<86>Jun 8 02:00:41 userdel[3571258]: delete user 'rooter' <86>Jun 8 02:00:41 userdel[3571258]: removed group 'rooter' owned by 'rooter' <86>Jun 8 02:00:41 userdel[3571258]: removed shadow group 'rooter' owned by 'rooter' <86>Jun 8 02:00:41 groupadd[3571286]: group added to /etc/group: name=rooter, GID=903 <86>Jun 8 02:00:41 groupadd[3571286]: group added to /etc/gshadow: name=rooter <86>Jun 8 02:00:41 groupadd[3571286]: new group: name=rooter, GID=903 <86>Jun 8 02:00:41 useradd[3571311]: new user: name=rooter, UID=903, GID=903, home=/root, shell=/bin/bash <86>Jun 8 02:00:41 userdel[3571358]: delete user 'builder' <86>Jun 8 02:00:41 userdel[3571358]: removed group 'builder' owned by 'builder' <86>Jun 8 02:00:41 userdel[3571358]: removed shadow group 'builder' owned by 'builder' <86>Jun 8 02:00:41 groupadd[3571374]: group added to /etc/group: name=builder, GID=904 <86>Jun 8 02:00:41 groupadd[3571374]: group added to /etc/gshadow: name=builder <86>Jun 8 02:00:41 groupadd[3571374]: new group: name=builder, GID=904 <86>Jun 8 02:00:41 useradd[3571384]: new user: name=builder, UID=904, GID=904, home=/usr/src, shell=/bin/bash <13>Jun 8 02:01:11 rpmi: libpng16-1.6.37-alt1 sisyphus+275734.100.2.1 1624788826 installed <13>Jun 8 02:01:11 rpmi: libjpeg-2:2.1.2-alt1.2 sisyphus+300827.100.2.1 1653916633 installed <13>Jun 8 02:01:11 rpmi: libexpat-2.4.7-alt1 sisyphus+296417.100.1.1 1646812525 installed <13>Jun 8 02:01:11 rpmi: libxkbcommon-1.4.1-alt1 sisyphus+300420.100.1.1 1653246291 installed <13>Jun 8 02:01:11 rpmi: libwayland-client-1.20.0-alt1.1 sisyphus+296452.100.1.1 1646839576 installed <13>Jun 8 02:01:11 rpmi: libtbb-2021.5.0-alt1 sisyphus+294292.60.6.1 1643799509 installed <13>Jun 8 02:01:11 rpmi: libglvnd-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:11 rpmi: perl-HTTP-Date-6.05-alt1 sisyphus+258981.100.1.1 1601542386 installed <13>Jun 8 02:01:11 rpmi: libwebp7-1.2.2-alt1 sisyphus+293797.100.1.1 1642668641 installed <13>Jun 8 02:01:11 rpmi: liblcms2-2.13.1-alt1 sisyphus+296040.100.1.1 1646123109 installed <13>Jun 8 02:01:11 rpmi: perl-XML-NamespaceSupport-1.12-alt1 1491296348 installed <13>Jun 8 02:01:11 rpmi: libopenjpeg2.0-2.5.0-alt1 sisyphus+299926.300.3.1 1652478843 installed <13>Jun 8 02:01:11 rpmi: libOpenGL-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:11 rpmi: libts0-1.22-alt3 sisyphus+278442.100.1.2 1626216676 installed <13>Jun 8 02:01:11 rpmi: libmtdev-1.1.6-alt1 sisyphus+278361.100.1.1 1626091644 installed <13>Jun 8 02:01:11 rpmi: libgudev-1:237-alt1 sisyphus+282754.100.1.1 1629006690 installed <13>Jun 8 02:01:11 rpmi: libusb-1.0.26-alt1 sisyphus+298877.100.1.1 1650636948 installed <13>Jun 8 02:01:11 rpmi: libboost_system1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:11 rpmi: libnettle8-3.7.3-alt1 sisyphus+276723.100.1.2 1625211788 installed <13>Jun 8 02:01:11 rpmi: libgomp1-12.1.1-alt1 sisyphus+300988.100.1.1 1654028265 installed <13>Jun 8 02:01:11 rpmi: libogg-1.3.5-alt1 sisyphus+278100.3400.1.1 1626058929 installed <13>Jun 8 02:01:11 rpmi: libsnappy-1.1.7-alt1 sisyphus+276400.100.1.2 1625016393 installed <13>Jun 8 02:01:11 rpmi: libfribidi-1.0.12-alt1 sisyphus+298746.100.1.1 1650435949 installed <13>Jun 8 02:01:11 rpmi: libaom3-3.3.0-alt1 sisyphus+295999.100.1.1 1646050399 installed <13>Jun 8 02:01:11 rpmi: libICE-1.0.10-alt1 sisyphus+278827.100.1.1 1626220279 installed <13>Jun 8 02:01:11 rpmi: ilmbase25-common-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libhalf25-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libiex25-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libimath25-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libilmthread25-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libwayland-server-1.20.0-alt1.1 sisyphus+296452.100.1.1 1646839576 installed <13>Jun 8 02:01:11 rpmi: perl-LWP-MediaTypes-6.04-alt1 sisyphus+225468.100.1.1 1553186684 installed <13>Jun 8 02:01:11 rpmi: perl-Compress-Raw-Zlib-2.105-alt1 sisyphus+300063.100.1.1 1652715342 installed <13>Jun 8 02:01:11 rpmi: perl-libnet-1:3.14-alt1 sisyphus+300432.100.1.1 1653291138 installed <13>Jun 8 02:01:11 rpmi: perl-XML-SAX-Base-1.09-alt1 1494364363 installed <13>Jun 8 02:01:11 rpmi: libp11-kit-0.24.1-alt1 sisyphus+293720.100.1.1 1642535264 installed <13>Jun 8 02:01:11 rpmi: libtasn1-4.18.0-alt2 sisyphus+301112.100.1.1 1654185763 installed <13>Jun 8 02:01:11 rpmi: liblz4-1:1.9.3-alt1 sisyphus+278100.4000.1.1 1626059441 installed <13>Jun 8 02:01:11 rpmi: libsystemd-1:249.12-alt2 sisyphus+299531.100.2.1 1652296661 installed <13>Jun 8 02:01:11 rpmi: libdbus-1.12.22-alt1 sisyphus+298998.100.1.1 1650885222 installed <13>Jun 8 02:01:11 rpmi: dbus-tools-1.12.22-alt1 sisyphus+298998.100.1.1 1650885222 installed <86>Jun 8 02:01:11 groupadd[3670453]: group added to /etc/group: name=messagebus, GID=499 <86>Jun 8 02:01:11 groupadd[3670453]: group added to /etc/gshadow: name=messagebus <86>Jun 8 02:01:11 groupadd[3670453]: new group: name=messagebus, GID=499 <86>Jun 8 02:01:11 useradd[3670466]: new user: name=messagebus, UID=499, GID=499, home=/run/dbus, shell=/dev/null <13>Jun 8 02:01:11 rpmi: dbus-1.12.22-alt1 sisyphus+298998.100.1.1 1650885222 installed <13>Jun 8 02:01:11 rpmi: libavahi-0.8-alt2 sisyphus+279391.100.1.2 1626530679 installed <13>Jun 8 02:01:11 rpmi: libblosc-1.18.1-alt1 sisyphus+277223.100.1.1 1625416622 installed <13>Jun 8 02:01:11 rpmi: libiexmath25-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:11 rpmi: libSM-1.2.3-alt1 sisyphus+278820.100.1.1 1626219264 installed <13>Jun 8 02:01:11 rpmi: libtheora-2:1.1.1-alt6 sisyphus+277967.100.1.1 1625928129 installed <13>Jun 8 02:01:11 rpmi: libvorbis-1.3.7-alt1 sisyphus+275738.100.1.1 1624751601 installed <13>Jun 8 02:01:11 rpmi: libhogweed6-3.7.3-alt1 sisyphus+276723.100.1.2 1625211788 installed <13>Jun 8 02:01:11 rpmi: libboost_filesystem1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:11 rpmi: libboost_thread1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:11 rpmi: perl-File-Listing-6.15-alt1 sisyphus+298606.100.1.1 1650203737 installed <13>Jun 8 02:01:11 rpmi: libGLES-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:12 rpmi: tbb-devel-2021.5.0-alt1 sisyphus+294292.60.6.1 1643799509 installed <13>Jun 8 02:01:12 rpmi: libwayland-cursor-1.20.0-alt1.1 sisyphus+296452.100.1.1 1646839576 installed <13>Jun 8 02:01:12 rpmi: libwayland-egl-4:18.1.0-alt1.1 sisyphus+296452.100.1.1 1646839576 installed <13>Jun 8 02:01:12 rpmi: libjasper-2.0.33-alt2 sisyphus+291936.40.2.1 1639478957 installed <13>Jun 8 02:01:12 rpmi: libraw-0.20.2-alt1.1 sisyphus+283972.100.1.1 1630055048 installed <13>Jun 8 02:01:12 rpmi: libproxy-0.4.17-alt2 sisyphus+297079.100.1.1 1648068470 installed <13>Jun 8 02:01:12 rpmi: qt5-base-common-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:12 rpmi: libsquish-1.15-alt1 sisyphus+278014.100.1.2 1625975446 installed <13>Jun 8 02:01:12 rpmi: libpugixml-1.12.1-alt1 sisyphus+295499.100.1.1 1645036404 installed <13>Jun 8 02:01:12 rpmi: libprotobuf27-3.16.0-alt6 sisyphus+291245.37500.55.1 1643347724 installed <13>Jun 8 02:01:12 rpmi: libyaml-cpp0.7-0.7.0-alt1 sisyphus+288885.100.1.1 1636112671 installed <13>Jun 8 02:01:12 rpmi: libpystring-1.1.3-alt1.git.281419d sisyphus+279589.100.1.2 1626611306 installed <13>Jun 8 02:01:12 rpmi: libopencolorio2.0-2.0.3-alt1.1 sisyphus+291245.72440.57.1 1643446570 installed <13>Jun 8 02:01:12 rpmi: liblog4cplus-2.0.7-alt1.1 sisyphus+295384.100.1.1 1644897498 installed <13>Jun 8 02:01:12 rpmi: libwacom-data-2.2.0-alt1.1 sisyphus+297878.100.1.1 1649150399 installed <13>Jun 8 02:01:12 rpmi: mpdecimal-2.5.1-alt1 sisyphus+291245.40.54.1 1643293433 installed <13>Jun 8 02:01:12 rpmi: openexr25-common-2.5.6-alt4 sisyphus+289315.100.1.1 1636546963 installed <13>Jun 8 02:01:12 rpmi: libilmimf25-2.5.6-alt4 sisyphus+289315.100.1.1 1636546963 installed <13>Jun 8 02:01:12 rpmi: libicu71-1:7.1.1-alt1 sisyphus+289194.300.3.1 1650228448 installed <13>Jun 8 02:01:12 rpmi: libqt5-core-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:12 rpmi: libqt5-dbus-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:12 rpmi: libsqlite3-3.38.5-alt1 sisyphus+299670.100.1.1 1651925944 installed <13>Jun 8 02:01:12 rpmi: libglog-0.5.0-alt1 sisyphus+291409.100.1.1 1638655127 installed <13>Jun 8 02:01:12 rpmi: libgif-4.1.6-alt3 sisyphus+276911.100.1.3 1625273979 installed <13>Jun 8 02:01:12 rpmi: libgdbm-1.8.3-alt10 sisyphus+278100.1600.1.1 1626058413 installed <13>Jun 8 02:01:12 rpmi: libevdev-1.12.1-alt1 sisyphus+297182.100.1.1 1648197082 installed <13>Jun 8 02:01:12 rpmi: libepoxy-1.5.10-alt1 sisyphus+296853.200.2.1 1647631866 installed <13>Jun 8 02:01:12 rpmi: libde265-1.0.7-alt1 sisyphus+275350.100.1.2 1624489754 installed <13>Jun 8 02:01:12 rpmi: libraw1394-11-2.1.2-alt1 sisyphus+278262.100.1.1 1626081867 installed <13>Jun 8 02:01:12 rpmi: libdc1394-22-2.2.5-alt1 sisyphus+275727.100.1.1 1624750270 installed <13>Jun 8 02:01:12 rpmi: libboost_iostreams1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:13 rpmi: libopenvdb9.0-9.0.0-alt1 sisyphus+295896.100.1.1 1645700147 installed <13>Jun 8 02:01:13 rpmi: libzeromq-4.3.4-alt1 sisyphus+295491.40.3.1 1645024737 installed <13>Jun 8 02:01:13 rpmi: libverto-0.3.2-alt1_1 sisyphus+279289.100.1.3 1626493868 installed <13>Jun 8 02:01:13 rpmi: liblmdb-0.9.23-alt1 sisyphus+275369.100.1.2 1624493869 installed <13>Jun 8 02:01:13 rpmi: libkeyutils-1.6.3-alt1 sisyphus+266061.100.1.1 1612919566 installed <13>Jun 8 02:01:13 rpmi: libcom_err-1.46.4.0.5.4cda-alt1 sisyphus+283826.100.1.1 1629975345 installed <13>Jun 8 02:01:13 rpmi: libidn2-2.3.2-alt1 sisyphus+281238.100.1.2 1627476321 installed <13>Jun 8 02:01:13 rpmi: libgnutls30-3.6.16-alt1 sisyphus+273086.100.1.1 1622478144 installed <13>Jun 8 02:01:13 rpmi: libcups-2.3.3-alt7.op2 sisyphus+289457.100.2.1 1636771520 installed <13>Jun 8 02:01:13 rpmi: libgme-0.6.3-alt2 sisyphus+293048.100.1.1 1641452306 installed <13>Jun 8 02:01:13 rpmi: libfftw3-common-3.3.8-alt2 sisyphus+278100.1300.1.1 1626057222 installed <13>Jun 8 02:01:13 rpmi: libfftw3-3.3.8-alt2 sisyphus+278100.1300.1.1 1626057222 installed <13>Jun 8 02:01:13 rpmi: libchromaprint1-1.5.0-alt2 sisyphus+286097.100.1.1 1632900907 installed <13>Jun 8 02:01:13 rpmi: libudfread-1.1.2-alt2 sisyphus+286325.100.1.1 1633263312 installed <13>Jun 8 02:01:13 rpmi: vulkan-filesystem-1.3.211-alt1 sisyphus+298198.700.1.1 1649588358 installed <13>Jun 8 02:01:13 rpmi: libvulkan1-1.3.211-alt1 sisyphus+298198.700.1.1 1649588358 installed <13>Jun 8 02:01:13 rpmi: libsoxr-0.1.2-alt4 sisyphus+275399.100.1.2 1624502527 installed <13>Jun 8 02:01:13 rpmi: libxvid-1.3.7-alt1 sisyphus+292833.100.1.1 1640949610 installed <13>Jun 8 02:01:13 rpmi: libnuma-2.0.14-alt2 sisyphus+278485.100.1.1 1626104244 installed <13>Jun 8 02:01:13 rpmi: libx265-199-3.5-alt1.1 sisyphus+277560.100.1.1 1625697230 installed <13>Jun 8 02:01:13 rpmi: libx264-148-alt4 sisyphus+284210.100.1.1 1630337245 installed <13>Jun 8 02:01:13 rpmi: libvpx6-1.11.0-alt2 sisyphus+294379.500.5.1 1644490611 installed <13>Jun 8 02:01:13 rpmi: libtwolame-0.4.0-alt1 sisyphus+277783.100.1.1 1625798476 installed <13>Jun 8 02:01:13 rpmi: libspeex-1.2-alt2 sisyphus+287335.100.1.1 1634381369 installed <13>Jun 8 02:01:13 rpmi: libdatrie-0.2.13-alt1_2 sisyphus+285649.100.1.1 1632260802 installed <13>Jun 8 02:01:13 rpmi: libthai-0.1.29-alt1_1 sisyphus+292947.100.1.1 1641111915 installed <13>Jun 8 02:01:13 rpmi: libopus-1.3.1-alt3 sisyphus+278010.100.1.2 1625975522 installed <13>Jun 8 02:01:13 rpmi: libopencore-amrwb0-0.1.5-alt1 sisyphus+275386.100.1.2 1624500232 installed <13>Jun 8 02:01:13 rpmi: libopencore-amrnb0-0.1.5-alt1 sisyphus+275386.100.1.2 1624500232 installed <13>Jun 8 02:01:13 rpmi: liblame-3.100-alt1 sisyphus+276241.100.1.2 1624925657 installed <13>Jun 8 02:01:13 rpmi: libgsm-1.0.17-alt1 sisyphus+275359.100.2.1 1624907612 installed <13>Jun 8 02:01:13 rpmi: libdav1d-0.9.2-alt1 sisyphus+291906.40.5.3 1639431315 installed <13>Jun 8 02:01:13 rpmi: libcodec2-1.0.3-alt1 sisyphus+294334.100.2.2 1643760645 installed <13>Jun 8 02:01:13 rpmi: libpixman-3:0.40.0-alt2 sisyphus+281167.100.1.1 1627444504 installed <13>Jun 8 02:01:13 rpmi: libbrotlicommon-1.0.9-alt2 sisyphus+278430.100.1.2 1626213212 installed <13>Jun 8 02:01:13 rpmi: libbrotlidec-1.0.9-alt2 sisyphus+278430.100.1.2 1626213212 installed <13>Jun 8 02:01:13 rpmi: libgraphite2-1.3.14-alt2.1 sisyphus+279571.100.1.2 1626605111 installed <13>Jun 8 02:01:13 rpmi: libharfbuzz-4.2.1-alt1 sisyphus+299180.100.1.1 1651137935 installed <13>Jun 8 02:01:13 rpmi: libfreetype-2.12.1-alt1 sisyphus+299380.100.1.1 1651508331 installed <13>Jun 8 02:01:13 rpmi: xml-utils-1:2.9.14-alt1 sisyphus+299383.100.1.1 1651519547 installed <13>Jun 8 02:01:13 rpmi: fontconfig-2.13.1-alt3 sisyphus+297937.100.1.1 1649228296 installed Updating fonts cache: <29>Jun 8 02:01:14 fontconfig: Updating fonts cache: succeeded [ DONE ] <13>Jun 8 02:01:14 rpmi: libbluray-1.3.1-alt1 sisyphus+296744.100.1.1 1647435034 installed <13>Jun 8 02:01:14 rpmi: libSDL2-2.0.22-alt1 sisyphus+299093.100.1.1 1651044062 installed <13>Jun 8 02:01:14 rpmi: tslib-1.22-alt3 sisyphus+278442.100.1.2 1626216676 installed <13>Jun 8 02:01:14 rpmi: libxshmfence-1.3-alt1 sisyphus+278248.100.1.1 1626080762 installed <13>Jun 8 02:01:14 rpmi: libpciaccess-1:0.16-alt1 sisyphus+278288.100.1.1 1626084210 installed <13>Jun 8 02:01:14 rpmi: libdrm-1:2.4.111-alt1 sisyphus+301189.100.1.1 1654263348 installed <13>Jun 8 02:01:14 rpmi: libgbm-4:22.1.1-alt1 sisyphus+301189.200.1.1 1654263620 installed <13>Jun 8 02:01:14 rpmi: xorg-proto-devel-2022.1-alt1 sisyphus+299488.100.1.1 1651731532 installed <13>Jun 8 02:01:14 rpmi: perl-Try-Tiny-0.31-alt1 sisyphus+290597.100.1.1 1637915507 installed <13>Jun 8 02:01:14 rpmi: perl-IO-Socket-IP-0.41-alt1 sisyphus+259012.100.1.2 1601553446 installed <13>Jun 8 02:01:14 rpmi: perl-Compress-Raw-Bzip2-2.103-alt1 sisyphus+298002.100.1.1 1649324299 installed <13>Jun 8 02:01:14 rpmi: perl-HTML-Tagset-3.20-alt2 1317725093 installed <13>Jun 8 02:01:14 rpmi: perl-Term-ANSIColor-5.01-alt1 sisyphus+244783.100.1.2 1579747505 installed <13>Jun 8 02:01:14 rpmi: perl-Data-Dump-1.25-alt1 sisyphus+276551.100.1.1 1625126880 installed <13>Jun 8 02:01:14 rpmi: perl-Filter-1.60-alt1 sisyphus+279723.100.1.1 1626648797 installed <13>Jun 8 02:01:14 rpmi: perl-Encode-3.17-alt1 sisyphus+298022.100.1.1 1649332148 installed <13>Jun 8 02:01:14 rpmi: perl-URI-5.10-alt1 sisyphus+288175.100.1.1 1635236817 installed <13>Jun 8 02:01:14 rpmi: perl-IO-Compress-2.106-alt1 sisyphus+298415.100.1.1 1649922773 installed <13>Jun 8 02:01:14 rpmi: perl-Net-HTTP-6.22-alt1 sisyphus+294185.100.1.1 1643275428 installed <13>Jun 8 02:01:14 rpmi: perl-HTML-Parser-3.78-alt1 sisyphus+298007.100.1.3 1649326318 installed <13>Jun 8 02:01:14 rpmi: perl-WWW-RobotRules-6.02-alt1 1329756211 installed <13>Jun 8 02:01:14 rpmi: perl-Encode-Locale-1.05-alt1 1444608613 installed <13>Jun 8 02:01:14 rpmi: perl-IO-HTML-1.004-alt1 sisyphus+258983.100.1.1 1601542619 installed <13>Jun 8 02:01:14 rpmi: perl-HTTP-Message-6.36-alt1 sisyphus+293128.100.1.1 1641619603 installed <13>Jun 8 02:01:14 rpmi: perl-HTTP-Cookies-6.10-alt1 sisyphus+264349.100.1.1 1609891183 installed <13>Jun 8 02:01:14 rpmi: perl-HTTP-Negotiate-6.01-alt1 1329760563 installed <13>Jun 8 02:01:14 rpmi: perl-libwww-6.66-alt1 sisyphus+300273.100.1.1 1653054828 installed <13>Jun 8 02:01:14 rpmi: perl-XML-LibXML-2.0207-alt5 sisyphus+299385.100.1.1 1651522441 installed <13>Jun 8 02:01:14 rpmi: perl-XML-SAX-1.02-alt1 sisyphus+232322.100.1.1 1560758406 installed <13>Jun 8 02:01:14 rpmi: perl-XML-Simple-2.25-alt2 sisyphus+257498.100.1.1 1599324034 installed <13>Jun 8 02:01:14 rpmi: icon-naming-utils-0.8.90-alt1 sisyphus+276851.100.1.1 1625243947 installed <13>Jun 8 02:01:15 rpmi: icon-theme-adwaita-42.0-alt1 sisyphus+296812.4140.4.2 1647966473 installed <13>Jun 8 02:01:15 rpmi: libjbig-2.1-alt1 sisyphus+276068.100.1.1 1624815400 installed <13>Jun 8 02:01:15 rpmi: libdeflate-1.11-alt1 sisyphus+300635.100.1.1 1653547045 installed <13>Jun 8 02:01:15 rpmi: libtiff5-4.4.0-alt1 sisyphus+300978.160.5.1 1654609257 installed <13>Jun 8 02:01:15 rpmi: libtiff-devel-4.4.0-alt1 sisyphus+300978.160.5.1 1654609257 installed <13>Jun 8 02:01:15 rpmi: libgdk-pixbuf-locales-2.42.8-alt1 sisyphus+296847.100.1.1 1647616018 installed <13>Jun 8 02:01:15 rpmi: gtk+3-themes-incompatible-3.20-alt3 1461944560 installed <13>Jun 8 02:01:15 rpmi: libjson-c5-0.15-alt1.1 sisyphus+279547.100.1.2 1626594466 installed <13>Jun 8 02:01:15 rpmi: libCharLS2-2.0.0-alt1_3 sisyphus+276376.100.1.1 1624988382 installed <13>Jun 8 02:01:15 rpmi: libdevmapper-1.02.179-alt2 sisyphus+287340.100.1.1 1634383919 installed <13>Jun 8 02:01:15 rpmi: mount-2.37.3-alt2 sisyphus+294073.100.1.1 1643117174 installed <13>Jun 8 02:01:15 rpmi: losetup-2.37.3-alt2 sisyphus+294073.100.1.1 1643117174 installed <13>Jun 8 02:01:15 rpmi: lsblk-2.37.3-alt2 sisyphus+294073.100.1.1 1643117174 installed <13>Jun 8 02:01:15 rpmi: libatk-locales-2.38.0-alt1 sisyphus+297117.100.1.1 1648128465 installed <13>Jun 8 02:01:15 rpmi: libatk-2.38.0-alt1 sisyphus+297117.100.1.1 1648128465 installed <13>Jun 8 02:01:15 rpmi: desktop-file-utils-0.26-alt3 sisyphus+297027.100.1.1 1648023315 installed <13>Jun 8 02:01:15 rpmi: shared-mime-info-2.2-alt1 sisyphus+297388.100.1.1 1648466615 installed <13>Jun 8 02:01:15 rpmi: gsettings-desktop-schemas-data-42.0-alt1 sisyphus+296812.200.4.2 1647962578 installed <13>Jun 8 02:01:15 rpmi: libgio-2.72.2-alt1 sisyphus+300949.100.1.1 1653933988 installed <13>Jun 8 02:01:15 rpmi: gsettings-desktop-schemas-42.0-alt1 sisyphus+296812.200.4.2 1647962578 installed <13>Jun 8 02:01:15 rpmi: libgdk-pixbuf-2.42.8-alt1 sisyphus+296847.100.1.1 1647616018 installed <13>Jun 8 02:01:15 rpmi: libgusb-0.3.10-alt1 sisyphus+293257.100.1.1 1641836015 installed <13>Jun 8 02:01:15 rpmi: libcolord-1.4.6-alt1 sisyphus+296000.100.1.1 1646050421 installed <13>Jun 8 02:01:15 rpmi: gtk4-update-icon-cache-4.6.5-alt1 sisyphus+300963.100.1.1 1653983901 installed <13>Jun 8 02:01:15 rpmi: libheif-1.11.0-alt1 sisyphus+279399.100.1.2 1626532543 installed <13>Jun 8 02:01:15 rpmi: libdconf-0.40.0-alt1 sisyphus+279299.100.1.2 1626495967 installed <13>Jun 8 02:01:15 rpmi: dconf-0.40.0-alt1 sisyphus+279299.100.1.2 1626495967 installed <13>Jun 8 02:01:15 rpmi: libgtk+3-schemas-3.24.34-alt1 sisyphus+300214.100.1.1 1652961123 installed <13>Jun 8 02:01:15 rpmi: libpolkit-0.120-alt1.qa2 sisyphus+296007.100.1.1 1646053422 installed <13>Jun 8 02:01:15 rpmi: libX11-locales-3:1.8-alt1 sisyphus+299436.100.1.1 1651655356 installed <13>Jun 8 02:01:15 rpmi: libXdmcp-1.1.3-alt1 sisyphus+278816.100.1.1 1626219231 installed <13>Jun 8 02:01:15 rpmi: libXau-1.0.9-alt1 sisyphus+278247.100.1.1 1626080736 installed <13>Jun 8 02:01:15 rpmi: libxcb-1.15-alt1 sisyphus+299436.300.1.1 1651655472 installed <13>Jun 8 02:01:15 rpmi: libX11-3:1.8-alt1 sisyphus+299436.100.1.1 1651655356 installed <13>Jun 8 02:01:15 rpmi: libXext-1.3.4-alt1 sisyphus+278817.100.1.3 1626262596 installed <13>Jun 8 02:01:15 rpmi: libXrender-0.9.10-alt1 sisyphus+278480.100.1.2 1626227740 installed <13>Jun 8 02:01:15 rpmi: libXfixes-6.0.0-alt1 sisyphus+284644.300.1.1 1630910331 installed <13>Jun 8 02:01:15 rpmi: libXi-1.8-alt1 sisyphus+285490.200.1.1 1632124174 installed <13>Jun 8 02:01:15 rpmi: libat-spi2-core-2.44.1-alt1 sisyphus+298837.100.1.1 1650578259 installed <13>Jun 8 02:01:15 rpmi: libXcursor-1.2.1-alt1 sisyphus+297765.200.1.1 1649053926 installed <13>Jun 8 02:01:15 rpmi: libXft-2.3.4-alt1 sisyphus+284644.500.1.1 1630910476 installed <13>Jun 8 02:01:15 rpmi: libXrandr-1.5.2-alt1 sisyphus+275330.100.2.2 1624575558 installed <13>Jun 8 02:01:15 rpmi: libXtst-1.2.3-alt1 sisyphus+278848.100.1.2 1626298055 installed <13>Jun 8 02:01:15 rpmi: libXxf86vm-1.1.4-alt2 sisyphus+275334.100.2.2 1624577011 installed <13>Jun 8 02:01:15 rpmi: libGLX-mesa-4:22.1.1-alt1 sisyphus+301189.200.1.1 1654263620 installed <13>Jun 8 02:01:15 rpmi: libEGL-mesa-4:22.1.1-alt1 sisyphus+301189.200.1.1 1654263620 installed <13>Jun 8 02:01:15 rpmi: libEGL-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:15 rpmi: libGLX-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:15 rpmi: libGL-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:15 rpmi: libcairo-1:1.16.0-alt1 sisyphus+275343.100.2.3 1624578007 installed <13>Jun 8 02:01:15 rpmi: libcairo-gobject-1:1.16.0-alt1 sisyphus+275343.100.2.3 1624578007 installed <13>Jun 8 02:01:15 rpmi: libpango-1.50.7-alt1 sisyphus+298455.100.1.1 1649965703 installed <13>Jun 8 02:01:15 rpmi: libva-2.14.0-alt1 sisyphus+296645.100.1.1 1647323292 installed <13>Jun 8 02:01:15 rpmi: librsvg-1:2.54.3-alt1 sisyphus+299992.100.1.1 1652510803 installed <13>Jun 8 02:01:15 rpmi: libGLU-4:9.0.1-alt1 sisyphus+278350.100.1.2 1626174382 installed <13>Jun 8 02:01:15 rpmi: libXinerama-1.1.4-alt1 sisyphus+275328.100.2.2 1624575558 installed <13>Jun 8 02:01:15 rpmi: libvdpau-1:1.5-alt1 sisyphus+298034.100.1.1 1649336822 installed <13>Jun 8 02:01:15 rpmi: libavutil56-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:15 rpmi: libswscale5-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:15 rpmi: libswresample3-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:15 rpmi: dbus-tools-gui-1.12.22-alt1 sisyphus+298998.100.1.1 1650885222 installed <13>Jun 8 02:01:15 rpmi: xprop-1.2.5-alt1 sisyphus+279025.100.1.1 1626354198 installed <13>Jun 8 02:01:15 rpmi: at-spi2-core-2.44.1-alt1 sisyphus+298837.100.1.1 1650578259 installed <13>Jun 8 02:01:15 rpmi: at-spi2-atk-2.38.0-alt1 sisyphus+277983.100.1.2 1625960719 installed <13>Jun 8 02:01:15 rpmi: libXcomposite-0.4.5-alt1 sisyphus+275323.100.2.2 1624573269 installed <13>Jun 8 02:01:15 rpmi: libXdamage-1.1.5-alt1 sisyphus+275324.100.2.2 1624573269 installed <13>Jun 8 02:01:15 rpmi: libzvbi-0.2.35-alt2 sisyphus+275416.100.1.3 1624507095 installed <13>Jun 8 02:01:16 rpmi: libavcodec58-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:17 rpmi: libxcb-devel-1.15-alt1 sisyphus+299436.300.1.1 1651655472 installed <13>Jun 8 02:01:17 rpmi: libX11-devel-3:1.8-alt1 sisyphus+299436.100.1.1 1651655356 installed <13>Jun 8 02:01:17 rpmi: libglvnd-devel-7:1.4.0-alt1 sisyphus+292743.100.1.1 1640688162 installed <13>Jun 8 02:01:17 rpmi: libGLU-devel-4:9.0.1-alt1 sisyphus+278350.100.1.2 1626174382 installed <13>Jun 8 02:01:17 rpmi: ilmbase-devel-2.5.6-alt2 sisyphus+279640.100.1.1 1626639160 installed <13>Jun 8 02:01:17 rpmi: libxcbutil-icccm-0.4.1-alt2 sisyphus+278275.100.1.2 1626148616 installed <13>Jun 8 02:01:17 rpmi: libxcbutil-1:0.4.0-alt1 sisyphus+275412.100.2.2 1624579102 installed <13>Jun 8 02:01:17 rpmi: libxcbutil-image-0.4.0-alt1 sisyphus+275413.100.1.3 1624505793 installed <13>Jun 8 02:01:17 rpmi: libxcbutil-keysyms-0.4.0-alt1 sisyphus+278187.100.1.1 1626075966 installed <13>Jun 8 02:01:17 rpmi: libxcb-render-util-0.3.9-alt3 sisyphus+276916.100.1.2 1625275234 installed <13>Jun 8 02:01:17 rpmi: libxkbcommon-x11-1.4.1-alt1 sisyphus+300420.100.1.1 1653246291 installed <13>Jun 8 02:01:17 rpmi: rpm-macros-alternatives-0.5.2-alt1 sisyphus+300869.100.1.1 1653844113 installed <13>Jun 8 02:01:17 rpmi: alternatives-0.5.2-alt1 sisyphus+300869.100.1.1 1653844113 installed <13>Jun 8 02:01:17 rpmi: ca-certificates-2022.04.01-alt1 sisyphus+297635.100.1.1 1648830809 installed <13>Jun 8 02:01:17 rpmi: ca-trust-0.1.3-alt1 sisyphus+299449.100.1.1 1651660001 installed <13>Jun 8 02:01:17 rpmi: p11-kit-trust-0.24.1-alt1 sisyphus+293720.100.1.1 1642535264 installed <13>Jun 8 02:01:17 rpmi: libcrypto1.1-1.1.1n-alt2 sisyphus+297394.100.2.1 1648745095 installed <13>Jun 8 02:01:17 rpmi: libssl1.1-1.1.1n-alt2 sisyphus+297394.100.2.1 1648745095 installed <13>Jun 8 02:01:17 rpmi: python3-3.10.4-alt1 sisyphus+297487.100.1.1 1648620051 installed <13>Jun 8 02:01:17 rpmi: python3-base-3.10.4-alt1 sisyphus+297487.100.1.1 1648620051 installed <13>Jun 8 02:01:17 rpmi: libkmod-29-alt1 sisyphus+288763.100.1.1 1635886490 installed <13>Jun 8 02:01:17 rpmi: kmod-29-alt1 sisyphus+288763.100.1.1 1635886490 installed <13>Jun 8 02:01:17 rpmi: dmsetup-1.02.179-alt2 sisyphus+287340.100.1.1 1634383919 installed <86>Jun 8 02:01:17 groupadd[3700150]: group added to /etc/group: name=tape, GID=498 <86>Jun 8 02:01:17 groupadd[3700150]: group added to /etc/gshadow: name=tape <86>Jun 8 02:01:17 groupadd[3700150]: new group: name=tape, GID=498 <86>Jun 8 02:01:17 groupadd[3700165]: group added to /etc/group: name=dialout, GID=497 <86>Jun 8 02:01:17 groupadd[3700165]: group added to /etc/gshadow: name=dialout <86>Jun 8 02:01:17 groupadd[3700165]: new group: name=dialout, GID=497 <86>Jun 8 02:01:17 groupadd[3700181]: group added to /etc/group: name=input, GID=496 <86>Jun 8 02:01:17 groupadd[3700181]: group added to /etc/gshadow: name=input <86>Jun 8 02:01:17 groupadd[3700181]: new group: name=input, GID=496 <86>Jun 8 02:01:17 groupadd[3700193]: group added to /etc/group: name=video, GID=495 <86>Jun 8 02:01:17 groupadd[3700193]: group added to /etc/gshadow: name=video <86>Jun 8 02:01:17 groupadd[3700193]: new group: name=video, GID=495 <86>Jun 8 02:01:17 groupadd[3700209]: group added to /etc/group: name=render, GID=494 <86>Jun 8 02:01:17 groupadd[3700209]: group added to /etc/gshadow: name=render <86>Jun 8 02:01:17 groupadd[3700209]: new group: name=render, GID=494 <13>Jun 8 02:01:17 rpmi: udev-1:249.12-alt2 sisyphus+299531.100.2.1 1652296661 installed <86>Jun 8 02:01:18 groupadd[3702971]: group added to /etc/group: name=colord, GID=493 <86>Jun 8 02:01:18 groupadd[3702971]: group added to /etc/gshadow: name=colord <86>Jun 8 02:01:18 groupadd[3702971]: new group: name=colord, GID=493 <86>Jun 8 02:01:18 useradd[3702990]: new user: name=colord, UID=498, GID=493, home=/var/colord, shell=/dev/null <13>Jun 8 02:01:18 rpmi: colord-1.4.6-alt1 sisyphus+296000.100.1.1 1646050421 installed <13>Jun 8 02:01:18 rpmi: libgtk+3-3.24.34-alt1 sisyphus+300214.100.1.1 1652961123 installed <13>Jun 8 02:01:18 rpmi: libwacom-2.2.0-alt1.1 sisyphus+297878.100.1.1 1649150399 installed <13>Jun 8 02:01:18 rpmi: libinput-1.20.1-alt1 sisyphus+298749.100.1.1 1650439876 installed <13>Jun 8 02:01:18 rpmi: tests-for-installed-python3-pkgs-0.1.18-alt1 sisyphus+290420.100.1.1 1637593698 installed <13>Jun 8 02:01:18 rpmi: librabbitmq-c4-0.11.0-alt5 sisyphus+298228.100.1.1 1649663602 installed <86>Jun 8 02:01:18 groupadd[3705823]: group added to /etc/group: name=_keytab, GID=492 <86>Jun 8 02:01:18 groupadd[3705823]: group added to /etc/gshadow: name=_keytab <86>Jun 8 02:01:18 groupadd[3705823]: new group: name=_keytab, GID=492 <13>Jun 8 02:01:18 rpmi: libkrb5-1.19.3-alt1 sisyphus+296671.100.1.1 1647339827 installed <13>Jun 8 02:01:18 rpmi: libssh-0.9.6-alt1 sisyphus+284392.100.1.1 1630573056 installed <13>Jun 8 02:01:18 rpmi: libavformat58-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:19 rpmi: libdcmtk16-3.6.6-alt1.1 sisyphus+279580.100.1.2 1626607326 installed <13>Jun 8 02:01:19 rpmi: libqt5-network-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: libqt5-eglfsdeviceintegration-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: libqt5-xcbqpa-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: libqt5-eglfskmssupport-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: libqt5-gui-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: libqt5-widgets-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:19 rpmi: gdcm-3.0.12-alt2 sisyphus+300466.100.1.1 1653304775 installed <13>Jun 8 02:01:20 rpmi: libopencv4.5-1:4.5.5-alt1 sisyphus+299655.200.2.1 1651923101 installed <13>Jun 8 02:01:20 rpmi: libopenimageio2.3-2.3.12.0-alt1 sisyphus+295896.200.2.1 1645701185 installed <13>Jun 8 02:01:20 rpmi: python3-module-openimageio-2.3.12.0-alt1 sisyphus+295896.200.2.1 1645701185 installed <13>Jun 8 02:01:20 rpmi: openimageio-utils-2.3.12.0-alt1 sisyphus+295896.200.2.1 1645701185 installed <13>Jun 8 02:01:20 rpmi: openimageio-iv-2.3.12.0-alt1 sisyphus+295896.200.2.1 1645701185 installed <13>Jun 8 02:01:21 rpmi: libopencv-devel-1:4.5.5-alt1 sisyphus+299655.200.2.1 1651923101 installed <13>Jun 8 02:01:21 rpmi: libopenimageio-devel-2.3.12.0-alt1 sisyphus+295896.200.2.1 1645701185 installed <13>Jun 8 02:01:21 rpmi: rpm-build-python3-0.1.18-alt1 sisyphus+290420.100.1.1 1637593698 installed egrep: warning: egrep is obsolescent; using grep -E warning: Macro %cmake not found warning: Macro %cmake_build not found warning: Macro %cmake_install not found <13>Jun 8 02:01:30 rpmi: libgstreamer1.0-1.20.2-alt1 sisyphus+299405.200.1.1 1651575721 installed <13>Jun 8 02:01:30 rpmi: qt5-declarative-common-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: libqt5-sql-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:30 rpmi: libqt5-qmlmodels-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: libqt5-qmlworkerscript-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: libqt5-quick-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: libqt5-quickshapes-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: libqt5-qml-5.15.2-alt8 sisyphus+293819.60.16.3 1643922686 installed <13>Jun 8 02:01:30 rpmi: llvm-common-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:30 rpmi: liborc-0.4.32-alt1.1 sisyphus+284077.100.1.1 1630142939 installed <13>Jun 8 02:01:30 rpmi: libgst-plugins1.0-1.20.2-alt1 sisyphus+299405.300.1.1 1651575806 installed <13>Jun 8 02:01:30 rpmi: gstreamer1.0-1.20.2-alt1 sisyphus+299405.200.1.1 1651575721 installed <13>Jun 8 02:01:30 rpmi: libqt5-xml-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:30 rpmi: libserd-0.30.10-alt1_3 sisyphus+288138.100.1.1 1635175831 installed <13>Jun 8 02:01:30 rpmi: gobject-introspection-1.72.0-alt1 sisyphus+296812.300.4.2 1647962638 installed <13>Jun 8 02:01:30 rpmi: libpython3-3.10.4-alt1 sisyphus+297487.100.1.1 1648620051 installed <13>Jun 8 02:01:30 rpmi: libgstreamer1.0-gir-1.20.2-alt1 sisyphus+299405.200.1.1 1651575721 installed <13>Jun 8 02:01:30 rpmi: libsord-0.16.8-alt1_2 sisyphus+286960.100.1.1 1634067441 installed <13>Jun 8 02:01:30 rpmi: libqt5-test-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:30 rpmi: libqt5-printsupport-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:30 rpmi: libqt5-opengl-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:30 rpmi: qt5-location-common-5.15.2-alt1 sisyphus+298667.400.2.1 1650309882 installed <13>Jun 8 02:01:30 rpmi: qt5-tools-common-5.15.2-alt5 sisyphus+285579.100.1.1 1632206515 installed <13>Jun 8 02:01:30 rpmi: qt5-connectivity-common-5.15.2-alt1 sisyphus+277925.100.1.1 1625920160 installed <13>Jun 8 02:01:30 rpmi: libv4l-1.22.1-alt1 sisyphus+288261.100.1.1 1635340847 installed <13>Jun 8 02:01:30 rpmi: libXv-1.0.11-alt1 sisyphus+278228.100.1.1 1626079278 installed <13>Jun 8 02:01:30 rpmi: libjack-1:1.9.18-alt2 sisyphus+276289.100.1.1 1624959334 installed <13>Jun 8 02:01:30 rpmi: libflac8-1.3.3.0.79.37d1-alt2 sisyphus+278100.1400.1.1 1626058195 installed <13>Jun 8 02:01:30 rpmi: libsndfile-1.0.31-alt1 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rdma-core-38.0-alt3.2 sisyphus+295515.100.1.1 1645091538 installed <13>Jun 8 02:01:32 rpmi: clang13.0-libs-support-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:32 rpmi: llvm13.0-polly-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:32 rpmi: libsamplerate-0.2.2-alt1 sisyphus+284642.100.1.1 1630906301 installed <13>Jun 8 02:01:32 rpmi: librubberband-1.9.2-alt1 sisyphus+285856.100.1.1 1632428435 installed <13>Jun 8 02:01:32 rpmi: libinstpatch-1.1.6-alt1.1 sisyphus+279572.100.1.2 1626605094 installed <13>Jun 8 02:01:32 rpmi: libzbar-0.23.92-alt3 sisyphus+291245.25400.54.1 1643305635 installed <13>Jun 8 02:01:32 rpmi: libqt5-bluetooth-5.15.2-alt1 sisyphus+277925.100.1.1 1625920160 installed <13>Jun 8 02:01:32 rpmi: libqt5-nfc-5.15.2-alt1 sisyphus+277925.100.1.1 1625920160 installed <13>Jun 8 02:01:32 rpmi: libqt5-designer-5.15.2-alt5 sisyphus+285579.100.1.1 1632206515 installed <13>Jun 8 02:01:32 rpmi: libqt5-help-5.15.2-alt5 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rpmi: libqt5-positioningquick-5.15.2-alt1 sisyphus+298667.400.2.1 1650309882 installed <13>Jun 8 02:01:33 rpmi: libqt5-positioning-5.15.2-alt1 sisyphus+298667.400.2.1 1650309882 installed <13>Jun 8 02:01:33 rpmi: libqt5-location-5.15.2-alt1 sisyphus+298667.400.2.1 1650309882 installed <13>Jun 8 02:01:33 rpmi: libqt5-concurrent-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:01:33 rpmi: libpartio1-1.14.0-alt1 sisyphus+291245.5300.54.1 1643298745 installed <13>Jun 8 02:01:33 rpmi: libopenal1-1.21.1-alt3 sisyphus+279639.100.1.1 1626638893 installed <13>Jun 8 02:01:33 rpmi: libilmimfutil25-2.5.6-alt4 sisyphus+289315.100.1.1 1636546963 installed <13>Jun 8 02:01:33 rpmi: libgtest-1.11.0-alt1.3 sisyphus+301397.100.1.1 1654510514 installed <13>Jun 8 02:01:33 rpmi: libfreeglut-3.2.2-alt1 sisyphus+296231.100.1.1 1646327587 installed <13>Jun 8 02:01:33 rpmi: icu-utils-1:7.1.1-alt1 sisyphus+289194.300.3.1 1650228448 installed <13>Jun 8 02:01:33 rpmi: libicu-devel-1:7.1.1-alt1 sisyphus+289194.300.3.1 1650228448 installed <13>Jun 8 02:01:33 rpmi: liba52-0.7.4-alt9 sisyphus+275711.100.1.1 1624748828 installed <13>Jun 8 02:01:33 rpmi: gst-plugins-ugly1.0-1.20.2-alt1 sisyphus+299405.600.1.1 1651576053 installed <13>Jun 8 02:01:33 rpmi: libwavpack-5.4.0-alt1 sisyphus+279070.100.1.1 1626374695 installed <13>Jun 8 02:01:33 rpmi: libtag-1.12-alt1 sisyphus+277260.100.1.1 1625423537 installed <13>Jun 8 02:01:33 rpmi: libshout2-2.2.2-alt3 sisyphus+276915.100.1.2 1625275222 installed <13>Jun 8 02:01:33 rpmi: libmpg123-1.29.3-alt1 sisyphus+291857.100.1.1 1639310456 installed <13>Jun 8 02:01:33 rpmi: libiec61883-1.2.0-alt1.qa1 sisyphus+275365.100.1.2 1624491850 installed <13>Jun 8 02:01:33 rpmi: libdv-1.0.0-alt6 sisyphus+286805.100.2.1 1633968015 installed <13>Jun 8 02:01:33 rpmi: libavc1394-0.5.4-alt2 sisyphus+284572.100.1.1 1630712939 installed <13>Jun 8 02:01:33 rpmi: libvisual0.4-0.4.0-alt3 sisyphus+276250.100.1.2 1624927462 installed <13>Jun 8 02:01:33 rpmi: libgraphene-1.10.8-alt1 sisyphus+296855.100.1.1 1647633383 installed <13>Jun 8 02:01:33 rpmi: libcdparanoia-1:10.2-alt6 sisyphus+278521.100.1.1 1626108244 installed <13>Jun 8 02:01:33 rpmi: libwebrtc-0.3-alt2 sisyphus+277616.100.1.1 1625719132 installed <13>Jun 8 02:01:33 rpmi: libvo-amrwbenc-0.1.3-alt1 sisyphus+275410.100.1.2 1624504610 installed <13>Jun 8 02:01:33 rpmi: libvo-aacenc-0.1.3-alt2 sisyphus+285812.100.1.1 1632410909 installed <13>Jun 8 02:01:33 rpmi: libsrtp2-2.4.2-alt1 sisyphus+301496.100.1.1 1654593570 installed <13>Jun 8 02:01:33 rpmi: libsbc-1.2-alt1.1 sisyphus+278210.100.1.1 1626077400 installed <13>Jun 8 02:01:33 rpmi: libopenh264-2.2.0-alt1 sisyphus+299405.100.1.1 1651575634 installed <13>Jun 8 02:01:33 rpmi: libneon-0.31.2-alt1 sisyphus+279520.100.1.1 1626554994 installed <13>Jun 8 02:01:33 rpmi: libmodplug-0.8.9.0-alt1 sisyphus+275375.100.2.2 1624495419 installed <13>Jun 8 02:01:33 rpmi: libyajl-2.1.0-alt2 sisyphus+288162.100.1.1 1635206415 installed <13>Jun 8 02:01:33 rpmi: libxslt-1.1.35-alt2 sisyphus+296567.100.1.1 1647097777 installed <13>Jun 8 02:01:33 rpmi: libkate-0.4.1-alt1.6 sisyphus+282639.100.1.1 1628935971 installed <13>Jun 8 02:01:33 rpmi: libfreeaptx-0.1.1-alt1 sisyphus+282022.100.1.1 1628182661 installed <13>Jun 8 02:01:33 rpmi: libasyncns-0.8-alt2.qa1 sisyphus+275091.100.1.1 1624402241 installed <13>Jun 8 02:01:33 rpmi: libpulseaudio-16.0-alt1 sisyphus+300948.100.1.1 1653931356 installed <13>Jun 8 02:01:33 rpmi: gst-plugins-good1.0-1.20.2-alt1 sisyphus+299405.400.1.1 1651575894 installed <13>Jun 8 02:01:33 rpmi: liblash-1:0.5.4-alt1_47 sisyphus+297842.100.1.1 1649094546 installed <13>Jun 8 02:01:33 rpmi: libsoundtouch-2.3.1-alt2 sisyphus+296488.100.1.1 1646931511 installed <13>Jun 8 02:01:33 rpmi: libavresample4-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:33 rpmi: libpostproc55-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:33 rpmi: libvidstab-1.1.0-alt2.1 sisyphus+279558.100.1.2 1626596087 installed <13>Jun 8 02:01:33 rpmi: libavfilter7-2:4.4.1-alt1 sisyphus+294372.200.3.1 1643834166 installed <13>Jun 8 02:01:33 rpmi: gst-libav-1.20.2-alt1 sisyphus+299405.1000.1.1 1651576115 installed <13>Jun 8 02:01:33 rpmi: glib-networking-2.72.0-alt1 sisyphus+296997.100.1.1 1648007118 installed <13>Jun 8 02:01:33 rpmi: rpm-macros-cmake-3.23.1-alt1 sisyphus+298388.100.2.1 1649938494 installed <13>Jun 8 02:01:33 rpmi: cmake-modules-3.23.1-alt1 sisyphus+298388.100.2.1 1649938494 installed <13>Jun 8 02:01:33 rpmi: libuv-1.44.1-alt1 sisyphus+297750.100.1.1 1648981565 installed <13>Jun 8 02:01:33 rpmi: librhash-1.3.5-alt3 sisyphus+286141.40.2.1 1632982456 installed <13>Jun 8 02:01:33 rpmi: libjsoncpp24-1.9.4-alt2 sisyphus+286441.100.1.1 1633444232 installed <13>Jun 8 02:01:33 rpmi: publicsuffix-list-dafsa-20220406-alt1 sisyphus+297986.100.1.1 1649274774 installed <13>Jun 8 02:01:33 rpmi: libpsl-0.21.1-alt2 sisyphus+279461.100.1.1 1626547547 installed <13>Jun 8 02:01:33 rpmi: libsoup-2.74.2-alt1 sisyphus+290537.100.1.1 1637789786 installed <13>Jun 8 02:01:33 rpmi: libgssdp1.2-1.4.0.1-alt1 sisyphus+285462.100.1.1 1632035581 installed <13>Jun 8 02:01:33 rpmi: libgupnp1.2-1.4.3-alt1 sisyphus+293449.100.1.1 1642101423 installed <13>Jun 8 02:01:33 rpmi: libgupnp-igd-1.2.0-alt1.2 sisyphus+285462.600.1.1 1632035925 installed <13>Jun 8 02:01:33 rpmi: libnice-0.1.19-alt1 sisyphus+299461.100.1.1 1651670202 installed <13>Jun 8 02:01:33 rpmi: libnghttp2-1.47.0-alt1 sisyphus+297351.100.1.1 1648403625 installed <13>Jun 8 02:01:33 rpmi: openldap-common-2.4.59-alt1 sisyphus+282933.100.1.1 1629124747 installed <86>Jun 8 02:01:33 groupadd[3767453]: group added to /etc/group: name=sasl, GID=491 <86>Jun 8 02:01:33 groupadd[3767453]: group added to /etc/gshadow: name=sasl <86>Jun 8 02:01:33 groupadd[3767453]: new group: name=sasl, GID=491 <13>Jun 8 02:01:33 rpmi: libsasl2-3-2.1.27-alt2.2 sisyphus+282040.40.2.1 1628929840 installed <13>Jun 8 02:01:33 rpmi: libldap-2.4.59-alt1 sisyphus+282933.100.1.1 1629124747 installed <13>Jun 8 02:01:33 rpmi: libcurl-7.83.1-alt1 sisyphus+299767.100.1.1 1652258369 installed <13>Jun 8 02:01:33 rpmi: libraptor2-2.0.15-alt1 sisyphus+275177.100.1.2 1624430693 installed <13>Jun 8 02:01:33 rpmi: liblrdf-0.6.1-alt1 sisyphus+278205.100.1.1 1626077040 installed <13>Jun 8 02:01:34 rpmi: libarchive13-3.6.0-alt1 sisyphus+296421.100.1.1 1646814091 installed <13>Jun 8 02:01:34 rpmi: cmake-3.23.1-alt1 sisyphus+298388.100.2.1 1649938494 installed <13>Jun 8 02:01:34 rpmi: libedit3-3.1.20191231-alt1 sisyphus+278505.100.1.1 1626106374 installed <13>Jun 8 02:01:34 rpmi: llvm13.0-gold-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:35 rpmi: llvm13.0-libs-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:36 rpmi: clang13.0-libs-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:36 rpmi: clang13.0-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:36 rpmi: clang-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:36 rpmi: lld13.0-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:36 rpmi: lld-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:37 rpmi: llvm13.0-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:37 rpmi: llvm-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:46 rpmi: llvm13.0-devel-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:46 rpmi: llvm-devel-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:57 rpmi: clang13.0-devel-13.0.1-alt3 sisyphus+298982.600.9.1 1651005139 installed <13>Jun 8 02:01:57 rpmi: clang-devel-13.0.0-alt1 sisyphus+297141.400.5.1 1649699996 installed <13>Jun 8 02:01:57 rpmi: libboost_wave1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_program_options1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_tr1l1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_tr1f1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_tr11.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_c99l1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_c99f1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_math_c991.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_locale1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: rpm-macros-mpi-selector-1.0.3-alt4 sisyphus+299671.100.1.1 1651928220 installed <13>Jun 8 02:01:57 rpmi: tcsh-6.20.00-alt4 sisyphus+278971.100.1.1 1626339285 installed <13>Jun 8 02:01:57 rpmi: mpi-selector-1.0.3-alt4 sisyphus+299671.100.1.1 1651928220 installed <13>Jun 8 02:01:57 rpmi: openmpi-2.0.1-alt8 sisyphus+275152.100.1.1 1624410685 installed <13>Jun 8 02:01:57 rpmi: libboost_mpi1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libboost_graph_parallel1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:57 rpmi: libnuma-devel-2.0.14-alt2 sisyphus+278485.100.1.1 1626104244 installed <13>Jun 8 02:01:57 rpmi: libibumad-38.0-alt3.2 sisyphus+295515.100.1.1 1645091538 installed <13>Jun 8 02:01:57 rpmi: libibmad-38.0-alt3.2 sisyphus+295515.100.1.1 1645091538 installed <13>Jun 8 02:01:57 rpmi: libibnetdisc-38.0-alt3.2 sisyphus+295515.100.1.1 1645091538 installed <13>Jun 8 02:01:57 rpmi: rdma-core-devel-38.0-alt3.2 sisyphus+295515.100.1.1 1645091538 installed <13>Jun 8 02:01:57 rpmi: gcc-fortran-common-1.4.27-alt1 sisyphus+278099.1300.1.1 1626028636 installed <13>Jun 8 02:01:57 rpmi: libgfortran12-devel-12.1.1-alt1 sisyphus+300988.100.1.1 1654028265 installed <13>Jun 8 02:01:58 rpmi: gcc12-fortran-12.1.1-alt1 sisyphus+300988.100.1.1 1654028265 installed <13>Jun 8 02:01:58 rpmi: gcc-fortran-12-alt1 sisyphus+300988.300.1.1 1654033053 installed <13>Jun 8 02:01:58 rpmi: gcc-c++-common-1.4.27-alt1 sisyphus+278099.1300.1.1 1626028636 installed <13>Jun 8 02:01:58 rpmi: libstdc++12-devel-12.1.1-alt1 sisyphus+300988.100.1.1 1654028265 installed <13>Jun 8 02:01:58 rpmi: gcc12-c++-12.1.1-alt1 sisyphus+300988.100.1.1 1654028265 installed <13>Jun 8 02:01:58 rpmi: gcc-c++-12-alt1 sisyphus+300988.300.1.1 1654033053 installed <13>Jun 8 02:01:58 rpmi: openmpi-devel-2.0.1-alt8 sisyphus+275152.100.1.1 1624410685 installed <13>Jun 8 02:01:58 rpmi: python3-module-railroad-diagrams-1.1.1-alt1 sisyphus+294587.100.1.1 1643813088 installed <13>Jun 8 02:01:58 rpmi: python3-module-pkg_resources-1:62.0.0-alt1 sisyphus+297628.2400.4.1 1649344501 installed <13>Jun 8 02:01:58 rpmi: python3-module-markupsafe-1:2.1.1-alt1 sisyphus+296796.100.1.1 1647522024 installed <13>Jun 8 02:01:58 rpmi: python3-module-jinja2-3.1.1-alt1 sisyphus+300108.100.1.1 1652792706 installed <13>Jun 8 02:01:59 rpmi: python3-module-pyparsing-3.0.8-alt1 sisyphus+298600.100.1.1 1650195791 installed <13>Jun 8 02:01:59 rpmi: python3-module-packaging-21.3-alt1 sisyphus+293292.100.4.1 1642663064 installed <13>Jun 8 02:01:59 rpmi: libxblas-1.0.248-alt2 sisyphus+285045.40.2.1 1631388330 installed <13>Jun 8 02:01:59 rpmi: liblapack-1:3.8.0-alt7 sisyphus+293726.100.1.1 1642544497 installed <13>Jun 8 02:01:59 rpmi: python3-module-numpy-1:1.22.1-alt3 sisyphus+294708.100.1.1 1643971510 installed <13>Jun 8 02:01:59 rpmi: libboost_numpy3-1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: boost-python-headers-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libncurses-6.3.20211106-alt2 sisyphus+294456.100.3.1 1643966445 installed <13>Jun 8 02:01:59 rpmi: libtinfo-devel-6.3.20211106-alt2 sisyphus+294456.100.3.1 1643966445 installed <13>Jun 8 02:01:59 rpmi: libncurses-devel-6.3.20211106-alt2 sisyphus+294456.100.3.1 1643966445 installed <13>Jun 8 02:01:59 rpmi: python3-dev-3.10.4-alt1 sisyphus+297487.100.1.1 1648620051 installed <13>Jun 8 02:01:59 rpmi: libboost_type_erasure1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_stacktrace1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_nowide1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_chrono1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_timer1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_test1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_random1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_json1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_date_time1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_contract1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_container1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:01:59 rpmi: libboost_atomic1.77.0-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:00 rpmi: boost-devel-headers-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:00 rpmi: boost-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:00 rpmi: boost-asio-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:00 rpmi: boost-context-devel-1:1.77.0-alt4 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8 02:02:01 rpmi: boost-lockfree-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-log-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-math-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-msm-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-program_options-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-signals-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-filesystem-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: boost-wave-devel-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: alsa-ucm-conf-1.2.6.3-alt2 sisyphus+298070.100.2.1 1649686435 installed <13>Jun 8 02:02:01 rpmi: alsa-topology-conf-1.2.5.1-alt1 sisyphus+274777.100.1.1 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installed <13>Jun 8 02:02:01 rpmi: boost-complete-1:1.77.0-alt4 sisyphus+298653.100.1.1 1650289426 installed <13>Jun 8 02:02:01 rpmi: libnumpy-py3-devel-1:1.22.1-alt3 sisyphus+294708.100.1.1 1643971510 installed <13>Jun 8 02:02:02 rpmi: qt5-base-devel-5.15.2-alt15 sisyphus+300911.100.1.1 1653911121 installed <13>Jun 8 02:02:02 rpmi: pybind11-devel-2.9.2-alt1 sisyphus+298609.100.1.1 1650210993 installed <13>Jun 8 02:02:02 rpmi: openexr-devel-2.5.6-alt4 sisyphus+289315.100.1.1 1636546963 installed <13>Jun 8 02:02:02 rpmi: zlib-devel-1.2.12-alt1 sisyphus+298590.100.1.1 1650147041 installed <13>Jun 8 02:02:02 rpmi: libpugixml-devel-1.12.1-alt1 sisyphus+295499.100.1.1 1645036404 installed <13>Jun 8 02:02:02 rpmi: flex-2.6.4.0.88.9801-alt2 sisyphus+283727.100.1.1 1629851973 installed egrep: warning: egrep is obsolescent; using grep -E Building target platforms: x86_64 Building for target x86_64 Wrote: /usr/src/in/nosrpm/openshadinglanguage-1.11.17.0-alt1.nosrc.rpm (w1.gzdio) Installing openshadinglanguage-1.11.17.0-alt1.src.rpm Building target platforms: x86_64 Building for target x86_64 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.37568 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf openshadinglanguage-1.11.17.0 + echo 'Source #0 (openshadinglanguage-1.11.17.0.tar):' Source #0 (openshadinglanguage-1.11.17.0.tar): + /bin/tar -xf /usr/src/RPM/SOURCES/openshadinglanguage-1.11.17.0.tar + cd openshadinglanguage-1.11.17.0 + /bin/chmod -c -Rf u+rwX,go-w . + echo 'Patch #1 (openshadinglanguage-alt-python3-compat.patch):' Patch #1 (openshadinglanguage-alt-python3-compat.patch): + /usr/bin/patch -p1 patching file src/cmake/cuda_macros.cmake patching file src/liboslexec/CMakeLists.txt patching file src/shaders/MaterialX/CMakeLists.txt + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.37568 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd openshadinglanguage-1.11.17.0 + mkdir -p x86_64-alt-linux + cmake -DCMAKE_SKIP_INSTALL_RPATH:BOOL=yes '-DCMAKE_C_FLAGS:STRING=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' '-DCMAKE_CXX_FLAGS:STRING=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' '-DCMAKE_Fortran_FLAGS:STRING=-pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto' -DCMAKE_INSTALL_PREFIX=/usr -DINCLUDE_INSTALL_DIR:PATH=/usr/include -DLIB_INSTALL_DIR:PATH=/usr/lib64 -DSYSCONF_INSTALL_DIR:PATH=/etc -DSHARE_INSTALL_PREFIX:PATH=/usr/share -DLIB_DESTINATION=lib64 -DLIB_SUFFIX=64 -S . -B x86_64-alt-linux -DCMAKE_CXX_STANDARD=17 -DOSL_BUILD_MATERIALX:BOOL=ON -DOSL_SHADER_INSTALL_DIR:PATH=/usr/share/openshadinglanguage/shaders/ -DSTOP_ON_WARNING:BOOL=OFF -- The CXX compiler identification is GNU 12.1.1 -- The C compiler identification is GNU 12.1.1 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Configuring OSL 1.11.17.0 -- CMake 3.23.1 -- CMake system = Linux-5.15.25-std-def-alt1 -- CMake system name = Linux -- Project source dir = /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 -- Project build dir = /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux -- Project install prefix = /usr -- Configuration types = -- Build type = Release -- Setting Namespace to: OSL_v1_11 -- CMAKE_CXX_COMPILER = /usr/bin/c++ -- CMAKE_CXX_COMPILER_ID = GNU -- Building for C++17 -- clang-format not found. --  -- * Checking for dependencies... -- * - Missing a dependency 'Package'? -- * Try cmake -DPackage_ROOT=path or set environment var Package_ROOT=path -- * For many dependencies, we supply src/build-scripts/build_Package.bash -- * - To exclude an optional dependency (even if found), -- * -DUSE_Package=OFF or set environment var USE_Package=OFF --  -- CMAKE_PREFIX_PATH = /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/ext/dist -- Found Boost 107700  -- Found ZLIB 1.2.12  -- Could NOT find Imath (missing: Imath_DIR) -- Found OpenEXR 2.5.6  -- Found OpenImageIO 2.3.12.0  -- Found CONFIG for pugixml (>=1.11) -- Found pugixml 1.12  -- Found LLVM 13.0.1  -- Could NOT find partio (missing: partio_DIR) -- Found partio  -- Found Python 3.10.4  -- Found Qt5 5.15.2  -- Found BISON 3.7.6  -- Found FLEX 2.6.4  Problem opening /proc/meminfo -- Found pybind11 2.9.2  -- All docdeep docs = /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc/OSLQuery.md.html;/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc/docdeep.md.html -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_Fortran_FLAGS INCLUDE_INSTALL_DIR LIB_DESTINATION LIB_INSTALL_DIR LIB_SUFFIX SHARE_INSTALL_PREFIX SYSCONF_INSTALL_DIR -- Build files have been written to: /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux + cmake --build x86_64-alt-linux --verbose --parallel 16 gmake: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/cmake -S/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 -B/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux --check-build-system CMakeFiles/Makefile.cmake 0 gmake: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/cmake -E cmake_progress_start /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/CMakeFiles /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux//CMakeFiles/progress.marks gmake: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f CMakeFiles/Makefile2 all /usr/bin/gmake -f CMakeFiles/CopyFiles.dir/build.make CMakeFiles/CopyFiles.dir/depend /usr/bin/gmake -f src/liboslcomp/CMakeFiles/oslcomp.dir/build.make src/liboslcomp/CMakeFiles/oslcomp.dir/depend /usr/bin/gmake -f src/liboslquery/CMakeFiles/oslquery.dir/build.make src/liboslquery/CMakeFiles/oslquery.dir/depend /usr/bin/gmake -f src/liboslexec/CMakeFiles/oslexec.dir/build.make src/liboslexec/CMakeFiles/oslexec.dir/depend /usr/bin/gmake -f src/liboslexec/CMakeFiles/dual_test.dir/build.make src/liboslexec/CMakeFiles/dual_test.dir/depend /usr/bin/gmake -f src/liboslnoise/CMakeFiles/oslnoise.dir/build.make src/liboslnoise/CMakeFiles/oslnoise.dir/depend /usr/bin/gmake -f src/testshade/CMakeFiles/testshade_dso.dir/build.make src/testshade/CMakeFiles/testshade_dso.dir/depend /usr/bin/gmake -f src/doc/CMakeFiles/generated_docs.dir/build.make src/doc/CMakeFiles/generated_docs.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/CMakeFiles/dual_test.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslexec/CMakeFiles/dual_test.dir/build.make src/liboslexec/CMakeFiles/dual_test.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise/CMakeFiles/oslnoise.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/CMakeFiles/CopyFiles.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslnoise/CMakeFiles/oslnoise.dir/build.make src/liboslnoise/CMakeFiles/oslnoise.dir/build /usr/bin/gmake -f CMakeFiles/CopyFiles.dir/build.make CMakeFiles/CopyFiles.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/doc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc/CMakeFiles/generated_docs.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/doc/CMakeFiles/generated_docs.dir/build.make src/doc/CMakeFiles/generated_docs.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade/CMakeFiles/testshade_dso.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/testshade/CMakeFiles/testshade_dso.dir/build.make src/testshade/CMakeFiles/testshade_dso.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 1%] Generating osolex.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery && /usr/bin/flex -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/osolex.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec/osolex.l gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 1%] Generating osllex.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp && /usr/bin/flex -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp/osllex.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/osllex.l gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 2%] Generating osolex.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/bin/flex -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osolex.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/osolex.l gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Generating osllex.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/bin/flex -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osllex.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/osllex.l gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Generating testsuite/runtest.py /usr/bin/cmake -E copy_if_different /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/testsuite/runtest.py /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/testsuite/runtest.py gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Built target CopyFiles gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] docdeep OSLQuery cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc && /usr/bin/python3.10 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/build-scripts/docdeep.py -d OSLQuery -s docs.css /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include/OSL/oslquery.h /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/oslinfo/oslinfo.cpp > /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc/OSLQuery.md.html gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] docdeep docdeep cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc && /usr/bin/python3.10 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/build-scripts/docdeep.py -d docdeep -s docs.css /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/build-scripts/docdeep.py > /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/doc/docdeep.md.html gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Built target generated_docs gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Generating osogram.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/bin/bison -dv -p oso -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/osogram.y gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 2%] Generating osogram.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery && /usr/bin/bison -dv -p oso -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/osogram.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec/osogram.y gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/CMakeFiles/oslquery.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslquery/CMakeFiles/oslquery.dir/build.make src/liboslquery/CMakeFiles/oslquery.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 2%] Generating oslgram.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/bin/bison -dv -p osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/oslgram.y /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/oslgram.y: warning: 1 shift/reduce conflict [-Wconflicts-sr] /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/oslgram.y: warning: 3 reduce/reduce conflicts [-Wconflicts-rr] /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/oslgram.y: note: rerun with option '-Wcounterexamples' to generate conflict counterexamples gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 2%] Generating oslgram.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp && /usr/bin/bison -dv -p osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp/oslgram.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslgram.y /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslgram.y: warning: 1 shift/reduce conflict [-Wconflicts-sr] /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslgram.y: warning: 3 reduce/reduce conflicts [-Wconflicts-rr] /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslgram.y: note: rerun with option '-Wcounterexamples' to generate conflict counterexamples gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp/CMakeFiles/oslcomp.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslcomp/CMakeFiles/oslcomp.dir/build.make src/liboslcomp/CMakeFiles/oslcomp.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/testshade/CMakeFiles/testshade_dso.dir/testshade_dso.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/testshade/CMakeFiles/testshade_dso.dir/testshade_dso.cpp.o -MF CMakeFiles/testshade_dso.dir/testshade_dso.cpp.o.d -o CMakeFiles/testshade_dso.dir/testshade_dso.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testshade/testshade_dso.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 4%] Linking CXX executable ../../bin/testshade_dso cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade && /usr/bin/cmake -E cmake_link_script CMakeFiles/testshade_dso.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/testshade_dso.dir/testshade_dso.cpp.o -o ../../bin/testshade_dso -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64: /usr/lib64/libOpenImageIO.so.2.3.12 /usr/lib64/libz.so -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 /usr/lib64/libz.so gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 4%] Built target testshade_dso gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslquery/CMakeFiles/oslquery.dir/querystub.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslquery_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslquery/CMakeFiles/oslquery.dir/querystub.cpp.o -MF CMakeFiles/oslquery.dir/querystub.cpp.o.d -o CMakeFiles/oslquery.dir/querystub.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/querystub.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Generating llvm_ops.bc.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/lib/llvm-13.0/bin/clang++ -DOSL_FAST_MATH=1 -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -DUSE_STD_REGEX -DOSL_LLVM_VERSION=130 -DOSL_LLVM_FULL_VERSION="13.0.1" -std=c++17 -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/include -I/usr/include -I/usr/include -isystem\ /usr/include -DOSL_COMPILING_TO_BITCODE=1 -Wno-deprecated-register -Wno-ignored-attributes -Wno-unknown-attributes -O3 -fno-math-errno -S -emit-llvm -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.s llvm_ops.cpp cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && /usr/lib/llvm-13.0/bin/llvm-as -f -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.s cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/serialize-bc.py /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc.cpp osl_llvm_compiled_ops gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/CMakeFiles/oslexec.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslexec/CMakeFiles/oslexec.dir/build.make src/liboslexec/CMakeFiles/oslexec.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslnoise/CMakeFiles/oslnoise.dir/simplexnoise.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslnoise_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslnoise/CMakeFiles/oslnoise.dir/simplexnoise.cpp.o -MF CMakeFiles/oslnoise.dir/simplexnoise.cpp.o.d -o CMakeFiles/oslnoise.dir/simplexnoise.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/simplexnoise.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslquery/CMakeFiles/oslquery.dir/osogram.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslquery_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslquery/CMakeFiles/oslquery.dir/osogram.cpp.o -MF CMakeFiles/oslquery.dir/osogram.cpp.o.d -o CMakeFiles/oslquery.dir/osogram.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/osogram.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/__/liboslexec/oslexec.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/__/liboslexec/oslexec.cpp.o -MF CMakeFiles/oslcomp.dir/__/liboslexec/oslexec.cpp.o.d -o CMakeFiles/oslcomp.dir/__/liboslexec/oslexec.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/oslexec.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslexec/CMakeFiles/dual_test.dir/dual_test.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/dual_test.dir/dual_test.cpp.o -MF CMakeFiles/dual_test.dir/dual_test.cpp.o.d -o CMakeFiles/dual_test.dir/dual_test.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dual_test.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslquery/CMakeFiles/oslquery.dir/osolex.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslquery_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslquery/CMakeFiles/oslquery.dir/osolex.cpp.o -MF CMakeFiles/oslquery.dir/osolex.cpp.o.d -o CMakeFiles/oslquery.dir/osolex.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/osolex.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslquery/CMakeFiles/oslquery.dir/oslquery.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslquery_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslquery/CMakeFiles/oslquery.dir/oslquery.cpp.o -MF CMakeFiles/oslquery.dir/oslquery.cpp.o.d -o CMakeFiles/oslquery.dir/oslquery.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/oslquery.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslnoise/CMakeFiles/oslnoise.dir/gabornoise.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslnoise_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslnoise/CMakeFiles/oslnoise.dir/gabornoise.cpp.o -MF CMakeFiles/oslnoise.dir/gabornoise.cpp.o.d -o CMakeFiles/oslnoise.dir/gabornoise.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/gabornoise.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/symtab.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/symtab.cpp.o -MF CMakeFiles/oslcomp.dir/symtab.cpp.o.d -o CMakeFiles/oslcomp.dir/symtab.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/symtab.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslquery/CMakeFiles/oslquery.dir/__/liboslexec/typespec.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslquery_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery/../liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslquery/CMakeFiles/oslquery.dir/__/liboslexec/typespec.cpp.o -MF CMakeFiles/oslquery.dir/__/liboslexec/typespec.cpp.o.d -o CMakeFiles/oslquery.dir/__/liboslexec/typespec.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/typespec.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/ast.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/ast.cpp.o -MF CMakeFiles/oslcomp.dir/ast.cpp.o.d -o CMakeFiles/oslcomp.dir/ast.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/ast.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/codegen.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/codegen.cpp.o -MF CMakeFiles/oslcomp.dir/codegen.cpp.o.d -o CMakeFiles/oslcomp.dir/codegen.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/codegen.cpp gmake[2]: 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-Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/__/liboslexec/typespec.cpp.o -MF CMakeFiles/oslcomp.dir/__/liboslexec/typespec.cpp.o.d -o CMakeFiles/oslcomp.dir/__/liboslexec/typespec.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/typespec.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/typecheck.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/typecheck.cpp.o -MF CMakeFiles/oslcomp.dir/typecheck.cpp.o.d -o CMakeFiles/oslcomp.dir/typecheck.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/typecheck.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Linking CXX shared library ../../lib/liboslnoise.so cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslnoise.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -shared -Wl,-soname,liboslnoise.so.1.11 -o ../../lib/liboslnoise.so.1.11.17 CMakeFiles/oslnoise.dir/gabornoise.cpp.o CMakeFiles/oslnoise.dir/simplexnoise.cpp.o -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64: /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise && /usr/bin/cmake -E cmake_symlink_library ../../lib/liboslnoise.so.1.11.17 ../../lib/liboslnoise.so.1.11 ../../lib/liboslnoise.so gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 6%] Built target oslnoise gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslnoise/CMakeFiles/oslnoise_test.dir/build.make src/liboslnoise/CMakeFiles/oslnoise_test.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise/CMakeFiles/oslnoise_test.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslnoise/CMakeFiles/oslnoise_test.dir/build.make src/liboslnoise/CMakeFiles/oslnoise_test.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Linking CXX executable ../../bin/dual_test cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/cmake -E cmake_link_script CMakeFiles/dual_test.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG CMakeFiles/dual_test.dir/dual_test.cpp.o -o ../../bin/dual_test -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64 /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 6%] Built target dual_test gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/oslgram.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/oslgram.cpp.o -MF CMakeFiles/oslcomp.dir/oslgram.cpp.o.d -o CMakeFiles/oslcomp.dir/oslgram.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp/oslgram.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/closure.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/closure.cpp.o -MF CMakeFiles/oslexec.dir/closure.cpp.o.d -o CMakeFiles/oslexec.dir/closure.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/closure.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/osllex.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/osllex.cpp.o -MF CMakeFiles/oslcomp.dir/osllex.cpp.o.d -o CMakeFiles/oslcomp.dir/osllex.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp/osllex.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/dictionary.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/dictionary.cpp.o -MF CMakeFiles/oslexec.dir/dictionary.cpp.o.d -o CMakeFiles/oslexec.dir/dictionary.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/master.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/master.cpp.o -MF CMakeFiles/oslexec.dir/master.cpp.o.d -o CMakeFiles/oslexec.dir/master.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/master.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Linking CXX shared library ../../lib/liboslquery.so cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslquery.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wl,--version-script=/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/build-scripts/hidesymbols.map -shared -Wl,-soname,liboslquery.so.1.11 -o ../../lib/liboslquery.so.1.11.17 CMakeFiles/oslquery.dir/oslquery.cpp.o CMakeFiles/oslquery.dir/querystub.cpp.o CMakeFiles/oslquery.dir/__/liboslexec/typespec.cpp.o CMakeFiles/oslquery.dir/osogram.cpp.o CMakeFiles/oslquery.dir/osolex.cpp.o -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64: /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/cmake -E cmake_symlink_library ../../lib/liboslquery.so.1.11.17 ../../lib/liboslquery.so.1.11 ../../lib/liboslquery.so gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 7%] Built target oslquery gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslquery/CMakeFiles/pyoslquery.dir/build.make src/liboslquery/CMakeFiles/pyoslquery.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslquery /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery/CMakeFiles/pyoslquery.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f 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/usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/opmatrix.cpp.o -MF CMakeFiles/oslexec.dir/opmatrix.cpp.o.d -o CMakeFiles/oslexec.dir/opmatrix.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 6%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/opcolor.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX 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/usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/opmessage.cpp.o -MF CMakeFiles/oslexec.dir/opmessage.cpp.o.d -o CMakeFiles/oslexec.dir/opmessage.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/instance.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 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/usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/loadshader.cpp.o -MF CMakeFiles/oslexec.dir/loadshader.cpp.o.d -o CMakeFiles/oslexec.dir/loadshader.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/loadshader.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 5%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/context.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 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-I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/opspline.cpp.o -MF CMakeFiles/oslexec.dir/opspline.cpp.o.d -o CMakeFiles/oslexec.dir/opspline.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 3%] Building CXX object src/liboslcomp/CMakeFiles/oslcomp.dir/oslcomp.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslcomp_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslcomp/CMakeFiles/oslcomp.dir/oslcomp.cpp.o -MF CMakeFiles/oslcomp.dir/oslcomp.cpp.o.d -o CMakeFiles/oslcomp.dir/oslcomp.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslcomp.cpp gmake[2]: 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-I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/opclosure.cpp.o -MF CMakeFiles/oslexec.dir/opclosure.cpp.o.d -o CMakeFiles/oslexec.dir/opclosure.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 10%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/shadeimage.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result 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Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/runtimeoptimize.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/runtimeoptimize.cpp.o -MF CMakeFiles/oslexec.dir/runtimeoptimize.cpp.o.d -o CMakeFiles/oslexec.dir/runtimeoptimize.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/runtimeoptimize.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 8%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/constfold.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include 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'/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslnoise/simplexnoise.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslnoise/simplexnoise.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslnoise/simplexnoise.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslnoise/simplexnoise.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/simplexnoise.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Linking CXX executable ../../bin/oslinfo cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/oslinfo && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslinfo.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/oslinfo.dir/oslinfo.cpp.o -o ../../bin/oslinfo -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64:/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/lib: ../../lib/liboslquery.so.1.11.17 /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Built target oslinfo gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslnoise/gabornoise.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslnoise/gabornoise.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslnoise/gabornoise.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslnoise/gabornoise.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslnoise/gabornoise.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 9%] Linking CXX executable ../../bin/oslnoise_test cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslnoise && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslnoise_test.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/oslnoise_test.dir/oslnoise_test.cpp.o -o ../../bin/oslnoise_test -L/usr/lib/llvm-13.0/lib64 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-I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/ast.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslcomp/ast.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslcomp/ast.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/ast.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/llvm_ops.bc.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/llvm_ops.bc.cpp.o -MF CMakeFiles/oslexec.dir/llvm_ops.bc.cpp.o.d -o CMakeFiles/oslexec.dir/llvm_ops.bc.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/codegen.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include 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Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 10%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/llvm_gen.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/llvm_gen.cpp.o -MF CMakeFiles/oslexec.dir/llvm_gen.cpp.o.d -o CMakeFiles/oslexec.dir/llvm_gen.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/llvm_gen.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Linking CXX shared module ../../lib/python/site-packages/oslquery.so cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery && /usr/bin/cmake -E cmake_link_script CMakeFiles/pyoslquery.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -shared -o ../../lib/python/site-packages/oslquery.so 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/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/symtab.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslcomp/symtab.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslcomp/symtab.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/symtab.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/osogram.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/osogram.cpp.o -MF CMakeFiles/oslexec.dir/osogram.cpp.o.d -o CMakeFiles/oslexec.dir/osogram.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/osolex.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result 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CMakeFiles/oslcomp.dir/ast.cpp.o CMakeFiles/oslcomp.dir/codegen.cpp.o CMakeFiles/oslcomp.dir/oslcomp.cpp.o CMakeFiles/oslcomp.dir/symtab.cpp.o CMakeFiles/oslcomp.dir/typecheck.cpp.o CMakeFiles/oslcomp.dir/__/liboslexec/oslexec.cpp.o CMakeFiles/oslcomp.dir/__/liboslexec/typespec.cpp.o CMakeFiles/oslcomp.dir/oslgram.cpp.o CMakeFiles/oslcomp.dir/osllex.cpp.o -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64: /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib/llvm-13.0/lib64/libclang-cpp.so /usr/lib/llvm-13.0/lib64/libclangFrontend.a /usr/lib/llvm-13.0/lib64/libclangDriver.a /usr/lib/llvm-13.0/lib64/libclangSerialization.a /usr/lib/llvm-13.0/lib64/libclangParse.a /usr/lib/llvm-13.0/lib64/libclangSema.a /usr/lib/llvm-13.0/lib64/libclangAnalysis.a /usr/lib/llvm-13.0/lib64/libclangAST.a /usr/lib/llvm-13.0/lib64/libclangBasic.a /usr/lib/llvm-13.0/lib64/libclangEdit.a /usr/lib/llvm-13.0/lib64/libclangLex.a /usr/lib64/libLLVM-13.0.1.so /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslcomp && /usr/bin/cmake -E cmake_symlink_library ../../lib/liboslcomp.so.1.11.17 ../../lib/liboslcomp.so.1.11 ../../lib/liboslcomp.so gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Built target oslcomp gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/oslc/CMakeFiles/oslc.dir/build.make src/oslc/CMakeFiles/oslc.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 10%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/llvm_instance.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/llvm_instance.cpp.o -MF CMakeFiles/oslexec.dir/llvm_instance.cpp.o.d -o CMakeFiles/oslexec.dir/llvm_instance.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/llvm_instance.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/oslc/CMakeFiles/oslc.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/oslc/CMakeFiles/oslc.dir/build.make src/oslc/CMakeFiles/oslc.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslquery/oslquery.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include 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'/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/typecheck.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/typecheck.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslcomp/typecheck.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslcomp/typecheck.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/typecheck.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/oslgram.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/oslgram.cpp.o -MF CMakeFiles/oslexec.dir/oslgram.cpp.o.d -o CMakeFiles/oslexec.dir/oslgram.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/osllex.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/osllex.cpp.o -MF CMakeFiles/oslexec.dir/osllex.cpp.o.d -o CMakeFiles/oslexec.dir/osllex.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osllex.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/llvm_util.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -fno-rtti -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/llvm_util.cpp.o -MF CMakeFiles/oslexec.dir/llvm_util.cpp.o.d -o CMakeFiles/oslexec.dir/llvm_util.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/llvm_util.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Building CXX object src/oslc/CMakeFiles/oslc.dir/oslcmain.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/oslc && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/oslc/CMakeFiles/oslc.dir/oslcmain.cpp.o -MF CMakeFiles/oslc.dir/oslcmain.cpp.o.d -o CMakeFiles/oslc.dir/oslcmain.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/oslc/oslcmain.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Linking CXX executable ../../bin/oslc cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/oslc && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslc.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/oslc.dir/oslcmain.cpp.o -o ../../bin/oslc -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64:/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/lib: ../../lib/liboslcomp.so.1.11.17 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO.so.2.3.12 /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] Built target oslc gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/shaders/CMakeFiles/shaders.dir/build.make src/shaders/CMakeFiles/shaders.dir/depend /usr/bin/gmake -f src/shaders/MaterialX/CMakeFiles/mxshaders.dir/build.make src/shaders/MaterialX/CMakeFiles/mxshaders.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/CMakeFiles/shaders.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/shaders/CMakeFiles/shaders.dir/build.make src/shaders/CMakeFiles/shaders.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/CMakeFiles/mxshaders.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/shaders/MaterialX/CMakeFiles/mxshaders.dir/build.make src/shaders/MaterialX/CMakeFiles/mxshaders.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] oslc emitter cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/emitter.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/emitter.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] oslc image cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/image.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/image.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 13%] oslc metal cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/metal.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/metal.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] oslc mandelbrot cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/mandelbrot.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/mandelbrot.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] oslc matte cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/matte.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/matte.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 12%] oslc glass cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/glass.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/glass.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 13%] oslc ubersurface cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/ubersurface.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/ubersurface.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] Built target shaders gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 13%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 14%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 14%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 13%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 13%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 14%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 14%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_absval -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_absval.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_absval_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_acos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_acos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_acos_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_asin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_asin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_asin_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 16%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 16%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 15%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 16%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_blur -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_blur.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_blur_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 16%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 16%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ceil -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ceil.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ceil_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_compare -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_compare.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_compare_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 17%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 18%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cos -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cos.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cos_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 19%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 20%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 21%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 21%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_exp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_exp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_exp_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 21%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 22%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_floor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_floor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_floor_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 23%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 23%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 23%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 24%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 25%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_image -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_image.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_image_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ln -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ln.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ln_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 26%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 27%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramp4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramp4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramp4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 28%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramplr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramplr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramplr_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 30%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 30%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 29%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 30%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 30%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ramptb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ramptb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ramptb_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sign -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sign.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sign_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 31%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sin -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sin.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sin_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 6%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/opnoise.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/opnoise.cpp.o -MF CMakeFiles/oslexec.dir/opnoise.cpp.o.d -o CMakeFiles/oslexec.dir/opnoise.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splitlr -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splitlr.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splitlr_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 32%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_splittb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_splittb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_splittb_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 33%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_sqrt.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_sqrt_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 35%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 35%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 34%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_switch.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_switch_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 37%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 11%] Building CXX object src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/oslcomp.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_EXPORTS -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_PARTIO=1 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -Doslexec_EXPORTS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -fPIC -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/oslexec.dir/__/liboslcomp/oslcomp.cpp.o -MF CMakeFiles/oslexec.dir/__/liboslcomp/oslcomp.cpp.o.d -o CMakeFiles/oslexec.dir/__/liboslcomp/oslcomp.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslcomp/oslcomp.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 36%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 37%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_color4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_color4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector2_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 39%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 40%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tan.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tan_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 41%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tiledimage.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tiledimage_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_triplanarprojection.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_triplanarprojection_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 42%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 43%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 44%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_atan2.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_atan2_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 45%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 45%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 45%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 45%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_clamp.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_clamp_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 46%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 47%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_contrast.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_contrast_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 48%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 49%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 49%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_invert_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 50%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 51%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 52%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_max.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_max_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 53%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_min.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_min_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 54%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 55%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 56%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 56%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 56%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 56%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_modulo.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_modulo_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 56%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_power.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_power_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 58%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 59%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 60%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 60%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 59%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 60%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 60%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 60%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_remap.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_remap_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 62%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_smoothstep.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 63%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 64%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 65%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 64%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 64%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 64%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 65%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 65%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 65%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_matrix33.osl -t matrix33 --othertypes matrix33 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_matrix44.osl -t matrix44 --othertypes matrix44 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_float.osl -t matrix33 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix33_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_float.osl -t matrix44 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_matrix44_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 66%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 67%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 67%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 67%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 67%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_matrix33.osl -t matrix33 --othertypes matrix33 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 68%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_float.osl -t matrix33 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix33_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_matrix44.osl -t matrix44 --othertypes matrix44 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_divide -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_divide.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_float.osl -t matrix44 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_divide_matrix44_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 69%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_matrix33.osl -t matrix33 --othertypes matrix33 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_matrix44.osl -t matrix44 --othertypes matrix44 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 70%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_float.osl -t matrix33 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix33_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_float.osl -t matrix44 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_matrix44_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_float.osl -t color --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_color2.osl -t color2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_color.osl -t color --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_float_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_float_float.osl -t float --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_float_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_float_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_float.osl -t color2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_float.osl -t vector --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_color4.osl -t color4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_vector.osl -t vector --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 71%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_float.osl -t color4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_color4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_vector2.osl -t vector2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_float.osl -t vector2 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector2_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_vector4.osl -t vector4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_matrix33.osl -t matrix33 --othertypes matrix33 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_float.osl -t vector4 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_vector4_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_add.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl -t surfaceshader --othertypes surfaceshader cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_float.osl -t matrix33 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix33_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_float.osl -t matrix44 --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 72%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_subtract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_subtract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_matrix44.osl -t matrix44 --othertypes matrix44 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_subtract_matrix44_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 73%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_color.osl -t surfaceshader --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 73%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_multiply -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_multiply.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_float.osl -t surfaceshader --othertypes float cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_multiply_surfaceshader_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_extract -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_extract.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_extract_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_fractal3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_fractal3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_fractal3d_fa_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 75%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 75%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 75%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 74%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise2d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise2d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise2d_fa_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_noise3d_fa -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_noise3d_fa.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_noise3d_fa_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_separate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_separate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_separate_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 77%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 76%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 77%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 77%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_burn -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_burn.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_burn -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_burn.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 77%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_float -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_swizzle_float.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_swizzle_float_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_burn -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_burn.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_burn -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_burn.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_burn_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dodge -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dodge.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dodge -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dodge.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dodge -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dodge.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dodge -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dodge.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dodge_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_inside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_inside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomcolor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomcolor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomcolor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomcolor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_inside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_inside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomcolor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomcolor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomcolor -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomcolor.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomcolor_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_outside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_outside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_inside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_inside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_inside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_inside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_inside_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_outside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_outside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_outside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_outside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_outside -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_outside.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_outside_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 78%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_overlay -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_overlay.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_overlay -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_overlay.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_overlay -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_overlay.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_screen -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_screen.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_screen -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_screen.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_screen -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_screen.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ambientocclusion_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_ambientocclusion -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_ambientocclusion.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ambientocclusion_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ambientocclusion_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_ambientocclusion_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 79%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_overlay -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_overlay.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_overlay_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_screen -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_screen.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_screen_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_bitangent_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_bitangent -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_bitangent.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_bitangent_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_bitangent_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_bitangent_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise2d_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cellnoise2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cellnoise2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise2d_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise2d_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise2d_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise3d_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_cellnoise3d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_cellnoise3d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise3d_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise3d_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_cellnoise3d_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix44.osl -t matrix44 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 80%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix33.osl -t matrix33 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 81%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_string.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_string.osl -t string --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_string.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_string.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 81%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_filename.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_filename.osl -t filename --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_filename.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_filename.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 81%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_int.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_int.osl -t int --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_int.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_int.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 81%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_bool.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_constant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_constant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_bool.osl -t bool --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_bool.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_constant_bool.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_determinant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_determinant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix44.osl -t matrix44 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_determinant -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_determinant.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix33.osl -t matrix33 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_determinant_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_crossproduct_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_crossproduct -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_crossproduct.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_crossproduct_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_crossproduct_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_crossproduct_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix44.osl -t matrix44 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_disjointover -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_disjointover.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_disjointover -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_disjointover.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_disjointover_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_string.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_string.osl -t string --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_string.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_string.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 82%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix33.osl -t matrix33 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_filename.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_filename.osl -t filename --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_filename.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_filename.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_int.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_int.osl -t int --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_int.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_int.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_bool.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_bool.osl -t bool --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_bool.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_bool.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dotproduct -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dotproduct.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_surfaceshader.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dot -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dot.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_surfaceshader.osl -t surfaceshader --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_surfaceshader.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dot_surfaceshader.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dotproduct -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dotproduct.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_dotproduct -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_dotproduct.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_dotproduct_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_bool.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_bool.osl -t bool --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_bool.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_bool.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_frame_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_frame -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_frame.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_frame_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_frame_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_frame_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 85%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_heighttonormal_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_heighttonormal -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_heighttonormal.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_heighttonormal_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_heighttonormal_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_heighttonormal_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 85%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hsvadjust -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hsvadjust.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 83%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_int.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_int.osl -t int --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_int.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_int.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 85%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_string.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_geomattrvalue -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_geomattrvalue.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_string.osl -t string --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_string.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_geomattrvalue_string.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 85%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hsvadjust -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hsvadjust.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvadjust_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 85%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hsvtorgb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hsvtorgb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 86%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hsvtorgb -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hsvtorgb.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hsvtorgb_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 86%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hueshift -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hueshift.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 86%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_hueshift -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_hueshift.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_hueshift_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 86%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_in -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_in.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 86%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_in -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_in.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_in_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_luminance -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_luminance.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_luminance -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_luminance.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_luminance_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_magnitude -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_magnitude.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mask -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mask.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mask -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mask.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mask_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_magnitude -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_magnitude.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_magnitude -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_magnitude.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_magnitude_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_matte -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_matte.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_matte -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_matte.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matte_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 87%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_surfaceshader.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_mix -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_mix.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_surfaceshader.osl -t surfaceshader --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_surfaceshader.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_mix_surfaceshader.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 88%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normal_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_normal -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_normal.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normal_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normal_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normal_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_normalize -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_normalize.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_normalize -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_normalize.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_normalize -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_normalize.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_normalize_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_out -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_out.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_over -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_over.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 89%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_out -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_out.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_out_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vf_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_combine_vf -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_combine_vf.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vf_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vf_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vf_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_position_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_position -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_position.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_position_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_position_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_position_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cc_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_combine_cc -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_combine_cc.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cc_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cc_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cc_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_over -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_over.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_over_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cf_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_combine_cf -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_combine_cf.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cf_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cf_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_cf_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vv_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_combine_vv -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_combine_vv.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vv_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vv_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_combine_vv_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 91%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_premult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_premult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_premult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_premult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 90%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_premult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_premult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_premult_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 91%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_rgbtohsv -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_rgbtohsv.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 91%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_rgbtohsv -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_rgbtohsv.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rgbtohsv_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 91%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_rotate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_rotate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 92%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_saturate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_saturate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 91%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_rotate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_rotate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 92%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate2d_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_rotate2d -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_rotate2d.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate2d_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate2d_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_rotate2d_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 92%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_saturate -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_saturate.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_saturate_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 92%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_scale -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_scale.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tangent_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_tangent -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_tangent.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tangent_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tangent_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_tangent_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_texcoord -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_texcoord.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_scale -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_scale.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_scale_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_texcoord -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_texcoord.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector2.osl -t vector2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_texcoord_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformpoint -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformpoint.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformpoint -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformpoint.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformpoint_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_time_float.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_time -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_time.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_time_float.osl -t float --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_time_float.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_time_float.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 93%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformvector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformvector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 94%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformvector -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformvector.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformvector_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 94%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transpose -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transpose.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix33.osl -t matrix33 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 94%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformnormal -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformnormal.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector.osl -t vector --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 94%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transformnormal -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transformnormal.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector4.osl -t vector4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transformnormal_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 94%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_transpose -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_transpose.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix44.osl -t matrix44 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_transpose_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 96%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_unpremult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_unpremult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color.osl -t color --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 96%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix33.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_matrix_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_matrix_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix33.osl -t matrix33 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix33.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix33.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 95%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_unpremult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_unpremult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color2.osl -t color2 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 95%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color.osl -t float --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 95%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix44.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_matrix_invert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_matrix_invert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix44.osl -t matrix44 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix44.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_matrix_invert_matrix44.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 95%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_unpremult -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_unpremult.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color4.osl -t color4 --othertypes none cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_unpremult_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color2.osl -t float --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color4.osl -t float --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector2.osl -t float --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector.osl -t float --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector4.osl -t float --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_float_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_color4.osl -t color --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color2_vector2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color2_vector2.osl -t color2 --othertypes vector2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color2_vector2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color2_vector2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_vector.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_vector.osl -t color --othertypes vector cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_vector.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color_vector.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_color.osl -t color4 --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_vector4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_vector4.osl -t color4 --othertypes vector4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_vector4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_color4_vector4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector_color.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector_color.osl -t vector --othertypes color cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector_color.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector_color.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector2_color2.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector2_color2.osl -t vector2 --othertypes color2 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector2_color2.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector2_color2.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] oslc /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector4_color4.osl cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && python3 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/build_materialX_osl.py -s mx_convert -m /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX/mx_convert.mx -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector4_color4.osl -t vector4 --othertypes color4 cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX && /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/bin/oslc -q -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders/MaterialX -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/shaders /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector4_color4.osl -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/shaders/MaterialX/mx_convert_vector4_color4.oso gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] Built target mxshaders gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 38%] Linking CXX shared library ../../lib/liboslexec.so cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/cmake -E cmake_link_script CMakeFiles/oslexec.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -Wl,--version-script=/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/build-scripts/hidesymbols.map -shared -Wl,-soname,liboslexec.so.1.11 -o ../../lib/liboslexec.so.1.11.17 CMakeFiles/oslexec.dir/shadingsys.cpp.o CMakeFiles/oslexec.dir/closure.cpp.o CMakeFiles/oslexec.dir/dictionary.cpp.o CMakeFiles/oslexec.dir/context.cpp.o CMakeFiles/oslexec.dir/instance.cpp.o CMakeFiles/oslexec.dir/loadshader.cpp.o CMakeFiles/oslexec.dir/master.cpp.o CMakeFiles/oslexec.dir/opcolor.cpp.o CMakeFiles/oslexec.dir/opmatrix.cpp.o CMakeFiles/oslexec.dir/opmessage.cpp.o CMakeFiles/oslexec.dir/opnoise.cpp.o CMakeFiles/oslexec.dir/opspline.cpp.o CMakeFiles/oslexec.dir/opstring.cpp.o CMakeFiles/oslexec.dir/optexture.cpp.o CMakeFiles/oslexec.dir/oslexec.cpp.o CMakeFiles/oslexec.dir/pointcloud.cpp.o CMakeFiles/oslexec.dir/rendservices.cpp.o CMakeFiles/oslexec.dir/constfold.cpp.o CMakeFiles/oslexec.dir/runtimeoptimize.cpp.o CMakeFiles/oslexec.dir/typespec.cpp.o CMakeFiles/oslexec.dir/lpexp.cpp.o CMakeFiles/oslexec.dir/lpeparse.cpp.o CMakeFiles/oslexec.dir/automata.cpp.o CMakeFiles/oslexec.dir/accum.cpp.o CMakeFiles/oslexec.dir/opclosure.cpp.o CMakeFiles/oslexec.dir/shadeimage.cpp.o CMakeFiles/oslexec.dir/backendllvm.cpp.o CMakeFiles/oslexec.dir/llvm_gen.cpp.o CMakeFiles/oslexec.dir/llvm_instance.cpp.o CMakeFiles/oslexec.dir/llvm_util.cpp.o CMakeFiles/oslexec.dir/__/liboslnoise/gabornoise.cpp.o CMakeFiles/oslexec.dir/__/liboslnoise/simplexnoise.cpp.o CMakeFiles/oslexec.dir/__/liboslcomp/ast.cpp.o CMakeFiles/oslexec.dir/__/liboslcomp/codegen.cpp.o CMakeFiles/oslexec.dir/__/liboslcomp/oslcomp.cpp.o CMakeFiles/oslexec.dir/__/liboslcomp/symtab.cpp.o CMakeFiles/oslexec.dir/__/liboslcomp/typecheck.cpp.o CMakeFiles/oslexec.dir/__/liboslquery/oslquery.cpp.o CMakeFiles/oslexec.dir/osogram.cpp.o CMakeFiles/oslexec.dir/osolex.cpp.o CMakeFiles/oslexec.dir/oslgram.cpp.o CMakeFiles/oslexec.dir/osllex.cpp.o CMakeFiles/oslexec.dir/llvm_ops.bc.cpp.o -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64: /usr/lib64/libpartio.so /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib/llvm-13.0/lib64/libclang-cpp.so /usr/lib/llvm-13.0/lib64/libclangFrontend.a /usr/lib/llvm-13.0/lib64/libclangDriver.a /usr/lib/llvm-13.0/lib64/libclangSerialization.a /usr/lib/llvm-13.0/lib64/libclangParse.a /usr/lib/llvm-13.0/lib64/libclangSema.a /usr/lib/llvm-13.0/lib64/libclangAnalysis.a /usr/lib/llvm-13.0/lib64/libclangAST.a /usr/lib/llvm-13.0/lib64/libclangBasic.a /usr/lib/llvm-13.0/lib64/libclangEdit.a /usr/lib/llvm-13.0/lib64/libclangLex.a /usr/lib64/libLLVM-13.0.1.so /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 /usr/lib64/libpugixml.so.1.12 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.hpp:82:7: warning: type 'union YYSTYPE' violates the C++ One Definition Rule [-Wodr] 82 | union YYSTYPE | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.hpp:113:7: note: a different type is defined in another translation unit 113 | union YYSTYPE | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/osogram.y:54:17: note: the first difference of corresponding definitions is field 's' 54 | const char *s; // For string values -- guaranteed to be a ustring.c_str() | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/../liboslcomp/oslgram.y:52:17: note: a field with different name is defined in another translation unit 52 | ASTNode *n; // Abstract Syntax Tree node | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp:465:7: warning: type 'union yyalloc' violates the C++ One Definition Rule [-Wodr] 465 | union yyalloc | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp:554:7: note: a different type is defined in another translation unit 554 | union yyalloc | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp:467:14: note: the first difference of corresponding definitions is field 'yyss_alloc' 467 | yy_state_t yyss_alloc; | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp:556:14: note: a field of same name but different type is defined in another translation unit 556 | yy_state_t yyss_alloc; | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:118:1: warning: type of 'osl_allocate_weighted_closure_component' does not match original declaration [-Wlto-type-mismatch] 118 | DECL (osl_allocate_weighted_closure_component, "CXiiX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:60:1: note: return value type mismatch 60 | osl_allocate_weighted_closure_component (ShaderGlobals *sg, int id, int size, const Color3 *w) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:60:1: note: 'osl_allocate_weighted_closure_component' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:117:1: warning: type of 'osl_allocate_closure_component' does not match original declaration [-Wlto-type-mismatch] 117 | DECL (osl_allocate_closure_component, "CXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:52:1: note: return value type mismatch 52 | osl_allocate_closure_component (ShaderGlobals *sg, int id, int size) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:52:1: note: 'osl_allocate_closure_component' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:115:1: warning: type of 'osl_mul_closure_float' does not match original declaration [-Wlto-type-mismatch] 115 | DECL (osl_mul_closure_float, "CXCf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:42:1: note: return value type mismatch 42 | osl_mul_closure_float (ShaderGlobals *sg, ClosureColor *a, float w) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:42:1: note: 'osl_mul_closure_float' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:116:1: warning: type of 'osl_mul_closure_color' does not match original declaration [-Wlto-type-mismatch] 116 | DECL (osl_mul_closure_color, "CXCc") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:28:1: note: return value type mismatch 28 | osl_mul_closure_color (ShaderGlobals *sg, ClosureColor *a, const Color3 *w) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:28:1: note: 'osl_mul_closure_color' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:114:1: warning: type of 'osl_add_closure_closure' does not match original declaration [-Wlto-type-mismatch] 114 | DECL (osl_add_closure_closure, "CXCC") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:18:1: note: return value type mismatch 18 | osl_add_closure_closure (ShaderGlobals *sg, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:18:1: note: 'osl_add_closure_closure' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:119:1: warning: type of 'osl_closure_to_string' does not match original declaration [-Wlto-type-mismatch] 119 | DECL (osl_closure_to_string, "sXC") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:68:1: note: return value type mismatch 68 | osl_closure_to_string (ShaderGlobals *sg, ClosureColor *c) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opclosure.cpp:68:1: note: 'osl_closure_to_string' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:182:1: warning: type of 'osl_pointcloud_write' does not match original declaration [-Wlto-type-mismatch] 182 | DECL (osl_pointcloud_write, "iXsXiXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:565:1: note: return value type mismatch 565 | osl_pointcloud_write (ShaderGlobals *sg, const char *filename, const Vec3 *pos, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:565:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:565:1: note: 'osl_pointcloud_write' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:183:1: warning: type of 'osl_pointcloud_write_helper' does not match original declaration [-Wlto-type-mismatch] 183 | DECL (osl_pointcloud_write_helper, "xXXXisLX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:553:1: note: type mismatch in parameter 1 553 | osl_pointcloud_write_helper (ustring *names, TypeDesc *types, void **values, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:553:1: note: 'osl_pointcloud_write_helper' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:181:1: warning: type of 'osl_pointcloud_get' does not match original declaration [-Wlto-type-mismatch] 181 | DECL (osl_pointcloud_get, "iXsXisLX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:533:1: note: return value type mismatch 533 | osl_pointcloud_get (ShaderGlobals *sg, const char *filename, void *in_indices, int count, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:533:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:533:1: note: 'osl_pointcloud_get' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:180:1: warning: type of 'osl_pointcloud_search' does not match original declaration [-Wlto-type-mismatch] 180 | DECL (osl_pointcloud_search, "iXsXfiiXXii*") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:485:1: note: return value type mismatch 485 | osl_pointcloud_search (ShaderGlobals *sg, const char *filename, void *center, float radius, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:485:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/pointcloud.cpp:485:1: note: 'osl_pointcloud_search' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:375:1: warning: type of 'osl_trace' does not match original declaration [-Wlto-type-mismatch] 375 | DECL (osl_trace, "iXXXXXXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:448:1: note: return value type mismatch 448 | osl_trace (void *sg_, void *opt_, void *Pos_, void *dPosdx_, void *dPosdy_, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:448:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:448:1: note: 'osl_trace' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:374:1: warning: type of 'osl_trace_set_traceset' does not match original declaration [-Wlto-type-mismatch] 374 | DECL (osl_trace_set_traceset, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:441:1: note: type mismatch in parameter 1 441 | osl_trace_set_traceset (void *opt, const char *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:441:1: note: 'osl_trace_set_traceset' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:373:1: warning: type of 'osl_trace_set_shade' does not match original declaration [-Wlto-type-mismatch] 373 | DECL (osl_trace_set_shade, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:434:1: note: type mismatch in parameter 1 434 | osl_trace_set_shade (void *opt, int x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:434:1: note: 'osl_trace_set_shade' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:372:1: warning: type of 'osl_trace_set_maxdist' does not match original declaration [-Wlto-type-mismatch] 372 | DECL (osl_trace_set_maxdist, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:428:1: note: type mismatch in parameter 1 428 | osl_trace_set_maxdist (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:428:1: note: 'osl_trace_set_maxdist' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:371:1: warning: type of 'osl_trace_set_mindist' does not match original declaration [-Wlto-type-mismatch] 371 | DECL (osl_trace_set_mindist, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:422:1: note: type mismatch in parameter 1 422 | osl_trace_set_mindist (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:422:1: note: 'osl_trace_set_mindist' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:217:1: warning: type of 'osl_get_trace_options' does not match original declaration [-Wlto-type-mismatch] 217 | DECL (osl_get_trace_options, "XX"); | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:413:1: note: return value type mismatch 413 | osl_get_trace_options (void *sg_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:413:1: note: 'osl_get_trace_options' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:369:1: warning: type of 'osl_get_textureinfo' does not match original declaration [-Wlto-type-mismatch] 369 | DECL (osl_get_textureinfo, "iXXXXiiiXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:384:1: note: return value type mismatch 384 | osl_get_textureinfo (void *sg_, const char *name, void *handle, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:384:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:384:1: note: 'osl_get_textureinfo' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:368:1: warning: type of 'osl_environment' does not match original declaration [-Wlto-type-mismatch] 368 | DECL (osl_environment, "iXXXXXXXiXXXXXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:330:1: note: return value type mismatch 330 | osl_environment (void *sg_, const char *name, void *handle, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:330:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:330:1: note: 'osl_environment' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:367:1: warning: type of 'osl_texture3d' does not match original declaration [-Wlto-type-mismatch] 367 | DECL (osl_texture3d, "iXXXXXXXiXXXXXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:276:1: note: return value type mismatch 276 | osl_texture3d (void *sg_, const char *name, void *handle, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:276:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:276:1: note: 'osl_texture3d' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:366:1: warning: type of 'osl_texture' does not match original declaration [-Wlto-type-mismatch] 366 | DECL (osl_texture, "iXXXXffffffiXXXXXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:224:1: note: return value type mismatch 224 | osl_texture (void *sg_, const char *name, void *handle, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:224:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:224:1: note: 'osl_texture' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:365:1: warning: type of 'osl_texture_set_missingcolor_alpha' does not match original declaration [-Wlto-type-mismatch] 365 | DECL (osl_texture_set_missingcolor_alpha, "xXif") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:213:1: note: type mismatch in parameter 1 213 | osl_texture_set_missingcolor_alpha (void *opt, int alphaindex, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:213:1: note: 'osl_texture_set_missingcolor_alpha' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:364:1: warning: type of 'osl_texture_set_missingcolor_arena' does not match original declaration [-Wlto-type-mismatch] 364 | DECL (osl_texture_set_missingcolor_arena, "xXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:207:1: note: type mismatch in parameter 1 207 | osl_texture_set_missingcolor_arena (void *opt, const void *missing) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:207:1: note: 'osl_texture_set_missingcolor_arena' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:363:1: warning: type of 'osl_texture_set_subimagename' does not match original declaration [-Wlto-type-mismatch] 363 | DECL (osl_texture_set_subimagename, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:201:1: note: type mismatch in parameter 1 201 | osl_texture_set_subimagename (void *opt, const char *subimagename) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:201:1: note: 'osl_texture_set_subimagename' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:362:1: warning: type of 'osl_texture_set_subimage' does not match original declaration [-Wlto-type-mismatch] 362 | DECL (osl_texture_set_subimage, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:194:1: note: type mismatch in parameter 1 194 | osl_texture_set_subimage (void *opt, int subimage) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:194:1: note: 'osl_texture_set_subimage' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:361:1: warning: type of 'osl_texture_set_interp_code' does not match original declaration [-Wlto-type-mismatch] 361 | DECL (osl_texture_set_interp_code, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:188:1: note: type mismatch in parameter 1 188 | osl_texture_set_interp_code (void *opt, int mode) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:188:1: note: 'osl_texture_set_interp_code' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:360:1: warning: type of 'osl_texture_set_interp' does not match original declaration [-Wlto-type-mismatch] 360 | DECL (osl_texture_set_interp, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:180:1: note: type mismatch in parameter 1 180 | osl_texture_set_interp (void *opt, const char *modename) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:180:1: note: 'osl_texture_set_interp' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:359:1: warning: type of 'osl_texture_set_time' does not match original declaration [-Wlto-type-mismatch] 359 | DECL (osl_texture_set_time, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:154:1: note: type mismatch in parameter 1 154 | osl_texture_set_time (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:154:1: note: 'osl_texture_set_time' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:358:1: warning: type of 'osl_texture_set_fill' does not match original declaration [-Wlto-type-mismatch] 358 | DECL (osl_texture_set_fill, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:148:1: note: type mismatch in parameter 1 148 | osl_texture_set_fill (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:148:1: note: 'osl_texture_set_fill' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:357:1: warning: type of 'osl_texture_set_stwidth' does not match original declaration [-Wlto-type-mismatch] 357 | DECL (osl_texture_set_stwidth, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:141:1: note: type mismatch in parameter 1 141 | osl_texture_set_stwidth (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:141:1: note: 'osl_texture_set_stwidth' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:356:1: warning: type of 'osl_texture_set_rwidth' does not match original declaration [-Wlto-type-mismatch] 356 | DECL (osl_texture_set_rwidth, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:135:1: note: type mismatch in parameter 1 135 | osl_texture_set_rwidth (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:135:1: note: 'osl_texture_set_rwidth' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:355:1: warning: type of 'osl_texture_set_twidth' does not match original declaration [-Wlto-type-mismatch] 355 | DECL (osl_texture_set_twidth, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:129:1: note: type mismatch in parameter 1 129 | osl_texture_set_twidth (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:129:1: note: 'osl_texture_set_twidth' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:354:1: warning: type of 'osl_texture_set_swidth' does not match original declaration [-Wlto-type-mismatch] 354 | DECL (osl_texture_set_swidth, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:123:1: note: type mismatch in parameter 1 123 | osl_texture_set_swidth (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:123:1: note: 'osl_texture_set_swidth' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:353:1: warning: type of 'osl_texture_set_stblur' does not match original declaration [-Wlto-type-mismatch] 353 | DECL (osl_texture_set_stblur, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:116:1: note: type mismatch in parameter 1 116 | osl_texture_set_stblur (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:116:1: note: 'osl_texture_set_stblur' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:352:1: warning: type of 'osl_texture_set_rblur' does not match original declaration [-Wlto-type-mismatch] 352 | DECL (osl_texture_set_rblur, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:110:1: note: type mismatch in parameter 1 110 | osl_texture_set_rblur (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:110:1: note: 'osl_texture_set_rblur' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:351:1: warning: type of 'osl_texture_set_tblur' does not match original declaration [-Wlto-type-mismatch] 351 | DECL (osl_texture_set_tblur, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:104:1: note: type mismatch in parameter 1 104 | osl_texture_set_tblur (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:104:1: note: 'osl_texture_set_tblur' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:350:1: warning: type of 'osl_texture_set_sblur' does not match original declaration [-Wlto-type-mismatch] 350 | DECL (osl_texture_set_sblur, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:98:1: note: type mismatch in parameter 1 98 | osl_texture_set_sblur (void *opt, float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:98:1: note: 'osl_texture_set_sblur' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:349:1: warning: type of 'osl_texture_set_stwrap_code' does not match original declaration [-Wlto-type-mismatch] 349 | DECL (osl_texture_set_stwrap_code, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:91:1: note: type mismatch in parameter 1 91 | osl_texture_set_stwrap_code (void *opt, int mode) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:91:1: note: 'osl_texture_set_stwrap_code' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:348:1: warning: type of 'osl_texture_set_rwrap_code' does not match original declaration [-Wlto-type-mismatch] 348 | DECL (osl_texture_set_rwrap_code, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:85:1: note: type mismatch in parameter 1 85 | osl_texture_set_rwrap_code (void *opt, int mode) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:85:1: note: 'osl_texture_set_rwrap_code' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:347:1: warning: type of 'osl_texture_set_twrap_code' does not match original declaration [-Wlto-type-mismatch] 347 | DECL (osl_texture_set_twrap_code, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:79:1: note: type mismatch in parameter 1 79 | osl_texture_set_twrap_code (void *opt, int mode) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:79:1: note: 'osl_texture_set_twrap_code' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:346:1: warning: type of 'osl_texture_set_swrap_code' does not match original declaration [-Wlto-type-mismatch] 346 | DECL (osl_texture_set_swrap_code, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:73:1: note: type mismatch in parameter 1 73 | osl_texture_set_swrap_code (void *opt, int mode) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:73:1: note: 'osl_texture_set_swrap_code' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:345:1: warning: type of 'osl_texture_set_stwrap' does not match original declaration [-Wlto-type-mismatch] 345 | DECL (osl_texture_set_stwrap, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:65:1: note: type mismatch in parameter 1 65 | osl_texture_set_stwrap (void *opt, const char *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:65:1: note: 'osl_texture_set_stwrap' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:344:1: warning: type of 'osl_texture_set_rwrap' does not match original declaration [-Wlto-type-mismatch] 344 | DECL (osl_texture_set_rwrap, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:59:1: note: type mismatch in parameter 1 59 | osl_texture_set_rwrap (void *opt, const char *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:59:1: note: 'osl_texture_set_rwrap' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:343:1: warning: type of 'osl_texture_set_twrap' does not match original declaration [-Wlto-type-mismatch] 343 | DECL (osl_texture_set_twrap, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:53:1: note: type mismatch in parameter 1 53 | osl_texture_set_twrap (void *opt, const char *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:53:1: note: 'osl_texture_set_twrap' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:342:1: warning: type of 'osl_texture_set_swrap' does not match original declaration [-Wlto-type-mismatch] 342 | DECL (osl_texture_set_swrap, "xXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:47:1: note: type mismatch in parameter 1 47 | osl_texture_set_swrap (void *opt, const char *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:47:1: note: 'osl_texture_set_swrap' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:341:1: warning: type of 'osl_texture_set_firstchannel' does not match original declaration [-Wlto-type-mismatch] 341 | DECL (osl_texture_set_firstchannel, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:40:1: note: type mismatch in parameter 1 40 | osl_texture_set_firstchannel (void *opt, int x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:40:1: note: 'osl_texture_set_firstchannel' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:215:1: warning: type of 'osl_get_texture_options' does not match original declaration [-Wlto-type-mismatch] 215 | DECL (osl_get_texture_options, "XX"); | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:30:1: note: return value type mismatch 30 | osl_get_texture_options (void *sg_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/optexture.cpp:30:1: note: 'osl_get_texture_options' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:339:1: warning: type of 'osl_regex_impl' does not match original declaration [-Wlto-type-mismatch] 339 | DECL (osl_regex_impl, "iXsXisi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:122:1: note: return value type mismatch 122 | osl_regex_impl (void *sg_, const char *subject_, void *results, int nresults, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:122:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:122:1: note: 'osl_regex_impl' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:124:1: warning: type of 'osl_warning' does not match original declaration [-Wlto-type-mismatch] 124 | DECL (osl_warning, "xXs*") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:192:1: note: type mismatch in parameter 1 192 | osl_warning (ShaderGlobals *sg, const char* format_str, ...) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:192:1: note: 'osl_warning' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:123:1: warning: type of 'osl_error' does not match original declaration [-Wlto-type-mismatch] 123 | DECL (osl_error, "xXs*") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:181:1: note: type mismatch in parameter 1 181 | osl_error (ShaderGlobals *sg, const char* format_str, ...) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:181:1: note: 'osl_error' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:121:1: warning: type of 'osl_printf' does not match original declaration [-Wlto-type-mismatch] 121 | DECL (osl_printf, "xXs*") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:165:1: note: type mismatch in parameter 1 165 | osl_printf (ShaderGlobals *sg, const char* format_str, ...) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:165:1: note: 'osl_printf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:125:1: warning: type of 'osl_split' does not match original declaration [-Wlto-type-mismatch] 125 | DECL (osl_split, "isXsii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:224:1: note: return value type mismatch 224 | osl_split (const char *str, ustring *results, const char *sep, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:224:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:224:1: note: 'osl_split' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:122:1: warning: type of 'osl_fprintf' does not match original declaration [-Wlto-type-mismatch] 122 | DECL (osl_fprintf, "xXss*") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:206:1: note: type mismatch in parameter 1 206 | osl_fprintf (ShaderGlobals* /*sg*/, const char *filename, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:206:1: note: 'osl_fprintf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:338:1: warning: type of 'osl_substr_ssii' does not match original declaration [-Wlto-type-mismatch] 338 | DECL (osl_substr_ssii, "ssii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:107:1: note: return value type mismatch 107 | osl_substr_ssii (const char *s_, int start, int length) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:107:1: note: 'osl_substr_ssii' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:337:1: warning: type of 'osl_stof_fs' does not match original declaration [-Wlto-type-mismatch] 337 | DECL (osl_stof_fs, "fs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:101:1: note: return value type mismatch 101 | osl_stof_fs (const char *str) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:101:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:101:1: note: 'osl_stof_fs' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:336:1: warning: type of 'osl_stoi_is' does not match original declaration [-Wlto-type-mismatch] 336 | DECL (osl_stoi_is, "is") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:95:1: note: return value type mismatch 95 | osl_stoi_is (const char *str) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:95:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:95:1: note: 'osl_stoi_is' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:335:1: warning: type of 'osl_endswith_iss' does not match original declaration [-Wlto-type-mismatch] 335 | DECL (osl_endswith_iss, "iss") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:81:1: note: return value type mismatch 81 | osl_endswith_iss (const char *s_, const char *substr_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:81:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:81:1: note: 'osl_endswith_iss' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:334:1: warning: type of 'osl_startswith_iss' does not match original declaration [-Wlto-type-mismatch] 334 | DECL (osl_startswith_iss, "iss") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:67:1: note: return value type mismatch 67 | osl_startswith_iss (const char *s_, const char *substr_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:67:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:67:1: note: 'osl_startswith_iss' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:333:1: warning: type of 'osl_getchar_isi' does not match original declaration [-Wlto-type-mismatch] 333 | DECL (osl_getchar_isi, "isi"); | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:60:1: note: return value type mismatch 60 | osl_getchar_isi (const char *str, int index) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:60:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:60:1: note: 'osl_getchar_isi' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:332:1: warning: type of 'osl_hash_is' does not match original declaration [-Wlto-type-mismatch] 332 | DECL (osl_hash_is, "is") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:54:1: note: return value type mismatch 54 | osl_hash_is (const char *s) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:54:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:54:1: note: 'osl_hash_is' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:331:1: warning: type of 'osl_strlen_is' does not match original declaration [-Wlto-type-mismatch] 331 | DECL (osl_strlen_is, "is") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:48:1: note: return value type mismatch 48 | osl_strlen_is (const char *s) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:48:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:48:1: note: 'osl_strlen_is' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:330:1: warning: type of 'osl_concat_sss' does not match original declaration [-Wlto-type-mismatch] 330 | DECL (osl_concat_sss, "sss") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:30:1: note: return value type mismatch 30 | osl_concat_sss (const char *s, const char *t) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opstring.cpp:30:1: note: 'osl_concat_sss' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:171:1: warning: type of 'osl_spline_dvdfdv' does not match original declaration [-Wlto-type-mismatch] 171 | DECL (osl_spline_dvdfdv, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:82:33: note: type mismatch in parameter 1 82 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dvdfdv(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:82:33: note: 'osl_spline_dvdfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:173:1: warning: type of 'osl_spline_dvfdv' does not match original declaration [-Wlto-type-mismatch] 173 | DECL (osl_spline_dvfdv, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:75:33: note: type mismatch in parameter 1 75 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dvfdv(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:75:33: note: 'osl_spline_dvfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:172:1: warning: type of 'osl_spline_dvdfv' does not match original declaration [-Wlto-type-mismatch] 172 | DECL (osl_spline_dvdfv, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:68:33: note: type mismatch in parameter 1 68 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dvdfv(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:68:33: note: 'osl_spline_dvdfv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:175:1: warning: type of 'osl_splineinverse_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 175 | DECL (osl_splineinverse_dfdfdf, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:105:33: note: type mismatch in parameter 1 105 | OSL_SHADEOP OSL_HOSTDEVICE void osl_splineinverse_dfdfdf(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:105:33: note: 'osl_splineinverse_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:176:1: warning: type of 'osl_splineinverse_dfdff' does not match original declaration [-Wlto-type-mismatch] 176 | DECL (osl_splineinverse_dfdff, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:97:33: note: type mismatch in parameter 1 97 | OSL_SHADEOP OSL_HOSTDEVICE void osl_splineinverse_dfdff(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:97:33: note: 'osl_splineinverse_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:177:1: warning: type of 'osl_splineinverse_dffdf' does not match original declaration [-Wlto-type-mismatch] 177 | DECL (osl_splineinverse_dffdf, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:112:33: note: type mismatch in parameter 1 112 | OSL_SHADEOP OSL_HOSTDEVICE void osl_splineinverse_dffdf(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:112:33: note: 'osl_splineinverse_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:174:1: warning: type of 'osl_splineinverse_fff' does not match original declaration [-Wlto-type-mismatch] 174 | DECL (osl_splineinverse_fff, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:89:33: note: type mismatch in parameter 1 89 | OSL_SHADEOP OSL_HOSTDEVICE void osl_splineinverse_fff(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:89:33: note: 'osl_splineinverse_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:168:1: warning: type of 'osl_spline_dfdff' does not match original declaration [-Wlto-type-mismatch] 168 | DECL (osl_spline_dfdff, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:54:33: note: type mismatch in parameter 1 54 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dfdff(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:54:33: note: 'osl_spline_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:169:1: warning: type of 'osl_spline_dffdf' does not match original declaration [-Wlto-type-mismatch] 169 | DECL (osl_spline_dffdf, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:47:33: note: type mismatch in parameter 1 47 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dffdf(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:47:33: note: 'osl_spline_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:167:1: warning: type of 'osl_spline_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 167 | DECL (osl_spline_dfdfdf, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:40:33: note: type mismatch in parameter 1 40 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_dfdfdf(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:40:33: note: 'osl_spline_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:170:1: warning: type of 'osl_spline_vfv' does not match original declaration [-Wlto-type-mismatch] 170 | DECL (osl_spline_vfv, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:61:33: note: type mismatch in parameter 1 61 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_vfv(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:61:33: note: 'osl_spline_vfv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:166:1: warning: type of 'osl_spline_fff' does not match original declaration [-Wlto-type-mismatch] 166 | DECL (osl_spline_fff, "xXXXXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:33:33: note: type mismatch in parameter 1 33 | OSL_SHADEOP OSL_HOSTDEVICE void osl_spline_fff(void *out, const char *spline_, void *x, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opspline.cpp:33:33: note: 'osl_spline_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dvdvdfvf' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dvdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dvdvv' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dvdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dvdfdfff' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dvdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dfdvdfvf' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dfdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dfdvv' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dfdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dfdfdfff' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dfdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:153:1: warning: type of 'osl_genericpnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 153 | GENERIC_PNOISE_DERIV_IMPL(genericpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: type mismatch in parameter 1 835 | PNOISE_IMPL_DERIV_OPT (genericpnoise, GenericPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:835:1: note: 'osl_genericpnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:140:1: warning: type of 'osl_genericnoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 140 | GENERIC_NOISE_DERIV_IMPL(genericnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: type mismatch in parameter 1 760 | NOISE_IMPL_DERIV_OPT (genericnoise, GenericNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:760:1: note: 'osl_genericnoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvvdfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdvfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdvdfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdvv' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdv' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_vff' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type mismatch in parameter 1 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_vff' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type mismatch in parameter 1 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_vf' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type mismatch in parameter 1 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_vf' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type mismatch in parameter 1 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvvdfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdvfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdvdfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdvv' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfvdfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdvfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdvdfvf' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfvdfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdvfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdvdfvf' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdvv' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdvv' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdv' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_vvfvf' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type mismatch in parameter 1 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_vvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type mismatch in parameter 1 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_vvv' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type mismatch in parameter 1 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_vvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_vv' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type mismatch in parameter 1 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_vffff' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type mismatch in parameter 1 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_vffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_vff' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type mismatch in parameter 1 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_vff' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type mismatch in parameter 1 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_vf' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type mismatch in parameter 1 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_vvfvf' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type mismatch in parameter 1 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_vvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_vvv' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type mismatch in parameter 1 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_vvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_vffff' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type mismatch in parameter 1 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_vffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_vff' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type mismatch in parameter 1 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type mismatch in parameter 1 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_vv' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type mismatch in parameter 1 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_vff' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type mismatch in parameter 1 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_vf' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type mismatch in parameter 1 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_fvfvf' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: return value type mismatch 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_fvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_fvv' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: return value type mismatch 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_fvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_fvfvf' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: return value type mismatch 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_fvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_fvv' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: return value type mismatch 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_fvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:164:1: warning: type of 'osl_hash_ivf' does not match original declaration [-Wlto-type-mismatch] 164 | DECL (osl_hash_ivf, "iXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:927:1: note: return value type mismatch 927 | osl_hash_ivf (void *x, float y) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:927:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:927:1: note: 'osl_hash_ivf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:163:1: warning: type of 'osl_hash_iv' does not match original declaration [-Wlto-type-mismatch] 163 | DECL (osl_hash_iv, "iX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:920:1: note: return value type mismatch 920 | osl_hash_iv (void *x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:920:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:920:1: note: 'osl_hash_iv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:162:1: warning: type of 'osl_hash_iff' does not match original declaration [-Wlto-type-mismatch] 162 | DECL (osl_hash_iff, "iff") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:913:1: note: return value type mismatch 913 | osl_hash_iff (float x, float y) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:913:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:913:1: note: 'osl_hash_iff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:161:1: warning: type of 'osl_hash_if' does not match original declaration [-Wlto-type-mismatch] 161 | DECL (osl_hash_if, "if") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:907:1: note: return value type mismatch 907 | osl_hash_if (float x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:907:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:907:1: note: 'osl_hash_if' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:160:1: warning: type of 'osl_hash_ii' does not match original declaration [-Wlto-type-mismatch] 160 | DECL (osl_hash_ii, "ii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:901:1: note: return value type mismatch 901 | osl_hash_ii (int x) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:901:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:901:1: note: 'osl_hash_ii' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:159:1: warning: type of 'osl_count_noise' does not match original declaration [-Wlto-type-mismatch] 159 | DECL (osl_count_noise, "xX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:892:1: note: type mismatch in parameter 1 892 | osl_count_noise (void *sg_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:892:1: note: 'osl_count_noise' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:158:1: warning: type of 'osl_noiseparams_set_impulses' does not match original declaration [-Wlto-type-mismatch] 158 | DECL (osl_noiseparams_set_impulses, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:884:1: note: type mismatch in parameter 1 884 | osl_noiseparams_set_impulses (void *opt, float i) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:884:1: note: 'osl_noiseparams_set_impulses' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:157:1: warning: type of 'osl_noiseparams_set_bandwidth' does not match original declaration [-Wlto-type-mismatch] 157 | DECL (osl_noiseparams_set_bandwidth, "xXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:876:1: note: type mismatch in parameter 1 876 | osl_noiseparams_set_bandwidth (void *opt, float b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:876:1: note: 'osl_noiseparams_set_bandwidth' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:156:1: warning: type of 'osl_noiseparams_set_direction' does not match original declaration [-Wlto-type-mismatch] 156 | DECL (osl_noiseparams_set_direction, "xXv") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:868:1: note: type mismatch in parameter 1 868 | osl_noiseparams_set_direction (void *opt, void *dir) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:868:1: note: 'osl_noiseparams_set_direction' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:155:1: warning: type of 'osl_noiseparams_set_do_filter' does not match original declaration [-Wlto-type-mismatch] 155 | DECL (osl_noiseparams_set_do_filter, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:860:1: note: type mismatch in parameter 1 860 | osl_noiseparams_set_do_filter (void *opt, int a) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:860:1: note: 'osl_noiseparams_set_do_filter' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:154:1: warning: type of 'osl_noiseparams_set_anisotropic' does not match original declaration [-Wlto-type-mismatch] 154 | DECL (osl_noiseparams_set_anisotropic, "xXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:852:1: note: type mismatch in parameter 1 852 | osl_noiseparams_set_anisotropic (void *opt, int a) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:852:1: note: 'osl_noiseparams_set_anisotropic' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:216:1: warning: type of 'osl_get_noise_options' does not match original declaration [-Wlto-type-mismatch] 216 | DECL (osl_get_noise_options, "XX"); | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:841:1: note: return value type mismatch 841 | osl_get_noise_options (void *sg_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:841:1: note: 'osl_get_noise_options' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dffdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:144:1: warning: type of 'osl_unullnoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 144 | NOISE_DERIV_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: type mismatch in parameter 1 663 | NOISE_IMPL_DERIV (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:663:1: note: 'osl_unullnoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type mismatch in parameter 1 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_vv' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type mismatch in parameter 1 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_vff' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type mismatch in parameter 1 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_vf' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type mismatch in parameter 1 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: return value type mismatch 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_fv' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: return value type mismatch 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_fff' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: return value type mismatch 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:143:1: warning: type of 'osl_unullnoise_ff' does not match original declaration [-Wlto-type-mismatch] 143 | NOISE_IMPL(unullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: return value type mismatch 662 | NOISE_IMPL (unullnoise, UNullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:662:1: note: 'osl_unullnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dffdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:142:1: warning: type of 'osl_nullnoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 142 | NOISE_DERIV_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: type mismatch in parameter 1 661 | NOISE_IMPL_DERIV (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:661:1: note: 'osl_nullnoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type mismatch in parameter 1 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_vv' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type mismatch in parameter 1 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_vff' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type mismatch in parameter 1 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_vf' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type mismatch in parameter 1 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: return value type mismatch 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_fv' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: return value type mismatch 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_fff' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: return value type mismatch 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:141:1: warning: type of 'osl_nullnoise_ff' does not match original declaration [-Wlto-type-mismatch] 141 | NOISE_IMPL(nullnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: return value type mismatch 660 | NOISE_IMPL (nullnoise, NullNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:660:1: note: 'osl_nullnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dvdvdfvf' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dvdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dvdvv' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dvdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dvdfdfff' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dvdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dfdvdfvf' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dfdvdfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dfdvv' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dfdvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dfdfdfff' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dfdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:152:1: warning: type of 'osl_gaborpnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 152 | GENERIC_PNOISE_DERIV_IMPL(gaborpnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: type mismatch in parameter 1 602 | PNOISE_IMPL_DERIV_OPT (gaborpnoise, GaborPNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:602:1: note: 'osl_gaborpnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:139:1: warning: type of 'osl_gabornoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 139 | GENERIC_NOISE_DERIV_IMPL(gabornoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: type mismatch in parameter 1 601 | NOISE_IMPL_DERIV_OPT (gabornoise, GaborNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:601:1: note: 'osl_gabornoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvfdfff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdffff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdfdfff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dffdfff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dffdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdffff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdfdfff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:151:1: warning: type of 'osl_psnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 151 | PNOISE_DERIV_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: type mismatch in parameter 1 456 | PNOISE_IMPL_DERIV (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:456:1: note: 'osl_psnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_vvfvf' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type mismatch in parameter 1 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_vvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_vvv' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type mismatch in parameter 1 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_vvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_vffff' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type mismatch in parameter 1 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_vffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_fvfvf' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: return value type mismatch 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_fvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_fvv' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: return value type mismatch 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_fvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_fffff' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: return value type mismatch 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_fffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:150:1: warning: type of 'osl_psnoise_fff' does not match original declaration [-Wlto-type-mismatch] 150 | PNOISE_IMPL(psnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: return value type mismatch 455 | PNOISE_IMPL (psnoise, PeriodicSNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:455:1: note: 'osl_psnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvfdfff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdffff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdfdfff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dffdfff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dffdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdffff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdfdfff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdfdfff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:149:1: warning: type of 'osl_pnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 149 | PNOISE_DERIV_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: type mismatch in parameter 1 454 | PNOISE_IMPL_DERIV (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:454:1: note: 'osl_pnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_vvfvf' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type mismatch in parameter 1 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_vvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_vvv' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type mismatch in parameter 1 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_vvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_vffff' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type mismatch in parameter 1 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_vffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_fvfvf' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: return value type mismatch 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_fvfvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_fvv' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: return value type mismatch 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_fvv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_fffff' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: return value type mismatch 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_fffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:148:1: warning: type of 'osl_pnoise_fff' does not match original declaration [-Wlto-type-mismatch] 148 | PNOISE_IMPL(pnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: return value type mismatch 453 | PNOISE_IMPL (pnoise, PeriodicNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:453:1: note: 'osl_pnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_fffff' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: return value type mismatch 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_fffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:147:1: warning: type of 'osl_phashnoise_fff' does not match original declaration [-Wlto-type-mismatch] 147 | PNOISE_IMPL(phashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: return value type mismatch 452 | PNOISE_IMPL (phashnoise, PeriodicHashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:452:1: note: 'osl_phashnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_fffff' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: return value type mismatch 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_fffff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:145:1: warning: type of 'osl_pcellnoise_fff' does not match original declaration [-Wlto-type-mismatch] 145 | PNOISE_IMPL(pcellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: return value type mismatch 451 | PNOISE_IMPL (pcellnoise, PeriodicCellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:451:1: note: 'osl_pcellnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dffdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:138:1: warning: type of 'osl_usimplexnoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 138 | NOISE_DERIV_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: type mismatch in parameter 1 263 | NOISE_IMPL_DERIV (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:263:1: note: 'osl_usimplexnoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type mismatch in parameter 1 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_vv' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type mismatch in parameter 1 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_vff' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type mismatch in parameter 1 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_vf' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type mismatch in parameter 1 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: return value type mismatch 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_fv' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: return value type mismatch 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_fff' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: return value type mismatch 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:137:1: warning: type of 'osl_usimplexnoise_ff' does not match original declaration [-Wlto-type-mismatch] 137 | NOISE_IMPL(usimplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: return value type mismatch 262 | NOISE_IMPL (usimplexnoise, USimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:262:1: note: 'osl_usimplexnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvvdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdvf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdvdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdv' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfvdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdvf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdvdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdv' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dffdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:136:1: warning: type of 'osl_simplexnoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 136 | NOISE_DERIV_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: type mismatch in parameter 1 261 | NOISE_IMPL_DERIV (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:261:1: note: 'osl_simplexnoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_vvf' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type mismatch in parameter 1 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_vv' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type mismatch in parameter 1 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_vff' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type mismatch in parameter 1 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_vf' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type mismatch in parameter 1 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: return value type mismatch 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_fv' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: return value type mismatch 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_fff' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: return value type mismatch 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:135:1: warning: type of 'osl_simplexnoise_ff' does not match original declaration [-Wlto-type-mismatch] 135 | NOISE_IMPL(simplexnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: return value type mismatch 260 | NOISE_IMPL (simplexnoise, SimplexNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:260:1: note: 'osl_simplexnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdff' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dvdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dffdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdff' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:134:1: warning: type of 'osl_snoise_dfdf' does not match original declaration [-Wlto-type-mismatch] 134 | NOISE_DERIV_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: type mismatch in parameter 1 259 | NOISE_IMPL_DERIV (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:259:1: note: 'osl_snoise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_vvf' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type mismatch in parameter 1 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_vv' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type mismatch in parameter 1 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_vff' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type mismatch in parameter 1 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_fvf' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: return value type mismatch 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_fv' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: return value type mismatch 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_fff' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: return value type mismatch 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:133:1: warning: type of 'osl_snoise_ff' does not match original declaration [-Wlto-type-mismatch] 133 | NOISE_IMPL(snoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: return value type mismatch 258 | NOISE_IMPL (snoise, SNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:258:1: note: 'osl_snoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvfdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdff' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdfdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dvdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dvdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dffdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dffdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdff' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdfdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:132:1: warning: type of 'osl_noise_dfdf' does not match original declaration [-Wlto-type-mismatch] 132 | NOISE_DERIV_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: type mismatch in parameter 1 257 | NOISE_IMPL_DERIV (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:257:1: note: 'osl_noise_dfdf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_vvf' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type mismatch in parameter 1 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_vvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_vv' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type mismatch in parameter 1 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_vv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_vff' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type mismatch in parameter 1 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_vff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_fvf' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: return value type mismatch 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_fv' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: return value type mismatch 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_fff' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: return value type mismatch 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:131:1: warning: type of 'osl_noise_ff' does not match original declaration [-Wlto-type-mismatch] 131 | NOISE_IMPL(noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: return value type mismatch 256 | NOISE_IMPL (noise, Noise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:256:1: note: 'osl_noise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: return value type mismatch 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_fv' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: return value type mismatch 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_fff' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: return value type mismatch 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:130:1: warning: type of 'osl_hashnoise_ff' does not match original declaration [-Wlto-type-mismatch] 130 | NOISE_IMPL(hashnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: return value type mismatch 255 | NOISE_IMPL (hashnoise, HashNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:255:1: note: 'osl_hashnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_fvf' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: return value type mismatch 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_fvf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_fv' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: return value type mismatch 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_fff' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: return value type mismatch 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_fff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:128:1: warning: type of 'osl_cellnoise_ff' does not match original declaration [-Wlto-type-mismatch] 128 | NOISE_IMPL(cellnoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: return value type mismatch 254 | NOISE_IMPL (cellnoise, CellNoise) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opnoise.cpp:254:1: note: 'osl_cellnoise_ff' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:179:1: warning: type of 'osl_getmessage' does not match original declaration [-Wlto-type-mismatch] 179 | DECL (osl_getmessage, "iXssLXiisi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp:65:1: note: return value type mismatch 65 | osl_getmessage (ShaderGlobals *sg, const char *source_, const char *name_, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp:65:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp:65:1: note: 'osl_getmessage' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:178:1: warning: type of 'osl_setmessage' does not match original declaration [-Wlto-type-mismatch] 178 | DECL (osl_setmessage, "xXsLXisi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp:30:1: note: type mismatch in parameter 1 30 | osl_setmessage (ShaderGlobals *sg, const char *name_, long long type_, void *val, int layeridx, const char* sourcefile_, int sourceline) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmessage.cpp:30:1: note: 'osl_setmessage' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:189:1: warning: type of 'osl_prepend_matrix_from' does not match original declaration [-Wlto-type-mismatch] 189 | DECL (osl_prepend_matrix_from, "iXXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:199:1: note: return value type mismatch 199 | osl_prepend_matrix_from (void *sg, void *r, const char *from) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:199:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:199:1: note: 'osl_prepend_matrix_from' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:193:1: warning: type of 'osl_transform_triple_nonlinear' does not match original declaration [-Wlto-type-mismatch] 193 | DECL (osl_transform_triple_nonlinear, "iXXiXiXXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:286:1: note: return value type mismatch 286 | osl_transform_triple_nonlinear (void *sg_, void *Pin, int Pin_derivs, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:286:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:286:1: note: 'osl_transform_triple_nonlinear' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:192:1: warning: type of 'osl_transform_triple' does not match original declaration [-Wlto-type-mismatch] 192 | DECL (osl_transform_triple, "iXXiXiXXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:231:1: note: return value type mismatch 231 | osl_transform_triple (void *sg_, void *Pin, int Pin_derivs, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:231:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:231:1: note: 'osl_transform_triple' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:326:1: warning: type of 'osl_get_from_to_matrix' does not match original declaration [-Wlto-type-mismatch] 326 | DECL (osl_get_from_to_matrix, "iXXss") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:219:1: note: return value type mismatch 219 | osl_get_from_to_matrix (void *sg, void *r, const char *from, const char *to) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:219:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:219:1: note: 'osl_get_from_to_matrix' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:191:1: warning: type of 'osl_get_inverse_matrix' does not match original declaration [-Wlto-type-mismatch] 191 | DECL (osl_get_inverse_matrix, "iXXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:162:1: note: return value type mismatch 162 | osl_get_inverse_matrix (void *sg_, void *r, const char *to) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:162:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:162:1: note: 'osl_get_inverse_matrix' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:190:1: warning: type of 'osl_get_matrix' does not match original declaration [-Wlto-type-mismatch] 190 | DECL (osl_get_matrix, "iXXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:132:1: note: return value type mismatch 132 | osl_get_matrix (void *sg_, void *r, const char *from) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:132:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:132:1: note: 'osl_get_matrix' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:195:1: warning: type of 'osl_transform_dvmdv' does not match original declaration [-Wlto-type-mismatch] 195 | DECL (osl_transform_dvmdv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:89:33: note: type mismatch in parameter 1 89 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transform_dvmdv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:89:33: note: 'osl_transform_dvmdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:199:1: warning: type of 'osl_transformn_dvmdv' does not match original declaration [-Wlto-type-mismatch] 199 | DECL (osl_transformn_dvmdv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:122:33: note: type mismatch in parameter 1 122 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transformn_dvmdv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:122:33: note: 'osl_transformn_dvmdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:197:1: warning: type of 'osl_transformv_dvmdv' does not match original declaration [-Wlto-type-mismatch] 197 | DECL (osl_transformv_dvmdv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:105:33: note: type mismatch in parameter 1 105 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transformv_dvmdv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:105:33: note: 'osl_transformv_dvmdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:198:1: warning: type of 'osl_transformn_vmv' does not match original declaration [-Wlto-type-mismatch] 198 | DECL (osl_transformn_vmv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:114:33: note: type mismatch in parameter 1 114 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transformn_vmv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:114:33: note: 'osl_transformn_vmv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:324:1: warning: type of 'osl_div_mfm' does not match original declaration [-Wlto-type-mismatch] 324 | DECL (osl_div_mfm, "xXfX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:59:1: note: type mismatch in parameter 1 59 | osl_div_mfm (void *r, float a, void *b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:59:1: note: 'osl_div_mfm' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:322:1: warning: type of 'osl_div_mmm' does not match original declaration [-Wlto-type-mismatch] 322 | DECL (osl_div_mmm, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:47:1: note: type mismatch in parameter 1 47 | osl_div_mmm (void *r, void *a, void *b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:47:1: note: 'osl_div_mmm' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:319:1: warning: type of 'osl_mul_mmm' does not match original declaration [-Wlto-type-mismatch] 319 | DECL (osl_mul_mmm, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:34:1: note: type mismatch in parameter 1 34 | osl_mul_mmm (void *r, void *a, void *b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:34:1: note: 'osl_mul_mmm' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:328:1: warning: type of 'osl_determinant_fm' does not match original declaration [-Wlto-type-mismatch] 328 | DECL (osl_determinant_fm, "fX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:356:1: note: return value type mismatch 356 | osl_determinant_fm (void *m) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:356:1: note: type 'float' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:356:1: note: 'osl_determinant_fm' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:194:1: warning: type of 'osl_transform_vmv' does not match original declaration [-Wlto-type-mismatch] 194 | DECL (osl_transform_vmv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:82:33: note: type mismatch in parameter 1 82 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transform_vmv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:82:33: note: 'osl_transform_vmv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:323:1: warning: type of 'osl_div_mmf' does not match original declaration [-Wlto-type-mismatch] 323 | DECL (osl_div_mmf, "xXXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:53:1: note: type mismatch in parameter 1 53 | osl_div_mmf (void *r, void *a, float b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:53:1: note: 'osl_div_mmf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:320:1: warning: type of 'osl_mul_mmf' does not match original declaration [-Wlto-type-mismatch] 320 | DECL (osl_mul_mmf, "xXXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:40:1: note: type mismatch in parameter 1 40 | osl_mul_mmf (void *r, void *a, float b) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:40:1: note: 'osl_mul_mmf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:327:1: warning: type of 'osl_transpose_mm' does not match original declaration [-Wlto-type-mismatch] 327 | DECL (osl_transpose_mm, "xXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:74:1: note: type mismatch in parameter 1 74 | osl_transpose_mm (void *r, void *m) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:74:1: note: 'osl_transpose_mm' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:196:1: warning: type of 'osl_transformv_vmv' does not match original declaration [-Wlto-type-mismatch] 196 | DECL (osl_transformv_vmv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:97:33: note: type mismatch in parameter 1 97 | OSL_SHADEOP OSL_HOSTDEVICE void osl_transformv_vmv(void *result, void* M_, void* v_) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opmatrix.cpp:97:33: note: 'osl_transformv_vmv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:200:1: warning: type of 'osl_transformc' does not match original declaration [-Wlto-type-mismatch] 200 | DECL (osl_transformc, "iXXiXiXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:823:1: note: return value type mismatch 823 | osl_transformc (void *sg, void *Cin, int Cin_derivs, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:823:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:823:1: note: 'osl_transformc' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:188:1: warning: type of 'osl_prepend_color_from' does not match original declaration [-Wlto-type-mismatch] 188 | DECL (osl_prepend_color_from, "xXXs") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:814:1: note: type mismatch in parameter 1 814 | osl_prepend_color_from (void *sg, void *c_, const char *from) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:814:1: note: 'osl_prepend_color_from' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:185:1: warning: type of 'osl_wavelength_color_vf' does not match original declaration [-Wlto-type-mismatch] 185 | DECL (osl_wavelength_color_vf, "xXXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:782:33: note: type mismatch in parameter 1 782 | OSL_SHADEOP OSL_HOSTDEVICE void osl_wavelength_color_vf (void *sg, void *out, float lambda) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:782:33: note: 'osl_wavelength_color_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:184:1: warning: type of 'osl_blackbody_vf' does not match original declaration [-Wlto-type-mismatch] 184 | DECL (osl_blackbody_vf, "xXXf") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:774:33: note: type mismatch in parameter 1 774 | OSL_SHADEOP OSL_HOSTDEVICE void osl_blackbody_vf (void *sg, void *out, float temp) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:774:33: note: 'osl_blackbody_vf' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:187:1: warning: type of 'osl_luminance_dfdv' does not match original declaration [-Wlto-type-mismatch] 187 | DECL (osl_luminance_dfdv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:803:33: note: type mismatch in parameter 1 803 | OSL_SHADEOP OSL_HOSTDEVICE void osl_luminance_dfdv (void *sg, void *out, void *c) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:803:33: note: 'osl_luminance_dfdv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:186:1: warning: type of 'osl_luminance_fv' does not match original declaration [-Wlto-type-mismatch] 186 | DECL (osl_luminance_fv, "xXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:795:33: note: type mismatch in parameter 1 795 | OSL_SHADEOP OSL_HOSTDEVICE void osl_luminance_fv (void *sg, void *out, void *c) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/opcolor.cpp:795:33: note: 'osl_luminance_fv' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:126:1: warning: type of 'osl_incr_layers_executed' does not match original declaration [-Wlto-type-mismatch] 126 | DECL (osl_incr_layers_executed, "xX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/context.cpp:322:1: note: type mismatch in parameter 1 322 | osl_incr_layers_executed (ShaderGlobals *sg) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/context.cpp:322:1: note: 'osl_incr_layers_executed' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:202:1: warning: type of 'osl_dict_find_iis' does not match original declaration [-Wlto-type-mismatch] 202 | DECL (osl_dict_find_iis, "iXiX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:428:17: note: return value type mismatch 428 | OSL_SHADEOP int osl_dict_find_iis (void *sg_, int nodeID, void *query) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:428:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:428:17: note: 'osl_dict_find_iis' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:203:1: warning: type of 'osl_dict_find_iss' does not match original declaration [-Wlto-type-mismatch] 203 | DECL (osl_dict_find_iss, "iXXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:436:17: note: return value type mismatch 436 | OSL_SHADEOP int osl_dict_find_iss (void *sg_, void *dictionary, void *query) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:436:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:436:17: note: 'osl_dict_find_iss' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:205:1: warning: type of 'osl_dict_value' does not match original declaration [-Wlto-type-mismatch] 205 | DECL (osl_dict_value, "iXiXLX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:452:17: note: return value type mismatch 452 | OSL_SHADEOP int osl_dict_value (void *sg_, int nodeID, void *attribname, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:452:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:452:17: note: 'osl_dict_value' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:204:1: warning: type of 'osl_dict_next' does not match original declaration [-Wlto-type-mismatch] 204 | DECL (osl_dict_next, "iXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:444:17: note: return value type mismatch 444 | OSL_SHADEOP int osl_dict_next (void *sg_, int nodeID) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:444:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/dictionary.cpp:444:17: note: 'osl_dict_next' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:210:1: warning: type of 'osl_range_check_err' does not match original declaration [-Wlto-type-mismatch] 210 | DECL (osl_range_check_err, "iiiXXXiXiXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3674:1: note: return value type mismatch 3674 | osl_range_check_err (int indexvalue, int length, const char *symname, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3674:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3674:1: note: 'osl_range_check_err' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:212:1: warning: type of 'osl_uninit_check' does not match original declaration [-Wlto-type-mismatch] 212 | DECL (osl_uninit_check, "xLXXXiXiXXiXiXii") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3628:1: note: type mismatch in parameter 1 3628 | osl_uninit_check (long long typedesc_, void *vals_, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3628:1: note: type 'long long int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3628:1: note: 'osl_uninit_check' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:211:1: warning: type of 'osl_naninf_check' does not match original declaration [-Wlto-type-mismatch] 211 | DECL (osl_naninf_check, "xiXiXXiXiiX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3595:1: note: type mismatch in parameter 1 3595 | osl_naninf_check (int ncomps, const void *vals_, int has_derivs, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3595:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3595:1: note: 'osl_naninf_check' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:214:1: warning: type of 'osl_bind_interpolated_param' does not match original declaration [-Wlto-type-mismatch] 214 | DECL (osl_bind_interpolated_param, "iXXLiXiXiXi") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3730:1: note: return value type mismatch 3730 | osl_bind_interpolated_param (void *sg_, const void *name, long long type, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3730:1: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3730:1: note: 'osl_bind_interpolated_param' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:213:1: warning: type of 'osl_get_attribute' does not match original declaration [-Wlto-type-mismatch] 213 | DECL (osl_get_attribute, "iXiXXiiXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3707:17: note: return value type mismatch 3707 | OSL_SHADEOP int osl_get_attribute(void *sg_, | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3707:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3707:17: note: 'osl_get_attribute' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/builtindecl.h:206:1: warning: type of 'osl_raytype_name' does not match original declaration [-Wlto-type-mismatch] 206 | DECL (osl_raytype_name, "iXX") | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3699:17: note: return value type mismatch 3699 | OSL_SHADEOP int osl_raytype_name (void *sg_, void *name) | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3699:17: note: type 'int' should match type 'void' /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/shadingsys.cpp:3699:17: note: 'osl_raytype_name' was previously declared here /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp:141:6: warning: type 'yysymbol_kind_t' violates the C++ One Definition Rule [-Wodr] 141 | enum yysymbol_kind_t | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp:139:6: note: an enum with different value name is defined in another translation unit 139 | enum yysymbol_kind_t | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/osogram.cpp:149:3: note: name 'YYSYMBOL_HINT' differs from name 'YYSYMBOL_INT_LITERAL' defined in another translation unit 149 | YYSYMBOL_HINT = 5, /* HINT */ | ^ /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp:147:3: note: mismatching definition 147 | YYSYMBOL_INT_LITERAL = 5, /* INT_LITERAL */ | ^ cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/cmake -E cmake_symlink_library ../../lib/liboslexec.so.1.11.17 ../../lib/liboslexec.so.1.11 ../../lib/liboslexec.so gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 97%] Built target oslexec gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/liboslexec/CMakeFiles/accum_test.dir/build.make src/liboslexec/CMakeFiles/accum_test.dir/depend /usr/bin/gmake -f src/liboslexec/CMakeFiles/llvmutil_test.dir/build.make src/liboslexec/CMakeFiles/llvmutil_test.dir/depend /usr/bin/gmake -f src/testshade/CMakeFiles/testshade.dir/build.make src/testshade/CMakeFiles/testshade.dir/depend /usr/bin/gmake -f src/testshade/CMakeFiles/libtestshade.dir/build.make src/testshade/CMakeFiles/libtestshade.dir/depend /usr/bin/gmake -f src/testrender/CMakeFiles/testrender.dir/build.make src/testrender/CMakeFiles/testrender.dir/depend 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'/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testrender /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testrender /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testrender/CMakeFiles/testrender.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/osltoy /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/CMakeFiles/osltoy_autogen.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade/CMakeFiles/testshade.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/osl.imageio/CMakeFiles/osl.imageio.dir/build.make src/osl.imageio/CMakeFiles/osl.imageio.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/CMakeFiles/accum_test.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/testshade/CMakeFiles/testshade.dir/build.make src/testshade/CMakeFiles/testshade.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade/CMakeFiles/libtestshade.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/CMakeFiles/llvmutil_test.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/testrender/CMakeFiles/testrender.dir/build.make src/testrender/CMakeFiles/testrender.dir/build /usr/bin/gmake -f src/liboslexec/CMakeFiles/accum_test.dir/build.make src/liboslexec/CMakeFiles/accum_test.dir/build /usr/bin/gmake -f src/liboslexec/CMakeFiles/llvmutil_test.dir/build.make src/liboslexec/CMakeFiles/llvmutil_test.dir/build /usr/bin/gmake -f src/testshade/CMakeFiles/libtestshade.dir/build.make src/testshade/CMakeFiles/libtestshade.dir/build /usr/bin/gmake -f src/osltoy/CMakeFiles/osltoy_autogen.dir/build.make src/osltoy/CMakeFiles/osltoy_autogen.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 99%] Automatic MOC for target osltoy cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy && /usr/bin/cmake -E cmake_autogen /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/CMakeFiles/osltoy_autogen.dir/AutogenInfo.json Release AutoGen: Refreshing parse cache because it doesn't exist. AutoMoc: Generating "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/moc_predefs.h", because it doesn't exist. /usr/bin/c++ -dM -E -c /usr/share/cmake/Modules/CMakeCXXCompilerABI.cpp -DOSL_FAST_MATH=1 "-DOSL_LLVM_FULL_VERSION=\"13.0.1\"" -DOSL_LLVM_VERSION=130 -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/lib/llvm-13.0/include -I/usr/include/opencv4 -I/usr/include/OpenEXR -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/lib64/qt5/mkspecs/linux-g++ -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtWidgets -I/usr/include -I/usr/include/c++/12 -I/usr/include/c++/12/x86_64-alt-linux -I/usr/include/c++/12/backward -I/usr/lib64/gcc/x86_64-alt-linux/12/include -I/usr/local/include AutoGen: Parsing "SRC:/src/osltoy/codeeditor.h" AutoGen: Parsing "SRC:/src/osltoy/codeeditor.cpp" AutoGen: Parsing "SRC:/src/osltoy/osltoyrenderer.h" AutoGen: Parsing "SRC:/src/osltoy/osltoyapp.cpp" AutoGen: Parsing "SRC:/src/osltoy/osltoymain.cpp" AutoGen: Parsing "SRC:/src/osltoy/osltoyrenderer.cpp" AutoGen: Parsing "SRC:/src/osltoy/osltoyapp.h" AutoMoc: Generating "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_codeeditor.cpp", because it doesn't exist, from "SRC:/src/osltoy/codeeditor.h" /usr/share/qt5/bin/moc -DOSL_FAST_MATH=1 "-DOSL_LLVM_FULL_VERSION=\"13.0.1\"" -DOSL_LLVM_VERSION=130 -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/lib/llvm-13.0/include -I/usr/include/opencv4 -I/usr/include/OpenEXR -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/lib64/qt5/mkspecs/linux-g++ -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtWidgets -I/usr/include -I/usr/include/c++/12 -I/usr/include/c++/12/x86_64-alt-linux -I/usr/include/c++/12/backward -I/usr/lib64/gcc/x86_64-alt-linux/12/include -I/usr/local/include --include /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/osltoy_autogen/moc_predefs.h --output-dep-file -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_codeeditor.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/osltoy/codeeditor.h AutoMoc: Generating "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_osltoyapp.cpp", because it doesn't exist, from "SRC:/src/osltoy/osltoyapp.h" /usr/share/qt5/bin/moc -DOSL_FAST_MATH=1 "-DOSL_LLVM_FULL_VERSION=\"13.0.1\"" -DOSL_LLVM_VERSION=130 -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/lib/llvm-13.0/include -I/usr/include/opencv4 -I/usr/include/OpenEXR -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/lib64/qt5/mkspecs/linux-g++ -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtWidgets -I/usr/include -I/usr/include/c++/12 -I/usr/include/c++/12/x86_64-alt-linux -I/usr/include/c++/12/backward -I/usr/lib64/gcc/x86_64-alt-linux/12/include -I/usr/local/include --include /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/osltoy_autogen/moc_predefs.h --output-dep-file -o /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_osltoyapp.cpp /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/osltoy/osltoyapp.h AutoMoc: Reading dependencies from "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_codeeditor.cpp.d" AutoMoc: Reading dependencies from "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/EWIEGA46WW/moc_osltoyapp.cpp.d" AutoMoc: Generating MOC compilation "SRC:/x86_64-alt-linux/src/osltoy/osltoy_autogen/mocs_compilation.cpp" AutoGen: Writing the parse cache file "SRC:/x86_64-alt-linux/src/osltoy/CMakeFiles/osltoy_autogen.dir/ParseCache.txt" AutoGen: Writing the settings file "SRC:/x86_64-alt-linux/src/osltoy/CMakeFiles/osltoy_autogen.dir/AutogenUsed.txt" gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 99%] Built target osltoy_autogen gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/osltoy/CMakeFiles/osltoy.dir/build.make src/osltoy/CMakeFiles/osltoy.dir/depend gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0 /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/osltoy /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy/CMakeFiles/osltoy.dir/DependInfo.cmake --color= gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/gmake -f src/osltoy/CMakeFiles/osltoy.dir/build.make src/osltoy/CMakeFiles/osltoy.dir/build gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 99%] Building CXX object src/testshade/CMakeFiles/testshade.dir/testshademain.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/testshade/CMakeFiles/testshade.dir/testshademain.cpp.o -MF CMakeFiles/testshade.dir/testshademain.cpp.o.d -o CMakeFiles/testshade.dir/testshademain.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testshade/testshademain.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 98%] Building CXX object src/testrender/CMakeFiles/testrender.dir/optix_stringtable.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testrender && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/testrender/CMakeFiles/testrender.dir/optix_stringtable.cpp.o -MF CMakeFiles/testrender.dir/optix_stringtable.cpp.o.d -o CMakeFiles/testrender.dir/optix_stringtable.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testrender/optix_stringtable.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 99%] Building CXX object src/testshade/CMakeFiles/testshade.dir/__/testrender/optix_stringtable.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/testshade/CMakeFiles/testshade.dir/__/testrender/optix_stringtable.cpp.o -MF CMakeFiles/testshade.dir/__/testrender/optix_stringtable.cpp.o.d -o CMakeFiles/testshade.dir/__/testrender/optix_stringtable.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testrender/optix_stringtable.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 99%] Building CXX object src/testrender/CMakeFiles/testrender.dir/shading.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testrender && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/testrender/CMakeFiles/testrender.dir/shading.cpp.o -MF CMakeFiles/testrender.dir/shading.cpp.o.d -o CMakeFiles/testrender.dir/shading.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/testrender/shading.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 98%] Building CXX object src/liboslexec/CMakeFiles/llvmutil_test.dir/llvmutil_test.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_FAST_MATH=1 -DOSL_LLVM_FULL_VERSION=\"13.0.1\" -DOSL_LLVM_VERSION=130 -DUSE_STD_REGEX -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/include -I/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec -isystem /usr/lib/llvm-13.0/include -isystem /usr/include/opencv4 -isystem /usr/include/OpenEXR -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O2 -DNDEBUG -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -std=c++17 -MD -MT src/liboslexec/CMakeFiles/llvmutil_test.dir/llvmutil_test.cpp.o -MF CMakeFiles/llvmutil_test.dir/llvmutil_test.cpp.o.d -o CMakeFiles/llvmutil_test.dir/llvmutil_test.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/liboslexec/llvmutil_test.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [ 98%] Building CXX object src/liboslexec/CMakeFiles/accum_test.dir/accum_test.cpp.o cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec && /usr/bin/c++ -DOSL_FAST_MATH=1 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/usr/include/qt5/QtGui -isystem /usr/include/qt5/QtWidgets -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG -fPIE -Wall -Wno-error=strict-overflow -Wno-unused-local-typedefs -Wno-unused-result -Wno-error=misleading-indentation -fno-math-errno -fPIC -std=c++17 -MD -MT src/osltoy/CMakeFiles/osltoy.dir/osltoyapp.cpp.o -MF CMakeFiles/osltoy.dir/osltoyapp.cpp.o.d -o CMakeFiles/osltoy.dir/osltoyapp.cpp.o -c /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/src/osltoy/osltoyapp.cpp gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [100%] Linking CXX executable ../../bin/testrender cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testrender && /usr/bin/cmake -E cmake_link_script CMakeFiles/testrender.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/testrender.dir/optix_stringtable.cpp.o CMakeFiles/testrender.dir/optixraytracer.cpp.o CMakeFiles/testrender.dir/shading.cpp.o CMakeFiles/testrender.dir/simpleraytracer.cpp.o CMakeFiles/testrender.dir/testrender.cpp.o -o ../../bin/testrender -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64:/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/lib: ../../lib/liboslexec.so.1.11.17 ../../lib/liboslquery.so.1.11.17 /usr/lib64/libOpenImageIO.so.2.3.12 /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 /usr/lib64/libpugixml.so.1.12 gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [100%] Built target testrender gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[2]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [100%] Linking CXX executable ../../bin/osltoy cd /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osltoy && /usr/bin/cmake -E cmake_link_script CMakeFiles/osltoy.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -frecord-gcc-switches -Wall -g -O2 -flto=auto -O2 -DNDEBUG CMakeFiles/osltoy.dir/osltoy_autogen/mocs_compilation.cpp.o CMakeFiles/osltoy.dir/osltoymain.cpp.o CMakeFiles/osltoy.dir/osltoyapp.cpp.o CMakeFiles/osltoy.dir/codeeditor.cpp.o CMakeFiles/osltoy.dir/osltoyrenderer.cpp.o -o ../../bin/osltoy -L/usr/lib/llvm-13.0/lib64 -Wl,-rpath,/usr/lib/llvm-13.0/lib64:/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/lib: ../../lib/liboslexec.so.1.11.17 /usr/lib64/libQt5Widgets.so.5.15.2 /usr/lib64/libOpenImageIO.so.2.3.12 -lboost_filesystem-mt /usr/lib64/libboost_system-mt.so -lboost_thread-mt /usr/lib64/libboost_chrono-mt.so /usr/lib64/libboost_atomic-mt.so -lrt -ldl /usr/lib64/libOpenImageIO_Util.so.2.3.12 /usr/lib64/libImath-2_5.so.25.0.5 /usr/lib64/libHalf-2_5.so.25.0.5 /usr/lib64/libIlmThread-2_5.so.25.0.5 /usr/lib64/libIexMath-2_5.so.25.0.5 /usr/lib64/libIex-2_5.so.25.0.5 /usr/lib64/libQt5Gui.so.5.15.2 /usr/lib64/libQt5Core.so.5.15.2 gmake[2]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake[1]: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' [100%] Built target osltoy gmake[1]: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' gmake: Entering directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' /usr/bin/cmake -E cmake_progress_start /usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux/CMakeFiles 0 gmake: Leaving directory '/usr/src/RPM/BUILD/openshadinglanguage-1.11.17.0/x86_64-alt-linux' + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.44482 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/openshadinglanguage-buildroot + : + /bin/rm -rf -- /usr/src/tmp/openshadinglanguage-buildroot + PATH=/usr/libexec/rpm-build:/usr/src/bin:/bin:/usr/bin:/usr/X11R6/bin:/usr/games + cd openshadinglanguage-1.11.17.0 + DESTDIR=/usr/src/tmp/openshadinglanguage-buildroot + cmake --install x86_64-alt-linux --verbose -- Install configuration: "Release" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/pkgconfig/oslexec.pc -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/pkgconfig/oslcomp.pc -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/pkgconfig/oslquery.pc -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/cmake/OSL/OSLConfig.cmake -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/cmake/OSL/OSLConfigVersion.cmake -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/cmake/OSL/OSLTargets.cmake -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/cmake/OSL/OSLTargets-release.cmake -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/accum.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/device_string.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/dual.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/dual_vec.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/export.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/genclosure.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/llvm_util.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/matrix22.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/optautomata.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslclosure.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslcomp.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslexec.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslnoise.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslquery.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/platform.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/rendererservices.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/sfm_simplex.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/sfmath.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/shaderglobals.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/strdecls.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/wide.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslversion.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/oslconfig.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/ImathColor.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/ImathFun.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/ImathLimits.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/ImathMatrix.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/ImathVec.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/Imathx/Imathx.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslcomp.so.1.11.17 -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslcomp.so.1.11 -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslcomp.so.1.11.17" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslcomp.so -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslquery.so.1.11.17 -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslquery.so.1.11 -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslquery.so.1.11.17" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslquery.so -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/python3.10/site-packages/oslquery.so -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/python3.10/site-packages/oslquery.so" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslexec.so.1.11.17 -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslexec.so.1.11 -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslexec.so.1.11.17" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslexec.so -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslnoise.so.1.11.17 -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslnoise.so.1.11 -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslnoise.so.1.11.17" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslnoise.so -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/oslc -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/oslc" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/oslinfo -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/oslinfo" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testshade -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testshade" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/libtestshade.so.1.11.17 -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/libtestshade.so.1.11 -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/libtestshade.so.1.11.17" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/libtestshade.so -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testshade_dso -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testshade_dso" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testrender -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/testrender" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/osl.imageio.so -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/osl.imageio.so" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/bin/osltoy -- Set runtime path of "/usr/src/tmp/openshadinglanguage-buildroot/usr/bin/osltoy" to "" -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/color2.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/color4.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/matrix33.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/oslutil.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/stdosl.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/vector2.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/vector4.h -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/emitter.osl -- 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_vector4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_float_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_color2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_float.oso -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_float_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color2_color2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color2_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color4_color4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color4_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector_vector.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector2_vector2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector2_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector4_vector4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector4_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_matrix33_matrix33.oso -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_surfaceshader_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_surfaceshader_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_extract_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_extract_color2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_extract_color4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_extract_vector.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_extract_vector2.oso -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise3d_fa_color.oso -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color2.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color4.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_float.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_color.oso -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_color2.oso -- Installing: 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Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramplr_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_ramptb_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sign_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sin_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splitlr_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splittb_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splittb_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_splittb_color2.osl -- Installing: 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Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sqrt_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sqrt_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_sqrt_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_switch_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color2_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_color4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector4_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector4_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_vector4_color4.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_invert_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_max_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_min_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_modulo_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_power_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_remap_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_smoothstep_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_float_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix33_matrix33.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color2_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_color4_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_multiply_vector_vector.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_fractal3d_fa_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise2d_fa_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise3d_fa_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_noise3d_fa_color2.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_separate_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_separate_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_separate_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_float_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_float_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_float_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_swizzle_float_vector.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dodge_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_geomcolor_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_inside_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_inside_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_inside_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_inside_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_outside_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_outside_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_outside_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_outside_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_overlay_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_overlay_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_overlay_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_overlay_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_screen_float.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_screen_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_screen_color2.osl -- Installing: 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_disjointover_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_disjointover_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_matrix44.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_matrix33.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_string.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_filename.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_bool.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_dot_int.osl -- 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/usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_float_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_float_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_float_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_float_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_float_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_color_vector.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_color_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_color2_vector2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_color4_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_color4_vector4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_vector_color.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_vector2_color2.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/openshadinglanguage/shaders/MaterialX/mx_convert_vector4_color4.osl -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/osl-languagespec.pdf -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/testshade.md.html -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/osltoy.md.html -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/markdeep.min.js -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/docs.css -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/LICENSE.md -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/INSTALL.md -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/CHANGES.md -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/README.md -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/fBm_default.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/fBm_freq.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/fBm_gain.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/fBm_lac.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/fBm_octaves.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/makenoise.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/noisetex.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/testshade/show_uv.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/osltoy/osltoy-error.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/osltoy/osltoy-fbm.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/Figures/osltoy/osltoy-start.jpg -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/OSLQuery.md.html -- Installing: /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/OSL/docdeep.md.html + mkdir -p /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/OpenImageIO-2.3 + mv /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/osl.imageio.so /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/OpenImageIO-2.3/ + /usr/lib/rpm/brp-alt egrep: warning: egrep is obsolescent; using grep -E Moving the installed python3 modules from /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/python3.10/site-packages to the canonical ALT Sisyphus location: /usr/lib64/python3/site-packages /usr/src/tmp/openshadinglanguage-buildroot//usr/lib64/python3/site-packages/./oslquery.so 6829 blocks Cleaning files in /usr/src/tmp/openshadinglanguage-buildroot (auto) mode of './usr/lib64/python3/site-packages/oslquery.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/OpenImageIO-2.3/osl.imageio.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/libtestshade.so.1.11.17' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/liboslnoise.so.1.11.17' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/liboslexec.so.1.11.17' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/liboslquery.so.1.11.17' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib64/liboslcomp.so.1.11.17' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) Verifying and fixing files in /usr/src/tmp/openshadinglanguage-buildroot (binconfig,pkgconfig,libtool,desktop,gnuconfig) /usr/lib64/pkgconfig/oslquery.pc: Cflags: '-I${includedir}' --> '' /usr/lib64/pkgconfig/oslquery.pc: Libs: '-L${libdir} -loslquery' --> '-loslquery' /usr/lib64/pkgconfig/oslcomp.pc: Cflags: '-I${includedir}' --> '' /usr/lib64/pkgconfig/oslcomp.pc: Libs: '-L${libdir} -loslcomp' --> '-loslcomp' /usr/lib64/pkgconfig/oslexec.pc: Cflags: '-I${includedir}' --> '' /usr/lib64/pkgconfig/oslexec.pc: Libs: '-L${libdir} -loslexec' --> '-loslexec' Checking contents of files in /usr/src/tmp/openshadinglanguage-buildroot/ (default) Compressing files in /usr/src/tmp/openshadinglanguage-buildroot (auto) Adjusting library links in /usr/src/tmp/openshadinglanguage-buildroot ./usr/lib64: (from :0) liboslcomp.so.1.11 -> liboslcomp.so.1.11.17 liboslquery.so.1.11 -> liboslquery.so.1.11.17 liboslexec.so.1.11 -> liboslexec.so.1.11.17 liboslnoise.so.1.11 -> liboslnoise.so.1.11.17 libtestshade.so.1.11 -> libtestshade.so.1.11.17 Verifying ELF objects in /usr/src/tmp/openshadinglanguage-buildroot (arch=strict,fhs=strict,lfs=strict,lint=strict,rpath=strict,stack=strict,textrel=strict,unresolved=strict) Hardlinking identical .pyc and .opt-?.pyc files Processing files: openshadinglanguage-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.iGkmrr find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.gBVssj find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Requires: /lib64/ld-linux-x86-64.so.2, ld-linux-x86-64.so.2()(64bit) >= set:jiids, ld-linux-x86-64.so.2(GLIBC_2.3)(64bit), libOpenImageIO.so.2.3()(64bit) >= set:oi9Pk6DEmwGZwEKJWxrR65YF04df8z4o3AwjTKtjeZxu3kwy1wTby2S8Pg8Y5YLVWHXOIEFsxZ8tni0zwBeYmZvl7CnCSMiHzzZKDVWt60, libOpenImageIO_Util.so.2.3()(64bit) >= set:mfpgheyxrZvN1iIHqojs0gf40aJaxyZKXX7jNK1wRN0AvHx3Vj65evBIIpDWHZ7gQl8mSM8j7eE0eGEMM5dV6JtKuJI4olU551rithVJMb0UppvcpHCSIkeYhAOr0mOxP4SO4c0is81fgx7LDxIrnwgiopCm3ZcCk8MH1RTQrfCqZL1, libQt5Core.so.5()(64bit) >= set:qk6rfQ9m8o4F4a0MWLeINLMFr9eDRO6Ovv2jQT0Vehz0umRDjrmmZ4uGpig9VF0NQ2v4O9gU8aXy7jNK8iEiphf2SyPMe2lUpuqfJd7v9g9Uh, libQt5Core.so.5(Qt_5)(64bit), libQt5Core.so.5(Qt_5.15)(64bit), libQt5Gui.so.5()(64bit) >= set:rl5rD8hVJRufDpcRNXaWFyU8S1sntpWns3OvUaJWNaH9t29h9zxmb1GsO6NZHi23wbnLmdtyGlQZBopFQq2CWWZDOZA3gZfyqJRlPNL8mNtaRxToBT9KQWwdAhkktHV3PbygO9iJ1DNYGtsslH3bZpC5I2cVlZKAvC0v5N1, libQt5Gui.so.5(Qt_5)(64bit), libQt5Widgets.so.5()(64bit) >= set:riwZ1d0ek2L9PKuVm2eYKTZAzNcvNenP0XJ4a61c9GKB20ObBzZf6VxZ4DXq2kULYbeo4Akl2f02N16kZm0EZemgC6gqITOGO3bSuGv5yiVzIbIERRFVBe2VZrFS7QOQIoMUPGAQwZ0TfR7TTFVTkn8gYQwXipanGo2XNkYSFkt1GgiiB40B9v2IMd6kRJJsvOSQM0XC9tTl89xxnzRnJXrUN2PVjHglIpuii5W3laUUWxuGjuGhNc6qUAyDyaFEZGwKDSSeNWB00TRjTZb4vsC1To24tr0GxzAZAJ3HEABJaQeYM4YNrEgS5vv58wYGKM2LgYwWbEcqglUzGI9pyaz1YIi0b42gZnQOIZr62V68Pfp9ZrwQy5YP6Eu07yFHAeiS7L1jES86b9kawTc5s2goUFlH5GqFifbRua89WlHUfFBuBof1CWtO0TA3T1BAWlbdIyddQGR3yjb6UjHkOYReFjZDzAQpMtsGbagbE9iJnjcpB7dT7zDeue4WV3asc9qYJfMLdZtiTvDAkxlLypT3XjNOcxSvJx0kvnZgPyPmGykAIBZD3MkQN6pHHHN74XAcswuQj480jurBvDt99ZK1ZbH15Gzs18XsvL1IvozBXansv0h7gUuKfcyhx332qLOnGMiOB7AC3uCCzsLbjJ1IF4IvJbEatcxT8PQ9PJ75lQP9EGwpR6H2wNOA8v1NZrwvF2rltS6FZB2IrZuZAUjEkQe5H9jgahyZJz3IUWTHlbzJJifydPe7BamiRCiztcSdZ9pwlnkmPq7RqgUYteuqRd4kEc3ZKyE1p1SQ0mS5cJXZ6KQadrnNN9xjZgGQAhmshh8amZveeOSGtkDXU7edO45vufNdF3PthEq0Hvb88j4H3, libQt5Widgets.so.5(Qt_5)(64bit), libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.32)(64bit), libc.so.6(GLIBC_2.34)(64bit), libc.so.6(GLIBC_2.4)(64bit), libgcc_s.so.1(GCC_3.0)(64bit), libgcc_s.so.1(GCC_3.3.1)(64bit), libm.so.6(GLIBC_2.2.5)(64bit), libm.so.6(GLIBC_2.29)(64bit), liboslcomp.so.1.11()(64bit) >= set:mjlc3esWIdHYReOOP, liboslexec.so.1.11()(64bit) >= set:oit5IUiheBM7UBDv1IJxrvXwsYmstw1gzRcJ96DLAc60OO0nCs3KGBXjyVHzAfnTOhsLIbYLlHmG7WeZj6Op2ZiCc9CHO7SqEtoqaeQDZAvdUSecQ0eoHtIFtvWnr3uAYQErQITiyc69OPGCKFkj5PShY8DoQ8ABlW95, liboslquery.so.1.11()(64bit) >= set:jhYPOuwBa3, libpugixml.so.1()(64bit) >= set:mho7nbKF3s2I2cA7chOQa1DvpY8ZzaBm1Wh1rXNSHI2TjksXAFZ9Yyk8J9O2, libstdc++.so.6(CXXABI_1.3)(64bit), libstdc++.so.6(CXXABI_1.3.11)(64bit), libstdc++.so.6(CXXABI_1.3.13)(64bit), libstdc++.so.6(CXXABI_1.3.2)(64bit), libstdc++.so.6(CXXABI_1.3.3)(64bit), libstdc++.so.6(CXXABI_1.3.5)(64bit), libstdc++.so.6(CXXABI_1.3.8)(64bit), libstdc++.so.6(CXXABI_1.3.9)(64bit), libstdc++.so.6(GLIBCXX_3.4)(64bit), libstdc++.so.6(GLIBCXX_3.4.11)(64bit), libstdc++.so.6(GLIBCXX_3.4.14)(64bit), libstdc++.so.6(GLIBCXX_3.4.15)(64bit), libstdc++.so.6(GLIBCXX_3.4.18)(64bit), libstdc++.so.6(GLIBCXX_3.4.21)(64bit), libstdc++.so.6(GLIBCXX_3.4.29)(64bit), libstdc++.so.6(GLIBCXX_3.4.9)(64bit), rtld(GNU_HASH) Requires(rpmlib): rpmlib(SetVersions) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.FnA9ew Creating openshadinglanguage-debuginfo package Processing files: libopenshadinglanguage1.11-1.11.17.0-alt1 Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.98358 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd openshadinglanguage-1.11.17.0 + DOCDIR=/usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + export DOCDIR + rm -rf /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + /bin/mkdir -p /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + cp -prL LICENSE.md THIRD-PARTY.md /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + chmod -R go-w /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + chmod -R a+rX /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + cp -prL CHANGES.md CODE_OF_CONDUCT.md CONTRIBUTING.md GOVERNANCE.md README.md /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + chmod -R go-w /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + chmod -R a+rX /usr/src/tmp/openshadinglanguage-buildroot/usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 + exit 0 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.pG0AuV find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) lib.prov: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslcomp.so.1.11: 332 symbols, 19 bpp lib.prov: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslexec.so.1.11: 1310 symbols, 21 bpp lib.prov: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslnoise.so.1.11: 19 symbols, 15 bpp lib.prov: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/liboslquery.so.1.11: 40 symbols, 16 bpp lib.prov: /usr/src/tmp/openshadinglanguage-buildroot/usr/lib64/libtestshade.so.1.11: 103 symbols, 17 bpp Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.S6sjpM find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Provides: liboslcomp.so.1.11()(64bit) = set:mdUYv1Ewl10TGZ3H0HvauGxUDEbbayOgik8FhsaFSbGHseeIfgKx8zYZ52wHNB8mddUzEEnZoRqzDoTEZoBdprqDJW9fAu714SULu9C8QgcFL0dm0hizgQuhZkLeg44iuby82vsZ54vZ0prEMGuEYZFZ99UbkCscw2GIMFhZCIfgSmiEeyjOg6OO3QCKxPffqjOdmvg2lvlAdZbmMNLelxZvByS3coZoYyMlybPxE7u0cBZhLrPYPAlgFDBdtg1Mt646Zaza0RJkQoSTjpwNi04n2SqXu8pYsadRa8sTjAcc2ku4FYeQ7Z4MX1BXhoY91d44zU16wGsRSViYzPZonxfHgVAeRQ85oQscEpzFFaOSNeyduvMSwBphAkv6LBX8Zohl2VRWpR0YrpQRuG8nDxmSevzs5PGc0K3log9O1fB7pfoFDWQGSxzH3ExO4VWHpYsoEKkAPFc4LQTxF09f8HIjXku1TGX7uMyXR392f6XUb7zbJpCulKUwMeuq3Y3P3CrZ38Y17STrIR3Djp931zEzhOyNmmswA0SVPD3rEpVSjIjleyKO6zg4cYuMIgsZ1yCwzX4XzCG5Fia9eIUUrUEZy2QfyZt3zUIS1B0VaKbKTcylY8xEjIraZsNbtwneFp9zpoO51OUMgO3x6z8HYMxWBUeh59a0wwWe5gH1, liboslexec.so.1.11()(64bit) = set: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, liboslnoise.so.1.11()(64bit) = set:ido0fB6gTa6OsjJ5shvCslIVvMwZ8PZo1qjPo2zmh, liboslquery.so.1.11()(64bit) = set:jdiLn2cTsN8iMHoixfxPotoUPn7uAmuP8wZ8Smle13EeAbcDTntZDpncZxFk9lmVq81zt2EwGt8vGkWYLqfW, libtestshade.so.1.11()(64bit) = set:kdesBZvm1SZ4oqqlQQE1epWgXBXHGGD8ZkWlaib767uZgG48BboRwaPRvdk3X891dAXSRFBVmEkCo5kpkXQv4sAlWkLZt0z8NGoUZuowfKtS1oZ5qisoBhqrWd58LJ1UcFfC3ClKhCGynF5MQYf6eZHot96zcASDqcMtfT2kIME8itsBQeyDzDFyEBAwNdtREUtvCeDAUpVSppt0 Requires: libImath-2_5.so.25()(64bit) >= set:ljkKXmk4WSp, libLLVM-13.so()(64bit) >= set:tkG4FN6epu7nZ0Z9CDdmlFE6QnabVDH9kTjZi6ZF4aPMJZ939ZoS0KsZwcYXFWbDnrlyZhaKRYGwBQxPxQKj1Fvc9EQoHKw13xo5nqRBZLpzEggV6BnWZGPJJskIa9ZCVuyzkHtfzhd0ZCIhZiXbGwQHhg1WxGZe4RoIkly44gk2sA20roNSwIUpvNBbQGDaDm36lBSGpEjjsGQ2dzldebO9GOH56b8UFVSYe3mCxZaDEYkrGrJBOtxzp9MujxP51equEZmel6dh0boOui12LgZD38ov99ME9uNZlvvSkYR5j220DHoYmhLDZvwHhsV2zyioagNLGMT7SSWnfzsZfj1pF96Hd5FCxuMZr5ZgqZjwAWzL64rQZARjR7KVjGTCS92oJRgspLfwsEJr60Zhd9R7kLzJ5qdrZcVJBgav978VIF2ZyYX7nLYNF6ErmXiFlFQXR9982WJzWk2abERSNh8rbiVpSQ4LZlV8SdTKqHcgZeyImWbh6gFLxR5tT1xJZfip5duXyHujYMnlBVhn0subAfcixx6bkM3yVl9wax0FAfqIxqH8yZBGHKqhrtsPJ8Yn3OSqhKQDRCWisLWhbwSBzZxdKL2Q0qsZnESIS7MVbXMaLR3vg53wmbJX354awqdaGG1HXjCNOzezfBvV22j2TZl70sjeP8CnblgJwY56M0h7wVZI9INiaum8Nid5hJj1EFOLUdOkVdwIlnbA3wuV87vrbgpAZuTqi6CptriJqcsB2e8q95milib7cdxF1rHZo8e8pC7FAoXMe8AWqF1OxWEgAxOibh1nPR3Ypur36K6Pn6Zb4d0owgMeY9g5Am26XW9xRlGRs1yO32xMZ1wA5VtsAHffSt4GvRMULr4ItG4hkcnwWNEZpN7tI1R6lqSyk8L4pJ53QGZdckQ2L7fh3psbLsxZdIEZFaMNKWLjZokKZyDv50ZhllJ5awj90nljBnqLQJ4f8kpdrzfLZsSkDF2TYsJh2D9UTAj6ZC, libLLVM-13.so(LLVM_13)(64bit), libOpenImageIO.so.2.3()(64bit) >= set:ojNFAI4g6DEmwGjO5xbOD5R6RG0wjXkFAZ2PWezj69Q68xjT6cv7lM6Oc4ZmVLICK8H4rwZc0m5Zsecnpq3yopfPBTp0, libOpenImageIO_Util.so.2.3()(64bit) >= set:mfpgJqSSDq13Tkw5XG6S47U3aBfxLpzagpHqxUFBZKXX7jNK14I3HEmr0MzaawdSbEMhwmHABdXkvJIhDugnxVGCesgFTRs4nkJgOTzZHQhPCecVGuJI4rVgFx21F0YTByD8V5M1DZo9rBJmP926t3Mie1LsGRmCw1cD1RdnZclhPi8n15XYuK6sP3vk8qai2bPQqEDdMRBaJxtRcd4v0IZn654, libboost_thread.so.1.77.0()(64bit) >= set:kiNxEOt6, libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.32)(64bit), libc.so.6(GLIBC_2.4)(64bit), libclang-cpp.so.13()(64bit) >= set:soizNEA4eLmcxyJ1NAkurQA463T989UQBbLR9Z4a2OvBbYmoAfnPturOK46, libgcc_s.so.1(GCC_3.0)(64bit), libgcc_s.so.1(GCC_3.3.1)(64bit), libm.so.6(GLIBC_2.2.5)(64bit), libm.so.6(GLIBC_2.27)(64bit), libm.so.6(GLIBC_2.29)(64bit), libpartio.so.1()(64bit) >= set:ljbInd6Kbm0, libpugixml.so.1()(64bit) >= set:mhTV2rrmSrQPYOk2GGCT5c2wShI7Z6uqHDB1IOUPHiZ8T0Zywgctyy4BmmAUnl2R2Ftw4, libstdc++.so.6(CXXABI_1.3)(64bit), libstdc++.so.6(CXXABI_1.3.5)(64bit), libstdc++.so.6(CXXABI_1.3.9)(64bit), libstdc++.so.6(GLIBCXX_3.4)(64bit), libstdc++.so.6(GLIBCXX_3.4.11)(64bit), libstdc++.so.6(GLIBCXX_3.4.14)(64bit), libstdc++.so.6(GLIBCXX_3.4.15)(64bit), libstdc++.so.6(GLIBCXX_3.4.17)(64bit), libstdc++.so.6(GLIBCXX_3.4.18)(64bit), libstdc++.so.6(GLIBCXX_3.4.20)(64bit), libstdc++.so.6(GLIBCXX_3.4.21)(64bit), libstdc++.so.6(GLIBCXX_3.4.22)(64bit), libstdc++.so.6(GLIBCXX_3.4.29)(64bit), libstdc++.so.6(GLIBCXX_3.4.9)(64bit), rtld(GNU_HASH) Requires(rpmlib): rpmlib(SetVersions) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.8EONHK Creating libopenshadinglanguage1.11-debuginfo package Processing files: openimageio-plugin-openshadinglanguage-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.spU1Ed find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.cG5SBQ find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Requires: libOpenImageIO.so.2.3()(64bit) >= set:oj0izvxbST8BpHHn2SyLMj7xHeAOAtCxgTbdDZo7hRtXjeygS6XyncEZIb8RI8t4tsLzjKHx3Q4DGXMMCGp32YYm0, libOpenImageIO_Util.so.2.3()(64bit) >= set:mhy0BV70KkPd0MVi75yf7MqjBTR1x3fNq9nD9m0xZ2fvf7fvrd4Op4, libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.3.4)(64bit), libc.so.6(GLIBC_2.32)(64bit), libc.so.6(GLIBC_2.4)(64bit), libgcc_s.so.1(GCC_3.0)(64bit), libgcc_s.so.1(GCC_3.3.1)(64bit), liboslexec.so.1.11()(64bit) >= set:ojt5IUipeBQBSbwJFPnsYmttw2w62uboZKjbT77SMlHefx6jMDvLEdjkdQGaXqnjieMcOoC8fLkBFVaSZIQja1, libstdc++.so.6(CXXABI_1.3)(64bit), libstdc++.so.6(CXXABI_1.3.9)(64bit), libstdc++.so.6(GLIBCXX_3.4)(64bit), libstdc++.so.6(GLIBCXX_3.4.11)(64bit), libstdc++.so.6(GLIBCXX_3.4.21)(64bit), libstdc++.so.6(GLIBCXX_3.4.29)(64bit), rtld(GNU_HASH) Requires(rpmlib): rpmlib(SetVersions) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.m0u1Ka Creating openimageio-plugin-openshadinglanguage-debuginfo package Processing files: openshadinglanguage-devel-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Nrpy4Z find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.BdRNf1 find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/dual.h:9:10: fatal error: initializer_list: No such file or directory 9 | #include | ^~~~~~~~~~~~~~~~~~ compilation terminated. cpp.req: /usr/src/tmp/openshadinglanguage-buildroot/usr/include/OSL/dual.h: cpp failed, trying c++ mode Provides: pkgconfig(oslcomp) = 1.11.17, pkgconfig(oslexec) = 1.11.17, pkgconfig(oslquery) = 1.11.17 Requires: openshadinglanguage = 1.11.17.0-alt1, libopenshadinglanguage1.11 = 1.11.17.0-alt1, openshadinglanguage-MaterialX-shaders-source = 1.11.17.0-alt1, openshadinglanguage-example-shaders-source = 1.11.17.0-alt1, openshadinglanguage-common-headers = 1.11.17.0-alt1, python3-module-openshadinglanguage = 1.11.17.0-alt1, openimageio-plugin-openshadinglanguage = 1.11.17.0-alt1, /usr/lib64/liboslcomp.so.1.11, /usr/lib64/liboslexec.so.1.11, /usr/lib64/liboslnoise.so.1.11, /usr/lib64/liboslquery.so.1.11, /usr/lib64/libtestshade.so.1.11, /usr/lib64/pkgconfig, ilmbase-devel, libopenimageio-devel Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.FI9Ukn Processing files: openshadinglanguage-doc-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.3KQoLt find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.yX9qMI find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.4f7Jka Processing files: openshadinglanguage-MaterialX-shaders-source-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.WUl74O find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.P5Zs2T find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Requires: openshadinglanguage-common-headers = 1.11.17.0-alt1 Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Cyk0zN Processing files: openshadinglanguage-example-shaders-source-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.uAJkit find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.iWi3Wg find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Requires: openshadinglanguage-common-headers = 1.11.17.0-alt1 Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.uZ497D Processing files: openshadinglanguage-common-headers-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.O6bXCH find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.umuat0 find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.X1FWhL Processing files: python3-module-openshadinglanguage-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.DO84Uq find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,python3,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.RrZxya find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,python3,rpmlib,shebang,shell,static,symlinks,systemd-services) Provides: python3(oslquery) Requires: /usr/lib64/python3/site-packages, libOpenImageIO_Util.so.2.3()(64bit) >= set:mlNSk1, libc.so.6(GLIBC_2.14)(64bit), libc.so.6(GLIBC_2.2.5)(64bit), libc.so.6(GLIBC_2.4)(64bit), libgcc_s.so.1(GCC_3.0)(64bit), libgcc_s.so.1(GCC_3.3.1)(64bit), liboslquery.so.1.11()(64bit) >= set:jgaO2hnCbMseZ0sGc, libpython3.10.so.1.0()(64bit) >= set:ohpCiruw0uEosEt5W4jOxPPWhz63fCsan6MGG6YysddyIwPMGOoEkDMHNZBJEmM46Z0fDsyJOzf1TyWbxE1xke6k03xxZbYDHrf8ancfPa5KNkWRGx4t2RO8Z3QMTyW9RcnKz0ARwZLPNhedYEywoFZ8ZfIax9oM1CN45BXZxQvR5qOxbjKw1iuldwHcYWCXfTMlx2Wx5HDVM0tmx0pB38tCfx3uMSE9pA0rt83Bi79yMT3j6MRfL2NcZzzC4mqjtUZmrrM72SQxWyn3Z5oVW3zDi7qeaVkbXhJ1Usosmc01rsJchlEdo, libstdc++.so.6(CXXABI_1.3)(64bit), libstdc++.so.6(CXXABI_1.3.11)(64bit), libstdc++.so.6(CXXABI_1.3.13)(64bit), libstdc++.so.6(CXXABI_1.3.2)(64bit), libstdc++.so.6(CXXABI_1.3.3)(64bit), libstdc++.so.6(CXXABI_1.3.5)(64bit), libstdc++.so.6(CXXABI_1.3.9)(64bit), libstdc++.so.6(GLIBCXX_3.4)(64bit), libstdc++.so.6(GLIBCXX_3.4.18)(64bit), libstdc++.so.6(GLIBCXX_3.4.20)(64bit), libstdc++.so.6(GLIBCXX_3.4.21)(64bit), libstdc++.so.6(GLIBCXX_3.4.29)(64bit), python3.10-ABI(64bit), rtld(GNU_HASH) Requires(rpmlib): rpmlib(SetVersions) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.z3LvUD Creating python3-module-openshadinglanguage-debuginfo package Processing files: openshadinglanguage-debuginfo-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.GwkVG7 find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.C8Qu2D find-requires: running scripts (debuginfo) Requires: openshadinglanguage = 1.11.17.0-alt1, /usr/lib/debug/lib64/ld-linux-x86-64.so.2.debug, debug64(ld-linux-x86-64.so.2), debug64(libOpenImageIO.so.2.3), debug64(libOpenImageIO_Util.so.2.3), debug64(libQt5Core.so.5), debug64(libQt5Gui.so.5), debug64(libQt5Widgets.so.5), debug64(libc.so.6), debug64(libgcc_s.so.1), debug64(libm.so.6), debug64(liboslcomp.so.1.11), debug64(liboslexec.so.1.11), debug64(liboslquery.so.1.11), debug64(libpugixml.so.1), debug64(libstdc++.so.6) Processing files: libopenshadinglanguage1.11-debuginfo-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.CKiJ6D find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.rjZyjL find-requires: running scripts (debuginfo) Provides: debug64(liboslcomp.so.1.11), debug64(liboslexec.so.1.11), debug64(liboslnoise.so.1.11), debug64(liboslquery.so.1.11), debug64(libtestshade.so.1.11) Requires: libopenshadinglanguage1.11 = 1.11.17.0-alt1, debug64(libImath-2_5.so.25), debug64(libLLVM-13.so), debug64(libOpenImageIO.so.2.3), debug64(libOpenImageIO_Util.so.2.3), debug64(libboost_thread.so.1.77.0), debug64(libc.so.6), debug64(libclang-cpp.so.13), debug64(libgcc_s.so.1), debug64(libm.so.6), debug64(libpartio.so.1), debug64(libpugixml.so.1), debug64(libstdc++.so.6) Processing files: openimageio-plugin-openshadinglanguage-debuginfo-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.1HO2s4 find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.xMMFVN find-requires: running scripts (debuginfo) Requires: openimageio-plugin-openshadinglanguage = 1.11.17.0-alt1, debug64(libOpenImageIO.so.2.3), debug64(libOpenImageIO_Util.so.2.3), debug64(libc.so.6), debug64(libgcc_s.so.1), debug64(liboslexec.so.1.11), debug64(libstdc++.so.6) Processing files: python3-module-openshadinglanguage-debuginfo-1.11.17.0-alt1 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.ioMF4n find-provides: running scripts (debuginfo) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.NvkO16 find-requires: running scripts (debuginfo) Requires: python3-module-openshadinglanguage = 1.11.17.0-alt1, debug64(libOpenImageIO_Util.so.2.3), debug64(libc.so.6), debug64(libgcc_s.so.1), debug64(liboslquery.so.1.11), debug64(libpython3.10.so.1.0), debug64(libstdc++.so.6) Adding to openshadinglanguage-devel a strict dependency on openshadinglanguage Adding to openshadinglanguage-debuginfo a strict dependency on openshadinglanguage Adding to openshadinglanguage-devel a strict dependency on libopenshadinglanguage1.11 Adding to libopenshadinglanguage1.11-debuginfo a strict dependency on libopenshadinglanguage1.11 Adding to openshadinglanguage-devel a strict dependency on openimageio-plugin-openshadinglanguage Adding to openimageio-plugin-openshadinglanguage-debuginfo a strict dependency on openimageio-plugin-openshadinglanguage Adding to openshadinglanguage-devel a strict dependency on openshadinglanguage-MaterialX-shaders-source Adding to openshadinglanguage-devel a strict dependency on openshadinglanguage-example-shaders-source Adding to openshadinglanguage-devel a strict dependency on openshadinglanguage-common-headers Adding to openshadinglanguage-devel a strict dependency on python3-module-openshadinglanguage Adding to openshadinglanguage-MaterialX-shaders-source a strict dependency on openshadinglanguage-common-headers Adding to openshadinglanguage-example-shaders-source a strict dependency on openshadinglanguage-common-headers Adding to python3-module-openshadinglanguage-debuginfo a strict dependency on python3-module-openshadinglanguage Adding to openshadinglanguage a strict dependency on libopenshadinglanguage1.11 Adding to openimageio-plugin-openshadinglanguage a strict dependency on libopenshadinglanguage1.11 Adding to python3-module-openshadinglanguage a strict dependency on libopenshadinglanguage1.11 Adding to openshadinglanguage-debuginfo a strict dependency on libopenshadinglanguage1.11-debuginfo Adding to openimageio-plugin-openshadinglanguage-debuginfo a strict dependency on libopenshadinglanguage1.11-debuginfo Adding to python3-module-openshadinglanguage-debuginfo a strict dependency on libopenshadinglanguage1.11-debuginfo Removing from openshadinglanguage-debuginfo 24 sources provided by libopenshadinglanguage1.11-debuginfo also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include/OSL/Imathx also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include Removing from openimageio-plugin-openshadinglanguage-debuginfo 7 sources provided by libopenshadinglanguage1.11-debuginfo also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include Removing from python3-module-openshadinglanguage-debuginfo 5 sources provided by libopenshadinglanguage1.11-debuginfo also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include/OSL/Imathx also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include/OSL also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/include also prunning dir /usr/src/debug/openshadinglanguage-1.11.17.0/src/include Removing 3 extra deps from openshadinglanguage due to dependency on libopenshadinglanguage1.11 Removing 1 extra deps from openimageio-plugin-openshadinglanguage due to dependency on libopenshadinglanguage1.11 Removing 5 extra deps from openshadinglanguage-devel due to dependency on libopenshadinglanguage1.11 Removing 1 extra deps from python3-module-openshadinglanguage due to dependency on libopenshadinglanguage1.11 Removing 3 extra deps from openshadinglanguage-debuginfo due to dependency on libopenshadinglanguage1.11-debuginfo Removing 1 extra deps from openimageio-plugin-openshadinglanguage-debuginfo due to dependency on libopenshadinglanguage1.11-debuginfo Removing 1 extra deps from python3-module-openshadinglanguage-debuginfo due to dependency on libopenshadinglanguage1.11-debuginfo Removing 22 extra deps from openshadinglanguage due to repentancy on libopenshadinglanguage1.11 Removing 1 extra deps from openshadinglanguage-devel due to repentancy on openshadinglanguage Removing 15 extra deps from openimageio-plugin-openshadinglanguage due to repentancy on libopenshadinglanguage1.11 Removing 16 extra deps from python3-module-openshadinglanguage due to repentancy on libopenshadinglanguage1.11 Removing 1 extra deps from openshadinglanguage-devel due to repentancy on openshadinglanguage-MaterialX-shaders-source Removing 7 extra deps from openshadinglanguage-debuginfo due to repentancy on libopenshadinglanguage1.11-debuginfo Removing 5 extra deps from openimageio-plugin-openshadinglanguage-debuginfo due to repentancy on libopenshadinglanguage1.11-debuginfo Removing 4 extra deps from python3-module-openshadinglanguage-debuginfo due to repentancy on libopenshadinglanguage1.11-debuginfo Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/libopenshadinglanguage1.11-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openimageio-plugin-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-devel-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-doc-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-MaterialX-shaders-source-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-example-shaders-source-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-common-headers-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/python3-module-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm (w2T16.xzdio) Wrote: /usr/src/RPM/RPMS/x86_64/libopenshadinglanguage1.11-debuginfo-1.11.17.0-alt1.x86_64.rpm (w2T16.xzdio) Wrote: /usr/src/RPM/RPMS/x86_64/openimageio-plugin-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) Wrote: /usr/src/RPM/RPMS/x86_64/python3-module-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm (w2.lzdio) 712.42user 84.82system 2:09.11elapsed 617%CPU (0avgtext+0avgdata 920040maxresident)k 0inputs+0outputs (0major+23583171minor)pagefaults 0swaps 760.20user 95.64system 3:38.98elapsed 390%CPU (0avgtext+0avgdata 920040maxresident)k 856888inputs+0outputs (46036major+24441437minor)pagefaults 0swaps --- libopenshadinglanguage1.11-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:02.000000000 +0000 +++ libopenshadinglanguage1.11-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.194604468 +0000 @@ -20,6 +20,6 @@ Requires: rpmlib(SetVersions) -Requires: libLLVM-12.so()(64bit) >= set:sjOo7A83G7wyRJothbguWZpCX8SZazV6Xol55R0dZ7oyB0OfnB9xGTAEdC9vhHEFEv5N91t1MYmE0DyfBvfRj9P5dSFIZ3dwHUmC3NxfnekO77rEr5h1xmYBP3z3GKqVcqW7aTqZqwBQxPD29qK50b502iZBv4wJRiNPEuwD9XIw1BcobNZ5fqxwYIbJqVZDS8aAhbZDQsv5GF1AJmsZnwjmVhHeLhIJsamBVrnnS1luHH3nfNFeuFCY9O3WD8E1U72qX35sIATKtZezUl2lRwRZ9QdQhd2iZiUezfeblZFX88c9sXjFUeLzSAP6NYJkxKDVoIYewtx1iubXknQCBxJaawm86IxhfG3AyD39mRkAqD2gFgwd8bu4e5LNZkCsV23qDHNmUQqMEGsHC1WQ4jBmv3sm87kKnrsmAjkPH5z54o7BGykom774gnuagWXvd9Xllynf1nzVCkXlDNdWxkM1nAHtPKTWcgTcsZfMvpwF9cdoXWz8mFZdZ6ruACxZBsL3nf0BhgGHB3Azd6XmNyt0h4M2ueZGUxiqdkDQ2xZvS4RDxNniOrZ0ur36K6On6E1AdbvCgwZuP25vtNA000votI3vMzU4YmhJDZnMR4nKQG1AwNmf9kw4e7DHV28afomdZmFhk1ZFZahAyJRLu6pZfPUGpQwlyNijhypE7NpxVNKzgZ5dcZ30ogrEPZt7gGZoL64b84A7hkqmDDqQkt5enkfzfWo3DxKDiPFdrD8gXTwZC67AE8HJowCllCxy6tXbgqcpfuy5tJ1lHmuF2XbIEZxlwzKWZFYhkKZE4yxkvwrK07OkmERIRPVJBwkZiZlryqbkBl7IF2Z2YP7nDYNFqMoSrxZyrBnqLQJJR9KMsGIC3s3YutmhuGfrFej39OxOzsJxxrjDigp1R7bOjY4NR8yJ9F5ngMtRCCUWnV8SBrnTa3Eun0 -Requires: libLLVM-12.so(LLVM_12)(64bit) +Requires: libLLVM-13.so()(64bit) >= set:tkG4FN6epu7nZ0Z9CDdmlFE6QnabVDH9kTjZi6ZF4aPMJZ939ZoS0KsZwcYXFWbDnrlyZhaKRYGwBQxPxQKj1Fvc9EQoHKw13xo5nqRBZLpzEggV6BnWZGPJJskIa9ZCVuyzkHtfzhd0ZCIhZiXbGwQHhg1WxGZe4RoIkly44gk2sA20roNSwIUpvNBbQGDaDm36lBSGpEjjsGQ2dzldebO9GOH56b8UFVSYe3mCxZaDEYkrGrJBOtxzp9MujxP51equEZmel6dh0boOui12LgZD38ov99ME9uNZlvvSkYR5j220DHoYmhLDZvwHhsV2zyioagNLGMT7SSWnfzsZfj1pF96Hd5FCxuMZr5ZgqZjwAWzL64rQZARjR7KVjGTCS92oJRgspLfwsEJr60Zhd9R7kLzJ5qdrZcVJBgav978VIF2ZyYX7nLYNF6ErmXiFlFQXR9982WJzWk2abERSNh8rbiVpSQ4LZlV8SdTKqHcgZeyImWbh6gFLxR5tT1xJZfip5duXyHujYMnlBVhn0subAfcixx6bkM3yVl9wax0FAfqIxqH8yZBGHKqhrtsPJ8Yn3OSqhKQDRCWisLWhbwSBzZxdKL2Q0qsZnESIS7MVbXMaLR3vg53wmbJX354awqdaGG1HXjCNOzezfBvV22j2TZl70sjeP8CnblgJwY56M0h7wVZI9INiaum8Nid5hJj1EFOLUdOkVdwIlnbA3wuV87vrbgpAZuTqi6CptriJqcsB2e8q95milib7cdxF1rHZo8e8pC7FAoXMe8AWqF1OxWEgAxOibh1nPR3Ypur36K6Pn6Zb4d0owgMeY9g5Am26XW9xRlGRs1yO32xMZ1wA5VtsAHffSt4GvRMULr4ItG4hkcnwWNEZpN7tI1R6lqSyk8L4pJ53QGZdckQ2L7fh3psbLsxZdIEZFaMNKWLjZokKZyDv50ZhllJ5awj90nljBnqLQJ4f8kpdrzfLZsSkDF2TYsJh2D9UTAj6ZC +Requires: libLLVM-13.so(LLVM_13)(64bit) Requires: libOpenImageIO.so.2.3()(64bit) >= set:ojNFAI4g6DEmwGjO5xbOD5R6RG0wjXkFAZ2PWezj69Q68xjT6cv7lM6Oc4ZmVLICK8H4rwZc0m5Zsecnpq3yopfPBTp0 -Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:ngyOSN3UZcUrCh5A1fdHZtLoK28ZCsaTh0Jm96MGIU8gqiBmQUZmN2ToMFIlrQZm0IwSFSrp6c0DD7gSIAOlwphG1rtkAh3SFaIHCFXMZJHndvXPXsUnMxdy3U3agOe6wDnTL18o7lS2CQqI7bSmRRvgWasKGIdXtpeybGn8Zb7ZLyrTVgzI4TOhFx52sWJyDwDBZayP94QdCZxvIz2fYuBTP9YMRguSwHb8sw0oqy4 +Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:mfpgJqSSDq13Tkw5XG6S47U3aBfxLpzagpHqxUFBZKXX7jNK14I3HEmr0MzaawdSbEMhwmHABdXkvJIhDugnxVGCesgFTRs4nkJgOTzZHQhPCecVGuJI4rVgFx21F0YTByD8V5M1DZo9rBJmP926t3Mie1LsGRmCw1cD1RdnZclhPi8n15XYuK6sP3vk8qai2bPQqEDdMRBaJxtRcd4v0IZn654 Requires: libboost_thread.so.1.77.0()(64bit) >= set:kiNxEOt6 @@ -30,3 +30,3 @@ Requires: libc.so.6(GLIBC_2.4)(64bit) -Requires: libclang-cpp.so.12()(64bit) >= set:soizNEA4eLmcxyJ1NAkurQA463T989UQBbLR9Z4a2OvBbYmoAfnPturOK46 +Requires: libclang-cpp.so.13()(64bit) >= set:soizNEA4eLmcxyJ1NAkurQA463T989UQBbLR9Z4a2OvBbYmoAfnPturOK46 Requires: libgcc_s.so.1(GCC_3.0)(64bit) @@ -61,11 +61,11 @@ File: /usr/lib64/liboslcomp.so.1.11 120777 root:root liboslcomp.so.1.11.17 -File: /usr/lib64/liboslcomp.so.1.11.17 100644 root:root ac72906ed34ece6892daac9a9a60042b +File: /usr/lib64/liboslcomp.so.1.11.17 100644 root:root 5214762ee6ef27b2e303d36aaa795c2a File: /usr/lib64/liboslexec.so.1.11 120777 root:root liboslexec.so.1.11.17 -File: /usr/lib64/liboslexec.so.1.11.17 100644 root:root 9870e913d89e146862b62d6fe244d633 +File: /usr/lib64/liboslexec.so.1.11.17 100644 root:root 5e0ec3252c7931c95fdd06c9e38147fe File: /usr/lib64/liboslnoise.so.1.11 120777 root:root liboslnoise.so.1.11.17 -File: /usr/lib64/liboslnoise.so.1.11.17 100644 root:root 4c78b333870b3dbdf6e6b88fdc7c688d +File: /usr/lib64/liboslnoise.so.1.11.17 100644 root:root b296e0e8b6ba08901ab1a11abc1bf3f1 File: /usr/lib64/liboslquery.so.1.11 120777 root:root liboslquery.so.1.11.17 -File: /usr/lib64/liboslquery.so.1.11.17 100644 root:root b30356ed09ad41cbb5fb366af01255bd +File: /usr/lib64/liboslquery.so.1.11.17 100644 root:root 527f9780a6d30a8fb837c86dd5359bf1 File: /usr/lib64/libtestshade.so.1.11 120777 root:root libtestshade.so.1.11.17 -File: /usr/lib64/libtestshade.so.1.11.17 100644 root:root b76750d9e175501cf7eac7b1bbaa78da +File: /usr/lib64/libtestshade.so.1.11.17 100644 root:root a202f12c4b7aefbd469f2c3a0b8b0f7f File: /usr/share/doc/libopenshadinglanguage1.11-1.11.17.0 40755 root:root @@ -78,2 +78,2 @@ File: /usr/share/doc/libopenshadinglanguage1.11-1.11.17.0/THIRD-PARTY.md 100644 root:root 5a9a79d3d38b888ed3f57c61a58a734e -RPMIdentity: 4fba78ff04365bc8caaa82da2d7aceebe6443d6fd56f54beb130137a2cd7254ef03ebb8ef0866ec530d10f93da10a7280fed40db67c5d29b63903dc9aa38170d +RPMIdentity: 9a942b972984fe445b9f1bd392fc393a8ff9c0f8adcf2ab21ee7ee2d9ba536fb3e3cdf9abbf18b6be0326eef2d1d86e1aace7a23b14350f9b7666c0d717e935c --- libopenshadinglanguage1.11-debuginfo-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:03.000000000 +0000 +++ libopenshadinglanguage1.11-debuginfo-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.257605164 +0000 @@ -1,16 +1,16 @@ -/usr/lib/debug/.build-id/27 40755 root:root -/usr/lib/debug/.build-id/27/fdf64a35b50ce7a77ee671d42ea1f0f88a302e 120777 root:root ../../../../lib64/liboslexec.so.1.11.17 -/usr/lib/debug/.build-id/27/fdf64a35b50ce7a77ee671d42ea1f0f88a302e.debug 120777 root:root ../../usr/lib64/liboslexec.so.1.11.17.debug -/usr/lib/debug/.build-id/4e 40755 root:root -/usr/lib/debug/.build-id/4e/41db042f0c06e3a6cc0fe08cdf4813f4ea1c39 120777 root:root ../../../../lib64/liboslquery.so.1.11.17 -/usr/lib/debug/.build-id/4e/41db042f0c06e3a6cc0fe08cdf4813f4ea1c39.debug 120777 root:root ../../usr/lib64/liboslquery.so.1.11.17.debug -/usr/lib/debug/.build-id/51 40755 root:root -/usr/lib/debug/.build-id/51/b407a10506457d3aa2c615904b97f4fef282b6 120777 root:root ../../../../lib64/liboslcomp.so.1.11.17 -/usr/lib/debug/.build-id/51/b407a10506457d3aa2c615904b97f4fef282b6.debug 120777 root:root ../../usr/lib64/liboslcomp.so.1.11.17.debug +/usr/lib/debug/.build-id/31 40755 root:root +/usr/lib/debug/.build-id/31/22cc90767c46064cdff3e9d4a238cb4ee1d333 120777 root:root ../../../../lib64/liboslcomp.so.1.11.17 +/usr/lib/debug/.build-id/31/22cc90767c46064cdff3e9d4a238cb4ee1d333.debug 120777 root:root ../../usr/lib64/liboslcomp.so.1.11.17.debug +/usr/lib/debug/.build-id/3a 40755 root:root +/usr/lib/debug/.build-id/3a/05bf8aa68d645e1852ce5937d45dc69909fbfe 120777 root:root ../../../../lib64/liboslnoise.so.1.11.17 +/usr/lib/debug/.build-id/3a/05bf8aa68d645e1852ce5937d45dc69909fbfe.debug 120777 root:root ../../usr/lib64/liboslnoise.so.1.11.17.debug /usr/lib/debug/.build-id/5a 40755 root:root -/usr/lib/debug/.build-id/5a/fec7d92886bd94160eaea2a74a254d886abfeb 120777 root:root ../../../../lib64/liboslnoise.so.1.11.17 -/usr/lib/debug/.build-id/5a/fec7d92886bd94160eaea2a74a254d886abfeb.debug 120777 root:root ../../usr/lib64/liboslnoise.so.1.11.17.debug -/usr/lib/debug/.build-id/a8 40755 root:root -/usr/lib/debug/.build-id/a8/60556633069ee5375bd701740612f101fa7223 120777 root:root ../../../../lib64/libtestshade.so.1.11.17 -/usr/lib/debug/.build-id/a8/60556633069ee5375bd701740612f101fa7223.debug 120777 root:root ../../usr/lib64/libtestshade.so.1.11.17.debug +/usr/lib/debug/.build-id/5a/879a701823218745987d204c6457fa7d6d1acc 120777 root:root ../../../../lib64/liboslquery.so.1.11.17 +/usr/lib/debug/.build-id/5a/879a701823218745987d204c6457fa7d6d1acc.debug 120777 root:root ../../usr/lib64/liboslquery.so.1.11.17.debug +/usr/lib/debug/.build-id/dd 40755 root:root +/usr/lib/debug/.build-id/dd/ff209b2a84ec06d773089aa4a97e9983d7bbe3 120777 root:root ../../../../lib64/liboslexec.so.1.11.17 +/usr/lib/debug/.build-id/dd/ff209b2a84ec06d773089aa4a97e9983d7bbe3.debug 120777 root:root ../../usr/lib64/liboslexec.so.1.11.17.debug +/usr/lib/debug/.build-id/e4 40755 root:root +/usr/lib/debug/.build-id/e4/edf71d2f7fe1a6a88ca13c1eae348e7712b888 120777 root:root ../../../../lib64/libtestshade.so.1.11.17 +/usr/lib/debug/.build-id/e4/edf71d2f7fe1a6a88ca13c1eae348e7712b888.debug 120777 root:root ../../usr/lib64/libtestshade.so.1.11.17.debug /usr/lib/debug/usr/lib64/liboslcomp.so.1.11.17.debug 100644 root:root @@ -152,3 +152,3 @@ Requires: debug64(libImath-2_5.so.25) -Requires: debug64(libLLVM-12.so) +Requires: debug64(libLLVM-13.so) Requires: debug64(libOpenImageIO.so.2.3) @@ -157,3 +157,3 @@ Requires: debug64(libc.so.6) -Requires: debug64(libclang-cpp.so.12) +Requires: debug64(libclang-cpp.so.13) Requires: debug64(libgcc_s.so.1) @@ -171,26 +171,26 @@ Provides: libopenshadinglanguage1.11-debuginfo = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib/debug/.build-id/27 40755 root:root -File: /usr/lib/debug/.build-id/27/fdf64a35b50ce7a77ee671d42ea1f0f88a302e 120777 root:root ../../../../lib64/liboslexec.so.1.11.17 -File: /usr/lib/debug/.build-id/27/fdf64a35b50ce7a77ee671d42ea1f0f88a302e.debug 120777 root:root ../../usr/lib64/liboslexec.so.1.11.17.debug -File: /usr/lib/debug/.build-id/4e 40755 root:root -File: /usr/lib/debug/.build-id/4e/41db042f0c06e3a6cc0fe08cdf4813f4ea1c39 120777 root:root ../../../../lib64/liboslquery.so.1.11.17 -File: /usr/lib/debug/.build-id/4e/41db042f0c06e3a6cc0fe08cdf4813f4ea1c39.debug 120777 root:root ../../usr/lib64/liboslquery.so.1.11.17.debug -File: /usr/lib/debug/.build-id/51 40755 root:root -File: /usr/lib/debug/.build-id/51/b407a10506457d3aa2c615904b97f4fef282b6 120777 root:root ../../../../lib64/liboslcomp.so.1.11.17 -File: /usr/lib/debug/.build-id/51/b407a10506457d3aa2c615904b97f4fef282b6.debug 120777 root:root ../../usr/lib64/liboslcomp.so.1.11.17.debug +File: /usr/lib/debug/.build-id/31 40755 root:root +File: /usr/lib/debug/.build-id/31/22cc90767c46064cdff3e9d4a238cb4ee1d333 120777 root:root ../../../../lib64/liboslcomp.so.1.11.17 +File: /usr/lib/debug/.build-id/31/22cc90767c46064cdff3e9d4a238cb4ee1d333.debug 120777 root:root ../../usr/lib64/liboslcomp.so.1.11.17.debug +File: /usr/lib/debug/.build-id/3a 40755 root:root +File: /usr/lib/debug/.build-id/3a/05bf8aa68d645e1852ce5937d45dc69909fbfe 120777 root:root ../../../../lib64/liboslnoise.so.1.11.17 +File: /usr/lib/debug/.build-id/3a/05bf8aa68d645e1852ce5937d45dc69909fbfe.debug 120777 root:root ../../usr/lib64/liboslnoise.so.1.11.17.debug File: /usr/lib/debug/.build-id/5a 40755 root:root -File: /usr/lib/debug/.build-id/5a/fec7d92886bd94160eaea2a74a254d886abfeb 120777 root:root ../../../../lib64/liboslnoise.so.1.11.17 -File: /usr/lib/debug/.build-id/5a/fec7d92886bd94160eaea2a74a254d886abfeb.debug 120777 root:root ../../usr/lib64/liboslnoise.so.1.11.17.debug -File: /usr/lib/debug/.build-id/a8 40755 root:root -File: /usr/lib/debug/.build-id/a8/60556633069ee5375bd701740612f101fa7223 120777 root:root ../../../../lib64/libtestshade.so.1.11.17 -File: /usr/lib/debug/.build-id/a8/60556633069ee5375bd701740612f101fa7223.debug 120777 root:root ../../usr/lib64/libtestshade.so.1.11.17.debug -File: /usr/lib/debug/usr/lib64/liboslcomp.so.1.11.17.debug 100644 root:root 10dc8f8c46d3ae73b138a15acd4d4bac +File: /usr/lib/debug/.build-id/5a/879a701823218745987d204c6457fa7d6d1acc 120777 root:root ../../../../lib64/liboslquery.so.1.11.17 +File: /usr/lib/debug/.build-id/5a/879a701823218745987d204c6457fa7d6d1acc.debug 120777 root:root ../../usr/lib64/liboslquery.so.1.11.17.debug +File: /usr/lib/debug/.build-id/dd 40755 root:root +File: /usr/lib/debug/.build-id/dd/ff209b2a84ec06d773089aa4a97e9983d7bbe3 120777 root:root ../../../../lib64/liboslexec.so.1.11.17 +File: /usr/lib/debug/.build-id/dd/ff209b2a84ec06d773089aa4a97e9983d7bbe3.debug 120777 root:root ../../usr/lib64/liboslexec.so.1.11.17.debug +File: /usr/lib/debug/.build-id/e4 40755 root:root +File: /usr/lib/debug/.build-id/e4/edf71d2f7fe1a6a88ca13c1eae348e7712b888 120777 root:root ../../../../lib64/libtestshade.so.1.11.17 +File: /usr/lib/debug/.build-id/e4/edf71d2f7fe1a6a88ca13c1eae348e7712b888.debug 120777 root:root ../../usr/lib64/libtestshade.so.1.11.17.debug +File: /usr/lib/debug/usr/lib64/liboslcomp.so.1.11.17.debug 100644 root:root a7c5946ae5a59d9084c703420f197bc1 File: /usr/lib/debug/usr/lib64/liboslcomp.so.1.11.debug 120777 root:root liboslcomp.so.1.11.17.debug -File: /usr/lib/debug/usr/lib64/liboslexec.so.1.11.17.debug 100644 root:root 0e1724951fb1381e1e772466eb52825d +File: /usr/lib/debug/usr/lib64/liboslexec.so.1.11.17.debug 100644 root:root 8186098c79ce1a10bd03aceea317eb63 File: /usr/lib/debug/usr/lib64/liboslexec.so.1.11.debug 120777 root:root liboslexec.so.1.11.17.debug -File: /usr/lib/debug/usr/lib64/liboslnoise.so.1.11.17.debug 100644 root:root a23971dcfb0dfe1576b812c0495f32cf +File: /usr/lib/debug/usr/lib64/liboslnoise.so.1.11.17.debug 100644 root:root 7594e6499340ed10d27ae2556c9e216b File: /usr/lib/debug/usr/lib64/liboslnoise.so.1.11.debug 120777 root:root liboslnoise.so.1.11.17.debug -File: /usr/lib/debug/usr/lib64/liboslquery.so.1.11.17.debug 100644 root:root 752cd3402b9009b8de5e3c8cf9ac1b9f +File: /usr/lib/debug/usr/lib64/liboslquery.so.1.11.17.debug 100644 root:root 9ad79ed81bbb636aa69e5974ceb65e21 File: /usr/lib/debug/usr/lib64/liboslquery.so.1.11.debug 120777 root:root liboslquery.so.1.11.17.debug -File: /usr/lib/debug/usr/lib64/libtestshade.so.1.11.17.debug 100644 root:root 887b749201652a0935c2cde662080c72 +File: /usr/lib/debug/usr/lib64/libtestshade.so.1.11.17.debug 100644 root:root 958b5d977c01bf651a653523aa2637f2 File: /usr/lib/debug/usr/lib64/libtestshade.so.1.11.debug 120777 root:root libtestshade.so.1.11.17.debug @@ -309,3 +309,3 @@ File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec 40755 root:root -File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc.cpp 100644 root:root 8c1ff3590502d29b80ad582c3a4946e6 +File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/llvm_ops.bc.cpp 100644 root:root c4b21ae13e6f0d93e4f9691eaec344d3 File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslexec/oslgram.cpp 100644 root:root 7500ba8836d82057ede4c9699e0f63c3 @@ -322,2 +322,2 @@ File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade 40755 root:root -RPMIdentity: 8e9573107f1fd525889b863ec49bd492d357a5365b22fb37436787fcf6ca30c203a6032c396c472caed41c1ad25c2a344aabd609caf11ce316f29de74dd1c76e +RPMIdentity: d0383eb61b3b79818874d2943241e245fe2eff6115cd823fb148bbf6577fe35454cae4f0a7b076a996ff6a7dae54427f81a7c166c272302e0cb570d0ad207c29 --- openimageio-plugin-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:03.000000000 +0000 +++ openimageio-plugin-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.330605972 +0000 @@ -2,3 +2,3 @@ Requires: libOpenImageIO.so.2.3()(64bit) >= set:oj0izvxbST8BpHHn2SyLMj7xHeAOAtCxgTbdDZo7hRtXjeygS6XyncEZIb8RI8t4tsLzjKHx3Q4DGXMMCGp32YYm0 -Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:nihwaU81AMR89Wy5O02n798KN52SsFCT0wPBe8apsl64eOkbGk2Z6sHx0 +Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:mhy0BV70KkPd0MVi75yf7MqjBTR1x3fNq9nD9m0xZ2fvf7fvrd4Op4 Requires: libopenshadinglanguage1.11 = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 @@ -6,3 +6,3 @@ Provides: openimageio-plugin-openshadinglanguage = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib64/OpenImageIO-2.3/osl.imageio.so 100644 root:root bf2a9fca1d6de4bb000bca0ff3f5c64c -RPMIdentity: e27214e976e55d36255f767950e8c2cf66961fea6c374d94b401668d8df9aa7ac4d902bc9e6081c8405fea771cfbd4262a2eb3f97d955e95904d2fac5598b47e +File: /usr/lib64/OpenImageIO-2.3/osl.imageio.so 100644 root:root 112f23c66d62254d8afe69e1034e971d +RPMIdentity: 7367049a4068e4cc234d79ac7dc8cc7ba77aaf18e4f81e4f1bfe64bd76dd1ac378441e4437ea8986139757613c892e4f5268f72fdfe0abba23e38d00053dc969 --- openimageio-plugin-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:02.000000000 +0000 +++ openimageio-plugin-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.389606624 +0000 @@ -1,4 +1,4 @@ -/usr/lib/debug/.build-id/d7 40755 root:root -/usr/lib/debug/.build-id/d7/b400cfcfef21de2f2e99bb163c4bced41dc0b1 120777 root:root ../../../../lib64/OpenImageIO-2.3/osl.imageio.so -/usr/lib/debug/.build-id/d7/b400cfcfef21de2f2e99bb163c4bced41dc0b1.debug 120777 root:root ../../usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug +/usr/lib/debug/.build-id/27 40755 root:root +/usr/lib/debug/.build-id/27/5fbcf96a60df2d26d8c6151f54c5e44a276851 120777 root:root ../../../../lib64/OpenImageIO-2.3/osl.imageio.so +/usr/lib/debug/.build-id/27/5fbcf96a60df2d26d8c6151f54c5e44a276851.debug 120777 root:root ../../usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug /usr/lib/debug/usr/lib64/OpenImageIO-2.3 40755 root:root @@ -16,7 +16,7 @@ Provides: openimageio-plugin-openshadinglanguage-debuginfo = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib/debug/.build-id/d7 40755 root:root -File: /usr/lib/debug/.build-id/d7/b400cfcfef21de2f2e99bb163c4bced41dc0b1 120777 root:root ../../../../lib64/OpenImageIO-2.3/osl.imageio.so -File: /usr/lib/debug/.build-id/d7/b400cfcfef21de2f2e99bb163c4bced41dc0b1.debug 120777 root:root ../../usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug +File: /usr/lib/debug/.build-id/27 40755 root:root +File: /usr/lib/debug/.build-id/27/5fbcf96a60df2d26d8c6151f54c5e44a276851 120777 root:root ../../../../lib64/OpenImageIO-2.3/osl.imageio.so +File: /usr/lib/debug/.build-id/27/5fbcf96a60df2d26d8c6151f54c5e44a276851.debug 120777 root:root ../../usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug File: /usr/lib/debug/usr/lib64/OpenImageIO-2.3 40755 root:root -File: /usr/lib/debug/usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug 100644 root:root 1a0b8080091115c1e78c3dc7067e2b6a +File: /usr/lib/debug/usr/lib64/OpenImageIO-2.3/osl.imageio.so.debug 100644 root:root e7c42535c56f81779f4b60abb762f3ac File: /usr/src/debug/openshadinglanguage-1.11.17.0 40755 root:root @@ -28,2 +28,2 @@ File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/osl.imageio 40755 root:root -RPMIdentity: 43aafb9b9c1297612440a9726cd32649af3cbfa4ed6ce509d523017b2983072348d461a5f7e010ebad8ee305a586cf1225bc81a6f8a16591cf0dbcc9cfd6a280 +RPMIdentity: 04a09b4580795d81cad40eb3e8f32038a9ce3030f961d29d2f90af2e0ebff57856aa99ca2fb83847377710fea3022902a7ca8c652c9925e625df820970608749 --- openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:02.000000000 +0000 +++ openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.460607410 +0000 @@ -7,6 +7,6 @@ Requires: /lib64/ld-linux-x86-64.so.2 -Requires: ld-linux-x86-64.so.2()(64bit) >= set:ihidc +Requires: ld-linux-x86-64.so.2()(64bit) >= set:jiids Requires: ld-linux-x86-64.so.2(GLIBC_2.3)(64bit) Requires: libOpenImageIO.so.2.3()(64bit) >= set:oi9Pk6DEmwGZwEKJWxrR65YF04df8z4o3AwjTKtjeZxu3kwy1wTby2S8Pg8Y5YLVWHXOIEFsxZ8tni0zwBeYmZvl7CnCSMiHzzZKDVWt60 -Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:ngyOeUU3A0wFwZuncn1AvzjVCLicwIFddFqaMJPVZmLulzpwlaOmJZxzkW60y5qbPw10cM0sz3SAJTZmFZtHJZHYbUM6N1gfAgFl9kOHXT00YuzY9QevlnZxAK2zBpoAIdNO6nQMx6p9aUWQAlY4YIY9ZrkCU9w4qiM75uwzfK0xM3n3Vpzk8UR0270 +Requires: libOpenImageIO_Util.so.2.3()(64bit) >= set:mfpgheyxrZvN1iIHqojs0gf40aJaxyZKXX7jNK1wRN0AvHx3Vj65evBIIpDWHZ7gQl8mSM8j7eE0eGEMM5dV6JtKuJI4olU551rithVJMb0UppvcpHCSIkeYhAOr0mOxP4SO4c0is81fgx7LDxIrnwgiopCm3ZcCk8MH1RTQrfCqZL1 Requires: libQt5Core.so.5()(64bit) >= set:qk6rfQ9m8o4F4a0MWLeINLMFr9eDRO6Ovv2jQT0Vehz0umRDjrmmZ4uGpig9VF0NQ2v4O9gU8aXy7jNK8iEiphf2SyPMe2lUpuqfJd7v9g9Uh @@ -28,8 +28,8 @@ Provides: openshadinglanguage = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/bin/oslc 100755 root:root 8e09ffda8a5f31bd6bc5e2a19d38bc09 -File: /usr/bin/oslinfo 100755 root:root 7cf176af80d4aa58ca8d2bcfdea536f7 -File: /usr/bin/osltoy 100755 root:root b643f531f396f1752ce9b5425251d304 -File: /usr/bin/testrender 100755 root:root 70e253894e492ee6dd9885e4915f496a -File: /usr/bin/testshade 100755 root:root f0d0bb9bf7d72c938596c044412f1877 -File: /usr/bin/testshade_dso 100755 root:root 7404c8bffb2519d7737e222a903bf89b -RPMIdentity: a68fe6456543a4f4f58f2a7978900e252b606e2ffb2d85646a74b996e3f98c755d25836e87e328b3d933637a99292a228160f7ebdc818d1f1d01938fabfdc6de +File: /usr/bin/oslc 100755 root:root f23158fc1dc1d34ee1796818b8dd2838 +File: /usr/bin/oslinfo 100755 root:root 4ce3fe36a0c14af7b353504778ecbdbc +File: /usr/bin/osltoy 100755 root:root acbc7cdb976c0893087ac14603cc7950 +File: /usr/bin/testrender 100755 root:root a18eb3e17f5f7a0579706b1522858244 +File: /usr/bin/testshade 100755 root:root cbd783a9f004fefd69abbb9762cc67a4 +File: /usr/bin/testshade_dso 100755 root:root 82dcb6071ba34fa54c22d12393c736ef +RPMIdentity: 04aec8115e9966e9394c5c70deb3629729742981d624dd2e587eb920de159bca929ca2a3ee6cc862e0af11cb316cdf1670fbd702793a648b37952e56b089f7d6 --- openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:04.000000000 +0000 +++ openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.667609699 +0000 @@ -1,19 +1,19 @@ -/usr/lib/debug/.build-id/32 40755 root:root -/usr/lib/debug/.build-id/32/f0f1e9487499babfc5d50729d6b4653a5b6af5 120777 root:root ../../../../bin/testshade -/usr/lib/debug/.build-id/32/f0f1e9487499babfc5d50729d6b4653a5b6af5.debug 120777 root:root ../../usr/bin/testshade.debug -/usr/lib/debug/.build-id/58 40755 root:root -/usr/lib/debug/.build-id/58/184b5b65bd0ea13f4bad89f517293f66e4540d 120777 root:root ../../../../bin/oslc -/usr/lib/debug/.build-id/58/184b5b65bd0ea13f4bad89f517293f66e4540d.debug 120777 root:root ../../usr/bin/oslc.debug -/usr/lib/debug/.build-id/67 40755 root:root -/usr/lib/debug/.build-id/67/d55c0cb00ec49906739f14d7a0443319157c86 120777 root:root ../../../../bin/osltoy -/usr/lib/debug/.build-id/67/d55c0cb00ec49906739f14d7a0443319157c86.debug 120777 root:root ../../usr/bin/osltoy.debug -/usr/lib/debug/.build-id/93 40755 root:root -/usr/lib/debug/.build-id/93/81ad6b9a252a32a24c6f9246350cf0f89ef1d6 120777 root:root ../../../../bin/oslinfo -/usr/lib/debug/.build-id/93/81ad6b9a252a32a24c6f9246350cf0f89ef1d6.debug 120777 root:root ../../usr/bin/oslinfo.debug -/usr/lib/debug/.build-id/ba 40755 root:root -/usr/lib/debug/.build-id/ba/1bd05444cbeb9c81da904604ffd8ef4ed31c4f 120777 root:root ../../../../bin/testshade_dso -/usr/lib/debug/.build-id/ba/1bd05444cbeb9c81da904604ffd8ef4ed31c4f.debug 120777 root:root ../../usr/bin/testshade_dso.debug -/usr/lib/debug/.build-id/ec 40755 root:root -/usr/lib/debug/.build-id/ec/c7ca68cb8d21a61f18bb9d381be7836064a274 120777 root:root ../../../../bin/testrender -/usr/lib/debug/.build-id/ec/c7ca68cb8d21a61f18bb9d381be7836064a274.debug 120777 root:root ../../usr/bin/testrender.debug +/usr/lib/debug/.build-id/06 40755 root:root +/usr/lib/debug/.build-id/06/33a01cf07ac7690e807f555ea128e9f511e974 120777 root:root ../../../../bin/testshade +/usr/lib/debug/.build-id/06/33a01cf07ac7690e807f555ea128e9f511e974.debug 120777 root:root ../../usr/bin/testshade.debug +/usr/lib/debug/.build-id/5c 40755 root:root +/usr/lib/debug/.build-id/5c/f945504e34415a6f415b212cc7635af6ffd7ca 120777 root:root ../../../../bin/oslinfo +/usr/lib/debug/.build-id/5c/f945504e34415a6f415b212cc7635af6ffd7ca.debug 120777 root:root ../../usr/bin/oslinfo.debug +/usr/lib/debug/.build-id/8b 40755 root:root +/usr/lib/debug/.build-id/8b/f3bb8bbefdf0ecab27d8045d178c6161d1e0bf 120777 root:root ../../../../bin/osltoy +/usr/lib/debug/.build-id/8b/f3bb8bbefdf0ecab27d8045d178c6161d1e0bf.debug 120777 root:root ../../usr/bin/osltoy.debug +/usr/lib/debug/.build-id/91 40755 root:root +/usr/lib/debug/.build-id/91/65456abf87ccdebc2b090ad2f7241abfab9ddc 120777 root:root ../../../../bin/testshade_dso +/usr/lib/debug/.build-id/91/65456abf87ccdebc2b090ad2f7241abfab9ddc.debug 120777 root:root ../../usr/bin/testshade_dso.debug +/usr/lib/debug/.build-id/a6 40755 root:root +/usr/lib/debug/.build-id/a6/b2ef8441bf52723e377260725ca52f137bebe2 120777 root:root ../../../../bin/testrender +/usr/lib/debug/.build-id/a6/b2ef8441bf52723e377260725ca52f137bebe2.debug 120777 root:root ../../usr/bin/testrender.debug +/usr/lib/debug/.build-id/c1 40755 root:root +/usr/lib/debug/.build-id/c1/6cff9324c98354c5f1045acff4c2b3d6231002 120777 root:root ../../../../bin/oslc +/usr/lib/debug/.build-id/c1/6cff9324c98354c5f1045acff4c2b3d6231002.debug 120777 root:root ../../usr/bin/oslc.debug /usr/lib/debug/usr/bin/oslc.debug 100644 root:root @@ -75,26 +75,26 @@ Provides: openshadinglanguage-debuginfo = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib/debug/.build-id/32 40755 root:root -File: /usr/lib/debug/.build-id/32/f0f1e9487499babfc5d50729d6b4653a5b6af5 120777 root:root ../../../../bin/testshade -File: /usr/lib/debug/.build-id/32/f0f1e9487499babfc5d50729d6b4653a5b6af5.debug 120777 root:root ../../usr/bin/testshade.debug -File: /usr/lib/debug/.build-id/58 40755 root:root -File: /usr/lib/debug/.build-id/58/184b5b65bd0ea13f4bad89f517293f66e4540d 120777 root:root ../../../../bin/oslc -File: /usr/lib/debug/.build-id/58/184b5b65bd0ea13f4bad89f517293f66e4540d.debug 120777 root:root ../../usr/bin/oslc.debug -File: /usr/lib/debug/.build-id/67 40755 root:root -File: /usr/lib/debug/.build-id/67/d55c0cb00ec49906739f14d7a0443319157c86 120777 root:root ../../../../bin/osltoy -File: /usr/lib/debug/.build-id/67/d55c0cb00ec49906739f14d7a0443319157c86.debug 120777 root:root ../../usr/bin/osltoy.debug -File: /usr/lib/debug/.build-id/93 40755 root:root -File: /usr/lib/debug/.build-id/93/81ad6b9a252a32a24c6f9246350cf0f89ef1d6 120777 root:root ../../../../bin/oslinfo -File: /usr/lib/debug/.build-id/93/81ad6b9a252a32a24c6f9246350cf0f89ef1d6.debug 120777 root:root ../../usr/bin/oslinfo.debug -File: /usr/lib/debug/.build-id/ba 40755 root:root -File: /usr/lib/debug/.build-id/ba/1bd05444cbeb9c81da904604ffd8ef4ed31c4f 120777 root:root ../../../../bin/testshade_dso -File: /usr/lib/debug/.build-id/ba/1bd05444cbeb9c81da904604ffd8ef4ed31c4f.debug 120777 root:root ../../usr/bin/testshade_dso.debug -File: /usr/lib/debug/.build-id/ec 40755 root:root -File: /usr/lib/debug/.build-id/ec/c7ca68cb8d21a61f18bb9d381be7836064a274 120777 root:root ../../../../bin/testrender -File: /usr/lib/debug/.build-id/ec/c7ca68cb8d21a61f18bb9d381be7836064a274.debug 120777 root:root ../../usr/bin/testrender.debug -File: /usr/lib/debug/usr/bin/oslc.debug 100644 root:root 2deee94aacf68068709f278865111171 -File: /usr/lib/debug/usr/bin/oslinfo.debug 100644 root:root 8954b2fb410547e9be96fec0023e4f44 -File: /usr/lib/debug/usr/bin/osltoy.debug 100644 root:root e4fb3bc19a343a030f2e1d63121af8c6 -File: /usr/lib/debug/usr/bin/testrender.debug 100644 root:root 5e5b4b2120040197159d852010656cb5 -File: /usr/lib/debug/usr/bin/testshade.debug 100644 root:root ae4c063ad46c18caf2700ce4ace360d7 -File: /usr/lib/debug/usr/bin/testshade_dso.debug 100644 root:root 7bb20127c828754b21b0f5218f10086c +File: /usr/lib/debug/.build-id/06 40755 root:root +File: /usr/lib/debug/.build-id/06/33a01cf07ac7690e807f555ea128e9f511e974 120777 root:root ../../../../bin/testshade +File: /usr/lib/debug/.build-id/06/33a01cf07ac7690e807f555ea128e9f511e974.debug 120777 root:root ../../usr/bin/testshade.debug +File: /usr/lib/debug/.build-id/5c 40755 root:root +File: /usr/lib/debug/.build-id/5c/f945504e34415a6f415b212cc7635af6ffd7ca 120777 root:root ../../../../bin/oslinfo +File: /usr/lib/debug/.build-id/5c/f945504e34415a6f415b212cc7635af6ffd7ca.debug 120777 root:root ../../usr/bin/oslinfo.debug +File: /usr/lib/debug/.build-id/8b 40755 root:root +File: /usr/lib/debug/.build-id/8b/f3bb8bbefdf0ecab27d8045d178c6161d1e0bf 120777 root:root ../../../../bin/osltoy +File: /usr/lib/debug/.build-id/8b/f3bb8bbefdf0ecab27d8045d178c6161d1e0bf.debug 120777 root:root ../../usr/bin/osltoy.debug +File: /usr/lib/debug/.build-id/91 40755 root:root +File: /usr/lib/debug/.build-id/91/65456abf87ccdebc2b090ad2f7241abfab9ddc 120777 root:root ../../../../bin/testshade_dso +File: /usr/lib/debug/.build-id/91/65456abf87ccdebc2b090ad2f7241abfab9ddc.debug 120777 root:root ../../usr/bin/testshade_dso.debug +File: /usr/lib/debug/.build-id/a6 40755 root:root +File: /usr/lib/debug/.build-id/a6/b2ef8441bf52723e377260725ca52f137bebe2 120777 root:root ../../../../bin/testrender +File: /usr/lib/debug/.build-id/a6/b2ef8441bf52723e377260725ca52f137bebe2.debug 120777 root:root ../../usr/bin/testrender.debug +File: /usr/lib/debug/.build-id/c1 40755 root:root +File: /usr/lib/debug/.build-id/c1/6cff9324c98354c5f1045acff4c2b3d6231002 120777 root:root ../../../../bin/oslc +File: /usr/lib/debug/.build-id/c1/6cff9324c98354c5f1045acff4c2b3d6231002.debug 120777 root:root ../../usr/bin/oslc.debug +File: /usr/lib/debug/usr/bin/oslc.debug 100644 root:root 71511a9894b75d5f208e70eb166a99bb +File: /usr/lib/debug/usr/bin/oslinfo.debug 100644 root:root b22bf8bfec12dce401b040afdd07c5b1 +File: /usr/lib/debug/usr/bin/osltoy.debug 100644 root:root 7fe9a178a91d28a12a23ef0022fbc4c0 +File: /usr/lib/debug/usr/bin/testrender.debug 100644 root:root 0b5c7924435847e9a3c1d6d20b6a3576 +File: /usr/lib/debug/usr/bin/testshade.debug 100644 root:root 4e62e006e282bbcc7a8fd1d1ffa5b722 +File: /usr/lib/debug/usr/bin/testshade_dso.debug 100644 root:root 5ef82dfab633cd48685ec9ceb9cf0a1d File: /usr/src/debug/openshadinglanguage-1.11.17.0 40755 root:root @@ -141,2 +141,2 @@ File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/testshade 40755 root:root -RPMIdentity: a0de7af648f64bd4d7cd878070e4ad98c8c0213e280cce66a027562554c85dd655b4d86e9600750f90d92e81943c464a90c7bf091633367b01a1960055f1e0a5 +RPMIdentity: 79c463154f8bdd9580784f21c08fc9f20572c01768b4e4162202a121d37c2d1361b99dc311af5747023661cfe17caeabb37943ad9ed6cb4a28cc6ec241a7715a --- openshadinglanguage-devel-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:02.000000000 +0000 +++ openshadinglanguage-devel-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.725610341 +0000 @@ -89,6 +89,6 @@ File: /usr/lib64/cmake/OSL 40755 root:root -File: /usr/lib64/cmake/OSL/OSLConfig.cmake 100644 root:root 3844282348f3bab14b036a606a592e6b +File: /usr/lib64/cmake/OSL/OSLConfig.cmake 100644 root:root acf0ed110a31ce2bbbb4d45f265dc0fe File: /usr/lib64/cmake/OSL/OSLConfigVersion.cmake 100644 root:root e277474e4c7b8838d1f8752fac9cf43e File: /usr/lib64/cmake/OSL/OSLTargets-release.cmake 100644 root:root 163aeb03292c5cda0eea6b9e98a719ef -File: /usr/lib64/cmake/OSL/OSLTargets.cmake 100644 root:root c639c666b94c97ed339d09ff0c86bb7b +File: /usr/lib64/cmake/OSL/OSLTargets.cmake 100644 root:root 63aefc6790290503d32859fee82d4b80 File: /usr/lib64/liboslcomp.so 120777 root:root liboslcomp.so.1.11 @@ -101,2 +101,2 @@ File: /usr/lib64/pkgconfig/oslquery.pc 100644 root:root 47040fe5152fdcfd7c8ccae6f3cd24e6 -RPMIdentity: 3dfc6db6da6d8aff17ffa61af92c34360b710b161be6659c0fbe3efa686b188c2321f0e7a6a8e1cad24a46a06a9c905a9b9b9afe9cd43e3a9309945fd1292351 +RPMIdentity: 70eb92e37dcf8fadfffaaeb189c5ab97b8dd9cd48524780ce3c7cc61fb90cead7d2b59456f1e37bd4ab8996e9638520ee42c21b4e7c630bb03d209f324c2ccac --- python3-module-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:04.000000000 +0000 +++ python3-module-openshadinglanguage-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.881612066 +0000 @@ -2,3 +2,3 @@ Requires: /usr/lib64/python3/site-packages -Requires: libpython3.10.so.1.0()(64bit) >= set:ohpCiruw0uEosEt5W4jOxPPWhz63fCsan6MGG6YysddyIwPMGOoEkDMHNZBJEmM46Z0fDsyJOzf1TyWbxE1xke6k03xxZbYDHrf8ancfPa5KNkWRGx4t2RO8Z3QMTyW9RcnKz0ARwZLPNhedYEywoFZ8ZfIax9oM1CN45BXZxQvR5qOxbjKw1iuldw24tZFrUGg1Z0bmfPx1WI21Oa7gWcv27YwJhjO81SWg6aBei4xL7CcwHvu5ypZn6d9IQCWMZdSSwf4IF3R5L6WbIsZ16fBeQskOFmSzq3MVMUIo02SUqpyGgrM0 +Requires: libpython3.10.so.1.0()(64bit) >= set:ohpCiruw0uEosEt5W4jOxPPWhz63fCsan6MGG6YysddyIwPMGOoEkDMHNZBJEmM46Z0fDsyJOzf1TyWbxE1xke6k03xxZbYDHrf8ancfPa5KNkWRGx4t2RO8Z3QMTyW9RcnKz0ARwZLPNhedYEywoFZ8ZfIax9oM1CN45BXZxQvR5qOxbjKw1iuldwHcYWCXfTMlx2Wx5HDVM0tmx0pB38tCfx3uMSE9pA0rt83Bi79yMT3j6MRfL2NcZzzC4mqjtUZmrrM72SQxWyn3Z5oVW3zDi7qeaVkbXhJ1Usosmc01rsJchlEdo Requires: libstdc++.so.6(CXXABI_1.3.11)(64bit) @@ -12,3 +12,3 @@ Provides: python3-module-openshadinglanguage = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib64/python3/site-packages/oslquery.so 100644 root:root 8f371114692b7b86230fdcf35103b6d3 -RPMIdentity: 38a7765324649f082f0277a1bf1c9995009b11aac7d212e2296c20c99901ac688e2fc73e050bc2f8b85dca7e4227044e6343e2556e4be25bd30b0d75bb881fb6 +File: /usr/lib64/python3/site-packages/oslquery.so 100644 root:root d152f9ca981faafdeb41571d94d4f6e9 +RPMIdentity: 43798e449506443455e1a7a7713e817f08aebd33c23698e7b459d8a2bfce95e2048b857c5489ed94708a168be4728f22a34792668cca0c7508e6a9abacaf9baf --- python3-module-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.repo 2022-01-28 14:14:04.000000000 +0000 +++ python3-module-openshadinglanguage-debuginfo-1.11.17.0-alt1.x86_64.rpm.hasher 2022-06-08 02:04:15.930612608 +0000 @@ -1,4 +1,4 @@ -/usr/lib/debug/.build-id/91 40755 root:root -/usr/lib/debug/.build-id/91/cbcd7aefd72f5b4b9502bea340a28dc11d07e2 120777 root:root ../../../../lib64/python3/site-packages/oslquery.so -/usr/lib/debug/.build-id/91/cbcd7aefd72f5b4b9502bea340a28dc11d07e2.debug 120777 root:root ../../usr/lib64/python3/site-packages/oslquery.so.debug +/usr/lib/debug/.build-id/88 40755 root:root +/usr/lib/debug/.build-id/88/0352c3bdf6b4d18b2aee65089580eb226e91d2 120777 root:root ../../../../lib64/python3/site-packages/oslquery.so +/usr/lib/debug/.build-id/88/0352c3bdf6b4d18b2aee65089580eb226e91d2.debug 120777 root:root ../../usr/lib64/python3/site-packages/oslquery.so.debug /usr/lib/debug/usr/lib64/python3 40755 root:root @@ -19,8 +19,8 @@ Provides: python3-module-openshadinglanguage-debuginfo = 1.11.17.0-alt1:sisyphus+291245.60420.56.1 -File: /usr/lib/debug/.build-id/91 40755 root:root -File: /usr/lib/debug/.build-id/91/cbcd7aefd72f5b4b9502bea340a28dc11d07e2 120777 root:root ../../../../lib64/python3/site-packages/oslquery.so -File: /usr/lib/debug/.build-id/91/cbcd7aefd72f5b4b9502bea340a28dc11d07e2.debug 120777 root:root ../../usr/lib64/python3/site-packages/oslquery.so.debug +File: /usr/lib/debug/.build-id/88 40755 root:root +File: /usr/lib/debug/.build-id/88/0352c3bdf6b4d18b2aee65089580eb226e91d2 120777 root:root ../../../../lib64/python3/site-packages/oslquery.so +File: /usr/lib/debug/.build-id/88/0352c3bdf6b4d18b2aee65089580eb226e91d2.debug 120777 root:root ../../usr/lib64/python3/site-packages/oslquery.so.debug File: /usr/lib/debug/usr/lib64/python3 40755 root:root File: /usr/lib/debug/usr/lib64/python3/site-packages 40755 root:root -File: /usr/lib/debug/usr/lib64/python3/site-packages/oslquery.so.debug 100644 root:root de22c1d7a28d069c2b319894c0db2b04 +File: /usr/lib/debug/usr/lib64/python3/site-packages/oslquery.so.debug 100644 root:root d7b310261b4a61c83fb44a1adc334cab File: /usr/src/debug/openshadinglanguage-1.11.17.0 40755 root:root @@ -33,2 +33,2 @@ File: /usr/src/debug/openshadinglanguage-1.11.17.0/x86_64-alt-linux/src/liboslquery 40755 root:root -RPMIdentity: 0717443e0d8ef13de61d80174b45dedb868d7ee8603ebb5c69683072c67ed7c09688ce56674f0e2cbb294cbbdbd7010ca0422250a6ab5419040ac7edb80a93c9 +RPMIdentity: 23712b4131b53449944f0cdf25b56915c00241c1777b7d462fa2bbcf8ad839f671b4f01c4add8d0015f4fefe52b59ef37ec749a3a5649ec1f5321f71c4896943