU_HASH) Requires(interp): /bin/sh Requires(rpmlib): rpmlib(SetVersions) Requires(pre): /bin/sh, /usr/sbin/groupadd, /usr/sbin/useradd Requires(post): /bin/sh, /usr/sbin/post_service Requires(preun): /bin/sh, /usr/sbin/preun_service Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.lfs0kr Creating quake3-server-debuginfo package Processing files: quake3-debuginfo-1.36-alt7.svn2349 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.KbtvRh find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.pbS8eM find-requires: running scripts (debuginfo) Requires: quake3 = 1.36-alt7.svn2349, /usr/lib/debug/lib64/ld-linux-x86-64.so.2.debug, debug64(libGL.so.1), debug64(libSDL-1.2.so.0), debug64(libc.so.6), debug64(libm.so.6), debug64(libmvec.so.1), debug64(libspeex.so.1), debug64(libspeexdsp.so.1), debug64(libvorbisfile.so.3), debug64(libz.so.1) Processing files: quake3-common-debuginfo-1.36-alt7.svn2349 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.aYq8hK find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.RkP2MO find-requires: running scripts (debuginfo) Requires: quake3-common = 1.36-alt7.svn2349, debug64(libc.so.6) Processing files: quake3-server-debuginfo-1.36-alt7.svn2349 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.TMT8Zd find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.3e9cjV find-requires: running scripts (debuginfo) objdump: '/usr/src/tmp/quake3-buildroot/usr/bin/q3ded': No such file debuginfo.req: WARNING: /usr/src/tmp/quake3-buildroot/usr/bin/q3ded: objdump failed Requires: quake3-server = 1.36-alt7.svn2349, /usr/lib/debug/lib64/ld-linux-x86-64.so.2.debug, debug64(libc.so.6), debug64(libm.so.6), debug64(libz.so.1) Adding to quake3 a strict dependency on quake3-common Adding to quake3 a strict dependency on quake3-server Adding to quake3-debuginfo a strict dependency on quake3 Adding to quake3-server a strict dependency on quake3-common Adding to quake3-common-debuginfo a strict dependency on quake3-common Adding to quake3-server-debuginfo a strict dependency on quake3-server Removing 7 extra deps from quake3 due to repentancy on quake3-common Removing 11 extra deps from quake3 due to repentancy on quake3-server Removing 7 extra deps from quake3-server due to repentancy on quake3-common Wrote: /usr/src/RPM/RPMS/x86_64/quake3-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/quake3-common-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/quake3-server-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/quake3-debuginfo-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/quake3-common-debuginfo-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/quake3-server-debuginfo-1.36-alt7.svn2349.x86_64.rpm (w2.lzdio) 168.09user 27.07system 0:45.54elapsed 428%CPU (0avgtext+0avgdata 110880maxresident)k 0inputs+0outputs (0major+4252513minor)pagefaults 0swaps 4.17user 2.85system 0:59.96elapsed 11%CPU (0avgtext+0avgdata 131488maxresident)k 0inputs+0outputs (0major+228289minor)pagefaults 0swaps --- quake3-1.36-alt7.svn2349.x86_64.rpm.repo 2023-12-01 13:52:08.000000000 +0000 +++ quake3-1.36-alt7.svn2349.x86_64.rpm.hasher 2024-05-04 03:42:04.320330462 +0000 @@ -37,6 +37,6 @@ File: /usr/bin/quake3 100755 root:root 2da7f39fdf2cfdec65f55fcbe2e9978f -File: /usr/lib64/quake3/ioquake3.x86_64 100755 root:root 88d8f469aa42cabaef3ebd03b5804f4b -File: /usr/lib64/quake3/renderer_opengl1_smp_x86_64.so 100644 root:root ee52da1efc962b67c205e8450e532d12 -File: /usr/lib64/quake3/renderer_opengl1_x86_64.so 100644 root:root f851acd4b6889140c1d2dba54633658a -File: /usr/lib64/quake3/renderer_rend2_x86_64.so 100644 root:root 438688f800e64e1e64bad726369eeb5a +File: /usr/lib64/quake3/ioquake3.x86_64 100755 root:root 971573a03a4651eb78544b9ed92d713b +File: /usr/lib64/quake3/renderer_opengl1_smp_x86_64.so 100644 root:root 7cb737401ac75dcb45bc5e3d4d4200ac +File: /usr/lib64/quake3/renderer_opengl1_x86_64.so 100644 root:root 0c1c926bfc0b71e3c0caa8859ed7a5e7 +File: /usr/lib64/quake3/renderer_rend2_x86_64.so 100644 root:root f21059bd368df94cd9c26859981ba2a7 File: /usr/share/applications/quake3.desktop 100644 root:root 5b824f98b260ae9b3e54ff8794eea136 @@ -54,2 +54,2 @@ File: /usr/share/icons/hicolor/16x16/apps/quake3.png 100644 root:root 4f75ad594058ecd32eed8fc7f9d9d26b -RPMIdentity: ff95399d8cd0f8f84631d91b8122c1e8d225a7398ed8bbf58e319234ecd5e3d2fb781edf817546b5872dc275cfdb1a5d50e5adbbb88103dfd038ad38c63eeb7f +RPMIdentity: 65363f01beb107e1047268cf9258b1aabcc63bb7a33193206b3df6ff13180eb2a7ea239410f08d3159862e23326a1163510ff393ef2966890666ad3a762bc9fc --- quake3-common-1.36-alt7.svn2349.x86_64.rpm.repo 2023-12-01 13:52:07.000000000 +0000 +++ quake3-common-1.36-alt7.svn2349.x86_64.rpm.hasher 2024-05-04 03:42:05.988352926 +0000 @@ -20,9 +20,9 @@ File: /usr/lib64/quake3/baseq3 40755 root:root -File: /usr/lib64/quake3/baseq3/cgamex86_64.so 100644 root:root e9182da254b54c9887dfd1d1fb74dfe8 -File: /usr/lib64/quake3/baseq3/qagamex86_64.so 100644 root:root 591e1d69822c7778ddf27e9fb53f7e58 -File: /usr/lib64/quake3/baseq3/uix86_64.so 100644 root:root 28016aec9a2c6f2c1f04cd901b0b5028 +File: /usr/lib64/quake3/baseq3/cgamex86_64.so 100644 root:root a103968a72be92a113bed299be1aaa7e +File: /usr/lib64/quake3/baseq3/qagamex86_64.so 100644 root:root 876ecbcc396e00c5a516522de268ddf6 +File: /usr/lib64/quake3/baseq3/uix86_64.so 100644 root:root a414b1261d8b38ca0533c2dfe898b279 File: /usr/lib64/quake3/missionpack 40755 root:root -File: /usr/lib64/quake3/missionpack/cgamex86_64.so 100644 root:root 24a631e00d7deb5a88b4f10fd141ef84 -File: /usr/lib64/quake3/missionpack/qagamex86_64.so 100644 root:root a83bebbfbf66837f18d6a1990b597703 -File: /usr/lib64/quake3/missionpack/uix86_64.so 100644 root:root f41791f7f8698b058fd46a6302c660ec -RPMIdentity: 6b0c8ac0ed2c53d0897ab875221c82306eb9365f4be84d2219775cca82e0fd4080cf86de39d1ceab9f0b767f4bc3d978d665716a1f5ec9a8ab39cb56c663cb3b +File: /usr/lib64/quake3/missionpack/cgamex86_64.so 100644 root:root 62e7de7afff7c07a517a3ed1f1c14511 +File: /usr/lib64/quake3/missionpack/qagamex86_64.so 100644 root:root dc25b7efc4b6bb88200eef6a3481777c +File: /usr/lib64/quake3/missionpack/uix86_64.so 100644 root:root 162c0b204f192d392f4111a0f08d453c +RPMIdentity: aef50bf90831f2af304cba980f81e36afec99fc1d05108c2186ff6cb9dfd9eddbc673eb49e131f8de374856065ecc8d8e421234cdab72f3d5bf726e3e3b1bf91 --- quake3-common-debuginfo-1.36-alt7.svn2349.x86_64.rpm.repo 2023-12-01 13:52:08.000000000 +0000 +++ quake3-common-debuginfo-1.36-alt7.svn2349.x86_64.rpm.hasher 2024-05-04 03:42:06.055353828 +0000 @@ -1,19 +1,19 @@ -/usr/lib/debug/.build-id/16 40755 root:root -/usr/lib/debug/.build-id/16/8de14626527ccb89de38978b8b881be33deda5 120777 root:root ../../../../lib64/quake3/missionpack/cgamex86_64.so -/usr/lib/debug/.build-id/16/8de14626527ccb89de38978b8b881be33deda5.debug 120777 root:root ../../usr/lib64/quake3/missionpack/cgamex86_64.so.debug -/usr/lib/debug/.build-id/55 40755 root:root -/usr/lib/debug/.build-id/55/4ee2c866f3c4c31d00f9fb66b68d553db51bbe 120777 root:root ../../../../lib64/quake3/baseq3/uix86_64.so -/usr/lib/debug/.build-id/55/4ee2c866f3c4c31d00f9fb66b68d553db51bbe.debug 120777 root:root ../../usr/lib64/quake3/baseq3/uix86_64.so.debug -/usr/lib/debug/.build-id/c5 40755 root:root -/usr/lib/debug/.build-id/c5/226947a9e18717345d5098268bb13ed3267fe8 120777 root:root ../../../../lib64/quake3/missionpack/qagamex86_64.so -/usr/lib/debug/.build-id/c5/226947a9e18717345d5098268bb13ed3267fe8.debug 120777 root:root ../../usr/lib64/quake3/missionpack/qagamex86_64.so.debug -/usr/lib/debug/.build-id/cb 40755 root:root -/usr/lib/debug/.build-id/cb/bec9c6e0addea52d9c1c9e082e96cec7fdac10 120777 root:root ../../../../lib64/quake3/baseq3/cgamex86_64.so -/usr/lib/debug/.build-id/cb/bec9c6e0addea52d9c1c9e082e96cec7fdac10.debug 120777 root:root ../../usr/lib64/quake3/baseq3/cgamex86_64.so.debug -/usr/lib/debug/.build-id/e4 40755 root:root -/usr/lib/debug/.build-id/e4/2a1702663beac4410f524b266e51ee4f3e0e74 120777 root:root ../../../../lib64/quake3/baseq3/qagamex86_64.so -/usr/lib/debug/.build-id/e4/2a1702663beac4410f524b266e51ee4f3e0e74.debug 120777 root:root ../../usr/lib64/quake3/baseq3/qagamex86_64.so.debug -/usr/lib/debug/.build-id/f2 40755 root:root -/usr/lib/debug/.build-id/f2/13a08325f1fd163b1ef13919708e77fb95483f 120777 root:root ../../../../lib64/quake3/missionpack/uix86_64.so 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/usr/lib64/quake3/ioq3ded.x86_64 100755 root:root 0a582ee84e189c42ca01ed9b38d77434 File: /usr/share/doc/quake3-server-1.36 40755 root:root @@ -60,2 +60,2 @@ File: /var/lib/quake3 41770 root:_q3 -RPMIdentity: 3125c293a29f4d0dc9da9b4c27722d5d1ed25aca6441094dd7a34e1a8b6698eaf8e5c160c570787c39e766e4d26912c61bb30de1a6f4c58d6b9c63bc7f79a999 +RPMIdentity: 3e42fca86c7cd9c227e95fc35172d2f4244e32c45b1a798c1a78856c1f55043266f6d567790de3ff5306301e67be98a4ac68194c44b028b9cb34ca9dda740855 --- quake3-server-debuginfo-1.36-alt7.svn2349.x86_64.rpm.repo 2023-12-01 13:52:08.000000000 +0000 +++ quake3-server-debuginfo-1.36-alt7.svn2349.x86_64.rpm.hasher 2024-05-04 03:42:07.050367228 +0000 @@ -1,4 +1,4 @@ -/usr/lib/debug/.build-id/0a 40755 root:root -/usr/lib/debug/.build-id/0a/a7962a21807637bd5bd3041d4fb27ffcf702e5 120777 root:root ../../../../lib64/quake3/ioq3ded.x86_64 -/usr/lib/debug/.build-id/0a/a7962a21807637bd5bd3041d4fb27ffcf702e5.debug 120777 root:root ../../usr/lib64/quake3/ioq3ded.x86_64.debug +/usr/lib/debug/.build-id/a5 40755 root:root +/usr/lib/debug/.build-id/a5/ad6040da51a9650f4327b443df640fc5be383e 120777 root:root ../../../../lib64/quake3/ioq3ded.x86_64 +/usr/lib/debug/.build-id/a5/ad6040da51a9650f4327b443df640fc5be383e.debug 120777 root:root ../../usr/lib64/quake3/ioq3ded.x86_64.debug /usr/lib/debug/usr/bin/q3ded.debug 120777 root:root ../lib64/quake3/ioq3ded.x86_64.debug @@ -13,8 +13,8 @@ Provides: quake3-server-debuginfo = 1.36-alt7.svn2349:sisyphus+335525.100.1.1 -File: /usr/lib/debug/.build-id/0a 40755 root:root -File: /usr/lib/debug/.build-id/0a/a7962a21807637bd5bd3041d4fb27ffcf702e5 120777 root:root ../../../../lib64/quake3/ioq3ded.x86_64 -File: /usr/lib/debug/.build-id/0a/a7962a21807637bd5bd3041d4fb27ffcf702e5.debug 120777 root:root ../../usr/lib64/quake3/ioq3ded.x86_64.debug +File: /usr/lib/debug/.build-id/a5 40755 root:root +File: /usr/lib/debug/.build-id/a5/ad6040da51a9650f4327b443df640fc5be383e 120777 root:root ../../../../lib64/quake3/ioq3ded.x86_64 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