<86>Feb 6 09:39:13 userdel[29036]: delete user 'rooter' <86>Feb 6 09:39:13 groupadd[29057]: group added to /etc/group: name=rooter, GID=657 <86>Feb 6 09:39:13 groupadd[29057]: group added to /etc/gshadow: name=rooter <86>Feb 6 09:39:13 groupadd[29057]: new group: name=rooter, GID=657 <86>Feb 6 09:39:13 useradd[29082]: new user: name=rooter, UID=657, GID=657, home=/root, shell=/bin/bash <86>Feb 6 09:39:13 userdel[29192]: delete user 'builder' <86>Feb 6 09:39:13 userdel[29192]: removed group 'builder' owned by 'builder' <86>Feb 6 09:39:13 userdel[29192]: removed shadow group 'builder' owned by 'builder' <86>Feb 6 09:39:13 groupadd[29274]: group added to /etc/group: name=builder, GID=658 <86>Feb 6 09:39:13 groupadd[29274]: group added to /etc/gshadow: name=builder <86>Feb 6 09:39:13 groupadd[29274]: new group: name=builder, GID=658 <86>Feb 6 09:39:13 useradd[29308]: new user: name=builder, UID=658, GID=658, home=/usr/src, shell=/bin/bash warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root warning: user igor does not exist - using root warning: group igor does not exist - using root <13>Feb 6 09:39:17 rpmi: libogg-1.3.3-alt1 sisyphus.217914.100 1545006091 installed <13>Feb 6 09:39:17 rpmi: libglvnd-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:17 rpmi: libvorbis-1.3.6-alt2 sisyphus+220072.200.2.2 1548744475 installed <13>Feb 6 09:39:17 rpmi: libidn2-2.1.0-alt2 sisyphus+219831.100.1.1 1548176663 installed <13>Feb 6 09:39:17 rpmi: xorg-proto-devel-2018.4-alt3 1527685079 installed <13>Feb 6 09:39:17 rpmi: libexpat-2.2.4-alt1 1503305345 installed <13>Feb 6 09:39:17 rpmi: libwayland-server-1.16.0-alt1 1535614871 installed <13>Feb 6 09:39:17 rpmi: libOpenGL-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:17 rpmi: libGLES-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:17 rpmi: libflac8-1.3.2-alt1 1507623955 installed <13>Feb 6 09:39:17 rpmi: libogg-devel-1.3.3-alt1 sisyphus.217914.100 1545006091 installed <13>Feb 6 09:39:17 rpmi: libspeexdsp-1.2-alt3_0.12.rc3 sisyphus.219052.100 1546981196 installed <13>Feb 6 09:39:17 rpmi: libspeex-1.2-alt1 1528115225 installed <13>Feb 6 09:39:17 rpmi: libopenal1-1.19.1-alt1 sisyphus.217618.20 1544481871 installed <13>Feb 6 09:39:17 rpmi: publicsuffix-list-dafsa-20181106-alt1 sisyphus.216228.100 1541611754 installed <13>Feb 6 09:39:17 rpmi: libpsl-0.20.2-alt2 sisyphus.216228.200 1541611889 installed <13>Feb 6 09:39:17 rpmi: libnghttp2-1.34.0-alt1 sisyphus.214524.100 1539249634 installed <13>Feb 6 09:39:17 rpmi: libverto-0.3.0-alt1_5 1525957714 installed <13>Feb 6 09:39:17 rpmi: libkeyutils-1.6-alt2 sisyphus.217337.100 1544003161 installed <13>Feb 6 09:39:17 rpmi: libcom_err-1.44.5-alt1 sisyphus.218838.100 1546206118 installed <13>Feb 6 09:39:17 rpmi: libbrotlicommon-1.0.7-alt1 sisyphus.215491.100 1540428597 installed <13>Feb 6 09:39:17 rpmi: libbrotlidec-1.0.7-alt1 sisyphus.215491.100 1540428597 installed <13>Feb 6 09:39:17 rpmi: libgsm-1.0.17-alt1 1523356165 installed <13>Feb 6 09:39:17 rpmi: libsndfile-1.0.28-alt2 sisyphus.212728.100 1536333068 installed <13>Feb 6 09:39:17 rpmi: liblz4-1:1.8.3-alt2 sisyphus.217095.200 1547082375 installed <13>Feb 6 09:39:17 rpmi: libgpg-error-1.31-alt1.S1 1529015802 installed <13>Feb 6 09:39:17 rpmi: libgcrypt20-1.8.3-alt4 sisyphus.218050.200 1545223289 installed <13>Feb 6 09:39:17 rpmi: libsystemd-1:240-alt4 sisyphus.219244.100 1547241502 installed <13>Feb 6 09:39:17 rpmi: libdbus-1.12.12-alt1 sisyphus.217336.100 1544000923 installed <13>Feb 6 09:39:17 rpmi: libasyncns-0.8-alt2.qa1 1365949820 installed <13>Feb 6 09:39:17 rpmi: libalsa-1:1.1.8-alt1 sisyphus+219888.100.4.1 1548752826 installed <13>Feb 6 09:39:17 rpmi: libxshmfence-1.2-alt2 1518613552 installed <13>Feb 6 09:39:17 rpmi: libX11-locales-3:1.6.7-alt1 sisyphus.214413.200 1539171080 installed <13>Feb 6 09:39:17 rpmi: libXdmcp-1.1.1-alt1 1334617701 installed <13>Feb 6 09:39:17 rpmi: libXau-1.0.8-alt1 1369565808 installed <13>Feb 6 09:39:17 rpmi: libxcb-1.13.1-alt1 sisyphus.214413.100 1539170896 installed <13>Feb 6 09:39:17 rpmi: libX11-3:1.6.7-alt1 sisyphus.214413.200 1539171143 installed <13>Feb 6 09:39:17 rpmi: libXext-1.3.3-alt1 1409902959 installed <13>Feb 6 09:39:17 rpmi: libXxf86vm-1.1.4-alt2 1527672187 installed <13>Feb 6 09:39:17 rpmi: libXdamage-1.1.3-alt4 1297162593 installed <13>Feb 6 09:39:17 rpmi: libXfixes-5.0.3-alt1 sisyphus.216396.300 1542022162 installed <13>Feb 6 09:39:17 rpmi: libXrender-0.9.8-alt1 1371312112 installed <13>Feb 6 09:39:17 rpmi: libXrandr-1.5.0-alt1 1431936189 installed <13>Feb 6 09:39:19 rpmi: libxcb-devel-1.13.1-alt1 sisyphus.214413.100 1539170896 installed <13>Feb 6 09:39:19 rpmi: libX11-devel-3:1.6.7-alt1 sisyphus.214413.200 1539171143 installed <13>Feb 6 09:39:19 rpmi: libpulseaudio-12.2-alt1 1535623585 installed <13>Feb 6 09:39:19 rpmi: libSDL-1.2.14-alt7 1483707272 installed <13>Feb 6 09:39:19 rpmi: libwayland-client-1.16.0-alt1 1535614871 installed <13>Feb 6 09:39:19 rpmi: libpciaccess-1:0.14-alt1 1528969252 installed <13>Feb 6 09:39:19 rpmi: libdrm-1:2.4.97-alt1 sisyphus+220483.100.1.1 1549270242 installed <13>Feb 6 09:39:19 rpmi: libGLX-mesa-4:18.3.3-alt1 sisyphus+220483.200.1.1 1549271174 installed <13>Feb 6 09:39:19 rpmi: libGLX-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:19 rpmi: libGL-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:19 rpmi: libGLU-4:9.0.0-alt1 1347643784 installed <13>Feb 6 09:39:19 rpmi: libgbm-4:18.3.3-alt1 sisyphus+220483.200.1.1 1549271174 installed <13>Feb 6 09:39:19 rpmi: libEGL-mesa-4:18.3.3-alt1 sisyphus+220483.200.1.1 1549271174 installed <13>Feb 6 09:39:19 rpmi: libEGL-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:19 rpmi: libglvnd-devel-7:1.1.0-alt3 sisyphus.215982.100 1541498632 installed <13>Feb 6 09:39:19 rpmi: libEGL-devel-4:18.3.3-alt1 sisyphus+220483.200.1.1 1549271174 installed <13>Feb 6 09:39:19 rpmi: libGL-devel-4:18.3.3-alt1 sisyphus+220483.200.1.1 1549271174 installed <13>Feb 6 09:39:19 rpmi: libGLU-devel-4:9.0.0-alt1 1347643784 installed <13>Feb 6 09:39:19 rpmi: libtasn1-4.13-alt2 1521133850 installed <13>Feb 6 09:39:19 rpmi: libp11-kit-0.23.9-alt5 1525798298 installed <13>Feb 6 09:39:19 rpmi: bc-1:1.07.1-alt1 sisyphus.218158.200 1545308145 installed <13>Feb 6 09:39:19 rpmi: rpm-macros-alternatives-0.5.0-alt1 sisyphus.219012.300 1546745004 installed <13>Feb 6 09:39:19 rpmi: alternatives-0.5.0-alt1 sisyphus.219012.300 1546745004 installed <13>Feb 6 09:39:19 rpmi: ca-certificates-2019.02.01-alt1 sisyphus+220384.200.1.1 1549032756 installed <13>Feb 6 09:39:19 rpmi: ca-trust-0.1.1-alt2 1515595785 installed <13>Feb 6 09:39:19 rpmi: p11-kit-trust-0.23.9-alt5 1525798298 installed <13>Feb 6 09:39:20 rpmi: libcrypto1.1-1.1.0j-alt1 sisyphus.216647.100 1542743878 installed <13>Feb 6 09:39:20 rpmi: libssl1.1-1.1.0j-alt1 sisyphus.216647.100 1542743878 installed <86>Feb 6 09:39:20 groupadd[55679]: group added to /etc/group: name=_keytab, GID=499 <86>Feb 6 09:39:20 groupadd[55679]: group added to /etc/gshadow: name=_keytab <86>Feb 6 09:39:20 groupadd[55679]: new group: name=_keytab, GID=499 <13>Feb 6 09:39:20 rpmi: libkrb5-1.16.3-alt1 sisyphus.219042.100 1547045815 installed <86>Feb 6 09:39:20 groupadd[56139]: group added to /etc/group: name=sasl, GID=498 <86>Feb 6 09:39:20 groupadd[56139]: group added to /etc/gshadow: name=sasl <86>Feb 6 09:39:20 groupadd[56139]: new group: name=sasl, GID=498 <13>Feb 6 09:39:20 rpmi: libsasl2-3-2.1.27-alt1 sisyphus.218476.200 1545647755 installed <13>Feb 6 09:39:20 rpmi: libldap-2.4.46-alt1.1 sisyphus+219907.4400.1.1 1548349979 installed <13>Feb 6 09:39:20 rpmi: libcurl-7.63.0-alt1 sisyphus.217831.100 1544762811 installed <13>Feb 6 09:39:20 rpmi: libcurl-devel-7.63.0-alt1 sisyphus.217831.100 1544762811 installed <13>Feb 6 09:39:20 rpmi: libSDL-devel-1.2.14-alt7 1483707272 installed <13>Feb 6 09:39:20 rpmi: libopenal-devel-1.19.1-alt1 sisyphus.217618.20 1544481871 installed <13>Feb 6 09:39:20 rpmi: libspeex-devel-1.2-alt1 1528115225 installed <13>Feb 6 09:39:20 rpmi: libspeexdsp-devel-1.2-alt3_0.12.rc3 sisyphus.219052.100 1546981196 installed <13>Feb 6 09:39:20 rpmi: libvorbis-devel-1.3.6-alt2 sisyphus+220072.200.2.2 1548744475 installed <13>Feb 6 09:39:20 rpmi: zlib-devel-1.2.11-alt1 sisyphus.217171.100 1543710737 installed Building target platforms: i586 Building for target i586 Wrote: /usr/src/in/nosrpm/quake3-1.36-alt2.svn2349.nosrc.rpm Installing quake3-1.36-alt2.svn2349.src.rpm Building target platforms: i586 Building for target i586 Executing(%prep): /bin/sh -e /usr/src/tmp/rpm-tmp.88566 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + rm -rf ioquake3 + echo 'Source #0 (ioquake3-r2349.tar.bz2):' Source #0 (ioquake3-r2349.tar.bz2): + /bin/bzip2 -dc /usr/src/RPM/SOURCES/ioquake3-r2349.tar.bz2 + /bin/tar -xf - + cd ioquake3 + /bin/chmod -c -Rf u+rwX,go-w . mode of './code/libs/macosx/.svn/text-base/libSDL-1.2.0.dylib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/text-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/prop-base/libSDL-1.2.0.dylib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/macosx/.svn/prop-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDL.la.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDL.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/text-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libSDL.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win32/.svn/prop-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/text-base/libSDL64.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/text-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/text-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/text-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/text-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/prop-base/libSDL64.dll.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/prop-base/libcurl.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/prop-base/SDL.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/prop-base/SDLmain.lib.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/win64/.svn/prop-base/libSDLmain.a.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/libs/.svn/entries' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/client.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_dma.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_parse.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_wavelet.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_console.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_scrn.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_cin.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_main.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/keys.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_codec_ogg.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_curl.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/libmumblelink.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_input.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_cgame.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/qal.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_codec_wav.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_codec.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_local.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_net_chan.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_codec.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_openal.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_mem.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/snd_mix.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/qal.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/cl_avi.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/keycodes.h.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './code/client/.svn/text-base/libmumblelink.c.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of 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'./.svn/prop-base/make-macosx-ub.sh.svn-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) mode of './.svn/dir-prop-base' changed from 0444 (r--r--r--) to 0644 (rw-r--r--) ++ find -name .svn + rm -rf ./code/libs/macosx/.svn ./code/libs/win32/.svn ./code/libs/win64/.svn ./code/libs/.svn ./code/client/.svn ./code/cgame/.svn ./code/botlib/.svn ./code/SDL12/include/.svn ./code/SDL12/.svn ./code/jpeg-8c/.svn ./code/tools/asm/.svn ./code/tools/lcc/lburg/.svn ./code/tools/lcc/doc/.svn ./code/tools/lcc/src/.svn ./code/tools/lcc/etc/.svn ./code/tools/lcc/cpp/.svn ./code/tools/lcc/.svn ./code/tools/.svn ./code/null/.svn ./code/libcurl/curl/.svn ./code/libcurl/.svn ./code/ui/.svn ./code/sdl/.svn ./code/server/.svn ./code/q3_ui/.svn ./code/rend2/.svn ./code/asm/.svn ./code/qcommon/.svn ./code/sys/.svn ./code/renderer/.svn ./code/game/.svn ./code/zlib/.svn ./code/AL/.svn ./code/.svn ./code/libspeex/include/speex/.svn ./code/libspeex/include/.svn ./code/libspeex/.svn ./ui/.svn ./misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/.svn ./misc/osxfe/ioquake3fe/English.lproj/.svn ./misc/osxfe/ioquake3fe/.svn ./misc/osxfe/.svn ./misc/setup/MacOSX/.svn ./misc/setup/pkg/ioquake3m/.svn ./misc/setup/pkg/ioquake3d/.svn ./misc/setup/pkg/ioquake3/.svn ./misc/setup/pkg/.svn ./misc/setup/.svn ./misc/msvc10/.svn ./misc/msvc/.svn ./misc/nsis/.svn ./misc/.svn ./.svn code/AL code/SDL12 code/libcurl code/libs + rm -rf code/zlib code/libspeex + exit 0 Executing(%build): /bin/sh -e /usr/src/tmp/rpm-tmp.88503 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + make -j8 release V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-i386: PLATFORM: linux ARCH: i386 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: i386 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ioquake3.i386 build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/vm/ui.qvm make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/md4.o -c code/qcommon/md4.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c 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-DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_weap.o -c code/botlib/be_ai_weap.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory 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-Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_log.o -c code/botlib/l_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_client.o -c code/null/null_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_input.o -c code/null/null_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_goal.o -c code/botlib/be_ai_goal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_chat.o -c code/botlib/be_ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/ded/matha.o -c code/asm/matha.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/null_snddma.o -c code/null/null_snddma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_cgame.o -c code/client/cl_cgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_console.o -c code/client/cl_console.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_net_chan.o -c code/client/cl_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_keys.o -c code/client/cl_keys.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_scrn.o -c code/client/cl_scrn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_input.o -c code/client/cl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/ded/l_precomp.o -c code/botlib/l_precomp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_ui.o -c code/client/cl_ui.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_avi.o -c code/client/cl_avi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_cin.o -c code/client/cl_cin.c code/client/cl_cin.c: In function 'yuv_to_rgb': code/client/cl_cin.c:580:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ code/client/cl_cin.c:580:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ code/client/cl_cin.c:581:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ code/client/cl_cin.c:581:22: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ code/client/cl_cin.c: In function 'yuv_to_rgb24': code/client/cl_cin.c:601:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ code/client/cl_cin.c:601:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ code/client/cl_cin.c:602:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ code/client/cl_cin.c:602:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_parse.o -c code/client/cl_parse.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_load.o -c code/qcommon/cm_load.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_polylib.o -c code/qcommon/cm_polylib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DDEDICATED -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/ded/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:2: warning: macro expands to multiple statements [-Wmultistatement-macros] EmitString("81"); \ ^~~~~~~~~~ code/qcommon/vm_x86.c:361:3: note: in expansion of macro 'MASK_REG' MASK_REG("E2", andit); // and edx, 0x12345678 ^~~~~~~~ code/qcommon/vm_x86.c:360:2: note: some parts of macro expansion are not guarded by this 'if' clause if(andit) ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cmd.o -c code/qcommon/cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_test.o -c code/qcommon/cm_test.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_main.o -c code/client/cl_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/md4.o -c code/qcommon/md4.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/net_chan.o -c code/qcommon/net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_trace.o -c code/qcommon/cm_trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/huffman.o -c code/qcommon/huffman.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_adpcm.o -c code/client/snd_adpcm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/md5.o -c code/qcommon/md5.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_mem.o -c code/client/snd_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cm_patch.o -c code/qcommon/cm_patch.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cvar.o -c code/qcommon/cvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/net_ip.o -c code/qcommon/net_ip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec.o -c code/client/snd_codec.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_mix.o -c code/client/snd_mix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/msg.o -c code/qcommon/msg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/common.o -c code/qcommon/common.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_wavelet.o -c code/client/snd_wavelet.c code/client/snd_wavelet.c: In function 'encodeWavelet': code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] float *a=b-1; // numerical recipies so a[1] = b[0] ^ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c: In function 'decodeWavelet': code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] float *a=b-1; // numerical recipies so a[1] = b[0] ^ code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] code/client/snd_wavelet.c:33:9: warning: array subscript -1 is below array bounds of 'float[4097]' [-Warray-bounds] make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_main.o -c code/client/snd_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec_wav.o -c code/client/snd_codec_wav.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/cl_curl.o -c code/client/cl_curl.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/qal.o -c code/client/qal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_codec_ogg.o -c code/client/snd_codec_ogg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_dma.o -c code/client/snd_dma.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/files.o -c code/qcommon/files.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_ccmds.o -c code/server/sv_ccmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_net_chan.o -c code/server/sv_net_chan.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_game.o -c code/server/sv_game.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_world.o -c code/server/sv_world.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_bot.o -c code/server/sv_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snd_openal.o -c code/client/snd_openal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_main.o -c code/server/sv_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/ioapi.o -c code/qcommon/ioapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_snapshot.o -c code/server/sv_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_init.o -c code/server/sv_init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sv_client.o -c code/server/sv_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm_interpreted.o -c code/qcommon/vm_interpreted.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/unzip.o -c code/qcommon/unzip.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm.o -c code/qcommon/vm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_file.o -c code/botlib/be_aas_file.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_entity.o -c code/botlib/be_aas_entity.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_cluster.o -c code/botlib/be_aas_cluster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_bspq3.o -c code/botlib/be_aas_bspq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_optimize.o -c code/botlib/be_aas_optimize.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_main.o -c code/botlib/be_aas_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_routealt.o -c code/botlib/be_aas_routealt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_debug.o -c code/botlib/be_aas_debug.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_move.o -c code/botlib/be_aas_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_gen.o -c code/botlib/be_ai_gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_char.o -c code/botlib/be_ai_char.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_weap.o -c code/botlib/be_ai_weap.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_sample.o -c code/botlib/be_aas_sample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_route.o -c code/botlib/be_aas_route.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_crc.o -c code/botlib/l_crc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_interface.o -c code/botlib/be_interface.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ea.o -c code/botlib/be_ea.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_chat.o -c code/botlib/be_ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_log.o -c code/botlib/l_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_goal.o -c code/botlib/be_ai_goal.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_memory.o -c code/botlib/l_memory.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_libvar.o -c code/botlib/l_libvar.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_struct.o -c code/botlib/l_struct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sdl_snd.o -c code/sdl/sdl_snd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/con_log.o -c code/sys/con_log.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sys_main.o -c code/sys/sys_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_move.o -c code/botlib/be_ai_move.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/client/matha.o -c code/asm/matha.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -x assembler-with-cpp -o build/release-linux-i386/client/snd_mixa.o -c code/asm/snd_mixa.s make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_precomp.o -c code/botlib/l_precomp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/ftola.o -c code/asm/ftola.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/l_script.o -c code/botlib/l_script.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/snapvector.o -c code/asm/snapvector.c -march=k8 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/con_tty.o -c code/sys/con_tty.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sdl_input.o -c code/sdl/sdl_input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/sys_unix.o -c code/sys/sys_unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/libmumblelink.o -c code/client/libmumblelink.c In file included from /usr/include/stdlib.h:1022, from code/client/libmumblelink.c:39: In function 'mbstowcs', inlined from 'mumble_set_identity' at code/client/libmumblelink.c:150:2: /usr/include/bits/stdlib.h:123:9: warning: call to '__mbstowcs_chk_warn' declared with attribute warning: mbstowcs called with dst buffer smaller than len * sizeof (wchar_t) return __mbstowcs_chk_warn (__dst, __src, __len, ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __bos (__dst) / sizeof (wchar_t)); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_animation.o -c code/renderer/tr_animation.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_animation.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_ai_weight.o -c code/botlib/be_ai_weight.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_cmds.o -c code/renderer/tr_cmds.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_cmds.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DBOTLIB -o build/release-linux-i386/client/be_aas_reach.o -c code/botlib/be_aas_reach.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/client/vm_x86.o -c code/qcommon/vm_x86.c code/qcommon/vm_x86.c: In function 'EmitMovEDXStack': code/qcommon/vm_x86.c:206:2: warning: macro expands to multiple statements [-Wmultistatement-macros] EmitString("81"); \ ^~~~~~~~~~ code/qcommon/vm_x86.c:361:3: note: in expansion of macro 'MASK_REG' MASK_REG("E2", andit); // and edx, 0x12345678 ^~~~~~~~ code/qcommon/vm_x86.c:360:2: note: some parts of macro expansion are not guarded by this 'if' clause if(andit) ^~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_flares.o -c code/renderer/tr_flares.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_flares.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_png.o -c code/renderer/tr_image_png.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_png.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_png.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 code/renderer/tr_image_png.c: In function 'R_LoadPNG': code/renderer/tr_image_png.c:2278:27: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] if(!ChunkHeaderLength == 2) ^~ code/renderer/tr_image_png.c:2278:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2278:8: note: add parentheses around left hand side expression to silence this warning if(!ChunkHeaderLength == 2) ^~~~~~~~~~~~~~~~~~ ( ) code/renderer/tr_image_png.c:2300:27: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] if(!ChunkHeaderLength == 6) ^~ code/renderer/tr_image_png.c:2300:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/renderer/tr_image_png.c:2300:8: note: add parentheses around left hand side expression to silence this warning if(!ChunkHeaderLength == 6) ^~~~~~~~~~~~~~~~~~ ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_jpg.o -c code/renderer/tr_image_jpg.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_jpg.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_jpg.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_tga.o -c code/renderer/tr_image_tga.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_tga.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_tga.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image.o -c code/renderer/tr_image.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_font.o -c code/renderer/tr_font.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_font.c:71: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_light.o -c code/renderer/tr_light.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_light.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_backend.o -c code/renderer/tr_backend.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_backend.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_bmp.o -c code/renderer/tr_image_bmp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_bmp.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_bmp.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_init.o -c code/renderer/tr_init.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_init.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_image_pcx.o -c code/renderer/tr_image_pcx.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_pcx.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_image_pcx.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_mesh.o -c code/renderer/tr_mesh.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_mesh.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_marks.o -c code/renderer/tr_marks.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_marks.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_curve.o -c code/renderer/tr_curve.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_curve.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_noise.o -c code/renderer/tr_noise.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_noise.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_noise.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_main.o -c code/renderer/tr_main.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_main.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_model_iqm.o -c code/renderer/tr_model_iqm.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model_iqm.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_model.o -c code/renderer/tr_model.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_model.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shade.o -c code/renderer/tr_shade.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shade_calc.o -c code/renderer/tr_shade_calc.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shade_calc.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shadows.o -c code/renderer/tr_shadows.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shadows.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_world.o -c code/renderer/tr_world.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_world.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/sdl_gamma.o -c code/sdl/sdl_gamma.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_gamma.c:29: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_gamma.c:29: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_scene.o -c code/renderer/tr_scene.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_scene.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_subs.o -c code/renderer/tr_subs.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_subs.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_subs.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_bsp.o -c code/renderer/tr_bsp.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_bsp.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/q_shared.o -c code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jaricom.o -c code/jpeg-8c/jaricom.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcapistd.o -c code/jpeg-8c/jcapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcapimin.o -c code/jpeg-8c/jcapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_sky.o -c code/renderer/tr_sky.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_sky.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_shader.o -c code/renderer/tr_shader.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_shader.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/q_math.o -c code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/puff.o -c code/qcommon/puff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcinit.o -c code/jpeg-8c/jcinit.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/tr_surface.o -c code/renderer/tr_surface.c In file included from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/renderer/qgl.h:32, from code/renderer/tr_local.h:31, from code/renderer/tr_surface.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcmainct.o -c code/jpeg-8c/jcmainct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jccolor.o -c code/jpeg-8c/jccolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jccoefct.o -c code/jpeg-8c/jccoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcdctmgr.o -c code/jpeg-8c/jcdctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcomapi.o -c code/jpeg-8c/jcomapi.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON 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-Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcprepct.o -c code/jpeg-8c/jcprepct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdapimin.o -c code/jpeg-8c/jdapimin.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jctrans.o -c code/jpeg-8c/jctrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcmarker.o -c code/jpeg-8c/jcmarker.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcparam.o -c code/jpeg-8c/jcparam.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdatadst.o -c code/jpeg-8c/jdatadst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcmaster.o -c code/jpeg-8c/jcmaster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdatasrc.o -c code/jpeg-8c/jdatasrc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdapistd.o -c code/jpeg-8c/jdapistd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jcsample.o -c code/jpeg-8c/jcsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jddctmgr.o -c code/jpeg-8c/jddctmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdcoefct.o -c code/jpeg-8c/jdcoefct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdarith.o -c code/jpeg-8c/jdarith.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmainct.o -c code/jpeg-8c/jdmainct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmaster.o -c code/jpeg-8c/jdmaster.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmerge.o -c code/jpeg-8c/jdmerge.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdcolor.o -c code/jpeg-8c/jdcolor.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdtrans.o -c code/jpeg-8c/jdtrans.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdpostct.o -c code/jpeg-8c/jdpostct.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctflt.o -c code/jpeg-8c/jfdctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdinput.o -c code/jpeg-8c/jdinput.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jerror.o -c code/jpeg-8c/jerror.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdsample.o -c code/jpeg-8c/jdsample.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctfst.o -c code/jpeg-8c/jfdctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdhuff.o -c code/jpeg-8c/jdhuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctflt.o -c code/jpeg-8c/jidctflt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jmemnobs.o -c code/jpeg-8c/jmemnobs.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jdmarker.o -c code/jpeg-8c/jdmarker.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jutils.o -c code/jpeg-8c/jutils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jchuff.o -c code/jpeg-8c/jchuff.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_animation.o -c code/rend2/tr_animation.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_animation.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_animation.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jquant1.o -c code/jpeg-8c/jquant1.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctfst.o -c code/jpeg-8c/jidctfst.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jquant2.o -c code/jpeg-8c/jquant2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -DSMP -o build/release-linux-i386/renderersmp/sdl_glimp.o -c code/sdl/sdl_glimp.c In file included from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/sdl/../renderer/qgl.h:32, from code/sdl/../renderer/tr_local.h:31, from code/sdl/sdl_glimp.c:42: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jmemmgr.o -c code/jpeg-8c/jmemmgr.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_cmds.o -c code/rend2/tr_cmds.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_cmds.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_cmds.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_extramath.o -c code/rend2/tr_extramath.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extramath.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extramath.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_flares.o -c code/rend2/tr_flares.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_flares.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_flares.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_fbo.o -c code/rend2/tr_fbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_fbo.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_fbo.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_font.o -c code/rend2/tr_font.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_font.c:71: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_font.c:71: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_backend.o -c code/rend2/tr_backend.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_backend.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_backend.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_extensions.o -c code/rend2/tr_extensions.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extensions.c:30: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_extensions.c:30: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 code/rend2/tr_extensions.c: In function 'GLimp_InitExtraExtensions': code/rend2/tr_extensions.c:221:25: warning: assignment to 'void (*)(GLenum, GLint *, GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, int *, int *, int)'} from incompatible pointer type 'void (*)(GLenum, const GLint *, const GLsizei *, GLsizei)' {aka 'void (*)(unsigned int, const int *, const int *, int)'} [-Wincompatible-pointer-types] qglMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawArraysEXT"); ^ code/rend2/tr_extensions.c:222:27: warning: assignment to 'void (*)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void **, int)'} from incompatible pointer type 'void (*)(GLenum, const GLsizei *, GLenum, const void * const*, GLsizei)' {aka 'void (*)(unsigned int, const int *, unsigned int, const void * const*, int)'} [-Wincompatible-pointer-types] qglMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC) SDL_GL_GetProcAddress("glMultiDrawElementsEXT"); ^ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_jpg.o -c code/rend2/tr_image_jpg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jfdctint.o -c code/jpeg-8c/jfdctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_bmp.o -c code/rend2/tr_image_bmp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_tga.o -c code/rend2/tr_image_tga.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_pcx.o -c code/rend2/tr_image_pcx.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_glsl.o -c code/rend2/tr_glsl.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_glsl.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_glsl.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_curve.o -c code/rend2/tr_curve.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_curve.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_curve.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image_png.o -c code/rend2/tr_image_png.c code/rend2/tr_image_png.c: In function 'R_LoadPNG': code/rend2/tr_image_png.c:2282:27: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] if(!ChunkHeaderLength == 2) ^~ code/rend2/tr_image_png.c:2282:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2282:8: note: add parentheses around left hand side expression to silence this warning if(!ChunkHeaderLength == 2) ^~~~~~~~~~~~~~~~~~ ( ) code/rend2/tr_image_png.c:2304:27: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] if(!ChunkHeaderLength == 6) ^~ code/rend2/tr_image_png.c:2304:27: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] code/rend2/tr_image_png.c:2304:8: note: add parentheses around left hand side expression to silence this warning if(!ChunkHeaderLength == 6) ^~~~~~~~~~~~~~~~~~ ( ) make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_mesh.o -c code/rend2/tr_mesh.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_mesh.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_mesh.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/renderer/jidctint.o -c code/jpeg-8c/jidctint.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_image.o -c code/rend2/tr_image.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_image.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_image.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_bsp.o -c code/rend2/tr_bsp.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_bsp.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_bsp.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_marks.o -c code/rend2/tr_marks.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_marks.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_marks.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_noise.o -c code/rend2/tr_noise.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_init.o -c code/rend2/tr_init.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_init.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_init.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_model_iqm.o -c code/rend2/tr_model_iqm.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model_iqm.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model_iqm.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_light.o -c code/rend2/tr_light.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_light.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_light.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_scene.o -c code/rend2/tr_scene.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_scene.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_scene.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_postprocess.o -c code/rend2/tr_postprocess.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_postprocess.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_postprocess.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_model.o -c code/rend2/tr_model.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_model.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shade.o -c code/rend2/tr_shade.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_main.o -c code/rend2/tr_main.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_main.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_main.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shadows.o -c code/rend2/tr_shadows.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shadows.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shadows.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shade_calc.o -c code/rend2/tr_shade_calc.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade_calc.c:24: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shade_calc.c:24: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_vbo.o -c code/rend2/tr_vbo.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_vbo.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_vbo.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/baseq3/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_world.o -c code/rend2/tr_world.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_world.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_world.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-i386/baseq3/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_shader.o -c code/rend2/tr_shader.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shader.c:22: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_shader.c:22: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-i386/baseq3/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-i386/baseq3/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-i386/baseq3/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-i386/baseq3/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-i386/baseq3/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-i386/baseq3/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-i386/baseq3/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-i386/baseq3/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_surface.o -c code/rend2/tr_surface.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_surface.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_surface.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-i386/baseq3/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-i386/baseq3/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math -o build/release-linux-i386/rend2/tr_sky.o -c code/rend2/tr_sky.c In file included from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_sky.c:23: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/include/GL/gl.h:2055, from /usr/include/SDL/SDL_opengl.h:46, from code/rend2/qgl.h:32, from code/rend2/tr_local.h:35, from code/rend2/tr_sky.c:23: /usr/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-i386/baseq3/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-i386/baseq3/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c cat build/release-linux-i386/baseq3/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-i386/baseq3/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-i386/baseq3/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-i386/baseq3/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-i386/baseq3/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-i386/baseq3/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_weapons.o -c code/cgame/cg_weapons.c cat build/release-linux-i386/baseq3/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-i386/baseq3/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-i386/baseq3/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-i386/baseq3/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-i386/baseq3/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_main.o -c code/game/g_main.c cat build/release-linux-i386/baseq3/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-i386/baseq3/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-i386/baseq3/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-i386/baseq3/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_pmove.o -c code/game/bg_pmove.c cat build/release-linux-i386/baseq3/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/baseq3/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_active.o -c code/game/g_active.c cat build/release-linux-i386/baseq3/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-i386/baseq3/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_client.o -c code/game/g_client.c cat build/release-linux-i386/baseq3/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-i386/baseq3/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-i386/baseq3/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_items.o -c code/game/g_items.c cat build/release-linux-i386/baseq3/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-i386/baseq3/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_session.o -c code/game/g_session.c cat build/release-linux-i386/baseq3/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-i386/baseq3/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-i386/baseq3/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-i386/baseq3/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-i386/baseq3/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-i386/baseq3/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-i386/baseq3/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-i386/baseq3/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_team.o -c code/game/g_team.c cat build/release-linux-i386/baseq3/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-i386/baseq3/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-i386/baseq3/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_main.o -c code/q3_ui/ui_main.c cat build/release-linux-i386/baseq3/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-i386/baseq3/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/baseq3/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_target.o -c code/game/g_target.c cat build/release-linux-i386/baseq3/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-i386/baseq3/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/baseq3/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-i386/baseq3/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_cinematics.o -c code/q3_ui/ui_cinematics.c cat build/release-linux-i386/baseq3/ui/ui_cinematics.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_cinematics.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_connect.o -c code/q3_ui/ui_connect.c cat build/release-linux-i386/baseq3/ui/ui_connect.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_connect.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_addbots.o -c code/q3_ui/ui_addbots.c cat build/release-linux-i386/baseq3/ui/ui_addbots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_addbots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_cdkey.o -c code/q3_ui/ui_cdkey.c cat build/release-linux-i386/baseq3/ui/ui_cdkey.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_cdkey.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_credits.o -c code/q3_ui/ui_credits.c cat build/release-linux-i386/baseq3/ui/ui_credits.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_credits.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_demo2.o -c code/q3_ui/ui_demo2.c cat build/release-linux-i386/baseq3/ui/ui_demo2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_demo2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_loadconfig.o -c code/q3_ui/ui_loadconfig.c cat build/release-linux-i386/baseq3/ui/ui_loadconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_loadconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_gameinfo.o -c code/q3_ui/ui_gameinfo.c cat build/release-linux-i386/baseq3/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-i386/baseq3/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_ingame.o -c code/q3_ui/ui_ingame.c cat build/release-linux-i386/baseq3/ui/ui_ingame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_ingame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_menu.o -c code/q3_ui/ui_menu.c cat build/release-linux-i386/baseq3/ui/ui_menu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_menu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_controls2.o -c code/q3_ui/ui_controls2.c cat build/release-linux-i386/baseq3/ui/ui_controls2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_controls2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_atoms.o -c code/q3_ui/ui_atoms.c cat build/release-linux-i386/baseq3/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_network.o -c code/q3_ui/ui_network.c cat build/release-linux-i386/baseq3/ui/ui_network.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_network.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_mfield.o -c code/q3_ui/ui_mfield.c cat build/release-linux-i386/baseq3/ui/ui_mfield.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_mfield.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_confirm.o -c code/q3_ui/ui_confirm.c cat build/release-linux-i386/baseq3/ui/ui_confirm.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_confirm.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_mods.o -c code/q3_ui/ui_mods.c cat build/release-linux-i386/baseq3/ui/ui_mods.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_mods.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_options.o -c code/q3_ui/ui_options.c cat build/release-linux-i386/baseq3/ui/ui_options.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_options.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_playersettings.o -c code/q3_ui/ui_playersettings.c cat build/release-linux-i386/baseq3/ui/ui_playersettings.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_playersettings.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_display.o -c code/q3_ui/ui_display.c cat build/release-linux-i386/baseq3/ui/ui_display.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_display.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_serverinfo.o -c code/q3_ui/ui_serverinfo.c cat build/release-linux-i386/baseq3/ui/ui_serverinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_serverinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_removebots.o -c code/q3_ui/ui_removebots.c cat build/release-linux-i386/baseq3/ui/ui_removebots.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_removebots.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_players.o -c code/q3_ui/ui_players.c cat build/release-linux-i386/baseq3/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_preferences.o -c code/q3_ui/ui_preferences.c cat build/release-linux-i386/baseq3/ui/ui_preferences.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_preferences.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_setup.o -c code/q3_ui/ui_setup.c cat build/release-linux-i386/baseq3/ui/ui_setup.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_setup.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_saveconfig.o -c code/q3_ui/ui_saveconfig.c cat build/release-linux-i386/baseq3/ui/ui_saveconfig.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_saveconfig.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_qmenu.o -c code/q3_ui/ui_qmenu.c cat build/release-linux-i386/baseq3/ui/ui_qmenu.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_qmenu.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_playermodel.o -c code/q3_ui/ui_playermodel.c cat build/release-linux-i386/baseq3/ui/ui_playermodel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_playermodel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sparena.o -c code/q3_ui/ui_sparena.c cat build/release-linux-i386/baseq3/ui/ui_sparena.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sparena.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_specifyserver.o -c code/q3_ui/ui_specifyserver.c cat build/release-linux-i386/baseq3/ui/ui_specifyserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_specifyserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_spskill.o -c code/q3_ui/ui_spskill.c cat build/release-linux-i386/baseq3/ui/ui_spskill.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_spskill.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_splevel.o -c code/q3_ui/ui_splevel.c cat build/release-linux-i386/baseq3/ui/ui_splevel.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_splevel.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sound.o -c code/q3_ui/ui_sound.c cat build/release-linux-i386/baseq3/ui/ui_sound.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sound.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_team.o -c code/q3_ui/ui_team.c cat build/release-linux-i386/baseq3/ui/ui_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_teamorders.o -c code/q3_ui/ui_teamorders.c cat build/release-linux-i386/baseq3/ui/ui_teamorders.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_teamorders.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_startserver.o -c code/q3_ui/ui_startserver.c cat build/release-linux-i386/baseq3/ui/ui_startserver.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_startserver.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_syscalls.o -c code/ui/ui_syscalls.c cat build/release-linux-i386/missionpack/ui/ui_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/cgame/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/cgame/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/game/bg_pmove.c:1704:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' pm->ps->weaponTime += addTime; ^~ cat build/release-linux-i386/missionpack/cgame/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_sppostgame.o -c code/q3_ui/ui_sppostgame.c cat build/release-linux-i386/baseq3/ui/ui_sppostgame.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_sppostgame.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_video.o -c code/q3_ui/ui_video.c cat build/release-linux-i386/baseq3/ui/ui_video.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_video.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_consolecmds.o -c code/cgame/cg_consolecmds.c cat build/release-linux-i386/missionpack/cgame/cg_consolecmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_consolecmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_main.o -c code/cgame/cg_main.c cat build/release-linux-i386/missionpack/cgame/cg_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_newdraw.o -c code/cgame/cg_newdraw.c cat build/release-linux-i386/missionpack/cgame/cg_newdraw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_newdraw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_draw.o -c code/cgame/cg_draw.c cat build/release-linux-i386/missionpack/cgame/cg_draw.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_draw.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_info.o -c code/cgame/cg_info.c cat build/release-linux-i386/missionpack/cgame/cg_info.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_info.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_effects.o -c code/cgame/cg_effects.c cat build/release-linux-i386/missionpack/cgame/cg_effects.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_effects.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_event.o -c code/cgame/cg_event.c cat build/release-linux-i386/missionpack/cgame/cg_event.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_event.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/missionpack/cgame/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_localents.o -c code/cgame/cg_localents.c cat build/release-linux-i386/missionpack/cgame/cg_localents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_localents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_ents.o -c code/cgame/cg_ents.c cat build/release-linux-i386/missionpack/cgame/cg_ents.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_ents.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/baseq3/ui/ui_servers2.o -c code/q3_ui/ui_servers2.c cat build/release-linux-i386/baseq3/ui/ui_servers2.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/baseq3/ui/ui_servers2.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_predict.o -c code/cgame/cg_predict.c cat build/release-linux-i386/missionpack/cgame/cg_predict.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_predict.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_playerstate.o -c code/cgame/cg_playerstate.c cat build/release-linux-i386/missionpack/cgame/cg_playerstate.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_playerstate.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_snapshot.o -c code/cgame/cg_snapshot.c cat build/release-linux-i386/missionpack/cgame/cg_snapshot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_snapshot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_view.o -c code/cgame/cg_view.c cat build/release-linux-i386/missionpack/cgame/cg_view.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_view.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_particles.o -c code/cgame/cg_particles.c cat build/release-linux-i386/missionpack/cgame/cg_particles.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_particles.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_scoreboard.o -c code/cgame/cg_scoreboard.c cat build/release-linux-i386/missionpack/cgame/cg_scoreboard.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_scoreboard.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_players.o -c code/cgame/cg_players.c cat build/release-linux-i386/missionpack/cgame/cg_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_drawtools.o -c code/cgame/cg_drawtools.c cat build/release-linux-i386/missionpack/cgame/cg_drawtools.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_drawtools.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_servercmds.o -c code/cgame/cg_servercmds.c cat build/release-linux-i386/missionpack/cgame/cg_servercmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_servercmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_marks.o -c code/cgame/cg_marks.c cat build/release-linux-i386/missionpack/cgame/cg_marks.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_marks.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_weapons.o -c code/cgame/cg_weapons.c cat build/release-linux-i386/missionpack/cgame/cg_weapons.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_weapons.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DCGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/cgame/cg_syscalls.o -c code/cgame/cg_syscalls.c cat build/release-linux-i386/missionpack/cgame/cg_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/cgame/cg_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/qcommon/q_math.o -c code/qcommon/q_math.c cat build/release-linux-i386/missionpack/qcommon/q_math.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/qcommon/q_math.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_cmd.o -c code/game/ai_cmd.c cat build/release-linux-i386/missionpack/game/ai_cmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_cmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_chat.o -c code/game/ai_chat.c cat build/release-linux-i386/missionpack/game/ai_chat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_chat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_vcmd.o -c code/game/ai_vcmd.c cat build/release-linux-i386/missionpack/game/ai_vcmd.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_vcmd.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/qcommon/q_shared.o -c code/qcommon/q_shared.c cat build/release-linux-i386/missionpack/qcommon/q_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/qcommon/q_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/game/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_slidemove.o -c code/game/bg_slidemove.c cat build/release-linux-i386/missionpack/game/bg_slidemove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_slidemove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_main.o -c code/game/g_main.c cat build/release-linux-i386/missionpack/game/g_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/game/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_team.o -c code/game/ai_team.c cat build/release-linux-i386/missionpack/game/ai_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_arenas.o -c code/game/g_arenas.c cat build/release-linux-i386/missionpack/game/g_arenas.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_arenas.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_active.o -c code/game/g_active.c cat build/release-linux-i386/missionpack/game/g_active.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_active.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_dmq3.o -c code/game/ai_dmq3.c cat build/release-linux-i386/missionpack/game/ai_dmq3.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_dmq3.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_main.o -c code/game/ai_main.c cat build/release-linux-i386/missionpack/game/ai_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_bot.o -c code/game/g_bot.c cat build/release-linux-i386/missionpack/game/g_bot.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_bot.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_cmds.o -c code/game/g_cmds.c cat build/release-linux-i386/missionpack/game/g_cmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_cmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_mem.o -c code/game/g_mem.c cat build/release-linux-i386/missionpack/game/g_mem.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_mem.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/bg_pmove.o -c code/game/bg_pmove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1698:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/game/bg_pmove.c:1704:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' pm->ps->weaponTime += addTime; ^~ cat build/release-linux-i386/missionpack/game/bg_pmove.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/bg_pmove.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_combat.o -c code/game/g_combat.c cat build/release-linux-i386/missionpack/game/g_combat.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_combat.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_items.o -c code/game/g_items.c cat build/release-linux-i386/missionpack/game/g_items.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_items.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_missile.o -c code/game/g_missile.c cat build/release-linux-i386/missionpack/game/g_missile.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_missile.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_session.o -c code/game/g_session.c cat build/release-linux-i386/missionpack/game/g_session.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_session.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_svcmds.o -c code/game/g_svcmds.c cat build/release-linux-i386/missionpack/game/g_svcmds.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_svcmds.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_client.o -c code/game/g_client.c cat build/release-linux-i386/missionpack/game/g_client.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_client.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_misc.o -c code/game/g_misc.c cat build/release-linux-i386/missionpack/game/g_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/ai_dmnet.o -c code/game/ai_dmnet.c cat build/release-linux-i386/missionpack/game/ai_dmnet.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/ai_dmnet.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_target.o -c code/game/g_target.c cat build/release-linux-i386/missionpack/game/g_target.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_target.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_trigger.o -c code/game/g_trigger.c cat build/release-linux-i386/missionpack/game/g_trigger.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_trigger.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_weapon.o -c code/game/g_weapon.c cat build/release-linux-i386/missionpack/game/g_weapon.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_weapon.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_spawn.o -c code/game/g_spawn.c cat build/release-linux-i386/missionpack/game/g_spawn.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_spawn.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_syscalls.o -c code/game/g_syscalls.c cat build/release-linux-i386/missionpack/game/g_syscalls.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_syscalls.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_utils.o -c code/game/g_utils.c cat build/release-linux-i386/missionpack/game/g_utils.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_utils.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_team.o -c code/game/g_team.c cat build/release-linux-i386/missionpack/game/g_team.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_team.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/bg_lib.o -c code/game/bg_lib.c cat build/release-linux-i386/missionpack/ui/bg_lib.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/bg_lib.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/etc/lcc.o -c code/tools/lcc/etc/lcc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/etc/bytecode.o -c code/tools/lcc/etc/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/alloc.o -c code/tools/lcc/src/alloc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/bind.o -c code/tools/lcc/src/bind.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/bg_misc.o -c code/game/bg_misc.c cat build/release-linux-i386/missionpack/ui/bg_misc.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/bg_misc.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/bytecode.o -c code/tools/lcc/src/bytecode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/dag.o -c code/tools/lcc/src/dag.c code/tools/lcc/src/dag.c: In function 'emitcode': code/tools/lcc/src/dag.c:521:18: warning: this 'if' clause does not guard... [-Wmisleading-indentation] case Label: if (cp->u.forest) ^~ code/tools/lcc/src/dag.c:522:39: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' (*IR->emit)(cp->u.forest); break; ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/lburg.o -c code/tools/lcc/lburg/lburg.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_gameinfo.o -c code/ui/ui_gameinfo.c cat build/release-linux-i386/missionpack/ui/ui_gameinfo.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_gameinfo.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DQAGAME -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/game/g_mover.o -c code/game/g_mover.c cat build/release-linux-i386/missionpack/game/g_mover.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/game/g_mover.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/gram.o -c code/tools/lcc/lburg/gram.c code/tools/lcc/lburg/gram.c:15:21: warning: 'yysccsid' defined but not used [-Wunused-const-variable=] YYCONST static char yysccsid[] = "@(#)yaccpar 1.8 (Berkeley +Cygnus.28) 01/20/91"; ^~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_atoms.o -c code/ui/ui_atoms.c cat build/release-linux-i386/missionpack/ui/ui_atoms.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_atoms.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/event.o -c code/tools/lcc/src/event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/error.o -c code/tools/lcc/src/error.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/enode.o -c code/tools/lcc/src/enode.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_players.o -c code/ui/ui_players.c cat build/release-linux-i386/missionpack/ui/ui_players.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_players.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/decl.o -c code/tools/lcc/src/decl.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/init.o -c code/tools/lcc/src/init.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/inits.o -c code/tools/lcc/src/inits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/input.o -c code/tools/lcc/src/input.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/null.o -c code/tools/lcc/src/null.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/list.o -c code/tools/lcc/src/list.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/main.o -c code/tools/lcc/src/main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/gen.o -c code/tools/lcc/src/gen.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/lex.o -c code/tools/lcc/src/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/expr.o -c code/tools/lcc/src/expr.c code/tools/lcc/src/expr.c: In function 'unary': code/tools/lcc/src/expr.c:161:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/tools/lcc/src/expr.c:162:36: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(ADD, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:172:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:173:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(SUB, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:178:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:179:37: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(BCOM, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:183:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/tools/lcc/src/expr.c:184:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(NOT, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c: In function 'postfix': code/tools/lcc/src/expr.c:320:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:321:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("field name expected\n"); break; ^~~~~ code/tools/lcc/src/expr.c:333:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:334:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("field name expected\n"); break; ^~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/prof.o -c code/tools/lcc/src/prof.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/profio.o -c code/tools/lcc/src/profio.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/string.o -c code/tools/lcc/src/string.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/simp.o -c code/tools/lcc/src/simp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_shared.o -c code/ui/ui_shared.c cat build/release-linux-i386/missionpack/ui/ui_shared.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_shared.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/trace.o -c code/tools/lcc/src/trace.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/stmt.o -c code/tools/lcc/src/stmt.c code/tools/lcc/src/stmt.c: In function 'statement': code/tools/lcc/src/stmt.c:186:12: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/stmt.c:187:45: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("missing label in goto\n"); expect(';'); ^~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/output.o -c code/tools/lcc/src/output.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/cpp.o -c code/tools/lcc/cpp/cpp.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/lex.o -c code/tools/lcc/cpp/lex.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/tree.o -c code/tools/lcc/src/tree.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/sym.o -c code/tools/lcc/src/sym.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/nlist.o -c code/tools/lcc/cpp/nlist.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/symbolic.o -c code/tools/lcc/src/symbolic.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/include.o -c code/tools/lcc/cpp/include.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/tokens.o -c code/tools/lcc/cpp/tokens.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/eval.o -c code/tools/lcc/cpp/eval.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/rcc/types.o -c code/tools/lcc/src/types.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/getopt.o -c code/tools/lcc/cpp/getopt.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/macro.o -c code/tools/lcc/cpp/macro.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/unix.o -c code/tools/lcc/cpp/unix.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/cpp/hideset.o -c code/tools/lcc/cpp/hideset.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -o build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ded/sv_bot.o build/release-linux-i386/ded/sv_client.o build/release-linux-i386/ded/sv_ccmds.o build/release-linux-i386/ded/sv_game.o build/release-linux-i386/ded/sv_init.o build/release-linux-i386/ded/sv_main.o build/release-linux-i386/ded/sv_net_chan.o build/release-linux-i386/ded/sv_snapshot.o build/release-linux-i386/ded/sv_world.o build/release-linux-i386/ded/cm_load.o build/release-linux-i386/ded/cm_patch.o build/release-linux-i386/ded/cm_polylib.o build/release-linux-i386/ded/cm_test.o build/release-linux-i386/ded/cm_trace.o build/release-linux-i386/ded/cmd.o build/release-linux-i386/ded/common.o build/release-linux-i386/ded/cvar.o build/release-linux-i386/ded/files.o build/release-linux-i386/ded/md4.o build/release-linux-i386/ded/msg.o build/release-linux-i386/ded/net_chan.o build/release-linux-i386/ded/net_ip.o build/release-linux-i386/ded/huffman.o build/release-linux-i386/ded/q_math.o build/release-linux-i386/ded/q_shared.o build/release-linux-i386/ded/unzip.o build/release-linux-i386/ded/ioapi.o build/release-linux-i386/ded/vm.o build/release-linux-i386/ded/vm_interpreted.o build/release-linux-i386/ded/be_aas_bspq3.o build/release-linux-i386/ded/be_aas_cluster.o build/release-linux-i386/ded/be_aas_debug.o build/release-linux-i386/ded/be_aas_entity.o build/release-linux-i386/ded/be_aas_file.o build/release-linux-i386/ded/be_aas_main.o build/release-linux-i386/ded/be_aas_move.o build/release-linux-i386/ded/be_aas_optimize.o build/release-linux-i386/ded/be_aas_reach.o build/release-linux-i386/ded/be_aas_route.o build/release-linux-i386/ded/be_aas_routealt.o build/release-linux-i386/ded/be_aas_sample.o build/release-linux-i386/ded/be_ai_char.o build/release-linux-i386/ded/be_ai_chat.o build/release-linux-i386/ded/be_ai_gen.o build/release-linux-i386/ded/be_ai_goal.o build/release-linux-i386/ded/be_ai_move.o build/release-linux-i386/ded/be_ai_weap.o build/release-linux-i386/ded/be_ai_weight.o build/release-linux-i386/ded/be_ea.o build/release-linux-i386/ded/be_interface.o build/release-linux-i386/ded/l_crc.o build/release-linux-i386/ded/l_libvar.o build/release-linux-i386/ded/l_log.o build/release-linux-i386/ded/l_memory.o build/release-linux-i386/ded/l_precomp.o build/release-linux-i386/ded/l_script.o build/release-linux-i386/ded/l_struct.o build/release-linux-i386/ded/null_client.o build/release-linux-i386/ded/null_input.o build/release-linux-i386/ded/null_snddma.o build/release-linux-i386/ded/con_log.o build/release-linux-i386/ded/sys_main.o build/release-linux-i386/ded/matha.o build/release-linux-i386/ded/snapvector.o build/release-linux-i386/ded/ftola.o build/release-linux-i386/ded/vm_x86.o build/release-linux-i386/ded/sys_unix.o build/release-linux-i386/ded/con_tty.o -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD \ -o build/release-linux-i386/ioquake3.i386 build/release-linux-i386/client/cl_cgame.o build/release-linux-i386/client/cl_cin.o build/release-linux-i386/client/cl_console.o build/release-linux-i386/client/cl_input.o build/release-linux-i386/client/cl_keys.o build/release-linux-i386/client/cl_main.o build/release-linux-i386/client/cl_net_chan.o build/release-linux-i386/client/cl_parse.o build/release-linux-i386/client/cl_scrn.o build/release-linux-i386/client/cl_ui.o build/release-linux-i386/client/cl_avi.o build/release-linux-i386/client/cm_load.o build/release-linux-i386/client/cm_patch.o build/release-linux-i386/client/cm_polylib.o build/release-linux-i386/client/cm_test.o build/release-linux-i386/client/cm_trace.o build/release-linux-i386/client/cmd.o build/release-linux-i386/client/common.o build/release-linux-i386/client/cvar.o build/release-linux-i386/client/files.o build/release-linux-i386/client/md4.o build/release-linux-i386/client/md5.o build/release-linux-i386/client/msg.o build/release-linux-i386/client/net_chan.o build/release-linux-i386/client/net_ip.o build/release-linux-i386/client/huffman.o build/release-linux-i386/client/snd_adpcm.o build/release-linux-i386/client/snd_dma.o build/release-linux-i386/client/snd_mem.o build/release-linux-i386/client/snd_mix.o build/release-linux-i386/client/snd_wavelet.o build/release-linux-i386/client/snd_main.o build/release-linux-i386/client/snd_codec.o build/release-linux-i386/client/snd_codec_wav.o build/release-linux-i386/client/snd_codec_ogg.o build/release-linux-i386/client/qal.o build/release-linux-i386/client/snd_openal.o build/release-linux-i386/client/cl_curl.o build/release-linux-i386/client/sv_bot.o build/release-linux-i386/client/sv_ccmds.o build/release-linux-i386/client/sv_client.o build/release-linux-i386/client/sv_game.o build/release-linux-i386/client/sv_init.o build/release-linux-i386/client/sv_main.o build/release-linux-i386/client/sv_net_chan.o build/release-linux-i386/client/sv_snapshot.o build/release-linux-i386/client/sv_world.o build/release-linux-i386/client/q_math.o build/release-linux-i386/client/q_shared.o build/release-linux-i386/client/unzip.o build/release-linux-i386/client/ioapi.o build/release-linux-i386/client/puff.o build/release-linux-i386/client/vm.o build/release-linux-i386/client/vm_interpreted.o build/release-linux-i386/client/be_aas_bspq3.o build/release-linux-i386/client/be_aas_cluster.o build/release-linux-i386/client/be_aas_debug.o build/release-linux-i386/client/be_aas_entity.o build/release-linux-i386/client/be_aas_file.o build/release-linux-i386/client/be_aas_main.o build/release-linux-i386/client/be_aas_move.o build/release-linux-i386/client/be_aas_optimize.o build/release-linux-i386/client/be_aas_reach.o build/release-linux-i386/client/be_aas_route.o build/release-linux-i386/client/be_aas_routealt.o build/release-linux-i386/client/be_aas_sample.o build/release-linux-i386/client/be_ai_char.o build/release-linux-i386/client/be_ai_chat.o build/release-linux-i386/client/be_ai_gen.o build/release-linux-i386/client/be_ai_goal.o build/release-linux-i386/client/be_ai_move.o build/release-linux-i386/client/be_ai_weap.o build/release-linux-i386/client/be_ai_weight.o build/release-linux-i386/client/be_ea.o build/release-linux-i386/client/be_interface.o build/release-linux-i386/client/l_crc.o build/release-linux-i386/client/l_libvar.o build/release-linux-i386/client/l_log.o build/release-linux-i386/client/l_memory.o build/release-linux-i386/client/l_precomp.o build/release-linux-i386/client/l_script.o build/release-linux-i386/client/l_struct.o build/release-linux-i386/client/sdl_input.o build/release-linux-i386/client/sdl_snd.o build/release-linux-i386/client/con_log.o build/release-linux-i386/client/sys_main.o build/release-linux-i386/client/con_tty.o build/release-linux-i386/client/snd_mixa.o build/release-linux-i386/client/matha.o build/release-linux-i386/client/snapvector.o build/release-linux-i386/client/ftola.o build/release-linux-i386/client/vm_x86.o build/release-linux-i386/client/sys_unix.o build/release-linux-i386/client/libmumblelink.o \ -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer/tr_animation.o build/release-linux-i386/renderer/tr_backend.o build/release-linux-i386/renderer/tr_bsp.o build/release-linux-i386/renderer/tr_cmds.o build/release-linux-i386/renderer/tr_curve.o build/release-linux-i386/renderer/tr_flares.o build/release-linux-i386/renderer/tr_font.o build/release-linux-i386/renderer/tr_image.o build/release-linux-i386/renderer/tr_image_png.o build/release-linux-i386/renderer/tr_image_jpg.o build/release-linux-i386/renderer/tr_image_bmp.o build/release-linux-i386/renderer/tr_image_tga.o build/release-linux-i386/renderer/tr_image_pcx.o build/release-linux-i386/renderer/tr_init.o build/release-linux-i386/renderer/tr_light.o build/release-linux-i386/renderer/tr_main.o build/release-linux-i386/renderer/tr_marks.o build/release-linux-i386/renderer/tr_mesh.o build/release-linux-i386/renderer/tr_model.o build/release-linux-i386/renderer/tr_model_iqm.o build/release-linux-i386/renderer/tr_noise.o build/release-linux-i386/renderer/tr_scene.o build/release-linux-i386/renderer/tr_shade.o build/release-linux-i386/renderer/tr_shade_calc.o build/release-linux-i386/renderer/tr_shader.o build/release-linux-i386/renderer/tr_shadows.o build/release-linux-i386/renderer/tr_sky.o build/release-linux-i386/renderer/tr_surface.o build/release-linux-i386/renderer/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderer/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/cgame/cg_main.o build/release-linux-i386/baseq3/cgame/bg_misc.o build/release-linux-i386/baseq3/cgame/bg_pmove.o build/release-linux-i386/baseq3/cgame/bg_slidemove.o build/release-linux-i386/baseq3/cgame/bg_lib.o build/release-linux-i386/baseq3/cgame/cg_consolecmds.o build/release-linux-i386/baseq3/cgame/cg_draw.o build/release-linux-i386/baseq3/cgame/cg_drawtools.o build/release-linux-i386/baseq3/cgame/cg_effects.o build/release-linux-i386/baseq3/cgame/cg_ents.o build/release-linux-i386/baseq3/cgame/cg_event.o build/release-linux-i386/baseq3/cgame/cg_info.o build/release-linux-i386/baseq3/cgame/cg_localents.o build/release-linux-i386/baseq3/cgame/cg_marks.o build/release-linux-i386/baseq3/cgame/cg_particles.o build/release-linux-i386/baseq3/cgame/cg_players.o build/release-linux-i386/baseq3/cgame/cg_playerstate.o build/release-linux-i386/baseq3/cgame/cg_predict.o build/release-linux-i386/baseq3/cgame/cg_scoreboard.o build/release-linux-i386/baseq3/cgame/cg_servercmds.o build/release-linux-i386/baseq3/cgame/cg_snapshot.o build/release-linux-i386/baseq3/cgame/cg_view.o build/release-linux-i386/baseq3/cgame/cg_weapons.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/baseq3/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/asm/cmdlib.o -c code/tools/asm/cmdlib.c code/tools/asm/cmdlib.c: In function 'ExpandPathAndArchive': code/tools/asm/cmdlib.c:347:31: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=] sprintf (archivename, "%s/%s", archivedir, path); ^ code/tools/asm/cmdlib.c:347:3: note: 'sprintf' output 2 or more bytes (assuming 1025) into a destination of size 1024 sprintf (archivename, "%s/%s", archivedir, path); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/game/g_main.o build/release-linux-i386/baseq3/game/ai_chat.o build/release-linux-i386/baseq3/game/ai_cmd.o build/release-linux-i386/baseq3/game/ai_dmnet.o build/release-linux-i386/baseq3/game/ai_dmq3.o build/release-linux-i386/baseq3/game/ai_main.o build/release-linux-i386/baseq3/game/ai_team.o build/release-linux-i386/baseq3/game/ai_vcmd.o build/release-linux-i386/baseq3/game/bg_misc.o build/release-linux-i386/baseq3/game/bg_pmove.o build/release-linux-i386/baseq3/game/bg_slidemove.o build/release-linux-i386/baseq3/game/bg_lib.o build/release-linux-i386/baseq3/game/g_active.o build/release-linux-i386/baseq3/game/g_arenas.o build/release-linux-i386/baseq3/game/g_bot.o build/release-linux-i386/baseq3/game/g_client.o build/release-linux-i386/baseq3/game/g_cmds.o build/release-linux-i386/baseq3/game/g_combat.o build/release-linux-i386/baseq3/game/g_items.o build/release-linux-i386/baseq3/game/g_mem.o build/release-linux-i386/baseq3/game/g_misc.o build/release-linux-i386/baseq3/game/g_missile.o build/release-linux-i386/baseq3/game/g_mover.o build/release-linux-i386/baseq3/game/g_session.o build/release-linux-i386/baseq3/game/g_spawn.o build/release-linux-i386/baseq3/game/g_svcmds.o build/release-linux-i386/baseq3/game/g_target.o build/release-linux-i386/baseq3/game/g_team.o build/release-linux-i386/baseq3/game/g_trigger.o build/release-linux-i386/baseq3/game/g_utils.o build/release-linux-i386/baseq3/game/g_weapon.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/baseq3/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/rend2/tr_animation.o build/release-linux-i386/rend2/tr_backend.o build/release-linux-i386/rend2/tr_bsp.o build/release-linux-i386/rend2/tr_cmds.o build/release-linux-i386/rend2/tr_curve.o build/release-linux-i386/rend2/tr_extramath.o build/release-linux-i386/rend2/tr_extensions.o build/release-linux-i386/rend2/tr_fbo.o build/release-linux-i386/rend2/tr_flares.o build/release-linux-i386/rend2/tr_font.o build/release-linux-i386/rend2/tr_glsl.o build/release-linux-i386/rend2/tr_image.o build/release-linux-i386/rend2/tr_image_png.o build/release-linux-i386/rend2/tr_image_jpg.o build/release-linux-i386/rend2/tr_image_bmp.o build/release-linux-i386/rend2/tr_image_tga.o build/release-linux-i386/rend2/tr_image_pcx.o build/release-linux-i386/rend2/tr_init.o build/release-linux-i386/rend2/tr_light.o build/release-linux-i386/rend2/tr_main.o build/release-linux-i386/rend2/tr_marks.o build/release-linux-i386/rend2/tr_mesh.o build/release-linux-i386/rend2/tr_model.o build/release-linux-i386/rend2/tr_model_iqm.o build/release-linux-i386/rend2/tr_noise.o build/release-linux-i386/rend2/tr_postprocess.o build/release-linux-i386/rend2/tr_scene.o build/release-linux-i386/rend2/tr_shade.o build/release-linux-i386/rend2/tr_shade_calc.o build/release-linux-i386/rend2/tr_shader.o build/release-linux-i386/rend2/tr_shadows.o build/release-linux-i386/rend2/tr_sky.o build/release-linux-i386/rend2/tr_surface.o build/release-linux-i386/rend2/tr_vbo.o build/release-linux-i386/rend2/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderersmp/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/asm/q3asm.o -c code/tools/asm/q3asm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -DMISSIONPACK -DUI -fPIC -fvisibility=hidden -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -o build/release-linux-i386/missionpack/ui/ui_main.o -c code/ui/ui_main.c cat build/release-linux-i386/missionpack/ui/ui_main.d | sed -e 's/\.o/\.asm/g' >> build/release-linux-i386/missionpack/ui/ui_main.d make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/lburg/lburg build/release-linux-i386/tools/lburg/lburg.o build/release-linux-i386/tools/lburg/gram.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3asm build/release-linux-i386/tools/asm/q3asm.o build/release-linux-i386/tools/asm/cmdlib.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/lburg/lburg code/tools/lcc/src/dagcheck.md build/release-linux-i386/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/cgame/cg_main.o build/release-linux-i386/missionpack/cgame/bg_misc.o build/release-linux-i386/missionpack/cgame/bg_pmove.o build/release-linux-i386/missionpack/cgame/bg_slidemove.o build/release-linux-i386/missionpack/cgame/bg_lib.o build/release-linux-i386/missionpack/cgame/cg_consolecmds.o build/release-linux-i386/missionpack/cgame/cg_newdraw.o build/release-linux-i386/missionpack/cgame/cg_draw.o build/release-linux-i386/missionpack/cgame/cg_drawtools.o build/release-linux-i386/missionpack/cgame/cg_effects.o build/release-linux-i386/missionpack/cgame/cg_ents.o build/release-linux-i386/missionpack/cgame/cg_event.o build/release-linux-i386/missionpack/cgame/cg_info.o build/release-linux-i386/missionpack/cgame/cg_localents.o build/release-linux-i386/missionpack/cgame/cg_marks.o build/release-linux-i386/missionpack/cgame/cg_particles.o build/release-linux-i386/missionpack/cgame/cg_players.o build/release-linux-i386/missionpack/cgame/cg_playerstate.o build/release-linux-i386/missionpack/cgame/cg_predict.o build/release-linux-i386/missionpack/cgame/cg_scoreboard.o build/release-linux-i386/missionpack/cgame/cg_servercmds.o build/release-linux-i386/missionpack/cgame/cg_snapshot.o build/release-linux-i386/missionpack/cgame/cg_view.o build/release-linux-i386/missionpack/cgame/cg_weapons.o build/release-linux-i386/missionpack/ui/ui_shared.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/cgame/cg_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/game/g_main.o build/release-linux-i386/missionpack/game/ai_chat.o build/release-linux-i386/missionpack/game/ai_cmd.o build/release-linux-i386/missionpack/game/ai_dmnet.o build/release-linux-i386/missionpack/game/ai_dmq3.o build/release-linux-i386/missionpack/game/ai_main.o build/release-linux-i386/missionpack/game/ai_team.o build/release-linux-i386/missionpack/game/ai_vcmd.o build/release-linux-i386/missionpack/game/bg_misc.o build/release-linux-i386/missionpack/game/bg_pmove.o build/release-linux-i386/missionpack/game/bg_slidemove.o build/release-linux-i386/missionpack/game/bg_lib.o build/release-linux-i386/missionpack/game/g_active.o build/release-linux-i386/missionpack/game/g_arenas.o build/release-linux-i386/missionpack/game/g_bot.o build/release-linux-i386/missionpack/game/g_client.o build/release-linux-i386/missionpack/game/g_cmds.o build/release-linux-i386/missionpack/game/g_combat.o build/release-linux-i386/missionpack/game/g_items.o build/release-linux-i386/missionpack/game/g_mem.o build/release-linux-i386/missionpack/game/g_misc.o build/release-linux-i386/missionpack/game/g_missile.o build/release-linux-i386/missionpack/game/g_mover.o build/release-linux-i386/missionpack/game/g_session.o build/release-linux-i386/missionpack/game/g_spawn.o build/release-linux-i386/missionpack/game/g_svcmds.o build/release-linux-i386/missionpack/game/g_target.o build/release-linux-i386/missionpack/game/g_team.o build/release-linux-i386/missionpack/game/g_trigger.o build/release-linux-i386/missionpack/game/g_utils.o build/release-linux-i386/missionpack/game/g_weapon.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/game/g_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3cpp build/release-linux-i386/tools/cpp/cpp.o build/release-linux-i386/tools/cpp/lex.o build/release-linux-i386/tools/cpp/nlist.o build/release-linux-i386/tools/cpp/tokens.o build/release-linux-i386/tools/cpp/macro.o build/release-linux-i386/tools/cpp/eval.o build/release-linux-i386/tools/cpp/include.o build/release-linux-i386/tools/cpp/hideset.o build/release-linux-i386/tools/cpp/getopt.o build/release-linux-i386/tools/cpp/unix.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/missionpack/ui/ui_main.o build/release-linux-i386/missionpack/ui/ui_atoms.o build/release-linux-i386/missionpack/ui/ui_gameinfo.o build/release-linux-i386/missionpack/ui/ui_players.o build/release-linux-i386/missionpack/ui/ui_shared.o build/release-linux-i386/missionpack/ui/bg_misc.o build/release-linux-i386/missionpack/ui/bg_lib.o build/release-linux-i386/missionpack/qcommon/q_math.o build/release-linux-i386/missionpack/qcommon/q_shared.o build/release-linux-i386/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/rend2/tr_animation.o build/release-linux-i386/rend2/tr_backend.o build/release-linux-i386/rend2/tr_bsp.o build/release-linux-i386/rend2/tr_cmds.o build/release-linux-i386/rend2/tr_curve.o build/release-linux-i386/rend2/tr_extramath.o build/release-linux-i386/rend2/tr_extensions.o build/release-linux-i386/rend2/tr_fbo.o build/release-linux-i386/rend2/tr_flares.o build/release-linux-i386/rend2/tr_font.o build/release-linux-i386/rend2/tr_glsl.o build/release-linux-i386/rend2/tr_image.o build/release-linux-i386/rend2/tr_image_png.o build/release-linux-i386/rend2/tr_image_jpg.o build/release-linux-i386/rend2/tr_image_bmp.o build/release-linux-i386/rend2/tr_image_tga.o build/release-linux-i386/rend2/tr_image_pcx.o build/release-linux-i386/rend2/tr_init.o build/release-linux-i386/rend2/tr_light.o build/release-linux-i386/rend2/tr_main.o build/release-linux-i386/rend2/tr_marks.o build/release-linux-i386/rend2/tr_mesh.o build/release-linux-i386/rend2/tr_model.o build/release-linux-i386/rend2/tr_model_iqm.o build/release-linux-i386/rend2/tr_noise.o build/release-linux-i386/rend2/tr_postprocess.o build/release-linux-i386/rend2/tr_scene.o build/release-linux-i386/rend2/tr_shade.o build/release-linux-i386/rend2/tr_shade_calc.o build/release-linux-i386/rend2/tr_shader.o build/release-linux-i386/rend2/tr_shadows.o build/release-linux-i386/rend2/tr_sky.o build/release-linux-i386/rend2/tr_surface.o build/release-linux-i386/rend2/tr_vbo.o build/release-linux-i386/rend2/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderer/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer/tr_animation.o build/release-linux-i386/renderer/tr_backend.o build/release-linux-i386/renderer/tr_bsp.o build/release-linux-i386/renderer/tr_cmds.o build/release-linux-i386/renderer/tr_curve.o build/release-linux-i386/renderer/tr_flares.o build/release-linux-i386/renderer/tr_font.o build/release-linux-i386/renderer/tr_image.o build/release-linux-i386/renderer/tr_image_png.o build/release-linux-i386/renderer/tr_image_jpg.o build/release-linux-i386/renderer/tr_image_bmp.o build/release-linux-i386/renderer/tr_image_tga.o build/release-linux-i386/renderer/tr_image_pcx.o build/release-linux-i386/renderer/tr_init.o build/release-linux-i386/renderer/tr_light.o build/release-linux-i386/renderer/tr_main.o build/release-linux-i386/renderer/tr_marks.o build/release-linux-i386/renderer/tr_mesh.o build/release-linux-i386/renderer/tr_model.o build/release-linux-i386/renderer/tr_model_iqm.o build/release-linux-i386/renderer/tr_noise.o build/release-linux-i386/renderer/tr_scene.o build/release-linux-i386/renderer/tr_shade.o build/release-linux-i386/renderer/tr_shade_calc.o build/release-linux-i386/renderer/tr_shader.o build/release-linux-i386/renderer/tr_shadows.o build/release-linux-i386/renderer/tr_sky.o build/release-linux-i386/renderer/tr_surface.o build/release-linux-i386/renderer/tr_world.o build/release-linux-i386/renderer/sdl_gamma.o build/release-linux-i386/renderer/q_shared.o build/release-linux-i386/renderer/puff.o build/release-linux-i386/renderer/q_math.o build/release-linux-i386/renderer/tr_subs.o build/release-linux-i386/renderersmp/sdl_glimp.o build/release-linux-i386/renderer/jaricom.o build/release-linux-i386/renderer/jcapimin.o build/release-linux-i386/renderer/jcapistd.o build/release-linux-i386/renderer/jcarith.o build/release-linux-i386/renderer/jccoefct.o build/release-linux-i386/renderer/jccolor.o build/release-linux-i386/renderer/jcdctmgr.o build/release-linux-i386/renderer/jchuff.o build/release-linux-i386/renderer/jcinit.o build/release-linux-i386/renderer/jcmainct.o build/release-linux-i386/renderer/jcmarker.o build/release-linux-i386/renderer/jcmaster.o build/release-linux-i386/renderer/jcomapi.o build/release-linux-i386/renderer/jcparam.o build/release-linux-i386/renderer/jcprepct.o build/release-linux-i386/renderer/jcsample.o build/release-linux-i386/renderer/jctrans.o build/release-linux-i386/renderer/jdapimin.o build/release-linux-i386/renderer/jdapistd.o build/release-linux-i386/renderer/jdarith.o build/release-linux-i386/renderer/jdatadst.o build/release-linux-i386/renderer/jdatasrc.o build/release-linux-i386/renderer/jdcoefct.o build/release-linux-i386/renderer/jdcolor.o build/release-linux-i386/renderer/jddctmgr.o build/release-linux-i386/renderer/jdhuff.o build/release-linux-i386/renderer/jdinput.o build/release-linux-i386/renderer/jdmainct.o build/release-linux-i386/renderer/jdmarker.o build/release-linux-i386/renderer/jdmaster.o build/release-linux-i386/renderer/jdmerge.o build/release-linux-i386/renderer/jdpostct.o build/release-linux-i386/renderer/jdsample.o build/release-linux-i386/renderer/jdtrans.o build/release-linux-i386/renderer/jerror.o build/release-linux-i386/renderer/jfdctflt.o build/release-linux-i386/renderer/jfdctfst.o build/release-linux-i386/renderer/jfdctint.o build/release-linux-i386/renderer/jidctflt.o build/release-linux-i386/renderer/jidctfst.o build/release-linux-i386/renderer/jidctint.o build/release-linux-i386/renderer/jmemmgr.o build/release-linux-i386/renderer/jmemnobs.o build/release-linux-i386/renderer/jquant1.o build/release-linux-i386/renderer/jquant2.o build/release-linux-i386/renderer/jutils.o \ -lpthread -lSDL -lpthread -lGL -ldl -lm -lz make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION=\"1.36\" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -shared -o build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/baseq3/ui/ui_main.o build/release-linux-i386/baseq3/ui/bg_misc.o build/release-linux-i386/baseq3/ui/bg_lib.o build/release-linux-i386/baseq3/ui/ui_addbots.o build/release-linux-i386/baseq3/ui/ui_atoms.o build/release-linux-i386/baseq3/ui/ui_cdkey.o build/release-linux-i386/baseq3/ui/ui_cinematics.o build/release-linux-i386/baseq3/ui/ui_confirm.o build/release-linux-i386/baseq3/ui/ui_connect.o build/release-linux-i386/baseq3/ui/ui_controls2.o build/release-linux-i386/baseq3/ui/ui_credits.o build/release-linux-i386/baseq3/ui/ui_demo2.o build/release-linux-i386/baseq3/ui/ui_display.o build/release-linux-i386/baseq3/ui/ui_gameinfo.o build/release-linux-i386/baseq3/ui/ui_ingame.o build/release-linux-i386/baseq3/ui/ui_loadconfig.o build/release-linux-i386/baseq3/ui/ui_menu.o build/release-linux-i386/baseq3/ui/ui_mfield.o build/release-linux-i386/baseq3/ui/ui_mods.o build/release-linux-i386/baseq3/ui/ui_network.o build/release-linux-i386/baseq3/ui/ui_options.o build/release-linux-i386/baseq3/ui/ui_playermodel.o build/release-linux-i386/baseq3/ui/ui_players.o build/release-linux-i386/baseq3/ui/ui_playersettings.o build/release-linux-i386/baseq3/ui/ui_preferences.o build/release-linux-i386/baseq3/ui/ui_qmenu.o build/release-linux-i386/baseq3/ui/ui_removebots.o build/release-linux-i386/baseq3/ui/ui_saveconfig.o build/release-linux-i386/baseq3/ui/ui_serverinfo.o build/release-linux-i386/baseq3/ui/ui_servers2.o build/release-linux-i386/baseq3/ui/ui_setup.o build/release-linux-i386/baseq3/ui/ui_sound.o build/release-linux-i386/baseq3/ui/ui_sparena.o build/release-linux-i386/baseq3/ui/ui_specifyserver.o build/release-linux-i386/baseq3/ui/ui_splevel.o build/release-linux-i386/baseq3/ui/ui_sppostgame.o build/release-linux-i386/baseq3/ui/ui_spskill.o build/release-linux-i386/baseq3/ui/ui_startserver.o build/release-linux-i386/baseq3/ui/ui_team.o build/release-linux-i386/baseq3/ui/ui_teamorders.o build/release-linux-i386/baseq3/ui/ui_video.o build/release-linux-i386/baseq3/qcommon/q_math.o build/release-linux-i386/baseq3/qcommon/q_shared.o build/release-linux-i386/missionpack/ui/ui_syscalls.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -Wno-unused -o build/release-linux-i386/tools/rcc/dagcheck.o -c build/release-linux-i386/tools/rcc/dagcheck.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3rcc build/release-linux-i386/tools/rcc/alloc.o build/release-linux-i386/tools/rcc/bind.o build/release-linux-i386/tools/rcc/bytecode.o build/release-linux-i386/tools/rcc/dag.o build/release-linux-i386/tools/rcc/dagcheck.o build/release-linux-i386/tools/rcc/decl.o build/release-linux-i386/tools/rcc/enode.o build/release-linux-i386/tools/rcc/error.o build/release-linux-i386/tools/rcc/event.o build/release-linux-i386/tools/rcc/expr.o build/release-linux-i386/tools/rcc/gen.o build/release-linux-i386/tools/rcc/init.o build/release-linux-i386/tools/rcc/inits.o build/release-linux-i386/tools/rcc/input.o build/release-linux-i386/tools/rcc/lex.o build/release-linux-i386/tools/rcc/list.o build/release-linux-i386/tools/rcc/main.o build/release-linux-i386/tools/rcc/null.o build/release-linux-i386/tools/rcc/output.o build/release-linux-i386/tools/rcc/prof.o build/release-linux-i386/tools/rcc/profio.o build/release-linux-i386/tools/rcc/simp.o build/release-linux-i386/tools/rcc/stmt.o build/release-linux-i386/tools/rcc/string.o build/release-linux-i386/tools/rcc/sym.o build/release-linux-i386/tools/rcc/symbolic.o build/release-linux-i386/tools/rcc/trace.o build/release-linux-i386/tools/rcc/tree.o build/release-linux-i386/tools/rcc/types.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' cc -g -Wall -fno-strict-aliasing -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -Icode/tools/lcc/src -Icode/tools/lcc/lburg -MMD -o build/release-linux-i386/tools/q3lcc build/release-linux-i386/tools/etc/lcc.o build/release-linux-i386/tools/etc/bytecode.o make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -o build/release-linux-i386/baseq3/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -o build/release-linux-i386/baseq3/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DCGAME -o build/release-linux-i386/baseq3/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_main.asm code/q3_ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DQAGAME -o build/release-linux-i386/baseq3/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_atoms.asm code/q3_ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_addbots.asm code/q3_ui/ui_addbots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_confirm.asm code/q3_ui/ui_confirm.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_connect.asm code/q3_ui/ui_connect.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_credits.asm code/q3_ui/ui_credits.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_controls2.asm code/q3_ui/ui_controls2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_cdkey.asm code/q3_ui/ui_cdkey.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_cinematics.asm code/q3_ui/ui_cinematics.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_gameinfo.asm code/q3_ui/ui_gameinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_display.asm code/q3_ui/ui_display.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_demo2.asm code/q3_ui/ui_demo2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_menu.asm code/q3_ui/ui_menu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_mfield.asm code/q3_ui/ui_mfield.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_mods.asm code/q3_ui/ui_mods.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_loadconfig.asm code/q3_ui/ui_loadconfig.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_ingame.asm code/q3_ui/ui_ingame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_options.asm code/q3_ui/ui_options.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_network.asm code/q3_ui/ui_network.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_playersettings.asm code/q3_ui/ui_playersettings.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_players.asm code/q3_ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_preferences.asm code/q3_ui/ui_preferences.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_playermodel.asm code/q3_ui/ui_playermodel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_qmenu.asm code/q3_ui/ui_qmenu.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_saveconfig.asm code/q3_ui/ui_saveconfig.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sound.asm code/q3_ui/ui_sound.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_removebots.asm code/q3_ui/ui_removebots.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sparena.asm code/q3_ui/ui_sparena.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_specifyserver.asm code/q3_ui/ui_specifyserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_serverinfo.asm code/q3_ui/ui_serverinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_setup.asm code/q3_ui/ui_setup.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_splevel.asm code/q3_ui/ui_splevel.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_servers2.asm code/q3_ui/ui_servers2.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_sppostgame.asm code/q3_ui/ui_sppostgame.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_spskill.asm code/q3_ui/ui_spskill.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_video.asm code/q3_ui/ui_video.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_startserver.asm code/q3_ui/ui_startserver.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_team.asm code/q3_ui/ui_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_main.asm code/game/g_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DUI -o build/release-linux-i386/baseq3/ui/ui_teamorders.asm code/q3_ui/ui_teamorders.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_cmd.asm code/game/ai_cmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_main.asm code/game/ai_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_chat.asm code/game/ai_chat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_team.asm code/game/ai_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_dmnet.asm code/game/ai_dmnet.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_bot.asm code/game/g_bot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_client.asm code/game/g_client.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_active.asm code/game/g_active.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_arenas.asm code/game/g_arenas.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_vcmd.asm code/game/ai_vcmd.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_combat.asm code/game/g_combat.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/ai_dmq3.asm code/game/ai_dmq3.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_cmds.asm code/game/g_cmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_misc.asm code/game/g_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_missile.asm code/game/g_missile.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_mover.asm code/game/g_mover.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_mem.asm code/game/g_mem.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_target.asm code/game/g_target.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_items.asm code/game/g_items.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_trigger.asm code/game/g_trigger.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_svcmds.asm code/game/g_svcmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_session.asm code/game/g_session.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_team.asm code/game/g_team.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_utils.asm code/game/g_utils.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_spawn.asm code/game/g_spawn.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -o build/release-linux-i386/missionpack/qcommon/q_math.asm code/qcommon/q_math.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DQAGAME -o build/release-linux-i386/missionpack/game/g_weapon.asm code/game/g_weapon.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -o build/release-linux-i386/missionpack/qcommon/q_shared.asm code/qcommon/q_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_pmove.asm code/game/bg_pmove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_slidemove.asm code/game/bg_slidemove.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_consolecmds.asm code/cgame/cg_consolecmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_main.asm code/cgame/cg_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_drawtools.asm code/cgame/cg_drawtools.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_effects.asm code/cgame/cg_effects.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_info.asm code/cgame/cg_info.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_draw.asm code/cgame/cg_draw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_ents.asm code/cgame/cg_ents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_localents.asm code/cgame/cg_localents.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_marks.asm code/cgame/cg_marks.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_newdraw.asm code/cgame/cg_newdraw.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_event.asm code/cgame/cg_event.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_playerstate.asm code/cgame/cg_playerstate.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_predict.asm code/cgame/cg_predict.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_servercmds.asm code/cgame/cg_servercmds.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_scoreboard.asm code/cgame/cg_scoreboard.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_players.asm code/cgame/cg_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_particles.asm code/cgame/cg_particles.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_snapshot.asm code/cgame/cg_snapshot.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_view.asm code/cgame/cg_view.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_gameinfo.asm code/ui/ui_gameinfo.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DCGAME -o build/release-linux-i386/missionpack/cgame/cg_weapons.asm code/cgame/cg_weapons.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_players.asm code/ui/ui_players.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_atoms.asm code/ui/ui_atoms.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/bg_lib.asm code/game/bg_lib.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/bg_misc.asm code/game/bg_misc.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_shared.asm code/ui/ui_shared.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3lcc -DMISSIONPACK -DUI -o build/release-linux-i386/missionpack/ui/ui_main.asm code/ui/ui_main.c make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/cgame/cg_main.asm build/release-linux-i386/baseq3/cgame/bg_misc.asm build/release-linux-i386/baseq3/cgame/bg_pmove.asm build/release-linux-i386/baseq3/cgame/bg_slidemove.asm build/release-linux-i386/baseq3/cgame/bg_lib.asm build/release-linux-i386/baseq3/cgame/cg_consolecmds.asm build/release-linux-i386/baseq3/cgame/cg_draw.asm build/release-linux-i386/baseq3/cgame/cg_drawtools.asm build/release-linux-i386/baseq3/cgame/cg_effects.asm build/release-linux-i386/baseq3/cgame/cg_ents.asm build/release-linux-i386/baseq3/cgame/cg_event.asm build/release-linux-i386/baseq3/cgame/cg_info.asm build/release-linux-i386/baseq3/cgame/cg_localents.asm build/release-linux-i386/baseq3/cgame/cg_marks.asm build/release-linux-i386/baseq3/cgame/cg_particles.asm build/release-linux-i386/baseq3/cgame/cg_players.asm build/release-linux-i386/baseq3/cgame/cg_playerstate.asm build/release-linux-i386/baseq3/cgame/cg_predict.asm build/release-linux-i386/baseq3/cgame/cg_scoreboard.asm build/release-linux-i386/baseq3/cgame/cg_servercmds.asm build/release-linux-i386/baseq3/cgame/cg_snapshot.asm build/release-linux-i386/baseq3/cgame/cg_view.asm build/release-linux-i386/baseq3/cgame/cg_weapons.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/ui.qvm build/release-linux-i386/missionpack/ui/ui_main.asm build/release-linux-i386/missionpack/ui/ui_atoms.asm build/release-linux-i386/missionpack/ui/ui_gameinfo.asm build/release-linux-i386/missionpack/ui/ui_players.asm build/release-linux-i386/missionpack/ui/ui_shared.asm build/release-linux-i386/missionpack/ui/bg_misc.asm build/release-linux-i386/missionpack/ui/bg_lib.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/game/g_main.asm build/release-linux-i386/baseq3/game/ai_chat.asm build/release-linux-i386/baseq3/game/ai_cmd.asm build/release-linux-i386/baseq3/game/ai_dmnet.asm build/release-linux-i386/baseq3/game/ai_dmq3.asm build/release-linux-i386/baseq3/game/ai_main.asm build/release-linux-i386/baseq3/game/ai_team.asm build/release-linux-i386/baseq3/game/ai_vcmd.asm build/release-linux-i386/baseq3/game/bg_misc.asm build/release-linux-i386/baseq3/game/bg_pmove.asm build/release-linux-i386/baseq3/game/bg_slidemove.asm build/release-linux-i386/baseq3/game/bg_lib.asm build/release-linux-i386/baseq3/game/g_active.asm build/release-linux-i386/baseq3/game/g_arenas.asm build/release-linux-i386/baseq3/game/g_bot.asm build/release-linux-i386/baseq3/game/g_client.asm build/release-linux-i386/baseq3/game/g_cmds.asm build/release-linux-i386/baseq3/game/g_combat.asm build/release-linux-i386/baseq3/game/g_items.asm build/release-linux-i386/baseq3/game/g_mem.asm build/release-linux-i386/baseq3/game/g_misc.asm build/release-linux-i386/baseq3/game/g_missile.asm build/release-linux-i386/baseq3/game/g_mover.asm build/release-linux-i386/baseq3/game/g_session.asm build/release-linux-i386/baseq3/game/g_spawn.asm build/release-linux-i386/baseq3/game/g_svcmds.asm build/release-linux-i386/baseq3/game/g_target.asm build/release-linux-i386/baseq3/game/g_team.asm build/release-linux-i386/baseq3/game/g_trigger.asm build/release-linux-i386/baseq3/game/g_utils.asm build/release-linux-i386/baseq3/game/g_weapon.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/baseq3/ui/ui_main.asm build/release-linux-i386/baseq3/ui/bg_misc.asm build/release-linux-i386/baseq3/ui/bg_lib.asm build/release-linux-i386/baseq3/ui/ui_addbots.asm build/release-linux-i386/baseq3/ui/ui_atoms.asm build/release-linux-i386/baseq3/ui/ui_cdkey.asm build/release-linux-i386/baseq3/ui/ui_cinematics.asm build/release-linux-i386/baseq3/ui/ui_confirm.asm build/release-linux-i386/baseq3/ui/ui_connect.asm build/release-linux-i386/baseq3/ui/ui_controls2.asm build/release-linux-i386/baseq3/ui/ui_credits.asm build/release-linux-i386/baseq3/ui/ui_demo2.asm build/release-linux-i386/baseq3/ui/ui_display.asm build/release-linux-i386/baseq3/ui/ui_gameinfo.asm build/release-linux-i386/baseq3/ui/ui_ingame.asm build/release-linux-i386/baseq3/ui/ui_loadconfig.asm build/release-linux-i386/baseq3/ui/ui_menu.asm build/release-linux-i386/baseq3/ui/ui_mfield.asm build/release-linux-i386/baseq3/ui/ui_mods.asm build/release-linux-i386/baseq3/ui/ui_network.asm build/release-linux-i386/baseq3/ui/ui_options.asm build/release-linux-i386/baseq3/ui/ui_playermodel.asm build/release-linux-i386/baseq3/ui/ui_players.asm build/release-linux-i386/baseq3/ui/ui_playersettings.asm build/release-linux-i386/baseq3/ui/ui_preferences.asm build/release-linux-i386/baseq3/ui/ui_qmenu.asm build/release-linux-i386/baseq3/ui/ui_removebots.asm build/release-linux-i386/baseq3/ui/ui_saveconfig.asm build/release-linux-i386/baseq3/ui/ui_serverinfo.asm build/release-linux-i386/baseq3/ui/ui_servers2.asm build/release-linux-i386/baseq3/ui/ui_setup.asm build/release-linux-i386/baseq3/ui/ui_sound.asm build/release-linux-i386/baseq3/ui/ui_sparena.asm build/release-linux-i386/baseq3/ui/ui_specifyserver.asm build/release-linux-i386/baseq3/ui/ui_splevel.asm build/release-linux-i386/baseq3/ui/ui_sppostgame.asm build/release-linux-i386/baseq3/ui/ui_spskill.asm build/release-linux-i386/baseq3/ui/ui_startserver.asm build/release-linux-i386/baseq3/ui/ui_team.asm build/release-linux-i386/baseq3/ui/ui_teamorders.asm build/release-linux-i386/baseq3/ui/ui_video.asm build/release-linux-i386/baseq3/qcommon/q_math.asm build/release-linux-i386/baseq3/qcommon/q_shared.asm code/ui/ui_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/game/g_main.asm build/release-linux-i386/missionpack/game/ai_chat.asm build/release-linux-i386/missionpack/game/ai_cmd.asm build/release-linux-i386/missionpack/game/ai_dmnet.asm build/release-linux-i386/missionpack/game/ai_dmq3.asm build/release-linux-i386/missionpack/game/ai_main.asm build/release-linux-i386/missionpack/game/ai_team.asm build/release-linux-i386/missionpack/game/ai_vcmd.asm build/release-linux-i386/missionpack/game/bg_misc.asm build/release-linux-i386/missionpack/game/bg_pmove.asm build/release-linux-i386/missionpack/game/bg_slidemove.asm build/release-linux-i386/missionpack/game/bg_lib.asm build/release-linux-i386/missionpack/game/g_active.asm build/release-linux-i386/missionpack/game/g_arenas.asm build/release-linux-i386/missionpack/game/g_bot.asm build/release-linux-i386/missionpack/game/g_client.asm build/release-linux-i386/missionpack/game/g_cmds.asm build/release-linux-i386/missionpack/game/g_combat.asm build/release-linux-i386/missionpack/game/g_items.asm build/release-linux-i386/missionpack/game/g_mem.asm build/release-linux-i386/missionpack/game/g_misc.asm build/release-linux-i386/missionpack/game/g_missile.asm build/release-linux-i386/missionpack/game/g_mover.asm build/release-linux-i386/missionpack/game/g_session.asm build/release-linux-i386/missionpack/game/g_spawn.asm build/release-linux-i386/missionpack/game/g_svcmds.asm build/release-linux-i386/missionpack/game/g_target.asm build/release-linux-i386/missionpack/game/g_team.asm build/release-linux-i386/missionpack/game/g_trigger.asm build/release-linux-i386/missionpack/game/g_utils.asm build/release-linux-i386/missionpack/game/g_weapon.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/game/g_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' build/release-linux-i386/tools/q3asm -o build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/cgame/cg_main.asm build/release-linux-i386/missionpack/cgame/bg_misc.asm build/release-linux-i386/missionpack/cgame/bg_pmove.asm build/release-linux-i386/missionpack/cgame/bg_slidemove.asm build/release-linux-i386/missionpack/cgame/bg_lib.asm build/release-linux-i386/missionpack/cgame/cg_consolecmds.asm build/release-linux-i386/missionpack/cgame/cg_newdraw.asm build/release-linux-i386/missionpack/cgame/cg_draw.asm build/release-linux-i386/missionpack/cgame/cg_drawtools.asm build/release-linux-i386/missionpack/cgame/cg_effects.asm build/release-linux-i386/missionpack/cgame/cg_ents.asm build/release-linux-i386/missionpack/cgame/cg_event.asm build/release-linux-i386/missionpack/cgame/cg_info.asm build/release-linux-i386/missionpack/cgame/cg_localents.asm build/release-linux-i386/missionpack/cgame/cg_marks.asm build/release-linux-i386/missionpack/cgame/cg_particles.asm build/release-linux-i386/missionpack/cgame/cg_players.asm build/release-linux-i386/missionpack/cgame/cg_playerstate.asm build/release-linux-i386/missionpack/cgame/cg_predict.asm build/release-linux-i386/missionpack/cgame/cg_scoreboard.asm build/release-linux-i386/missionpack/cgame/cg_servercmds.asm build/release-linux-i386/missionpack/cgame/cg_snapshot.asm build/release-linux-i386/missionpack/cgame/cg_view.asm build/release-linux-i386/missionpack/cgame/cg_weapons.asm build/release-linux-i386/missionpack/ui/ui_shared.asm build/release-linux-i386/missionpack/qcommon/q_math.asm build/release-linux-i386/missionpack/qcommon/q_shared.asm code/cgame/cg_syscalls.asm make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + exit 0 Executing(%install): /bin/sh -e /usr/src/tmp/rpm-tmp.55741 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + /bin/chmod -Rf u+rwX -- /usr/src/tmp/quake3-buildroot + : + /bin/rm -rf -- /usr/src/tmp/quake3-buildroot + cd ioquake3 + mkdir -p /usr/src/tmp/quake3-buildroot/usr/bin/ + install -p -D -m644 /usr/src/RPM/SOURCES/quake3.desktop /usr/src/tmp/quake3-buildroot/usr/share/applications/quake3.desktop + cat + chmod +x /usr/src/tmp/quake3-buildroot/usr/bin/quake3 + ln -sf /usr/lib/quake3/ioq3ded.i386 /usr/src/tmp/quake3-buildroot/usr/bin/q3ded + install -D -p -m 0644 /usr/src/RPM/SOURCES/quake3.png /usr/src/tmp/quake3-buildroot/usr/share/icons/hicolor/16x16/apps/quake3.png + mkdir -p /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/ + make copyfiles COPYDIR=/usr/src/tmp/quake3-buildroot/usr/lib/quake3 V=1 BUILD_CLIENT_SMP=1 USE_LOCAL_HEADERS=0 USE_CODEC_VORBIS=1 USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 make: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Entering directory '/usr/src/RPM/BUILD/ioquake3' Building ioquake3 in build/release-linux-i386: PLATFORM: linux ARCH: i386 VERSION: 1.36 COMPILE_PLATFORM: linux COMPILE_ARCH: i386 CC: cc CFLAGS: -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe -DUSE_ICON -m32 -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -march=i586 -fomit-frame-pointer -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -ffast-math CLIENT_CFLAGS: -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_VORBIS -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE -DUSE_VOIP SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: LIBS: -ldl -lm -lz CLIENT_LIBS: -lSDL -lpthread -lvorbisfile -lvorbis -logg -lrt -lspeex -lspeexdsp Output: build/release-linux-i386/ioq3ded.i386 build/release-linux-i386/ioquake3.i386 build/release-linux-i386/renderer_opengl1_i386.so build/release-linux-i386/renderer_opengl1_smp_i386.so build/release-linux-i386/renderer_rend2_i386.so build/release-linux-i386/renderer_rend2_smp_i386.so build/release-linux-i386/baseq3/cgamei386.so build/release-linux-i386/baseq3/qagamei386.so build/release-linux-i386/baseq3/uii386.so build/release-linux-i386/missionpack/cgamei386.so build/release-linux-i386/missionpack/qagamei386.so build/release-linux-i386/missionpack/uii386.so build/release-linux-i386/baseq3/vm/cgame.qvm build/release-linux-i386/baseq3/vm/qagame.qvm build/release-linux-i386/baseq3/vm/ui.qvm build/release-linux-i386/missionpack/vm/qagame.qvm build/release-linux-i386/missionpack/vm/cgame.qvm build/release-linux-i386/missionpack/vm/ui.qvm make[2]: Entering directory '/usr/src/RPM/BUILD/ioquake3' make[2]: 'build/release-linux-i386/ioq3ded.i386' is up to date. make[2]: 'build/release-linux-i386/ioquake3.i386' is up to date. make[2]: 'build/release-linux-i386/renderer_opengl1_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_opengl1_smp_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_rend2_i386.so' is up to date. make[2]: 'build/release-linux-i386/renderer_rend2_smp_i386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/cgamei386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/qagamei386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/uii386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/cgamei386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/qagamei386.so' is up to date. make[2]: 'build/release-linux-i386/missionpack/uii386.so' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-i386/baseq3/vm/ui.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/qagame.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/cgame.qvm' is up to date. make[2]: 'build/release-linux-i386/missionpack/vm/ui.qvm' is up to date. make[2]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' make[1]: Leaving directory '/usr/src/RPM/BUILD/ioquake3' mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3 mkdir -p -m 0755 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack install -s -m 0755 build/release-linux-i386/ioquake3.i386 /usr/src/tmp/quake3-buildroot/usr/lib/quake3/ioquake3.i386 install -s -m 0755 build/release-linux-i386/renderer_opengl1_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_opengl1_i386.so install -s -m 0755 build/release-linux-i386/renderer_rend2_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_rend2_i386.so install -s -m 0755 build/release-linux-i386/renderer_opengl1_smp_i386.so /usr/src/tmp/quake3-buildroot/usr/lib/quake3/renderer_opengl1_smp_i386.so install -s -m 0755 build/release-linux-i386/baseq3/cgamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. install -s -m 0755 build/release-linux-i386/baseq3/qagamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. install -s -m 0755 build/release-linux-i386/baseq3/uii386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/baseq3/. install -s -m 0755 build/release-linux-i386/missionpack/cgamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. install -s -m 0755 build/release-linux-i386/missionpack/qagamei386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. install -s -m 0755 build/release-linux-i386/missionpack/uii386.so \ /usr/src/tmp/quake3-buildroot/usr/lib/quake3/missionpack/. make: Leaving directory '/usr/src/RPM/BUILD/ioquake3' + cat + install -pDm0755 /usr/src/RPM/SOURCES/quake3.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3 + install -pDm0755 /usr/src/RPM/SOURCES/quake3-ctf.init /usr/src/tmp/quake3-buildroot/etc/rc.d/init.d/quake3-ctf + install -pDm0644 /usr/src/RPM/SOURCES/quake3.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3 + install -pDm0644 /usr/src/RPM/SOURCES/quake3-ctf.sysconfig /usr/src/tmp/quake3-buildroot/etc/sysconfig/quake3-ctf + install -dm1700 /usr/src/tmp/quake3-buildroot/var/lib/quake3/ + /usr/lib/rpm/brp-alt Cleaning files in /usr/src/tmp/quake3-buildroot (auto) mode of './usr/lib/quake3/renderer_opengl1_smp_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/renderer_rend2_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/renderer_opengl1_i386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/uii386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/qagamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/missionpack/cgamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/uii386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/qagamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) mode of './usr/lib/quake3/baseq3/cgamei386.so' changed from 0755 (rwxr-xr-x) to 0644 (rw-r--r--) Verifying and fixing files in /usr/src/tmp/quake3-buildroot (binconfig,pkgconfig,libtool,desktop) Checking contents of files in /usr/src/tmp/quake3-buildroot/ (default) Compressing files in /usr/src/tmp/quake3-buildroot (auto) Adjusting library links in /usr/src/tmp/quake3-buildroot ./var/lib: ./usr/lib: Verifying ELF objects in /usr/src/tmp/quake3-buildroot (arch=normal,fhs=normal,lfs=relaxed,lint=relaxed,rpath=normal,stack=normal,textrel=normal,unresolved=normal) verify-elf: WARNING: ./usr/lib/quake3/ioq3ded.i386: uses non-LFS functions: __xstat fopen mmap open readdir verify-elf: WARNING: ./usr/lib/quake3/ioquake3.i386: uses non-LFS functions: __xstat fopen mmap open readdir verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/missionpack/uii386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: ceil verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/qagamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: floorf verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/missionpack/cgamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/baseq3/uii386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: ceil verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/qagamei386.so: undefined symbol: sqrt verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sincos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: atan2 verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: acos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: floorf verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sin verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sqrtf verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: tan verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: cos verify-elf: WARNING: ./usr/lib/quake3/baseq3/cgamei386.so: undefined symbol: sqrt Hardlinking identical .pyc and .pyo files Processing files: quake3-1.36-alt2.svn2349 Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.27780 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + DOCDIR=/usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + export DOCDIR + rm -rf /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + /bin/mkdir -p /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + cp -prL BUGS ChangeLog NOTTODO README README.ALT TODO id-readme.txt md4-readme.txt rend2-readme.txt voip-readme.txt /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + chmod -R go-w /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + chmod -R a+rX /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-1.36 + exit 0 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.QLrf83 find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.EI1Ra9 find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,rpmlib,shebang,shell,static,symlinks) Finding Requires(post) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.T44MXu Provides: quake3-client-up = 1.36-alt2.svn2349, quake3-client-smp = 1.36-alt2.svn2349, quake3-client = 1.36-alt2.svn2349 Requires: quake3-server = 1.36-alt2.svn2349, quake3-common = 1.36-alt2.svn2349, /bin/sh, /lib/ld-linux.so.2, libGL.so.1 >= set:piqUewZ4vl2wH1Ebtw4XG4kU089EqNvfjSMZCjdraFELbM88NyoEzufZcsDC1fAlfIbBm8g9I0Ku5CGNOfZmrHwAr9ZHGwd44g00153t89MRR2FPirZCJI8tZ5pk1fSVJywNNOb9wPE7G2zIeaZaARPsCxYj5UIKl9ZDUyveLQ81AGf9VmkS8uZ9zwWSnu5ev9f, libSDL-1.2.so.0 >= set:ley8o07CChjcDJbGWiTNlshWBZjMFvBhxkoE0FKpU3ZttWN8ZhwC7Ozti0ZwKeUnbmVhFXuIwf3NOZr0lqkK2fwgHyfMflE7ZgitpYa27KjShh6axJ3wd8sRZISSTiuixN2djuD96g2nI6HnZHm2UjaOYpO55, libc.so.6(GLIBC_2.0), libc.so.6(GLIBC_2.1), libc.so.6(GLIBC_2.1.3), libc.so.6(GLIBC_2.11), libc.so.6(GLIBC_2.15), libc.so.6(GLIBC_2.3), libc.so.6(GLIBC_2.3.4), libc.so.6(GLIBC_2.4), libc.so.6(GLIBC_2.7), libm.so.6(GLIBC_2.1), libm.so.6(GLIBC_2.15), libpthread.so.0(GLIBC_2.0), librt.so.1(GLIBC_2.2), libspeex.so.1 >= set:jf4aFrb357onZBItEd2kwFGOrNl3rfGV2, libspeexdsp.so.1 >= set:jgBDqghcRzNk1, libvorbisfile.so.3 >= set:jggM0Dyf7qla5wbcAEw0, libz.so.1 >= set:khA48bZCqvxaG1, rtld(GNU_HASH) Requires(interp): /bin/sh Requires(rpmlib): rpmlib(SetVersions) Requires(post): /bin/sh Obsoletes: quake3-client-up, quake3-client-smp, quake3-client Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.zpkwpd Processing files: quake3-common-1.36-alt2.svn2349 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.VgRjQh find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.e14OZF find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,rpmlib,shebang,shell,static,symlinks) Requires: libc.so.6(GLIBC_2.0), libc.so.6(GLIBC_2.1.3), libc.so.6(GLIBC_2.3), libc.so.6(GLIBC_2.3.4), libc.so.6(GLIBC_2.4), libc.so.6(GLIBC_2.7), rtld(GNU_HASH) Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.Q5FP4j Processing files: quake3-server-1.36-alt2.svn2349 Executing(%doc): /bin/sh -e /usr/src/tmp/rpm-tmp.49925 + umask 022 + /bin/mkdir -p /usr/src/RPM/BUILD + cd /usr/src/RPM/BUILD + cd ioquake3 + DOCDIR=/usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + export DOCDIR + rm -rf /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + /bin/mkdir -p /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + cp -prL BUGS ChangeLog NOTTODO README README.ALT TODO id-readme.txt md4-readme.txt rend2-readme.txt voip-readme.txt /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + chmod -R go-w /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + chmod -R a+rX /usr/src/tmp/quake3-buildroot/usr/share/doc/quake3-server-1.36 + exit 0 Finding Provides (using /usr/lib/rpm/find-provides) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.EDUyls find-provides: absolute symbolic link /usr/src/tmp/quake3-buildroot/usr/bin/q3ded -> /usr/lib/quake3/ioq3ded.i386 is not going to provide anything find-provides: running scripts (alternatives,debuginfo,lib,pam,perl,pkgconfig,python,shell) Finding Requires (using /usr/lib/rpm/find-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.FWFycO find-requires: running scripts (cpp,debuginfo,files,lib,pam,perl,pkgconfig,pkgconfiglib,python,rpmlib,shebang,shell,static,symlinks) Finding Requires(pre) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.71AAmq Finding Requires(post) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.mzTVYk Finding Requires(preun) (using /usr/lib/rpm/find-scriptlet-requires) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.rimm9t Requires: quake3-common = 1.36-alt2.svn2349, /bin/sh, /etc/rc.d/init.d, /etc/rc.d/init.d(SourceIfNotEmpty), /etc/rc.d/init.d(msg_usage), /etc/rc.d/init.d(start_daemon), /etc/rc.d/init.d(status), /etc/rc.d/init.d(stop_daemon), /etc/rc.d/init.d/functions, /lib/ld-linux.so.2, libc.so.6(GLIBC_2.0), libc.so.6(GLIBC_2.1), libc.so.6(GLIBC_2.11), libc.so.6(GLIBC_2.15), libc.so.6(GLIBC_2.3), libc.so.6(GLIBC_2.3.4), libc.so.6(GLIBC_2.4), libc.so.6(GLIBC_2.7), libdl.so.2(GLIBC_2.0), libdl.so.2(GLIBC_2.1), libm.so.6(GLIBC_2.1), libz.so.1 >= set:khA48bZCqvxaG1, rtld(GNU_HASH) Requires(interp): /bin/sh Requires(rpmlib): rpmlib(SetVersions) Requires(pre): /bin/sh, /usr/sbin/groupadd, /usr/sbin/useradd Requires(post): /bin/sh, /usr/sbin/post_service Requires(preun): /bin/sh, /usr/sbin/preun_service Finding debuginfo files (using /usr/lib/rpm/find-debuginfo-files) Executing: /bin/sh -e /usr/src/tmp/rpm-tmp.D5S6QX Removing 7 extra deps from quake3 due to repentancy on quake3-common Removing 9 extra deps from quake3 due to repentancy on quake3-server Removing 6 extra deps from quake3-server due to repentancy on quake3-common Wrote: /usr/src/RPM/RPMS/i586/quake3-1.36-alt2.svn2349.i586.rpm Wrote: /usr/src/RPM/RPMS/i586/quake3-common-1.36-alt2.svn2349.i586.rpm Wrote: /usr/src/RPM/RPMS/i586/quake3-server-1.36-alt2.svn2349.i586.rpm 187.19user 9.98system 1:24.37elapsed 233%CPU (0avgtext+0avgdata 63348maxresident)k 0inputs+0outputs (0major+4174867minor)pagefaults 0swaps 199.77user 13.44system 1:42.88elapsed 207%CPU (0avgtext+0avgdata 121640maxresident)k 992inputs+0outputs (0major+4730910minor)pagefaults 0swaps --- quake3-1.36-alt2.svn2349.i586.rpm.repo 2015-12-03 21:32:21.000000000 +0000 +++ quake3-1.36-alt2.svn2349.i586.rpm.hasher 2019-02-06 09:40:49.303719033 +0000 @@ -19,3 +19,4 @@ Requires: quake3-server = 1.36-alt2.svn2349 -Requires: libGL.so.1 >= set:ohKMwXxzj210lBBa1YZmBeFKQ1kqjJZbqplYEigx0uVwMvd76f8QWSr5h7hxzfoyQt0qGpPCiaWV2c19eyxGZrPZ0FDNed117aHziL2ugHKZBoICS2ZABc201a1bwHU8IKDGNWq2esxNrRSGEQgqAg4LPZG5Ixw0yKUAAXEIxUR371Z6vZaMNnO1 +Requires: /bin/sh +Requires: libGL.so.1 >= set:piqUewZ4vl2wH1Ebtw4XG4kU089EqNvfjSMZCjdraFELbM88NyoEzufZcsDC1fAlfIbBm8g9I0Ku5CGNOfZmrHwAr9ZHGwd44g00153t89MRR2FPirZCJI8tZ5pk1fSVJywNNOb9wPE7G2zIeaZaARPsCxYj5UIKl9ZDUyveLQ81AGf9VmkS8uZ9zwWSnu5ev9f Requires: libSDL-1.2.so.0 >= set:ley8o07CChjcDJbGWiTNlshWBZjMFvBhxkoE0FKpU3ZttWN8ZhwC7Ozti0ZwKeUnbmVhFXuIwf3NOZr0lqkK2fwgHyfMflE7ZgitpYa27KjShh6axJ3wd8sRZISSTiuixN2djuD96g2nI6HnZHm2UjaOYpO55 @@ -23,3 +24,2 @@ Requires: libpthread.so.0(GLIBC_2.0) -Requires: librt.so.1 >= set:jiVNe Requires: librt.so.1(GLIBC_2.2) --- quake3-server-1.36-alt2.svn2349.i586.rpm.repo 2015-12-03 21:32:21.000000000 +0000 +++ quake3-server-1.36-alt2.svn2349.i586.rpm.hasher 2019-02-06 09:40:49.503719283 +0000 @@ -21,4 +21,2 @@ Requires: /bin/sh -Requires: /bin/sh -Requires: /bin/sh Requires: /etc/rc.d/init.d